Kirby 64: The Crystal Shards
Control title screen:
Hold L + R + Z at the title screen
and Kirby will say "Hiiiii".
Information in this section was contributed by Albert Johnson.
Sound test:
Successfully complete the game to unlock a sound test
selection on the options screen.
Information in this section was contributed by cm128.
Bonus modes:
Collect all crystals in the game until the status on
the saved game selection screen is at 100%. Options for Boss battles
and a intermission scene display will be unlocked.
Evil Kirby:
Collect all enemy cards, all crystals, then win the
Boss battle.
Information in this section was contributed by tbmorrisons.
Extra lives:
To get an extra life, get the star at the beginning.
Press Start and select "Try Again". Go to the
same level and go back to get the star again. Repeat this as many
times as needed.
Information in this section was contributed by Sharkboy88.
Higher mini-games difficulty settings:
Successfully complete the mini-games under the easy
difficulty setting to unlock the normal setting. Complete the
mini-games under the normal setting to unlock the hard setting.
Complete the mini-games under the hard setting to unlock the intense
setting.
Moves (combos) and ratings:
Information in this section was contributed
by Sharkboy88 and david.
Fire + Stone: Rock shooter (average)a
Fire + Ice: Ice and fire blower (bad)
Fire + Needle: Bow and arrow with fire arrow (fair)m
Fire + Bomb: Fireworks (average)a
Fire + Spark: Solar powered fire (fair)
Fire + Cutter: Fire sword (good)
Fire + Fire: Fire bird (good)
Fire: Fire ball (fair)l
Stone + Ice: Skating soap (bad)
Stone + Needle: Drill (good)
Stone + Bomb: Dynamite (very good)
Stone + Spark: Electric rope tied to stone (very good)
Stone + Cutter: Stone cutter (bad)
Stone + Stone: Big rock (very good)
Stone: Rock (fair)
Ice + Needle: Snow flake (bad)
Ice + Bomb: Snowman bomb (average)
Ice + Spark: Refrigerator (food gives you health) (very good)
Ice + Cutter: Skate (good)
Ice + Ice: Snowball (fair)
Ice: Ice blower (good)
Needle + Bomb: Spikey bomb (very good)
Needle + Spark: Thunderbolt (average)
Needle + Cutter: Bite (commercial) (fair)
Needle + Needle: Spikey gadgets (good)
Needle: Spike ball (bad)o
Bomb + Spark: Light bulb (bad)o
Bomb + Cutter: Bomb that hooks onto opponent (good)
Bomb + Bomb: Missile launcher (very good)
Bomb: Bomb (average)
Spark + Cutter: Electrical double bladed sword (best)
Spark + Spark: Electric ball (good)
Spark: Electric shock (average)
Cutter + Cutter: Boomerang with blades (good)
Cutter: Boomerang (bad)
Break through walls:
There are various walls that must be broken by specific
abilities. The ability depends on the color of the wall.
Information in this section was contributed by James
McKee and MikeRoChip31.
Red: Fire
Blue: Ice
Green: Cutter
Orange: Spike
Yellow: Electric
Black: Bomb
Brown: Stone
Red + Blue: Melting icecube
Red + Green: Fire sword
Red + Orange: Fire arrow
Red + Yellow: Sparking exploder
Red + Black: Fireworks
Red + Brown: Volcano
Boss strategies:
Information in this section was contributed
by AKBooga007.
Pop Star Boss
Best weapon: Flame Sword (Cutter, Flame). Use the sword to
destroy the tiny trees, then hit the spikes that come out of the
ground.
Rock Star Boss
Best weapon: None. When you get all the way to the top, suck
one the atom objects and throw it at one of the cubes.
Aqua Star Boss
Best weapon: Flame Sword (Cutter, Flame). When the shark is
in front of you, throw the sword at him. After he faints, hit
him when he swims up at you.
Neo Star Boss
Best weapon: Anything that throws. When the lava comes out
of the ground, hit it. He will faint and then chase you. When
he is not doing anything, jump and throw whatever you have at
his mouth.
Shiver Star Boss
Best weapon: Anything. When his hands are in range, hit them.
He then turns into a jet. Go for the pincers.
Ripple Star Boss
Best weapon: Random. When he turns into something, hit him
with that. For example, when it turns to lightning, hit it with
lightning.
Hint: Defeating the first Boss on level
5-1:
Get Ice and nothing else, then use Ice while next to
him.
Information in this section was contributed by mcafee53.
Hint: Defeating the last Boss:
The final Boss can only be damaged by using the power
that he has.
Information in this section was contributed by Sharkboy88.
Hint: Defeating Maw:
Go to Shiver Star (or any other place that has him)
and get the power Needle + Spark. Go under him if he is in the
air. Press B quickly before he eats you and he will die.
If he is near the ground, get Needle and use it directly next
to him.
Information in this section was contributed by MayValenti.
Hint: Defeating O2:
Press B to shoot your Shard Bomber. Shoot his
eye. It will bleed. Hit him until he closes his eye. When you
are hurting him, go left or right. When he closes his eye, hit
his halo until it breaks. Hit the bandage on his head and he will
have a spike on the bottom of him. Note: Hit his wings so that
he cannot catch up to you. Then, go around to the right or left
of him. Then, hit his eye until he closes it. Hit his halo until
it breaks. Hit his bandage. Hit the spike thing. Do this cycle
three times (except for the wings). Note: O2 on Dark Star only
appears when you get all 100 Shards and complete Miracle Matter
again.
Information in this section was contributed by Logan Klingler.
O2 is the final Boss in the game. To get to him, collect all 100
Crystal Shards and defeat Miracle Matter again. Then, an alternative
clip will play where as the final crystal shines light on the
fairy queen and dark matter comes out of her. Kirby wields a cell
phone and calls a Star, and the four friends ride on it to this
dark matter. You will appear in a level with honeycomb-like platforms
and NZs lounging around on them. Jump through the hole at the
end, and Adeleine will paint a 1-Up for you. Continue forward
and King Dedede will send you flying from a platform with his
hammer. You will then be in O2's layer. Ribbon will be carrying
you with a gun that shoots Crystal Shards. Fly her over to the
right side of the screen and fire the shards into O2's eye. Stay
over to the right to avoid the things that he fires out of the
eye. Keep firing until he closes his eye and tilts to the left.
Shoot in a frenzy at the red tips of his right wing until you
destroy it. When he faces you again, fly over to the left and
fire the shards into his eye again until he tilts to the right.
Destroy the red tips of his left wing. Then, go over to the right
again and fire like crazy into his eye for a third time. Then
he will close his eye and tilt forward. Fire at his halo on the
top of his head and it will change colors. When the halo is destroyed,
O2 will flail side to side, and there will be a briar sticking
out from underneath him. Avoid the green clouds it emits and fire
at that briar. Make every shot count because this is the only
time you can do damage. Every hit to him removes only one line
-- this battle will take some time. When he returns to normal,
repeat the process of firing into his eye and destroying his halo
to make the briar appear again. Be patient and take it easy.
Information in this section was contributed by ultimatetiger1725.
After you get all 100 shards, you will have to defeat the Ripple
Star Boss again. If you do, you will go to the next star. To defeat
O2 (the next Boss) keep shooting his eye -- you will automatically
get a gun that shoots shards. After awhile his head will face
the screen. Keep shooting his halo. If you shoot it long enough,
a large spike will appear from under him. Do not stop shooting
it. Repeat this approximately three times to defeat him. You can
also shoot the red part of his wings off when he flaps them in
front of his face.
Information in this section was contributed by Sephrothbizzaro.
First, shoot his eye. When he closes his eye and cannot move,
shoot his halo, A spike will materialize from the bottom area.
Shoot that while dodging the goo that he throws out.
Information in this section was contributed by Ivan Ulmer.
Hint: Defeating Bosses:
To defeat most Bosses easily, get the Snowflake combination
(Ice and Needle). Then, go right up to the boss and hold B.
Their health will keep decreasing until they are defeated. Note:
This does not work with Whispy Woods, Pix, Acro, Magman, H-RH,
Mericle Matter, or O2.
Information in this section was contributed by MARKSPICOLI.
Hint: World 1: Stage 3:
When you are going up the spiral staircase in the castle
in stage 3 in Pop Star, notice that there are four electric ropes
hanging from the top. The only way you will find the way out is
by not going on the ropes that have no way out. To find the way
out, notice that once you are finished going up the spiral staircase,
it is the one across from where you left the stairs.
Information in this section was contributed by Shadowages.
Hint: Free Star Piece or Treat:
Return to the beginning of most levels to find a Star
Piece or Treat.
Information in this section was contributed by cm128.
Hint: Easy Enemy Info (?) cards:
Get the Firework power (Bomb + Fire) and go to the
first level. Press B whenever you encounter an enemy. At
the bonus game, try to get the tan square with the "?"
on it.
Information in this section was contributed by Sharkboy88.
Hint: Easy Fast Enemy (?) cards:
Get the Fire + Fire technique, then use it to speed
through the first level of Pop Star.
Information in this section was contributed by MiniMe4628.
Hint: Defeating an enemy without using
a power:
Get under an enemy that you want to defeat. Then, jump
under them and they will freeze for a few seconds. Jump under
them two times in order to defeat them.
Information in this section was contributed by Mcfar4630.
Hint: Getting missed power:
If you need two specific powers and you already passed
one of the powers, have the other power, and cannot go back, just
press Start. Then, select "Try Again". You will
go back to the beginning of the level and will still have your
power.
Information in this section was contributed by horseluv98.
Hint: Holding or throwing enemies:
Some enemies have powers if you hold them up in the
air or throw them. To hold an enemy in the air, press B
to swallow it, then press C-Up to hold it above your head.
To throw an enemy, hold it in the air, then press B. These
following enemies have special powers if you hold them above your
head:
Glunk: Fires rock above your head.
Kany: Attacks enemies to the left and right of you.
Fishbone: Fire Fishbone heads in front of you.
Galbo: Spit fire out of its mouth with three second breaks.
Bumber: Makes you slowly float down after jumping.
Slushy: Makes you slowly float up underwater without you having
to press A. Note: If you want to go downwards, press B
to throw it away, or Down to swallow it again.
Propeller: Makes you slowly float upwards. Note: It will go until
it is sucked back in, is killed by an enemy, or squashed by the
roof of the level.
Pteran: Makes you glide forward after you jump. Note: It will
keep going, not allowing you to move up or down or change directions.
If you want to stop, go up or down, or change directions, swallow
it again with Down, or throw it with B.
Flapper: Swim fast underwater. Note: It will keep going, not allowing
you to move up or down or change directions. If you want to stop,
go up or down, or change directions, swallow it again with Down,
or throw it with B.
Bronto Burt: Ability to do a Super Jump. Note: To do another one,
press Down to swallow it again, then press C-Up
to hold it above your head and repeat. You cannot do this while
in the air. You have to touch the ground before you can do another
one.
The following enemies have special powers if you throw them:
Chilly: Breaks into two snowballs when you throw it.
Cairn: Breaks into three rocks when when you throw it.
Skud: Gradually raises speed after your throw it.
Mite: Gradually falls after you throw it.
Plugg: Will stick to a wall, shock it and destroy enemies, then
explode.
Note: Do not hold Drops, Sandmen, or Bos above your head, as they
will just disappear. Also, for fun, hold a Chacha above your head
and it will still be dancing.
Information in this section was contributed by Smashman06.
Hint: Colored rocks:
Colored rocks can only destroyed by using the color
of power that is shown.
Information in this section was contributed by narehart.
Hint: Flying:
Swallow any flying creature without pressing Down
and press R to fly.
Information in this section was contributed by Robert Halberstam.
Hint: Protection from dynamite:
Hold Down when using dynamite to protect yourself
from the explosion.
Information in this section was contributed by Benjamin Hughes.
Hint: Ride Waddle Dee:
On Level 1-2, when Waddle Dee walks on a log to transport
you to the other side, you can stand on him for a free ride.
Information in this section was contributed by Feurt.
Hint: Earth reference:
Look closely to notice that Shiver Star looks like
earth. It has different grays, but has the continents in a lighter
gray. The small orbiting ball is the moon.
Information in this section was contributed by Matt LaRou.
Glitch: Floating Beamsword:
Get the Beamsword combo (Spark + Cutter)
and get your health down to one circle. Take out your Beamsword.
Jump up and get hit by a flying enemy in mid-air. You will get
hurt, die, and fall down. When Kirby falls down, the Beamsword
will still be in the air even though you are not.
Information in this section was contributed by Nikhil Sen-Gupta.
Glitch: Kill a Gordo:
When battling Acro, reduce his first energy bar to
one hit remaining. When Acro spits a Gordo, hit Acro while the
Gordo is still on screen. The Gordo should die.
Information in this section was contributed by Gloria Toro.
Strategy: by Stealth Shane
Strategy: by The Jaguar
Strategy: Bosses: by Kevin Oates
Strategy: Crystal Shard locations: by Pokecarl and Redman king
Strategy guides
from GameFAQs
Published strategy guides: Kirby 64: Official Strategy Guide
Published strategy guides: Kirby 64: The Crystal Shards : Prima Official Strategy Guide
GameShark codes
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