Hydro Thunder
Medium difficulty tracks and boats:
Successfully complete all three easy difficulty tracks
in first, second, or third place.
Hard difficulty tracks and boats:
Successfully complete all medium difficulty tracks
in first or second place.
Catacombs track:
Successfully complete the hard difficulty level tracks
in first place.
Hydro Speedway track and Tiny Titanic boat:
Finish the Catacombs track in first place.
Castle Von Dandy track and Armed Response
boat:
Finish the Hydro Speedway track in first place.
Nile Adventure track and Blowfish boat:
Finish the Castle Von Dandy track in first place.
Chumdinger boat:
Finish the Nile Adventure track in first place.
Tinytanic boat:
The Tinytanic boat can be unlocked by completing the
Catacomb level. All bonus boats are unlocked by getting first
place in each bonus track.
Information in this section was contributed by Jordan S..
Hint: Jump the boat:
Make sure you have plenty of turbo power. Hold Throttle,
press B, then press Turbo. This should make the
boat get some necessary air off ramps.
Information in this section was contributed by SKA FrEaK.
Hint: Bunny hop:
Press Down, hold A, then hold B
at the same time and use the booster. If done correctly, your
boat will jump in the air.
Information in this section was contributed by Damian Gil.
Hint: Quick start:
Press A when the announcer at the start of the
race is says "3
2...1... Go Go Go". This will
result in a quick start, and sometimes a 4 second booster.
Information in this section was contributed by winwid.
Use the following sequence in order to receive the four second
boost at the beginning of the race. As the announcer says "3",
take the accelerator needle up to half the gauge. As the announcer
says "2", allow it to drop. When it goes all the way
down hit the accelerator on "1" and hold to get the
4 second boost.
Information in this section was contributed by Rocket.
Hold B at the start of the race. Wait as the announcer
says "3
2
". Release B and press Throttle
as the announcer says "1". If done correctly, your boat
will bunny hop in the air and get a very fast start.
Information in this section was contributed by BS1AmericanBadAs.
Press A(2), B, A when the announcer at the
start of the race is says "3
2...1... Go Go Go".
If done correctly, you will get a 4 second booster.
Information in this section was contributed by David Wilson.
Hint: Arctic Circle: Shortcut:
Near the beginning of the level are some houses. There
is a house where you can only see the roof. Jump off the roof
and you should jump up about three or four places ahead.
Information in this section was contributed by Matt Elder.
Hint: Arctic Circle: 4 second boost:
When you are about halfway through the track, there
is the 4 second boost before a 90 degree left turn, and a tunnel
before the corner. Use boost to ram into the bank just before
the tunnel and bounce into the tunnel. When you enter the tunnel
you will pick up speed and your boat will be uncontrollable. You
will exit before the tanker jump.
Information in this section was contributed by Timothy Ladouceur.
Hint: Arctic Circle: Secret area:
When you reach the area with the big oil tanker and
penguins, jump over into a secret area with a red boost.
Hint: Catacomb: 9 second boost:
At beginning of the race there are two columns. Go
between them and you will get a 9 second boost.
Hint: Far East: Shortcut:
When you are about half way through the level you will
reach a place where the water will drop three times. Just when
your on the third one, immediately do your booster jump when you
get on the edge. When your boat jumps in the air, hold Boost.
If done correctly, you should land on top of a place above the
tunnel ahead. This will make it much faster than having to go
in a big "L". Note: This requires some practice.
Information in this section was contributed by Ellen4uofm.
Hint: Far East: Boost:
When you pass the first dragon shortly before the finish
line, make sure you have some boost remaining for the little island
holding the second dragon. If you boost/jump through the lanterns
on the island, you will get extra boost. You can get an eight
second boost if you hit both lanterns precisely.
Information in this section was contributed by Timothy Ladouceur.
Hint: Lake Powell ramp:
There is concrete divider in the middle ramp.
Information in this section was contributed by Matt Keller.
Hint: Lake Powell: Shortcut:
Near the end of the level there are two gaps and a
cement ramp-like wall separating them. Use your booster and go
up the ramp. You should land on the train tracks and get a 9 second
boost.
Information in this section was contributed by Ellen4uofm.
Hint: Lost Island: 9 second booster :
Enter the first waterfall that appears in the Lost
Island track. Jump over the lava spout to get a 9 second booster.
The waterfalls are the best place to find shortcuts and secrets.
The best boat to use, once unlocked, is the Tidal Blade. It has
great maneuverability.
Information in this section was contributed by Jeremy Minor.
Hint: Lost Island: Shortcut:
Go through the waterfall at the beginning of the level.
You will get a red and blue boost, fall out a small fall, and
immediately find a small village. At the end of the village, before
the slight turn, go towards the left side. You will find a cave.
Go through it and get the red boost, then a blue. You will exit
the cave and be above the track. You will get another blue boost
and a final red boost.
Information in this section was contributed by Matt Elder.
This level has three shortcuts. At the start, go through the waterfall
then turn to the left. Before you go through the tunnel, do a
Hydrojump. This will take you to a secret area. If you miss it,
you can also go up the other waterfall but you will take damage.
You can then go through the volcano, but use a turbo off of the
ramp to get an invisible 9 second boost.
Information in this section was contributed by Drew.
Hint: New York Disaster: Shortcut:
Near the beginning is a silver revolving door that
appears to be solid. Go through it and you will find a blue boost
and a red boost. To get the red boost you have to use a Hydro
Jump (hold Brake and use Boost).
Information in this section was contributed by Matt Elder.
Just after the start when you enter the first tunnel, you will
see a checkered pattern on the left wall (just before exiting
the tunnel). This is a shortcut that will bring you to where the
revolving door would, and will take you five or so places further
into the pack.
Information in this section was contributed by Timothy Ladouceur.
Hint: Venice Canals: Complete level:
The following steps will help you complete Venice Canals,
the hardest level (next to Nile Adventure) in the game in the
only way possible. First, you must get a large amount of boost.
A fast boat like the RaD HaZarD is recommended, if your good at
turning. You must use your hydro jump to jump onto and over grass.
This will get you ahead of a few racers. Then, you will reach
a room with swinging chandeliers You have to hydro jump at just
the right moment on the second chandeliers (there are a total
of three). You will get a 9 second boost. Use it wisely to win
and complete the level.
Information in this section was contributed by VegetaSS64.
Hint: Recommended boats:
The following is a list of the best boats to use on
the easy and medium tracks.
Information in this section was contributed by Mike Attaway.
Thunder Park track: Damn the Torpedoes
Lost Island track: Midway
Arctic Circle track: Damn the Torpedoes
Greek Isles track: Midway
Lake Powell track: Thresher
The Far East track: Thresher or Midway
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