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Tony Hawk's Pro Skater 2

Flight mode:
Press Start during game play. Then, hold L and press Right, Up, C-Down, C-Up, C-Down, C-Left(2), C-Right at the pause menu. The screen will shake to confirm correct code entry. Press Ollie to hover and the D-pad or Analog-stick to change directions.
Information in this section was contributed by Mike Fichten.

Perfect balance:
Press Start during game play. Then, hold L and press C-Down, Right, Down, C-Left, C-Down, C-Up, C-Right, C-Left at the pause menu. The screen will shake to confirm correct code entry.
Information in this section was contributed by Zak Heebsh.

Unlimited specials:
Press Start during game play. Then, hold L and press C-Left, C-Down, C-Up, Right, C-Right, Right at the pause menu. The screen will shake to confirm correct code entry.

10X points multiplier:
Press Start during game play. Then, hold L and press C-Down(4), C-Left, C-Right, Right at the pause menu. The screen will shake to confirm correct code entry.
Information in this section was contributed by Charizard064.

Set stats to 10:
Press Start during game play. Then, hold L and press Down, Up, C-Up, C-Left, Down, Up, C-Up at the pause menu. The screen will shake to confirm correct code entry.
Information in this section was contributed by Mike Fichten.

Set stats to 13:
Press Start during game play. Then, hold L and press C-Up, C-Left, Left, Up, Down at the pause menu. The screen will shake to confirm correct code entry.
Information in this section was contributed by Mike Fichten.

Thin skater:
Press Start during game play. Then, hold L and press Left, C-Right, Right, Down, C-Down, Up(2) at the pause menu. The screen will shake to confirm correct code entry. . Note: Repeat this code to increase its effect.
Information in this section was contributed by Trusin.

Turbo mode:
Press Start during game play. Then, hold L and press C-Left, C-Down, C-Up, Down, Up, Right at the pause menu. The screen will shake to confirm correct code entry. Alternately, get a 100% completion (three gold medals and all goals) on all levels with Spider-Man in career mode.
Information in this section was contributed by Charizard064 and lmzr.

Simulation mode:
Press Start during game play. Then, hold L and press Left, C-Right, Right, Down, C-Down, Up(2) at the pause menu. The screen will shake to confirm correct code entry.
Information in this section was contributed by Mike Fichten.

Maximum turbo mode:
Press Start during game play. Then, hold L and press Down, Left, C-Up, C-Down, C-Left, Right, Up at the pause menu. The screen will shake to confirm correct code entry.

Slow-Nic mode (slow motion tricks):
Press Start during game play. Then, hold L and press C-Up, Down, Left, C-Left, C-Down, C-Up, C-Right at the pause menu. The screen will shake to confirm correct code entry.

Skip to restart:
Press Start during game play. Then, hold L and press C-Left, C-Down, C-Right, Down, C-Up(2) at the pause menu. The screen will shake to confirm correct code entry. Alternately, get a 100% completion (three gold medals and all goals) on all levels with Elissa Steamer or Jamie Thomas in career mode.
Information in this section was contributed by Adam Bartlett and Neo1990xxx5000.

Double moon physics:
Press Start during game play. Then, hold L and press C-Down, C-Left, C-Right, C-Left, Up, C-Down, Down, Right, C-Down(2) at the pause menu. The screen will shake to confirm correct code entry.
Information in this section was contributed by Charizard064 and ~§pud~.

Open cheat menu:
To open the cheat menu, under "Options" at the main menu, successfully complete career mode with any character (three gold medals and all goals). When this is done, a message stating that the cheat menu is open will appear. Every time you complete career mode with another character, more cheats will be unlocked.
Information in this section was contributed by vze2fcvv.

Use cheats on another career:
Load a career that already has the cheat menu unloced. Then, return to the main menu, select "Career", go to "Load Career", and load a career without the cheat menu. You will be able to play the game with the selected cheats the previous career had activated.
Information in this section was contributed by warren_studios.

Kids mode:
Get a 100% completion (three gold medals and all goals) in career mode as Steve Caballero. Skaters will have bigger heads, smaller bodies, and bigger skate boards.
Information in this section was contributed by WCup2013 and lmzr.

McSqueeb:
Get a 100% completion (three gold medals and all goals) in career mode as Tony Hawk. Select Tony Hawk's third costume to play as McSqueeb.

Spider-Man:
Get a 100% completion (three gold medals and all goals) in career mode as a created skater.

Officer Dick:
Mark 275 gaps in the normal levels as discovered to unlock Officer Dick.
Information in this section was contributed by TwiZtiD jAy.

Trixie:
Mark all of the gaps as discovered, including those in Skate Heaven, to unlock Trixie.
Information in this section was contributed by Brian Davidson.

Skate Heaven level:
Get a 100% completion (three gold medals and all goals) with all skaters.
Information in this section was contributed by THBZ2000.

Mat Hoffman Pro BMX Bike Factory level:
Get a gold medals with every character (including a bonus skater) except for Trixie.

Play level before unlocking it:
Select two player mode. Highlight the locked level, move left or right, then move back to the level and press A simultaneously.
Information in this section was contributed by m s

Manual:
Press Up, Down, R, C-Up while skating. You will see a green line and a red line going up to it. When the red line touches the end of the green line, it will disappear and you will stop doing the trick.
Information in this section was contributed by Bruce Johnson.

Either press Down, Up or Up, Down to do either a manual or nose manual.
Information in this section was contributed by Skater6969.

Chad Muska's special moves:
Information in this section was contributed by Agsquarepants.

Indy Backflip: Press Up, Down, C-Right.
FS or BS Hurricane: Press Down, Right, C-Up.
Muska Nose Manual: While on the ground, press Left, Up, C-Right.

McSqueeb's special moves:
Information in this section was contributed by Torpedo1080.

Pogo Air: Press Left, Right, C-Right.
The 900: Press Right, Down, C-Right.
Layback Grind: Press Right, Left, C-Up.

Rodney Mullen's special moves:
Information in this section was contributed by Agsquarepants.

Nollieflip Underflip: Press Down, Right, B.
Heelflip Darkslide: Press Left, Right, C-Up.
Heelflip Casper: While on the ground, press Right, Down, C-Right.

Rune Glifberg's special moves:
Information in this section was contributed by GodOfOsiris84.

Christ Air: Press Left, Right, C-Left.
Kickflip One-Foot Tail: Press Left, Down, B.
One-Foot Bluntslide: Press Left, Up, C-Up.

Spider-man's special moves:
Information in this section was contributed by Torpedo1080 and Trunksisisidro.

Spidey Flip: Press Up, Down, C-Right.
Spidey Grind: Press Left, Right, C-Left.
Does Whatever A Spider Can: Press Left, Right, C-Left.

Tony Hawk's special moves:
Information in this section was contributed by JGMatrisciano.

The 900: Press Right, Down, C-Right.
Sacktap: Press Up, Down, C-Right.
Overturn Grind: Press Down, Right, C-Up.

Hint: More speed:
To get more speed, hold A or C-Down.
Information in this section was contributed by smasher382.

Hint: Get up faster:
Rapidly press Up and Down when you fall down to get up faster.
Information in this section was contributed by deatrew.

Hint: Perform trick upside down:
Enable the "Kid mode" code. Choose anyone with the Indy Frontflip or assign the trick to a skater. Do the Indy Frontflip anywhere just before your trick. Do another trick in a few seconds and it should be performed upside down. If you cannot see the enter trick, perform it over the "Leap Of Faith."
Information in this section was contributed by Brian Allen.

Hint: Spin extra fast:
Enable the "Kid mode" code. Select two player mode and choose a character with an inverted, spin, or flip (front or back) trick as a special (FS 540, the 900, Mute Backflip, Indy Front or Back Flip Kickflip-Mctwist, and some others). Go up a quarterpipe, do one of those tricks, and press Up/Left. They will spin extra fast.
Information in this section was contributed by robert sblendorio.

Hint: Sharp turning:
While turning, hold Down. Note: Doing this too much will cause you to wreck.
Information in this section was contributed by Tony happy.

Hint: Selecting career mode levels:
When you are on a level that needs to be unlocked it in career mode, go to the level to the right or the left of it. Then, quickly go back to the level and immediately press A.
Information in this section was contributed by GeckoFlare.

Hint: Selecting two player mode levels:
Try to select the "Two Player" option without doing career mode. The game will state you have to play career mode. Select it regardless. The game will allow any level to be selected, but only in two player mode.
Information in this section was contributed by Neo1990xxx5000.

Hint: Easy 900s and higher:
Get your special full, then ride up to any quarterpipe with a fair amount of speed. Do a Boneless for big air and then press the buttons to do a 900. You will land it almost every time.
Information in this section was contributed by Dan Ehrlich.

Enable the "Slow-Nic" code then go off a jump, roof top, etc. while holding L or R. Note: This move will not work while going off a quarter pipe.

Hint: Mctwist :
Enable the "Kid mode" code then get the 900. Set the buttons as Right, C-Down, right. Go to any ramp with hardly any speed and press the 900 combo. Make sure you do a 360 to make a Mctwist.
Information in this section was contributed by Bradon.

Hint: Kareem Cambell: Freestylin-like flip:
Get his special meter filled and do a Casper Slide (Right, Down, Grab), and then quickly Ollie. He will do a flip like Rodney Mullen's Freestylin'.
Information in this section was contributed by Rynoboarder01.

Hint: Rodney Mullen: Freestylin':
Perform the Casper to 360 Flip manual (one of his specials). Immediately after you land it, keep pressing C-Right until he performs Freestylin'. He will flip the board a couple of times and go back to the Casper to 360 Flip.
Information in this section was contributed by JCWoodyN64PS2.

To do Rodney Mullen's Freestylin; while doing the Casper to 360 Flip, press Down, Right, C-Right while standing still or moving very slowly.
Information in this section was contributed by TheOldSkoolAtari.

Hint: Skate in pungee pits:
In any level with pungee pits, grind on the edge and purposely crash towards the pit. If done correctly, you should be able to skate around in the pit. To get out, wall ride and try to jump out.
Information in this section was contributed by Mquilter01.

Hint: Bullring: Smelly money:
Ollie into the bull pit and skate through the bull's droppings to get most of the money.
Information in this section was contributed by brandogina.

Hint: Hawaii: Hiding in tag mode:
This level is so small it is usually difficult to escape from your opponent. A good place to hide is in the helicopter. If your opponent cannot get into it, you can stay there until time runs out.
Information in this section was contributed by Daniel Greene.

Hint: Marseilles: Endless grind:
Begin game play in the Marseilles level with the "Perfect balance" code enabled. Jump onto the a circle in the front going slow and grind.
Information in this section was contributed by Todd Swanson.

Hint: Marseilles: Secret area:
When you start, skate over to the wood wall with the green spray paint. There will be a street light near it, in the grass. At the bottom of the light is a piece of wood holding the light up. Skate through the piece of wood. The light will fall, knocking a hole in the fence. Go through this hole and down the hole in the ground. You will end up in a room where most of the cash icons are located. There is also a cool fountain in the middle.
Information in this section was contributed by brandogina.

Hint: Marseilles: Big combo:
Go to the secret passageway and go down the hole. Then, enable the "Moon gravity" code. Next, go to the ramp on the left. Go to the end of it and wallride. Keep wallriding to walling and score a big combo. Note: If you go too high you will fall.
Information in this section was contributed by Rynoboarder01.

Hint: Mexico: Easy tournament win:
When you start the last level it should be a tournament. Go towards the ring where the bull is running. You must jump to the empty area where there is no crowd. In that ring are four ramps. Jump up one of them and there should be a line up there. Grind on that line. Try to do the best grind possible. Grind across and you should get a trick points above 50,000 or even 100,000. Do this one or two times.
Information in this section was contributed by Sean Gibson.

Hint: Minneapolis: Extra points:
At the beginning of the level there is a ramp to the right. Jump on it and grind on the side of the small building all the way to the end. When you do jump of and grind the rail next to the big building, the "S" will be on it. If you are lucky, you can do a car plant and end up with a lot of points.
Information in this section was contributed by Neo1990xxx5000.

Hint: Philadelphia: Money:
When you start, make a left until you get to the stone benches. You should be able to see them when you turn left. Turn right and go all the way down, past the stone benches. There should be a house directly in front of you. Go up the balcony on that house and grind the telephone line that leads from the balcony up to the top of the pole. You need to grind up almost the entire length. When you do, the poles will fall and knock down the fence gates near them. Go in there to find a small skate park. It contains cash icons that are scattered about.
Information in this section was contributed by dragonball.

Hint: School: Open the gym:
Skate down the Roll Call! Nightmare Fall rail (the very big one) when the second bell is ringing. The blue text indicating that you have found a secret gap will appear. Skate over to the gym. The door will be open, allowing you to go inside.
Information in this section was contributed by Neopeterulz89.

Hint: School 2: Open the swimming pool:
When you start, skate down the corridor, then at the end turn left. Down there will be some steps with a rail on them. Grind that as the second bell rings and you will be able to go into the swimming pool located in the building with the suspicious looking doors after you drop from the starting location. Note: Grind the rail as soon as you see the security guard going up the ramp on the right.
Information in this section was contributed by brandogina.

Hint: School 2: Tag Mode:
Select two player mode, then select tag mode. Go to School 2 and go to where you would normally start in career mode. Ollie off the ramp next to the first bell and Wallride up to the ledge. Grind the ledge and Ollie to the right. Look to the left and you should see a large, blue platform going across the level. Ollie off the platform and onto the ledge and you will be out of sight. Note: Only do this if you are not "It".
Information in this section was contributed by Drake Lock.

Hint: School 2: Hidden area:
Enable the "Double moon physics" code and go up the loading ramp by TC's place. This will put you in a secret courtyard.
Information in this section was contributed by FireCelt10.

At the beginning, take a left where the S is located. Then, take a right and grind the roll call as soon as the bell rings. Then, take a left after grinding and go in the building.
Information in this section was contributed by Darkstar7792.

Hint: School 2: Extra points:
Go left at the start and into the area where you would usually go up onto the roof to get the hidden tape. Go straight ahead and grind down the
"Open Sezme Roll Call" rail, then manual off the end of the rail and grind the first bike rack. Jump and grind the next bike rack, then manual off the end and go up the quarterpipe. Do a 900 or one of your special moves off the quarterpipe and you should have quite a few points.
Information in this section was contributed by Tank.

Go straight ahead from past T.C.'s buildings. Grind or slide around bendys curve and crash into the light pole head on. Wait at the bottom of the pole for a moment. If it falls, go around to the quarterpipe closest to the "Gonz" rail. Go down it, go off the kicker that is next to the "Gonz" rail, and grind the "Gonz Roll Call" rail to the bottom. Jump off into a manual and grind bendys again right around. Jump off the end and grind the light pole. Then, jump off and grind the pile of cement and bricks that is in front off the planter. Jump off the end and if you can manual until the quarterpipe near the bike racks. Use another special or a good move to get extra points.
Information in this section was contributed by Tank.

Hint: School 2: All cash icons:
In career mode, enable the "Flight mode" code Try to get all the cash icons. If the message "Cash Icons Cleaned" does not appear, go to the bike rack. Look at the front of it. Fly to the left slightly, and fly in. There are two more cash icons here.
Information in this section was contributed by Joshua London.

Hint: Skate Street: High contest scores:
At the beginning of every run, turn around on the roll-in and enter the halfpipe. Ollie off the edge of the halfpipe and do a Kickflip to Indy into the halfpipe. Then, stay in the halfpipe for your entire run and pull off multiple grab tricks, flip tricks, lip tricks, and specials. The key is to just stay in the halfpipe.
Information in this section was contributed by streetskater.

Hint: Venice Beach: Shortcut:
Select career mode and load your career. Go to Venice Beach. At the start, ride until you reach the first stair set, then wallride the wall to the left. Wallie up it and grind at the top. If your skater's Ollie and Air stats are high enough, you should be able to Ollie up to the area where you launch off to reach the hidden tape.
Information in this section was contributed by Drake Lock.

Hint: Venice Beach: Four transfers:
When you start, turn right to the first transfer. Hold C-Down to ollie. Then, go off the left side. You should go over a quarterpipe. Then, go to the 3 quarterpipe and go to the 2 quarterpipe. Then, go to the left one. Ollie on the right off the quarterpipe to the other. Then, go to the bum. Do the same thing when you are in the halfpipe. Hold C-Up to grind. Go to the top of pipe. You will see a quarterpipe. Ollie off what you are grinding on. Hold C-Down then hold Up. Get to top of the pipe and release.
Information in this section was contributed by McDer27.

Hint: Venice Beach: Spider-Man painting:
Go forward when you start the level. Take a right and keep going. Find one of the last columns that stick into the air. Look on one of the sides that are closest to the fence to see a Spider-Man painting.
Information in this section was contributed by SkateGabes12.

Hint: Extra points:
In build-a-park mode, enable the "10x Multiplier" code and make outrageous gaps. You can get a large number of points each time.
Information in this section was contributed by Tuf2hit25.

Hint: Recommended stat development:
Build up stats in the following order, especially for vert skaters: Air, Hangtime, Rail Balance, Speed, Ollie, Switch, Spin, Landing, Manual Balance, and Lip Balance.
Information in this section was contributed by Mibe Utt.

Glitch: Grind on air:
Select any skater and go to the Hangar level. Go down and to the right where the large propeller is located. Grind across the propeller so it starts spinning. Turn around and grind where the propeller normally is located. If the propeller is still spinning, it will appear as if you are grinding on air.
Information in this section was contributed by oneheart.

Glitch: Get behind stands:
In the bull pen on the last level, go to the side on the ramp where the stands are located. Enable the "Moon gravity" code, then get a lot of speed. Ramp forward by pressing Forward. If done correctly, you should go over the stands and start to float behind them.
Information in this section was contributed by GameCubeDude987.

Glitch: Get stuck in mid-grind:
Go to the "Free Skate" menu and select the park editor. Choose the "Chicken's Coop" location. As soon as you start, there will be a ramp leading up to a rail directly in front of you. Head towards it. Ollie onto the rail and try to grind on it. The game should freeze as soon as you get on the rail.
Information in this section was contributed by Wil Vandiver.

Glitch: Appear as a line:
In the New York level, enable the "Moon physics" code. Turn around, go to the end of the road, and jump off. You should enter a glitched location. The only way to exit is to retry. If you crash hard enough, you will appear only as a line.
Information in this section was contributed by Brian Lackey.

In School 2 with two players, go to the place where there is a huge wall with a viewable top. Enable the "Double moon physics" code and ollie over it. You will not be able to go over it, but will become a visible line. Note: If done correctly, you will be able to fall off as a line. Before you hit the level ground, do a manual and you will roll off invisible.
Information in this section was contributed by Spectrum Protanis.

Glitch: See different level on gap checklist:
Go to the gap checklist in the options screen. Go to any level on the list except for the Hanger. Get out, then go back in. The level that you went out on will have its picture on the Hanger instead of the Hanger's picture.
Information in this section was contributed by UserBar8679.

Glitch: Disappearing gym:
In School 2, unlock the gym and swimming pool by grinding down the Opensezzme rail. Go to the blue awning past the lunch tables. Turn left into the swimming pool and do a few tricks in it (not grinding around it). Then, go across the hall to the gym. It will not be there. Leave that hallway for a few seconds, then go back. The gym will be there again.
Information in this section was contributed by MATT621.


Cheats: Custom created skaters
Strategy guides from GameFAQs
Published strategy guides
GameShark codes
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