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Conker's Bad Fur Day

50 lives:
Enter BOVRILBULLETHOLE as a code.
Information in this section was contributed by AaronCastle.

Easy game controls and difficulty:
Enter EASY as a code.
Information in this section was contributed by Chad Underwood and Gabriel Diaz.

Very easy game controls and difficulty:
Enter VERYEASY as a code.
Information in this section was contributed by Chad Underwood.

The EASY and VERYEASY codes have the following effects. The enemies' accuracy will be reduced. For example, Teddiz bullets will not hit you that easily. The codes slow down some enemies, including Bosses. For example, the Teddiz robot in the It's War chapter will pull out his weapon and charge them up on VERYEASY, giving you a good ten seconds to shoot the guns. The codes make you somewhat invulnerable. For example, at the Escape From Teddiz Base level, the machine gun fire coming out from the background will not harm you. Finally, the controlls will be easier.
Information in this section was contributed by fan zhang.

Debug mode:
Enter XFYHIJERPWAL_IELWZS as a code. Note: "_" indicates a space. This code allows the game to be played in debug mode on Nintendo 64 development systems. It has no useful function in the retail version of the game.
Information in this section was contributed by Berkley Eide.

Play as Sergeant Squirrel and Tedi Leader in multi-player mode:
Enter RUSTYSHERIFFSBADGE as a code. Both have large torsos and receive no recoil from rocket launchers.
Information in this section was contributed by Berkley Eide.

Play as Cavemen in multi-player mode:
Enter EATBOX as a code. Note: This does not include Raptor, Buga the Knut, Jugga, Ugas with hats, or stone people.
Information in this section was contributed by Berkley Eide.

Play as Conker in multi-player mode:
Enter WELLYTOP as a code.
Information in this section was contributed by Matt Dravich.

Play as Gregg the Grim Reaper and skeleton in multi-player mode:
Enter BILLYMILLROUNDABOUT as a code. When shot, both do not talk, but make clanging noises instead.
Information in this section was contributed by Jason, Matt Dravich, Nick Schram, Daniel Ruits, AaronCastle, and Berkley Eide.

Play as "NEO" Conker in multi-player mode:
Enter EASTEREGGSRUS as a code.
Information in this section was contributed by Matt Dravich.

Play as Weasel Henchmen in multi-player mode:
Enter CHINDITVICTORY as a code. Note: This does not include Boss weasel or Band players, but the weasel with the helmet cannot have his head blown off and does not die from headshots.
Information in this section was contributed by Berkley Eide.

Play as Zombies and Villagers in multi-player mode:
Enter BEEFCURTAINS as a code.

Frying pan instead of bone in race mode:
Enter DUTCHOVENS as a code.
Information in this section was contributed by ZeroCool6407 and AaronCastle.

Baseball bat instead of bone in race mode:
Enter DRACULASTEABAGS as a code.
Information in this section was contributed by Whittle23292699 and medman.

All Chapters and scenes unlocked:
Enter WELDERSBENCH as a code.

Barn Boys chapter:
Enter PRINCEALBERT as a code.
Information in this section was contributed by AaronCastle.

Bat's Tower chapter:
Enter CLAMPIRATE as a code.
Information in this section was contributed by AaronCastle.

The Heist chapter:
Enter CHOCOLATESTARFISH as a code for extra money and to unlock "The Heist" in chapters mode. You can also play the entire game in chapter mode, no matter how far you are.
Information in this section was contributed by George Thurner, Matt Dravich, Nick Schram, AaronCastle, Jason Morgan, and Lewis.

It's War chapter:
Enter BEELZEBUBSBUM as a code.

Great Mighty Poo chapter:
Enter ANCHOVYBAY as a code.
Information in this section was contributed by AaronCastle.

Spooky chapter:
Enter SPANIELSEARS as a code.
Information in this section was contributed by AaronCastle.

Uga Buga chapter:
Enter MONKEYSCHIN as a code.
Information in this section was contributed by AaronCastle.

New death animation in multi-player mode:
Enter SPUNKJOCKEY as a code. Use a chain saw or katana to cut a Teddyz head off in the War level for a Matrix-type death animation. Note: This only happens in single player mode.
Information in this section was contributed by Matt Dravich, Nick Schram, SCARYDUDE13, and Berkley Eide.

Censored codes:
Enter an obscene word as a code.

Insult:
Enter the same incorrect code twice in a row. You will be insulted by the Fire Imp, who will say "Didn't work the first time, ain't gonna work the second time, dipshit!".
Information in this section was contributed by Mr. Bad Guy.

Unlimited tails:
Find the hook on a sign in level 2. Intentionally die to start the hook tutorial. The hook will now have a tail for extra lives. Take the tail and return to level 1. Return and another tail will appear on the same hook. Repeat to get as many lives as needed.

Hint: Skip introduction sequence:
Press Reset as soon as the Nintendo 64 is tunred on. Press Start when Conker cuts the Nintendo 64 logo to advance to the starting menu.
Information in this section was contributed by 4uspyguide.

Hint: Flip to ground without getting hurt:
In the multi-player "Total War" level, take the Katana and press B. Go up to the lookout point, then jump off the edge. Your character will do flips all the way to the ground, and you will land without getting hurt.
Information in this section was contributed by Sage.

Hint: Reload faster:
Get to the point were you have to reload, press B, then quickly press B again and shoot until you have to reload. Repeat this as many times as needed to reload.
Information in this section was contributed by DarkskyZ25.

Hint: Shoot Tommy gun straight:
Rapidly tap Z and it should shoot straight.
Information in this section was contributed by Bignick1010.

Hint: See Banjo's head:
Turn to the options screen in "Cock and Plunker". Look above the fireplace to see Banjo's head.
Information in this section was contributed by AaronCastle.

Hint: See Kazooie's head:
Go to the chapter selection screen and play any level. Before the level starts, you will be able to see Kazooie's head on the umbrella-like object when the screen fades.
Information in this section was contributed by AaronCastle.

Hint: See Conker playing Killer Instinct:
Let Conker stand without doing anything until he pulls out a Game Boy. Press R to go into first person mode to watch him play Killer Instinct. Do not move or Conker will put it away.
Information in this section was contributed by Glacius.

One of the songs that you hear when Conker plays his Game Boy is the Killer Instinct theme song.
Information in this section was contributed by Berkley Eide.

Hint: Conker whistling:
When Conker is inside the barn and he does not move for awhile, sometimes when he sits down and stretches his legs it sounds as if he is whistling to the music playing in the barn.
Information in this section was contributed by Vgmstr2967.

Hint: Conker reading:
Allow the game to idle and Conker he will eventually pull out a magazine. When he does, press R and angle the view correctly to look at the magazine.
Information in this section was contributed by David Hale.

The magazine that Conker reads is called "Beaver". If you look closely, you can see a naked squirrel.
Information in this section was contributed by Berkley Eide.

Hint: Conker kills butterflies:
If you make Conker stand next to the sign post with the butterflies, occasionally, he will take out his blowtorch, kill one of the butterflies, and say "I hate butterflies."
Information in this section was contributed by Berkley Eide.

Hint: Conker and bees:
Either complete the Tickilish Sunflower part or get some of the Tickley Bees to follow you. For completing it, stand in a location in which the Tickley Bees used to be. Conker will act as if they were all around him. For not completing it, run far away with the bees still following you. If you hold still and they are far away, Conker will act as if they were swarming around them.

Hint: Conker's perpetual blowtorch:
IF you fall while using the blowtorch to defend yourself from the bats, the fire will stay and you can use it to hurt different things. It stays burning unless you leave the area. It will stay lit in water and, even through intermission sequences.
Information in this section was contributed by Berkley Eide.

Hint: Conker being bored:
During the game, let the controller idle for a few minutes. Conker will start to do things like play with a yoyo or drink something. When you leave the controller alone when you are in Rock Solid (in the Unga Bunga Chapter), Conker will start doing the worm.
Information in this section was contributed by Jason Cona.

Allow the game to idle and Conker will say "What are you doing? Stop doing that or you will go blind."
Information in this section was contributed by Trevor Terry.

Hint: Conker diving into land:
This works especially well in the beginning of the Birdy chapter because you have not learned to hover or swim yet. While floating in water, jump and rapidly press A in the air. You will dive into the water. If you position yourself near land correctly, you will dive into the land. Conker's head will get stuck in a comical fashion.
Information in this section was contributed by N S.

Hint: Barn Boys: Extra lives:
There is a cliff near the bouncing boxes that you can climb up. Climb up and go to the middle rock, in the back. From there jump up into the air and press B. Conker will do an anvil move, revealing a tail for ten each. Leave the level or intentionally die and another ten will appear again in the same location.
Information in this section was contributed by MARIO12349.

Hint: Barn Boys: Sick Conker:
When you first enter the Barn Boys level, go to the rat that is near the two blocks (where the big female block is on top of the little male block). Notice that every now and then the rat will fart or burp. When he does, run into the gas that the rat makes and Conker will cough and puke. You can do this as many times as desired.
Information in this section was contributed by Patricia McMonigle.

Hint: Bat's Tower: Easy money:
Go to where the evil cog is located. When you climb up where you pull the lever, just keep going upwards. When you get to the top, jump on to the right side of the castle part and keep going that way; just avoid the spike enemies. There will be some money there.
Information in this section was contributed by zoe.

In Barrys Mate, when you have to climb up, go as far as you can .When you are at the top of the castle do not fall. Go around the top and avoid the spike enemies. Keep going and you will find money.
Information in this section was contributed by zoe.

Hint: Beach: Repeatedly use laser:
When you use the laser on the Beach level, the Tediz will die. Wait about ten seconds and you will able to press it again until your laser time runs out; or you can quickly get to the trucks after pressing the button twice.
Information in this section was contributed by samuel chapman.

Hint: Cheese Farm: Extra lives:
Go to the Cheese Farm (where you talked to Burt). Jump over the high platforms at the end of the farm. When you jump over one of the platforms, a light bulb will appear. Press B. The platform will burst in the ground and there is a tail inside. Take it to get ten lives instantly. Exit the level then return to the Cheese Farm again. The platform is still away and the tail is back. Get it again for another ten lives. Repeat this as many times as needed.
Information in this section was contributed by Andy Tuinman.

Hint: Heist: Sniper nest:
Go to the second floor and stand next to the wall (not the gate) and super jump up. You are now on the third floor. Go in a circle until you see a door frame. Go in it. You will see a sniper rifle. Look down off the balcony. You will be so high up you can see almost everything. Look forward to see another balcony. Look out for another sniper.
Information in this section was contributed by Halo_Stompy.

Hint: It's War: Weapons in single player mode:
As soon as you get to the part where Conker gets past the gun shots, there is an intermission sequence where you meet with a squirrel solder. After the camera goes to Conker, that squirrel soldier will be dead and you will get two guns. Note: You will get the same gun in the Heist level.
Information in this section was contributed by Michael Gran.

Hint: Spooky: Strange zombies:
When you are in the Spooky chapter, you can make the zombies go limbless (no legs or arms). However, they still can still attack. Aim for the top of the shoulder to knock out the arms. To knock out the legs you need to aim for the upper thighs. The first shot you take at the midsection of the zombie will put a hole straight through it.
Information in this section was contributed by Chad Underwood.

Hint: Spooky: Defeating zombies:
It helps to stand on objects such as window ledges, thin gravestones, or anything that a zombie cannot get to when shooting them. By doing this, they cannot reach and try to attack you to interrupt your shooting. Remember, Conker can jump but zombies cannot.
Information in this section was contributed by MoNk3yBoN3.

Hint: Spooky: Defeating the vampire:
You must collect some villagers to feed the vampire. First, find some villagers around the house. Be careful because they will throw spikes at you. As soon as you find a few villagers, press Z to poop on them, swoop down to grab them, and try to get them to the grinder. Do this a few of times, and as soon as he is really fat, the rope holding him will break. He will fall into the grinder and Conker will turn back into his old self. You will now have to take care of zombies now.
Information in this section was contributed by Michael Gran.

Hint: Spooky: Weapons in single player mode:
Gregg the reaper (the character you met when you first died) will swing his scythe around to get the catfish. Pull the switch to open the door and see Gregg again. He will give you a shotgun and a hint to kill the undead (zombies) by shooting them in the head.

Hint: The Beach: Stop the clock:
You can stop the clock on The Beach multi-player level. As a Frenchy, go to the detonator/plunger used to blow up the Tediz. Wait on the far side of the hill until time reaches five seconds, then jump on the plunger when time reaches two seconds. The Tediz will blow up and time will stop at 0 seconds. Feel free to wait for the detonator to reset and continue to blow up the Tediz as often as you want without time limit.
Information in this section was contributed by Dan Garvey.

In the Beach multi-player level, when you start jump in the water your time limit for the Frenchies restarts.
Information in this section was contributed by JONESCODY.

Hint: Colors: Best sniping location:
Get the sniper and stand next to the machine gun on the left side. You will have a perfect aim for the sniper ports, machine gun, and the middle road in between the bases with nothing in your way.

Hint: Hangover: Helium:
After you try the first B-pad once, press it again. Conker will pull out some helium and hand it to the scarecrow.
Information in this section was contributed by DeesBalls696969.

Hint: Heist: Sniper rifle:
In multi-player mode, go right above the center with the money. Hold Z and press A to do a high jump. Go around until you see a door and enter it to get the sniper rifle. Note: This plan get easily foiled in Einstein mode.
Information in this section was contributed by Meatjokelane2.

Hint: Raptor: Avoid getting hit:
In Raptor multi-player mode, if you are the Ouggas, stand under the frying pan (not to close to the fire). The Raptors cannot hit you. If you shoot them, sometimes they will jump onto the frying pan.
Information in this section was contributed by superfly_dc.

In multi-player mode, be a Caveman. Go to the corner where the throwing knives are found. Squeeze against the corner and hold Z to crouch. When a Raptor arrives, it will jump and hit you. After it does, keep Z held and it cannot hit you until the second Raptor appears.
Information in this section was contributed by zoe.

Hint: Total War: Get to bridge without going through tunnel:
Go straight outside under the bridge. Go directly next to it, but underneath. Run straight to the ledge. Before you are on it, jump onto it then keep running.
Information in this section was contributed by simon tuong.

Hint: Total War: Bounce off roof:
Go onto a ledge next to the gas bomb and throw a grenade. Next go to the grenade and do a super jump (hold Z and press A). If done correctly, you will hit the roof, bounce off, and lose two bits of life.
Information in this section was contributed by JAKETHEMOONHEAD.

Hint: Total War: Easy kill:
When someone is in the sniper tower, throw a grenade or a grenade stick in to the tower for an easy kill.
Information in this section was contributed by Videomaniac13.

Hint: Total War: Dancing Tediz:
Get next to a partner Tediz who is guarding his base (at the front gate upper left area where the chain saw is found or cave entrance). Take out whatever gun he has (excluding the bazooka) and remain perfectly still. If you both are holding the sniper rifle, they will sway side to side. If you are holding the one hit kill gun , Tommy gun, or revolver with scope, it will appear as if they are partially doing a disco dance.
Information in this section was contributed by Halo_Stompy.

Hint: Total War: Mostly invincible taunting:
Select "War" in multi-player and choose "Total War". Edit the settings as follows: "Score" to "40", "Lives" to "5", and "A.I.:" to "Inbred" (recommended) or "Einstein". Set the game up so that players one and two are on the same team and have the same amount of CPU players on each team. Be on either team and have player two get the enemy team's canister and plant it. While the five second countdown is in progress (you must be in either base, although this works best in the enemies' base) quickly run onto the first floor to a gas mask. After the countdown, stay in your "private little room" and it will appear as if the blue door is open, but it is closed. Your perspective shows the door open, but the other characters' perspective shows it as closed. The enemies will run up to the door and start jumping up and down and you cannot be hurt. However, the flame thrower can still hit you. It is impossible to have a weapon while you are in there, but you can have grenades or pipe bombs (depending on which side you are on.
Information in this section was contributed by Scott Thomas.

Hint: Total War: Safety barrier:
Go to multi player mode, then go to "War". Go to "Total War". When someone activates the gas canister, go to a gas mask and stay there. Make sure you have six grenades. Stay there and you cannot get hurt by bullets or grenades. Even missiles will not have any effect. You can throw out grenades to kill people.
Information in this section was contributed by Honeywiggle.

Hint: Unlimited Tails:
Find the hook on a sign in the Windy I level. Intentionally lose a life to start the hook tutorial. The hook will now have a Tail for extra lives. Take the tail and return to the Hungover level. Return, and another Tail will appear on the same hook. Repeat this to get as many lives as needed.
Information in this section was contributed by Jason Hogan.

Hint: Hidden Tail:
Go to the farm area and run to where the cheeses are located. Once there, jump up onto the cliffs surrounding the cheese stable. Jump as you make your way across and you will eventually see a chance to use the action button. Use it to turn into an anvil and break the rock away. In the newly uncovered room is a hook. Once you die and see the intermission sequence about Tails, you can go back here for a Tail worth ten.
Information in this section was contributed by Sambam.

Hint: More multi-player characters:
In multi-player war (Total War or Colors) press Analog-stick Up or Down to get more characters when choosing the amount of allies or enemies.
Information in this section was contributed by sword kirby.

Hint: Easy kills in multi-player mode:
When you fight, you will have a choice of four one hit KO weapons. They are the magnum, bazooka, shotgun and chain saw.
Information in this section was contributed by Ethan Anderson.

Get either the Magnum or the Uzis anywhere with a little drop. Go off the drop with either weapon while reloading. You can move while reloading. This is useful when getting shot at.
Information in this section was contributed by zoe.

Hint: Steal lives in multi-player mode:
During any multi-player game where the number of lives is set at five, you can steal lives from your teammates (if they have any left), by repeatedly pressing A upon losing your last life. The stolen life can be from a human or a sim player.
Information in this section was contributed by Bandicoot.

Hint: Selecting a gun for a partner in multi-player mode:
Go to Colors or War. Start the match by getting a bazooka sniper rifle or one hit kill gun. Walk to the front gate and wait one or two minutes. Then, look around the Tediz guarding at the cave entrance. They will have the same gun you have.
Information in this section was contributed by Halo_Stompy.

Hint: Stealth in multi-player mode:
In multi-player, choose "War" and pick up the Katana (sword). You will disappear off the radar and make no sound (footsteps or breathing) when you have it equipped.
Information in this section was contributed by SykoSmurf.

Hint: Spy for the Tediz in multi-player mode:
When playing as a Squirrel in Colors, kill about fifteen of your own men when there are Tediz around and they will not attack you. This allows you to get into their base untouched. Note: When someone scores a point or you kill too many Tediz, they will begin to attack you once again.
Information in this section was contributed by Shadow and Kato.

Hint: Falling in multi-player mode:
Tediz can fall a greater distance than Squirrels without being hurt. However, this does not apply to the large Tediz. If you have a Katana out, you can only fall to your death by splatting. You cannot be hurt by landing and not splatting. If you hold Z and jump off the Mounted Chain Gun, your character will act as if he has done a Z + A jump.
Information in this section was contributed by Berkley Eide.

Hint: Walkie-talkie death in multi-player mode:
When in War or any other multi-player mode where the Tediz or Squirrels say something on a walkie-talkie, kill them as they taunt you. You will hear them die or choke.
Information in this section was contributed by POWDE83601.

Hint: Weapons in gas mask place in multi-player mode:
This trick requires perfect timing. When someone gets the canister, run up to the gas mask door above where you get the Uzis. When it opens, grab the mask and quickly run to the knives or katana. Stand directly in front of it as closely as possible without taking it. After the gas fills, take the knives or katana the instant the timer goes off and quickly run back in where the gas mask was located. If done correctly, you should have gotten half a second before the door closed. If you took the katana, you could stab outside of the door, However, chances are part of you would open for a shot. If you chose knives, when you throw them they will not go through. However, if a Tedi is standing in front of the door, you can hit him in the head if the knife stays in the door and does not fall out.
Information in this section was contributed by ChrisTurchinski.

Hint: Machine gun chair trick in multi-player mode:
Go to a multi player game with a machine gun chair. Get the shotgun or flamethrower, and if somebody is in the chair, shoot them. If using the shotgun, shoot at mid range. With the flamethrower, they will run uncontrollably while siting down. With the shotgun, they will spin in the chair.
Information in this section was contributed by FAGOfrog.

Hint: Defeating the CPU in multi-player mode:
When playing "War", use the following tricks to defeat the CPU. There are different places where the guards stand if you are trying to get into the base or get the flags.

In Total War, if you are playing with six CPU characters, there will be one guarding the ground entrance, one guarding the main door entrance, one shooting as a sniper, one guarding where you enter by the chainsaw weapon pickups, and two going around and trying to get into your base. In Colors, there is one on the big machine gun, one sniping people, two guarding the ground entrances, and two going around trying to get into both of the bases. All these only work under the normal difficulty setting. Note: Some of these may not work because the Tediz are more likely to attack than defend. The Squirrels are more likely to defend.
Information in this section was contributed by VmanPyroManiac.

Hint: Cog in intermission and ending sequences:
When you meet the cogs, the meaner half will make you find his other missing cogs. When you start looking you will first see the red cog (the easiest to capture), however but if you continue to swim you will find the blue and green cog. The first cog you collect will end up in the intermission sequence where the mean cog is being blown, and also the ending sequence next to Conker's throne.
Information in this section was contributed by GSW1996.

Hint: Get called a traitor:
In multi-player war, start shooting people on your team. They will eventually start shooting back and will call you a traitor. Try doing this as a squirrel. This is useful in colors mode to get closer to the flag.
Information in this section was contributed by Hablar5510, Chad Underwood, and Fingers.

Do the traitor trick, but keep killing your teammates repeatedly. If done correctly, they will not stop killing you until you quit.
Information in this section was contributed by MrMeanie626.

Hint: Reborn a traitor:
Kill about five or more people, then kill them a little more. Then, hold a bomb next to your teammate. When you come back they will be aiming at you with hand cannons and sniper rifles.
Information in this section was contributed by Mattieu Hazel.

Hint: Katana revenge:
Start a multi-player game, do not pick up or use anything, and go directly for the katana (sword). Then, go out to the Tediz base and only kill the opponents with the swords. All the other Tediz will get mad and also get the sword. They will all come after you with the sword. This trick does not work unless performed perfectly.
Information in this section was contributed by Chad Underwood.

Hint: Jump with katana:
Select multi-player mode and go to any level and get the katana (sword). Take it out then hold Z and press A. You will jump in the air with the katana.
Information in this section was contributed by Damian Gil.

Hint: Grenades and bombs:
The longer you hold a grenade or bomb, the farther it will go. For the bomb, try looking at the fuse to use it as a timer. For the grenades, try using the ticking sound. The more the fuse is lit or the faster the sound ticks, the farther the weapon will go. Do not hold these explosive items too long or they will explode.
Information in this section was contributed by VmanPyroManiac.

Hint: Anti-headshot weasel:
Play Deathmatch mode and chose the weasel from the "Enter The Vault" scene. He is wearing a special helmet and headshots will not affect him. He is the only weasel dressed in black. You can only get him on the Heist level in Deathmatch mode at the character selection screen.
Information in this section was contributed by Jacob S.

Hint: A.I. difficulty levels:
The following are the difficulty levels for the A.I. on multi-player mode:
Information in this section was contributed by Badmoon Daughter.

Einstein: Very Hard
Bastard: Hard
Normal: Medium
Crap: Easy
Inbred: Very Easy

Hint: Opening sequence secrets:
Press "Reset" to skip the opening sequence in which Conker cuts the N64 logo in half and pulls out the Rareware logo. He wipes the first sparkle off so it would sparkle like it does in most games. The fat band member in the bar might be the Boss weasel hiding out. If you look closely, you can see that Banjo's head, from Banjo-Kazooie, is mounted above the fireplace and Kazooie's head is on an umbrella in the Chapter's Closet. Some of the squirrels, who are all wearing army outfits without helmets, are using their tails as little couches. If you enter the same code that does not work twice, the flaming guy will insult you by saying "Didn't work first time, ain't gonna work second time, Dipshit!". If you type in a recognizable curse word at the "Cheats" option, the flaming guy will say something and shake his head in disgust.
Information in this section was contributed by Berkley Eide.

Hint: Gregg the Grim Reaper:
When you start a new file and die, you will end up in hell and a hilarious sequence will begin.
Information in this section was contributed by Ethan Anderson.

Hint: Spooky mansion sounds:
When you are in the mansion in the spooky levels, listen to the sounds in the background. You can hear children laughing and babies crying.
Information in this section was contributed by MelloProto.

Hint: Honor music:
On the War chapter Sole Survivor, when you are at the intermission sequence, press L to hear the music that plays when the sniper that is talking to Conker gets killed by the Tediz.
Information in this section was contributed by MrMeanie626.

Hint: Recommended weapons:
In Total War or Colors, use the Scoped Magnum. It can do agonizing damage, has a scope, a laser target, and can kill in one hit.
Information in this section was contributed by Ethan Anderson.

In Temple or Bunker (not Raptor), the shotgun is powerful and kills automatically with one headshot. When enemies are very close, it has the same effect as a chainsaw. From a certain range it blows the enemy away.
Information in this section was contributed by Ethan Anderson.

Hint: Alien vs. Predator reference:
When you see or fight "Heinrich" Ze professor's alien, notice that it is from Alien vs. Predator.
Information in this section was contributed by Ethan Anderson.

Glitch: Floating Conker:
Die before you hit the water on Poo Mountain.
Information in this section was contributed by VGMAlec.

Glitch: Double jump without hitting the ground:
Press A to jump then repeat before you hit the ground. If done correctly, you will not hit the ground.
Information in this section was contributed by JBill58.

Glitch: Floating flips with a sword in multi-player mode:
Get the sword with any character and rapidly press A.
Information in this section was contributed by BLINDHOUSE.

Glitch: Float in multi-player mode:
Select multi-player mode, then go into war, then colors. You can be a Tediz or a Squirrel. Hop into the turret gun and start to fire. Jump out while you are firing. You will start float for up to three to four seconds. This can be done as many times as desired
Information in this section was contributed by Chad Underwood.

Glitch: Do not get shot in multi-player mode:
In Total War, this can be whenever you or one of your teammates have the canister. When you get a gas mask, continue to stay there. When all the gas has cleared up, stand where the masks are picked up. You should be there and no one will be able to shoot you. You will not be able to see outside of the area where the masks are at. You will be able to stay in there as long as desired, unless someone gets the canister and shoots you, or if you throw a grenade and kill yourself. You will be able to get out at anytime desired. If you have other human players trying to shoot you trough the glass, they will not be able to.
Information in this section was contributed by VmanPyroManiac.

On the Beach in multi-player mode, jump on the booby-trap when the clock hits 0 and the laser will not kill you. Note: This only works when you are playing with all CPU characters, except yourself.
Information in this section was contributed by nataliekappes.

Glitch: Jumping cheese:
Go to the Barn Boys level. Knock out a piece of cheese, pick it up, and do not move. If you do not press anything on the controller, after about 30 seconds the cheese will jump from your hands and splatter on the ground, but Conker will still have his hands up, as if he were still holding hit. His face will quickly flick from a frown to a smile. Press R to zoom in on his face to see this better.
Information in this section was contributed by rick g.

Glitch: Floating knife:
Play Total War in multi-player mode. Get a knife and stand next to a sniper rifle. Wait for somebody to get in the room, then throw a knife at his head (not at his face). Immediately take the sniper rifle and destroy his head. The knife will still be floating where you hit the opponent.
Information in this section was contributed by Andrew de Oliveira.

When you or another teammate gets the canister, go downstairs with them with knives. When the two big doors go all the way down, throw a knife at one. When the door comes back up the knife will float.
Information in this section was contributed by Kevin Montgomery.

Glitch: Fight the Great Mighty Poo without music:
When fighting the Great Mighty Poo, press L as soon as the intermission begins. If done correctly, no music will play during your battle. Note: You cannot win with no music because he will not open his mouth and say aah.
Information in this section was contributed by Jason Rice.

Glitch: Invisible Barn Boys Bees:
After you complete the sunflower part, do not exit Barn Boys. Go to the first location where you found the bees. He will wave his hands like if the bees were still there.
Information in this section was contributed by Kcmaier.

Glitch: Headshot:
If you choose "Neo" Conker and throw knives you will get a perfect headshot without aiming.
Information in this section was contributed by Jacob Kirk.

Glitch: Frozen game:
When you are playing a multi-player beach mode game, go to the sniper position and shoot a Frenchy when he is in the water swimming. Shoot him in the head and the game will lock up after he dies. You have to restart the game to continue.
Information in this section was contributed by Bobby B, Jake D, Bartholomew C.

Glitch: Shadows:
Ride on the raptor in the Uga-Buga chapter "Raptor Food". When Conker is on the raptor, it does not show the shadow of Fangy. All you see is Conker floating.
Information in this section was contributed by VmanPyroManiac.

Glitch: Gas mask immunity:
In order to do this trick, you must go to multi-player mode and select "War". When somebody engages the canister, go to a gas mask container and put it on. Make sure you stay in there when alarm is over. The glass door will shut, and the CPU characters will go to you, doing all sorts of things. As long as you stay in there, nothing can hurt you except flame throwers and grenades. It is possible that katanas can also hurt you if they use them a certain way. Basically, you cannot get shot with any gun as long as you stay in there. To exit, just walk out of it.
Information in this section was contributed by jaken barker.

Glitch: Invincibility:
When someone activates the bomb, get an anti-toxic mask and stand next to the Kitana. When the timer stops, get the Kitana and run to a place where you get a mask. Stand in the room and you will not get hurt unless a player grenades you or slices you with a kitana.
Information in this section was contributed by Halo_Stompy.


Strategy: by Drumstix
Strategy guides from GameFAQs
Published strategy guides: Conker's Bad Fur Day: Prima's Official Strategy Guide
Published strategy guides: Conker's Bad Fur Day: Official Strategy Guide
GameShark codes
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