Final Fantasy 9
In-game reset:
Hold L1 + L2 + R1 + R2
+ Select + Start during game play.
Black Jack mini-game:
Successfully complete the game normally and allow the
credits to finish. Press R2, L1, R2, R2,
Up, X, Right, Circle, Down,
Triangle, L2, R1, R2, L1, Square(2)
at "The End" screen. A sound of an item being used will
confirm correct code entry. Press Start to play the Black
Jack mini-game.
Information in this section was contributed by jillhill.
Retreat:
Hold L1 + L2 and you will see your party
flee from a battle. Keep the buttons held until they escape. Note:
This only works with wild monsters and not Bosses.
Information in this section was contributed by Ralph Cheung.
Press L1 + R1, wait a moment, then do it again.
Information in this section was contributed by Bill Spencer.
Jump rope mini-game:
Have Vivi approach the girls jumping rope near the
ticket both in Alexandria. Talk to them and they will let Vivi
join them. Press X when the symbol appears over Vivi's
head to jump. Keep jumping successfully to get Gil, rare cards,
and other items:
Information in this section was contributed by kcox.
20: 10 Gil
50: Cactaur card
100: Genji card
200: Alexandria card
300: Tiger Racket card
1000: King Of Jump Rope (key item)
Two player battle:
Go to the main menu, select "Battle Control",
highlight "Custom", and press X. A screen featuring
all the characters that you have and some controllers will appear.
Move a controller to the second slot for the person that you want
player two to control.
Information in this section was contributed by Lance Rosenthal
and Md305307.
Other endings:
End the game with Cinna's "Hammer" in your
inventory to get additional endings.
Information in this section was contributed by Rusty616,
Alessio Cantarella,
Sara Zampolli, and Billy.
You can also get the other ending if you have "Save the Queen"
when the game ends. You will not get a better ending if you have
both items.
Information in this section was contributed by Billy.
Target all with magic:
When in a fight, target someone or something with your
magic. Then, press L1 to target all characters on that
side of the battle field for the same MP as if using it on one
person. This works very well when you want to heal your party
quicker. If L1 does not work, then try L2. Note:
This trick does not work with all magic (for example, Shell or
Protect). Also, when using this trick the effectiveness of your
magic will be reduced slightly, but not so much as to make its
powers insignificant.
Information in this section was contributed by CeruleanCascade.
Unlimited MP:
Have Amarant in your party and make sure he has learned
the Chakra skill. Also, the minimum MP needed for this trick to
work is 4 MP. Enter a battle and have Amarant cast Chakra on himself.
For 4 MP, he will restore MP equivalent to about 20% of his maximum
MP. Continually cast it until you get reached your maximum MP.
Since you can do this to other characters in the party as well,
you can end up will everyone with maximum MP.
Information in this section was contributed by John Eric Sy.
Easy AP:
Walk around in the darkness for awhile in the field
and forests around the town that has the Auction House and lady
who collects the zodiac signs. You will encounter a ghost. Give
it some ore and you will win the battle, resulting in 10 AP.
Information in this section was contributed by Alex Bartow.
Go to the forest west of the mountain path when going to the Lifa
Tree. It is the only forest there. Walk around in the forest until
you encounter a friendly monster called "Ladybug". Give
it some Ore and it will reward you with 30 AP.
Information in this section was contributed by farasolis.
With the Invincible, go to Popo mountains where the grand dragons
are located. Walk around in the forest until you find a Garuda.
He will ask for Lapis Lazuli. If you give it to him, you will
win the battle and get 40 AP.
Information in this section was contributed by Rich_skerl.
When you arrive at the Lost Continent, somewhere around Esto Gaza,
you will encounter a friendly Feather Circle. Give him a Moonstone
and you will get 50 AP.
Information in this section was contributed by B0BBY0225.
Go to the Crystal World after defeating Lich and kill the fake
crystal Bosses there. They do not give any experience points,
but are worth a lot of AP.
Information in this section was contributed by JIMMYADAMCHEUNG.
Easy experience:
Use Quina's level 5 Death spell against the level 60
Grand Dragons on the outside of Gizamalike's Grotto for around
8800 experience per person. Equip the quick level gain support
ability (level up) for even more. Also, remember to take Coral
Rings to protect against the Dragon's Thundaga spell.
Information in this section was contributed by Ben Bartell.
Find a Dracozombie. In Disc 4, you can find then on the small
green patches of land near the Ipsen's Castle on the world map.
You must have Zidane, Dagger or Eiko, Amarant, or Quina in the
battle against Dracozombie (you can use others character if you
needed). Have Dagger or Eiko use the Silence ability on Dracozombie,
because it can cast the Lv 5 Death spell. Keep defending until
all your characters are affected with the Zombie spell, then kill
it. Use Magic Tag to cure the character that you want to level
up quickly. Equip the Quick Level Gain support ability (Level
Up) to make your character get more experience. You must disable
the Auto-Regen and Auto-potion support ability on every character
which is affected by the Zombie spell. You cannot use items to
cure or use spell such as Cure, Cura, Curaga and White Wind on
the affected character. Amarant's Chakra skill is essential, since
it still works on the affected character.
Information in this section was contributed by teychih.
When you finish beating the plant brain, right after you go out
the door stay in the same location. Do not move and the creatures
well keep appearing. They are easy to defeat and give a decent
amount of EXP and AP.
Information in this section was contributed by james sperry.
Fight the monster called Yan or Chimera. When you fight this monster,
keep defending until it drops or bites your party member and gives
them viruses. Cure the person that you want to level up. Then
fight a monster that has a lot of experience such as Grand Dragon,
Iron Man, Vepal or Worm Hydra. Fight until the party member that
was cured from the virus levels up.
Information in this section was contributed by cheng-cheng zell.
Once you are on Disc 4 and have the Invincible Airship or a Gold
Chocobo, go to the island southwest of the Iifa Tree. It is a
long, thin island with a mountain and a forest. On this island
(called Vile Island), you will fight enemies called Yan in mostly
groups of three. These enemies are extremely difficult, but each
group of three will give each character 28,000 EXP (more if a
character is "snorted" off the screen or killed). To
survive these battles, try to have all your characters equipped
with Auto-Reflect, Auto-Haste, and make their Magic-Defense as
high as possible. Note: If these creatures "snort" all
your characters off the screen, the game will end. Make sure you
have a lot of Tents, Vaccines (to counteract Virus Powder), and
save between battles. Note: This is the same island to find the
final friendly monster, the Friendly Yan, in the forest.
Information in this section was contributed by NeoGinyu1127.
During the fight against the masked man, steal the Mage Masher.
At the opera scene, keep encoring with a high score and get a
few thousand Gil. After the opera ship crashes, fight in the first
area that you can do so, and steal every fight for a Potion or
High Potion. Use these to heal when critical. Repeat this until
you gain a few levels it will pay off.
Information in this section was contributed by VegitazTwiztid.
On Disc 4 by the Chocobo Forest, you will find one or two Mistodons
that are fairly easy, but require a few attacks to kill them.
Equip Shadow absorbing items. One of their attacks called Mist
will heal you about 1000 to 2000 HP. If you defeat two, your entire
party gets 12138 experience, 3 AP, and 4,000 gil.
Information in this section was contributed by ShaqsandShrimps.
Go outside of Lindblum with just Zidane and train during your
first visit. You can get lots of experience when he is alone.
Make sure to equip well, or you could be killed in the forests,
where Bombs that have large amounts of experience are located.
Information in this section was contributed by Deamonknight15.
When Steiner and Marcus are in the cage, get out, but make sure
you have the Bloodsword (acquired from the Stellazio lady in Treno)
by now. Fight as many Alexandrian soldiers as possible. Some of
them will give up Potions when defeated. Only use the potions
on Marcus, because the Bloodsword will heal Steiner.
Information in this section was contributed by Steven Anning.
When you revisit the Iifa Tree and Garnet runs down the tree trunk
to help her mother fight off Kuja, do not move. Kuja's Spawns
should keep running down the tree after you. They will give you
a lot of experience for the place in the game that you are currently
at. Equip everyone with the Auto Potion ability (and Auto Regen
if available). If you have a controller with a turbo feature,
set X to turbo and allow the game to idle, checking your
party's status about every ten minutes.
Information in this section was contributed by Resbuccu.
When in Olbivert, there is a monster called a Epitaph that looks
like a grave stone. It uses a move called Mirror when you attack.
Wait for it to use Mirror three to four times and kill every Mirror.
Then kill the Epitaph. This will result in about 9,900 to 10,000
experience. Note If the mirrored person is in your current party,
the mirror will say "I am the real
" and use an
attack called Shattered Mirror which deals 9,999 damage to that
character.
Information in this section was contributed by H.M.Master.
Note: This only works for Vivi. When you reach Mount Gulug in
Disc 3, you will meet several Red Dragon enemies. Equip Vivi with
the Octagon Rod, which absorbs Water and Wind elemental attacks.
Since the Red Dragon enemy casts the devastating Twister (Wind
Element) Attack, it will heal Vivi rather than damage him. Your
other characters will most likely die from this attack. Red Dragons,
if in pairs, will sometimes use this attack twice in a row. Vivi
will accumulate all the experience points.
Information in this section was contributed by unsanctioned_evil.
Buy the Reflect Ring in Treno at the auction. When Dagger, Zidane,
and Vivi go out to search for the passageway to the outer continent,
instead go to Gizelmakle's Grotto. Go the Moogles and climb the
vines. Make sure all your characters have learned Auto-Reflect.
Equip your strongest weapons. and make sure to buy as many Tents
and Potions as possible. Also be sure to learn Antibody. When
you battle a Grand Dragon, it will be level 60 and you will probably
be at a very low level. However, you have Auto-Reflect. Have Dagger
stay and defend. When Dagger's ATB gauge returns, do not do nothing.
You will need her for healing, with items and not magic. Then,
have Vivi use the Blizzara spell on all three of your party members.
This will reflect the Blizzara spell back at the Grand Dragon
at three times the power. This will do about 2000 to 5000 damage.
Zidane should have the MP Attack and Counter if possible. Have
Zidane attack and Vivi use Blizzara on yourself.. The Grand Dragon
will also help you to victory. It will use Thundaga, which will
reflected back at him. This will do about 4000 damage to the Grand
Dragon itself. If the Grand Dragon uses Venom Breath, make sure
to use Guard against it.. If you get knocked out, use Dagger for
Phoenix Downs and healing. Buy as many Healing items as possible
By the time you get to Fossil Roo, you can get to about level
50 or higher.
Information in this section was contributed by ApolloPinoy.
On Disc 3, after visiting the Black Mage village, take your boat
to the islands to the west. There should be some beaches to "park"
on, and an island with a patch of trees and then green grass.
Get on that island. First, defeat the enemies encountered in the
forest. Once you get to about level 38, walk out of the forest
and fight the Grand Dragon as many times as desired.
Information in this section was contributed by Cody Jones.
Go to the grotto where the Grand Dragons are located and use Quale's
level 5 Death. The grand dragon is at level 60.
Information in this section was contributed by brian penglase.
If you want to get very strong before reaching Burmecia, be at
least level 15 or higher and go to Gizmulke's Grotto. Go up the
vine or ladder to get to the world map. Then, fight a battle in
the forest. Hopefully it will be against a Garuda rather than
a Grand Dragon. You should be able to win it at this level. If
you do, you should become about level 22 to 26, which is high
for this part of the game.
Information in this section was contributed by Adam Woodhouse.
Go to Memoria at the end of the game. You will fight dragons that
are not too difficult, but you will need to be at least level
55 with Zidane. You will get about 10,000 to 14,000 experience
points.
Information in this section was contributed by Kyle Lang.
On Disc 1, when you reach Gizamaluke's Grotto, go to the room
with the two Moogles. Climb up the vine to go to Popos Highlands.
Have everyone equipped with Locomotion if possible. In the forest,
you will encounter Gerudas. When you encounter one, attack with
Zidane and Freya, and use Blizzara with Vivi. When you defeat
the Geruda, you should receive about 3,000 experience for each
character. This is an easy way to get to level 30 before you reach
Disc 2.
Information in this section was contributed by GaRebel989.
Catching frogs:
Information in this section was contributed
by HIEN.
| Frogs
| Items |
| 2 | Ore |
| 5 | Ether |
| 9 | Silk Rode
|
| 15 | Elixir
|
| 23 | Silver Fork
|
| 33 | Bistro Fork
|
| 45 | Battle Boots
|
| 99 | Battle Master Quale to receive Gastro Fork
|
Hint: Ragtime Mouse:
If you find the Ragtime Mouse (it resides in wooded
areas) and properly answer its questions, you can earn some extra
Gil. Answer by choosing either "True" nor "False."
The mouse will then give you Gil in return for each correct answer,
as well as keep track of your percentages. Some locations the
Ragtime Mouse have been known to inhabit include Gunitas Basin,
Lindblum Plateau, Bentini Heights, Lucid Plains, Pualei Plains,
and Alexandria Plateau. The rewards for correct answers in a row
are:
Information in this section was contributed by HIEN.
Question 1: 1,000 Gil
Question 2: 1,000 Gil
Question 3: 1,000 Gil
Question 4: 2,000 Gil
Question 5: 2,000 Gil
Question 6: 3,000 Gil
Question 7: 3,000 Gil
Question 8: 4,000 Gil
Question 9: 4,000 Gil
Questions 10: 5,000 Gil
Some questions the Ragtime Mouse have been known to ask include:
Information in this section was contributed by HIEN.
The 15th Lindblum War started in 1600? (False)
Chocobo Forest is located between Lindblum and South Gate (False)
The Theather Ship Prima Vista was built in Artania Shipyards (False)
"I Want to Be Your Canary" was written by Lord Afon
(False)
Lindblum Castle is larger than Alexandria Castle (True)
Lindblum's air cabs operate around the clock (True)
Some Mus are friendly and don't attack (True)
Berkmea Cable Cars have been running for eight years (True)
Fossil Roo is a tunnel that connects Treno and Alexandria (False)
Theater Ship Prima Vista uses Mist as its source of energy (True)
Hint: Stallazio coin locations:
Information in this section was contributed
by Matthew Rosser,
TrackTrnr, and Billy.
Dali windmill.
Behind item shop in Treno.
At entrance to Treno, throw Gil in fountain 13 times.
Beside an overturned cart near the entrance to Burmecia.
Near Netune statue in Alexandria,
Black Mage Village Inn.
The right side of the fountain in Maiden Sari.
Below the HP/MP restoring spring in Quan's Dwelling.
Left of the pickle cart in Lindblum.
Water right of the entrance to Daguerro.
The right chest at Ipson's Castle.
Chest inside the Invincible.
Where Scorpio was located in Quan's Dwelling.
Hint: Chocobo Evolution locations:
Information in this section was contributed
by Link.
River Chocobo: Healing Shore
Mountain Chocobo: Dawn Lagoon (requires River Chocobo)
Ocean Chocobo: Green Plains (requires Mountain Chocobo)
Golden Chocobo: Get all six Chocograph pieces
Hint: Friendly creature locations:
Information in this section was contributed
by B0BBY0225.
Near Treno
Between ice cavern and Dali
Forest around Black Mage Village
Biggest Forest around Madain Sari
Forest directly east of Oeilvert
East forest on plateau above Gizmaluke's Grotto
Forest on Vile Island (in West continent)
Hint: Chocograph treasures:
Information in this section was contributed
by Muhammad Shahrul Ikram.
1. Streamside, located southwest of Chocobo's Forest in the location
where the river meets the beach. You will get two Elixers, three
Hi-Potions, four Ethers, and two Germinas Boots.
2. Between Mountains, located west of Dragon's Gate in between
the mountains. You will get five Potions, five Hi-Potions, two
Tents, and two Cotton Robes.
3. Healing Shore, located northwest of Cleyra. You will upgraded
to a light blue Chocobo.
4. Uncultivated Land, located south of Ice Cavern (Airship required).
You will get one Jade Armlet, three Wing Edges, and one Cargo
Ship Card.
5. Abandoned Beach, located east of Black Mage Village. You will
get nine Phoenix Pinions, five Phoenix Downs, thirteen Peridots,
and one Diamond Glove.
6.Cold Field, located east of Esto Gaza. You will get five Echo
Screens, seven Hi-Potions, three Tents, and one Theater Ship Card.
Hint: Racing Hippaul:
You can find Hippaul and his mother on the main street
of Alexandria. Speak to Hippaul's mother and agree to help Hippaul
to cut down his weight. Thus, a race with Hippaul starts. Tap
Circle and Square to run. The race ends when both
reach the finish line. Hippaul's level will increase when you
keep racing with him. The higher his level, the faster he runs.
For every 10 levels that Hippaul gains, his mother will give you
a card. You can keep winning a card until level 70, and at level
80 you receive a key item. The maximum level Hippaul can reach
is 100, but you will not get any reward when he is above level
80. The rewards are:
Information in this section was contributed by Parasite.
Level 10: Wyerd Card
Level 20: Carrion Worm Card
Level 30: Tntarian Card
Level 40: Armstrong Card
Level 50: Ribbon Card
Level 60: Nova Dragon Card
Level 70: Genji Card
Level 80: Athlete Queen
When racing Hippaul, try to let him catch up to you before the
finish line. Apparently his mother rates his level increase on
how well he does against you. In addition to the key item, you
can get cards such as Nova Dragon and Genji. This can be very
useful for the upcoming Treno Card Tournament.
Information in this section was contributed by Abarne01.
When racing Hippaul, every time you defeat him his level will
only increase 1%. It will take a long time to get the Athlete
Queen card.
Information in this section was contributed by AudioOAdrenaline.
Hint: Dali: Treasure chests:
When you first visit the Village of Dali, go to the
room next to the Mayor's house and climb up the ladder. You will
see two treasure chests. Zidane will say he that cannot get them
while the windmill is turning. The mayor is in charge of the Windmill.
On Disc 3 when they return to Alexandria, you will see the Mayor
from Dali in the Inn at Alexandria -- no one is taking care of
the windmill in Dali. Afterwards, Zidane, Vivi, Freya, Amarant,
and Eiko will go to Treno. When they arrive, before entering the
card tournament, get out of Treno through south gate and return
to Dali. Go to the room next to the Mayor's house and climb the
ladder. The windmill is off, and you can now get the chests. One
contains an Elixir.
Information in this section was contributed by Roy Whatmough.
Hint: Defeating the Earth Guardian:
If Quina has already learned Bad Breath, use it. He
will be inflicted with Mini, Poison, Blind, etc.
Information in this section was contributed by Edric Solis.
Hint: Defeating Gizamaluke:
Have Vivi know Thunder (level 11). Have the Ogre for
Zidane. Have Freya use Jump. Get Quina a Needle Fork and keep
attacking with it. Keep using those and you will eventually win
Information in this section was contributed by Asad0791.
Before the battle, optimize your equipment to have the very best,
and have some Tents available. As soon as battle is joined, use
a Tent on him. It will cause Silence/Blind/Poison/Snake Bite statuses,
leaving him literally unable to attack. You can now steal his
items and destroy him.
Information in this section was contributed by Eyespersian.
Hint: Defeating Grand Dragons:
Have Garnet/Dagger casting Beserk (to prevent him from
casting Bolt spells) and Mini to reduce his physical attack and
defense. Also have poison protection equipped on each character
when he attacks with Poison Claw. Then, physically attack and
cast magic to finish him off.
Information in this section was contributed by Alpha Yee.
Hint: Defeating Griffin:
Use the following trick to defeat the Griffin easily
in Treno on Disc 2. When you first enter Treno, there are many
places you can go to. There is a woman selling weapons that has
a "pet" Griffin. If you fight it, you might get something
special. Find the woman and challenge her Griffin. Make sure you
have a level 15 or higher Steiner with full life and the best
weapons. Also, make sure you have learned Minus Strike and Bird
Killer. Then, fight the Griffin. Make sure you have Good Luck.
First, hope that the Griffin does not use its Aero attack on you,
as it can kill you instantly. Start by attacking normally. When
the the Griffin does a high damaging attack on you, use the Minus
Strike. Once again, hope that it does not use Aero on you. Then,
when you get the chance, use a High-Potion. You should have twenty
by now. The Griffin will probably do another strong attack. Use
the Minus Strike once more, and it should die.
Information in this section was contributed by evilkid51.
Hint: Defeating Hades:
Make a party consisting of Steiner, Eiko, Vivi, and
Zidane. Make sure they are all at least level 40. Have Vivi use
Meteor, or when Hades does not have Reflect use Flare. Use Steiner
with Sword Magic because it can go straight through Reflect. Note:
Do not use Sword Magic: Doomsday because Hades heals with Shadow
Magic. Have Eiko use Holy, Madeen, or Heal the team. Holy does
damage in the 9,000s.Then have Zidane steal and use Dyne. if tranced.
Information in this section was contributed by Warriorattack2000.
Hint: Defeating Lani:
In the battle with Lani at the start of Fossil Roo,
as long as Dagger remains alive, Lani will always attack her.
To render Lani completely harmless, have Quina use Magic Hammer
until Lani is out of MP. Then, cast Vanish on Dagger. Since Lani
cannot cast anything, she will keep using regular attacks on Dagger
and will always miss. This gives you plenty of time to steal her
items and defeat her.
Information in this section was contributed by Artscrafter.
Hint: Defeating the Lifa Tree:
When fighting the Lifa Tree, simply cast "Life"
on it and it will die instantly. It is an "undead" creature,
so "Life" is essentially "Death".
Information in this section was contributed by JoshBabb,
Matt Erickson, and
Paul Shipperley.
At the battle of the Lifa Tree, there is an easy way to make it
through this area with very little effort with the Stroupers (the
little tree-like creatures). Use Soft on them. Because they are
made of stone, they will become too soft to live. This trick also
works at Ispen Castle against the Gargoyles and the Epithats.
Use Life against Dracozombies -- Phoenix Down has no effect. You
can use Life or Phoenix Down against Zombies. Against the Soulcage
and the bottom of the Lifa Tree, have Eiko or Dagger cast Life
upon it to win instantly. Also, do not throw away any of your
weapons. They will be needed at Ispen Castle, where your strongest
weapon will do the least amount of damage and vice versa. At that
location, Zidane's Angel Bliss and Dagger will do the most damage.
Information in this section was contributed by Hubert Brown.
When you battle the Lifa Tree, use Ekio or Dagger's white magic
and cast Life on it.
Information in this section was contributed by Birdoffire007.
When fighting the Soul of the Ancient Tree of Life, never use
a Fire spell. If this is done, it will counter-attack your entire
party with this Fire magic or do an attack that can deal over
700 HP of damage. Sometimes he may even use it two times in a
row that can immediately end the game. Instead, use others spells
such as Ice 2 or Bolt 2, which can do some very heavy damage on
him.
Information in this section was contributed by Daniel Tsang.
Have Dagger, Eiko, Vivi, and Zidane. Have Vivi Focus every time,
and Zidane Steal. Have no one else attack the Lifa Tree until
all items have been stolen. Once you have taken all of the items,
Vivi's magic power will be very high. Have Eiko cast Carbunckle.
On Vivi's next turn, cast the highest fire magic on all of your
players. It will hit the Lifa Tree for 9,999 damage, killing it
instantly.
Information in this section was contributed by Mark Dyer.
Hint: Defeating Gilzamaluke:
Start by putting a Tent on him to find out if he is
affected by that Item. If not, restart and try again. If it does,
he will not use magic, and about 50% of the time his attacks will
miss.
Information in this section was contributed by canderson.
Buy 50 Potions and 2 High Potions (do not get Quina). If you are
not close to a Trance, this will work. When Freya attacks at level
9, it will do 325 damage to him. Then with Vivi, Focus three times
then attack with Blizzard. When Freya and Vivi get knocked out,
use Potion every time Gilzamaluke attacks until you are in a Trance.
This may take at least fifteen to twenty minutes. If you have
the Ogre Sword for Zidane from the Lindblum Synth Shop, then use
Shift Brake on Gizamaluke. It will do 1,323 damage.
Information in this section was contributed by YUGI0604.
Hint: Defeating Hades:
Create a party consisting of Zidane, Garnet, Steiner,
and anyone else (Amarant for example). Everyone needs to have
their final weapon, with the exception of Steiner who should have
at least the Ragnorok. Also have Auto-Regen/Auto-Haste on. Everyone
must have armor that protects against Shadow. Hades will cast
Doomsday. Have Zidane be higher than level 55, Garnet higher than
level 50, and Steiner and your other character between 45 and
50. Also, prepare for all status effects. Hades will perform curse
about three rounds into the battle. When this happens use Remedies
or the Mini spell to get rid of the Mini status. Cure any other
status effects. Hades will then use Heave and Doomdays to leave
you in bad shape. Let Auto-Regen do the healing. Do not worry
if you cannot get ready fast enough. Have Steiner use 5 to 6 rounds
of Shock and Hades will not be able to hit you with Curse or Doomsday
again. Use Dagger for healing and attack with full force. Hades
will then let you Synth some of the best items. You can go back
without having to fight him again.
Information in this section was contributed by Jabber3957.
Have Zidane, Dagger/Garnet, Stiner,and Vivi. Have them all about
level 65 and fight Hades. Have Stiner with the Ragnorok and have
him use Shock. It should do 9,999 damage. Have Zidane attack.
Have Garnet heal or use Bahumat-.Have Vivi use Meteor and you
should defeat him by the time his sword gets charged. Note: It
might not work in this order; you may have to fight him more than
once.
Information in this section was contributed by Jim Icard Jr.
Hint: Defeating Mistodons in Alexandria:
Equip Steiner with an Ice Brand and the Add Status
ability. Also equip the Auto-Potion and Insomniac ability. Beatrix
and Steiner should be able to attack a Mistodon once each and
survive to the next battle. When fighting two Mistodon at once,
have Beatrix perform Climhazzard to bring them both down. You
may only need one more blow to finish them off. Between each battle,
use Potions and Ethers to keep both warriors energized. Before
this series of battles ends, you may want to consider exchanging
some of your weaker equipment for the more beneficial equipment
Beatrix is wearing. You can use the Cross Helm, Thunder Gloves,
Plate Mail and Yellow Scarf that she is wearing to benefit Steiner
or Freya later in the game. However, Beatrix's Save the Queen
sword is a weapon she can only equip and use. In the last battle,
Steiner will automatically Trances. He should be able to take
out one Mistodon on his own, and Beatrix can perform Shock to
take out the other.
Information in this section was contributed by Cory Horne.
Hint: Defeating Ozma:
If you encountered all the spirits in Gaia and satisfied
their requests go to Chocobo Aerial Garden (you will need a Gold
Chocobo and a Dead Pepper). Examine the stone on the second platform
and choose the third option, then the first option to fight Ozma.
To defeat Ozma, put Zidane, Dagger, Quina and Eiko in your party.
Have Quina use Magic Hammer three or four times to steal all Ozma's
Magic Points -- from now on it cannot use any spells. Then, have
Zidane and Quina attack and Dagger and Eiko heal (do not use summons,
you need a large amount of MP in this battle). With some of patience
(an half of an hour if you are lucky), you should defeat Ozma.
Information in this section was contributed by Alessio Cantarella.
Have Zidane, Dagger, Steiner, and Quina in your party. Equip all
character with armor that protects against or absorbs Shadow damage
before the battle. Make sure Quina and Steiner have plenty of
MP, and it is preferable that Zidane has the Long Reach ability.
First, have Quina use Magic Hammer about four to five times while
Steiner is using Shock. Then, if Zidane has the Long Reach ability,
attack; or if he goes into Trance use Grand Lethal. Use Dagger
to heal using Cura or Curaga when necessary and you should come
out of the battle unhindered.
Information in this section was contributed by Matthew_Rosser.
Use a party that consists of Zidane, Freya, Steiner, and EIko.
Next, equip armor that dodges shadow, Zidane with the Ultima Weapon,
Freya with the Dragons Hair (obtained in the Choco Quest). and
Steiner with the Ragnorak (also obtained in the Choco Quest) As
the battle begins, have Eiko cast Reflect on everyone and have
Freya and Steiner attack with DragonCrest and Shoch, respectively.
Reflect will bounce back all of Ozma's magic attacks, including
the dreaded Curse. Note: The same tactic also works on Hades,
Kuja, and the final Boss.
Information in this section was contributed by K.Turner.
The four items you can steal from Ozma are the Elixer, Robe of
Lords, Dark Matter, and the Pumice Piece. In the battle, you should
steal the Pumice Piece. When you win, you will get a Dark Matter
and Pumice Piece. The Dark Matter teaches Dagger the summon Odin.
You can combine the two Pumice Pieces when you defeat Hades. In
Memoria, in the room where Quina tries to swim, search among the
coral to fight him. Hades will synth the pieces to make the Pumice,
which teaches Dagger her strongest summon, Ark. Ark uses Shadow
to harm its opponents.
Information in this section was contributed by Abarimd.
Equip everyone wit Auto-Reflect. You should also have a party
consisting of Zidane, Vivi, Armarant, and Freya (the last two
can differ as needed). With Auto-Reflect on, all of Ozma's attacks
will bounce off and do a large amount of damage (about 9999).
Keep attacking with everyone except Vivi. Have Vivi keep casting
Flare at himself and it will reflect off and do 9999 damage.(Note:
Auto-Reflect and Reflectx2 must be equipped.
Information in this section was contributed by execel.
Have Zidane at level 92, Dagger at level 70, Vivi at level 70,
and Quina at level 90. Also, have every move that you can learn
(except for Vivi's Doomsday and Dagger's Ark Summon). Equip the
Ultima Weapon on Zidane, High Mage Staff on Vivi, Gastro Fork
on Quina, and the Tiger Racket on Dagger. Make sure you equip
Reflect x 2 and Auto-Reflect on Vivi. Have Auto-Haste, Auto-Regen,
Anti-Body, Clearheaded and anything else that prevents status
effects. It is also a good idea is to equip Half MP on Quina,
Vivi, and Dagger. Have Zidane close to Trance, and also catch
about 140 Frogs for Quina so the s/he can do 9,999 for Frog Drop.
Use that every round and use Flare on Vivi so that it will bounce
off and do 9,999 damage on Ozma. If Zidane goes into Trance, use
Grand Lethal every round so that it does 9,999 damage. If you
do those three moves, you should be able to defeat Ozma in under
eight rounds(if it does not use Curaga). Use Dagger to Cure when
needed.
Information in this section was contributed by Colton Cretcher.
Have Zidane, Dagger, Vivi, and Steiner in your party (level 70
and above). Equip armor that protects against Shadow Attack, equip
the Auto-Regen and Auto-Reflect abilities to everyone, as well
as the Boost ability to Dagger and Reflect x2 ability to Vivi.
When Zidane Trances, use the Grand Lethal ability. It will cause
9999 damage to Ozma. Have Dagger summon Bahamut when your party
receives large amount of damage. Because the animation is long,
you will recover to full HP with Auto-Regen, and Bahamut will
deal around 4000 to 7000 damage to Ozma. Have Vivi cast Firaga
on all your party members. It will be reflected to Ozma, causing
9999 damage. Have Steiner perform Shock, it will cause 9999 damage
to Ozma. If you have met all the friendly monsters, including
the friendly Yan found on Vile island, you will have the ability
to use physical attacks on Ozma. Otherwise, you can only cast
spells and ability.
Information in this section was contributed by Kiki.
Use the Zidane at level 89m Amarant at level 78, Steiner at level
83, and Vivi at level 75. Try to get everyone's final weapon except
for Steiner, and have the Ragnorock. Equip all status protections,
Auto Haste, Auto Reflect, and Auto Regen if possible. Try also
to get the Land Spirits so that physical attacks will work. Have
everyone absorb Shadow (for example, Demon Mail and Pumice Pieces).
Start by using Shock with Steiner, No Mercy with Amarant, and
Doomsday with Vivi. If the top of Ozma is white, use Thievery
with Zidane. If it does max damage or if tranced, use Free Energy
to still get maximum damage. When Ozma casts Doomsday, he will
hurt him self for maximum damage because the white side is up.
Have Amarant equipped with Return Magic or another maximum damage
hit.
Information in this section was contributed by david anderson.
Have your characters at about level 65 or higher so that you can
survive its attacks. Then, buy lots of Dark Matter. Have at least
one healer in the party, then fight. Have everyone except your
healer use Dark Matter on him. It should do 9,999 damage to him
each time. Have your healer always cure you. Ozma should go down
in about two to five minutes.
Information in this section was contributed by Adam Woodhouse.
Use the following characters and items:
Zidane level 91
Weapon: Ultima Weapon
Headgear: Circlet
Wrist: Power Wrist
Armor: Ninja Gear (absorbs Shadow)
Accessory: Protect Ring
Abilities:
Auto-haste
Auto-life
Auto-regen
Auto- potion
Hp+20%
Accuracy+
Gamble Defence
High Tide
Antibody
Clear headed
Loudmouth
Vivi level 84
Weapon: Mace of Zeus
Headgear: Golden skullcap
Wrist: Magic armlet (to raise his magic)
Armor: Robe of Lords
Accessory: Pumice Piece (absorbs Shadow)
Abilities:
Auto-regen
Auto-life
Auto-haste
MP+10%
Reflect-Null
Clear Headed
Antibody
Loudmouth
Quina level 86
Weapon: Gastro fork
Headgear: Circlet
Wrist: Magic armlet (to raise magic)
Armor: Robe of Lords
Accessory: Pumice Piece (absorbs Shadow)
Abilities:
Auto-haste
Auto-regen
Auto-life
Mp+10%
Gamble defense
Half MP
Antibody
Clear headed
Loudmouth
Freya level 91
Weapon: Dragon Hair
Headgear: Grand Helm
Wrist: Venetia Shield
Armor: Demon's Mail (absorbs Shadow)
Accessory: Protect Ring
Abilities:
Auto-haste
Auto-life
Auto-regen
Hp+10%
High jump
Gamble defense
Antibody
Loudmouth
Clear headed
With Zidane, use Steal, Attack (make sure you found all the friendly
battles) Steal, Attack unless you have Thievery doing 9999 damage
each time. Then, steal all his items then use Thievery. When in
Trance use Solution 9. With Vivi you can either Focus for a few
turns and cast Flare, or you can cast Doomsday or you can switch
between the two. When in Trance use Flare then Doomsday. Doomsday
will heal your party and damage Ozma. With Quina, just keep him/her
on standby. If Ozma uses Curse, use Angel's Snack to get rid the
effect of Mini. Cast Mighty Guard to boost defenses and White
Wind when you need to heal. You should also use Auto-Life after
someone has died. Quina is the most helpful character in this
battle. With Freya, just keep using Dragon Crest which should
do 9,999 damage each time. When in Trance her jump attack will
be better.
Information in this section was contributed by Collz.
Hint: Defeating Soulcage:
Have Garnet or Chiyo use Life on the Soulcage when
you face him. He will instantly die in one turn.
Information in this section was contributed by phil nguyen.
Hint: Defeating Steiner:
For battle one, Cinna should steal on every turn. Attack
with Zidane and Blank only. For battle two, have Vivi cast Fire.
Use the rest to attack him. For battle 3, yse the same strategy
as battle two. Steal with Vivi and have him cast Fire.
Information in this section was contributed by Mikey58744.
Hint: Defeating Trance Kuja and Necron:
A recommended party would include Zidane, Steiner,
Amarant, and Dagger. Participating members should be at level
81 or above. To defeat Trance Kuja, have Dagger act as a medic
for the party. All the best weapons, armor, and headgear must
be acquired and equipped before the fight. Dagger has to learn
Curaga by this time. Zidane, Steiner and Amarant must have the
MP attack and their best weapon for this to be a quick battle.
Trance Kuja has under 56,000 to 57,000 HP and his MP is 9999.
Let the others concentrate on Kuja while Dagger acts as a healer.
If any character is in Trance mode, just use physical attacks.
Everyone's attack must damage Kuja for 9999 damage. In about four
to five turns, or until the Trance meter is exhausted, Kuja should
die.
Information in this section was contributed by Bobby Vance.
Use Zidane, Dagger, Vivi, and Steiner, levels at least 55, 48,
47, and 52 respectively. Zidane should have the Tower, Vivi the
Mage of Zeus , and Stiener the Ultima Weapon. Dagger should be
able to cast Bahamut and Curaga. Make sure you have at least three
Ethers. Attack with Zidane and have Steiner use Doomsday and Stock
Break. Have Vivi cast Firaga, Blizaga, and Thunderga. Have Dagger
summon Bahamut. Keep attacking and casting until Kuja falls. Do
not worry about him casting healing spells; he will eventually
fall because they only cure him for about 3,000 points. You should
be taking anywhere from 2,000 to 3,500 per hit. Keep the Ethers
for the next battle. Battle Necron the same way, but make sure
you have Remedies; they will cure the Mini spell. Hack away and
enjoy the ending.
Information in this section was contributed by BLocklearNC.
Use a party consisting of Zidane, Garnet, Vivi, and Steiner. In
this battle Kuja uses Flare Star often. This affects all of your
charecters. Heal often with items because you should have Auto-Reflect
on all of your characters. You will also need Auto-Life, HP +20/MP
+20 for the characters that can use them. For Vivi, have Reflect
x2, Half MP, and Flare. For Steiner, have the Ragnorok equipped
so that you can use Shock, which is essential to this battle.
For Zidane, have the Ultima weapon and if possible, have Thievery
do 9999 damage. Garnet/Dagger will need Half-MP, MP +20, Bahumut,
and Ark. You will also need a good amount of Ethers and Elixirs.
Start by focusing three times with Vivi. Have Stiener use Shock
the entire battle with Garnet healing his MP. Have Garnet healing
and summoning Ark and Bahamut. Note: Have Half MP on and use Bahamut,
because he uses less MP for only about 1000 less damage. Have
Zidane attack. If he goes into trance, use Grand Lethal. Also,
if you Thievery with it doing 9999 damage, then use that instead
of attacking. After you have focused three times with Vivi, use
Flare on himself. Make sure Auto-Reflect is on and Reflect x2
and it should do 9999 damage. Repeat this many times. Have Garnet
use Reflect on Kuja so that she can cast Curaga on him, which
will then reflect to one of your characters.
Information in this section was contributed by Colin Attwood.
Hint: Defeating the Yans:
Use the following strategy to defeat the Yans at fairly
low levels. Equip your party as follows. Zidane at least at level
80, best equipment (Ninja Gear is essential), Auto-Life, Auto-Regen,
Auto-Haste, and Auto-Reflect; Steiner at least at level 74, best
equipment (Demons Mail is essential), Auto-Life, Auto-Reflect,
Auto-Regen, and Auto-Float; Vivi at least at level 56, best equipment
(Egoists Armlet is essential), Auto-Life, Auto-Regen, Auto-Reflect,
and Doomsday needs to be learned (Mace of Zeus, found in Memoria);
Eiko at least at level 75, best equipment (Egoists Armlet is essential),
Auto-Regen, Auto-Reflect, Carbuncle learned, and equip Diamond.
The Yan will probably get the first attack. When you can attack
use, Eiko's Carbuncle and it will cast Diamond Light (because
the Diamond is equipped), which will cast Vanish on the entire
party. When you can, use Steiner's Doomsday Sword. The Yan will
most likely snort Steiner out of the battle, but it does not matter
as he has done his part. Then. use Vivi's Doomsday spell to finish
them off. If for some reason Vivi fails to finish them, use Zidane's
attack to complete the battle.
Information in this section was contributed by bjt.
To live during your fight against the Yans and get easy experience,
hold escape. When the Yan begins to chant the Comet spell. about
75% of the time it will miss you.
Information in this section was contributed by Anthony Rivera.
Yans are located on Vile Island, which you can only reach with
a Gold Chocobo. They appear two or three at a time and always
counter with Comet, Float, or Snort (makes character get blown
out of the fight). To kill them with one hit, use Quina's Mustard
Bomb magic. The difficult part is staying alive until you get
to use it. You will get over 28,000 experience for the battle.
More experience is given if characters die, have virus, or are
snorted.
Information in this section was contributed by Brian Penglase.
Hint: Defeating undead creatures:
When battling a creature of the undead type, use an
anti-KO item and it will instantly "kill" them.
Information in this section was contributed by POLAR490.
Hint: Defeating stone creatures:
Use a Soft on stone enemies, such as Gargoyle, to instantly
kill them. This trick will not work well with the spell Stona.
Information in this section was contributed by DarkMana.
Hint: Scan Bosses:
To scan Bosses, use a tent. It will restore one half
of its HP. Multiply that by two to have an accurate HP total for
the Boss. Note: This will work only until the middle of Disc 3,
since all your enemy's HP are out of range and will just show
9999. This works if you want an accurate stealing.
Information in this section was contributed by mila pestano.
Hint: Defeating Bosses:
Have Vivi learn Reflect x 2 and Eiko use Carbunkle
or Dagger use Reflect on everyone. Then have Vivi chant the strongest
spell available and it will always do 9999 damage on any Boss.
Information in this section was contributed by hhyyggtt.
Use the following if you are stuck on any Bosses from Disc 2 and
onwards. Use a Dark Matter (the orb that teaches Dagger Odin)
on the Boss. It is a very effective trick, as it does 9999 damage
on every enemy and boss, but beware it costs a lot to buy a new
one from the Auction House in Treno. This works well on the later
and final bosses (Chaos Guardians, Trance-Kuja, Necron, Deathguise,
Ozma, etc.)
Information in this section was contributed by EvilExdeath.
Before you get into a Boss battle, save the game. There is always
a Moogle somewhere before a Boss. Use a tent after your save.
If you lose, you will still have your Tent. Just use Vivi's Black
Magic and attack with Zidane's Ogre. Dagger can help by using
items and Cure. Steiner can use Fire Sword. Quina and Freya can
attack.
Information in this section was contributed by Asad0791.
Hint: Gilgamish:
Once you have completed the Chocobo side quest and
found all of the treasures, go to Daguerreo. Talk to the four-armed
man. He should say something about an "S-Rank" and run
off. Follow him and talk to him again. He should give you the
S-Rank Medal, and reveal his true self (Gilgamish).
Information in this section was contributed by Disepshan.
Hint: Survive Doomsday:
To survive Doomsday, have Vivi and Freya in your party.
Equip Vivi with the Staff Of Zeus then enter a battle . First,
have Freya use her jump attack then have Vivi cast Doomsday. If
done correctly, the only survivor should be Freya.
Information in this section was contributed by Desperado290.
Have everyone in your party equipped with armor that absorbs and
defends against Shadow damage. For example, equip Zidane with
the Egoist's Armlet, Ninja Gear, and Protect Ring. Equip Vivi
and Dagger with the Egoist's Armlet and the Demon's Vest. Equip
Steiner with the Demon's Mail. Then, enter a battle. Have Vivi
use Doomsday and your party will be protected and healed by the
spell; only the enemy will be damaged. This is very useful during
the final battle with Necron, as it will prevent the Shadow damage
and effects from the Grand Cross attack.
Information in this section was contributed by WK9214.
Hint: Quadruple magic attack:
When you get a reflect ring, have the four characters
you regularly have in your party with learn "Auto Reflect".
When they all have it turned on, cast a reflective party spell,
such as Bio or any of the elements, at yourself, This will effectively
quadruple the power of the spell on a single target. However,
this is only helpful for lower levels and is virtually useless
if you have great spells.
Information in this section was contributed by Scarekrow9.
Hint: 9999 damage with Atomost:
The formula For Dagger's summon Atomost is as follows:
Full Animation: (30+ Party's number of Amethysts)% of enemies
HP.
Short Animation: 2/3 of Full Animation formula.
For example, if you have 70 Amethysts, it takes 100% of the enemies
HP off, with a limit of 9,999. This means an enemy with 12,000
health will lose 9,999. This is useful while training against
Yans, Grand Dragons, and other difficult enemies.
Information in this section was contributed by Derek RR Ginrich.
Hint: Skip half of the Disc 3:
In order to skip most of the events on Disc 3, you
must get a Gold Chocobo after you get the Blue Narcis boat. Once
this is done, go to The Forgotten Continent and enter Ipsen's
Castle. Equip your weakest weapon. Try saving your first weapon
for this, or just fly to Alexandria and buy their weakest weapon
for each character that you are going to use.
Information in this section was contributed by Brian.
Hint: Change Airship altitude:
Put the Airship on auto-pilot, then press Up
or Down to change its altitude while flying to your destination.
Information in this section was contributed by Scu13rocky.
Hint: Treasure hunting:
When hunting treasure with your Chocobo, press Select
while choosing a treasure to find for a hint.
Information in this section was contributed by joanna_ngo.
Hint: Hidden items:
At the beginning of the game when playing with Vivi,
go backwards. There should be an area that you search to find
about four cards, two Potions and one Elixir.
Information in this section was contributed by UTjcd.
Hint: Finding the Genji armor pieces:
Information in this section was contributed
by Cory Horne.
Genji Armor: Steal from Maliris in Memoria; also found in the
Chocobo treasure hunt.
Genji Helmet: Steal from Kraken in Memoria; also found in the
Chocobo treasure hunt.
Genji Gloves: Steal from Lich in Memoria; also found in the Chocobo
treasure hunt.
Hint: Location of crack near Oeilvert:
Find the big forest (not the triangular one). Then,
go to the cliff in front of it, then look for a long vertical
line.
Information in this section was contributed by TWLVS1.
Hint: Early Lowell Autograph:
After seeing the Lowell Fans rant over him at his theater,
go directly to the Artists House in the Theater District and talk
to Lowell. He will ask you not to tell anyone, and give you an
autograph (key item).
Information in this section was contributed by PimpMasteR100946.
Hint: Early Emerald:
In Cleyra as Freya, you can go into the cathedral and
talk to the high priest to get the Emerald.
Information in this section was contributed by 98benjaminwhorwood.
Hint: Early Mage Masher:
After you start and fight Baku in his dragon costume,
steal from him to get a Mage Masher.
Information in this section was contributed by Darkcloud00795.
Hint: Early Ore:
Get past the Evil Forest. When you get on the world
map, walk around until you encounter a snake-like monster. You
can steal Ore from it.
Information in this section was contributed by Derek.
When in the Evil Forest fighting the Plant Spiders, Zidane and
Blank can steal Ores from them. You can also you can steal Potions
and Hi-Potions from them.
Information in this section was contributed by Cory Horne.
Hint: Cargo ship model:
Mr.Morrid's coffees can be found at the following locations.
Give all three to Mr. Morrid to get the cargo ship model (key
item).
Information in this section was contributed by kcox.
Moccha coffee: Near the entrance of south gate.
Kirman coffee: On Eiko's back porch in Madin Sari.
Burman coffee: Get to the treasure chest in the windmill in Dali
Village. You will get 30,000 Gil. Check the chest again to find
the Burman coffee.
Hint: Excalibur:
Buy the Magic Fingertip from the Auction House and
go to Duguerro. Give it to the old man that was looking for a
book about Edions. He will give you Excalibur.
Information in this section was contributed by kcox.
Hint: Excalibur 2:
Get to Memoria within 12 game hours to receive the
Excalibur 2. You can learn Climhazzard with this.
Information in this section was contributed by kcox.
Hint: Early Grand Dragon:
When you first go to Gizamaluke's Grotto on Disc 1,
notice the ladder to the outside in the room with the Moogle couple.
Once outside, it leads to an area with a fight involving a Grand
Dragon, which definitely increases your level.
Information in this section was contributed by KSolis9799.
Hint: Early Iron Sword:
While Fighting Baku in the destroyed Prima Vista, steal
a Broadsword and defeat him. When you defeat the Plant Brain in
Evil Forest and get Blank in you party, go to Equip on Blank and
trade the stolen Broadsword for Blank's Iron Sword. Equip Steiner
with it.
Information in this section was contributed by PimpMasteR100946.
When fighting the plant-thing that captures Vivi, steal from it.
You will eventually get an Iron Sword. When you get Steiner in
your party, equip him with it.
Information in this section was contributed by OMRI! YEA BE-ARCH!.
Hint: Early Mythril Dagger:
When Fighting the Masked Baku, Steal from him. You
will eventually get the Mythril Dagger.
Information in this section was contributed by PimpMasteR100946.
Hint: Early Ruby:
When you are answering Baku, say "That's when
I capture Queen Brahnne, Right" 64 times. Ruby will storm
in.
Information in this section was contributed by PimpMasteR100946.
Hint: Knights of Pluto:
On Disc 3, when Bahamut and Alexander battle, Queen
Garnet must deploy the Knights of Pluto and assign them to different
tasks. The correct order is: Have Kohel and Blutzen gather information.
Have Haagen and Weimar protect the townspeople. Have Breireicht
and Laudo contact Lindblum for reinforcements. Finally, have Mullenkedheim
and Dojebon prepare to fire the cannons. Beatrix and Steiner will
praise you for your excellent performance and reward you with
Angel Earrings.
Information in this section was contributed by Roy Whatmough
and Gibbo.
Hint: Silk Shirt:
When you play as Steiner at the beginning of the game
(looking for Princess Garnet), return to Queen Brahne to get a
free Silk Shirt. This is very useful against the plant monsters
in the Evil Forest.
Information in this section was contributed by Jordan Mathos.
Hint: Quan's Dwelling:
Go to Quan's Dwelling with Quina in your party in Disc
4. Go to the room after the cave and Quina, Vivi, and Quina's
master will meet Vivi's grandfather (that died).
Information in this section was contributed by JaKe cHaLiK.
If you have a Chocobo and some Dead Peppers you can go to Quan's
Dwelling and go to the room that is outside. Go to the edge and
a "?" will appear over Zidane's head. He will say that
he sees foam in the water. It will automatically put you on the
world map if you agree with Zidane. Press Triangle and
feed the Chocobo the Dead Pepper. It will jump into the water
and find a sunken treasure chest. It contains some ores and a
Red Rose card. Red Rose is the ship Beatrix is in when you go
to the Lifa Tree on Disc 4.
Information in this section was contributed by JaKe cHaLiK.
Go to the room in Quan's Dwelling and check the clock. A "!"
will appear. Inside the clock are Running Shoes.
Information in this section was contributed by JaKe cHaLiK.
Hint: Blank Equipment:
Before you exit the Evil Forest, remove all of Blank's
equipment. Equip the Broadsword on him to get the Iron Sword.
When you are done in the Evil Forest, Blank will be gone but you
can equip his Iron Sword to Steiner. His armor can be equipped
to Zidane, Vivi or Garnet.
Information in this section was contributed by Cory Horne.
Hint: Dagger: Getting Ark:
To get Ark (Dagger's final summon), without having
to defeat Ozma, steal in every battle on Disc 4 until you get
a Pumice Piece; or obtain one from defeating an enemy. Then, go
to Memoria and find Hades, who is located to the right of the
area where Quina nearly drowned.
Information in this section was contributed by Josh M.
Hint: Dagger: Have Auto-Reflect and still
cure:
Dagger can cast Cure, Cura, and Curaga even if all
of the targets have Reflect. Just equip the ability Reflect-Null,
learned from the rare Robe of Lords.
Information in this section was contributed by The
Dark Moogle, Pranker101,
and Cash.
Hint: Eiko: Fourth summon:
Equip a Phoenix Pinion as an add-on and she can summon
the Phoenix, which does fire damage and revives all dead party
members.
Information in this section was contributed by Barrjarney.
Hint: Eiko: Summons skills:
Eiko has only four Eidolons to summon. but if you equip
those items on her, you can use different skills.
| Eidolon |
Item equipped
| Result |
Effect |
| Carbuncle | Moonstone | Pearl Light
| Cast Shell on all ally |
| Carbuncle | Emerald | Emerald Light
| Cast Haste on all ally |
| Carbuncle | Diamond | Diamond Light
| Cast Vanish on all ally |
| Fenrir | Maiden Prayer |
Millennial Decay | Wind Elemental attack
|
Information in this section was contributed by DarkMana.
Hint: Freya: Countering Death Sentence
or Gradual Petrify:
If an enemy casts Gradual Petrify or Death Sentence
on Freya, have her use Jump until the end of the battle. Jump
will stop the countdown from the time she jumps until the time
she lands.
Information in this section was contributed by Jarrod
Beauregard.
Hint: Freya: Final weapon:
When you get to Memoria, keep going to the right soon
as you enter. You should get Freya's final weapon, and you learn
Dragon's Crest which does 9999 damage to an enemy.
Information in this section was contributed by im_a_Loser_12.
Hint: Quina: Getting:
You can get Quina at Qu's Marsh (grassy area close
to Gizamaluke's Grotto that has a"?" next to it).
Information in this section was contributed by Asad0791.
Hint: Quina: Blue Magic:
Quina is actually a very helpful character. The only
problem is, you have to level him/her/it up and give him/her/it
abilities. Quina's Blue Magic is very powerful, not for dealing
damage, but for getting your opponents to the point where they
cannot fight back. Mighty Guard casts Shell and Protect. This
greatly improves defense. Bad Breath makes an attempt at every
negative status in the game focused on one opponent. LV5 Death
kills all the targets on the screen whose experience levels are
multiples of 5. Magic Hammer, which basically knocks off MP. Magic
Hammer is by far one of the most useful. It can make Trance Kuja,
Necron, and Ozma helpless. Magic Hammer can decimate anywhere
from 1 MP to 9999 MP. Keep using it until your opponent has no
more MP. Death Sentence is helpful if the enemy is weak against
it. If you have finished the Frog Catching side quest and defeated
Quale in battle, then Frog Drop is one of the best attacks; 9999
HP for 10 MP.
Information in this section was contributed by Jack Hoff.
Hint: Quina: Frog Drop:
At Qu's Marsh, have Quina eat a Gigan Toad to learn
Frog Drop. Quina's level multiplied by the amount of frogs she's
caught multiplied by 100 is the amount of damage given.
Information in this section was contributed by peter thornton.
Hint: Steiner: Peeking:
When you reach Alexandrian territory as Steiner, he
will be carrying a bag of rotten stuff. That is actually Dagger.
When he goes to the corner of the alley, she will think of changing
into her costume while he is looking forward. You will get an
option for about five seconds to either keep looking or go to
the other side. Within those five seconds, if you have good reflexes,
you can also choose to look the other way.
Information in this section was contributed by Patriot376.
Hint: Vivi: Chased by monster:
Defeat most of the monsters of Lindblum during the
Festival Of The Hunt and go to the Business Center. You will see
Vivi being chased by a very weak monster.
Information in this section was contributed by Patriot376.
Hint: Vivi: Stronger magic:
Summon Carbuncle and then cast Fira or something reflectable.
Usualy Vivi's Fira will do 500 damage. With everyone with reflect
it will do 2000 and so on.
Information in this section was contributed by red8913.
Make sure you have the Flare ability. Focus three times, then
use Flare. It will do 9999 damage. It will do no more damage if
you focus four or more times. You can do it with Firaga, Blizzaga,
or thundaga if you Focus about five times.
Information in this section was contributed by Nab7890.
Hint: Vivi: Mace Of Zeus weapon:
Vivi's ultimate weapon, the Mace of Zeus, is located
in Memoria. It I s up the first ladder to the left corner where
the "!" is found. With it, Vivi will learn Doomsday.
However, be aware that Doomsday will hurt everyone, including
your party members. Either use Garnet (Dagger) to cast Reflect
on your party or the magic sword with Stiener (Rusty). It will
inflict anywhere from 5,056 to 9,000 when mastered, depending
on the enemy it is used on.
Information in this section was contributed by AudioOadrenaline
and DayDreamer96.
Hint: Zidane: Easy kills early in game:
Get the beast/bird/dragon/etc. killer. When you go
to Lindblum the first time, you will probably have a Mage Masher.
Go to the weapons shop and instead of buying the Mythril Dagger,
purchase another Mage Masher. Go to the synthesis shop there and
get an Ogre Sword. Equipping the killer with the Ogre Sword for
Zidane can be lethal (about 400 to 700 for critical hits) until
Disc 1 is passed.
Information in this section was contributed by Patriot376.
Hint: Zidane: Ultimate Weapon:
Get a Gold Chocobo on Disc 4 and go back to the Shimmering
Islands after the explosion. Go to the middle of the remaining
pieces and use a Dead Pepper.
Information in this section was contributed by Raiders4Me1123.
Hint: Zidane: Second most powerful weapon:
Go to Memoria and enter the third room. Go to the thing
that sticks out of the rest where a "!" mark is found.
Note: It can inflict Mini.
Information in this section was contributed by Ramza91.
Hint: Zidane: Easy experience:
On Disc 1, when you first go to Lindblum after defeating
Black Waltz 3 you can get lots of experience points with Zidane
when you are alone with him. First, after you go out of the inn
in the city, go outside of Lindblum into the world map. Then,
hope that you fight a pair of dragon-like enemies called "Axe
Beaks". These enemies give 246 experience points and are
easy to kill. They might take off at least 100 HP; make sure you
are at least level 9 with Zidane.
Information in this section was contributed by Fahim Ali.
Hint: Experience lag:
Sometimes a few characters are behind in levels. For
example, inflicting Zombie on the three of the high level characters
is most effective. Experience goes to the low level character
while the high level characters help with the monsters. Note:
The rest of the party can not be healed while under Zombie status.
Information in this section was contributed by Ace.
Hint: Winning the Festival of the Hunt:
If you want Zidane to win the Festival of the Hunt,
make sure to equip him with The Ogre. One hit should be enough
to kill any monster in town. First, go to the end of the Theater
District, wait in front of the barrels for a moment, then kill
the Fang that appears. Next, go to the Business District and go
north. Kill the Fang on the left side of the screen, then head
down the right-hand path. You should see the Zaghnol. If not,
exit and re-enter until it appears. When you go to kill it, Freya
should appear to help you. Use her jump skill and have Zidane
attack. If Zidane kills the Zaghnol, he will be catapulted into
the lead. After winning, you will receive 5000 Gil.
If you want Freya to win, just kill Zidane. She will receive a
Coral Ring.
If you want Vivi to win, follow these instructions exactly. As
soon as you step off the tram, immediately get back on and head
to the Business District. Head north, fighting as few monsters
as possible, and take the left path into the church area. Kill
the Fang that is there, then head back out. Vivi should run by,
chased by a Fang. Kill the Fang that is chasing Vivi, then head
to the right-hand path, where the Zaghnol is located. When you
fight the Zaghnol, just have Zidane and Freya kill each other.
With luck, Vivi should win the Festival and get a Theater Ship
card.
Information in this section was contributed by GlnnMiller.
Hint: Zidane and Freya's tail motion:
After The Festival of Hunt and the reward is handed
out and the soldier died, the game will show Cid talking to everyone
about what he will do. In the beginning Zidane's and Freya's tail
will be doing the same motion.
Information in this section was contributed by black_cat_sam.
Hint: Alexandria card:
Wait until Alexandria is destroyed by Invincible (the
big eye in the sky) at the start of Disc 3. Go to the center of
the town and press Square to challenge the little girl
who is chasing the boy. She will say "Here, I found this
card in the rubble. You can have it." She will give you the
card.
Information in this section was contributed by Damaan46
and MeCompuwiz.
Hint: Hades Card:
Work your way into the Time Portal (the area with the
broken clock and the view of space) in Memoria. Go up the stairs
and an exclamation point will appear above Zidane's head. Press
Square to challenge Card Master Empress to a card battle.
Keep winning card games and eventually she will use the Hades
card.
Information in this section was contributed by King8511.
To get the Hades Card, you must have defeated the Nova Dragon
and gotten into Memoria. After you have defeated the Kraken, go
to the next room. There will be a small overhang up the stairs
and to the right. At the end of the overhang you will find an
exclamation mark. Press Square and you will get into a
card battle with the rare ghost. Note: It may require a few battles
to get this card. There are many other rare cards here, such as
the Genji, Ribbon, Elixer, Masamune, Mog, Frog, Lindblum, Two
Moons, Boco, and Air Ship.
Information in this section was contributed by Samlizard8.
Hint: Hippaual's Secret Cards:
After Princess Garnet becomes the queen, take Vivi
and walk towards where you met Puck. Keep going until you reach
the chapel. You should see two Moogles, one of which is Stiltskin.
Climb the ladder, then ring the bell. You should receive Hippaul's
"Secret Cards".
Information in this section was contributed by MATTYBO31.
After playing a game of jump rope, you will meet Hippaul. He will
tell you that he has hidden his treasure. Go to the alleyway where
you met Puck (rat kid). When Puck gives you the option of being
his slave, refuse then go to the chapel steeple and climb up.
Pull the rope to get Hippaul's treasure.
Information in this section was contributed by michael musimbi.
First, talk to Hippaul about his hidden cards, At the first time
at Alexandria (with just Vivi) before the play, when that rat
man asks you if you want to help him and yourself to free entry
into the castle to see the play, say "No". He will say
"Fine, suit yourself". Then, go on to the "bell
tower' and o ring the bell to get the first three cards. The second
time, talk to Hippaul again. He will tell you someone stole his
first three cards and that he had three more precious cards and
hid them in the same place. Go back there to get them.
Information in this section was contributed by Will.
Hint: Lindblum card:
After Lindblum is attacked in Disc 2, go north of the
inn until you enter another screen. Go to the wreckage that blocks
the path to the north. The Lindblum card will be lying around
in that area.
Information in this section was contributed by Damaan46.
Hint: Namingway card:
At the Treno Card Tournament in Disc 3, view all of
the ATEs. When Vivi is trying to decide whether or not to head
home, tell him not to. The next ATE with Vivi in it will show
Mario getting a Namingway Card. In the second round of the tournament,
you will face Mario, and he should have multiple (probably two
or three) Namingway Cards along with other cards. Defeat him to
receive a Namingway Card before Kuja's Palace.
In Disc 3 re-enter the Kuja's Hideout and look around in his room.
The card may be found by books near the door.
Information in this section was contributed by Mars832746.
Hint: Oglop card:
It is possible, though not easy, to get an Oglop card
as early as Disc 2. On the mountain path from Conde Petite to
Madain Sari, there are little yellow-orange spots running around.
Those are Mountain Oglops. Catch one by pressing X (no
! or ? will appear, just keep pressing the button) and give it
to the dwarf outside the item shop in Conde Petite (the male one,
Brian Rootrunner). He will give you an Oglop card.
Information in this section was contributed by GlnnMiller.
Hint: Ramuh and Shiva cards:
When you start Disc 3, go to the church with the bell
and the Save Mog. Save, go onto the ladder, and pull the rope.
You will get a Goblin, Fang, Ramuh, and Shiva cards.
Information in this section was contributed by DaRadiskull
and Alessio Cantarella.
Hint: Card battle with Phantoms:
In Memoria, whenever you see an exclamation point pop
up, press Square to have a card battle with Phantoms, who
have a lot of rare cards. The battles are fairly easy, using weak
cards such as Flan or Ironites.
Information in this section was contributed by Dasme313.
Hint: Card symbols:
Each card has a letter in its symbol at the bottom
-- this is either an M, P, or X. M stands for Magic, P for Physical,
and X for a special rare type. When battling cards, always attack
Ms with Ps and vice versa. This will give you a greater chance
for winning. Only use an X card to attack; if you use it to defend,
you will almost always lose.
Information in this section was contributed by bing_crosby.
The first number is the attack power of the card. If the card
is an M, it attacks the third number, if it is a P, it attacks
the fourth. X may attack the weakest of the third and fourth numbers.
Attack and defense power is 0123456789ABCDE (0 is lowest, E is
highest). For example, if you had card BM06 and your opponent
had card AP07, you would more than likely win. All of this information
is available in the south of the shop in Dali on Disc 4.
Information in this section was contributed by bing_crosby.
The first number is the card's attack power and can be between
0 and F (0 is the lowest, F is the highest). The next letter is
what type of attack they do (M-magical, P-physical, X-special,
A-special). The last two numbers are defense. If a card is a magical
type it will attack the fouth number on the card. If it is physical
it will attack the third number on the card. If it is X-special,
it will attack the lower of the last two numbers. If it is A-special
it will attack the lowest number on the whole card; it will also
attack for whatever the highest number on its card is.
Information in this section was contributed by slash1800
and pennywise_80.
Hint: Getting more game cards:
At the start of the Disc 3, after the FMV sequence
when you become Vivi, go right down the row of houses and talk
to the "Hippolady". She will complain about her son
playing too many cards and will ask you to race him. Answer yes,
defeat him, and she will thank you. Repeat this two other times
and she will thank you, say that her son is in better shape and
will give you a game card. Keep repeating this process (it will
take longer to get the cards each time) to gain more cards.
Information in this section was contributed by SamGod.
To get a few rare cards you can play Card Freak Cil in the Treno
Card Stadium (on discs 3 or 4). You can get the Ifrit Card. To
get all the Airship Cards, go to Daguerreo. In the area where
the save Moogle, you can play the Four Armed Man. After you get
the Hilda Garde 3. you can go to South Gate. On top of a cart
that you could not get to before is a treasure chest that holds
the Elixir Card. You can get the Frog Card by going to any Qu's
Marsh and fighting the Gigan Toads. You can also get many rare
cards such as: Alexander, Odin, Ark,Airship, Masamune, Dark Matter,
Tiger Racket and Fat Chocobo by completing the Chocobo Hot and
Cold side quest.
Information in this section was contributed by David Graveline.
When you first enter Alexandria as Vivi, go talk to the hippo
standing by the big gate. He will tell you that he hid his cards.
Go to the bell tower and pull the rope to ring the bell. His cards
will fall out. Then, after Alexandria is attacked, go back and
talk to him again. Hye will say the same thing. Ring the bell
again. This time he will have better cards.
Information in this section was contributed by Amoeba.
Hint: Changing names:
You must have the Namingway card. Go to Daguerreo and
go to the inn. There is a ladder behind the library. Descend and
go left. Talk to the man on the left and he will offer you to
change your names if you just show him the Namingway card.
Information in this section was contributed by DarkMana,
kcox, and Agentgabelogan88.
Hint: Easy Gil:
Win items in the Chocobo Hot & Cold game in Chocobo
Forest, then sell them.
Information in this section was contributed by GFROGGYS
and Gohan31214.
When you get a key item at the auction, look for someone who wants
to buy it. When they ask you if you will sell it to them, answer
"No". They should say "Fine" and pay you more
Gil. Note. You can only do this once per person.
Information in this section was contributed by PimpMasteR100946.
When you get the Hilda Gard 3 ship, go to Treno and visit the
shop. Ask about the monster and when the explanation is over,
ask to fight it. The first time you win, you will get 15,000 Gil.
Leave, save the game, then return and fight a different one. This
time you will get the Running Shoes.
Information in this section was contributed by adam melong.
When the story line brings you to Lindblum, check the house (theater)
that Zidane grew up in to get between 500 and 5,000 Gil per treasure
chest.
Information in this section was contributed by adam melong.
On Disc 4, get a Gold Chocobo and fly to an island in the top
right corner of the world map called Chocobo's Paradise. Talk
to the Chocobo just left of the fat Chocobo. It will give you
99 Dead Peppers. Go out and sell all of them, then return to Chocobo's
Paradise to obtain 99 more Dead Peppers. Repeat this as many times
as desired.
Information in this section was contributed by ACOOPER440.
In Disc 1, have at least 14,000 Gil before you reach Dali village.
Once there, buy 99 Wrists from the shop owner to the left of the
entrance of Dali Village. Then, wait until you reach Lindblum.
Once there, go to the business district. Go to Dragoo's weapon
shop, located in the third area of the Lindblum business district.
Buy some Steepled Hats from Dragoo, then go to the Snyth Shop
across from the weapon shop. Synth your Wrists and Steepled Hats
into Cotton Robes. They cost 1000 Gil each to synth. When you
are out of Steepled Hats for the first time, go to Dragoo and
sell your Cotton Robes for 2,000 Gil each. Then, buy more Steepled
Hats and repeat the process until all your Wrists are gone. Keep
at least two Cotton Robes.
Information in this section was contributed by Spencer Drulik.
In Disc 3 and 4, have the Invincible or the Hilda Grade 3 and
about 40,000 Gil. Fly to Dali Village and buy 99 Wrists from the
shop owner. Then, fly to Burmecia. Go to the courtyard where there
are three entrances (left, middle, and right). Go into the right
entrance, where you will meet a Moogle. Speak to it and buy 99
Steepled Hats. Leave Burmecia and fly to Fallen Alexandria. From
there, go into the alley where Vivi and Puck first met in Disc
1. There should be a old man walking up the alley with a cane
in his hand. He is the Synthesis. Tell him to make Cotton Robes
with the remaining money you have after buying the Wrists and
Steepled Hats. Then, go back to the inn in Alexandria. There should
be a shop owner in front of the inn. Sell your Cotton Robes for
2,000 Gil each.
Information in this section was contributed by Spencer Drulik.
When doing the sword fight between Zidane and Blank during the
play at the start of the game, impress 100 out of 100 nobles.
They will shower you in 10,000 Gil.
Information in this section was contributed by Bobby Raine.
Hint: Finding items and Gil:
Whenever there is an explanation point (!) over the
character's head, there is usually items or Gil.
Information in this section was contributed by Armageddon1030.
Hint: Easy items at auction:
Use the following trick to buy items at the auction
house in Treno. Let the other buyers fight it out. The auctioneer
will say "I think I heard (for example) 12000 gil",
or something similar. He will then say "Any more?".
Bid at this time. You will almost always get what you are bidding
for.
Information in this section was contributed by Erikelkriko9.
Hint: Early abilities and easy levels:
After leaving Lindblum when Garnet and Steiner leave,
go to the Chocobo Forest. Get all of the Chocographs you can.
Get all the ones nearby. Go through Gizamaluke's Grotto and head
west to reach a beach with some Chocobo tracks. Call Choco and
find the treasure chest nearby. Now you have the River Chocobo.
Go back through the Grotto and to Chocobo's Forest. Call Choco
and head to the island south of you. Get the chest there and go
northwest past Lindblum. There is an island west of the continent
you can reach for the Bird's Eye Lagoon Chocograph.
Information in this section was contributed by Emm1884
When Garnet, Marcus, and Steiner go to Treno, watch the Treno
Tradition ATE. Then go to the Synthesis Shop's hallway and talk
to the thief. He will give you an add-on he bought with the stolen
money. Then, get Garnet from the Auction House. Buy all the add-ons
you can, especially the Reflect Ring. Go outside to learn as many
abilities as you can. Note: the Friendly ghost can be found near
the entrance to South Gate. Go back into Treno and synthesize
any add-ons that you need. Synth two Coral Rings (only get one
if Freya won the Hunt). If you need materials, go through South
Gate to Dali. Go to Quan's Dwelling near Treno and take the Stellazzio
coin there. Get the prizes for the Stellazzio. Take off the add-ons
before getting the Supersoft.
Information in this section was contributed by Emm1884
When you get control of Zidane again, take the time to let Vivi
and Quina learn Auto-Reflect. Go into the room with the two Mogs
and save. Give Zidane and Freya Coral Rings. Equip everyone with
the Antibody skill. Equip Auto-Reflect on Quina and Vivi. Now,
the only attack from the Grand Dragons that can hurt you is Poison
Claw, because it is a physical attack. Put everyone in the back
row and have Freya Jump, Zidane Attack or Dyne, Vivi use Bio and
Quina use Potions or High Potions as needed. The Grand Dragon
gives each character 8800 experience if everyone survives (which
is not likely at first).
Information in this section was contributed by Emm1884
Hint: Maxing out attacks:
Some characters can max out attacks without being at
really high levels.
Information in this section was contributed by The
Dark Moogle, Pranker101,
and Cash.
Freya: Kill as many dragons as possible and Dragon's Crest will
eventually do maximum damage.
Steiner: Using Shock almost always does 9,999 damage unless the
target has Protect cast on itself.
Zidane: Steal as many items from enemies as possible and Thievery
will eventually do maximum damage.
Vivi: Have Reflectx2 on Vivi and cast Flare on a reflected party
member to do maximum damage.
Vivi: Have all your members reflected (Auto: Reflect works best,
learned wth Reflect Ring) and cast Firaga, Blizzaga, or Thundaga
on all party members and it will do 9,999 damage every time guaranteed,
even without Reflectx2.
Quina: Formula for 9,999 damage, amount of frogs caught times
level, such as 20 frogs and level 5 Quina = 100 Damage. Catch
many frogs and level up Quina quickly to gain 9,999 damage.
Dagger: Use Ark on enemies weak against Shadow damage.
Hint: Weapons:
| Daggers and Thief Swords |
| |
| Dagger | 12 | Zidane
|
| Mage Masher | 14 | Zidane
|
| Mythril Dagger | 18 | Zidane
|
| Butterfly Sword | 21 | Zidane
|
| The Ogre | 24 | Zidane
|
| Gladius | 30 | Zidane
|
| Exploda | 31 | Zidane
|
| Rune Tooth | 37 | Zidane
|
| Zorlin Shape | 42 | Zidane
|
| Angel Bless | 44 | Zidane
|
| Sargatanas | 53 | Zidane
|
| Masamune | 62 | Zidane
|
| Orichalcon | 71 | Zidane
|
| The Tower | 86 | Zidane
|
| Ultima Weapon | 100 | Zidane
|
| | |
|
| Swords | |
|
| Broadsword | 12 | Steiner/Blank/Marcus
|
| Iron Sword | 16 | Steiner/Blank/Marcus
|
| Mythril Sword | 20 | Steiner/Blank/Marcus
|
| Blood Sword | 24 | Steiner/Blank/Marcus
|
| Ice Brand | 35 | Steiner/Blank/Marcus
|
| Coral Sword | 38 | Steiner/Blank/Marcus
|
| Diamond Sword | 42 | Steiner/Blank/Marcus
|
| Flame Sword | 46 | Steiner/Blank/Marcus
|
| Rune Blade | 57 | Steiner/Blank/Marcus
|
| Defender | 65 | Steiner/Blank/Marcus
|
| Ultima Sword | 74 | Steiner
|
| Excalibur | 77 | Steiner
|
| Ragnarok | 87 | Steiner
|
| Excalibur 2 | 108 | Steiner
|
| Save the Queen | 23 | Beatrix
|
| | |
|
| Rods | |
|
| Rod | 11 | Garnet
|
| Mythril Rod | 14 | Garnet
|
| Stardust Rod | 16 | Garnet
|
| Healing Rod | 23 | Garnet
|
| Asura's Rod | 27 | Garnet
|
| Wizard Rod | 31 | Garnet
|
| Whale Whisker | 36 | Garnet
|
| | |
|
| Flutes | |
|
| Golem's Flute | 17 | Eiko
|
| Lamia's Flute | 21 | Eiko
|
| Fairy Flute | 24 | Eiko
|
| Hamelin | 27 | Eiko
|
| Siren's Flute | 30 | Eiko
|
| Angel Flute | 33 | Eiko
|
| | |
|
| Rackets | |
|
| Air Racket | 13 | Garnet/Eiko
|
| Multina Racket | 17 | Garnet/Eiko
|
| Magic Racket | 23 | Garnet/Eiko
|
| Mythril Racket | 27 | Garnet/Eiko
|
| Priest's Racket | 35 | Garnet/Eiko
|
| Tiger Racket | 45 | Garnet/Eiko
|
| | |
|
| Staves | |
|
| Mage Staff | 12 | Vivi
|
| Flame Staff | 16 | Vivi
|
| Ice Staff | 16 | Vivi
|
| Lightning Staff | 16 | Vivi
|
| Oak Staff | 23 | Vivi
|
| Cypress Pile | 27 | Vivi
|
| Octagon Rod | 29 | Vivi
|
| High Mage Staff | 32 | Vivi
|
| Mace of Zeus | 35 | Vivi
|
| | |
|
| Lances and Spears | |
|
| Javelin | 18 | Freya
|
| Mythril Spear | 20 | Freya
|
| Partisan | 25 | Freya
|
| Ice Lance | 31 | Freya
|
| Trident | 37 | Freya
|
| Heavy Lance | 42 | Freya
|
| Obelisk | 52 | Freya
|
| Holy Lance | 62 | Freya
|
| Kain's Lance | 71 | Freya
|
| Dragon's Hair | 77 | Freya
|
| | |
|
| Forks | |
|
| Fork | 21 | Quina
|
| Needle Fork | 34 | Quina
|
| Mythril Fork | 42 | Quina
|
| Silver Fork | 53 | Quina
|
| Bistro Fork | 68 | Quina
|
| Gastro Fork | 77 | Quina
|
| | |
|
| Claws | |
|
| Cat's Claws | 23 | Amarant
|
| Poison Knuckles | 33 | Amarant
|
| Mythril Claws | 39 | Amarant
|
| Scissor Fangs | 45 | Amarant
|
| Dragon's Claws | 53 | Amarant
|
| Tiger Fangs | 62 | Amarant
|
| Avenger | 70 | Amarant
|
| Kaiser Knuckles | 75 | Amarant
|
| Duel Claws | 75 | Amarant
|
| Rune Claws | 83 | Amarant
|
| | |
|
| Hammers | |
|
| Hammer | 12 | Cinna
|
| | |
|
| Pinwheels | |
|
| Pinwheel | 25 | Thrown by Amarant
|
| Rising Sun | 38 | Thrown by Amarant
|
| Wing Edge | 64 | Thrown by Amarant
|
Information in this section was contributed by Cory Horne.
Hint: Most powerful Eidolon:
Once Queen Brahne dies, go back to Treno. Makes sure
you do not leave until you go to the auction. Buy the Dark Matter.
This will give Princess Garnet the ability to summon Odin. Make
sure you equip Garnet with Dark Matter.
Information in this section was contributed by MATTYBO31.
Hint: 13th Zodiac coin:
After you find all 12 Zodiac coins and bring them to
the Queen in Treno, she will say that it feels like there is something
missing. Agree with her, and she will send you on a quest to find
the 13th Zodiac coin. You can find this coin in Quan's Dwelling
at the same location that you found the Scorpio Zodiac coin. Bring
it back to her. She will thank you and give you a "hammer"
to help synthesize special weapons and items.
Information in this section was contributed by Kainx13.
Hint: Second Pedriot:
You can get a second Pedriot if you defeat the Grithen
at Fossle Roo near the man that gives you directions.
Information in this section was contributed by Sk8rdiepunk1.
Hint: Free Ogre sword:
Fight monsters on Disc 2 and you will eventually get
an Ogre sword.
Information in this section was contributed by BLAKE7502.
Hint: AP from ladybug:
After you have found the ghost outside of Treno which
gives you 10 AP, it says something about thanking a ladybug. The
ladybug is outside of the Mage village near the forest area. The
ladybug will ask you for some ores. Give the ores to the ladybug
and she will say something about a Yeti, and give you 10 AP.
Information in this section was contributed by BrianWong.
Hint: Mogster appearance:
At Qu's Marsh, you also see Mogster and his little
sister
Information in this section was contributed by Asad0791.
Hint: Hidden monster in book:
On Disc 3 in Alexandria, you have to search for Eiko
and Garnet (on the Eidion) inside the castle. Before you walk
up the tower to save her, make sure you go to the castle's library.
On the third shelf you can see a book. When the "?"
appears above Zidane's head, you will have two choices - Listen
or Ignore. Choose "Listen" and the book will respond
"Challenge me if you dare". Challenge it and you can
steal a few good items including Elixer, Silver Fork, Devil Mail,
and Ether. The book is not the actual enemy -- there is a creature
hidden in one of the pages. After every hit the book changes pages
with the monster hiding in one of them randomly. This is when
you are supposed to attack him with a strong attack, and he will
hide again.
Information in this section was contributed by BrianWong
and Lifesbenwasted.
Use physical attacks until the book opens up to the monster. When
it opens, do not attack the monster physically -- it will close
after one. Use Vivi's strongest magic -- magic attacks will not
close the book. When it is open, it can only use one attack which
is poisonous. Equip the Antibody ability to counter it.
Information in this section was contributed by Sean Stagis.
All you need to have is the Angel Bliss and the Rebirth Ring equipped
to Zidane. Have Zidane near trance. At first, have everyone attack. |