Legend Of Legaia
Note: This game is also titled The Legaia.
Hint: Extra FMV sequence:
Allow the game to remain at the title screen for approximately
thirty seconds.
Hint: Getting the Meta, Ozma, Terra, and
Juggernaut spells:
To get the character's Ra-Seru spell, go to the Genesis
Tree in which the character first got their Ra-Seru; but you must
do it after Songi is defeated in the Seru-kai or it will not work.
Here is where each character must go
Vahn: Sol Tower's Basement Genesis Tree (Since Rim Elm is destroyed)
Noa: Mt. Rikumoa
Gala: East Voz Forest
To get the Juggernaut Spell, go to Ratayu after defeating Songi
in the Seru-kai. Then, go to Van Saryu, get the Evil Seru Key,
and use it to get into the basement of Ratayu, (where Van Saryu
was fought). At the end of the corridor is a chest that contains
the Evil Talisman. Equip it to get the Juggernaut spell. The Talisman
also gives Encounter Rate Decrease.
Information in this section was contributed by Jason Lee.
Hint: The Evil Ra-Seru Jedo spell:
This spell comes from the Dark Talisman that you can
get along the way. After you defeat Songi in the Seru-kai, go
to the West Voz Forest. Go back to the dead Genesis Tree. Near
the stump there will be a chest containing the Dark Stone. Take
the stone to Zalan the Jewler of Jeremi. He will make it into
the Dark Talisman. Equip this on any of the characters (Noa is
recommended). It allows the character to cast the deadly Jedo
spell. It also increases Dark Power protection. This is effective
against all enemies. It works the best with field enemies and
the monsters of the Bio Castle.
Information in this section was contributed by Dario Stucchi.
Hint: Get last Ra-Seru spells:
There are extra spells that you can get for Vahn Noa
and Gala. To get them, go to Seru Kai and defeat Songi for the
final time. Then, go to Sol and examine the tree to get Vahn's
Last Magic spell. Sense that the Genesis tree in Sol is destroyed.
Go to Mt. Rikurou for Noa's Last Magic and to East Vos for Gala's.
Sense West Vos's Genesis tree is dead.
Information in this section was contributed by EVERETGOKU.
Hint: How to catch a Seru (magic):
Hit the Seru that you want to catch with your Ra-Seru.
You must not hit it with too much damage, but you must hit it
and kill it with proper damage (not far from its HP). For example,
Kemaro Lv.1 has about 1300 HP. You should not kill it with damage
of 2500 -- kill it with about 1300 to 1350 damage.
Information in this section was contributed by ComArthur.
Hint: Easy Seru magic for Noa and experience
for Gala:
When you move northwest towards West Voz forest, go
north instead to the Ancient Wind cave (a place that you would
normally visit later). Run around and you will encounter Theeders
and Gimards (level 1 each). Have Noa defeat these and if you are
lucky, she will absorb their magic, which will be useful. After
running through the West Voz Forest, have Noa absorb a Vera-.
Frost Breath should take care of it in one hit. When you return
to the Biron Monastery, Theeders and Gimards have invaded, but
will be level 2 and more difficult to absorb.
Information in this section was contributed by A7ftGoof.
Hint: The Earth Egg and Earth Talisman:
A rare Ra-Seru Egg is hidden in Legaia. The Earth Egg
can be found at the Muscle Dome in Sol. To get the Earth Egg,
you must earn 100,000 coins. When you have this amount, you can
exchange them for the Egg. It will not be listed in the Prize
window until you have enough coins. Once you get the Egg, take
it to Zalan of Jeremi. He will make it into the Earth Talisman.
When you equip it on a character, he or she will be able to cast
the Palma Spell, which uses 200 MP.
Information in this section was contributed by Dario Stucchi.
Hint: The Water Egg Water Talisman:
When you go fishing and earn points there is a rare
Ra-Seru egg that you can get called the Water Egg. If you gain
up to 20,000 points you can access it. Take it to Zalen in Jermi
and he will turn it into the Water Talisman. When you equip it,
you will have better defense against water attacks. You will also
be able to use the Mule spell, which costs 200 MP and is called
Deep Avalanche.
Information in this section was contributed by sisi.dederangel.
Hint: Boss details:
| Boss |
Attack | HP
| Needed
| Area |
| Berserker | Spore Gas, Poisonous Gas
| 5,000 | 16
| Jeremi |
| Berserker (lv.2) | Spore Gas, Stone Circle, Poisonous Gas
| 11,000 | n/a
| Rogue's Tower |
| Berserker (lv.3) | Spore Gas, Stone Circle, Poisonous Gas
| 18,000 | n/a
| Rogue's Tower |
| Caruban | Bite, Flap, Fire Breath
| 1,000 | 5
| Mt.Rikuroa |
| Caruban (lv.2) | Bite, Flap, Fire Breath
| 5,000 | n/a
| Rogue's Tower |
| Caruban (lv.3) | Bite, Flap, Fire Breath
| 8,000 | n/a
| Rogue's Tower |
| Che Delilas | Megaton Press
| n/a | 28-30
| Nivora Ravine |
| Cort | n/a | 48,000
| 41 | Jette's Fortress
|
| Cort | Ultimate Charge, Final Crisis, Doomsday
| 60,000 | 45
| Bio Castle |
| Dohati | Chaos Breath |
18,000 | 24-25
| Dohati's Castle |
| Gaza | Astral Slash | 14,000
| 23-25 | Sol Tower(upper)
|
| Gaza(Sim Seru) | Astral Wave, Neo Star Slash
| 16,000 | 25
| Sol Tower(lower) |
| Gi Delilis | Burning Slash |
n/a | 28-30
| Nivora Ravine |
| Jette | Shadow Break, Clone
| 35,000 | 38
| Jette's Fortress |
| Koru | Blade Breath, Thunder Needle, Gigaton Press, Dead Crisis
| 19,000 | 30
| Nivora Ravine |
| Lapis | Lapis Wave | n/a
| n/a | Mt.Dihini
|
| Lu Delilis | Plasma Strike |
n/a | 28-30
| Nivora Ravine |
| Rogue | Element Change, Rogue Flame, Rogue Wind, Rogue Thunder
| 30,000 | 37
| Rogue's Tower |
| Songi (Grey Hair) | Hyper Attack, Hyper Lightning, Hyper Crush
| 13,000 | 20
| Mt.Letona |
| Songi (Red Hair) | Hyper Wave
| 2,500 | 10
| Zeto's Dungeon |
| Songi (Seru) | Chaos Flare |
50,000 | 42-44
| Seru-Kai |
| Tetsu | Somersault | n/a
| n/a | Rim Elm (afterCort)
|
| Van Sayru | Jugger Power, Earthquake
| 14,000 | 23-24
| Ratayu Castle |
| Viguro | Thunder Break |
n/a | n/a
| Ratayu/E.Voz Frst. |
| Xain | Terio Punch, Bull Charge, Bloody Horns
| 10,000 | 19
| Fire Path |
| Zeto | Big Wave, Call Wave
| 5,000 | 10
| Zeto's Dungeon |
| Zora | Dark Typhoon, Glare
| 25,000 | 35
| Floating Castle |
Information in this section was contributed by GLsprinter85,
SAlmanza3D, and Pat Helt.
Hint :Defeating Devil Cort:
Save up to 75000 on Point card. Use a lot of/only Ra-Seru
magic. Raise all characters to level 60 or higher. Equip everyone
with Spirit Talisman. Use all the points of Point card.
Information in this section was contributed by Vahn, Noa, Gala.
Cort uses the following in the Legaia at Jette's Fortress: Guilty
Cross, Evil Seru Magic, Mystic Circle, and Mystic Shield.
Information in this section was contributed by Charles Byrd
and Miaka Rose.
After defeating Songi in Naouru Valley, get your Ra-Seru spells
at the Genesis Trees at the following locations: Mt. Rikuroa,
Rim Elm and East Vos Forest. Also, get the Evil Seru key from
Von Saryuu and open the door where you fought him. Level up your
Ra-Seru spells to level 9 and equip all your characters with the
Spirit Talisman. Note: This will only work if all of your characters
have learned their 15 Arts.
Information in this section was contributed by Rene Timothy Tapit.
Have everyone at level 41. The Point Card must have 9999 points.
Set up everyone's magic as follows. Vahn: level 9 Aluru, Noa:
level 8 Spoon, and Gala: level 9 Mushra. Have Gala and Vahn hit
full force with magic, and Noa heals when needed; otherwise have
her use Hurricane Kick.
Hint: Defeating bees:
When fighting the bees in the tree near Tetsu in Rim
Elm, equip all your characters with Pure Amulets. These can be
purchased from the item store in Vidna, and will nullify the Queen
Bee's Toxic Sting as well as the Killer Bees Poisonous Sting.
If you plan on fighting them before you reach the Sebbecus Islands,
where Pure Amulets are first available, you should use Cure Amulets.
These are available from the Rim Elm item store and a few other
places in Drake Kingdom. They will nullify the Poisonous stings
but not the Toxic ones.
Information in this section was contributed by picture_this.
Hint: Defeating the Berserker in Jeremi:
When fighting this enemy, have Medicine or Vera spell
at a high level. Berserker has a Rotting attack. To prevent this,
you can equip Forest Amulets. You find one in a treasure chest
just before fighting him, and they can be purchased from the Vidna
item store.
Information in this section was contributed by picture_this.
First, go to Octam or somewhere else where you can get an Orb.
Information in this section was contributed by ShockdragonS.
Hint: Defeating Cort (Sim-Seru in the Bio-castle):
Every time he uses Ultra Charge, use Spirit during
the next turn -- he will cast Final Crisis which will cause 2800+
damage to all. His Doomsday do damage around 2200+ damage to all.
Use your Point Card here and spend all of your points. Equip everyone
with Spirit Talisman and one of your characters with Light Talisman.
Use your Ra-Seru Magic for maximum damage and use your Miracle
Arts after he hits you with Final Crisis.
Information in this section was contributed by N@!L_+R!X
Hint: Defeating Jette and Cort (in Jette's
Fortress):
Before you fight with Jette, equip Gala with the Evil
God icon and everyone with the Spirit Talisman. Make sure that
you have the Gillium and Spoon spells. Use the Gillium and Noa's
Ark against the original Jette and let Gala attack the Clones
so that you can steal Miracle Waters. To defeat Cort, equip everyone
with Still, the Spirit Talisman, and anything that lessens the
use of AP. Equip Gala with the Unholy Icon so you can Find in
the floor below where you fought Jette. While Cort has a shield,
use Vahn as a healer. After you break Cort's shield shower him
with Gillium level 9 for an easy finish.
Information in this section was contributed by Rene Timothy Tapit.
Hint: Defeating Koru:
Make sure Vahn is at levels 28 to 30, and Noa and Gala
are at levels 25 to 30. Also, have at least 4000 to 5000 points
on the Point Card and two characters with a leveled-up Kemaro.
On the first turn, have the two Kemaro-users summon them, while
the other uses the Point Card. On the next round, Spirit-up the
third character and impale Koru with Kemaro again. Continue calling
Kemaro, and on the last turn have the third character use powerful
Arts.
Information in this section was contributed by Nick K..
Hint: Defeating Songi:
When you fight Songi in Zeto's dungeon, put the Burning
Jewel on Gala. The Burning Jewel is in one of those four doors
by the save location. When you fight Songi, Gala should know the
magic of the Zenior (the fire demon). It does 230 to 250 damage.
Songi has about 1000 HP. It will only take three or four hits
by the Zenior. You need to seven or eight for Barley to defeat
him. If you are ten or eleven, you will defeat him. You need that
jewel because Songi knows hyper wave (a fire mode that does 100
through 200 damage).
Information in this section was contributed by WatsonBryan.
First, Songi challenges Gala to a one-on-one match. Make sure
you have plenty of Healing Leaves and Vera. This fight can get
really ugly. Remember to Spirit often to halve the damage he deals.
Thunder Punch works wonders -- use it often. Watch out for his
Hyper Wave attack; it hurts. He has about 2,500 HP. Gala should
probably be around level 10.
Information in this section was contributed by Nick Kuhn.
At the Genesis Tree, all three characters will battle. Again,
keep healing items ready, and have at least two Orbs. He now has
two attacks: Hyper Lightning and Hyper Crush. Constantly Spirit
up because he can really dish out the pain. Use your most powerful
Arts on him. Keep one character (Noa recommended) restoring health.
Have your characters somewhere in the area of levels 17 to 19.
He has 13,000 HP.
Information in this section was contributed by Nick Kuhn.
In the third encounter with him, he looks intimidating, but is
in actuality a pushover. Equip everybody with a Defender Chain
(obtained just outside Drake Castle). You should Spirit consistently,
but only to fill your life bar. With the Defender Chain, his physical
attacks will do pretty much be ineffective. After the battle,
you will find out that he has doomed the Seru. Vent all your rage
at him. Hit him with Miracle Arts. The only thing about Songi
this time is that he has 50,000 HP. If you are in the level 36
to 40 range, this will almost be boring.
Information in this section was contributed by Nick Kuhn.
To defend against Songi Seru form, equip Vahn, Noa, and Gala with
a Defender Chain and use Spirit constantly for a good defense.
Information in this section was contributed by Robert Fregin.
Use the following trick to defeat Seru Songi at lower level. This
will only work if you are level 33 to 35. You must have some Life
Armbands or Mei's Pendent and have lots of Phoenixes. Once you
enter the Seru Kai there is no getting out. Go through the Seru
Kai until you get to the save point. Have the following equipped
to each player before you save. For Vahn have Life Armband, Power
Ring, Mettle Ring (so you can use Vahn's Craze for only 49 AP).
For Noa have Maina's Ring (raises hp 50%), War Soul, Spirit Jewel.
For Gala have Life Armband, Spirit Talisman, Light Talisman (with
the Horn magic spell). Gala has a lot of magic. Horn is best for
him. The Spirit Talisman will cut down Horn's 200 MP to 100 MP.
Heal everyone and save the game. Go up and start the fight with
Songi. He has 50,000 HP and can kill someone in one hit. Have
everyone Spirit on the first time. Unless you get down to 800
HP, do not heal anyone. If no one is at 800 HP, have either Noa
or Vahn attack him with their Miracle Art. Continue this and use
Spoon/Orb/Healing Fruit/Healing Berry when needed (even a Phoenix
or Horn if someone dies). As the battle progresses he will lessen
his attacks. When he starts using only one attack, have everyone
Spirit. He is about to use the Genocidal Cannon move, which attacks
everyone and is very strong. Have someone use Spoon and heal everyone
back up while the other two Spirit. By now Songi probably should
have returned to his multiple attacks. Continue doing this until
you finally defeat him. Note: This might require more than thirty
minutes.
Information in this section was contributed by Caelin Golladay.
Hint: Defeating Zeto:
Have a Deep Sea Jewel attached to your characters.
They should be about level 10. Have Noa use Tempest Break and
Vahn use Tornado Flame. When Zeto uses Call Wave on the next turn,
use Spirit to reduce the damage.
Information in this section was contributed by zakk underwood.
Hint: Defeating Zora:
As with the "Defeating Koru" hint, have powerful
Kemaro or a Barra. Spirit everyone up the first round and use
powerful magic. Do not use Arts until after she casts Dark Typhoon.
Use Barra or Kemaro throughout the battle until she begins to
fall. Then, wait until she uses Dark Typhoon, then pummel her
with your most powerful Arts (Miracle Arts are very helpful).
Remember, do not use Arts after you Spirit, because as long as
you use magic or items, you will stay Spirited, and Dark Typhoon
will not kill you.
Information in this section was contributed by Nick K..
Hint: Baka Fighter strategies:
During the first round, keep pressing Square.
During the second round, keep pressing X. During the third
round, keep pressing Circle. The following rounds differ.
Monsters may change their strategy and use something unusual.
Just learn where to start with the attack and continue. You should
not lose with the following moves. During the fourth round, press
Square, then X. During the fifth round (for Xian,
if not then skip), press Circle(3), then X(3). During
the sixth round, press Circle, then X. During the
seventh round press Square(3), X(3), then Circle(3).
During the eight round, press Square(4), X, then
Circle. During the ninth round press X, then Circle(2).
Note: If you do not fight Xian during the fifth round, then use
the sixth round strategy for that round.
Information in this section was contributed by Kei Calibur.
Hint: Fight hidden Boss Lapis:
Make sure you are at least at level 50. Go to the top
of Mount Souru and explore until you encounter Lapis. Do not rely
on magic -- he can drain it.
Information in this section was contributed by N@!L_+R!X.
Hint: Defeating Lapis:
This trick requires a Spikefish Flute, which can be
obtained by fishing at Buma and exchanging points for it. Before
fighting Lapis, save the game. Have a character equip a Lost Grail,
Dark Talisman and Speed Chain. With two characters, equip a Lost
Grail to each of them. During your first battle with Lapis, have
the character with Speed Chain use the SpikeFish Flute. This is
to escape after Lapis Drains your MP and makes it impossible to
recover MP. After escaping, walk around and you should encounter
him. This time, your MP will be 0/? (depending on the stat of
your character). Have the two remaining characters use an MP recovering
item on the character with the Speed Chain. During the next turn,
have the character with Speed Chain cast Dark Talisman (Jedo Spell).
This will kill Lapis instantly.
Information in this section was contributed by Bryan_Alves.
Hint: Fishing:
When you reach the Sucubus Islands, head towards Vinda.
When you reach the intersection of the two paths, go right. This
will lead you to the fishing hole. If you do not have the fishing
pole yet, go to Vinda and get it. It is located down on the beach
next to the two people sitting on the beach. When you begin fishing,
turn the camera all the way to the left. Equip the normal lure.
Wait until the power gauge gets to the top of the bar, then cast.
As soon as the lure hits the water, begin reeling in. Almost always,
you will get a fish which will keep giving you points. Keep doing
this until you have as many points as needed.
Information in this section was contributed by LavaMan1984.
When fishing, cast as far out as possible then lure a fish by
pressing Right + X, then Left + Square.
Repeat this pattern and the "Good!" message should appear.
If a fish strikes while you do this, it will almost always be
the most valuable type of fish the location has to offer.
Information in this section was contributed by Shane McGuire.
Cast your line with heavy lures to about 10 to 18meters into the
pond. Reel in a lot of Chargers and on occasion you may reel in
a Lippian, or if you are very lucky, a Devourer.
Information in this section was contributed by jamreider3.
Hint: Honey:
There is a hidden opponent in the southwest tree in
Rim Elm. It is a Queen Bee and thee other bees. It is recommend
that you are at least level 15 before fighting them. Defeat them
to find the honey, which will increase all stats by 4.
Information in this section was contributed by Matt.
Hint: Cake from honey:
After getting the honey, take it to Nene (Vahn's sister)
and she will make a cake from it.
Information in this section was contributed by Bjdct12.
Hint: Crimson Book:
Go to Rim Elm (the last dungeon) and look for an enemy
called Puera Lv.3. Equip the Evil God Icon on your characters.
This will allow them to steal items as they attack. Fight Puera
Lv.3 until you steal the Crimson Book from him. The Crimson Book
enables your character to receive more experience after battle.
Information in this section was contributed by wilpeter lao.
Hint: Deep Sea Gem:
In West Voz forest, go to the very end where the Genesis
Tree is located. Once there, search the back area to find the
gem.
Information in this section was contributed by AkashaAthame.
Hint: Evil Medallion:
Get all your Ra-Seru spells. Raise your character to
at least level 52. After going through the Juggernaut Castle and
getting all your armor use a Door Of Light and go to Mt. Dhini.
Climb all the way to the top and be prepared as you will not be
able to use magic during the battle. Go to the wings. Try running
in front of them and you will come across a hidden Boss. After
defeating him, you will get the Medallion.
Information in this section was contributed by Gordon Cummins.
Hint: Fighting Robe:
After you get rid of the mist in Mt. Rikuroa, return
to Drake Castle. Go outside Drake Castle. You will find a market
here. Tell Noa that the people will be glad to talk to her. She
will talk at various shops. Go to her at the Weapons shop. The
dealer will give her a Fighting Robe. She will ask Vahn what money
is. Answer "Sorry, I don't know. The dealer will give you
a treat and the Fighting Robe for free. : Do not leave the market
until Noa finishes talking -- if you do, you will not get it.
Information in this section was contributed by Vahn, Noa, Gala.
Hint: Furyboost and water:
Go to the underground Octam mayor's house and check
all the pot, jars, etc. You will find some useful items.
Information in this section was contributed by ShockdragonS.
Hint: Ivory Book:
During your quest at West Vos Forest, there is a path
to the Mist generator before you get rid of the mist around Biron.
Go in there and an intermission featuring Gala Noa and Vahn at
the edge of the mist barrier will appear. To the left is a chest.
After the little talk, go left (trying not to leave). Open the
chest to get an Ivory book.
Information in this section was contributed by StarWarrior86.
Hint: Life Grail:
You will need 40,000G for this item. Once in Sol, go
to the Warehouse on the sixth floor. When you enter, a child will
inform you that he strongly dislikes poor children. Tell him that
you are not poor and he will ask you to buy something from the
shop behind him. Speak with the boy on the left. He will want
to sell you an item called the Life Grail, which allows you to
recover a small amount of HP after every turn in battle. The only
problem is charges 90,000G for it. Tell him it is too much and
he will cut down the price to 60,000G, which is still too high.
Tell him you will buy it for 30,000G and he will complain that
it is too low. The boy will finally settle at 40,000G.
Information in this section was contributed by Van Taulton.
Hint: Legendary Rod:
After reviving the Genesis Trees in Buma, head back
to Dr. Usha's Research Center. You can find the Legendary Rod
beside the bed with the stuffed animal.
Information in this section was contributed by Richard Brillantes.
Hint: Lost Grails:
Steal Lost Grails from Slippery (with Evil God Icon
equipped) or buy them with 8,000G at Sol Muscle Dome.
Information in this section was contributed by ctowler.
Hint: Magic Grail:
After Uri Mais is destroyed, go to the right of the
temple where there is a crack. Go to the very back of the crack
and press X. You will now have the Magic Grail, which will
gives your player some magic after each turn in battle.
Information in this section was contributed by dioate.
Hint: Magic ring:
After Xain is defeated in the Fire Path, go to Vidna's
underground machine room. The ring is in a small hole on one of
the machines in the upper-left corner of the room.
Information in this section was contributed by Mc Merk.
Hint: Healing Leaves:
When the Mist reaches Rim Elm, go to the shop. Go to
the woman and talk to her. When she asks you a question, answer
"Yes" and she will give you three Healing Leaves.
Information in this section was contributed by ramir tiamzon.
Hint: Healing Flower:
When you get to Jeremi, go to the top of the sky gardens.
When you get there, you will see a save location. Go behind it
and you will go between a long line of bushes. Press X
at the end of these bushes to get a Healing Flower, which will
aid you in the upcoming battle.
Information in this section was contributed by Brandonian137.
Hint: Earth Jewel:
In East Voz forest, go to the very end where the Genesis
Tree is located. Go straight back to find two trees with a bush
between them. Go in between them and press X to get the
gem.
Information in this section was contributed by Jaime.
Hint: Guardian Water:
In Biron Monastery, go to the big statue of Biron's
head and walk up to it in the center. Press X to get it.
Information in this section was contributed by Jaime.
Hint: Mei's pendant:
When the Ra-Seru breaks into Rim Elm, tell Mei that
they are here and offer to take her to Vahn's house. When you
are about to leave Rim Elm, Mei will give you her pendant along
with the hunting clothes.
Information in this section was contributed by Colwalred.
Hint: Mettle Goblet:
After you pick up the Ra-Seru Thongs, look around for
a big red cell. Examine it and you will find one of the three
most secret items in the game. The Mettle Goblet makes all "Arts"
use no AP.
Information in this section was contributed by ELWIN.
Hint: Saint Bread:
When you have to feed the hungry saints, instead of
having to get 6,000 for one bread, go to the arcade and do the
one fighting game. Make sure you get 50 points, then go to the
desk and trade the points in for Saint Bread. Do this until you
have all the needed bread.
Information in this section was contributed by Tom Michaels.
Hint: Platinum card:
After you save Drake Castle and talk to the king, go
to the upper left room from the throne is located. Search the
wall to find the platinum card, It allows you to buy special items
at certain shops.
Information in this section was contributed by Carl Crenshaw.
Hint: Money card:
After saving Rim-Elm, check the drawer upstairs in
the item shop. The card will give you a 5% discount and can be
used as a weapon.
Information in this section was contributed by Carl Crenshaw.
Hint: Swimsuit:
When you win the dance contest, you will get a swimsuit.
Go to Vidna and talk to a man in the north part of town (next
to Pepe's house). The man will sell you a Camerastone for 100G.
Buy it and go to the beach. Talk to the little girl on the beach
and she will ask you if she can use the Camerastone Answer "Yes"
and she will take five pictures of Noa in her swimsuit. You can
also get the picture taken from the two teens on the beach.
Information in this section was contributed by JAlbert.
Hint: Tornado Fire:
Use the following trick go get Tornado Fire for your
first character. First, get a Phoenix from your item then battle
Carabu. When you battle him, go to item (be Noa first) to get
Tornado Fire.
Information in this section was contributed by Jorrell Frago.
Hint: Buying Life, Magic, and Mettle Sources:
Sometime after you clear the mist from the Karisto
Station, go back there. There will be an old man here. If you
have the Platinum Card, you will be able to buy a Life Source,
Magic Source or Mettle Source for 50,000 G each. They give AP,
MP and HP while walking around.
Information in this section was contributed by dioate.
Hint: Easy battles:
Get the Point Card from Drake and build up its total
points to a high number(best if maxed). Have Vahn and Noa use
it repeatedly until the opponent is defeated. Gala is usually
slower than most opponents, so he can keep everyone healed up.
After going through the Bio Castle in ruined Rim Elm and finding
the Mettle Goblet, equip it on any character. Also equip the War
God Icon. It can be won from the Master Course in the Sol Tower
Muscle Dome. Go into a battle, and use a Fury Boost on that character.
They can now use whatever attack desired without having to spirit
or use any AP points, and they can attack twice in each round.
Information in this section was contributed by picture_this.
Hint: Combos:
If the Miracle Art is not strong for Vahn or Gala,
or if you only have seven attack spaces, there is a combo you
can use. For Vahn, use Tornado Flame and Fire Blow (7 spaces and
56 AP) or Fire Blow and Burning Flare (9 spaces and 72 AP). They
do not connect, but it is very strong. For Gala, use Thunder Punch
and Lightning Storm (7 spaces and 56 AP) or Lightning Storm and
Explosive Fist (9 spaces and 72 AP). It does not work for Noa,
but if you have 9 spaces you can do Frost Breath and Vulture Blade
(72 AP).
Information in this section was contributed by lois011690.
Hint: Easy money, experience, and magic
building:
In the Sebucus Islands, after you defeat Von Saryu,
head out of Ratayu to the west. Battle to build up money, experience,
and magic, then go into Ratayu to rest at the inn for free when
necessary.
Information in this section was contributed by BobMarley420.
Hint: Easy money:
Go to the Muscle Dome in Sol and enter in the tournament.
Although it does not matter which one, the higher ones will result
in more coins. After winning, you will receive a lot of game coins.
Exchange them all on Soru Bread (which cost 100 each) until having
between 100 and 200 remaining. This will allow you can enter the
tournament again at a cost of 100 G. Depending on how many coins
won from the tournament, you should have between 8 and 130 Soru
Bread. Sell a single Soru Bread for 3000 G at any store. This
increases your money by 24,000 G to 139,000 G every time.
Information in this section was contributed by Ivan Jenkinson.
When you feel you are strong enough go to Rim Elm, at the bottom
by the beach is a single tree. Go to it and examine it. You will
enter a battle with three Killer Bees and one Queen Bee. They
are strong and use venom attacks. After the battle, you will get
one Honey. Go to the shop and sell it for 5,000 G. You can repeat
this as many times as desired.
Information in this section was contributed by bjchance.
During the mist, when you arrive at Karisto Kingdom, go to the
little stand. When asked to take it, do so for free and go to
the tree next to the stand. You will pick up 3,000 G.
Information in this section was contributed by MLRSkn06.
This trick requires the Fire Droplet and the War Soul. To get
the Fire Droplet, you have to do the Uru Mais quest. When you
get the Fire Droplets, do not take them to Doctor Usha. Instead,
use a Door Of Wind and go to Sol. The War Soul should have turned
up earlier in the game. Equip Vahn with the War Soul, the Fire
Droplets, and anything else desired. Go to the Muscle Dome and
fight all the battles as you normally would on whatever level
desired. When you win, they will give you a healthy dose of coins.
Repeat this as many times as needed for unlimited coins. Keep
buying Soru Bread and selling it, and make sure you keep 100 coins
to enter the tournament again.
Information in this section was contributed by Crsonicpilot12.
Hint: Easy experience:
Go to Biron Monastery. Stay near the door to the place
where the woman in the kitchen gives you food. Remain outside
and fight the monsters until you are low on HP or MP. Go inside
and eat to regain full Hpand MP. Then, go back outside and repeat.
Information in this section was contributed by Bartelomew.
Go to the Mist Generator and walk around the outside wall until
you are attacked. Fight to get up to 204 experience points. When
low on HP and MP, go to Biron or Hunters Spring and then repeat
the process. Note: You will not get as much gold at the Mist Generator.
If gold is needed, go outside Biron towards East Voz.
Information in this section was contributed by kellyl80.
Go out where there are mist and monsters. Fighting these monsters
raises up your characters' levels, but patience is the key.
Information in this section was contributed by Mc Merk.
After you get the fire droplet from Tieg, and Juggernaut destroys
Uri Mais, stay and fight. If you equip the Fire Droplet to Noa
(or anyone who has their Miracle Arts), and the Magic Grail to
your healer (can be found on the right side of Uri Mais at the
end of the long, narrow strip), you can fight battles without
losing AP or HP. Orb can be used without consuming MP.
When you get to Jette's Absolute Fortress, stay and fight where
the save point is located. The spring beside the save point fully
restores your HP/MP. You can easily raise your levels and magic
levels this way.
When Juggernaut takes over Rim Elm, stay and fight to easily gain
levels. Most monsters can be killed in one round, and since you
fight Level 3 monsters, you receive a lot of experience.
Return to the infested town of Rim Elm. Walk around and fight.
By putting a Magic Grail, a Speed Chain, and a Spirit Jewel on
Gala and casting Iota repeatedly, levels are easy to achieve.
When you run out of MP, make a short journey to the well northwest
of the town.
Information in this section was contributed by JimiCalhoon.
Before you get the Ra-Seru in Rim Elm, you will fight creatures
outside of your house. When you get low life, go inside and talk
to your sister. She will heal you completely, allowing you to
fight again.
Information in this section was contributed by Alex.
Have two of your characters annihilated (when the game states
that you are defeated), then defeat your opponents. Once you win,
you will get triple the experience as with the entire party.
Information in this section was contributed by Derrick Sultana.
In the very beginning, the wolf which took care of Noa will bring
her to a place where ugly duckling-looking monsters are moving
up and down on holes. Let Noa fight them and talk to the wolf
to heal the her wounds.
Information in this section was contributed by jan m.
Find an area were the monsters are strong, such as the monsters
around Sol. Have two characters with HP at 0 so you are left with
one character at a good level. Note: It does not matter who you
do this with, but if you choose Gala equip him with a Speed Ring
or Chain. Have that character fight alone. After that, have your
other alley's cure them with Vera.
Information in this section was contributed by Kevin Williams.
Hint: Raising magic level:
Use the following steps to raise a character's magic
level by 10%. When you go to Vidna to see Pepe, after saving Jeremi,
equip one of your characters with Yuma's Ring. Do not remove it.
When you go back to see Zalan, he takes the ring, but the increase
of magic that the ring gave you becomes permanent.
Information in this section was contributed by Nyitalian.
To improve a character's magic point accrual, equip as many Ivory
Books as you have to that character just before he or she advances
to the next level. Make sure that character kills the last enemy.
That character must not use his or her magic.
Information in this section was contributed by gregory brooks.
Hint: Raising healing spell levels:
When working up healing spells such as Vera and Orb,
equip a character with Mei's Ring, or any other ring that increases
the maximum HP. You will notice that they do not have full life.
Heal them, take off the ring, and put it back on. Repeat the process
until the spell is at level 9. When your magic is depleted, stay
at an Inn, or better yet, a place that fills up your magic for
free.
Information in this section was contributed by Jonathan Mann.
Hint: Getting the tackle box:
When the mist covers Vidna (city with the windmills),
go to the beach and get the tackle box from where the two teens
were located.
Information in this section was contributed by Jimmy Cross.
Hint: Getting Horn:
Get the Light Egg and go to Zalan (the jeweler in Jeremi).
Zalan will turn it into the Light Talisman .Equip it on Gala or
Vahn. It will allow one of them to cast a spell that will allow
resurrection.
Information in this section was contributed by Digimon4us.
Hint: Getting War God icons:
To get a War God icon, complete the master course in
the Sol Muscle Dome after you have defeated Jette in the Absolute
Fortress. To get another one, get 50,000 points in fishing then
go to the Vidna fishing spot. The War God icon is a prize there
for 50,000 points. Note: It does not appear as a prize until you
have 5,000 points.
Information in this section was contributed by mervin Laforteza.
Hint: Powering up Vahn:
After Noa gets to the top of Mt. Rikuroa and it switches
to Vahn, all of her items are can be stolen by the Gobu Gobu Monster,
including the Power and Guardian Waters. You can power up Vahn
as long as he does not have any of the items himself. This works
best if Vahn does not have any stealable items.
Information in this section was contributed by Dallas Larsen.
Hint: Research center password:
The password to Dr. Usha's research center is X,
X, Triangle, Circle, Square.
Information in this section was contributed by Jimmy Cross.
Hint: Entering Shadow Gate:
When you get to Shadow Gate, to reach underground Octam
you have to match the elements with the directions on the stones
in each corner. The elements and directions are as follows.
Information in this section was contributed by TiGeRs0731.
North-Earth
South-Water
East-Wind
West-Fire
Hint: Character ages:
Vahn is 14, The first time in Sol in the warehouse,
the salesperson will call Vahn a child. Vahn gets mad and one
of the answers is "I am 14 years old". Because Noa is
obviously younger than Vahn, that age is less than 14. Gala is
17 or older because in the booklet states he got the title "Master"
at age 17.
Information in this section was contributed by Vahn, Noa, Gala.
When you start, you will find a sign saying that Mei is about
a year older than Vahn. Later when you go to Biron Monastery,
Maya (Mei's mother) will be writing a letter saying Gala and Songi
are about Mei's age. Later when you get to Sol Tower, Vahn says,
"I is not a kid I am 14." That means Mei is about 15,
which also puts Gala about 15. Thus, he should not have the title
of "Master Trainer" because he earns it at 17.
Information in this section was contributed by Ant330.
Noa is 10 or 11 years old. The Mist was around for about 10 years
before Vahn found Meta and the whole thing started. Soon after
Noa was born, she was carried off by a Soren to Snowdrift Cave.
This would make Noa about 10 to 11 years old.
Information in this section was contributed by Kewlio.
Hint: Super Arts with Hyper Arts:
| Character
| Command |
Added Hyper Art
|
| Vahn | RRLRLLDRU |
Tornado Flame |
| Gala | RRLRDULUU |
Thunder Punch |
Information in this section was contributed by wilpeter lao.
Hint: Stronger Super Arts:
| Super Arts Name
| Normal Command
| Stronger Command
| Added Art
|
| Vahn | |
| |
| Maximum Blow | DRUDLLD
| LLDRUDLLD | Power Punch
|
| Power Slash | DRUDUDL
| LLDRUDUDL | Power Punch
|
| Fire Tackle | LRLLDRU
| LRLRLLDRU | Hyper Elbow
|
| | UDLRLLDRU
| Slash Kick |
| Tri-Somersault | UDUUUDU
| UDUDUUUDU | Somersault
|
| | DRUDUUUDU
| Charging Scorch |
| | |
| |
| Noa | |
| |
| Dragon Fangs | UDUUUDD
| UDUDUUUDD | Lizard Tail
|
| Triple Lizard | DDDUUUDU
| UDDDUUUDU | Acrobatic Blitz
|
| Super Javelin | UULDRDR
| RRUULDRDR | Mirage Lancer
|
| | DUUULDRDR
| Swan Driver |
| | UDUULDRDR
| Lizard Tail |
| | |
| |
| Gala | |
| |
| Back Punch X3 | UDDULRL
| LUUDDULRL | Head Splitter
|
| Super Ironhead | DULUUDD
| UDDULUUDD | Ironhead
|
| | LRDULUUDD
| Battering Ram |
| Rushing Crush | LRDULUU
| DULRDULUU | Flying Knee
|
| | LRLRDULUU
| Back Punch |
| | LULRDULUU
| Guillotine |
Information in this section was contributed by wilpeter lao.
Glitch: Reverse time:
After defeating Xain in the Fire Path, save at the
save point. Go into the inn and buy One Door Of Light. Exit underground
Octam by the way you had first walked in the town. This entrance
is to the far right -- you are in the next. When you appear on
the screen, do not move. Instead, enter the item screen and use
your Door Of Light. You then should appear in Octam and the game
will never register you defeating Xain and the Fire Path. However,
all the treasures are still opened.
Information in this section was contributed by LnMComics.
Glitch: Lippian attacks your character:
While in battle, select the "Item" command
and choose the Healing Herb. Use it, then press Circle
to return to the character who used the Healing Herb. Select the
"Item" command again, but this time choose the Lippian
Flute. Press X on the Lippian Flute, then press Left
or Right to change targets.
Information in this section was contributed by wilpeter lao.
Glitch: Point Card hits nothing:
While in battle, select the "Item" command
and choose the Healing Bloom. Use it, then press Circle
to go back to the character who used the Healing Bloom. Select
the "Item" command again, but this time choose the Point
Card. Press X on the Point Card, then press Left
or Right to change targets. Notice that there is nothing
there. Use the Point Card and it will hit nothing.
Information in this section was contributed by wilpeter lao.
Glitch: Point Card hits your character:
While in battle, select the "Item" command
and choose the Healing Herb or any item that you can use on one
character only.Use it, then press Circle to go back to
the character who used the Healing Herb. Select the "Item"
command again, but this time choose the Point Card. Press X
on the Point Card, then press Left or Right to change
targets. Note: The game will freeze after the Point Card hits
your character.
Information in this section was contributed by wilpeter lao.
Glitch: Invisible enemy:
Note: This trick requires at least one Spikefish Flute
and Lippian Flute. You can get them for 200 fishing points each
at the fishing spot northeast of Buma. While in battle, select
the "Item" command and choose the Spikefish Flute. Use
it, then press Circle to go back to the character who used
the Spikefish Flute. Select the "Item" command again,
but this time choose the Lippian Flute. Press X on the
Lippian Flute, then press Left or Right to change
targets. Notice that the enemy's name is "rra" and it
is invisible. Use the Lippian Flute on this invisible enemy. Lippian
will still attack but will hit nothing.
Information in this section was contributed by wilpeter lao.
Glitch: Misspelling:
In Usha Research Center, go to the second floor then
go to the person at the bottom right corner next to the beds.
He says something about Koru and Nivora Ravine, but it is misspelled
as "Nivora Rivine".
Information in this section was contributed by Lakacaka.
Glitch: Freeze game:
While in battle, select the "Item" command.
Choose the Healing Bloom. Use it, then press Circle to
go back to the character who used the Healing Bloom. Select the
"Item" command again, but this time choose the Lippian
Flute .Press X on the Lippian Flute, then press Left
or Right to change targets. Notice that there is nothing
there. Use the Lippian Flute on this invisible target. Lippian
will still appear, but the game will freeze afterwards. Note:
Do not turn-off the game yet. Wait a bit longer and you will hear
the voices of Lu Delilas, Vahn, Noa, Gala, and some sound effects.
Information in this section was contributed by wilpeter lao.
Glitch: Max HP X2:
Equip the Lost Grail to Vahn. While in battle, select
the "Item" command. Choose the Healing Herb. Use it,
then press Circle to go back to Vahn. Select the "Item"
command again, but this time choose the Point Card. Press X
on the Point Card, then press Left or Right to change
targets. Use the Point Card on Vahn. Make sure that your Point
Card has enough points to kill Vahn. Vahn's HP will be doubled
after he uses the Lost Grail, but the game will freeze afterwards.
You can also do this trick on Noa and Gala. Just make them use
the Healing Herb and do not forget to equip the Lost Grail.
Information in this section was contributed by wilpeter lao.
Hint: Arts and combos lists
Strategy: by Jeremiah C. Greer
Strategy guides
from GameFAQs
Published strategy guides
Saved game files
GameShark codes
Reviews
Copyright © 1999-2011
Al Amaloo. All rights reserved.
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