Note: This game is also titled Command And Conquer: Tesla Missions.
Ant missions: Complete the game once. Then, set the difficulty level
to "Hard", select "Campaigns", and go to England
to access the ant missions.
Information in this section was contributed by ÐÅRK \\\\'ÅRLØRÐ.
Ant missions secrets: Use the Game Shark
building modifier codes along with the vehicles and infantry menu
codes while in the Ant missions to obtain the following:
Mad Tank = Queen Ant
Demolition Truck = Warrior Ant
Chrono Tank = Larva
Mechanic = Larva
Shock Trooper = 2 Larvae
Information in this section was contributed by ÐÅRK \\\\'ÅRLØRÐ.
Cheat mode: Click on the "Teams" button menu with Circle
(or which ever button is currently configured as "Cancel")
or the Right Mouse Button. Then, move the pointer over
the following icons on the tool bar and press Circle ("Cancel")
or the Right Mouse Button on each.
Invincibility Press Circle or the Right Mouse Button when
the pointer is over "Square", "X", "Circle",
"X", "Triangle", "Triangle".
Information in this section was contributed by ÐÅRK \\\\'ÅRLØRÐ.
Full map Press Circle or the Right Mouse Button when
the pointer is over "Triangle", "Triangle",
"X", "Circle", "Triangle", "Square".
Information in this section was contributed by ÐÅRK \\\\'ÅRLØRÐ.
Parabomb Press Circle or the Right Mouse Button when
the pointer is over "X", "X", "X",
"Circle", "Triangle", "Square".
Information in this section was contributed by ÐÅRK \\\\'ÅRLØRÐ.
Chronoshift Press Circle or the Right Mouse Button when
the pointer is over "Square", "Circle", "Triangle",
"X", "Circle", "Circle".
Information in this section was contributed by ÐÅRK \\\\'ÅRLØRÐ.
Harvest people instead of ore Press Circle or the Right Mouse Button when
the pointer is over "Square", "X", "Square",
"X", "Square", "X".
Information in this section was contributed by ÐÅRK \\\\'ÅRLØRÐ.
Money Press Circle or the Right Mouse Button when
the pointer is over "X", "X"," Square",
"Circle", "Circle", "Circle".
Instant victory Press Circle or the Right Mouse Button when
the pointer is over "Circle", "Circle", "Triangle",
"X", "X", "Square".
Information in this section was contributed by ÐÅRK \\\\'ÅRLØRÐ.
Instant loss Press Circle or the Right Mouse Button when
the pointer is over "Circle", "X", "Circle",
"Square", "Square", "X".
Nuclear attack Press Circle or the Right Mouse Button when
the pointer is over "Circle", "X", "Circle",
"Circle", "X", "Square".
Information in this section was contributed by Nick Vogt.
Civilians have names Press Circle or the Right Mouse Button when
the pointer is over "Square", "Square", "Circle",
"Circle", "Triangle", "Triangle".
Kill your own men: Click on one of your men, then go to another man and
press L1 + R1. Your man will go to the first man
you clicked on and kill him.
Information in this section was contributed by FranksPlc.
Hint: Strange equipment: Play map 51 in skirmish or link mode for Allied helicopters
firing V2 rockets and Soviets with Allied tanks.
Information in this section was contributed by ditc.
Map 51 may have been a joke reference to Area 51. The following
things also happen on this map. Soviet helicopters make the sounds
of firing rockets, but shoot flames. The Allied APC also fires
rockets. Both Allied and Soviets are able to make troops that
they normally cannot (Allied making flame troops, and Soviets
making field mechanics, etc.). There is also a "magic"
crate (looks normal) that turns whatever opens it invisible. It
stays invisible until it fires, it then turns invisible again.
You can still see the unit on radar, but not in the field (just
its status). Enemy units also do not see it. The game will make
a very odd sound when this goes into effect (similar to a harsher,
deeper Chronoshift).
Information in this section was contributed by Doug.
Hint: Super civilians: Play map 41 or 43 in skirmish or link mode for super
civilians. The green civilians fire Nukes and the blue civilians
have Tesla Beams instead of pistols. Use a mad tank for maximum
damage.
Information in this section was contributed by ditc.
Hint: Get units from another country: For example, if you are playing the Allies and you
enemy are the Soviets and they have a Barracks or a War Factory,
get four Engineers. Send them into the Soviet building that you
want to take over. The building will be yours, and you get some
of the other country's units, such as a Heavy Tank, Grenadier,
etc. This also works when you are playing the Soviets against
the Allies. However, when the building is destroyed you will no
longer be able to build those units.
Information in this section was contributed by Shaddow.
Hint: Transport soldiers with Chronosphere:
Take a civilian and make it force fire on the soldier
that you want to transport. When the soldier lies down, take the
Chronosphere and zip it while avoiding the civilians bullets.
This will work because the armor gets higher when the soldier
lies down. Use this to send a spy or a thief into the enemy base.
Information in this section was contributed by Gabriel Lundmark.
Hint: Double Tesla shock: Select the Tesla Coil and make it attack something.
When the electricity is at the top (the ball at the very top),
make it attack someone else. Practice this on your own units until
you can master this technique.
Information in this section was contributed by JDRattlesnake316.
Hint: Destructive Lightning Storm: To call a Lightning Storm you need the Chronotank or
Chronosphere to use the Chronoshift. Repeatedly use the Chronoshift
in the middle of the game. While using it, a dark spherical cloud
will appear. It will destroy anything it can reach with a massive
Tesla shock. Note: The Lightning Storm move anywhere and destroy
anything, including your own base and units.
Information in this section was contributed by Kriz Lopez.
Hint: Super Ore trucks: Play a Skirmish mode game at Map 2. All Ore Trucks
will boosted with extra speed. When they explode while loaded
with minerals, tremendous damage will be taken by units that are
near.
Information in this section was contributed by Kriz Lopez.
Hint: Monster tank in Skirmish game: To create a monster tank you need to find crates. When
you find one, command a Mammoth Tank. Let the Mammoth Tank take
it. Find the following crates: "Unit Fire Power Upgrade",
"Unit Armor Upgrade", and "Unit Speed Upgrade".
Note: Beware of "trap crates". It is a good idea to
get "Iron Curtain" support before getting crates. Also
the monster tank in Campaign mode (Soviet mission) is still more
powerful than the monster tank you can create in Skirmish mode,
because their armor are extremely powerful and they have ability
to explode when destroyed.
Information in this section was contributed by Kriz Lopez.
Hint: Build a mobile army surgical hospital:
Build a MCV and put it slightly off your base. Build
Barracks and train Medics. Build APCs, Chinooks, and Transports
to get units healed. This also works with mechanics and vehicles.
Note: This works best with the Allies.
Information in this section was contributed by william shirey.
Glitch: Infantry walks on water: You can make a infantryman walk on water by telling
him to go into a transport ship. When he is just about to enter
the ship, quickly pull it away. Then, once the unit is out as
far as possible, repeat the process by putting a transport next
to a man and telling him to enter, then pulling it away at the
last moment. Now you can do this for some distance out to sea,
but your man may get stuck and stay still.
Information in this section was contributed by BOBCODEZ.
Glitch: New construction options in every
building: Play a Skirmish mode game and select an Allied country.
Try to capture a Soviet base (Construction Yard) from the CPU
opponent by using an Engineer. When done, build a Helipad then
an Airfield. You will hear "New Construction Options"
two times for the Mig and Yak planes and for Chinook and Hind
helicopters. However you cannot buy the Chinook and Hind because
your Helipad came from the Allied Helipad. When you try to build
any structure, the construction options message will heard two
times with every building. When you try to activate any of your
super weapons, a message will heard each time per activation.
Information in this section was contributed by Kriz Lopez.