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Grandia

In-game reset:
Press L1 + L2 + R1 + R2 during game play.

Hint: Easy experience for water magic:
This trick may help you gain easy experience for you water magic. Before recovering yourself in the recovery points, press Triangle to display the status screen and recover yourself. Using Alheal gives you more experience. After you recover yourself, recover yourself again by a recovery point or at an inn.
Information in this section was contributed by cigga7391.

A great place to try the water magic recovery trick is the Dom Ruins south of Feena's house. In the beginning, there are some frowning stone faces. Have your party run into them, get injured, then go to the nearby recovery point and use water magic. Then, use the point to regain your MP.
Information in this section was contributed by Strdexcon.

Just before you enter the Dom Ruins is a wall that attacks you when you get close enough. Allow it to hit you until you only have 1 HP remaining. Do not worry about dying from falling into traps. Use your water magic to heal all members of the party. Then just go back to the nearest recovery spot to regain MP -- it would only take about three seconds to walk back and forth between the wall trap and the recovery spot).
Information in this section was contributed by ian - gelai.

If you have not gotten to the Castle Of Dreams yet (or if you have completed it, but can still get to it), go there. Notice the save point in the main hall. Go down the stairs to the graveyard and kill all of the beasts. Heal or save if needed. Then, go down there after killing all of the beasts until you reach a spiked wall (should be close to the stairs). Keep running into the wall until everyone's Hp is at 1, then heal them all. This works well with Hilda on your team, with her high HP. You will run out of MP. Go up to the main hall and recover or save. Repeat this as many times as needed.
Information in this section was contributed by RanoldSkye.

In the Virgin Forest at the beginning of Disc 2, find Guido's tent. Just to the right of the tent is a trap that looks like a Venus Fly Trap. Stand in the trap (make sure Feena is also in it) and wait for it to take your party down to 1 HP. The plant only does 9 damage each hit -- this can take a while. When your team is down to 1 HP, use Water Magic to heal, then repeat the process. When you run out of MP, simply return to Guido's tent and pay him 10G to heal. Also, when trying this trick, do not worry about the Land Slug nearby, as it will stop at the large purple plant if it sees you (and if you have not killed it yet).
Information in this section was contributed by SionTheBlaze.

In Abandoned Laine (Warp Space 1) there is a little green circle on the floor. If you go near it, it will grow and attack you. You can then heal using water magic. When out of MP go back to the save point. In Abandoned Laine (Warp Space 3), at the end by the saving location is another trap. This is alot faster and is closer to the saving place.
Information in this section was contributed by Sbccharles2.

Hint: Easy magic or weapon level up:
When you get to the island of the mermaids at the end of Disc 1, go to the right until you fight a group of four Toad Kings. If you have Dragon Cut with Justin, you can get a lot of Weapon, Fire, and Earth Skill Points. Also, these enemies are very easy to defeat, in case you do not have Dragon Cut. To level up your Water Magic in these fights, cast Snooze until you run out of MP. After the battle, you are likely to be low on SP and/or MP. Return to the Sea Dragon, heal, and go back to the toads.
Information in this section was contributed by SionTheBlaze.

Hint: Mana Egg:
You will get a Mana Egg after defeating the Squid Boss in the ghost ship. You can use it in the very next town.
Information in this section was contributed by CoolWorld2.

To get a Mana Egg in the church after Feena is kidnapped, open the first water gate and cross to the other side. Then, close the water gate from the other side. Keep walking until you reach another gate. Open it. go through the tunnel on your right, then go down two sets of stairs. Then, go to the top right hand corner of the floor. Follow this tunnel and you will eventually find a Mana Egg.
Information in this section was contributed by Adam Perales.

Hint: Hidden areas:
There are two secret areas in the game. One in the North Zil desert. There is a door in a sand wall. There is another one in the South Zil Desert. This one is in a rock wall after you enter the canyons.
Information in this section was contributed by greg.

Hint: Temptation Tower:
Any time after leaving Alent, you can access the secret dungeon Temptation Tower. Before you look for it, make sure you have few items with each person, as you will need a lot of space. From the crashed pod, go right until you find a little dirt path that you can go up. Follow that path across a bridge and go down the other side. From there, walk along the walls until you see a map icon under a half bridge that leads to nowhere. From there, follow the river until it leads to a wall, and then follow that wall until you find a hole in the wall. Make your way through the hole. Note: This is difficult since you cannot see the path. Enter the Room of Teleportation on the other side. From there, there is an item icon that you can use to buy some rare accessories; and the teleportation pad. Press X in the middle of the pad. It will take you to the Tower of Temptation. Ignore the six weapons on the ground for now, they are the weakest weapons in the game and are useful only if you need skill for a certain weapon class. Be warned however, as the Tower of Temptation has some very difficult enemies and is more or less a thirteen floor maze.
Information in this section was contributed by SionTheBlaze.

Glitch: Walking through gates, doors, and anything else that opens:
As you walk up to a door or a gate, it will open. Back up slightly then go full force toward it. Because you backed up, it should be closing while you go through it. This may take a few attempts.
Information in this section was contributed by Robert Tigue.


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