Kirby: Canvas Curse
From GameWinners
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This game is titled Kirby: Canvas Curse in North America and Australia, Kirby: Power Paintbrush in Europe, and Touch! Kirby in Japan.
Unlockables
Bonus characters
Have the Game Boy Advance game Kirby And The Amazing Mirror in the cartridge slot and load a saved game from it to unlock Waddle Doo. Alternately, complete Kirby: Canvas Curse with the Game Boy Advance game Kirby's Nightmare In Dream Land in the cartridge slot.
Complete the game to unlock Waddle Dee and also unlock King Dee Dee Dee for purchase (20 medals).
Buy King Dee Dee Dee to unlock Metaknight for purchase (25 medals).
Complete the game with Kirby, Waddle Dee, King Dee Dee Dee, and Metaknight to unlock Waddle Doo.
Medal Swap bonuses
Collect the indicated number of medals to unlock the indicated Medal Swap bonus.
- Tropic Line: Six Medals
- Zebra Line: Six Medals
- Bead Line: Six Medals
- Course 1-4: Nine Medals each
- Course 5-8: Ten Medals each
- King Dedede: Twenty Medals
- Life Boost: Seven Medals
- Life Boost: Twelve Medals
- Life Boost: Fourteen Medals
- Meta Knight: Twenty-Five Medals
- Song One: Three Medals
- Song Three: Three Medals
- Song Two: Three Medals
Sound test bonus tracks
Successfully complete the World of Drawcia level with Kirby to unlock the following tracks on the sound test.
- Track 24 (The World of Drawcia)
- Track 40 (Drawcia Demo)
- Track 41 (Dracia Sorceress)
- Track 42 (Drawcia Soul)
- Track 43 (Ending Cinema)
- Track 44 (Credits
Jump mini-game
Successfully complete the game with all five characters to unlock the Jump Game selection next to the "Options" button at the main menu.
Block Attack sub-game
Complete Block Attack level 2 in Boss Games.
Cart Run sub-game
Complete level 2 of Cart Run in Boss Games.
Paint Panic sub-game
Complete level 2 of Paint Panic in Boss Games.
Kirby: Nightmare In Dreamland music
Have the Game Boy Advance game Kirby And The Amazing Mirror or Kirby's Nightmare In Dream Land in the cartridge slot. Alternately, get 200 medals to be able to buy the music from Kirby: Nightmare In Dreamland for 50 medals.
Alternate title screen
Get a 100% game completion to turn the title screen
blue.
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Hints
Easy lives
You can earn nine lives on the Dash! Jump! mini-game
by landing in the small space at the end. Land between 3300 and
3400 to earn nine lives. It is easiest with Meta Knight.
Play Plant Plain or Ravine Road repeatedly as Meta Knight. You
will obtain lives quickly because Meta Knight is good at Dash
Jump. Then, switch to a character who still needs to defeat The
World of Drawcia. He will have a lot of lives and has more chances
to defeat Drawcia.
King DeDeDe
To unlock King DeDeDe, you must complete the game as Kirby to unlock Waddle Dee. Then in Medal Swap, you can purchase King DeDeDe for 20 medals.
Meta Knight
You must complete the game as Waddle Dee to unlock
Meta Knight for purchase for 20 medals. Once you have purchased
them King DeDeDe and Meta Knight, you can now play the game as
King DeDeDe or Meta Knight. These two are the best fighters. While
King DeDeDe is the slowest, he is also the strongest when fighting
Drawcia Sorceress and when he jumps up to hit Drawcia Soul. Meta
Knight is also at King DeDeDe's fighting level, although he is
the fastest and only has three health whereas King DeDeDe has
seven.
Defeating the Drawcia Sorceress and the Drawcia Soul
The final battle starts with you battling the Drawcia
Sorceress. She will mostly float around the room during the battle.
She is easy to defeat if you study her attacks. One of her attacks
is where she jumps across the arena in an attempt to squish you.
If you are on the opposite side of the arena it will be easy to
avoid. Just roll to the other side of the arena immediately after
she jumps. If you are on the same side of the arena as her, you
must be quick. Roll away from her immediately when you see her
lower to the ground to jump, then roll back as soon as you can.
Another attack is where she launches herself high in the air then
charges back down to smash you. This one might look impossible
to avoid, but it is not. When you see her launch into the air,
quickly roll to a corner in the part of the room opposite of where
she flew. Finally, she will create enemies (and sometimes spikes
and bombs) from paintings then fly away, just as she did before
the Boss battles. When she draws enemies, just kill them to make
her come back. For bombs, touch them until they are all gone.
For the spikes, watch the ground. When you see dots of dirt flying
up from a specific areas, it indicates where it will pop up. During
the battle, she will shoot a big beam from her rear. Draw a line
in front of the blast to deflect it back at her. This will stun
her and cause her to fall to the ground. Dash at her to damage
her. Do this numerous times until she is defeated. Note: It is
easier if you constantly stay on the opposite side of the room
as her. When you defeat the Drawcia Sorceress, she transforms
into the Drawcia Soul, a big creepy looking glob of paint. She
will stay in the background, attacking you from a distance for
most of the battle. The Drawcia Soul has a lot more attacks than
the Sorceress. The first attack is where she will bounce at you
attempting to smash you. Just watch where she is rolling and roll
away. In her second attack, she will shoot pods at you from a
distance. If you do not touch them in time, they will turn into
a fireball, iceball, or laser beam. If they turn into attacks,
just roll away. Another attack is where she turns to pieces and
falls down on you in the form of colorful meteors. Yet another
attack is where she transports to where you are located and makes
rainbow things come out of a little crack in the back of her which
then surround her. You will see the crack when she is doing the
attack. Just stay far away from her to avoid it. Draw lines to
protect yourself. Finally, she will charge at you as a fireball.
When the sky turns red, quickly guide yourself to the top screen
to avoid it. To defeat her, when the pods open up and you see
an eye, tap them with the stylus to launch them back at her. When
she transports to where you are currently at, tap her to hurt
her. You can do this up to three times. Do those two things while
avoiding her attacks to defeat her.
During the battle of Drawcia Soul, it mostly stays where you cannot
damage it. One of the attacks bounces closer then attempts to
smash you. It is easy to stay in one spot, then when it is moving
to you, dash the other way. Sometimes it will trick you by bouncing
in a different location other than where you are at, so you think
that he is coming at you. You will then dash into it and get damaged.
Only move if it is definitely going to hit you. You may need to
turn around at times. It is a good idea to stay in the middle
of the field during this attack so that you have two ways to go.
Another of its attacks shoots out a group of "X"-shaped
objects. You must tap them when they open up. Each one will slightly
damage Drawcia Soul. If you do not tap them fast enough, they
will come down and attempt to attack you. The blue ones come down
as ice balls are going down in one direction. All you have to
do is move out of the way. Yellowish ones appear as a laser that
rotates 360 degrees then fades. You must draw a line that prevents
the laser from hitting you. The ones remaining are the red ones.
They come down as fireballs and try to hit you. You must block
them with a line two times in order for them to die. In another
of its attacks, it breaks itself up and turns into meteor comet
things that try to hit you. It is a good idea to stay in the middle
of the field during this attack. You must draw a shield around
you. Make sure you re-trace it numerous times because the attack
lasts awhile. After the attack, globs of paint go back together
to form the Drawcia Soul again, ready for the next attack. If
the Drawcia Soul goes off the screen and starts to turn orange
or red, go to the top of the screen and stay there. Drawcia Soul
will dash through the bottom of the screen. You do not have to
stay at the top for long, because the attack does not last that
long. Be aware, because it might do it again. Another attack is
a point of vulnerability. The attack does nothing. Drawcia Soul
gets closer to you. You must tap him with the stylus and he will
come out again. With Kirby, you must tap him three times before
he freezes for a short time, whereas the other characters can
take about five hits. Once he is frozen, dash up to him and hit
him. This will do more damage than the other attacks do to him.
He will then go back out. If you choose not to dash up and hit
it, it will go back out after awhile. If you choose not to tap
it at all when it is coming out at you, you are missing out on
inflicting a lot of damage on it. Once it goes back out, it is
going to execute another attack. There is one more attack it will
do. It will get close to you and it will appear that there is
a slit in the front. A bunch of sharp objects will float around.
You must block them with a line, but be aware that they spin around
awhile. If you get the chance, dash away from the Soul when it
is using this attack. The best place to be during this attack
is in a corner, as there are only two spots they can hit you,
where the other spots have five possible places of hitting you.
Difference in tapping Drawcia Soul when she teleports
For Kirby, she teleports at least three times when
you "get" her in a row. For the unlockable characters,
she teleports at least five or six times before she is finally
stunned.
Rainbow Run: Ravine Road
For the Line Trial for Ravine Road in Rainbow Run,
you do not have to use any ink to get to the end. Just keep tapping
Kirby (or whatever character you are using) and you will make
it to the end. The air will push you up and you will never fall
in the pit. You may needt to use a maximum of 10 ml, but you will
get three medals this way.
Rainbow Run: Plant Plain
For the Line Trial, you will be very lucky if you have
to use any ink, especially if you are playing as Kirby. You can
copy the wheel and spin to the end. If you are playing as a different
character, you must tap all of the blocks at the correct time.
If you make a mistake, you must dash back to the beginning then
back to that spot if you do not want to use any ink..
Rainbow Run: Tiny Town
For the Line Trial, you do not have to use any ink.
Just keep tapping your character and you will make it to the end.
However when you fall in the pit with the bouncy thing, do not
tap the character until you are rolling on ground again.
Rainbow Run: Mag Mount
For the Line Trial, use Kirby. Get the Burning power-up
and when you get to the part where there are a bunch of ledges
and you must get to the top, keep tapping Kirby. He will dash
into the walls. Slowly but surely, he will climb up the walls.
You must use some ink to get to the end. Once you cannot do this
anywhere, get rid of the Burning power-up then use two simple
lines to reach the goal. You should make it in better than 800
ml if done correctly.
Trade backs at the metal swap
Go to the metal swap and touch a plate until you have
whatever is behind it. Do not touch anything yet, If it is something
you do not want or if it is useless (such as a song) immediately
turn off the game then turn it back on. You will still have all
the metals, and the game thinks nothing happened. This trick does
not work if you exit the metal swap before you turn off the power.
Last three medals
The last three medals can be obtained by earning an
"A" rank in level 3 in each of the subgames.
Best Dash-Jumpers
The best two characters for the Dash Jump are Meta
Knight and Waddle Doo.
Game references
In Paint Skate mode, you can see things such as the
Triforce or the Super Smash Bros. symbol.
More...
Strategy guides from GameFAQs
Action Replay DS codes from Datel. Action Replay DS device required.
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