Note: Button presses are described in Nintendo 64 version format.
Use the equivalent button on the Gamecube controller when playing
that version.
R2D2 appearance: Go into the Bombchu Bowling Alley in the market as
child Link. Press C-Up to switch to the first-person look-around
view. Look at the music machine of the bowling alley to see that
R2D2 has found an interesting job.
Information in this section was contributed by Elliot Bowers.
Bowser appearance: As a child, when you go to wake up Talon in front of
the castle press C-Up to look at him while he is still
asleep. You can see a Bowser emblem on his chest.
Information in this section was contributed by Foxracr4.
Z-target anything: The following trick allows you to Z-target objects
that cannot normally be Z-targeted. Press A to check an
object, and hold Z while you read the description. Keep
holding Z after the text disappears, and you will be targeting
it. Try this on the mat in front of Darunia's room, the grave
in the front of the graveyard, or the Triforce symbols in the
Great Fairies' homes.
Information in this section was contributed by Zachary Parker.
Rolling without using an arrow: When in bow and arrow mode and holding the button waiting
to fire with nothing to shoot at, hold Z to enter targeting
mode. Then, without releasing the button assigned to the bow,
press A. Link should roll forward without using an arrow.
This is especially useful when you are running short on arrows.
Information in this section was contributed by Matthew Castillo.
The chicken game: When at Lon Lon Ranch, go visit Talon, the character
you woke up before at Hyrule Castle. Accept his offer when he
asks if you want to play a chicken game. To catch the three chickens,
move to the corners of the room and just start grabbing all the
chickens. It helps if you watch where at least one of them lands,
to capture one quickly. As a reward for completing the game, Link
will receive a bottle of milk which restores five hearts to his
health.
To capture the chickens easily, pick up all the chickens before
talking to Talon. Place the chickens in the corner between the
table, the stairs, and Talon. They will stay there and allow Link
to find the super chickens without the other chickens wandering
around.
Information in this section was contributed by Kurt Kapsner.
Go to Lon Lon Ranch as a child. Take all the chickens and throw
them in a corner. Then, talk to Talan saying you want to play
and simply pick out the only three.
Information in this section was contributed by Mitchell.
To easily win this mini-game, grab chickens. If it is not a special
one, throw it on the stairs. Do this repeatedly until you have
found all three special chickens.
Information in this section was contributed by Kyle Brougham.
Extra chicken: Get the Longshot and go to the village as an adult.
Go to the roof with the man to see the windmill. You should also
see an opening without a door. Look closely at the opening to
see a light brown object. Shoot it with the Longshot and you should
should see a staircase. Go up the staircase to find a chicken.
Pick it up, and go through the "fan". You can go to
that roof with that opening to get the heart by the cow.
Information in this section was contributed by Frank Keyes.
Target Cucco: Enter Lon-Lon ranch, as an adult. Go to the former
Super Cucco room when it is empty of everything but chickens.
Pick up a Cucco and equip the Hover-Boots. Climb the stairs and
jump towards the shelf opposite with a crate and bucket on it.
You will land underneath and see a shadow on the shelf, where
the crate should be but nothing above it. You will also see just
the front side of the bucket and crate. Throw the Cucco and it
will fly through the shelf, landing on top. After a while it will
fall off the shelf. You will now be able to Z-target this Cucco,
but no others.
Cucco attack: Repeatedly assault a Cucco (chicken) with any weapon
or run over it with Epona. This will result in hundreds of chickens
causing you lose life when they attack. They cannot harm you if
you are on Epona.
Information in this section was contributed by CSershon
and Chris McDougall.
Trapped by Cuccos: As an adult, go to Kakariko village. Use your Longshot
to get on the blue roof with the man, then Longshot to the small
post in the windmill. Climb the stairs and grab the Cucco. Go
down the waterless well with it, and at the bottom, attack it
to start a chicken attack. It will be very hard to escape as the
Cuccos will get you while you are on the ladder.
Invincible to Cucco attack: For a difficult challenge when you have made the Cuccos
angry, try to climb up the ladder to where the man says that he
hates to see anyone higher than him. Cuccos will keep trying to
knock you down when you are on the ladder, but if you manage to
get to the top, you will be invincible from any of their attacks.
Information in this section was contributed by Matix058.
This trick requires adult Link, Epona, and her song. Get a Cocco
in an area where Epona can get to you. Start attacking it until
it calls other Cuccos to kill you. When this happens, take out
your ocarina and play Epona's Song. Quickly get onto her, and
you will be invincible to their attacks.
Information in this section was contributed by nick gelinas.
Make Cuccos run into wall: As an adult, go to Lon Lon Ranch after getting Epona.
Get on your horse and run over the Cuccos until they call for
help. Though you are invincible, they will still chase after you.
Have them chase you into the fenced off area with the jumps. Have
the Cuccos chase you to the bigger gate, where you jump over.
Though it does nothing to them, it is still funny to watch them
smack their faces into the gate behind you. Note: The bigger gate
is in the fenced off area where Malon sings as a kid and at night
(not the gate that you must jump over to leave).
Information in this section was contributed by F22Rapter2468.
Change Gerudo Guards color: After rescuing the last man in the Gerudo's Fortress,
a woman will appear and say that you are free to enter the fortress
at any time. When she finishes, change your clothes (green, red
or blue). The Gerudo will change the color of her lipstick, clothes
and shoes. Note: This only works once. When you return later or
save the game, she will be gone for the rest of the game.
Information in this section was contributed by Raffael Müller.
Avoid Stal Kids: This trick lets you avoid the Stal Kids (annoying skeleton
things that rise from the ground of Hyrule Field at night). If
you do not wish for the Stal Kids to show themselves, simply wear
the Bunny Mask.
Information in this section was contributed by supersaiyinben4.
Whenever you see Stal Kids at night on the field, play the Sun's
Son and they will disappear.
Information in this section was contributed by DarkDemon8000.
Big Stal Kid: As a Child, go to the sign in front of Hyrule Castle.
Go in the grass near it. Stay there and fight off all the Stal
Kids. Eventually you will see a big Stal Kid that is twice the
size of Link after the moon is halfway in the sky.
Information in this section was contributed by Jmonkey5757.
Get inside Jabu-Jabu's belly: Go into Zora's Domain. Go to the right of the shop
and use an empty bottle to catch a fish in the water. Take it
and put it directly in front of Jabu-Jabu's mouth. He will swallow
you.
Information in this section was contributed by Joseph Gates.
Finding Saria: When finding Saria, go to the Lost Woods and move in
the following directions: Right, Left, Right , Left, Straight,
Left, Right. You will then battle a dog-like creature. A few slashes
with your sword will kill him. You will then enter a maze with
monsters that shoot nuts at you. Use your Deku (fairy) shield
to reflect them back at them. The maze is very simple, You will
then find Saria. She will talk and give you Saria's song for your
Ocarina.
Information in this section was contributed by D Generate Three Sixteen
and RKB22NOW.
Since the music cannot lead you anymore, the way to the Forest
Temple is Right, Left, Right , Left, Straight, Left, Right. You
can also get a shortcut there by going to the entrance of Zora's
Domain. Do not go inside. Stay on the bridge and go to the right.
There will be a small cave with a pool of water. Dive to the bottom
to find a warp to the Lost Woods. Mido will block the way, so
play Saria's Song.
Information in this section was contributed by NintenBoy.
Great fairy locations:
Great fairy of power: This Great fairy gives Link the "spin slash" attack.
She is located at Death Mountain, outside the crater to the left
of the entrance, behind a bomb-able wall.
Information in this section was contributed by D Generate Three Sixteen
and Francois Comeau.
Great fairy of wisdom: This Great fairy doubles Link's magic meter. She is located
inside the Death Mountain crater. Face the entrance to Goron City
(inside the crater). A bridge will be to the right. Use the Megaton
Hammer (obtained after passing the Fire Temple) to destroy the
rocks blocking the entrance. Bombs will have no effect.
Information in this section was contributed by Francois Comeau.
Great fairy of courage: This Great fairy doubles adult Link's defensive powers. She
is located near Ganon's castle. Obtain the Golden Gauntlets inside
Ganon's castle. Use them to lift the column that is blocking the
entrance, which is to the right, when facing Ganon's tower.
Information in this section was contributed by Francois Comeau.
Great fairy of magic: This Great fairy is located at the same spot as the Great
fairy of courage when Link is a child. Use a bomb to open the
entrance. She will give Link a new spell, "Din's Fire".
Information in this section was contributed by D Generate Three Sixteen
and Francois Comeau.
Great fairy of magic: She is located behind Zora's fountain, when Link is a kid.
Move all the way behind the fountain to find a piece of land.
Then, destroy the wall behind it. She will give Link a new spell,
"Ferore's Wind".
Information in this section was contributed by Francois Comeau.
Great fairy of magic: This great fairy is located between the two palm trees at
the desert colossus. Use a bomb at the crack on the wall. She
will give Link the "Nayru's Love" spell.
Information in this section was contributed by AKIRA92185
and Francois Comeau.
Great fairies: During the game Navi will turn green and want to signal
something to you. Play the Sun's Song or the Song of Storms at
that location. If there is a Great fairy, it will appear. Note:
You cannot capture the fairy in an empty bottle.
Information in this section was contributed by Jose Rodriguez
and ZOUAYJ.
Free fairies: Stand in front of a Gossip Stone and play Zelda's Lullaby
and two or three fairies will come out of it. Gossip Stones can
be found right in front or beside a temple or dungeon. Note: This
may only be done once per Gossip Stone.
Information in this section was contributed by DREWSDSTNY
and Ryan.
Plant a Magic Bean and then play the Song Of Storms as a child.
The plant will grow and three fairies will come out.
Information in this section was contributed by MClatwo111.
Play the Song Of Storms in front of a Gossip Stone and a red Fairy
will appear. Note: You cannot catch it.
Information in this section was contributed by Zeb88888.
As an adult, go back in to the Temple Of Spirits and die to get
a Fairy.
Information in this section was contributed by Zkgott.
Quick fairies: You can have up to four Bottles to do this trick. Play
the Prelude Of Light to warp to the Temple of Time. Go outside
and go right. You should see four Gossip Stones. Play Zelda's
Lullaby in front of each one to catch a Fairy. You will now have
four Fairies, and your heart meter will fill up whenever you die
until you run out of Fairies. You can also use the "Multiple
bottle" trick to get more by exiting to a different screen
and returning.
Information in this section was contributed by PatrickWizard242.
Double defense from magic fairy: Get the Golden Gauntlets in Ganon's Castle. Then go
outside the castle and go the your left. Go to the big black block
and grab it. An intermission sequence will begin. Then, go in
the small hole. Go on the Triforce and play Zelda's Lullaby. The
Great Fairy will give you double your defense. Your Hearts should
now have a white outline. This is very useful against Iron Knuckles
and Ganondorf. Note: Link must be an adult.
Information in this section was contributed by Supercrazyjeff.
Fairies fly or jump: Go to any Fairy Fountain and do a backflip. The fairies
will "jump". Make a rolling attack and the fairies will
fly down.
Information in this section was contributed by K!nG oF gamES.
Big Poe locations: Big Poe locations are signified by a little Poe appearing
when you are not on a horse. Their locations are as follows:
Sign in front of Hyrule Castle.
Overhang near Kakariko entrence.
Bush near northwest of field.
Tree in front of Lon Lon ranch.
Tree in southeast of field.
Choppable bushes near southeast of field.
Big gray rock.
Y-shaped intersection near where field turns into Gerudo terrain.
V-shaped wall near Lon Lon ranch.
Tree near Gerudo.
Poes as extra life: After you catch a Poe in a bottle, you can drink it
and it will refill your life. Be careful, as some will take away
life.
Information in this section was contributed by jghandour.
Poe type: If the bottle with the Poe in it is dark purple, it
will hurt you. If it is bright purple, it will give you health.
Information in this section was contributed by John Adams.
Great view of Zora's fountain with Gold
Skulltula: Note: The Silver Gauntlets and Lens Of Truth are required
for this trick. Go to where Link received "Ferore's Wind"
at Zora's fountain, at night. Life the rock in the middle using
the sliver gauntlets. Fall down the hole, then put on the Lens
Of Truth and kill the Skulltulas. Climb up the ladder and kill
the Gold Skulltula. Look over the ledge to see a great view of
Zora's fountain
Information in this section was contributed by dblair.
Flying fireball: Use Din's Fire while flying on a Magic Bean. The best
place to try this is Lake Hylia. The camera movement will change
allowing you to see Link flying around in a fireball. This works
with every bean.
Information in this section was contributed by Raffael Müller.
Get to Forest Temple easier: When you enter the Lost Woods, notice that the openings
which you can enter without being teleported to the beginning
are pitch black. The teleporting ones have a white spot.. Follow
the pitch black holes until you get to the temple.
Information in this section was contributed by Deadly_death_kitty.
Get to the top of the Spirit Temple: Once in the Spirit Temple and at the switching walls,
use your longshot to snag the brick rectangle at the top of the
wall.
Information in this section was contributed by Kyle Brideau.
Secret passage in Deku Tree: Note: You must have bombs to use the secret passage.
In the Deku Tree, after cutting the giant spider web in the middle
off the floor, go down the hole (where the web use to be located).
Climb the block with the moon on it, and enter the hole in the
wall. Crawl through the hole in the wall, go forward to a spider
web, and burn it with a lit Deku stick. The will be a plant there.
Kill it and use a bomb to blow up the cracked wall that was behind
it. This will open to a room with a golden Skulltula, which was
not on the map before.
Information in this section was contributed by The
Anonymous Grizz .
Delay Deku Tree dying: After you defeat the first Boss(Qeen Ghoma) the Deku
Tree dies. There is a way to delay this. Immediately after you
defeat the Boss, save the game and turn off the Nintendo 64. Resume
the game, and you will start in the entrance to the Deku Dungeon.
Walk out and the Deku Tree will still be alive. However, Navi
will want you to go back through the dungeon and come back out
via the warp in the Boss area. If you do this, the Deku tree will
go through his long explanation of Ganondorf -- and die and dries
out as originally intended.
Information in this section was contributed by Artistwannabe14.
Make magic beans grow: Play the Song Of Storms next to a magic bean to make
it grow.
Information in this section was contributed by rknapp.
Get get out of the room with the slingshot
without shooting the ladder: When you enter the room, do not jump onto the floating
platform. Instead, jump down and climb up the vines on the other
side, get the slingshot, then jump back.
Information in this section was contributed by Yusuke4871.
Spooky Mask on a ReDead: When you are in the Royal Family's Tomb, get the Sun's
Song. Stun all three ReDead with it, and slash one three times
while Z-targeting. Then, press C-Up. If you can get a good
view, it will seem as if the ReDead is wearing the Spooky Mask.
Information in this section was contributed by jlmlink.
Poking ReDeads: When you are in a place where at least two ReDeads
are very close together and you kill one of them, the other one
will slowly walk up to the dead one and poke it until it dies.
This is best done at the market.
Information in this section was contributed by Steven Ford.
Trading all the masks: Information in this section was contributed
by John Kary.
Fox Mask Royal Guard at the edge of Kakariko Village on the way up
to Death Mountain.
Skull Mask In the Lost Forest. Enter the forest and move to the left.
Hop on the tree stump while wearing the mask and play Saria's
Song. The Skull Kid will then ask Link for the mask.
Spooky Mask Sell it to the boy in the Graveyard in Kakariko Village.
Bunny Mask Sell it to the man running around in the Hyrule Field by Lon
Lon Ranch. You must first beat the Forest Temple as Adult Link
and then travel back in time to find the jogger.
Mask of Truth With this mask Link can talk to the "Gossip Stones"
that have the eye on them. They will reveal helpful hints throughout
the game.
Hatless man at the pond: Get very close to the man at the fishing pond and cast
your line. It may take a couple of tries, but if you aim correctly
you can steal his hat. If you can spare thirty rupees, walk out
into the middle of the pond with the Iron Boots. Cast a few times,
and his hat will come off. The man will be hatless for the rest
of the game.
Information in this section was contributed by Sunflash and Narflax.
Shark at Lake Hylia: At Lake Hylia, go into the house where the old man
lives. Put on the Iron Boots and Zora Tunic then jump into the
pool in his house. Look to your left when underwater to see a
shark in a cage.
Information in this section was contributed by Comedian012.
Hear an underwater chicken: As an Adult, go to Lake Hylia and swim to the center
of the lake. Put on the Iron Boots wait until morning to hear
a chicken while underwater.
Information in this section was contributed by SMOMMAPOP.
Swim faster: Press B repeatedly in deep water to swim faster.
This is helpful if one of the monsters in Lake Hylia is after
you.
Information in this section was contributed by Kaibagirl530.
Walk on water: Get the Hover Boots and find a lake or another body
of water. While wearing the boots, Link will be able to walk on
water for a few seconds.
Information in this section was contributed by kevans_13.
Fix a broken sign: After slashing a sign and breaking it, play Zelda's
Lullaby while standing in front of the pieces.
Information in this section was contributed by Brian Bush.
Jumping sign: You must be an adult with the Megaton Hammer to do
this trick. Go to a square sign and hit it with the Megaton Hammer
so there is one full piece of sign laying on the ground. Then,
hit the ground next to the sign rapidly with the Megaton Hammer
to see the sign jump.
Information in this section was contributed by dylan t. m..
Chicken attack: As in previous games in the series, if Link approaches
a chicken and hurts it in some way, it will call for others to
attack. The attack can be stopped by entering door or leaving
the area.
Information in this section was contributed by Brian Bush,
Ike, stephen douglas,
and lisavice.
Alternate jumping sword attack sound:
You can make Link's jumping sword attack sound differently.
To do this, place Link on the middle of a set of stairs, facing
toward the top. Then press B to get the sword out, then
press A while holding Z to perform the attack. It
will sound much louder if you do this.
Information in this section was contributed by Zachary Parker.
Underwater wolf sound: Go underwater and use the Song Of Light. When it is
night you will hear the wolf noise, but it will sound like it
is underwater.
Information in this section was contributed by Xx2PACSHUKURXx.
Jump further: Take your sword out, then jump off of an object. Press
A while in the middle of your jump.
Information in this section was contributed by Joe H.
Link sometimes cannot normally jump over small fences. To do so,
face in the opposite direction where you want him to jump. Hold
Back then press A. This is helpful if you want to
get on the roof at Kakario village as a child, but you have to
land on the fence and carefully walk across it. Note: You will
lose a heart piece, or half a heart depending if you saw the fairy
that halves damage.
Information in this section was contributed by Richard Gerrard.
Run off a ledge so that Link jumps. While he is in the air, press
B and he will take his sword out, making him go farther.
Information in this section was contributed by Joey Senkyr.
Silent running: Keep pressing Z while running to run faster
and silently.
Information in this section was contributed by LimJsl.
Easy aiming: Use the following trick to complete the Gerudo Archery
Course easily, shoot all ten Big Poes, or hit anything with the
bow. Take some time and use a dry-erase marker, crayon, or any
other removable mark to draw a cross hair on the screen.
Information in this section was contributed by Joe Richards.
Invincibility from Shadow Temple spikes:
Wear the Goron's Tunic when in the room with the invisible
spikes in the Shadow Temple to avoid injury. Link will just walk
over them.
Information in this section was contributed by Anthony Del Sorbo.
Get into Hyrule Gate without climbing:
To get in to Hyrule Gate without climbing the gate,
talk to the guard until asks for 10 rupees to allow you to enter.
It is better to do this at night.
Information in this section was contributed by Ssj2vagita.
Play sword as though it were an ocarina:
Set a not-so-useful item to C-Down, such as
Zelda's letter or a bottle bug. Walk up to a large cliff and jump
off. Press C-Down + B just as Link lands. If done
correctly, Link will be holding his sword next to his mouth, and
it can be played as it were an ocarina. The notes will be strange,
and you cannot use the different songs as though it were an actual
ocarina.
Information in this section was contributed by lisavice.
Running man in Gerudo Valley: The running man will always beat you by one second
no matter how fast you run.
Information in this section was contributed by Matt Maida.
Multiply bugs: Capture or buy a bug, then dump them on the ground.
Three of them should appear. Use the same jar to capture the first
bug. Bring out another jar and catch one of the other bugs that
are on the ground. Repeat to multiply the number of bugs that
have been captured. This is useful when hunting the Gold Skulltulas
in the soft soil.
Information in this section was contributed by Nukem13131.
Coming down from Death Mountain: Talk to Capoera Gobera (the owl) when at the top of
Death Mountain as a child. He will take you down the mountain.
Information in this section was contributed by Ben Gogarty.
Gossip Stones: The clock stones or stones that look like grave stones
are actually useful. Use the Mask Of Truth and talk to it. Instead
of telling you nothing, the stone reacts to your mask and it tells
you some interesting things.
Information in this section was contributed by Menason2.
Gossip Stone blast off: Drop a bomb near a Gossip Stone. It will begin blinking
blue and blast off into space. If the stone hits anything (such
as the ceiling in a secret grotto), it will explode like a bomb.
Information in this section was contributed by drfas,
Dennis Wrenn, Brood4,
and Charcolt50.
Drop a bomb near a Gossip Stone and wait for it to explode. The
stone will start blinking blue, blue, blue, red before launching.
Hit the stone while it is blue to keep it at that color. To keep
it red, wait until it flashes blue three times, then press B
to hit it while it is gray.
Information in this section was contributed by Dennis Wrenn
and SamMoran1.
Stretching a Gossip Stone: Hit a Gossip Stone with the Megaton Hammer. Alternatively,
stand in front of a Gossip Stone and use Din's Fire.
Information in this section was contributed by POPPA918,
Ben Gogarty, and GOTENKS1189.
Malon's obstacle course: Return to Lon Lon Ranch after getting Talon to go back
home (by waking him up with the Cucco the girl in Kakariko Village
gives Link). Complete Malon's obstacle course at as an adult (talk
to her while on Epona) in under fifty seconds. If successful,
she'll give Link a cow! It will be at his house in Kokiri Forest.
Use it to get Lon Lon Milk by playing Epona's Song in front of
the cow.
Information in this section was contributed by John Kary.
Free Fairies: Play Zelda's Lullaby in front of a Gossip Stone and
they will give you a free Fairy. Play the Song of Storms in front
of a Gossip Stone and it will give you a Big Fairy. Get a butterfly
to land on a Deku stick and it will turn into a Fairy. Slowly
walk towards the butterfly with a Deku Stick out; this requires
patience. Play the Song of Storms near a soft patch of soil with
a Magic Bean planted. It will grow and produce three regular Fairies.
Information in this section was contributed by John Kary.
Ending bonus: Successfully complete the game and wait at the "The
End" screen. Eventually, the Scarecrow's Song will begin
playing with different instruments.
Information in this section was contributed by John Kary,
Ryan V, Daniel Vancil,
and Joshdk3.
Extra challenge: To add to the challenge of completing the game, try
skipping almost all of the heart-extending power-ups gained from
defeating the Bosses. For example, you may want to win and save
a game where you have beaten Gannon with a life meter with a maximum
capacity of five hearts. For a very serious challenge, try completing
the game without picking up any life-extending heart containers.
Information in this section was contributed by Elliot Bowers.
Exploring the underwater cave in Zora's
Domain : Enter Zora's Domain as a child. Go up to the Zora that
offers the diving game for twenty rupees. Talk to him and play
the game. After diving in the water swim to the right, to the
ladder. Climb the ladder and wait for the diving game timer to
run out. When it reaches one, jump off. If Link is in the air
when time runs out, he will hit the water and sink to the bottom.
After reaching the bottom, he can swim into the little cave (which
is empty).
Information in this section was contributed by Austin.
Keep Fire Room pathway from sinking: The main pathway in the Fire Room of Ganon's Castle
can be kept from sinking. Equip the Hover Boots and instead of
jumping onto the main pathway, roll onto it. You will hover over
it, then come down onto it. The main pathway will not sink. To
keep it in this state, keep the Hover Boots equipped and always
roll onto the to the main pathway when returning.
Information in this section was contributed by Wertman83.
Carry up to 20 Deku Sticks: As Link enters the Lost Woods from the Kokiri Forest
as a child, go through the tunnel to the left. Link will be in
the room with the skeleton. Then, take a left. A Deku Shrub will
begin shooting at Link as he walks under the bridge. Defeat him
to gain the ability to hold twenty Deku Sticks.
Information in this section was contributed by Mitchell Pate.
Save Deku Sticks: You do not have to let a Deku Stick burn out after
setting it on fire. Put it away before it burns out by selecting
another weapon that you have ready to use. For example, if you
have a burning stick that is equipped with C-Right, press
C-Down or C-Left button before it burns out to get
that weapon and put the stick away. This will save that stick
from burning out and allow you to have the same amount of sticks.
Information in this section was contributed by Jerry Caskey.
Super Deku Stick: Place a Deku Stick in Link's hand and jump off a cliff.
While falling, swing the stick against the cliff wall to break
it. The piece that remains in Link's hand can be used repeatedly,
and is stronger than most swords in the game. Note: This super
stick will disappear when you switch items, leave an area, or
dive in the water.
Catch fish in bottle for free: You can catch a fish in a bottle without paying. Just
go to any secret grotto or the area of Zora's Domain to the right
of the store. There are fish swimming there. Just swing the bottle
at the fish and it will be caught.
Information in this section was contributed by Zachary Parker.
After hours shopping: Try this trick if you have completed the game and want
to try something new. Enter a shop that has a door (and not one
that can be simply walked in). Play the Sun's Song and to be inside
the store at night, when it would normally open in the morning.
Information in this section was contributed by IMANUT1717
and Mitchell.
Destiny revealed: At any point in the game, go to Link's home in Kokiri
Forest. If you look closely at the base of the tree to the left
of the ladder, you will see a picture. It is a picture of young
Link fighting Kind Dodongo, the Boss of Death Mountain.
Information in this section was contributed by QTCberChic86
and EmeraldDreams.
Easy way past the Gerudo: To knock out a Gerudo thief, simply shoot her with
an arrow. To freeze her, use the hookshot or longshot.
Information in this section was contributed by Pokemon Master.
Escaping the Gerudo Fortress dungeon: When a Gerudo catches you while walking around, they
will yell and throw you in a room with no door. Use the Longshot
or Hookshot to pull yourself up to the wooden ledge. You may now
jump off and walk around again.
Information in this section was contributed by David Smith.
Raising the water in the Water Temple:
In the Water Temple, there is a section where you have
to push a block into some water to raise the water level. An easier
way to do this is use the Iron Boots. Jump into the water and
stand on the switch. Get very close to the edge and switch to
your normal boots. Resume the game and immediately hold Forward
to swim. It looks as if you will not make it, but he will jump
up to the ledge at the last second.
Information in this section was contributed by Nate Barclay.
Pushed by Epona: Go to Lon Lon Ranch as a child. Stand in front of Epona
and play Epona's Song. She will push you across the ranch.
Information in this section was contributed by MAllain518.
Make Epona cry: While on Epona, shoot an arrow to the head. The horse
will "cry".
Information in this section was contributed by K!nG oF gamES.
Mad guard: Go to the castle courtyard as a child where you first
met Zelda. After passing the guards, go to the room where Zelda
is standing. Facing Zelda, from the entrance, go over to the window
at the left from the entrance. With the Fairy Slingshot, shoot
a few Deku Seeds at that window and one of the King's guards will
stick his head out of the window. He will say " Hey, you,
stop making noise out there!". After that he will throw a
lit bomb in your direction and disappear. Run if you are low on
health. Note: This trick cannot be done if you have gotten the
Gorons' Ruby, and can only be done once.
Information in this section was contributed by Houston[TK]
and Cyber Cop 55?
Dying soldier: After recovering the Ocarina Of Time out of the moat
or stream, go into the alleyway by the Bombuchu Shop to see a
soldier who was just attacked by Ganon.
Information in this section was contributed by CHRIS
CLIVESAY.
Walk on castle gate: Go to the castle gate in the morning as a child. There
will be a chain on both ends of the gate to pull it up at night.
Walk all the way up to the top without falling off. You could
also get some rupees by jumping off to the opposite side from
where you are standing.
Information in this section was contributed by HellFire777.
Target practice on a Flying Tektite: Go to Lake Hylia, then take the Megaton Hammer out
and pound it on the ground to make the Tektite flip upside down.
Note: The Tektite has to be on the water. Then, stun it with your
Hookshot. When it is no longer stunned you will see it flying
into the air. Use your bow to shoot it and the Tektite will fall
on the ground. If you do this without the bow it will look funny
to see it flying into the air.
Information in this section was contributed by MaxOut1000
and Fierce_Deity_Li.
Use shield in water: Hop into any body of water where you can swim. Hold
Z + R to take out your shield. You can now swim
around with your shield.
Information in this section was contributed by Peter Greenwood.
Hit Link with boulders: When going up Death Mountain to see the first Great
Fairy, equip the Kokori Shield. When the boulders start falling,
pause the game and equip the Hylian Shield. Press Start
and hold R. When Link appears again, he will be equipped
with the Hylian Shield, but will not be bent over. Instead he
squats down, as if he is holding the Kokori Shield. When the boulders
come down, they will hit Link, but they will bounce off as if
they were hitting the Hylian Shield.
Information in this section was contributed by SkAMonkeY86.
Squatting Link: Warp to the Lost Woods as an adult. Kill the Moblins
that stand in your way to get to the ladder that takes you to
the Fairy Fountain. Climb the ladder, and go down the hole to
the fountain. Walk towards the square that takes you back to the
woods one step at a time. It is crucial that you move slowly,
step by step. If you did not go too far and warp out, it will
appear that Link is squatting. Try this trick with various tunics.
Information in this section was contributed by IMANUT1717.
Hold R with the Deku shield equipped. Keep holding R
and press Start. Equip the Hylian shield. Go back to the
game and Link will be holding out his arm as if he were holding
the Deku shield.
Information in this section was contributed by SLiM1489.
Diving Link: After entering Zora's Domain as an Adult, go to the
top of the waterfall where as a child you received the Silver
Scale. Jump off and Link will dive into the ice. Note: This only
works once, so do not save.
Information in this section was contributed by Derek Poshtar.
Juggling Link: Equip the Biggoron Sword or Giant's Knife and the Megaton
Hammer. Constantly switch the weapon (press B then C).
Link will appear to be juggling the sword and hammer.
Information in this section was contributed by Dale Rabenold.
Sneezing Link: Walk Link into a fairy's fountain or the ice caverns.
Stand there for awhile he will eventually sneeze.
Information in this section was contributed by Erik Kristofferson.
Play the Song Of Storms as a child in the windmill and stand on
the spinning disk. Link will shiver, then sneeze.
Information in this section was contributed by Albertwaynes.
Scratching Link: Get on Epona and stand at the Lon Lon Ranch entrance.
Information in this section was contributed by Erik Kristofferson.
Turning backflip: Go to Kokiri Forest as an adult and proceed as if you
are going to Hyrule Field. When you get on the bridge, repeatedly
do backflips until you return to Kokiri Forest, at which point
Link will do a turning backflip.
Information in this section was contributed by Frankman59.
Take out sword without swinging: Press B to take out your sword while in the
middle of a backflip (hold Z + Down and press A).
Information in this section was contributed by Zachary Parker.
Purple Cuccos: Go to Bombchu Bowling Alley, play, and win. Do not
play again. Press C-Up and look at the Cuccos to see a
little purple in the feathers.
Information in this section was contributed by Kevin
Setze and WhileySalt.
Sages on Koume and Kotake's entry portals
to the Spirit Temple Boss Room: When Koume enters the boss room, get a good look and
you will see the Fire Medallion. When Kotake enters the room,
get a good look and you will see the Water Medallion.
Information in this section was contributed by Joe Matera.
See stars: Go to Gerurdo Fortress. Shoot an arrow at a Gerurdo.
When it falls to the ground, press C-Up and look at the
head. You will see stars. If it does not work, go in the hideout
and try again.
Information in this section was contributed by PeaceTrav1.
Matrix-style
move: This trick can only be done after you have the boomerang.
Whenever you kill a Gold Skulltula and the gold skull token appears,
Z-target it and throw your boomerang. When it snags it, immediately
before your boomerang returns to you, do a backflip. Link will
bend over backwards as if he were dodging bullets.
Information in this section was contributed by Power Gamer 2.
Finding the royal family tomb: Go to the Kakariko Village graveyard in the daytime
as a child. Then, go to the hill in the back with the large grave
stone. Stand on the Hylian Seal (the Triforce) that is etched
in the ground. Play Zelda's Lullaby on the Fairy Ocarina. Lightning
will flash and the grave stone will explode, leaving a hole that
is entrance to the royal family tomb.
Information in this section was contributed by M1x1000.
Go to the cemetery and approach the Royal Tomb. Stand on the Triforce
mark on the ground and play Zelda's Lullaby. The tomb will open
and you must jump in. Shoot the bats with your slingshot and a
door will open. Enter it. There are three Bosses here. They cannot
be stunned because they are undead. They will freeze you, jump
on you, and suck the life out of you. To prevent this, carry a
bottle of Lon Lon milk. They will freeze you at least once. Repeatedly
slice them to kill them. You do not have to kill all of them too
pass. Also, if they fall into the acid pits they cannot get out,
but the acid only hurts you. Dash to the other door across the
room to find an inscription and the Sun Song. You will not be
teleported out. You must fight your way back because the bosses
regenerate after you leave the room. Escape and use the Sun Song
to change day to night and night to day.
Information in this section was contributed by GSPUMA.
Finding the Forest stage: To find the Forest Stage, go to the Lost Woods and
go right, left, right, left, and left. Pass the Business Scrubs
to reach the grassy area. Go to where the butterflies are flying
and search there to find and fall into a hidden hole. Wear any
mask down in that location to get different items. If Link gets
shot by nuts, exit, then go back down for another result.
Information in this section was contributed by NASCAR3728.
Quicker transportation: After you get the last spiritual stone, go back to
Lake Hylia and swim to the island with the big tree. Go up the
bridge and you will find the owl. Talk to himm and he says he
will give you a ride to the castle. Accept his offer. When he
puts you down, it will go from bright daylight to stormy night.
You will then watch Impa and Zelda flee from the castle.
Information in this section was contributed by Princess Zel.
Avoid sinking platform in Ganon's Tower:
Enter Ganon's Tower and find the Fire Stage. If you
equip the Hover Boots, the large platform will not begin sinking
when you step on it.
Information in this section was contributed by K!nG oF gamES.
Fly over Kakariko Village: As and adult, get the Longshot and go on top of a roof
in Kakariko village that is near the windmill. When looking through
the first person view with the Longshot, you can see a small stake
in the opening. Use your Longshot to hook it and pull yourself
inside the windmill. Go up the stairs to find a chicken. Pick
it up and jump out the window with it. You are now flying over
Kakariko village. After some practice, you should be able to fly
right out of town.
Information in this section was contributed by SkAMonkeY86.
Go higher than windmill in Kakariko Village:
In Kakariko Village, you can go higher than the top
of the windmill. As an adult, use your Longshot to go on the roof
of Impa's house. Use your Hover Boots, and you can cross to the
cliff just over the entrance of the village.
Information in this section was contributed by Raymond Otis.
Inside the windmill in Kakariko Village:
There is a secret hole in the windmill which you can
enter. First, climb up the watchtower. Using the Longshot, shoot
down to the blue roof when a man is sitting. From the roof, go
as close as you can to the edge nearest to the windmill. An attachable
target is around the bottom left corner. Hookshot there, and you
will be inside the windmill on the Kakariko village map. The only
thing in there is a staircase and Cucco. You can use the Cucco
to fly over to Impa's house to get some milk from the cow.
Information in this section was contributed by BranPetrie
Good view in Kakariko Village: Take out your Longshot or Hookshot and shoot at one
of the roofs. You can go from roof to roof this way. If you want
a good view, go on the dummy window on Impa's house (the house
that is on the far right when you enter) by using the Hookshot
or Longshot to go on the roof. Then, press C-Up and look
around.
Information in this section was contributed by BEstGAmeR.
Lookout tower man in Kakariko Village:
The man on the lookout tower in Kakariko Village will
say that he always has to be up the highest and hates people who
are higher than him. There is a way to get higher than him. Go
to Kakariko Village as an adult and use the hookshot to get to
the high opening in the windmill. Walk up to the place with the
chicken, and if you look at the man on the lookout you will be
at a higher elevation the him.
Information in this section was contributed by SLiM1489.
Reach the wooden ledge in Kakariko Village:
When you are a child, go to the top of Death Mountain
and talk to Capora Gabora, the owl. He will fly you down to the
wooden ledge behind the house in Kakariko Village. Go into the
hole and get the Heart Piece. You can also play Epona's Song to
get Lon Lon milk in an empty bottle from the cow.
Information in this section was contributed by Tycho89.
Followed by dog in castle market: As a child, go to the Hyrule castle market at night.
Let a dog follow you then play the Sun's Song to go to day. The
same dog will be following you. Nobody will notice it, but if
you go in a place such as a shop or the Temple Of Time the dog
will disappear.
Information in this section was contributed by shades2000
and Jmonkey5757.
Also, after getting the dog to follow you, play the Sun's Song.
Go up to its owner and you can listen to her talking about the
dog that is not there. You can also try this with other dogs.
Information in this section was contributed by Cubester250.
Get on pedestal in Temple Of Time: While you are in the Temple Of Time, you can jump on
to the pedestal thing with the stones. Get close and hold Z.
Then, press A. If done correctly, you will be on the pedestal
with the stones.
Information in this section was contributed by BEstGAmeR.
Never get lost in the Lost Woods: Try this trick to avoid all of those exit portals in
the Lost Woods (the giant log tunnels that warp Link back out).
First, fire child Link's slingshot or boomerang (or Long Shot
if playing as an adult) into an exit portal. If it is an exit
portal (a dead end), you will hear your projectile ricochet off
something solid. Or, to save ammunition, just turn up the brightness
on your screen and look at the color of the portal. All of the
plain black portals are "safe" and will not warp you
back out of the Lost Woods.
Information in this section was contributed by Elliot Bowers.
If you see what looks like a flat black sheet, it is safe to go
through. However, if you see a portal that looks like a very long
hall way leading away then it is not safe.
Information in this section was contributed by Aceman1072.
When you enter through Kokiri Forest go in the following directions:
right, left, right, left, up, left, right. To get past Mido when
you are an adult, play Saria's Song.
Information in this section was contributed by Zero.
You can navigate throgh the Lost Woods without ending up back
outside. If it is a hole that goes outside, get close to it. You
will see a faded light. Go to the ones that are completely black.
You can find warps to other places like Zora's River or Goron
City.
Information in this section was contributed by NintenBoy.
Flying blue man comment at Kakariko Village:
Make sure that you have Nayru's Love, the Zora Tunic,
and the Long Shot. Go to Kakariko Village as an adult. Use the
Long Shot to get on top of the potion lady's shop. Once up there.
fire the Long Shot to get in the little place in the windmill
(not in the place with the man and the instrument). Go to the
top of the windmill and activate Nayru's Love. Make sure you are
wearing the Zora Tunic. Grab the Cucco and float down to the floor
to behind the Skulltula house. Wait until Nayru's Love disappears
and go talk to the two men at the big tree. If you talk to the
man in the blue shirt he will say something similar to that he
saw a blue man flying across the horizon.
Information in this section was contributed by SAMMY RIOS.
Crossing the River of Sand: Either aim your Longshot at a crate on the other side
of the river or wear the Hover Boots and just walk across.
Information in this section was contributed by ncommons.
Warp from dungeon to dungeon: Note: You must have Farore's Wind to do this trick.
Place a warp point in any dungeon. You can now warp there from
any dungeon. You do not even have to be in the same dungeon as
the warp point. Note: Warp points will disappear if you travel
between the past and future.
Information in this section was contributed by Christopher Bracikowski.
Zelda 2: The Adventure Of Link
references: All of the Sages (Darunia, Ruto, Saria, Nabooru, and
Rauru) except Impa and Zelda have the names of towns that appear
in Zelda 2: The Adventure Of Link on the NES.
Information in this section was contributed by Threefiddy350
and Augusto Almeida.
In addition to the sages, the villagers at Link's Deku homeland
have the names of the towns in Zelda 2: The Adventure Of Link.
Information in this section was contributed by SecreTEmpirE1.
Alice In Wonderland reference: Go to the Town Market in Hyrule. You will see a person
with a backpack running around. Speak to him and he will say "Huff
huff! I'm late! I'm late! For a very important date!"
Information in this section was contributed by Vince Sirianni.
Getting the Scarecrow Song: As a child, go to Lake Hylia and talk to the scarecrow
named Bruno. Show him your ocarina and he will want you to play
a song -- you make up the song. Play until he says that will remember
it. Then, play the Temple Of Light song and turn into an adult.
Go to where the scarecrow is located and play him the same song
as before to get the Scarecrow Song.
Information in this section was contributed by Nick.
Frog Song: Go to Zora's River, walk on the log that Navi points
out to you, then play all the songs (Saria's Song, Song of Storms,
Zelda's Lullaby and the other songs that do not warp. After that,
when they ask you to play a song to feed them (each frog represents
a different note) quickly play these notes: A, C-Left,
C-Right, C-Down, C-Left, C-Right,
C-Down, A, C-Down, A, C-Down,
C-Right, C-Left, A. You will then get a heart
piece.
Information in this section was contributed by tddup4e
and bkm3831.
Saria's Song C-Down, C-Right, C-Left, C-Down,
C-Right, C-Left
Song Of Healing C-Left, C-Right, C-Down, C-Left,
C-Right, C-Down, C-Left, C-Right,
Z + C-Down, A, Z + C-Down (Nintendo
64). C-Right, C-Left, C-Down, C-Right,
C-Left, C-Down (Gamecube)
Effect: Heals evil or troubled spirits and turns them into masks
Song Of Time C-Right, A, C-Down, C-Right, A,
C-Down
Effect: Travel back in time to dawn of the first day
Inverted Song Of Time C-Down, A, C-Right, C-Down, A,
C-Right Effect: Slow down time (play again to return time to normal)
Song Of Double Time C-Right, C-Right, C-Down, C-Down,
A(2)
Effect: Move forward time 12 hoursSong Of Storms A, C-Down, C-Up, A, C-Down,
C-Up
Sun's Song C-Right, C-Down, C-Up, C-Right,
C-Down, C-Up
Minuet of Forest A, C-Up, C-Left, C-Right, C-Left,
C-Right
Bolero Of Fire C-Down, A, C-Down, A, C-Right,
C-Right, C-Down
Serenade Of Water A, C-Down, C-Right, C-Right, C-Left
Requiem Of Spirit A, C-Down, A, C-Right, C-Down,
A
Nocturne Of Shadow C-Left, C-Right, C-Right, A, C-Left,
C-Right, C-Down
Prelude Of Light C-Up, C-Right, C-Up, C-Right,
C-Left, C-Up
Sonata Of Awakening C-Up, C-Left, C-Up, C-Left, A,
C-Right, A Effects: Awakens those in a deep sleep
Song Of Soaring C-Down, C-Left, C-Up, C-Down,
C-Left, C-Up Effect: Soar to owl statues (when in dungeons, soar to entrance)
Oath To Order C-Right, C-Down, A, C-Down, C-Right,
C-Up Effect: Call Giants to hold back Moon
Goron Lullaby A, C-Right, C-Left, A, C-Right,
C-Left, C-Right, A Effect: Puts Gorons in a deep sleep
Song Of Storms A, C-Down, C-Up, A, C-Down,
C-Up Effect: Creates a rainstorm
New Wave Bossa Nova C-Left, C-Up, C-Left, C-Right,
C-Down, C-Left, C-Right Effect Invigorates people singing voices
Elegy Of Emptiness C-Right, C-Left, C-Right, C-Down,
C-Right, C-Up, C-Left Effect: Creates a clone of yourself (depends on mask)
Theme from Star Wars A three times, C-Down, C-Up, C-Down
three times, C-Up, C-Right, C-Down three
times, C-Up, C-Right, C-Down three times,
A.
Ending theme from Star Wars: Episode I: The Phantom Menace
[C-Down, C-Down + Up, C-Down,
C-Down, A, A + Down, C-Down,
A, C-Down, C-Down + Up, C-Down]
two times, C-Down four times, C-Right two times,
C-Down two times, A seven times, A + Down,
C-Down four times, C-Right two times, C-Down
two times, A two times, A + Down, A
two times, C-Down, C-Down + Up, C-Down,
C-Down, C-Down + Up, C-Down, C-Down,
A, A + Down, C-Down, A, C-Down,
C-Down + Up, C-Right four times, C-Left
+ R two times, C-Left three times, C-Right,
C-Left + R two times, C-Up + R four
times, C-Up three times, C-Left + R, C-Up
two times, C-Up + R + Up four times, C-Up
+ Up three times, C-Up.
Theme from The Simpsons C-Down, C-Right, C-Left, C-Up,
Analog-stick Down + C-Up, Analog-stick Down
+ C-Left, C-Down, A, [Z + Analog-stick
Down + A] three times, Analog-stick Down + A.
Theme from Jurassic Park C-Up, Z + C-Up, C-Right, D
+ C-Right, C-Up, Z + C-Up, C-Up,
C-Right, Analog-stick Down + C-Right, C-Up,
[Z + C-Up] two times, C-Up, C-Right,
A, Analog-stick Down + C-Up.
Theme from Titanic [C-Down, Z + C-Down] four times, [C-Down,
Z + C-Down] two times, C-Down, U +
C-Down, C-Right, U + C-Down, C-Down
four times, Z + C-Down, C-Down two times,
Analog-stick Down + A.
Twinkle Twinkle Little Star [Analog-stick Down + A] two times, [Analog-stick
Down + C-Right] two times, [C-Right, Analog-stick
Down + C-Right] two times, C-Down two times,
[Z + C-Down] two times, A two times, D
+ A, [D + C-Right] two times, C-Right
two times, D + C-Right, C-Down two times,
[Z + C-Down] two times, A two times, Analog-stick
Down + A.
Mary Had A Little Lamb C-Left, C-Right, C-Down, C-Right,
C-Left, C-Left, C-Left, C-Right, C-Right,
C-Right, C-Left, C-Up, C-Up, C-Left,
C-Right, C-Down, C-Right, C-Left,
C-Left, C-Left, C-Left, C-Right, C-Right,
C-Left, C-Right, C-Down.
Iron Man C-Down, C-Down, C-Right, C-Right,
C-Left, C-Up, C-Left, C-Up, C-Left,
C-Up, C-Left, C-Left, C-Right, C-Right,
C-Left.
Kakariko Village theme song A, C-Down + Analog-stick Up, A,
C-Left, C-Down + Analog-stick Up, C-Up,
A, C-Down + Analog-stick Up, A, C-left,
C-Down + Analog-stick Up, C-Up, C-Up,
C-Up + Analog-stick Up, C-Down + R,
C-Up + Analog-stick Up, C-Up, C-Left,
C-Left, C-Left, C-Right, C-Down +
Analog-stick Up, C-Down + Analog-stick Up,
C-down with Analog-stick Up, C-Down + R,
C-Right, C-Down + Analog-stick Up, A,
A + Analog-stick Down, A + Analog-stick
Down + Z, A + Analog-stick Down, A,
A + Analog-stick Down + Z, C-Down
+ Analog-stick Up, C-Down + Analog-stick Up,
C-Down + R, C-Right, C-Down + Analog-stick
Up, A, C-Up, C-Up + Analog-stick Down,
C-Left, C-Right, C-Right + Analog-stick
Down
Song of Healing from Legend of Zelda: Majora's Mask C-Left, C-Right, C-Down, C-Left,
C-Right, C-Down, C-Left, C-Right,
Z + C-Down, A, Z + C-Down
Theme from the Shire in The Lord Of The Rings C-Down + Analog-stick Up, C-Right, C-Left,
C-Up, C-Left, C-Right, C-Down + Analog-stick
Up, C-Right, C-Down + Analog-stick Up,
C-Down + Analog-stick Up, C-Left, C-Up,
C-Up + Analog-stick Up, C-Up, C-Left,
C-Left, C-Left + R Button, C-Left,
C-Right (repeat)
Main theme from The Lord Of The Rings C-Down + Z, C-Right, [C-Right
+ Analog-stick Down] three times, C-Right, C-Up,
C-Up + Analog-stick Up, C-Up + Analog-stick
Up + R, C-Up + Analog-stick Up, C-Up,
C-Up + Analog-stick Down, C-Up, C-Up
+ Analog-stick Up, C-Up, C-Up + Analog-stick
Down, C-Left (repeat from first C-Right).
The Beatles: Yellow Submarine (refrain) C-Up four times, C-Up + Analog-stick Up,
C-Right five times, C-Right + Analog-stick Down,
C-Right six times, A five times (repeat)
The Scarecrow Song Press A, Down, Left, Up, Right,
Down, A, Right.
Information in this section was contributed by aevdarkrain.
Shake It Fast A, Right, Right, Analog-stick Left,
A, Analog-stick Left, Analog-stick Left,
Right
Snake Charmer's song C-Right + Analog-stick Down, C-Right,
C-Left + Z, C-Right, [C-Right + Analog
Stick Down] two times, C-Right, C-Left + Z,
C-Up, C-Left + Analog-stick Down, C-Left
+ Z, C-Right + Analog-stick Down (repeat).
Different Ocarina sounds: Move the Analog-stick while playing notes on
the Ocarina You can also play songs that sound different by holding
Analog-stick Down.
Information in this section was contributed by Linkdude.
Playing the Ocarina while running around
on the field: First, choose a song (in the list on your status screen).
Immediately after you press A to play the song, hold Analog-stick
Up. You must then press B(2) to exit the pause screen.
You can now run around and press the C buttons and A
to play your Ocarina.
Information in this section was contributed by Spike115.