The Emperor's New Groove
Hint: Increase speed:
Press Square to move faster. However, this will
require more energy (and Llama Potions).
Hint: Kick attack:
Press X to jump, then press Circle while
in mid-air.
Hint: Spitting seeds:
Press Triangle, place your target in the circle,
then press Circle to fire.
Hint: City: Secret and coins:
In City chapter 2, after knocking the man who throws
the barrels at you off the tower, charge him again to get the
Idol. Then, karate jump kick him (press X, Circle)
as you did with spiders to get a secret and some coins.
Information in this section was contributed by Jet3270.
Hint: Jungle: Coins:
On Jungle day level 2, there will be a crocodile in
an area. If you do a karate kick on it (Circle, X)
you will get a few coins and he will disappear. Also, you will
not have to run away from him any more.
Information in this section was contributed by Erika.
Hint: Lab: Wampy:
In one of the Lab levels, you will get to be the frog
again. Once you go through the first room you are in, you will
be in a room with a pink platform. If you jump off there, you
will land on the ground. Go to your left. There should be another
pink platform. It should have a arrow on it. Back away from it,
so that when you jump you will be able to do a weak jump, then
a medium jump, off the edge. You will land on a secret platform,
where there will be the wampy for that level.
Information in this section was contributed by Erika.
Hint: Village: Arrows:
In Village chapters 1, 2, 3 or 4, find a small tree
and crash into it a few times. An arrow will fall out of it.
Hint: Village: Wapmy:
In Village chapter 4, defeat Kronk in the race, then
return to find a Wampy.
Hint: Level 1: Secret areas:
In area one, at the place where the first checkpoint
is located, there is a crack. go into it. In area two, at the
section where you talk to Pacha, after you get past the drop the
tree at the left side has a secret area. Note: Step on the pad
before going to the secret area.
Information in this section was contributed by Popapplepop.
Hint: High jump frog move:
This trick requires a two controllers and a second
player. First, you need to be a frog in Jungle Day chapter 3.
Hold L2 + R2 on controller two then make Kuzco jump
with controller one. Kuzco should be flying. If L2 + R2
on controller two is held too long, you will not be able to see
the floor. Once released, Kuzco should land safely on the floor.
Information in this section was contributed by CClar976.
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