International Track And Field 2000
All events:
Press Up(2), Down(2), Left, Right,
Left, Right, A, B, Start at
the title screen. A sound will confirm correct code entry. All
the events in trial mode will be unlocked.
Information in this section was contributed by Marshall McGoff
and Travis & Kyle.
Pole vault:
Enter L.a. as a case-sensitive name in championship
mode to unlock the pole vault. Note: This also unlocks a chrome
metallic player in trial mode.
Information in this section was contributed by Nate Hanks
and SirRapt0r.
Extra events:
Enter Montreal as a case-sensitive name in championship
mode to unlock secret events such as the pole vault and weight
lifting. A sound will confirm correct code entry.
Information in this section was contributed by Soko182.
Gold mode:
Enter Helsinki as a case-sensitive name in trial
mode. A sound will confirm correct code entry.
Information in this section was contributed by BlackIce.
Orange metallic player:
Enter Moscow as a case-sensitive name in trial
mode. A sound will confirm correct code entry.
Information in this section was contributed by BlackIce.
Silver metallic player:
Enter Munich as a case-sensitive name in trial
mode. A sound will confirm correct code entry.
Information in this section was contributed by BlackIce.
Bronze metallic player:
Enter Roma as a case-sensitive name in trial
mode. A sound will confirm correct code entry.
Information in this section was contributed by BlackIce.
Silver metallic player:
Enter Sydney as a case-sensitive name in trial
mode. A sound will confirm correct code entry.
Information in this section was contributed by BlackIce.
Green metallic player:
Enter Mexico as a case-sensitive name in trial
mode. A sound will confirm correct code entry.
Information in this section was contributed by BlackIce.
Red metallic player:
Enter Tokyo as a case-sensitive name in trial
mode. A sound will confirm correct code entry.
Information in this section was contributed by BlackIce.
Gray metallic player:
Enter Athens as a case-sensitive name in trial
mode. A sound will confirm correct code entry.
Information in this section was contributed by BlackIce.
Yellow/Orange metallic player:
Enter Atlanta as a case-sensitive name in trial
mode. A sound will confirm correct code entry.
Information in this section was contributed by BlackIce.
Silver with purple and blue metallic player:
Enter Seoul as a case-sensitive name in trial
mode. A sound will confirm correct code entry.
Information in this section was contributed by BlackIce.
100m Breast Stroke:
Get Bronze medals in all ten default events in Trial
mode.
Trap Shooting:
Get Gold medals in all ten default events, Triple Jump,
100m Breast Stroke and Pole Vault in Trial mode.
Triple Jump:
Get Bronze medals in all ten default events in Trial
mode.
Pole Vault:
Get Silver medals in all ten default events, Triple
Jump, and 100m Breast Stroke in Trial mode.
Hint: Hammer throw:
The hammer throw is one of the more inconsistent events
in the game. Use your favorite technique to do fast, clockwise
circles with the Analog-stick. Note: Your power here does
not necessarily have to be glowing red; orange-red will do. Stop
the power meter at the farthest left side of the throwing area
as possible. The red ball can be hanging about one third over
the line to still constitute a legal throw. Set your angle at
either 43 or 45 degrees for the best possible throw. The game
will only let you stop on 43, 45 or 48 degrees usually, and 48
is too high. This technique should land 101+ meter throws and
set some great records.
Information in this section was contributed by TJair25.
Hint: 100 meter dash and 100 meter freestyle
swimming:
While button pushing, all you need is consistency.
In both events, you need to develop a system that will help you
jump "out of the blocks" before the rest of the field.
Try counting down 3...2...1...after the word "Set" disappears
on the 100 meter dash. In the 100 meter freestyle, use that same
system once your swimmer's hands have come to a complete rest
on the stand. In each event you should then button press as fast
as possible to build a lead, then maintain a very even and moderately
fast button pressing system. This allow you to break records consistently.
Note: It is possible to get less than 9.45 seconds in the 100
meter dash. The game obviously locks you in at certain times and
distances throughout the events.
Information in this section was contributed by TJair25.
Hint: Pole vault:
In the pole vault event, it is impossible to vault
7.00 meters. However you can vault 6.99 meters quite easily. Vault
5.50 on your first attempt, then when successfully cleared, attempt
6.00 meters, which is still an easy vault and puts you in first
place. Finally, after you have successfully completed that, attempt
6.99 meters. You should be able to clear it rather easily if you
are good. However, at 7.00 meters once you advance, the game will
always stop your recovery bar at the same two spots around the
stop arrow - a fraction of an inch before or slightly farther
after the stop arrow.
Information in this section was contributed by TJair25.
Hint: Weightlifting:
This is an event that requires some patience. You should
not try the Clean or Jerk portion until your power is at least
halfway inside the "OK" zone. Then, it is just timing.
Do not overdo it on the hold for 3 part. If you try to get too
fast in your button pressing, you are bound to press the same
button twice and make your meter slip. If this happens when your
already into the "OK" zone, you might slip out of it
when you are still being counted off. The maximum weight may be
impossible because the "OK" meter is very small in size,
making it impossible to get the bar to lock inside it. Note: It
is possible to get 280.0 kg, but it is very difficult.
Hint: Blimp:
Finish the 100 meter dash with a time that has the
same number in the last and second to last place.
Hint: Mole:
Finish the long jump with a distance that has the same
number in all three places.
Hint: Spaceship:
Complete the javelin throw by running very fast but
at a bad angle. If done correctly, your javelin will hit a spaceship.
Copyright © 2000 Al
Amaloo. All rights reserved.
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