Brave Fencer Musashi
Note: This game is also titled Brave Fencer Musashiden.
Easy money:
Play a game of cards with Macho. This is very easy,
you can simply guess if the next card will be larger in value
than the previous card he revealed. It costs 100 Drans per game,
and you will double your earnings if you make a correct guess.
If you manage to defeat Macho ten times in a row within a single
game, your earnings will be 102,400 Drans. After this, Macho will
not play with you anymore.
There are 500 Drans Located in Steamwood near the location where
you saved Acrobat Sausages. Take the Drans, then exit Steamwood.
Return to acquire the Drans again, then repeat.
Start a new game and get to the Spiral Tower to get Lumina. Note:
Do not get Lumina yet. On your way up you will encounter three
bats that try to attack you by going in a line. Just wait and
slash them to get hearts and money. Keep waiting for a group of
bats in that area. Keep slashing them as many times as desired.
Information in this section was contributed by marq1.
Defeating Macho in cards is not by luck. If he says a number higher
than 7, say lower and vice versa. Do not play him until the tenth
round. Keep playing until the ninth round and you can continue
playing him to get fast money.
Information in this section was contributed by Silvafaye.
After going down the river on the raft the first time and getting
the bracelet, you can go back up to the raft. However, instead
of going all the way up, it will be waiting at the waterfall.
Information in this section was contributed by ellenmacsay.
Get to the town that is slightly after the beginning. There is
a path that goes to a mountain in the upper part of the town.
Go on that path and travel down a short distance until you see
someone that resembles a witch. Defeat her and take the money.
Go back into the town and repeat this as many times as desired.
Information in this section was contributed by hopps2.
Hidden second ending:
To view a secret second ending, collect all the action
figures, including the special ones. When you have them, complete
the game, and wait until after the credits and Squaresoft logo.
Hand drawn pictures of the all the characters in the game will
appear.
Information in this section was contributed by Scream 127.
Hidden introduction segment:
Remain at the opening screen. The game will show the
story of how Musashi got there. Immediately after that, a secret
segment will appear. These two introduction (both normal and secret)
are short and only last about five seconds.
Find missed items and secrets:
After successfully completing the game, allow the credits
to end. Press X when the Square Soft logo appears and save
the game. Load this saved game file to return and collect missed
items and find secrets that were previously missed.
Information in this section was contributed by Ricky Hanks.
Minku locations:
Note: They do not have to be collected in order.
Information in this section was contributed by Ricky Hanks.
Grillin' village
Near the tree to the left of Twinpeak Mountain entrance and
Steamwood administration.
Grillin' village
On the cliff above the gondola lift, near the ventilation
shaft. Requires l-brace.
Grillin' resevoir
In a recess in the cave walls near the church bell. Requires
water scroll.
Somnolent forest
Through the hidden path in the trees above the wooden sign
that points to Steamwood forest and Meandering forest.
Somnolent forest
In a small clearing above the stream that passes through the
forest between the two wooden bridges. Requires water scroll.
Somnolent forest
At the foot of the wind scroll statue. Requires fire scroll.
Steamwood forest
Near the wind crest on a cliff above the earth crest. Require
mend-earth scroll.
Twinpeak mountain
On a high ledge to the ledge of the area where you have the
climbing competition with Rootrick. Requires free jon.
Twinpeak mountain
On a small ledge across the river from the area with the three
poles and south of the area of the climbing competition. Requires
water scroll
Hell's valley
In the same pit where the crest guardian skullpion was fought.
Only after chapter 2.
Underground lake
On a small ledge along the perimeter, where the plant misteria
is found. Requires mine key
Upper Binchotite mine
Down the left side tunnel from the entry point, with the dead
ant.
Upper Binchotite mine
Below the inactive fan, just after the windy tunnel.
Hint: Mother Minku:
After collecting all thirteen Minkus, visit Shephard
Beefalo in the palace. He will tell you that he has heard of a
Mother Minku roaming the world. Go to the first area of Meadering
Forest to encounter the Mother Minku. She is a tough opponent.
Hint: Meandering Forest:
If you ever get lost in Meandering forest when going
to the Frost Palace, just move left, up twice, right, up twice,
right, up twice, left, and upfour times. It is very easy to get
confused, but it works.
Information in this section was contributed by vze1m5ng.
Hint: Obtaining secret foods:
Use the following steps to get the secret foods.
Orange: Save Tim from being turned into a Vambee. The mother of
Tim, the Grocer, will give you a free orange.
Riceball: Make sure you have Cook A, Bailiff Jerkey, and Chef
Julienne. Talk to Cook A. Now you are able to buy Riceballs from
the Grocery Store.
NeatBall: Talk to Cook B when you have saved Butcher Chops. Now
you can buy NeatBalls from the Grocery Store.
Hint: Secret action figures:
Use the following steps to unlock all the secret action
figure toys.
Information in this section was contributed by james delacruz.
Princess Allucaneet: Rescue all 35 missing palace members.
Mother Minku: Catch all 13 Minkus then defeat the Mother Minku
in Meandering Forest.
Kojiro: Visit Farmer Lacter (in Chapter 6) and he will give it
to you.
Jon And Leno: Get all treasure boxes.
Dark Lumina 1: Successfully complete the game once, then reload
from the Fin save.
Dark Lumina 2: Successfully complete the game twice, then reload
from the latest Fin save; appears randomly.
Dark Lumina 3: Successfully complete the game with all action
figures, then reload from the latest Fin save; appears randomly.
Hint: Dark Lumina 3 action figure:
To be able to buy the Dark Lumina 3 action figure,
you must get all of the other action figures. Once this is done,
wait until the next morning. When the shop first opens, enter
and go to the special figures section. You should now be able
to buy the D-Lumina 3 action figure.
Information in this section was contributed by johnathon boudreaux.
Hint: Alternate way to get Lumina sword:
When you are on the top of Spiral Tower, there is a
barrier blocking the Lumina sword. The only way to get it is by
stepping on a panel that opens it. Pick up an enemy, then stand
on the panel with him in your hands. Have another enemy hurt you.
You will drop him, and for a short time he will be laying on the
panel, giving you a good chance to get the sword and run.
Yet another way to get Lumina is to stand on the barrier and have
a man approach you. Then, throw Fusion into him as if you were
about to assimilate him. Do not assimilate him. Do not press Square
and run to the barrier. The barrier does not open while Fusion
is in him. Wait by the barrier until he is mobile again. It will
give you just enough time to grab Lumina.
Information in this section was contributed by Peter B.
Hint: Easy BP gain:
Perform the Fusion technique on an enemy but do not
press Square. Wait until Fusion returns to gain the BP
usually used for the technique.
Information in this section was contributed by Nick Dalmacio.
Hint: Plant regeneration:
Use the Water Scroll on the plant enemies. Most of
the plants in the game will grow into a larger size if watered.
Hint: Defeating Skullpion:
Hold R1 until the special is all they way up
while having the earth scroll on. Do this while the bucket or
rock is hanging above him, and when he is shooting out of his
mouth. Note: Dodge his shots before you do anything.
Information in this section was contributed by Ryan Holtmeier.
Hint: Counterattack using Lumina:
Go up to any enemy and hold R1. When Musashi
is charging up the gauge, he can defend himself from frontal attacks.
When he is defending and someone attacks, you will see the front
of Musashi emit a spark. Immediately after seeing this, quickly
press Triangle and counter.
Hint: Swing on pipes:
Go into the village from the Thirstquencher Empire
Castle. Look around where the mayor's house is located. It has
a spinning chicken on top. Find some water pipes and Musashi will
grab them and start doing backflips. Press X to release
from the pipes.
Information in this section was contributed by TheRock12.
Hint: Shrink the dog:
In the village, after you defeat the Steamknight talk
to the mayor. He will ask you to rescue the dog. Say "Yes".
Go to the mountains where the dog is located. Find one of the
floating "ghosts". Hold R1 until the gauge is
full, then rapidly press Square until you learn Shrink.
Then, go to the dog and press Circle. You will shrink the
dog. Then, step on the dog to flatten it. Note: This will not
kill the dog.
Information in this section was contributed by TheRock12.
Hint: Music change:
Find Musician B to hear an added flute part in the
castle music.
Information in this section was contributed by Nick Dalmacio.
Hint: Joke names:
Notice that the two main empires, the Allucaneet and
Thirstquencher Empire, are plays on "all you can eat"
(referring to food) and "thirst quencher" (referring
to drinks).
Information in this section was contributed by Mike Miquel Molina.
People that Musashi must save from Bincho Fields mostly have funny
names that refer to foods, such as Acrobat Sausages, Knight Lardwick,
Cook Chiffonade, Princess Fillet, etc. Also, the name Thirstquencher
Empire refers to beverages. The same things also happen on Thirstquencher's
people, such as Capricciola, Soda Fountain, etc.
Information in this section was contributed by Ulet Natalius.
Glitch: Alchemist Leanman:
In the opening sequence the game shows the entire group,
Butler Livers, Princess Fillet, Scribe Shanky, Steward Ribson,
and Alchemist Leanman, Alchemist Leanman is shown trying to help
Fillet with his Alchemy spells to enable a summon for the great
Brave Fencer Musashi. However, how can Alchemist Leanman be there
when he is supposed to be captured?
Glitch: Dog name:
After you rescue Leno, talk to Mint. Even though the
town dog is Chappy to everyone, she calls him Leno, not Chappy
as Tim does.
Information in this section was contributed by Bob Nikowitz.
Glitch: Pass through people:
Normally you need to stand in front of someone to talk
to them. Press Square while behind them to go straight
through them.
Information in this section was contributed by Y2D1287.
Glitch: Misspelling:
When you learn the Maid's Dashing Pierce she will apologize
by saying "exuse me" instead of "excuse me".
Information in this section was contributed by sephirothevil.
Strategy guides
from GameFAQs
Published strategy guides
Saved game files
GameShark codes
Reviews
Copyright © 1998-2004
Al Amaloo. All rights reserved.
|