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Final Fantasy Anthology

Note: Final Fantasy 6 was originally released as Final Fantasy 3 on the SNES in Japan.

Click here for more help   Get more help and discuss this game in the Final Fantasy forum.

In-game reset (Final Fantasy 5):
Press L1 + L2 + R1 + R2 + Start + Select during game play.
Information in this section was contributed by Django.

Hint: Finding Shiva (Final Fantasy 5):
Go to Waltz Castle and walk into the water on the roof. Find the large waterfall, walk into the middle of it, and continue to walk up the stairs until you see a glowing ball. Walk up and talk to the ball. Fight and defeat Shiva to get her as a summon.
Information in this section was contributed by R Davis.

Hint: Finding Ramuh (Final Fantasy 5):
Get the airship and fly to Easterly Falls, up in the northwest corner of the map. Walk around in the forest until you encounter Ramuh. Fight and defeat Ramuh to get him as a summon.
Information in this section was contributed by R Davis.

Hint: Skip Gilgamesh battle (Final Fantasy 5):
At the end of World 2 when you are infiltrating X-Death's castle, immediately before you reach X-Death's room you will encounter a chest with nothing in it. When you leave this room, Gilgamesh will attack you. However, if you do not open the chest in this room, you will not have to fight Gilgamesh.
Information in this section was contributed by NirvanaOmega.

Hint: Defeating Gilgame (Final Fantasy 5):
First, make sure you have one chararcter that has learned White Magic Lv5, another that knows Black Magic Lv5, a third one with Time Magic/Jikuu Lv5, and the last one with Summon/Call Lv3. You will need to use Cure3 and Golem most of the time to protect yourselves. Start the battle with Haste2 and Float and hit Gilgame with Ice3. Make sure to have all of these spells up and running. Then, make everyone in your party change to Monk to get a good amount of HP, then put everyone in the back row. Gilgame is tough and evades easily; there is almost no need to hit him with a weapon. Before you get to his lair (behind a door in the cave linking the Big Bridge to the plains of Val), cast Float on everyone. Then, start picking up Gil until Gilgame gets you. Starty by casting Haste2 and Golem. Every time you hit Gilgame with Ice3, this big turtle will counter twice with his Carapace attack, causing Blind and Poison. However, Golem will take the damage for you. Normally, Golem will take five hits from Gilgame before you have to resummon him. Keep casting Ice3 and defending yourselves with Cure3 and Antidote. You may also cast Blink to avoid your opponent's attacks and make Golem last slightly longer. Once Gilgame dies, he will destroy you with a Quake, which will be fatal to all of you if you are not floating. Winning the battle will award you 3 ABP and 5000 Gil. If you continue picking up Gil in the cave after that, Gilgame might appear again.
Information in this section was contributed by Hunter Bill.

Hint: Defeating Bahamut (Final Fantasy 5):
Either get four Wall Rings or have a Summoner that can cast Carbuncle. Make Black or Time Mages and one Summoner (if you do not have four Wall Rings equipped. Have the Mages cast their strongest spells (Flare for Black Mages and Meteo for Time Mages) while the fourth person heals the party. You can get the Wall Rings from enemies in the Phoenix Tower. Bahamut's spells will bounce back to him (putting the fight into you favor) when you have Wall on the party. The instant kill spell he does at the end will also be reflected back to Bahamut.
Information in this section was contributed by Alpha Yee.

Hint: Defeating X-Death (Final Fantasy 5):
To easily defeat X-Death at the end of World 2, have a Summoner summon Golem and Carbunkle; one character with Blood Sword and Sshot; and one character with the third Elemental spells. With both summons active, he cannot touch you. SShot with Bloodsword does about 4,000 damage, and the third level Elemental spells will do about 2,000 damage.
Information in this section was contributed by Talaeladar Silverlake.

Make sure one of your party members has the !Combine/!Mix Command. Mix a Maiden's Kiss and a Holy Water and cast it at X-Death. This will cause him to become berserked and not be able to change form. It is recommended that you have a summoner to cast Golem, as his attacks will have higher damage.
Information in this section was contributed by Symbyote.

Hint: Defeating enemies (Final Fantasy 5):
The following is an easy way to defeat most enemies. If you have a Sorcerer and any of the level 5 Black Magic spells (Fire 3, Ice 3, etc.) you can instantly kill enemies that are weak against that element. This also works on some Bosses.
Information in this section was contributed by AltomareLatios.

Have one character master the character that holds two weapons and the Hunter. Make him the bare class and give him two swords and the Sshot ability. Equip two weapons then use the Sshot ability in battle for an eight hit combination.
Information in this section was contributed by David Erlandson.

Hint: Extra ABP (Final Fantasy 5):
In Phoenix Tower, after every few stairs you will reach a room with two pots, one on each side of the room. One of the pots contain money, but the other contains a monster. The enemy is called "Magic Pot" and will not attack you. He will say "Gimme Elixer". Use an Elixer on him and he will reward with 100 ABP and an item. This is possibly the easiest way to master items like Mimes, Samurais, Chemists, and Ninjas.
Information in this section was contributed by Brian Bush and Eric Versoi.

In The Void (the last area of the game), all of the monsters give 20+ ABP after a battle. To easily win Behemoth battles, first cast Berserk on it. Next, cast Golem on your allies. You can now use physical or magic attacks to defeat them. If Golem wears out, simply recast it. Also in The Void is a monster called a "Mover". They are very rare, but if you are lucky enough to encounter them (they appear in sets of three), kill them all quickly with attacks such as Bahamut or Leviathan. If you let them live too long, they start to move around and eventually turn one of your party members into stone. When this happens, the battle automatically ends and you get nothing. The reward for defeating the Movers is 199 ABP and 100,000 gil.
Information in this section was contributed by TheGamer88.

Hint: Easy experience (Final Fantasy 5):
In the first world, once you get the airship go to the chain of islands at the bottom of the map. The ones above crescent island have an enemy called Black Flame which has the Blue spell Black Shock, and gives high experience, gold and ABP when defeated. Also, some of the islands have a monster called Prototype which you cannot hurt to defeat. Use the Control command and have it cast Exploder on itself You can also learn the Blue spells Missile and Burn Ray from it. It also gives 500 experience and 4 ABP when defeated.
Information in this section was contributed by lanepk.

The Quar Harpy gives 250 experience to everyone if four are alive, 333 experience if three are alive, 500 experience to two or 1000 experience to one person. This can help early on in the game, if you are strong enough.

In the second world, after X-Death turns on his barrier, you will get sent to another part of the world map. There are two places that actually show up on the map when you use it -- a town and a castle. Villagers in the town warn you about the castle, and they also mention that the legendary weapons are all sealed there. If you investigate, you will find absolutely nothing to do, and a very difficult (in fact, impossible at your level) monster called a ShieldDragon. The dragon is technically invincible to you. He has Reflect, and you do not. He can kill you in a few blows, and you (most likely) cannot seriously hurt him. However, if you have someone become a trainer long enough to learn Control, then you have a chance. Simply have everyone defend or heal while one of the party tries to Control until they are successful. Once you are controlling him, you can attack him with Blaze for 4999 damage. Being a magical attack in nature, Blaze will not break the Control. Repeat this until he is defeated. By defeating it, you will get 1000 gil, 2500 experience per character (10,000 experience total), and 5 ABP. To add insult to injury, you can steal a Mythril Shield from him every time (and occasionally a Gold Shield), and sometimes you will win a Gold Shield from the fight.
Information in this section was contributed by davey.jones.f

Hint: Easy wins (Final Fantasy 5):
Have your entire party as Samurai and use Gil Throw to do several thousand damage each time.
Information in this section was contributed by Wfo870.

Hint: Easy gil (Final Fantasy 5):
Go to the Valley Of Dragons in Galuf's World (World 2). Go in a cave and find a Zombie Dragon. Kill it. This may be difficult, considering it has about 8,000 HP. After the battle, it should give you about 1000 to 1500 gil, 500 to 1000 experience, and 2 to 7 ABP. A subscreen will appear. Take the Dragon Fang or Dragon Tooth, and kill some more Zombie Dragons. Each Dragon Fang or Dragon Tooth is worth 2500 gil. Also in the Valley Of The Dragons is a Bone Mail that resembles a ribcage. It has good defense, and can be used by Samurai, Knights, Sorcerers, Lancers, and most other fighting classes.
Information in this section was contributed by STEVE LOCKHART.

Go to the town of Rugol in World 2. In the pub there is a stage. Get on the stage and dance. You will get 100 gil for each dance. Also, the piano for this town is found through a secret passage at the lower left corner of the pub.
Information in this section was contributed by Talaeladar Silverlake.

Hint: No battles in Phoenix Tower (Final Fantasy 5):
Use the following door order: left, left, right, left, left, right, left, left, right, left, left, right, right, left, right, left, left, right, and up.
Information in this section was contributed by Eric Versoi.

Hint: Get Cain/Kain (Final Fantasy 5):
At the beginning of the game give the name -Cain- or -Kain- to the main character. Then, as soon as possible, turn him into a Dragon Knight and master him. You can also teach him the Summon command.
Information in this section was contributed by DarkMana.

Hint: Hydra Summon (Final Fantasy 5):
In World 3, use the airship to return to the pirate's base in the middle of the mountains. As you enter, Faris will appear and run to the right side of the base. He sees an illusion of Hydra. You will then get to summon Hydra, who uses the very useful attack, Thunder.
Information in this section was contributed by Brian Bush.

Hint Golem Summon (Final Fantasy 5):
In the Valley of Dragons, get into a few random battles until the monsters you fight are a Skelesaurus, Dragon Zombie and Golem. The other monsters will turn on Golem and ask for help. If you kill the two monsters before they kill Golem, Golem will praise you and join your party as a summon. You have to use the Golem item in order for him to join (just like Ramuh).
Information in this section was contributed by Kevin Fox.

Hint: Shoat Summon (Final Fantasy 5):
In World 2 with the submarine you will find a tunnel underwater at the bottom part of the northwestern-most continent. Go through the tunnel and get into a fight. Shoat is difficult to defeat. His only attack does not miss and turns your characters into stone. The tunnel (outside in the water) is a yellow circle in the rock wall. The tunnel is also a good place to level up.
Information in this section was contributed by Dudney Anderson.

Hint: Mirage Town (Final Fantasy 5):
Get the airship and fly to Cresent Island. Head to the middle of the joined continent, and land next to a forest there. Walk around in the forest until it seems you have gotten into a battle. The screen will be fuzzy instead of the normal swirl for starting a battle. This town has extremely good weapons, 6 level six magic spells, and great armor. There are two shops in every store, so search around the town.
Information in this section was contributed by Brian Bush.

Hint: Black Chocobo in World 3 (Final Fantasy 5):
Fly to Mirage Town and stand near the pub. If you go around through a back door, you will appear behind the counter of the pub. Check the barrels below you to get a useful weapon, the Thief's Knife. Head left to find some stairs, and continue through the area. Put on the "Secret" ability or make one of your characters a thief. Head through a secret passage to find a door, and past that, a piano. Play the Piano and head through the door to find the Black Chocobo.
Information in this section was contributed by Brian Bush.

Hint: Bone Mail (Final Fantasy 5):
The Bone Mail is in the Dragon Valley in Galuf's world. In the first area where you start to see bones, you will pass the ribs. The Bone Mail is in a small pile of bones just before you turn the corner on the cliff's edge. This armor is for Knights, Samurais, Sorcerers, etc. This armor will serve well until the end of the game.
Information in this section was contributed by Dudney Anderson.

Hint: Dancing Dirk (Final Fantasy 5):
In world 2 at the Moogle village, inside one of the houses is the Dancing Dirk. It is the strongest one handed weapon at this point. When attacking it has one of the following bonuses:
Information in this section was contributed by James2312.

Sword Dance: 4x normal damage.
Jitterbug, Wonderwaltz: Absorbs enemy's life.
Normal hit: Normal hit.
Tempetango: Makes one enemy attack other monsters

Hint: Chicken Knife or Brave Sword (Final Fantasy 5):
Go to the town of Moore in World 3. Head southwest to find a barn-like location. Enter it to find yourself in the forest below. Wander around until you find a wizard who will tell to pick from two crates. Pick the right one for the Chicken Knife, or the left one for the Brave Sword. The Chicken Knife can be easily powered-up, up so it is even more powerful than the Excalibur. The Brave Sword powers up when you win battles, the Chicken Knife powers up when you run.
Information in this section was contributed by Brian Bush.

Hint: Double Lance (Final Fantasy 5):
Once you get to Val castle in the second world, you will notice there is a basement in one of the lower levels that has a locked door. Down in this small basement room, you encounter monsters called Rock Statues. You can steal the Double Lance from these enemies, but it may take awhile. You will mostly get potions, but have patience. The Double Lance allows the user to attack twice. Try stealing two and equip them to a Ninja for a 4x attack. The rock statues are very difficult to defeat, but a Soft will kill them instantly.
Information in this section was contributed by Alien46384.

Hint: Healing Staff (Final Fantasy 5):
Once you have the dragon, fly to Tycoon Castle and talk to the Chancellor. Then, go to the treasure room on the east side of the castle and talk to the Chancellor again to enter. Once there, you can find the very useful Healing Staff, which restores HP rather than taking it away. It is magic though -- do not use it on someone with Reflect.
Information in this section was contributed by ragnarok25.

Hint: Magic Lamp (Final Fantasy 5):
You can get an item called the Magic Lamp. Use it in a battle 6to summon Bahamut. It can be recharged in the water at the dwarf village under the sea. Jump on the Yellow Chocobo and walk to the top of the waterfall at the northwestern part of World three. In the center of it, you will enter the waterfall. Check at the edge to find it.
Information in this section was contributed by David Erlandson.

Hint: Mirage Vest (Final Fantasy 5):
When you go to Mirage Town (World 3), talk to the man who bets you cannot go around the world on a yellow Chocobo. Exit the town and hop on Boko. Travel around the world in a counter-clockwise direction, all the way to Mirage Town. It usually helps if you go around the world two consecutive times. Talk to the man, and he will give you the Mirage Vest. The Mirage Vest has pretty high defense, and when equipped, automatically casts Blink on the wearer in battle.
Information in this section was contributed by TheGamer88.

Hint: Sealed Weapons (Final Fantasy 5):
To get all of the weapons, place the Lithograph on the sparkling platform. You will now be able to break the seal on three of the weapons. Pick up the Lithograph, put it down again, and break three more seals. Repeat this until all the weapons are collected.

Hint: Magic Summoning Lamp (Final Fantasy 5):
In World 3, take Boko northeast then west until you reach the top of Easterly Falls. Walk into the waterfall and press X to get the Magic Lamp. It will summon in this order: Bahamut, Leviathan, Odin, Hydra, Carbuncle, Golem, Titan, Ifrit, Ramuh, Shiva, Remora, Sylph, Chocobo. It uses no MP if you are summoning weak monsters, or none. Return to the same location to refill it.
Information in this section was contributed by Brian Bush.

Hint: Elixir (Final Fantasy 5):
You can steal an Elixir from the Zuu outside the castle with the Fire Crystal. This can give you an early advantage in the game.
Information in this section was contributed by Gordon Barnes.

Hint: Mime crystal shard (Final Fantasy 5):
Go into the water in the third world, below the Phoenix Tower. Transform the boat into the submarine and go into the tower. Since it is under water, you will only have seven minutes to get to the bottom and return. Equip Dash and run to the bottom. Once there, you will see the crystal shard. A monster will warn you, but answer "No". He will mimic you. To win, do nothing as he says.
Information in this section was contributed by Stuff4147.

Hint: Blood combo (Final Fantasy 5):
Have a Hunter that is mastered (level 4). The ability learned is called Sshot meaning Super Shot. This ability will make your attack (Fight!) happen four times in a row; and if the first attack is critical, the other three will also be critical. This move cannot miss. Once you have Sshot, change your job to Bare or Mime and equip the Blood Sword found at X-Death's Tower in World 2. Equip the Blood Sword to the Bare or Mime character and give him/her the ability Sshot with the equipped weapon Blood Sword (84 Batt. Pwr., +5 to Vigor, steals the amount of damage that you deal, but with 5% Accuracy). The combo with Sshot (which never misses) will even this out against an average enemy. This can result in 3,200 damage against enemies and 3,200 HP to your character.
Information in this section was contributed by shadowcron.

Hint: Berserker (Final Fantasy 5):
First, have a character with a mastered Ninja (level 5) and a mastered Monk (level 7). Make that character a Mime and give him the abilities learned from these two classes: 2-Swords (Ninja level 5), HP +30% (Monk level 7), and Counter (Monk level 4). The only thing that you have to do is cast Berserk on this Mime during a battle. With the 2-Swords ability, you could give him a Ragnarok (Batt. Pwr. 137) and a Strato (Batt. Pwr. 117). The HP +30% will give him a great amount of HP and the Counter ability will automatically attack an enemy if it attacks the Mime.
Information in this section was contributed by shadowcron.

Hint: Control opening screen (Final Fantasy 5):
At the opening screen with the new game, memory card, or memo options, you will see a character at the bottom of the screen. To see the character take a hit, just choose an unusable option such as an empty card slot or a card with no save. The sound of a battle hit will be heard and the character will jump up and then fall flat on his or her face.
Information in this section was contributed by Marvin Cox.

Hint: Less random battles (Final Fantasy 5):
To have less random battles, tap the D-pad instead of holding it.
Information in this section was contributed by kyle maddox.

Hint: Final Fantasy 7 reference (Final Fantasy 5):
If you are lucky, you can see Cloud at the start up menu (with the little characters running around).
Information in this section was contributed by Django.

Glitch: Saving the game (Final Fantasy 5):
When playing Final Fantasy 5 on a PlayStation2, you may encounter graphic problems at the save screen. To fix this, press Circle until you are back at the game screen, then try to save again. The error is usually fixed on the second or third attempt to save.
Information in this section was contributed by Benjamin Hughes.

In-game reset (Final Fantasy 6):
Press L1 + L2 + R1 + R2 + Start + Select during game play.
Information in this section was contributed by Django.

Hint: Bonus mode (Final Fantasy 6):
Defeat Kefka and complete the game. Save the game when prompted and wait for the ending sequence to complete. Restart the game and enter the "New Game" screen. Select "Bonus" and load the saved data from your completed game.

Hint: Random hidden character appearance (Final Fantasy 6):
When at the starting menu (before going into a game), you can randomly see characters, including Squall, from other games in the Final Fantasy series.
Information in this section was contributed by Eric.

Hint: Defeating Atma Weapon (Final Fantasy 6):
Use RASP until Atma Weapon is out of MP to wound him.
Information in this section was contributed by Kevin Gratta.

Another technique is to cast Vanish and Doom.
Information in this section was contributed by bthebrain.

To kill Atma, quickly buy Fire Skeens before you go to the floating continent. Use all your resources to keep Shadow alive. After throwing about five or six, you should kill him. Each Skeen does anywhere from 4,100 to 4,600 damage.
Information in this section was contributed by Bobby Brummett.

Hint: Defeating Cactaurs (Final Fantasy 6):
Get Sabin's Bum Rush Blitz from his master at the forest shaped like a plus sign. Then, use it against the Cactaurs. It hits every time for full damage.
Information in this section was contributed by Thomas Irwin.

Hint: Defeating Wrexsoul (Final Fantasy 6):
Take Gogo, a character that has the X-Zone spell, and a character with the Vanish spell. Make sure Gogo has the Magic skill equipped, and not Runic (it is useless in this battle). Cast Vanish on the two creatures, and then use X-Zone. They will die and you will win the battle. Your rewards are the Aura, Cyan, and the Alexander Esper. It is useful in battle against creatures such as Doomgaze, which is weak against Pearl.
Information in this section was contributed by Ragnorok17.

Petrify one of your teammates. Wrexsoul will count them as dead and never disappear.
Information in this section was contributed by Vito Bertuglia.

Hint: Easy Air Blade (Final Fantasy 6):
Press Up(2), Left(2), Down(2), Forward.
Information in this section was contributed by David Chou.

Hint: Defeating Katana Soul (Final Fantasy 6):
In the lost castle where you get Odin or Raiden, you can fight a monster in a chest called Katana Soul. An easy way to defeat him is to have Relm in your party. Have her sketch Katana Soul and it will die instantly, giving you the one and only offering.
Information in this section was contributed by NeoZero0423.

Hint: Defeating Kefka for the final time (Final Fantasy 6):
When fighting Kefka for the final time in Kafka's tower, throw the Atma weapon. He should either die or be weak enough to be defeated with one more hit.
Information in this section was contributed by Kevin Gratta.

Hint: Defeating Phantom Train (Final Fantasy 6):
Use a Phoenix Down and the Phantom Train, a possibly hard Boss, is easily destroyed.

Hint: Defeating the Magi Tower Boss (Final Fantasy 6):
After defeating the Atma Weapon the first time, cast Life 3 on everyone, have them all holding a Wall Ring as one of their relics (helps through the entire level), and have someone Berserk the Boss. After that he will only use regular attacks and will not change his weakness. Once defeated, he will use Ultima, the most powerful magic attack in the entire game, and it will most likely kill you.
Information in this section was contributed by Draggindude.

Hint: Defeating almost every Boss (Final Fantasy 6):
To kill almost every Boss in the game, cast Vanish then Doom to kill it. The Vanish makes the Boss always get hit by magic spells.
Information in this section was contributed by Tiltman128.

Hint: Defeating the undead (Final Fantasy 6):
First, cast Vanish then either X-Zone or Break. Do not cast Doom, as this will not kill the undead.
Information in this section was contributed by Eric Reed.

Hint: Easy experience (Final Fantasy 6):
Get an Exp. Egg and fight some Tyranos in the forests above the veldt at the World Of Ruin. Use Vanish, Doom or Vanish, X-Zone in the battle.
Information in this section was contributed by Kevin Gratta.

Note: The following trick requires a controller with an auto-fire feature, a PlayStation that can be left on for an extended amount of time, and tape. In the World of Balance, go to the Lete River. Get on the raft outside of the Returner's hideout. Go to the menu at the first save point. Select "Config", then "Cmd. Set". Select "Short" and press X. Place Banon's health spell at the top instead of fight, then save the game. On the river, go up at the first intersection. Turn on the turbo for X (or the entire controller). Tape X down, so it will always be active. The characters will fight and heal automatically. Leave the game in this condition overnight. This should result in an increase in HP and MP. Disable the turbo, and go the other way. You will find a save point where you can check your levels, Sabin's blitz techniques, and Terra's magic. Save the game if needed. Also, if you want to do this again, as soon as you check your characters disable the turbo and have them kill each other. You will lose all the GP and items you have gained, but your character's levels will be the same. You will be at the first save point, allowing you to repeat the trick as needed.

Note: The following trick requires a controller with an auto-fire feature. Get to the part of the game where you see Baron and you have to get on a raft. Go to the save point where you can get off the raft to switch Baron's attack command with his heal command. Next, get to a part where you can go left (or up), and go in an endless circle. Set auto-fire to X and keep it depressed for a very long time. You will have your party attack and get healed by Baron.
Information in this section was contributed by ELGTEXAS.

Go to the green area around Doma Castle. You will find find Sprintors, Spektors And Tummble Weads there. Always use your most powerful fire attacks for easy defeats. As soon as your characters get powerful enough, you should put only one person in your party and fight around that area to get a lot of experience.
Information in this section was contributed by Jon Chlebowski.

Save the game in the World Of Ruin while you have only Celes. Then continue without saving until you are able to fight the dinosaurs. Level only Celes up to level 99 then die. You should be left where you saved with just Celes at level 99. From here all characters you meet will be at level 99.
Information in this section was contributed by Pjeff w..

In the World of Balance, take Celes to the cave near Thasama. Cast Vanish on her and she will now be invincible to the monsters inside the cave. You then can kill the Adamanchts with only magic (physical attacks result in being sneezed away). Equip Double Earrings for stronger magic. When you are low on MP take your airship to Thasama for a 1 GP inn. Repeat the process until Celes is at level 99. Then, all the other members will be at 99 as well in the World of Ruin.
Information in this section was contributed by Pjeff w..

Hint: Quick MP (Final Fantasy 6):
In the World Of Balance, go to the triangular island in the very top right corner. Keep walking around until encountering the invisible monster called Intangir. Simply chant death on it to gain 10 MP.
Information in this section was contributed by Frank Davis.

In the World Of Balance, encounter Intangir as described previously. Instead of casting Doom, have Gau in your party and keep him with you always. When facing Intangir choose the "Rage" Rhodox and wait. The only two commands he uses are Fight and Snare. Snare will eliminate the monster, and it will not be able to counter with the extremely powerful Meteo.

In the World Of Ruin, go to the desert south west of Maranda. There a creature called Cactros that has 3 HP, but is hard to hit and is immune to almost all magic. Use Cyan's Dispatch, Edgar's Drill, or Sabin's Bum Rush to defeat it.
Information in this section was contributed by Kevin Gratta.

Hint: Give Gogo any commands (Final Fantasy 6):
Go to Gogo's status screen. Look at his commands. You will see Mimic and three empty slots below it. Choose one of the empty slots and a list of all of the commands from the other characters you have will appear. Choose the one you want, then do the same with the other two slots. For example, you can have Mimic, Blitz, Tools, and Swordtech all at the same time, if desired.

Hint: More damage with Locke (Final Fantasy 6):
Equip Locke with Offering and Genji Glove. Then, give him the Atma weapon Valiant Knife. Although this is best when around 4000 HP, he still does a lot of damage if less is available.
Information in this section was contributed by Kevin Gratta.

Hint: Saving Cid (Final Fantasy 6):
To save Cid at the beginning of the World of Ruin, feed him only Yummy Fish. They are the ones that swim the fastest. If there are none there, go back to him, then return to the shore.
Information in this section was contributed by Yvl9921.

Hint: Remove bad after-battle status effects by using Relics (Final Fantasy 6):
If a character is inflicted with an after-battle status effects such as Poison, go to that character's Relic sub-menu and choose a Relic that prevents the status effect that is afflicted. Press X then go back to the menu screen. The status effect that the Relic you equipped to the character should stop any of the status effects it can stop. Return to the Relic screen. Remove the Relic used to remove the status effect and equip the original Relic(s) you had for that character. For example, If Edgar has Poison and Darkness, go to the relic Screen and get a Relic that can either stop Poison and/or Darkness (for example, the Star Pendant). Go back to menu screen, then give him Goggles or another Relic that stops Darkness. Next, go to the Relic screen, remove those two relics, and give him the original ones.
Information in this section was contributed by Ed Johnson.

Hint: Limit Breaks (Final Fantasy 6):
To do a Limit Break with any character, you need to be at low HP and do a critical hit. This does not work with the Genji Glove or Offering equipped.
Information in this section was contributed by Yvl9921.

Hint: Stronger Umaro (Final Fantasy 6):
Note: A lot of money is required for this trick. Buy 99 Green Cherries. During a battle in the World Of Ruin, have Umaro in your party. Use some Green Cherries on Umaro and he will become stronger without having to level up.
Information in this section was contributed by Sk8erguy4747.

Hint: Getting the Paladin Shield (Final Fantasy 6):
Equip the Cursed Shield and a Ribbon (so the effects of the Cursed Shield are negated). Fight 255 battles to transform the Cursed Shield into the Paladin Shield.
Information in this section was contributed by Kevin Gratta.

The easiest way to turn the Cursed Shield to the Paladin Shield is as follows. Go the Solitary island, where you started in the World of Ruin. Equip the Cursed Shield, and the Ribbon to negate the effects of it. Stay out of the desert and just fight Peepers. If desired, you do not have to do anything. They have 1 HP and 0 MP, and kill themselves after about five to ten seconds. If you bring Locke with you, he will be able to steal every couple of battles before the Peepers kill themselves. Every few times, if the Sneak Ring and Thief Glove Are equipped, he will steal an elixir. Also, make sure you have Espers equipped. While you only get 1 MP for winning, you do have to fight 255 battles to change the shield, so many party members can learn new spells. Make sure you pick up Palidor from the beach by the house on the island.
Information in this section was contributed by Chris Luzynski.

Once you have obtained the Paladin Shield, have a fast party member equip it along with the Ribbon Relic. Also equip the Dragoon Boots on that character. The countdown until death will be stopped for a period of time. After 255 or 225 battles, the Cursed shield should transform into the Paladin shield. Try battling at the forest north of the Veldt to level up and upgrade your shield.
Information in this section was contributed by jonathan carl to.

Hint: Getting the Chain Saw (Final Fantasy 6):
In Zozo, when you find the clock on the top right side of the town, put in the following times. First hand 6:00, second hand 10, third hand 50.
Information in this section was contributed by RedDawg621.

Hint: Atma Weapon combo (Final Fantasy 6):
This trick requires the Atma Weapon (Cave to Esper World), Offering (In World Of Ruin, Odin's Castle), and approximately 7,000 HP. The Atma Weapon powers up by your HP. With high HP you should be able to do 9,999 damage to every enemy (even Kefka). With the Offering, you will do this four times (39,996 damage) in just one turn.
Information in this section was contributed by Lans712781.

Hint: Another Atma Weapon (Final Fantasy 6):
I is possible to get another Atma Weapon during the final set of battles. When battling the warrior with a woman's head above and behind him (just before god Kefka), steal from the woman's head. You should now be able to equip another Atma Weapon to a character.
Information in this section was contributed by Devon.

Hint: Getting Sabin's Bum Rush (Final Fantasy 6):
Have Sabin in your party and take off in the airship in the World Of Ruin. Go near the Narshe, and search for five trees forming a plus sign like this:

         T
    T    T    T
         T

Land nearby and walk into the middle tree to find Sabin's old sensei (who he thought was dead). The teacher will teach Sabin the Bum Rush, an extremely strong, single person attack.
Information in this section was contributed by BIGD870972.

Hint: Random hat replacement (Final Fantasy 6):
Un-equip the hat of the character you like the most. Sell all other hats you have. Then, go to the hatless character's equipment screen and select "Optimum". Sometimes a random item (usually a Genji Glove) will be equipped as a hat, and boosts defense up to 255.
Information in this section was contributed by luke bonner.

Hint: Stealing a Gengi Glove (Final Fantasy 6):
On the floating continent in the World Of Balance, you can steal a Genji Glove from the Dragon. Bring Locke along and equip him with either a Genji Glove and the Thieve's Glove (or the Steal Ring and the Thieve's Glove). The dragon also carries a potion.
Information in this section was contributed by Ragnorok17.

Hint: Second Memento Ring (Final Fantasy 6):
You can get a second Memento Ring by searching the left side of the upper story of Strago's house. Go to the left side wall and go down until you run into the chair. Turn left and press X and you will receive a second Memento ring which only Relm and Shadow can use.
Information in this section was contributed by Dragon Sky.

Hint: Merit Award (Final Fantasy 6):
To get a Merit Award, which allows a character to wear heavy armor, fight an enemy called Hoover which uses Sand attacks which cause heavy damage. Equip a Thunder Shield to absorb this effect and use a Blizzard sword to do heavy damage to the monster.
Information in this section was contributed by Dragon Sky.

Hint: Economizer relic (Final Fantasy 6):
This relic turns all MP used on any magic move to only 1 MP. You can only get it the second world, after Kefka blows up the world, above the Veldt (the place where you teach Gau new moves). It is a small forest patch on the island just north of the Vedlt Island. You will be close when Tyranos start attacking. Keep fighting them and every once and a while a monster called a Bracosaur will attack. Have Locke steal from it. If that was unsuccessful, kill it and hope that it appears after the battle.
Information in this section was contributed by Gatop.

Make sure Lock is level 35 or higher. Equip him with an Off Ring, the Theif Knife, and your best armor. The Marvel Shoes also help. Save the game and bet the Strato at the Colosseum. You will fight an Aquila. Locke will attempt to steal about 50% of the time. When he is successful and if you are lucky, you will get an Economizer. If you get a Phoenix Down, use the in-game reset, reload, and try again. Once he is successful and you win the fight, you will get a Pearl Lance. Bet that in the Coliseum, and you will win another Strato. You can repeat this as many times as desired.
Information in this section was contributed by Jake_1890.

Hint: Elixir (Final Fantasy 6):
Go any town and check out the houses. Many houses have a grandfather clock. Walk up to the clock and press X. You will most likely receive an elixir. Note: This only works once per clock.
Information in this section was contributed by KingOfTigity.

Hint: Get the Genji Glove early (Final Fantasy 6):
When Bannon asks you to join the Returners, say "No" three times. One of the people inside will give you the Genji Glove.
Information in this section was contributed by Tony Mott.

Hint: White Cape (Final Fantasy 6):
You can get a White Cape from the Returners Hideout early in the game. There is a hidden passage in the north room.
Information in this section was contributed by Dragon Sky.

Hint: Getting Raiden (Final Fantasy 6):
To get Raiden you need Odin. Go in Edger's castle in the World Of Ruin and go underground. When the game states that you hit something, go and check. In the jail there will be an open door. Go through it and you enter a cave. After the cave you will get into the Ancient Castle. Enter the throne room, go to the right side of the throne, walk five steps down, and press X. When you do this go into the right room, and a new room will be there. Note: If you do this you wll lose Odin and gain Raiden.
Information in this section was contributed by RedDawg621.

Hint: Getting Gogo (Final Fantasy 6):
In the World Of Ruin, go to the northeast triangle island. Bring strong characters. There you will meet a monster named Zoneeater. It uses Demi, but also uses an attack called "Engulf" that sucks a character into him. Allow him to use "Engulf" on all of your characters. The game will not end. Instead, you will end up in a cave. This cave has strong monsters and great treasures, such as the Genji Armor. Jump across the bridges and avoid the walking people to eventually reach the end. Walk through the door and you will see a covered-up person. Talk to him and he will join your party.
Information in this section was contributed by KingOfTigity.

Hint: Getting Yeti (Final Fantasy 6):
Go to Narshe in the World Of Ruin. Have Mog in your party. Then, go to the mountain where you first got Mog. You will see the frozen Esper from the start of the game. Use Fire attacks on him and defeat him. This is the esper Tritoch that teaches Fire 3, Ice 3, and Bolt 3. Then, go to where the Esper was located and slide down. You will be in a cave. Most of the chests are trapped, and only have a secret path to them -- do not touch them. At the end of the cave, go to the skull statue, and take the Esper. Yeti will attack you. Defeat him, and if you have Mog in your party, he will join.
Information in this section was contributed by KingOfTigity.

Hint: Getting the Soul Saber (Final Fantasy 6):
To obtain this sword, in the World Of Ruin go to Firgao and into the dungeon where Edgar rejoins your party. Go into the room were all the thieves entered. At the center is a statue of armor. Approach to it and press X to get the Soul Saber. This is a great sword, as it deals damage by how much MP you used. It also refills you MP.
Information in this section was contributed by Lans712781.

Hint: Getting Odin Esper (Final Fantasy 6):
Use the following trick to get the Odin Esper quickly, without getting into battles. After receiving the Airship in the World Of Ruins, go to Narshe. Go to where the Moogle Village is located. Talk to Mog and he will join the party. In the location where you found Mog, search the wall to retrieve the Moogle Charm (when equipped on Mog, you will fight no random encounters). Go to Figaro Castle and talk to the engineer to head back to the desert. When the castle is moving, you will suddenly stop and the engineer will mention something. Go to the prison cell with the door and go through. Have Mog in the party with the relic Moogle Charm equipped. Follow the path until you reach the Ancient Castle. Go to the throne room and search the statue to retrieve the Odin Esper. You will never encounter an enemy unless you open two chests that contain monsters. If this happens, just cast Vanish then Doom to dispose of them. This is an easy way to get Odin and learn the rare spell Meteor.
Information in this section was contributed by Mcmcartjaguars.

Hint: Getting Ragnorak Esper (Final Fantasy 6):
After you save Locke in the World Of Imbalance and the scene with Rachele (Locke's girlfriend), go to Narshe. Open the weapons shop and go in the door on the right. The man will ask if you want the sword. Take the Esper. The sword teaches you Flare, but you can learn it elsewhere while the Esper teaches you Ultima, the best spell in the game.
Information in this section was contributed by finalfantasygod.

Hint: More Espers (Final Fantasy 6):
Go to Albrook in the World of Balance. Immediately before going to the floating continent, you will meet a man that says someone tried to sell a glowing rock, and that he went to Tzen. Go to Tzen and look behind the trees in the top right-hand corner of the town. You can buy the Sraphim Esper for 3000 GP. Also at this time, if you go to Jidoor you can buy the Golem and ZoneSeek Espers for 20,000 GP at the auction house, but it may take a while because some other things are sold there as well, such as Cure Rings, Cherub Downs and talking Chocobos (which you cannot actually buy).
Information in this section was contributed by michael langdon.

Hint: Easy Catrot battles (Final Fantasy 6):
You will find a creature called the Cactrot in the desert southwest of Maranda. It only has 3 HP, an extremely high Evade. Equip your characters with a Sniper Sight and a Genji Glove to take off 2 HP every time it is attacked. This can also be helpful when you face a Catrot in the coliseum.
Information in this section was contributed by Ragnorok17.

Equip the Sniper Sight and the Atma Weapon (which should be found before you even get to World of Ruin). This will kill Cactrot with one hit.
Information in this section was contributed by Chris Luzynski.

When trying to kill the Catrot, use Edgar's tool command, then use the Drill.
Information in this section was contributed by BethNy711.

Hint: Cast Ultima five times for 1 MP (Final Fantasy 6):
Equip the Economizer and Gem Box relics to allow you attack two times for 2 MP. Make sure you know the magic Quicke, then enter a battle. Cast Quicke followed by Ultima, then just Ultima four more times.
Information in this section was contributed by Kevin Gratta.

Hint: Throw anything twice (Final Fantasy 6):
The following trick allows you to throw anything twice, even if you only have one of the item. Have Gogo mimic Shadow to throw the same item twice. Note. If you throw an item that you have more than one of, Gogo will use his own and you will lose two items instead of one.
Information in this section was contributed by Ragnorok17.

Hint: Get through tough levels without avoiding battles (Final Fantasy 6):
If you are fighting foes who primarily do not use magic, cast Vanish on all your party members. Afterwards, most battles can be fought without taking damage. Occasionally, you will have to recast Vanish when magic is actually used. This works very well if you battle Bosses, such as Umaro, who do not use magic, and you are tired of using the Vanish/Doom trick.
Information in this section was contributed by Chris Luzynski.

Hint: Save item and magic use at the Coliseum (Final Fantasy 6):
Choose Gogo and equip him with the Genji Glove and Offering. Set all his commands to fight. He will strike eight attacks every turn
Information in this section was contributed by Richie Ruiz.

Hint: Good Coliseum techniques (Final Fantasy 6):
Information in this section was contributed by Chris Luzynski.

Get the Marvel Shoes
Bet the Flame Sabre to get something (face a "hard" Ninja). Bet that item to get the Rename Card (face Cactrot). Bet the Rename Card to get the Marvel Shoes (face DoomDragon)
Cactrot battle
It helps if your other relic are the Marvel Shoes. If you do not have them, get the Cure Ring, as he has a 1,000 point attack.
Most other battles after getting the Marvel Shoes
Equip the Marvel Shoes and Dragoon Boots. It also helps if you have made it to at least level 35, and have either the Genji or Aegis shield, plus the Force Armor. Do not use the Atma Weapon here. It also helps if you know some spells, such as Stop.
The Doom Dragon
Equip the same relics and armor as above, also equip the Flame shield. The dragon know S.Cross, a powerful "fire" spell -- this will absorb it. If you have good magic defense, his N.Cross "ice" spell will rarely, if ever hit. With the Dragon Boots you can be in the air and gain some life back with the Marvel Shoes. He does use Fallen One, which takes your HP down to 1, but rarely attacks so you can gain life back. It helps if you are at a higher level so you can evade his rare non-magic attacks.
Rename Card
Another way to get the rename card in the coliseum, which you need to get the marvel shoes, is to bet an Elixir. Then you can fight and should easily beat Cactrot.

Hint: Good setup for either Terra or Celes in WOR (Final Fantasy 6):
The following is a good setup for either Terra or Celes in WOR, , but before gaining the Marvel Shoes. Equip the relic that allows you to hold two weapons. 2. Equip Drainer with the right hand, and Atma Weapon with the left. This allows you to gain HP first, which makes the Atma weapon more powerful immediately on the same attack. The Mystery Veil, Force Armor is good for armor, and Running Shoes and another relic is also good (Cure Ring is not necessary). After gaining the Marvel Shoes, equip the Soul Sabre, which you also win in the Coliseum instead. With the Marvel Shoes and good armor, you should be near the maximum HP most of the time, and will instead need to gain MP back.
Information in this section was contributed by Chris Luzynski.

Hint: Level up strategy (Final Fantasy 6):
When leveling, make sure you have the right Esper you want equipped to give you bonus leveling points. Once you gain Bahamut, make sure the person with the Atma Weapon is using it to gain HP +50%,. This will make the Atma Weapon even more powerful.
Information in this section was contributed by Chris Luzynski.

Hint: Get Cyan in World Of Ruin (Final Fantasy 6):
Go to the town of Zozo. Talk to the only man that is walking around (not jumping from building to building or laying down). He will give you an item. Then, go to the top of the building with the door that is rusted shut and use the item that the man gave you. It will open the rusted door, which leads to Mt. Zozo. There, you will get in a lot of fights and eventually meet up with Cyan.
Information in this section was contributed by Jon Chlebowski.

Hint: Oprah words (Final Fantasy 6):
Information in this section was contributed by RedDawg621.

Oh my hero
I'm the darkness
Must I

Hint: Coliseum items in World Of Ruin (Final Fantasy 6):
Information in this section was contributed by RedDawg621.

Trade a Behemoth suit and get a Snow suit. It works well with Mog.
Trade a Rising sun or a Sniper and get a Bone club. Trade the Bone Club and get a Red Jacket.
Trade a Chocobo suit and get a Moogle suit. Trade the Moogle suit and get a Nutkin suit. Trade that and get Genji Armor.
Trade Coronet and get a Regal Crown. Trade that and a get Genji helmet.
Trade an Imp Halberd and keep trading everything you get till u get an EXP egg.

Hint: Final Fantasy 8 reference (Final Fantasy 6):
Note: This is requires a lot of patience. At start up menu(with the little characters running around), keep using the in-game reset. You may see Squall(Gunblade and all) run onto the srcreen.
Information in this section was contributed by Django.

Glitch: Psycho Cyan (Final Fantasy 6):
At the start of battle, have Cyan perform the "Retort" SwordTech (or SwdTech 2), then have another party member cast the "Imp" spell on him. Next, kill Cyan by attacking him with a physical attack in one blow or several magic attacks. This is to not trigger Retort and cancel the process. After he is wounded, revive him with a Life spell or Fenix Down. After any character/enemy attacks, Cyan should automatically and continuously attack all enemies uninterrupted until they are all dead. Use this process to instantly defeat Bosses and tough enemies, including Kefka.
Information in this section was contributed by WindWaker.

Glitch: Misspelling (Final Fantasy 6):
Before battle, equip someone with the Esper Fenrir. Then while in battle, go to the person with Fenrir, select "Magic", and press Up. The game will have "Fenris" printed instead of "Fenrir".
Information in this section was contributed by Bugsy14.


Strategy: Final Fantasy 5: by DragonboyffX
Strategy: Final Fantasy 5: by Mystery Moogle
Strategy: Final Fantasy 5: Alchemy tablet: by tlhingan
Strategy: Final Fantasy 5: Jobs: by John Hendry
Strategy: Final Fantasy 6: by Final Fantasy Flash
Strategy: Final Fantasy 6: by The Mynock
Strategy: Final Fantasy 6: Esper guide: by Dragonboyff9
Strategy: Final Fantasy 6: Esper guide: by RedDawg621
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