F-Zero X
All tracks, ships, and difficulty levels:
Press L, Z, R, C-Up, C-Down,
C-Left, C-Right, Start at the mode selection
screen. The screen will wave to confirm correct code entry. The
X Cup will now be unlocked in grand prix mode and all ships will
be unlocked at the selection screen. Note: The X cup is a set
of six random courses.
Information in this section was contributed by David Walsh
and T.J. G..
Alternate colors:
Select a ship, then press R or Z at the
statistics screen.
Smaller racers:
Hold L + R + C-Up + C-Down
+ C-Left + C-Right at the ship selection screen.
Information in this section was contributed by jonathan nguyen.
Larger racers:
Hold L + R + Z + C-Up +
C-Down + C-Left + C-Right at the ship selection
screen.
Preview ship:
Press C-Up, C-Down, C-Left, or
C-Right at the customization screen to view your ship from
various positions. Press C-Up + C-Down + C-Left
+ C-Right to stop the preview rotation.
Preview track:
Press C-Up, C-Down, C-Left, or
C-Right at the track selection screen. Press C-Up
+ C-Down + C-Left + C-Right to stop the preview
rotation.
Spinning car:
Press Z + R during game play to spin
your ship. This causes other ships to explode when they collide
with your ship. This technique is especially useful in battle
mode.
Information in this section was contributed by ryne182.
Moves:
Information in this section was contributed
by Pokecarl.
Left ram: Press Z(2)
Right ram: Press R(2)
Spin attack: Hold R and press Z(2) or hold Z
and press R(2).
Side turn left: Press Analog-stick Left + Z.
Side turn right: Press Analog-stick Right + R.
Drift turn left: Press Analog-stick Left + R.
Drift turn right: Press Analog-stick Right + Z.
Joker Cup tracks:
Win the Jack, Queen and King Cups under the "Standard"
difficulty level. A Joker Cup, with six bonus tracks, will be
available for play.
X-Cup tracks:
Win the Jack, Queen, King, and Joker Cups under the
"Expert" difficulty level. The X-Cup is a group of six
tracks that are randomly generated.
Master difficulty level:
Win the Jack, Queen, King, and Joker Cups under all
three difficulty levels.
Hint: Grind:
Go into Death Race with any character (Black Bull recommended).
Immediately before the jump, go to the left side of the track.
In the air, tap Analog-stick Left. If done correctly, you
should land on the guard rail and grind. Note: Grinding makes
you lose health. There is also a 50% chance of landing on the
road.
Information in this section was contributed by Fakey McFake.
View lead time:
Press L during a GP race to view the time between
the your racer and the lead (if not already in first place), or
between your racer and the closest competitor (if already in first
place).
Alternate title screen:
Successfully complete the game under the expert difficulty
level to view the title screen in comic book-style. Successfully
complete the game under the master difficulty level to change
the title screen again to a mechanical cutaway-style.
Hint: Fly:
To fly temporarily, you have to not be upside down
and be on a track that you can get in the air. Then, lean your
vehicle back while in the air. Do not lean back too far. Note:
You cannot take long shortcuts; if you try, you will fall through
the track.
Information in this section was contributed by ed knukles.
Glitch: Silence: Whip off track:
Use the following trick to get whipped off of the Silence
track in the Jack division. Get a light, quick vehicle and go
as fast as possible. When you reach the energy strips, drive on
the ones to the right and make sure that you are going at least
1200 km/h. When you get to the end of the strip, you will mysteriously
fall off the track onto the ground below.
Information in this section was contributed by Josh Musgrave.
Strategy guides
from GameFAQs
GameShark codes
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Al Amaloo. All rights reserved.
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