Mike Tyson's Punch-out
Note: This game is also titled Punch-out.
Extra bout:
Enter 135 792 4680 as a password, then press
A + B + Select to access "Another World
Circuit".
Busy signal:
Enter 800 422 2602 as a password to hear a busy
signal. Note: This was Nintendo's customer service phone number.
View credits:
enter 106 113 0120 as a password, then press
A + B + Select.
Regain energy:
Repeatedly tap Select after a round ends to
regain energy. Note: This may only be done once per game.
Lose half your energy:
Hold Select + Down before the first match
to lose half your energy. This code only works on matches after
you beat Bald Bull for his title or after using the 777 807
3454 password, and only before the first match. You cannot
use the "Regain energy" trick in round two or three
if you first use this code. Although this code is not very helpful,
but it may be fun for someone who wants an extra challenge.
Information in this section was contributed by malcolm tullis.
Ducking:
Press Down(2) and Little Mac can duck certain
amounts of attacks. Note: This ability does not work in every
match.
Information in this section was contributed by benjamin j nichols.
Hint: Defeating Bald Bull (Major Circuit):
When the fight starts, he will spin his fists and try
to punch you. Dodge his punches and occasionally hit him. Sooner
or later he will use his Bull Charge. When he is very near, jab
him in the stomach for a one-hit knock down.
Hint: Defeating Bald Bull (World Circuit):
He will be a little faster in this match. Practice
your finger speed and use the same tactics as before.
Information in this section was contributed by David Weiss.
At the start of the game where it says "New" and "Continue",
do not press a button. Wait for the scene to appear of a fight
with the CPU controlling Mac. If you watch, you will see a strategy
for defeating Bald Bull the second time.
Information in this section was contributed by XPAC3491.
Hint: Defeating Bald Bull:
Knock down Bald Bull once during the round before he
does his Bull Charge. When he comes at you, hit him with a body
shot. If you time it correctly, he should get hit and fall to
the ground. Repeat this one more time in the round to win the
match and the Major Circuit Title.
Information in this section was contributed by Scott Stearman.
To defeat Bald Bull the second time you face him, you can only
knock him down with a star-punch. He will "give" you
one by occasionally freezing, and you can get a free punch. If
you are quick, you can also cut off one of his right crosses with
a left jab to the face. After the first knockdown, he will freeze
so you can punch him again. Save the star-punch that you earn
because he will do his bull-charge. A well-timed left jab will
knock him down for the second time. He will get up, freeze, and
you can jab him and now have two star-punches. He never ducks
these, as the first Bald Bull learns to do. Use one as part of
your 1-2-3 punch after his right cross, but save the second one
until you are sure you can get the knockdown with it. If you
do it well, you can win by TKO in the first round.
Information in this section was contributed by Jon.
Hint: Defeating Don Flamenco (first fight):
The first thing he does is taunt you. Punch him and
he will block it. Then he will do the uppercut demonstrated in
his entrance. Dodge this and give him left and right upper attacks
repeatedly. He will be knocked senseless to the ground. If he
gets up again, he will do an uppercut. Hit him with left and rights
and you should get an easy KO.
Information in this section was contributed by David Weiss.
When fighting Don Flamenco you can dodge his straight punch and
do a quick punch to the stomach to get an easy star.
Information in this section was contributed by benjamin j nichols.
After you knock him down, he will start with his big cross. You
can interrupt him with a left jab just as he raises his right
arm and earn a star punch. Let him throw the big cross after he
recovers, punch him once in the face, then unload the star-punch.
It is possible to win by knockout in 40 seconds.
Information in this section was contributed by Jon.
Hint: Defeating Don Flamenco (second fight):
He is extremely difficult to defeat this time. He now
has two more moves -- a straight punch and an across jab. He should
start out with the straight punch. Dodge those and hit him a couple
of times. Next, he will use his across jab. Dodge that and punch
him. After that he will taunt you. He will use his famous uppercut.
Dodge it and give him left and rights. He will not get punch drunk
for the entire series of punches as before. Just keep moving and
punching.
Information in this section was contributed by David Weiss.
When he gets ready to throw his left jab, you can jab him in the
stomach and will usually get a star-punch out of it. He never
learns to dodge them, and if you are lucky, you can earn enough
star-punches to get a TKO in the first round.
Information in this section was contributed by Jon.
Hint: Defeating Glass Joe:
When you start the fight just keep giving him upper
shots. Hold Up or Down and you will notice that
he changes his guard very slowly to block which direction the
D-pad is held. Hit him where he is not blocking and you
may get a star. One shot of the Super Punch (press Start
when you have a star) and he will go down. Another way to defeat
him is to wait a short time until he taunts you. When he rushes
into you, give him a punch to the gut and he will go down.
Information in this section was contributed by David Weiss.
Hint: Defeating Glass Joe:
If you wait 40 seconds, he will jump back and taunt
you. When he comes back down, hit him in the face. 60% of the
time he will stay down. However, if you want to be sure, hit him
with the left.
Information in this section was contributed by Hardkoredbz.
Hint: Defeating Great Tiger:
This fighter's form is similar to Von Kaiser. Watch
the emerald in his turban. Before he punches, it should blink
on and off. When he starts to do his uppercuts, use a lower body
punch when he bends down to get a star. Sometimes he will get
mad and use his tiger flash attack. He will spin around in circles
while a missile sound is played. Block to make his repeated punches
useless. If you block every punch his head will spin. Hit him
in the face for a one-hit knock down. Repeat this to win.
Information in this section was contributed by David Weiss.
During the first round, watch the emerald in his turban. When
it turns on and off, quickly punch his face to get a star. Then,
do the uppercut move. Repeat this until he falls three times to
get a quick TKO.
Information in this section was contributed by Samurai Katsu.
Hint: Defeating King Hippo:
This is a very easy fight. When the Hippo opens his
mouth it means he is about to punch you. He should shake violently
when he is about to do that punch. While his mouth is open, quickly
jab him in the face. He should grab is mouth and drop his trunks.
You should see a little bandage that resembles an X. Do an assault
of lower body punches. Repeat this and he will be KOed on the
first time you knock him down.
Information in this section was contributed by David Weiss.
Hint: Defeating Mike Tyson/Mr. Dream in
Normal Punch-out:
This is an almost impossible fight to win. He will
start out by doing uppercuts that knock you out in one hit. Dodge
them. When he is about to attack he winks at you. He also has
a move that is similar to the Piston Rush. When he starts to blink
a lot, jab him in the face. Sometimes you will knock him down
with one hit.
Information in this section was contributed by David Weiss.
Mike Tyson or Mr. Dream for the first 1:30 will always punch at
0:05, 0:09, 0:12, 0:15, 0:19, 0:22, 0:25, 0:29, 0:32, 0:35, 0:39,
0:42, 0:45, 0:49, 0:52, 0:55, 0:59, 1:02, 1:05, 1:09, 1:12, 1:15,
1:19, 1:22, 1:25, and 1:29.
Information in this section was contributed by Mike Parker.
Remember that all of the boxers do the same moves. For example,
Mike Tyson always starts with eight to ten upper cuts. He then
does eight to ten jabs, and so on. The key to defeating him is
to pay close attention to the moves that he does. When he throws
upper cuts, he usually flashes for one second, then punches. Just
move out of his way. After he throws those eight to ten, he will
start his jabs. Watch the wink that he does. Immediately when
he winks, move out of the way. Do this several times. You should
get a knockout before the round ends. Be patient because you will
only knock him down once in the first round. Just let him defeat
himself. When the second round starts, he always throws small
jabs in this pattern: 1-2-1-2,1-2-1-2-1-2. He will then start
into the other jabs. In the second and third rounds, when he starts
to blink his eyes very quickly, wait a few seconds, then pop him
with a uppercut. If timed correctly, he should fall down no matter
how much life he has. If done incorrectly, be ready to block his
punches. Do not fight back -- just block. After he is done with
those jabs, he will flash and throw a upper cut three to four
times. By now you should be able to hit him like six to eight
times. Be patient, and it will be more than likely that you knock
him out in the third round.
Information in this section was contributed by panthers117.
Use the following trick to slow down Mike Tyson. During the first
1:30 of Round 1 you can usually slip in one or two punches after
each of his uppercuts. Instead of facing 30 to 40 of these uppercuts,
you will only face about 20 and you will whittle Tyson's energy
down to about half by the 1:30 mark.
Information in this section was contributed by Jon.
Hint: Defeating Mr. Sandman:
Pay attention to his entrance and beware of his strong
uppercuts. He should start out by doing straight punches. Ignore
them and do not try to hit him while he is doing the straight
punches. Sooner or later he will do across punches. Punch him
in the face, then keep jabbing him in the stomach. You cannot
keep jabbing him in the face because he will block Repeat this
to defeat him.
Information in this section was contributed by David Weiss.
Counter his regular and across punches the way you normally would
(one blow to the head for regular, blow to the head and three
stomach punches for across). However, after awhile he will start
using his dreaded uppercuts. These is actually good, as they are
avoidable. When he starts flashing for the uppercut, get out of
the way. Keep getting out of the way as soon as you get back to
the original position three times. There is about a half a second
between each punch -- timing your dodges is not too difficult.
Immediately after that, uppercut him and then you will be able
to stomach punch him ten times. He should be so easy after awhile
that you should be able to take him down in about one and a half
rounds.
Information in this section was contributed by Threefiddy350.
Hint: Defeating Piston Honda (Minor Circuit):
Watch his entrance and pay attention to his eyes. You
will notice that he moves his eyebrows frequently. Every time
he does a basic punch, he will move his eyebrows. When he moves
his eyebrows, jab him in the chest. This should give you a star.
Sooner or later he will start to do uppercuts. Dodge the attack,
punch him, then use the Super Punch. When he gets tired of getting
beaten up, he will use his Piston Rush (a series of punches).
When he rushes into you, punch him in the gut and he should go
down. Repeat this process to win.
Information in this section was contributed by David Weiss.
Hint: Defeating Piston Honda (second fight):
He has improved greatly in this match. All his moves
are the same, but faster. Watch for his Piston Rush. For a one
hit KO, punch him immediately before he reaches you while doing
his Piston Rush. .
Information in this section was contributed by David Weiss.
To defeat Piston Honda both times you face him, throw a well-timed
left jab to his stomach just as he launches his piston-charge
to knock him out. It may also earn a star-punch, or he may block
it. If you do not knock him out, he will continue to charge with
those piston-punches.
Information in this section was contributed by Jon.
Hint: Defeating Soda Popinski:
This man is very slow and that is his only weakness.
Dodge his punches and uppercuts and punch him. There is no real
strategy with this opponent. First, he will do punches that go
across, then he will move to his power uppercuts.
Information in this section was contributed by David Weiss.
Hint: Defeating Super Macho Man:
Beware of his twist punches. He should start out by
using across jabs. Dodge them and give him a couple of punches
in the face. Watch out for his uppercuts. When he shakes, he is
about to do his spin punch. Move to the right to dodge it. When
he is knocked down, be careful when he gets up -- he will do a
series of spin punches. Dodge all of them (about 10) and give
him what for. Repeat this to win the World Circuit Title.
Information in this section was contributed by David Weiss.
Use the following trick to earn a star-punch against Super Macho
Man. When he is waiting for his surprise spin-punch, you can uppercut
him to earn a star-punch. After you knock him down and you are
waiting on his super-spin, you can also uppercut for a star-punch.
After you've hit him with one or two star-punches, he starts
dodging them. If you are bold, you can time a star-punch so that
you can hit him as he throws his right-cross.
Information in this section was contributed by Jon.
Hint: Defeating Von Kaiser:
This fight is relatively easy. Keep your eyes on his
face. Whenever he moves he is ready to give a punch. After he
is done giving jabs, he will start to give uppercuts. When he
bends down to do the uppercut, give him a lower left shot to the
gut. You should get a star. When he does another uppercut, dodge
it and punch him in the face. Next, use the Super Punch and he
will be down for the count. Repeat this to win.
Information in this section was contributed by David Weiss.
Hint: Easy win:
To get an easy win, attack two or more times. Then
just watch until you see him blinking red and move to the left.
Swap him by rapidly pressing Up + A about six times,
then he will block. Keep repeating this until he is out.
Information in this section was contributed by Ricky Marcinowski.
Hint: TKO:
Knock down an opponent three times in a single round
to get a TKO. Note: This does not work on King Hippo.
Information in this section was contributed by Elaine Zuniga.
Hint: Get up faster (emulator):
Note: This trick only works with the Jnes emulator.
When you get knocked down, press A and B buttons
with the simulation A-B-A-B-A-B-A-B-A-B. For Jnes, the keyboard
buttons should be D for A and F for B.
Information in this section was contributed by Xpac3491.
Hint: Knockout retry (emulator):
Note: This trick may only be done if the game is played
on the NESticle emulator. Select "CPU", "NES Movie",
and "Record" to capture your match. If your boxer is
knocked out, play the movie and stop a few seconds before your
boxer is knocked out. The emulator will start the game exactly
at the point where it was stopped, allowing you to avoid the mistake
that lead to the knock out.
Information in this section was contributed by Kyle Haight.
| Status |
Password |
| WVBA minor championship | 005 737 5423
|
| WVBA major championship | 777 807 3454
|
| World Circuit | 267-853-7538
|
| 0-0 record at end | 932-820-8538
|
| 97-0 record at end | 961-263-7938
|
| Piston Honda | 032 730 8442
|
| Super Macho Man | 267 913 7638
|
| Don Flamenco | 005 373 5423
|
| Mike Tyson | 007 373 5963
|
Information in this section was contributed by KingKC
and Patrick Riley.
Super Macho Man passwords:
| Record |
Password |
| 13W-0L | 267 853 7538
|
| 14W-0L | 237 210 7938
|
| 15W-0L | 245 251 7938
|
| 16W-0L | 255 212 7938
|
| 17W-0L | 061 253 7938
|
| 18W-0L | 032 810 8538
|
| 19W-0L | 040 851 8538
|
| 20W-0L | 239 950 7638
|
| 21W-0L | 249 911 7638
|
| 22W-0L | 257 952 7638
|
| 23W-0L | 267 913 7638
|
| 24W-0L | 235 350 7038
|
| 25W-0L | 245 311 7038
|
| 26W-0L | 051 352 7038
|
| 27W-0L | 061 313 7038
|
| 28W-0L | 030 950 8638
|
| 29W-0L | 040 911 8638
|
| 30W-0L | 239 010 7738
|
| 31W-0L | 247 051 7738
|
| 32W-0L | 257 012 7738
|
| 33W-0L | 265 053 7738
|
| 34W-0L | 235 410 7138
|
| 35W-0L | 041 451 7138
|
| 36W-0L | 051 412 7138
|
| 37W-0L | 069 453 7138
|
| 38W-0L | 030 010 8738
|
| 39W-0L | 048 051 8738
|
| 40W-0L | 277 754 7438
|
| 41W-0L | 287 715 7438
|
| 42W-0L | 295 756 7438
|
| 43W-0L | 205 717 7438
|
| 44W-0L | 071 154 7838
|
| 45W-0L | 081 115 7838
|
| 46W-0L | 099 156 7838
|
| 47W-0L | 009 117 7838
|
| 48W-0L | 078 754 8438
|
| 49W-0L | 088 715 8438
|
| 50W-0L | 277 814 7538
|
| 51W-0L | 285 855 7538
|
| 52W-0L | 295 861 7538
|
| 53W-0L | 001 857 7538
|
| 54W-0L | 071 214 7938
|
| 55W-0L | 089 255 7938
|
| 56W-0L | 099 216 7938
|
| 57W-0L | 007 257 7938
|
| 58W-0L | 078 814 8538
|
| 59W-0L | 086 855 8538
|
| 60W-0L | 275 954 7638
|
| 61W-0L | 285 915 7638
|
| 62W-0L | 091 956 7638
|
| 63W-0L | 001 917 7638
|
| 64W-0L | 079 354 7038
|
| 65W-0L | 089 315 7038
|
| 66W-0L | 097 356 7038
|
| 67W-0L | 007 317 7038
|
| 68W-0L | 076 954 8638
|
| 69W-0L | 086 915 8638
|
| 70W-0L | 275 014 7738
|
| 71W-0L | 081 055 7738
|
| 72W-0L | 091 016 7738
|
| 73W-0L | 009 057 7738
|
| 74W-0L | 079 414 7138
|
| 75W-0L | 087 455 7138
|
| 76W-0L | 097 416 7138
|
| 77W-0L | 005 457 7138
|
| 78W-0L | 076 014 8738
|
| 79W-0L | 882 055 8738
|
| 80W-0L | 131 760 7438
|
| 81W-0L | 141 721 7438
|
| 82W-0L | 159 762 7438
|
| 83W-0L | 169 723 7438
|
| 84W-0L | 137 160 7838
|
| 85W-0L | 147 121 7838
|
| 86W-0L | 155 162 7838
|
| 87W-0L | 165 123 7838
|
| 88W-0L | 932 760 8438
|
| 89W-0L | 942 721 8438
|
| 90W-0L | 131 820 7538
|
| 91W-0L | 149 861 7538
|
| 92W-0L | 159 822 7538
|
| 93W-0L | 167 863 7538
|
| 94W-0L | 137 220 7938
|
| 95W-0L | 145 261 7938
|
| 96W-0L | 155 222 7938
|
| 97W-0L | 961 263 7938
|
| 98W-0L | 932 820 8538
|
| 99W-0L | 940 861 8538
|
Information in this section was contributed by Patrick Riley.
Strategy: by AER0
Strategy: by Chris Kohler
Strategy: by DaMan
Strategy: by Matt Runnels
Game Genie codes
Copyright © 1998-2006
Al Amaloo. All rights reserved.
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