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Metroid

Play as Samus with bonus weapons:
Enter JUSTIN BAILEY ------ ------ as a password to play as Samus at Ridley's Lair.
Information in this section was contributed by debnew2010.

Super password:
Enter NARPAS SWORD0 0000_ _ _ _ _ _ _ _ as a password. Note: "_" indicates a space, and except for the letter "O" in "SWORD", the remaining characters are the number zero. You will start at the beginning of the game with unlimited life, unlimited missiles, and all upgrades. The word in this is "NAR PASSWORD". "NAR" is an abbreviation for the name of the person who designed the password system, Tohru Narihiro.
Information in this section was contributed by Kurobei Neko.

Alternate game:
Enter 999999 999999 KKKKKK KKKKKK as a password with no Varia suit and a different ending.

Super jump:
Hold Right on controller two and press A on controller one.

Quit game play:
Press Start to pause game play. Hold Up + A on controller two to display the current password.

High Jump, Ice Beam, Varia, No bombs, 10 hour ending:
Enter Daniel Daniel Daniel Daniel as a password to start without morph ball bombs, but they are not in the game. You will start in Norfair, with 139 missiles with a maximum of 205, and two Energy Tanks. One of the Energy Tanks is from the area to the right of the hall where you bomb down to get the Ice Beam. The only other Energy Tank you can get without bombs is all the way right from the Energy Tank previously described.You will be in a golden corridor, and have to use the Ice Beam to freeze enemies and jump up to a door. If you had bombs, this one is the Energy Tank to the right of the corridor where you go up to find the Varia Suit. The ending that is shown is the one for taking over 10 hours to complete the game.
Information in this section was contributed by John Han.

Hint: Play as Samus without her suit:
Complete the first quest without dying and with all the items (ice beam as your gun weapon). Press Start after the credits have completed. If you have completed the game correctly, Samus will take off her suit in the ending. You will start with all your items you gained in the previous quest minus your missiles and suit in the next game.
Information in this section was contributed by Jonny B.

Hint: Refill energy easily:
Go to a pipe that has enemies constantly appearing at ground level with no other enemies around. Just keep shooting and the enemies will fly into your bullets, leaving energy and other items.
Information in this section was contributed by Threefiddy350.

Hint: Defeating Kraid:
Use the Ice Beam to freeze the center spike in mid-air as he shoots. Then, use your missiles to shoot the bare spot where the spike was located.
Information in this section was contributed by Gale Gleason.

To defeat Kraid fast and easily, morph into a ball and start planting bombs all over him until he is defeated. To make this easier, you must get the Varia Suit and about three Energy Tanks.

Hint: Defeating Ridley:
Note: This requires a lot of missiles. When you are on the platform, go to the little step where Ridley is located. Weaken him with normal shots, then shoot him with missiles until he is dead.
Information in this section was contributed by Gentlescorpion.

Hint: Shooting walls and ghost walls:
In various parts of the game, you may find yourself blocked or cut off. You are either stuck or you can try shooting the walls around you. If you are lucky, one of the blocks will break. If it does, continue shooting until you cannot shoot further. Then, jump and try moving to the left or right. There is usually a ghost wall that you can go through. This trick is useful for gathering power-ups and finding secrets.
Information in this section was contributed by Luke Kovacs.


Status Password
Slightly powered in Brinstar007ltp W20000 025kHa 8A00?Y
Ridley00U--- -u0000 0AFw9Y 1800sb
Ready for Kraid0Gz--- -m3e0G 00VvjS 3m00n?
TourianM7---- --zOA0 2T-tfm a000d5 atop
In suit, end gameuVt-Fg boo-W7 9t?lM0 O00Gsi
No suit, end game, best endingX----- --N?WO dV-Gm9 W01GMI
Play as the girl with all the arsenal weapons mMuiS1 II6-GE Jls?h0 m00WRM
Brinstar with 10 missiles, 1 Energy Tank,and Long Wave Beam 018000 020000 04GA00 0000Xg
215 missiles, 5 Energy Tanks, all power-ups, both mini-Bosses defeated X-z-uJ lls0W0
Ready for Mother Brain2m-m?S 7p?20G 00lxYi 3W00nu
At Mother Brain's Lair, most power-ups M7?7pW ?VmGA0 2T-JNm U000cD
Second quest022400 A00000 05?00m 0000aS
Second quest at Ridleya0-AAA AAA820 9HTEYD B990hu
Second quest at Norfair81?KKK KKKG40 IAwTNA KIIGc9
Second quest as Samus without suit0WX002 W00004 1VW0C0 0000MO
All Energy Tanks empty, Wave Beam, no Varia, no bombs, start in Tourian THISPW-ACTUAL-LYDOES-SMTH1n
Unlimited rockets and energy, all power-ups except the Wave beam narpassword0000000000000

Information in this section was contributed by Gentlescorpion, William Chambers, and Metroidkiller24.


Glitch: Wall jump:
This trick requires the Morph ball Shoot a door to open it, then stand in the threshold until it closes again. You can then move slowly up the wall by pressing Up and Down rapidly. Alternately, if using a controller with a turbo feature, press B rapidly while tapping Down for the same effect. In some vertical hallways you can work your way up the hall. Once you are near the top of the screen, jump repeatedly to make the scrolling screen catch up to you. If you do not let the scrolling screen catch up to you, then it starts to go back down the hall, until you come back from the bottom of the screen. By going through the ceiling or floor of some halls, you can find some secret areas that were not intentionally designed. These places usually make no sense in terms of room layout, and often have no way out.
Information in this section was contributed by Wyatt Waggoner.

Glitch: Enemies fly through the door with you:
Note: This trick requires perfect timing, and only works with the flying bug enemies. Enter an area with a bug pipe nearby. Wait for a bug to appear. When it flies toward you, open the door and run in just as it is about to hit you. When you go into the other area, it should fly past you then disappear out of nowhere.
Information in this section was contributed by The Unknown Gamer.

Glitch: Get up in certain areas:
In some areas you will find a wall of breakable stone. Shoot a hold into it so that you can jump into it. Make sure you are facing the wall, then aim up, jump and fire. The blocks underneath will reappear, moving you higher, until you can reach the door at the top.
Information in this section was contributed by The Unknown Gamer.


Strategy: by Gabriel Petrie
Strategy: by Matt McGrath
Maps: by Matt McGrath
Map: by Jake Skram
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