Star Wars: Shadows Of The Empire
Alternate characters:
Select a save game slot and enter _Wampa__Stompa
as a case-sensitive name. Note: The name is case-sensitive, with
"_" indicating as a space, and two spaces between both
words. Select the medium difficulty level. Begin game play and
change the control option to the "Traditional" setting.
Use the following actions to transform into the corresponding
"character". Note: This will also allow access to the
Lebo Scanner in any first person mode level by holding C-Left
+ C-Right + C-Up + C-Down + L + R
+ Z + Left.
AT-ST
Wait until the AT-STs appear in the second stage of the "Battle
of Hoth" level. Press Left + C-Right, Up.
Press C-Right button to change camera views until the AT-ST
is displayed. Use the D-pad to move the AT-ST and Up
to attack. The AT-ST may attack Rebel ships. Press C-Right
button to switch back and forth to Dash. Dash may still be controlled
with the Analog-stick while using the AT-ST.
Wampa
Press Left + C-Right, Up during the "Escape
from Echo Base" level. Press C-Right button to change
camera views until the Wampa is displayed. Use the D-pad
to move the Wampa and press Down to attack. Press C-Right
button to switch back and forth to Dash. Dash may still be controlled
with the Analog-stick while using the Wampa. Note: This
may also be done by pressing Left + C-Right during
the "Gall Spaceport" level.
Storm Trooper
Press Right + C-Right, Up during the
In "Escape from Echo Base". Press C-Right button
to change camera views until the Storm Trooper is displayed. Use
the D-pad to move the Storm Trooper and press Down
to attack. The Storm Trooper may attack other Storm Troopers or
Wampas. Press C-Right button to switch back and forth to
Dash. Dash may still be controlled with the Analog-stick
while using the Storm Trooper. Note: This may also be done by
pressing Right + C-Right during the "Gall Spaceport"
or "Imperial Freighter Suprosa" levels.
Information in this section was contributed by AlSnow00
Prince Xizor's armored guard
Press Right + C-Right during the "Sewers
Of Imperial City" or "Xizor's Palace" levels. Press
C-Right button to change camera views until the Wampa is
displayed. Use the D-pad to move the guard and press Down
to attack. Press C-Right button to switch back and forth
to Dash. Dash may still be controlled with the Analog-stick
while using the guard.
Debug mode:
Enable the "Alternate characters" code and
pause game play. Hold C-Up + C-Down + C-Left
+ C-Right + Z + L + R + Left
and the Analog-stick Left halfway for approximately five
seconds. A sound will confirm this part of the code. Keep the
buttons held and hold Analog-stick Right halfway until
the same sound is heard. Keep the buttons held and hold Analog-stick
Left halfway until the same sound is heard. Keep the buttons
held and hold Analog-stick Right halfway until the same
sound is heard. Keep the buttons held and hold Analog-stick
Left halfway until the same sound is heard. A message will
appear at the top of the screen to confirm correct code entry.
Press L, R, Analog-stick Up or Analog-stick
Down to select a debug mode option. Press A to activate
the selected option. After the debug mode code has been activated,
the debug menu can be redisplayed by pausing game play and holding
C-Up + C-Down + C-Left + C-Right +
Z + L + R + Left and Analog-stick
Left halfway for approximately five seconds. The debug options
include selections for all items, invincibility, stopped opponents,
killing Dash, teleporting within current level, level selection,
and disabling collision detection. Note: Some versions of the
game have additional debug options including changing the fog
color, gravity settings, and toggling the textures.
Information in this section was contributed by Protoman,
Mike Hamilton, and Necro666Mancer.
View the ending sequence:
Select the rename option and enter _Credits
as a case-sensitive name. Note: The name is case-sensitive, with
"_" indicating a space. After any level is chosen, the
ending sequence will be displayed.
No flight sequences:
Select the rename option and enter Joe as a
case-sensitive name. Set the difficulty level to "Easy"
and begin game play. The Hoth, Asteroid Field, and Skyhook sequences
will be skipped.
View development staff:
Enter the name to view the ending sequence. After the
credits are completed, the game will return to the title screen.
Press the Analog-stick to the Up/Right position.
Select X-Wing or TIE fighter:
Configure the controller to the "Traditional"
setting. Hold Left + C-Left + C-Down + C-Right
+ L + R + Z and press Analog-stick Up
or Analog-stick Down during game play.
To fly in the cockpit view in either of those ships, go to the
Skyhook level and get to the free pilot part of the level. Now,
enter cockpit mode in the Outrider. Press Start, then hold
Left + C-Left + C-Down + C-Right +
L + R + Z and press Analog-stick Up
or Analog-stick Down. Press Start to resume game
play.
Information in this section was contributed by Joe.
Wampa sounds:
Select a save game slot and enter R_Testers_ROCK
as a name. Note: The name is case sensitive, with "_"
indicating as a space. The sound of Wampas will be heard while
the game displays any menu.
Challenge point bonuses:
Collect all challenge points on Easy difficulty. Hold Camera
for five seconds during the game play to get the Leebo Scanner.
This will allow Dash to access a map view that displays enemies
and items.
Collect all challenge points on Medium difficulty. Hold Camera
for five seconds during the during the SkyHook Battle to fly as
an X-Wing. Hold Camera again to fly as a Tie-Fighter. Hold
Camera again to return to an Outrider.
Collect all challenge points on Hard difficulty. Hold Crouch
for fifteen seconds during game play. Dash will be invincible
for thirty seconds and have each weapon at 100.
Collect all challenge points on Jedi difficulty. The Wampas in
the Escape from Echo Base stage will follow Dash and attack enemies.
Hold down the camera button in the Doom-like sections for five
seconds to reveal a 'map' view that lets you see enemies and items.
Deleted all saved games:
Select a new save game slot and enter _WIPE_ALL_DATA
as a name. The name is case sensitive, with "_" indicating
as a space. This will delete all saved games and progress from
the game, basically resetting it to how it was when brand new.
Ending credits conversation:
Complete the game and hold C-Right during the
entire ending sequence. Look at the bottom of the screen during
the credits for a hidden text conversation.
Hint: Battle Of Hoth:
First, shoot down four Probe Droids, then two ATSTs
and two Probe Droids. To destroy the walkers faster than normal,
shoot them in the head.
Information in this section was contributed by Marcusissocool.
Hint: Escape From Echo Base: View the Millennium
Falcon fly away:
Play the Escape From Echo Base level with the "Debug
mode" code activated and use the invincibility and all item
options. Switch to the Disruptor and, without entering the room
that contains the Millennium Falcon, try to kill all the Snowtroopers
inside. Then, switch to the Seeker. Make sure the seeker camera
is on, then enter the room with the Millennium Falcon. Quickly
run towards the door through which the Millennium Falcon leaves.
After getting in range, fire one seeker. It will barely make it
through the door before being passed by the Millennium Falcon.
You will be able to keep the ship in view until the seeker explodes.
Information in this section was contributed by CoolKidNFL.
Hint: Escape From Echo Base: Destroy the
Bacta tank:
Enable the "Unlimited ammunition" and "All
guns" code. Go to the Escape From Echo Base level. Go to
the Bacta tank, stand back and shoot 50 disrupters to destroy
it.
Information in this section was contributed by Frank Keyes.
Hint: Gall Spaceport: Annoy Leebo:
On Gall Spaceport in the Outrider, try to go in the
cockpit and Leebo will say, "The ship is safe with me, sir"
. Try to go in it again and he will say," We'll never get
paid if you stay here all day." Do it one more time and he
will say, "Go away, sir."
Information in this section was contributed by Gary Cartmill.
Hint: Imperial Freighter Suprosa: Hidden
items:
Turn left at the first intersection and walk to the
three dark rectangles on the wall. Press the right button at each
one. This should open them. A pack of seekers should be on the
left, a flame thrower is on the right, and nothing in the middle.
Information in this section was contributed by Timothy Young.
Hint: Skyhook: Keep Dash alive:
Dash can be kept alive at the end of the game after
the Skyhook station explodes. When the Skyhook begins to explode,
pause game play and use the "Debug mode" code to teleport.
A different ending should appear.
Information in this section was contributed by Dusica Vujanovic.
Hint: The Sewers of Coruscant: Easier completion:
When you get to 20 to 60 heath, crouch for fifteen
seconds to get full health. If you run out of ammunition for your
seekers or other gun, use it. The crouch trick will not work when
you fight the giant Dianoga.
Information in this section was contributed by SQUIDable.
Hint: Destroying AT-STs:
Before you battle an AT-ST, make sure you have a lot
of seekers. Be very accurate. Its weak points are the legs. Keep
shooting the seekers there. This is a lot faster than the laser
and any other weapon.
Information in this section was contributed by James Packard.
Hint: Challenges:
Try accomplishing the following tasks without cheats
to make the game more challenging.
Information in this section was contributed by Gary Cartmill.
First go to the Skyhook level under the Jedi difficulty setting.
In the first part of the level, try to destroy 193 star vipers
without dying. In the second part of the level, destroy the reactor
core and make it out of the Skyhook.
On the Sky Hook level under the easy difficulty setting, destroy
the star destroyer in 18-20 hours.
Try to break the following times:
Battle of Hoth: 3:03
Gall Spaceport: 11:29
Skyhook Battle: 7:41
Glitch: Fly through the Skyhook:
Play the Skyhook level with the "Debug mode"
code activated and use the invincibility option. You must be in
the free pilot part of the level. Take the Outrider, and angle
it so it is perpendicular to one of the Skyhook's walls. Fly towards
the wall directly, until you hit it. If you are at a perpendicular
angle, the Outrider will get stuck against the wall. Pull up slightly
while you are stuck to fly through the Skyhook.
Information in this section was contributed by Joe.
Glitch: Battle Of Hoth: Fly through mountains:
Play the Battle Of Hoth level with the "Debug
mode" code activated and use the invincibility option. You
can destroy the spacecraft that are on your side and go through
the mountains. You will begin to see strange things when you fly
through the mountains.
Information in this section was contributed by David S.
Glitch: Escape From Echo Base: Go outside
base:
Enable the "Wall Ghost" cheat in the debug
menu. Go to the hanger (the second room from where you start from).
Follow the Millennium Falcon to the hanger bay doors. Go through
the doors. You should now be outside the base. If you walk far
enough, you will fall off some invisible cliff. Also, if you walk
to the left or right of the base, you will fall off another invisible
cliff.
Information in this section was contributed by Readerinmissouri.
Glitch: Enter AT-ST:
In the Escape from Echo Base, activate the "Debug
mode" code and turn the lighting off, get all items, and
invincibility. Play through the level until you get to the AT-ST.
The AT-ST will have sunk through the floor and it is like a rainbow.
Enable the "Debug mode" code again and turn the wall
ghost on. Press C-Right to scroll the camera views until
reach the one where you see exactly what Dash would see. Activate
your jet pack with the C-Left and fly toward the AT-ST.
It cannot shoot you. Fly straight toward the AT-ST and slow down
when you get close to it and enter. As long as you do not go forward
or backward, you can stay inside. Fly through the door to exit.
Information in this section was contributed by silverlib.
Glitch: Boba Fett:
In the Gall Spaceport level, enable the "Debug
mode" code. When you get to the long elevator, which leads
to Boba Fett, enable "Villains are sleepy" debug option.
Step into the elevator and ride up to meet Boba Fett. Boba will
never show up. The door will open but he will not appear. Enable
the "Wall ghost" debug option and get under the door
in the ground. You will see Boba Fett and his ship. Boba Fett
will appear strange. Disable the "Villains are sleepy"
debug option and he will fly up through the door, leaving you
alone with his ship. Destroy it, and you will get the message
from Leebo that you have defeated Boba Fett.
Information in this section was contributed by chads1032.
Glitch: Giant pillar:
Play the second to last level of the game. Once you
get to the last elevator (that leads to the Boss), enable the
"Debug mode" code and turn on the wall ghost cheat.
Walk into the elevator without hitting the switch. Hit the switch
inside the elevator, then disable the wall ghost cheat while it
is going up. You will notice that the elevator will behave strangely,
but you will still get to the Boss. Once you reach the Boss, the
intermission sequence showing the robot walking out will begin,
but there will now be a giant pillar in the middle of the room.
The pillar will remain there throughout the battle.
Information in this section was contributed by Coolkid7000.
Strategy: by Matt Rieckman
Strategy guides
from GameFAQs
Published strategy guides: Shadows of the Empire
Published strategy guides: Shadows of the Empire : Game Secrets
Saved game files
GameShark codes
Copyright © 1997-2002
Al Amaloo. All rights reserved.
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