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Brave Fencer Musashi

Note: This game is also titled Brave Fencer Musashiden.

Easy money:
Play a game of cards with Macho. This is very easy, you can simply guess if the next card will be larger in value than the previous card he revealed. It costs 100 Drans per game, and you will double your earnings if you make a correct guess. If you manage to defeat Macho ten times in a row within a single game, your earnings will be 102,400 Drans. After this, Macho will not play with you anymore.

There are 500 Drans Located in Steamwood near the location where you saved Acrobat Sausages. Take the Drans, then exit Steamwood. Return to acquire the Drans again, then repeat.

Start a new game and get to the Spiral Tower to get Lumina. Note: Do not get Lumina yet. On your way up you will encounter three bats that try to attack you by going in a line. Just wait and slash them to get hearts and money. Keep waiting for a group of bats in that area. Keep slashing them as many times as desired.
Information in this section was contributed by marq1.

Defeating Macho in cards is not by luck. If he says a number higher than 7, say lower and vice versa. Do not play him until the tenth round. Keep playing until the ninth round and you can continue playing him to get fast money.
Information in this section was contributed by Silvafaye.

After going down the river on the raft the first time and getting the bracelet, you can go back up to the raft. However, instead of going all the way up, it will be waiting at the waterfall.
Information in this section was contributed by ellenmacsay.

Get to the town that is slightly after the beginning. There is a path that goes to a mountain in the upper part of the town. Go on that path and travel down a short distance until you see someone that resembles a witch. Defeat her and take the money. Go back into the town and repeat this as many times as desired.
Information in this section was contributed by hopps2.

Hidden second ending:
To view a secret second ending, collect all the action figures, including the special ones. When you have them, complete the game, and wait until after the credits and Squaresoft logo. Hand drawn pictures of the all the characters in the game will appear.
Information in this section was contributed by Scream 127.

Hidden introduction segment:
Remain at the opening screen. The game will show the story of how Musashi got there. Immediately after that, a secret segment will appear. These two introduction (both normal and secret) are short and only last about five seconds.

Find missed items and secrets:
After successfully completing the game, allow the credits to end. Press X when the Square Soft logo appears and save the game. Load this saved game file to return and collect missed items and find secrets that were previously missed.
Information in this section was contributed by Ricky Hanks.

Minku locations:
Note: They do not have to be collected in order.
Information in this section was contributed by Ricky Hanks.

Grillin' village
Near the tree to the left of Twinpeak Mountain entrance and Steamwood administration.
Grillin' village
On the cliff above the gondola lift, near the ventilation shaft. Requires l-brace.
Grillin' resevoir
In a recess in the cave walls near the church bell. Requires water scroll.
Somnolent forest
Through the hidden path in the trees above the wooden sign that points to Steamwood forest and Meandering forest.
Somnolent forest
In a small clearing above the stream that passes through the forest between the two wooden bridges. Requires water scroll.
Somnolent forest
At the foot of the wind scroll statue. Requires fire scroll.
Steamwood forest
Near the wind crest on a cliff above the earth crest. Require mend-earth scroll.
Twinpeak mountain
On a high ledge to the ledge of the area where you have the climbing competition with Rootrick. Requires free jon.
Twinpeak mountain
On a small ledge across the river from the area with the three poles and south of the area of the climbing competition. Requires water scroll
Hell's valley
In the same pit where the crest guardian skullpion was fought. Only after chapter 2.
Underground lake
On a small ledge along the perimeter, where the plant misteria is found. Requires mine key
Upper Binchotite mine
Down the left side tunnel from the entry point, with the dead ant.
Upper Binchotite mine
Below the inactive fan, just after the windy tunnel.

Hint: Mother Minku:
After collecting all thirteen Minkus, visit Shephard Beefalo in the palace. He will tell you that he has heard of a Mother Minku roaming the world. Go to the first area of Meadering Forest to encounter the Mother Minku. She is a tough opponent.

Hint: Meandering Forest:
If you ever get lost in Meandering forest when going to the Frost Palace, just move left, up twice, right, up twice, right, up twice, left, and upfour times. It is very easy to get confused, but it works.
Information in this section was contributed by vze1m5ng.

Hint: Obtaining secret foods:
Use the following steps to get the secret foods.

Orange: Save Tim from being turned into a Vambee. The mother of Tim, the Grocer, will give you a free orange.
Riceball: Make sure you have Cook A, Bailiff Jerkey, and Chef Julienne. Talk to Cook A. Now you are able to buy Riceballs from the Grocery Store.
NeatBall: Talk to Cook B when you have saved Butcher Chops. Now you can buy NeatBalls from the Grocery Store.

Hint: Secret action figures:
Use the following steps to unlock all the secret action figure toys.
Information in this section was contributed by james delacruz.

Princess Allucaneet: Rescue all 35 missing palace members.
Mother Minku: Catch all 13 Minkus then defeat the Mother Minku in Meandering Forest.
Kojiro: Visit Farmer Lacter (in Chapter 6) and he will give it to you.
Jon And Leno: Get all treasure boxes.
Dark Lumina 1: Successfully complete the game once, then reload from the Fin save.
Dark Lumina 2: Successfully complete the game twice, then reload from the latest Fin save; appears randomly.
Dark Lumina 3: Successfully complete the game with all action figures, then reload from the latest Fin save; appears randomly.

Hint: Dark Lumina 3 action figure:
To be able to buy the Dark Lumina 3 action figure, you must get all of the other action figures. Once this is done, wait until the next morning. When the shop first opens, enter and go to the special figures section. You should now be able to buy the D-Lumina 3 action figure.
Information in this section was contributed by johnathon boudreaux.

Hint: Alternate way to get Lumina sword:
When you are on the top of Spiral Tower, there is a barrier blocking the Lumina sword. The only way to get it is by stepping on a panel that opens it. Pick up an enemy, then stand on the panel with him in your hands. Have another enemy hurt you. You will drop him, and for a short time he will be laying on the panel, giving you a good chance to get the sword and run.

Yet another way to get Lumina is to stand on the barrier and have a man approach you. Then, throw Fusion into him as if you were about to assimilate him. Do not assimilate him. Do not press Square and run to the barrier. The barrier does not open while Fusion is in him. Wait by the barrier until he is mobile again. It will give you just enough time to grab Lumina.
Information in this section was contributed by Peter B.

Hint: Easy BP gain:
Perform the Fusion technique on an enemy but do not press Square. Wait until Fusion returns to gain the BP usually used for the technique.
Information in this section was contributed by Nick Dalmacio.

Hint: Plant regeneration:
Use the Water Scroll on the plant enemies. Most of the plants in the game will grow into a larger size if watered.

Hint: Defeating Skullpion:
Hold R1 until the special is all they way up while having the earth scroll on. Do this while the bucket or rock is hanging above him, and when he is shooting out of his mouth. Note: Dodge his shots before you do anything.
Information in this section was contributed by Ryan Holtmeier.

Hint: Counterattack using Lumina:
Go up to any enemy and hold R1. When Musashi is charging up the gauge, he can defend himself from frontal attacks. When he is defending and someone attacks, you will see the front of Musashi emit a spark. Immediately after seeing this, quickly press Triangle and counter.

Hint: Swing on pipes:
Go into the village from the Thirstquencher Empire Castle. Look around where the mayor's house is located. It has a spinning chicken on top. Find some water pipes and Musashi will grab them and start doing backflips. Press X to release from the pipes.
Information in this section was contributed by TheRock12.

Hint: Shrink the dog:
In the village, after you defeat the Steamknight talk to the mayor. He will ask you to rescue the dog. Say "Yes". Go to the mountains where the dog is located. Find one of the floating "ghosts". Hold R1 until the gauge is full, then rapidly press Square until you learn Shrink. Then, go to the dog and press Circle. You will shrink the dog. Then, step on the dog to flatten it. Note: This will not kill the dog.
Information in this section was contributed by TheRock12.

Hint: Music change:
Find Musician B to hear an added flute part in the castle music.
Information in this section was contributed by Nick Dalmacio.

Hint: Joke names:
Notice that the two main empires, the Allucaneet and Thirstquencher Empire, are plays on "all you can eat" (referring to food) and "thirst quencher" (referring to drinks).
Information in this section was contributed by Mike Miquel Molina.

People that Musashi must save from Bincho Fields mostly have funny names that refer to foods, such as Acrobat Sausages, Knight Lardwick, Cook Chiffonade, Princess Fillet, etc. Also, the name Thirstquencher Empire refers to beverages. The same things also happen on Thirstquencher's people, such as Capricciola, Soda Fountain, etc.
Information in this section was contributed by Ulet Natalius.

Glitch: Alchemist Leanman:
In the opening sequence the game shows the entire group, Butler Livers, Princess Fillet, Scribe Shanky, Steward Ribson, and Alchemist Leanman, Alchemist Leanman is shown trying to help Fillet with his Alchemy spells to enable a summon for the great Brave Fencer Musashi. However, how can Alchemist Leanman be there when he is supposed to be captured?

Glitch: Dog name:
After you rescue Leno, talk to Mint. Even though the town dog is Chappy to everyone, she calls him Leno, not Chappy as Tim does.
Information in this section was contributed by Bob Nikowitz.

Glitch: Pass through people:
Normally you need to stand in front of someone to talk to them. Press Square while behind them to go straight through them.
Information in this section was contributed by Y2D1287.

Glitch: Misspelling:
When you learn the Maid's Dashing Pierce she will apologize by saying "exuse me" instead of "excuse me".
Information in this section was contributed by sephirothevil.


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