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Parasite Eve 2

In-game reset:
Press Start + Select + R1 + R2 + L1 + L2 during game play.

Bounty mode:
Successfully complete the game with any ending to unlock bounty mode. Note: This also unlocks replay mode.

Scavenger (supportless) mode:
Successfully complete the game with at least 69,001 experience to unlock scavenger mode.
Information in this section was contributed by Ukjokerlaw.

Nightmare (deadly) mode:
Successfully complete the game in scavenger mode game to unlock nightmare mode.

GunBlade weapon:
Successfully complete the game with a S rank to use Squall's GunBlade weapon from Final Fantasy 8 when the game is played in Replay mode for 10,000 BP. Press R1 to swing it at an opponent, then press R2 to shoot when it hits an opponent. Note: This weapon uses shotgun ammunition.
Information in this section was contributed by Code Man.

If you achieve an L rank, you will unlock Monk Robe, Medicine Wheel and Recovery 2. In replay mode, buy the Medicine Wheel and put it in as an attachment to fight No. 9 in Dryfield and you will receive a "Katana ? ? ?". Examine it and you will possess the GunBlade.
Information in this section was contributed by MusicPunk16.

Super GunBlade slash:
Unlock the GunBlade and use the following trick to slash the target and execute the hyper velocity attack. Press Primary Attack. When the blade reaches near impact press Secondary Attack. This will execute an explosive attack creating further damage to the target. To strengthen this technique, use different kinds of ammunition. The stronger the ammunition, the more damage the attack will do.
Information in this section was contributed by assassin wolf.

Hyper Velocity weapon:
Successfully complete the game with an A rank. The Hyper Velocity weapon will be available in Replay mode for 20,000 BP.
Information in this section was contributed by Code Man.

Monk Robe:
Successfully complete the game with an L rank. The Monk Robe armor will be available in Replay mode for 3,000 BP.
Information in this section was contributed by Code Man.

Rating requirements:
Information in this section was contributed by Code Man.

Rating
Experience Bonus
S
Over 400,001 Gunblade, Ringer's Solution, Eau de Toilette
A
200,001 - 400,001 Hyper Velocity, Hunter goggles, MP Boost 2
B
75,001 - 200,000 MM1, Airburst Grenades, Recovery 3
C
72,001 - 75,000 M249, .44 MaedaSP Rounds, Cola
D
69,001 - 72,000 .44 Mongoose, Magnum Rounds, Skull Crystal
E
66,001 - 69,000 AS12, R.Slug Rounds, firefly Rounds
F
62,001 - 66,000 Aya Special, 9mm Spartan Rounds, Lucky Card
G
57,001 - 62,001 Javelin, MD Player, Holy Water
H
51,001 - 57,000 Pike, Lipstick, Tactical Armor
I
44,001 - 51,000 Hammer, Belt Pouch, MP Boost 1
J
16,001 - 44,000 M203, Protein Capsule, 9mm Hydra
K
14,511 - 16,000 M9 Bayonet, M4A1 M Clip, Flare
L
Less than 14,510 Monk Robe, Medicine Wheel, Recovery 2


Rating bonuses:
You will be rewarded with a rating boost when completing the following modes.
Information in this section was contributed by Code Man.

Bounty mode: 1 extra rating level
Scavenger mode: 2 extra rating levels
Nightmare mode: 3 extra rating levels

Best ending:
Accomplish the following to get the best ending.
Information in this section was contributed by DLBHUNTER1.

1. Flint lives after the Burner Boss battle in Dryfield.
2. Receive the M950 from Gary Douglas.
3. Solve the Full Moon Puzzle.
4. Return to Dryfield and save Pierces life.
5. Get SUV key from Pierce.
6. Get the Bowman's card.
7. Talk to Pierce on the Laboratory phone.
8. Meet Pierce in the Pod Service Gantry.
9. Pierce calls you on the phone in the Nursery.
10. Read Pierces memo in the Pod Service Gantry.
11. Jodie answers the phone from the Underground Parking Lot.
12. Flint meets you in the Marines Camp.
13. Meet Jodie outside the Marine commanders tent.
14. Give Flint Eve's Teddy Bear.
15. Rescue Pierce from the Golem Freezer.
16. Flint leads you to rescue the blind marine.
17. Get the MM1 from the marine in the Underground Parking Lot.

Training point values:
When training, if you get enough points you can get things such as bullets or hunter goggles. Get the points listed below to get the items from Jodie in the armory.
Information in this section was contributed by DLBHUNTER1.

Level 1
Score 8000 get 100 bonus BP Nothing
Score 9000 get 200 bonus BP and 50 9mm Hydra bullets
Score 10,000 get 300 BP and 50 9mm Hydra bullets
Level 2
Score 16,000 get 100 BP Nothing
Score 16,800 get 200 BP and Ringer Solution
Score 17,400 get 300 BP and Ringer Solution
Level 3
Score 39,000 get 100 BP Nothing
Score 46,000 get 200 BP and Hunter Goggles
Score 50,000 get 300 BP and Hunter Goggles.
Level 4
Score 52,000 get 100 BP Nothing
Score 56,000 get 200 BP Nothing
Score 300 BP get Lipstick
Level 5
Score 50,000 get 100 BP Nothing
Score 53,000 get 200 BP Nothing
Score 55,000 + get 300 BP and the Shoulder Holster

Puzzle solutions:
Information in this section was contributed by DLBHUNTER1.

Level 1. Akropolis Tower
Bridge
Enter the number 561 to activate the bridge in the Akropolis Tower.
Level 2. Dryfield
The Factory
To move the car, press up then turn. Next press turn and down. The switch is located on the control panel on the wall in the factory. To open the door to Factory door use the magnet to move the key to the hole in the vent. Select the Key. The vent is located below the intercom.
Motel Lobby
To open the cashiers till in the motel lobby enter the numbers 3033.
Storage Room
To open the safe enter the numbers 4487.
Level 3. The Mine
Refuge
To open Gate 1 in the mine put the plug in the second circuit from the top on the electricity board. To open Gate 2 in the mine put a plug in the top circuit hole in the electricity board and a plug in the bottom circuit hole.
Level 4. The Shelter
Sterilization Room
Jump into the dust chute when the room fills with gas. Select " Here goes nothing".
B4 Shelter
Enter the numbers 18 to open the Floodgate. Enter the numbers 15 to open the Full Moon Gate.
Laboratory
The Laptop password is A3EILM2S2Y. Correct answers are Mitochondria, Melissa Pierce, Mitochondrian Eve, ATP, FBI, Maternal gene, Crustacean, Mojave desert, Vector, H Klamp, Dryfield. You will be asked three questions. Select the correct three answers from the previous responses.
Level 5. Neo Ark
The Shrine
See the pictures in the walkthrough to line up the squares. This opens the door to Powerhouse A.
The Pyramid
Move the clock dial four times to match the designs. Stand on the colored squares in this order to open the door to the Powerhouse B. Red, yellow, Blue, White, Blue ,White, Red, Yellow, White, Blue, Yellow, Red. Stand on the colored squares to extend the bridge to fight the optional Stalker boss. Blue 6 times, White 2 times, Red 3 times, Yellow 5 times.
The Underground Parking Lot
To call the Elevator press the Red, Yellow and Green buttons. To call the Elevator and get the Electric car press Blue and Yellow buttons.

Hint: Save attachment slots in your armor:
Use the following trick to save slots in your armor before any battle. Attach your reloaded weapon. If your weapon runs out of ammo in battle, just fire and the weapon will reload automatically with the ammo you just last reloaded.
Information in this section was contributed by assassin wolf.

Hint: Black card:
The Black card is found in the garden (just north of the church; the door is on Aya's left in the room) This card does two things. First, it allows you to keep everything you find in the Akropolis Tower, except weapons and armor. Second, it is the keycard for the Armory in the shelter. The Armory includes unlimited P.B. hand gun bullets, Hydra bullets, and Buckshot. There is also a SP12 shotgun that can be obtained. The Black card is not referred to as the Armory card until you unlock the door on the right of the BP machine.
Information in this section was contributed by DLBHUNTER1.

Hint: Belt Pouches:
When you are in Dry Field before you go to get a wrench from the junk yard keeper, you can find a Belt Pouch on the floor behind the counter of the Indian artifact store. When you get ready to leave the shelter in the parking lot, there is a box disabling the lift. The number 11 is glowing. That is were the box with the belt pouch is located.
Information in this section was contributed by HellDragon75.

Once you either get an "L" rank or get the Medicine Wheel from the garbage pile in the shelter, almost every other fight that you receive an item will result in a "bonus item", usually consisting of either 50 Spartan Rounds, or a Belt Pouch.
Information in this section was contributed by BravesFanInCA1.

After getting the Bronco Master Key in the Mojave Desert, unlock Motel Room #5 then examine the locker twice.
Information in this section was contributed by wilpeter lao.

Hint: Lipstick:
Check the plant root at the southern part of the island at Neo-Ark to get a lipstick.
Information in this section was contributed by kester bemigho.

Hint: Hidden box:
After killing the garbage NMC, go back to the dumping area to find a box with the medicine wheel and NMCs on the way back to get even more BP. Note: You only have 5 minutes to get there and back.
Information in this section was contributed by DLBHUNTER1.

Hint: Hidden capsule:
In the Akropolis Tower, at the place where you see Poseidon's Fountain, get rid of the water. Do this by putting the key that No. 9 dropped inside the church in the machine where you inserted the blue key with a feather attached on it (the power room where you get to see the hidden cameras). Then, get the grenade launcher from the dead S.W.A.T. member in the fountain. If you turn around, there will be a tree with red leaves. Press X and Aya will say that it is the only tree with red leaves. She then says that there is a path hidden behind it. Press X again and she will walk up behind the tree. You will find a capsule that restores all your HP and adds 5 more health points to your normal HP total.
Information in this section was contributed by Edgar Pedro.

Hint: Hidden Hydra ammunition:
Before you fight the ANMC in the Neo Ark, look to your left before going up the stairs. There will be a little passageway there. Go down the passageway, and once you get to the back you will find a wooden box. Inside is 500 Hydras for your gun you start off with.
Information in this section was contributed by HellDragon75.

After you fall down into the garbage area (in the shelter), walk to the side and search the garbage. Do not go too far or the garbage blob will appear. You will find 9mm or hydra bullets. Then, walk right across to get the other.
Information in this section was contributed by DLBHUNTER1.

Hint: Hidden Ringer solutions:
Before you fight the Boss that is controlled by Eve, empty all your items/attachments in a box. Put everything in there except for the M4a1 hammer. After you go down the elevator in the Neo Ark, wait until you get in Eve's room. Once there, answer the phone when it rings. After that, pick up the phone and save the game. Do not worry if your HP is low. Then, speak to Kile and then go around the end of the bed. You will find all the Ringer Solutions you can carry -- get them now. If you go back over were the door is, you cannot get them. Put them in your attachments and them get some more. After that, continue with more Ringer Solutions. Note: A Ringer Solution will give you full life, no matter how much you currently have.
Information in this section was contributed by HellDragon75.

Check the locker for solutions in the lab where Aya dreamt of Eve lying on a bed. It is on the left, close the door from the elevator passage
Information in this section was contributed by kester bemigho.

Go to the storeroom in shelter, then examine the end of the divider (near the refrigerator).
Information in this section was contributed by wilpeter lao.

Hint: New P08 magazine:
When in the Dryfield cellar, check the gun cabinet near the table a few times. Eventually you will receive a Snail Magazine that can be used on the P08 to increase its capacity by 25 rounds. Note: You must have the P08 in your current inventory for this to work.
Information in this section was contributed by tlaxton.

Hint: Extra ammunition:
Follow the Pierce way and when you are at the military base, ask the soldier if you can have some ammo. You will get have 100 Grenades, R.Slug, Spartan bullets, Airbust, 5.56 mm Rifle Rounds for free. You will also get better things at the shop at the base, such as the javelin or the Aya's Special.
Information in this section was contributed by Guillermo Gefaell.

Hint: Hidden items:
Save Pierce's life at the water tower at dryfield. Then, go to the ice dispenser in front of Room 4. Get an ice bag and go back to Pierce. Continue until you get a fourth cola drink, MP Boost 2, and Ofuda.
Information in this section was contributed by kester bemigho.

Hint: Saving MP:
Whenever you have enough experience to get a new PE ability, first go into a battle and use up all your MP or heal to use it up. Then, learn the new PE ability. You will get all of your MP back by leveling up.
Information in this section was contributed by fred wilde.

Hint: Super combo:
Try using Pyrokinesis level 3, quickly followed by the Laser (Javelin) and then a three shot burst of M4A1 rifle bullets. This should all be done in quick succession to cause maximum damage.
Information in this section was contributed by fred wilde.

Hint: Defeating the fire-breathing ANMC in Dryfield:
When fighting the ANMC, use your grenade launcher (and have lots of grenades). When you start the fight, you should be directly in front of your room door. Run to the stairway. You will be out of range, but he will still get you with fire. Quickly aim the grenade pistol to his face. When he is about to breath fire at you (he will start opening his mouth), fire the grenade. He will miss the blast. Reload as fast as you can and wait for him to open his mouth again. Do not let him open it too much or you will get burned. Repeat this until he dies. Note: This will allow you to save Flint, as the ANMC will not step on the ground.
Information in this section was contributed by Reinaldo Ramos.

Hint: Defeating the ANMC at the Dumping Hole in Shelter in Nightmare mode:
You will need the Grenade Launcher, level 1 Energy Shot, at least 50 MP, eight Grenade bullets, PO8 (Snail Magazine optional), and some 9mm Hydra bullets. Load your Grenade Launcher with Grenade bullets and PO8 with 9mm Hydra bullets. Equip your Grenade Launcher, then put your PO8 in your armor. At the beginning of battle, immediately cast Energy Shot then shoot him when he opens his mouth. Refer to this attack as the "Vacuum". Turn around, then runaway from him until he opens his mouth wider. This is the signal that his "Vacuum" is about to stop. Immediately stop running once you see him open his mouth wider. Immediately reload, then shoot him. Reload, then run to the last brown vertical line on the floor. Wait there until those falling objects are completely gone. Run towards him until you change screens and stay there. Shoot him once he is about to do the "Vacuum" again, then immediately cast Pyrokinesis. Immediately reload, shoot him, then cast Pyrokinesis again. Reload immediately. Just ignore his "Vacuum", because with that distance he will stop before Aya completely arrives in his mouth. Run to the last brown vertical line again and wait until those falling objects are completely gone. Repeat the steps. After that, he will move closer. Run away from him until you change screens twice and make sure that you can see him. Shoot him once he is about to do the "Vacuum" again, then immediately cast Pyrokinesis. Reload immediately. Shoot him and he will go down. There are some times that he will remain standing after the last shot. When this happens, immediately equip your PO8, then shoot him until he goes down. On the second round, you will still need the Grenade Launcher and PO8, but this time you will only need four Grenade bullets. Equip your PO8, then put your Grenade Launcher in your armor. At the beginning of battle, turn around, then run away until you reach a dead end. Step on the panel at the lower-rightmost corner. Then, run to the lower-leftmost corner and wait for him there. Just run against the lower-leftmost corner once he does the "Vacuum". His "Smoke" attack will not be able to hit you there. Wait for the elevator to arrive. Once it appears, run to the lower-leftmost tip of the elevator then cast Energy Shot. His "Smoke" attack still will not be able to hit you there. Shoot him once he is about to do the "Vacuum". Ignore his "Vacuum" because with that distance he will stop before Aya completely arrives at his mouth. Run to the lower-leftmost tip of the elevator again. Repeat the steps until he moves closer. Once he moves closer, run away from him until you reach a dead end. Go to the upper-rightmost corner. His "Smoke" attack still will not be able to hit there, and once again just ignore his "Vacuum". Repeat that strategy until he steps on the elevator. Once that happens, go to the lower-leftmost tip of the elevator. Shoot his right shoulder until you make a critical hit. He will scream, then do the "Vacuum" afterwards. Cast Energy Shot when it wears out. Ignore his "Vacuum" because it is completely harmless now. Equip your Grenade Launcher, shoot him, then immediately cast Pyrokinesis. Reload, shoot him, then cast Pyrokinesis again. Immediately reload, then run to the lower-leftmost tip of the elevator again. Equip your PO8, then shoot his right shoulder until you get another a critical hit. Equip your Grenade Launcher, then repeat the steps. If you run out of grenades, use your PO8 to finish the job.
Information in this section was contributed by wilpeter lao.

Hint: Defeating the fire-breathing ANMC in Mojave Desert in Nightmare mode:
You will need the PO8 (with or without Snail Magazine), sixty to seventy-five 9mm Spartan bullets, and Level 1 Energy Shot. Load your PO8 with 9mm Spartan bullets and M93R with 9mm P.B. bullets. Equip your PO8, then put your M93R and 9mm Spartan bullets in your armor before you go to sleep. At the beginning of battle the ANMC will do one of the following. It will either smash the floor with his arm; swing his arm; or breathe fire in a flame attack. Reset the game if you see him do either the second or third type of attacks. Things will be much easier if he does the first type of attack. At the beginning of battle, press Square as you face right. Then, run and turn right while running until you change screens. Move north while running against the right wall until you change screens. Release all buttons so that Aya will face the ANMC. Immediately hold Down until you change screens again and stay there. You can only see the ANMC's head here, and you must be here before he gets close to you and do the flame attack. If done correctly, his flame will not be able to hit you here, and he will not attack you with any physical attack. Cast Energy Shot and wait until his flame attack stops. Then, shoot him. After five to six shots he will do the flame attack again. Repeat the steps and he will not be able to escape. If you are using an ordinary PO8, reload while he is doing the flame attack to get another five to six shots on your next turn. Do not shoot him while he is doing the flame attack or it will hit you. Also, do not cast Necrosis on him because the same thing will happen. Do not use your PO8 on the second round because you may need the remaining 9mm Spartan bullets later in the game. Use your M93R until he goes down. Note: You will only need to prevent him from escaping the first round to save Flint.
Information in this section was contributed by wilpeter lao.

Hint: Defeating the ANMC Boss at the entrance of the shelter in Nightmare mode:
You will need the Grenade Launcher, PO8 (with or without Snail Magazine), four Riot bullets, LV.1 Energy Shot, and at least forty 9mm Spartan bullets. Before you open the door where the Boss is located, load your PO8 with 9mm Spartan bullets and the grenade launcher with Riot bullets. Equip your PO8, then put your grenade launcher and 9mm Spartan bullets in your armor. At the beginning of battle (first round), immediately cast Energy Shot once the white screen fades out. Then run after him or run in the opposite direction. Keep running all the time and his attacks will not be able to hit you. Keep pressing Square while running so that you will know where the Boss is located. If you see him staying on one corner, immediately shoot him. If you see him staying on the other side, wait for him to move and determine if he is going your way. If he is going your way, immediately run in the opposite direction until you are behind him, then shoot him. If he is going the other way, run after him, then shoot him. Do this repeatedly and he will go down in about fifteen to twenty shots. On the second round, immediately equip your grenade launcher once the white screen fades out. Then, follow the same strategy used during the first round. However this time you do not have to shoot him. You must shoot a gasoline drum when he gets near. It will explode and will damage him a lot. There are four gasoline drums total. They are located in each corner of the room. All four of them must hit him. If one of the gasoline drums missed him, you may want to reset the game and start again. He will be much easier if all of the gasoline drums hit him. Immediately reload after every shot, then lure him to the other gasoline drum. After shooting all of the gasoline drums, equip your PO8 then cast Energy Shot. Repeat the same strategy, then shoot him when you have the chance. He will go down after about twenty to twenty-five shots.
Information in this section was contributed by wilpeter lao.

Hint: Defeating the ANMC Baby:
To defeat the ANMC Baby in the end, killing all the parts, load your .44 Magnum (recommended) or the M4 Grenade. Activate Antibody and Energyshot. Keep moving so that he has to move all the time. When you have the back parts on sight, shoot a grenade and then Pyrokinessys. The back "tails" will born again. You have to shoot the place from where it grows. If you do not stop moving, he mostly will not hurt you.
Information in this section was contributed by Guillermo Gefaell.

Make sure you have about 200 to 300 grenades. Use Antibody and stand in one of the corner platforms. Then, use any level of Energy Shot (level 3 recommended). Make sure you have everything you need in attachments then use the grenade launcher or the grenade launcher attachment for the M4A1 assault rifle, Destroy the head and the neck on the ANMC Baby. It will open its chest and use its powerful attack. Make sure you use Antibody for this part and Energy Shot. Make sure you are on a corner platform. Go to the far back and keep shooting grenades into its chest when it opens up. The baby's special attack will take half of your health out if you use Antibody, no matter how high your health is. Keep healing when needed and keep shooting the open chest. After about thirty grenades it will end up dying. You can then go on to the next fight, but make sure to reattach your things.
Information in this section was contributed by NorgGarden.

Hint: Defeating the ANMC Baby and all its parts in Nightmare mode:
You will need the Grenade Launcher, Holy Water, Tactical Vest, M4A1 Javelin, one Ringer's Solution, Mongoose, Skull Crystal, and LV. 1 Energy Shot. Before you open the door where the ANMC Baby is located, load your Mongoose with 44 Maeda SP bullets, M4A1 Javelin with 5.56 Rifle bullets, and Grenade Launcher with Grenade bullets. Equip your Mongoose, then put your Grenade Launcher, M4A1 Javelin, Holy Water, Skull Crystal, and Ringer's Solution in your armor. At the beginning of battle, immediately cast Energy Shot once the white screen fades out. Refer to where Aya is standing as the "first summit". Then, immediately keep shooting his head until it melts down. Do not worry about getting hit by his "laser" attack because it will not kill in one shot. If his head is still there after twelve shots, immediately take your Ringer's Solution. After destroying his head, immediately equip your Grenade Launcher. Then, shoot his neck but do not reload because he will use his "neckblast" attack. To avoid this, once you hear the charging sound immediately run to the middle of the inclined floor at the right side of Aya. Refer to this place as the "second summit". Stay there until it is over. Then, immediately run back to the first summit. Reload, then immediately shoot his neck. Do not reload or cast Energy Shot while you are on the second summit or his lower body will attack you. Note that you will only need to shoot his neck three times. After that, destroy the outer layer of his right shoulder. Then, shoot his right shoulder five times ( if your Energy Shot is LV. 2; four times if your Energy Shot is LV. 3). Next, shoot his left shoulder three times. Make sure that you reload at the corect moment so that his "neckblast" attack will not hit you. Do not shoot when your Energy Shot wears out. Cast another Energy Shot at the first summit, then do your job. After that, your next target is his lower body. Wait until he is about to do either the "neckblast" or shoot gas from his shoulders. Then, immediately run to the second summit. Immediately shoot his lower body, run back to the first summit, and reload immediately. You will need to shoot his lower body eight times before it goes down (eight times if your Energy Shot is LV. 2; and seven times if your Energy shot is LV. 3). On your eighth shot, run pass the second summit, then run to the lowest corner. Wait for the Boss to face you, shoot his lower body, then reload immediately. After that, he will open his chest and will do his most powerful attack. Immediately run back to the first summit, then shoot his right shoulder. Reload immediately, then shoot his neck. Reload immediately, then shoot his left shoulder. Reload immediately, then immediately run to the side of the ANMC Baby's left shoulder. Do not stop running until his most powerful attack is over. Shoot his left shoulder, then reload immediately. Always keep Aya close to the side of the Boss' left shoulder, but do not go beyond the side of his left shoulder or his tail will attack you. Do this repeatedly until his left shoulder is completely gone. After that your next target is his left tail. Keep running and keep Aya close to the side of the Boss' left shoulder. Equip your Mongoose, then shoot his left tail ones and let the poison kill it. After his left tail is gone, it will leave a hole. Equip your M4A1 Javelin, then keep running (stay close to the wall while doing so) until it shoots you with orb made of gas. Immediately stop running once you see it shooting you with orb made of gas. Shoot that hole with your Laser Javelin until it goes down. After that, your next target is his right tail. Keep running until you are behind him, but do not get too close to his right tail or it will attack you. Equip your Mongoose, then do the same thing. After that, your next target is his lower body (back). Equip your Grenade Launcher, then keep running and always keep Aya behind the Boss. Shoot his lower body (back), then reload immediately. Do this repeatedly until it goes down. His lower body (back) is completely harmless, so do not worry. After destroying his lower body (back), keep running and keep Aya behind him. While running, notice that the room has three lower corners. Keep running and observe the distances between the Boss and the lower corners of the room. Go to the lower corner that has the farthest distance to the Boss and stay there. His most powerful will not be able to hit you there. Equip your M4A1 Javelin and wait for him to face you. When he opens his chest, shoot him with your M4A1 Javelin (not laser). Do not stop until he closes his chest. Immediately run to the other lower corner and wait for him there. He will open his chest again while you are on your way to the other lower corner. Just keep running until you reach the other lower corner and his most powerful attack will not be able to hit you. Stay there and wait for him to face you. Shoot him when he opens his chest and do not stop until he closes his chest. Then, immediately run to the other lower corner and wait for him there. Do this repeatedly until he goes down.
Information in this section was contributed by wilpeter lao.

Hint: Defeating the ANMC in Neo Ark in Nightmare mode:
This ANMC is an optional Boss. You will need the PO8 (Snail Magazine optional), level 1 Energy Shot, and fifty to sixty 9mm Hydra bullets. Load your PO8 with 9mm Hydra bullets then equip it. At the beginning of battle, immediately run around the pool and do not stop until his "Electric Spit" attack is over. Cast Energy Shot, then shoot him. Just wait for him to come out if he dives in the pool, then shoot him. Immediately run around the pool once you hear him charging electricity again. Then, shoot him when it is over. Do this repeatedly until he goes down.
Information in this section was contributed by wilpeter lao.

Hint: Defeating the ANMC in Shelter in Nightmare mode:
This Boss can be fought after you are done in Neo Ark. You will need the PO8 (with or without Snail Magazine), M950, Mongoose, Level 1 Energy Shot, and Level 1 Necrosis (optional). Load your PO8 with 9mm Spartan bullets, M950 with 9mm Hydra bullets, and Mongoose with 44 Magnum bullets. Before you open the door where the ANMC Boss is located, equip your Mongoose, then put your PO8 and M950 in your armor. Cast Energy Shot at the beginning of battle. Then, run and destroy the MP draining machines. Destroy the left one first because it is closer to you. After that, run to the upper-leftmost corner and stay there. You can only see half of the ANMC's body from this position. Do not use your Mongoose on him because you may need those remaining 44 Magnum bullets later in the game. Use your PO8, then shoot him. Each of the ANMC's attacks has its own kind of sound. You will be able to recognize what attack he is going to use. When you hear him shoot a laser, immediately hold Up when you see the laser. You will be knocked-down by some sort of barrier and the laser will miss you. When he is going to shoot you with orbs, wait for the correct moment to bump the barrier. The orbs will miss you. He is immune to Necrosis except when he is about to use his most powerful attack. When this happens, immediately cast Necrosis on him once you hear the charging sound. The poison will cancel his attack. If you do not want to use your experience to revive Necrosis, wait for the correct moment to bump the barrier and his most powerful attack will miss you. Repeat this and he will go down quickly. Use your M950 when your PO8 runs out of bullets.
Information in this section was contributed by wilpeter lao.

Hint: Defeating the Dryfield Boss in bounty mode:
First, level up your Necrosis to level 2 or 3 (recommended, as you will be using it often in the latter part of the game). Also have Energy Shot at level 2 or 3. Have is an M4A1 Rifle (with or without attachments, and a lot of ammunition), an MP Boost 1 or 2, and some Recovery 1, 2, or 3. As soon as the battle starts, cast Necrosis on the Boss. Necrosis acts like a "poison". The constant damage it deals prevents the Boss from performing any attacks. Then, run towards the right side of Room 6 (at the side of the loft, not the side of Room 5, and do not go at the corner. Remain close to the wall. After that, target the Boss and fire away with the M4A1 Rifle. After one or two rounds of the Mag, cast Necrosis again and continue firing from the same position. If you are running out of MP, just use some MP Boost 1 or MP Boost 2. The Boss will not be able to do anything (attacks, or even the flamethrower) but stagger, take damage, and die.
Information in this section was contributed by Tetsu.

Hint: Defeating Golem:
Golem's first attack will be either his "Laser Sight" or his "Neck Grab" attack. You can easily evade his Laser Sight by simply running towards him until it is over. However, his Neck Grab is very dangerous because it will give you Confusion and can even kill you. When he grabs Aya's neck, immediately press Square and Circle alternately as fast as you can. If done correctly, he will let you go and it will electrocute him.
Information in this section was contributed by wilpeter lao.

Hint: Defeating Knight or Bishop Golems:
Turn up the volume when he teleports. You will hear a sound, but sometimes it will be hologram and it will not make that sound. Try stunning him with a hammer and then shoot it with the gun. Plasma works just like a hammer. Repeat this process until he falls.
Information in this section was contributed by fred wilde.

Hint: Defeating No.9 in the Mojave Desert:
Run through the doorway where you came in. Then, run to the uppermost corner and wait for him there. Cast Pyrokinesis when he is about to attack. Then, run back through the doorway where you came in. Go to the upper-rightmost corner and wait for him there. If done correctly, he will get stuck by the doorway. Walk towards him until there is no space to walk anymore (just beside the chair).Cast Pyrokinesis when he is about to attack. Take a Cola (or MP Boost 1) when you run out of MP. Cast Pyrokinesis again and No.9 will go down before your MP runs out.
Information in this section was contributed by wilpeter lao.

Hint: Defeating No.9 in Akropolis Tower in Nightmare mode:
You will need the Grenade Launcher, MP5A5, M93R, and Tactical Vest. Load your grenade launcher with grenade bullets and MP5A5 and M93R with 9mm P.B. bullets. Equip your grenade launcher ,then put your MP5A5 and M93R in your armor. Reset the game if one of the cables did not hit him. At the beginning of battle, immediately shoot him, then run one step towards him. Cast Pyrokinesis to push him away, then reload. Shoot him, run one step towards him, then cast Pyrokinesis again. Do this repeatedly until you run out of Grenades and MP. Ignore his Grenade Shot attack because it will not hit you. Turn around, then run until you see the cable. Run past it until you change screens. Equip your M93R and stay there. His grenade shot attack will be able to hit you this time. To avoid it, run one step towards him. Wait for the smoke to disappear, then walk one step backwards by holding down. Shoot the cable once you see him running towards you. If not, just wait for him to walk close to the cable. Run to the second cable, then run pass one step away from it. Do the same with what you did on the first cable. If he puts his sword on fire, walk three steps backwards then immediately shoot the cable. Run to the third cable. This time there is a steam pipe near it. Stay on the corner, then equip your MP5A5. You already know what to do with his grenade shot attack. Shoot the cable once you see him running towards you. Immediately shoot the steam pipe once the cable hit him. Shoot him with the remaining bullets of your MP5A5 to defeat No.9.
Information in this section was contributed by wilpeter lao.

Hint: Defeating the Super Spider in Mojave Desert in Nightmare mode:
This is the first Super Spider in the game. You will need the Grenade Launcher, PO8, one Pepper Spray, two Riot bullets, and at least fourteen 9mm Spartan bullets. Load your Grenade Launcher with Riot bullets and PO8 with 9mm Spartan bullets. Equip your Grenade Launcher ,then put your PO8 and Pepper Spray in your armor. At the beginning of battle immediately shoot the iron bar at the right side of Aya. The Riot bullet will explode and it will hit the Super Spider. It will also stun him for awhile. Immediately reload, shoot him, then quickly use the Pepper Spray on him. Equip your PO8, then cast Energy Shot. Shoot him and he will go down in about eight to fourteen shots.
Information in this section was contributed by wilpeter lao.

Hint: Defeating the Super Spider in Shelter in Nightmare mode:
You will need the P229, level 1 Energy Shot, and 25 to 30 9mm Spartan bullets. Load your P229 with 9mm Spartan bullets then equip it. At the beginning of battle immediately press Square then walk two steps backwards. He may be invisible, but somehow you should be able to see him coming towards you. Wait until you see him entirely, then immediately press R2 to stun him for awhile with your flashlight. Immediately cast Energy Shot, then shoot him once. Do the flashlight again, then shoot him two to three times. Do this repeatedly until he goes down. Make sure to save at least fifteen shots of your flashlight because you will need it to defeat the Super Spider in Mojave Desert later in the game.
Information in this section was contributed by wilpeter lao.

Hint: Defeating the second Super Spider in Mojave Desert in Nightmare mode:
Take the stairs at the general store to go down to the underpass. He may be invisible, but somehow you should be able to see him above. You will need the P229 with at least ten flashlight shots, level 1 Energy Shot, and 15 to 25 9mm Hydra bullets. Load your P229 with 9mm Hydra bullets, then equip it. Face him, then walk slowly until the screen turns white. Immediately walk one step backwards. Quikcly press Square, then press R2 to stun him for awhile with your flashlight. Immediately cast Energy Shot then shoot him six times. Do the flashlight again, then shoot him three times. Do the flashlight again, then shoot him three times. Do the flashlight again, then reload. Shoot him once, then do the flashlight again. Shoot him three times, then do the flashlight again. Do this repeatedly until he goes down.
Information in this section was contributed by wilpeter lao.

Hint: Defeating the final Boss in Nightmare mode:
You will need the Grenade Launcher, M4A1 Javelin, Lv. 1 Energy Shot, and Skull Crystal (optional). Load your Grenade Launcher with Grenade bullets. Equip your Grenade Launcher, then put your M4A1 Javelin and Skull Crystal in your armor. At the beginning of battle, immediately run straight to your left until there is no space to run anymore (refer to this place as the "summit") and stay there. There is a good possibility that she will fly above. Cast Energy Shot, then shoot her when she comes down. Reload immediately. If she did not fly above, she will move to the left and will fly towards you. To avoid this, wait until you hear a sound, then immediately run to your left until she disappears. Cast Energy Shot and stay where you are. After three to four seconds after she disappears, run back to the "summit". Otherwise she will come out from some sort of portal and will hit you if you do not run. Stay at the "summit" and after three to four seconds, run back to your left again until she disappears. Do this repeatedly until she appears at the center of the bridge. When she appears at the center of the bridge, run to the "summit", then run two or three steps towards her. Shoot her, then reload immediately. Shoot her again when she put her hands together, but do not reload. Shoot her with your Laser Javelin and do not stop until she moves to the left. Reload your Grenade Launcher when she moves to the left. She will fly towards you again. Repeat the steps. When her HP drops to one half, she will fly above and will appear either on your left or right side. She will shoot you with orbs which will give you with different kinds of sickness. To avoid this, immediately run straight to the other "summit". Then, turn right or left while running so that those orbs will hit the floor. Do not forget to always press Square so that you will know where the Boss is going. When she moves to the "summit", immediately position Aya directly at the other "summit", then run to your left, but do not change screens. Wait for the Boss to arrive at the other Summit. Immediately run towards her, then run to the bridge, but do not change screens (move far enough where she will not hit you when she flies and where her hands will not be able to reach you). Shoot her with Grenade Launcher, then reload immediately. Wait for her to fly either on your left or right side, then immediately run to the "summit" that is closest to you. Wait for her next move. When she summons her clone, shoot it with your Laser Javelin. Repeat the steps and the Boss will go down quickly. The Boss will go down much faster if you shoot her with your Mongoose (loaded with 44 Maeda SP or 44 Magnum bullets).
Information in this section was contributed by wilpeter lao.

Hint: Defeating Golems:
A very easy way to kill a Golem is to use the R-Slug rounds for the shotgun. They will go down after three to four hits at most. When facing Golems with grenade launchers, shoot them at the exact moment they reload. The grenades will explode in their faces and do a lot of damage.
Information in this section was contributed by Joachim Bos.

When you think you could be fighting a red or purple Golem, walk with your back against the wall some distance. This way, the Golem cannot use the neck grab move (which may kill you in one hit in nightmare mode). instead, if you have moved close enough to it, it will use the laser sight and charge you. To avoid this, run in the other direction or run toward it until you get behind it. Note: Moving behind it does not always work. While fighting it, listen carefully when it teleports next to you; keep your back against the wall. You can always tell when it is a hologram or not. If it is not a hologram, you will hear a strange noise when it shows itself. When it is the real thing, run past before it attacks, then turn your back against the next wall and fire. It helps to be aware of your surroundings and know before the attack where you can move safely to next. By keeping your back against the wall, you will eliminate one of the Golem's strongest attacks.
Information in this section was contributed by Al Kohalic.

Hint: Defeating red and purple Golems:
A simple technique to use when killing the red and purple Golems is the Energy Ball P-energy. When they teleport and grab your neck, the Energy Balls will hit and stun them for a second. Target and shoot them. The other Energy Balls will hit and kill them. It takes four Energy Balls to knock a red Golem down and three to knock a Purple one down. Then shoot them once or twice afterwards.
Information in this section was contributed by Nick Borum.

Hint: Easy experience and bounty points:
When fighting the ANMC at the Dumping Area in Shelter, shoot his left or right shoulder until you make a critical hit. Each critical hit will make him smash the floor. This will increase his experience by forty points and bounty points by eighty points. You will only need to make four critical hits, as his experience and bounty points will not increase any more after that. Do the same thing on the second round, but do not step on the first panel. You can step on the first panel but do not shoot his mouth several times or he will step on the elevator. Once he steps on the elevator, his experience and bounty points will no longer increase.Also, do not step on the second panel.
Information in this section was contributed by wilpeter lao.

End the game fourteen times to get a bonus 300,000 Bounty Points.
Information in this section was contributed by wilpeter lao.

When fighting the final Boss, keep shooting her until her HP drops to one half. She will summon her clone when her HP drops to one half. Kill her clone using your Laser Javelin. Each clone results in 1,000 Bounty Points and 300 experience points. You only need to kill ten clones because the eleventh clone is worthless.
Information in this section was contributed by wilpeter lao.

Hint: Change background music:
Examine the bomb before you go upstairs to fight No.9 in Akropolis Tower.
Information in this section was contributed by wilpeter lao.

Hint: Knight Golem rewards:
Killing Knight Golems results in the following rewards:
Information in this section was contributed by fred wilde.

First: PO8.
Second: Hammer M4A1 attachment.
Third: Pyke M4A1.
Fourth: Mongoose Magnum.
Fifth: Machine gun. Note: This Golem is red.

Strategy: Scavenger mode: by Dark Angel
Strategy: Inventory: by Dragonboyff9
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