Cheat menu: Press L, R, L, R at the
pre-game menu. Note: This code must be activated before the other
pre-game menu cheats are enabled.
Devil's Thumb stadium: Press Right, A, C-Up, L,
A at the pre-game menu.
Super players: Press B, A, R, B, A,
L(2) at the pre-game menu.
Better throws by fielders: Press B, A, L, Down, Z
at the pre-game menu.
Better plays by fielders: Press B, A, R, Down, L,
B at the pre-game menu.
Faster fielders: Press R, A, Z, L, Down,
A, Z, L at the pre-game menu.
Better pitches: Press B, L, A, B, R,
Z at the pre-game menu.
Faster pitches: Press R, A, Z, L, Down
at the pre-game menu.
Crazy pitches: Press C-Right, A, Z, C-Up,
R, B at the pre-game menu.
Varied pitches: Press C-Right, A, Z, C-Up,
R, L at the pre-game menu.
Always hit home runs: Press L, A, Down, R at
the pre-game menu
Crazy ball: Press C-Right, A, Z, B,
A, L(2) at the pre-game menu.
Easy steals: Press C-Left, A, Down, C-Up,
Z at the pre-game menu.
Aluminum bats: Press R, A, Z, B, A,
L(2) at the pre-game menu.
Red bats: Press R, Down, B, A, Right
at the pre-game menu.
Blue bats: Press B, L, B, A, Right
at the pre-game menu.
Psychedelic bats: Press Z, B, R, A at the
pre-game menu.
Low gravity: Press Up, R, A, L at the
pre-game menu.
Increased gravity: Press Up, Down, L, Up,
R at the pre-game menu.
Fast game: Press L, A, Z, R, B,
A, L(2) at the pre-game menu.
Slow game: Press Up, L(2), B, A, L(2)
at the pre-game menu.
Alternate sky: Press C-Right, A, Z, C-Up,
L, R, Z at the pre-game menu.
Bonus teams: Press C-Right, A, Down, Left
at the title screen.
Hidden message: Press C-Up, R, B(2) at the title
screen.
View credits: Press R, A, Z, R, C-Right,
A, B at the title screen.
Hint: Beanball: Hold the D-pad towards the batter while pitching
to throw a beanball.
Hint Avoid beanball: Press A to check your swing while a beanball is on
the way to the plate.
Hint: Intentional walk: Hold the D-pad away from the batter while pitching.
The batter will walk after the pitch-out.
Hint: Easy strikeouts: Enable the "Crazy pitches" code, throw a
beanball, then move the Analog-stick into the strike zone.
If done correctly, the batter will not swing.