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Slow motion: Hold Up on controller two.
Freeze opponents: Hold Up + A on controller two. Note:
This has no effect on the eight robot Bosses from Mega Man
2 that are found after defeating the eight robot masters.
The code will freeze you but the Boss will continue to attack.
Information in this section was contributed by C.Armstrong.
Super jump: Hold Right on controller two.
Invincibility: Hold Right on controller two during game play.
Find a pitfall and fall in. Sometimes if you wait a few seconds,
you while hear the sound of Megaman dying and your health will
totally disappear. Jump out of the pit and you will have invincibility
as long as you do not collect any health capsules. While you are
holding Right on controller two, you will have super jump
and can fall into pits without getting hurt and be able to jump
high.
Information in this section was contributed by Damon Zuidema.
Super password: Enter A3 B5 D3 F4 blue, A6 red as a password
for all weapons, items, nine energy tanks, and no Dr. Wily Robots.
Enter A6 red as a password to start a game with nine energy
tanks.
Information in this section was contributed by Eric Davey.
Dr. Wily level: Enter A1 A3 B2 B5 D3 F4 blue, A6 E1 red
as a password.
Walk through pitfalls: Hold Right on controller two. This allows Mega
Man to walk through or jump out of pitfalls without dying. It
is especially helpful in the Dr. Wily Robot level. Note: When
jumping out of the pitfall, the jump is twice as large as the
super jump. Note: This will only work if the pitfalls are fairly
long.
Information in this section was contributed by Bulldog
and C.Armstrong.
Invincibility: Hold Right on controller two while jumping into
a pitfall. Then intentionally get killed by an enemy while in
the pitfall. Jump out of the pitfall when Mega Man's death sound
is heard. Megaman will be invincible as long as an energy booster
is not collected. Although the use of the regular gun will be
lost, the spark shot or the needle will work just as well.
Information in this section was contributed by Bulldog.
Hint: Get Rush Jet immediately: Use the following trick to get Rush Jet without having
to defeat Needle Man. You must first defeat Shadow Man. Then in
the next stage, pause game play, highlight Shadow Man's weapon,
and press Right. No weapon will be highlighted, but you
will see Rush's icon above the next symbol. Press Start
and you will be using the Rush Jet, except with no energy. Collect
a weapon capsule in this form and then use any amount of its energy.
Pause game play and you will see the Rush Jet is freely accessible
from this point forward. You can also do a similar trick to get
the Rush Marine, but you need to defeat Spark Man. You can only
get the instant access for it if you are in Gemini Man's stage,
since the Rush Marine is only usable in water.
Information in this section was contributed by Abster316.
Hint: Protoman's whistle: Press Start while Protoman whistles to hear
the full tune. Note: You must press Start while Megaman
is still controllable.
Information in this section was contributed by Wraith Touch.
Hint: Defeating Magnet Man: Hit him five times with the Spark Man's weapon.
Information in this section was contributed by mark.
Hint: Defeating Wily's two forms: In order to defeat Wily's two forms, you must use the
punch on the first and the snake attack on the second. Nothing
else will do damage -- make sure you have plenty of both weapons.
Information in this section was contributed by C-Pup.
The top spin will defeat Wily's second in one hit if done properly.
Information in this section was contributed by mark.
Hint: Recommended order: Information in this section was contributed
by mario mario.
Magnet Man (uses Magnet Missile): Use the Arm Cannon (Mega Man's
weapon).
Hard Man (uses Hard Knuckle): Use the Magnet Missile (Magnet Man's
weapon).
Top Man (uses Top Spin): Four hits with the Hard Knuckle will
defeat him.
Shadow Man (uses Shadow Blade): Four direct hits with the Top
Spin (Top Man's weapon) will defeat him.
Spark Man (uses Spark Shock): Seven hits with the Shadow Blade
(Shadow Man's weapon) will defeat him.
Snake Man (uses Search Snake): Use the Arm Cannon.
Gemini Man (uses Gemini Laser): Use Search Snake (Snake Man's
weapon).
Needle Man (uses Needle Cannon): Four hits with the Gemini Laser
(Gemini Man's weapon) will defeat him.
Alternately, use this order:
Information in this section was contributed by Alex Myers.
Magnet Man
Hard Man
Top Man
Shadow Man
Spark Man
Snake Man
Gemini Man
Needle Man
Alternately, use this order:
Information in this section was contributed by mark.
Hard Man
Top Man
Shadow Man
Snake Man
Gemini Man
Needle Man
Spark Man
Magnet Man
Hint: Boss weaknesses: To defeat the revisted bosses, here are some of the
weaknesses: