Syphon Filter
All weapons and unlimited ammunition:
Pause game play, highlight the "Weapons"
option, then hold Right + L2 + R2 + Circle
+ Square + X. Note: Only the weapons normally available
during the current level will become selectable. Note: Hold Select
+ L1 + L2 + R2 + Circle + X
in the PAL version of the game. Hold L2 + R2 + Square
+ Circle + X in some CD-R versions of the game.
Information in this section was contributed by KLEMDS33.
Level select:
Pause game play, highlight the "Select mission"
option, then hold Left + R1 + L1 + Select
+ Square + X. Note: Hold L1 + L2 +
R1 + R2 + Square + Circle + X
in the PAL version of the game.
Information in this section was contributed by chris cant
and Noonecowboysfan.
One hit kills:
Pause game play, highlight the "Silenced 9mm"
selection under the "Weapons" option, then press Left
+ L1 + R2 + Select + Square + X.
Gabe will say "Understood" to confirm correct code entry.
A single shot anywhere on the body of an enemy with any gun will
kill instantly. Repeat the code to disable it. Gabe will say "Damn
It" to confirm correct code entry. Note: Pause game play,
highlight the :Objectives" option, then press Right
+ L1 + R1 + R2 + Circle + X
in the PAL version of the game.
Information in this section was contributed by Bartz100,
Simon Luck, tomsmi.
Expert mode:
Highlight the "New Game" option on the title
screen, then hold Left + L1 + R2 + Select
+ Square + Circle + X. The phrase "Damn
it" will be spoken to confirm correct code entry. Note: Hold
L1 + L2 + R2 + Square + Circle
+ X in the PAL version of the game.
Information in this section was contributed by AndyJ.tOrReS.
Weaker opponents:
Pause game play, highlight the "Map" option,
then press Right + L2 + R1 + X. A
laugh will confirm correct code entry. Note: Hold Right
+ L1 + R1 + R2 + Circle + X
in the PAL version of the game.
View FMV sequences:
Locate the area in level 1 where your character jumps
through a window to get to the elevator. Go straight and jump
over the boxes. There are pictures on the wall that resemble doors.
Approach the middle picture where the Flak Jacket is located.
Then, game play and enable the "Weaker opponents" code.
The game will resume in a movie theater. Walk into the entrances
to the theater (the curtains) to watch the FMV sequences. Press
X to advance to the next FMV sequence or press Start
to exit. Note: Hold L2 + R2 + Select + Square
+ X in the PAL version of the game.
Information in this section was contributed by Jackie Hughes.
Only half of the game's FMV sequences will be shown. To see the
rest of the FMV sequences, set the beacon on the bomb in the lower
level of the subway.
Information in this section was contributed by Brian D.
Hint: Getting past the last two guards
in the catacombs:
After killing the other guards and reach the last two
guards do not kill them. Sneak up by holding X the entire
time. When you get directly behind them, quickly make a right.
Release X and go. When you get to the place where you can
turn left, do so and go all the way. Note: you may need to kill
one or two more guards after you turn right. When you get to the
last guard you should hear the door open. Kill the guard and finish
it off.
Information in this section was contributed by tomsmi.
Hint: M79 grenade launchers in level 1:
Go out the window in the bar into the back alley. Look
up and to see two fire escapes. Climb onto the dumpster and get
onto the fire escape opposite the bar first, then jump up to the
pipes and go hand over hand to the other fire escape. Be careful,
because two terrorists will run out to shoot half way across the
pipe. After taking care of them, drop down onto the fire escape
and open the box for the grenade launcher. This makes the grenade
thrower in the subway section much easier to handle.
Information in this section was contributed by Stephen.
To find a second grenade launcher in level 1, as soon as you enter
the subway, turn right and roll past the guard in the window.
Then, turn right down the subway track. Keep going until you see
an entrance to your left. Climb into it and to your right is a
room with no light. Use your flashlight to find a box that says
M79.
Information in this section was contributed by OllieMan540.
Hint: Getting an M79:
Walk into the first building and go into the first
passage until you come to another passage-way blocked by two crates
and a man inside that is shooting at you. Kill the man, enter
the room, and go through the window. Start walking around the
corner on the outside of the building. Kill the man, jump onto
the dumpster, jump onto the fire escape, then glide across the
pole. The M-79 will be in the case.
Information in this section was contributed by SLipKoRnMacHinEX.
Hint: Remote-controlled missile launcher:
Destroy all the cars on level one. Go down the elevator
to the subway control section and look around. The message "remote"
will appear at bottom of the screen when you get it.
Information in this section was contributed by BobnSal.
Hint: Getting through the subway:
Go to the opposite end of the subway after it explodes.
Use the flashlight on the left of the tracks to find the C-4.
Get the C-4, then go to the right hand side. Look up to see the
upper level. Press Triangle to climb onto the red crate.
Press Triangle to keep climbing up through the debris until
the top is reached. This is the only way to exit the lower level.
Information in this section was contributed by Stephen.
Hint: Museum gates:
Find the card keys to get through the gates in the
museum. Check all the guards and people that are killed; they
usually carry card keys. For the gate in the Rocket Room, shoot
the control panel on the third level that keeps sparking while
your character is standing on the elevator to reach to that level.
The man with the card key is up there.
Information in this section was contributed by Stephen.
Hint: Room 1-3:
To open room 1-3, you first have to open the door of
the room to the left of the elevator by switching the switch to
the right of the elevator. That room contains a computer. Approach
the computer and press Triangle. The door to room 1-3 should
begin to open. You must kill three terrorists before entering
room 1-3. Each has a flak jacket and will throw grenades. Turn
right to hide behind the boxes immediately upon entering the room.
The terrorists cannot shoot or use grenades because of the boxes.
Be careful, as there is an open space between the boxes. Use that
space to throw a single gas grenade at the terrorists. Used correctly,
the single grenade should kill all three of the terrorists. Wait
for the gas to clear, then explore the room. Search the spaces
that resemble lockers, and do not forget the flak jackets.
Information in this section was contributed by nong roath nai.
Hint: Survive burning:
Quickly press Start, then press Start
again after catching on fire. You will be hurt, but still alive.
Information in this section was contributed by Bartz100,
Rico, and Dylan "Scooby" Scobee.
When you catch on fire, quickly roll. You will be hurt but you
will not die.
Information in this section was contributed by Lucien Roberts
and Caturdboy13.
Hint: See enemies burn:
Use the taser and press L1 to aim. Make sure
that you get a "head shot". Fire the taser and release
L1. You will see the shot from the enemy's point -of-view.
Keep holding the fire button to see the enemy smoke up and burn.
Information in this section was contributed by Gamejunkie.
Hint: X-ray vision:
The virus scanner may be used to look through the walls
to find enemies.
Information in this section was contributed Rico.
Hint: Taser:
You can kill anyone with the taser except for the second
Boss. If the enemy is wearing a flack jacket, then shoot them
in the head.
Information in this section was contributed by twincats.
Hint: Grenade launcher:
Using a grenade launcher in close range will kill you
in one shot. Try and use the manual target button to lure the
explosives away, so Gabe cannot get caught in the explosion. The
same should be done with grenades. Throw the explosive and use
the same target. The grenade will land there, catching anyone
in the blast
Information in this section was contributed by LANSDOWNE49.
Hint: Shooting with the viral scanner:
After getting the detonation codes from Ericsson in
the Pharcom warehouses and the FMV sequence is over, kill him.
This will not end the mission. Take the viral detector. "Viral
detector bullets" will show up on the screen. When you use
the viral scanner, press X and you can shoot a bullet into
walls and floors. However, no windows, guards, or explosives can
be shot with the viral scanner.
Information in this section was contributed by garrett miller.
Get the detonation codes and take the viral scanner. Then, use
any weapon you have to kill him. You will not fail a parameter.
Information in this section was contributed by NEWPOLLUTE.
Hint: Burn people with taser:
Shoot someone with the taser and hold it for at least
five seconds. They will scream and catch fire. You can aim, target,
or just shoot -- it does not matter.
Information in this section was contributed by Eye/Onus.
Hint: Destroying the helicopter:
A critical element of destroying the chopper on the
rooftop seems to be hitting its undercarriage (the white underside).
This can be difficult after the chopper starts "smoking"
and performs its deadly second attack pattern. A great way to
hit the chopper (and deal with the Arctic terrorists) is to use
the manual-aim-sidestep maneuver from around the corners of the
radar assembly base. Duck out and fire. The chopper hovers behind
the radar for a good ten seconds. By doing this, the chopper cannot
hit you with its guns, but you can happily shoot its belly (thereby
killing it), or at the heads of scampering terrorists.
Information in this section was contributed by Dayv Larsen.
To easily destroy the helicopter, shoot it awhile with a PK-102
so that it starts to smoke. It will shoot you while hovering over
a radar. Arm yourself with an M-79 grenade launcher and shoot
its belly twice. This will also kill the arctic terrorists. The
helicopter will now be on fire. Take out your PK-102 again and
shoot it again. After a few shots, the helicopter will be destroyed.
Information in this section was contributed by Dmitri Sidorenko.
At the part when you shoot down the helicopter, enable the "One
hit kills" code. When you see the chopper, shoot at it. It
should only take a few shots before it bursts in flames.
Information in this section was contributed by mark6617.
Hint: Killing Vladamir Gabrek:
After you booby trap the first fuel tank, turn right
after killing two guards and another in front of a gate that is
along the way to the motion sensor power relays. Go to that gate
and look at it. Then, turn right and face the building it is short
enough to jump on. Go across until you are on the other side of
the gate. Jump off and walk down the concrete, but stop at the
corner of the building. There is a guard in a doorway. Kill him
silently, then keep going. Soon you will see Gabrek and his escort
walking away from you. Throw a gas grenade in the middle of them.
Take the key and Gabrek's 9mm.
Information in this section was contributed by NEWPOLLUTE.
Hint: Mckenzie Airbase Exterior: Suicide:
In the Mckenzie Airbase Exterior mission, you have
to turn the ignition on a base supply truck. Doing this causes
it to crash into a building and explode. You kill yourself, jump
on the truck before it leaves.
Information in this section was contributed by NEWPOLLUTE.
Hint: Freedom Memorial: Defeating Girdeux:
In level 5, Freedom Memorial, most of the time you
can defeat Girdeux by manually aiming at the gas tank on his back.
If you a harder challenge, target lock on Girdeux and shoot him
with any automatic weapon. This also works with the shotgun. Shoot
him for a while. He will eventually explode. If you want this
to go fast, shoot him a few seconds after he explodes and he will
explode again. Do this enough times and you will win. For an even
greater challenge, try it without target lock.
Information in this section was contributed by Raul Valle.
Get a sniper rifle, then lure Girdeux onto the ground floor so
that the base of the statue is between you and him. Zoom in on
his fuel tank with your rifle. Shoot one round every few seconds.
The statue base keeps him from drawing a good bead on you, and
your evenly spaced, accurate shots should keep him too busy with
recovering from the explosions to even point his weapon at you.
Information in this section was contributed by NEWPOLLUTE.
Highlight your shotgun and get ready. Aim at Girdeux and shoot
when he is facing away from you. This should result in a one hit
kill.
Information in this section was contributed by Dragdbz.
Hint: Georgia Street: Bad words:
Enable the "All weapons and unlimited ammunition"
code. Equip the grenade and go to the place where you go to help
the Bomb Squad. Throw the grenade to the sniper above the building.
However, do not throw it directly to him. Have it under him. Take
cover, and he will say some bad words. If it does not work at
first, try it higher or lower.
Information in this section was contributed by John Gregory Angeles.
Hint: Defeating Kravitch:
Get the M79. Go to the room where you are supposed
to kill him. As soon as you see him, shoot the M79.
Information in this section was contributed by twincats.
Hint: Defeating Rhoemer:
Quickly run to the right ledge. Take the gas grenades.
Crouch and throw a gas grenade at Rhoemer -- he cannot shoot you.
Information in this section was contributed by twincats.
Hint: Defeating enemies:
You can kill everyone in the game except Girdeux (the
person with the flamethrower in the Freedom Memorial), who you
can finish off with three shots to his backpack with a shotgun;
and Rhoemer in the final level, who can only be killed by a gas
grenade.
Information in this section was contributed by Eye/Onus.
Hint: CBDC agents turn bad:
When playing the first stage of Syphon Filter, wait
for a CBDC agent to be killed. Once the CBDC agent is dead, approach
the corpse and shoot it in the head a few times. All the CBDC
agents will turn against you. Note: You can not kill the CBDC
agents without destroying the mission. Information
in this section was contributed by AndyJ.ToRrEs
and Rico.
Hint: Make the CBDC agent run:
If you want a CBDC agent to move, aim at his head so
the "head shot" message appears. He will run away.
Information in this section was contributed by Nate Harter.
Hint: Lazy CBDC agents:
You can make CBDC agents stop shooting at the enemies
by standing in front of their weapon.
Information in this section was contributed by B. Scott.
Hint: Killing CBDC agents in the Georgia
Street level:
Enable the "All weapons" code. Complete all
the objectives you can before you have to enter the subway. Kill
all terrorists on the streets and blow up as many objects (lights,
windows, cars) as possible and turn as much of the city black
as you can with the unlimited grenades and M-79 rounds. Then,
go to where you first started and carefully aim your M-79 at the
CBDC agents' heads -- make sure it is a solid head shot. The Grunts
may be bobbing their heads looking for targets. Shoot them all
in the head and you will not fail a parameter.
Information in this section was contributed by NEWPOLLUTE.
Hint: Killing terrorists:
On the Georgia Street level, equip your Tazer and make
sure you are near CBDC agents. This is best done when you first
begin the level. When a terrorist comes down the street, zap him
and hold Square the entire time until a CBDC agent kills
him and he falls down. If you kept Square held the entire
time, the terrorist will be on the ground, shaking.
Information in this section was contributed by Music100186.
Hint: Tagging viral carriers in Pharcom
warehouses:
To tag the viral carriers in the Pharcom warehouses,
climb onto the boxes, walk to the center, and press Triangle.
If this does not work, walk around a little bit, as close to the
center as possible while pressing Triangle. For the box
that you cannot climb on, just walk to the center of the outside
of the box and press Triangle. This should plant a green
colored beacon on the carrier.
Information in this section was contributed by Cam35068.
Hint: Joseph Stalin image:
Move straight ahead n the "Warehouse 76"
level after getting to the first checkpoint without getting burned.
You will reach a giant metal box with a catwalk over the top of
it. Climb onto the box, then onto the catwalk, and run straight
ahead. After reaching the end of the catwalk, hop down onto another
giant metal box, kill the guard, and look to the right (or where
the guard was running when he saw you). A large painting of Stalin's
face can be seen. Note: Although other sources credit the image
to be Hitler's, it is Stalin's due it being located in Kazakhstan.
Information in this section was contributed by boogyflik,
Rico, btollie.
There is a second picture of Joseph Stalin in the Wharehouse 76
level. It is after the first checkpoint. You will reach a large
metal box with some kegs snuggled up against it. Three men will
drop down. Shoot the kegs to kill them quickly, then turn right.
When you reach another box, turn left and walk into the space
between it and the wall. You will find a hole in the wall. Roll
under it and turn left. There will be a large picture of Stalin
at that location.
Information in this section was contributed by NEWPOLLUTE.
Hint: Profanity:
In the first level, kill all the terrorists on the
street. Enter the bar. There will be a enemy next to the window.
Throw a grenade at him. Before the grenade explodes the terrorist
will say something bad.
Information in this section was contributed by twincats.
Hint: Dark room:
Enable the "All weapons" code and use the
M-79. Shoot the walls in every direction and they should turn
black. When you cover it completely, the room will be dark. You
will need a flashlight to get around.
Information in this section was contributed by HawkTONYHAWK5.
Hint: First Choice Cola (PAL version):
When in level 1 (subway level), make your way to the
first or second floor of the subway, and look for a vending machine.
Press L1 to use manual aim mode with the 9mm to look at
the machine. There is a picture of First Choice Cola on the vending
machine! This is probably the most budget cola you can buy in
New Zealand.
Information in this section was contributed by Tom Atkinson.
Glitch: Dead Lian Xing still speaks:
In level 10, Base Tower, you hear Lian Xing being taken
away by Rhoemer over Gabe's earpiece. Then, when you defeat the
helicopter that Rhoemer sends, a FMV sequence will show Gabe jumping
off the tower and will reveal that Lian Xing has been killed.
Once level 11, Base Escape, starts, shoot the very first fuel
tank that appears. Lian Xing will say ''Gabe, check your fire!
If that fuel tank goes the whole place will go up."
Information in this section was contributed by AndyJ.ToRrEs.
Glitch: Kill Ericsson without dying:
When you are taking Ericsson hostage, get the viral
scanner, go out of his window, then face him. Equip your sniper
and snipe his head. Note: This will not cause a failed paremeter.
Information in this section was contributed by Keith Chan.
Glitch: Floating bullet holes:
In level 1, enter the bar and make a sharp right to
find a table Switch to manual view and shoot at the table. Make
sure to shoot slightly above it Walk around and you will see the
bullet holes in the air.
Information in this section was contributed by RD.
Glitch: Floating Monk:
On the Rhoemer's Base level, enable the "All weapons"
code, then get on the walkway to the cathedral. Shoot near the
base of the right-hand window with the M-79. Get to the building
and go to where you shot. The monk and his weapon will be floating
in midair.
Information in this section was contributed by Greatplians ara.
Glitch: Shoot through glass:
In the Expo Center Dinorama level, climb onto the pipe
just before you break through the glass. Then press L1
and aim down at the computer or a balloon in the next room under
the glass. Shoot at the balloon or the computer, and it will pop
or break without breaking the glass.
Information in this section was contributed by David Harris.
Glitch: Fall into a fake hole:
In the first level, go to "metro". Down there
you will see some bombs. Go to the rails and stand in front of
a bomb. Exactly when you hear the train, go forward and immediately
drop a grenade in front of the bomb. At the moment when the train
is going to kill you, launch a M79 grenade. You will be dead and
the train smash you. At this time Lian Xing;s voice glitches and
she repeats something similar to "Lost contact, lost contact..."
You will then fall into a fake hole in the metro rails.
Information in this section was contributed by All Mastered 22.
Glitch: Dinosaur Exhibit Room 1:
After going through and killing all the guards in the
lobby, grab the guard's keycard and go to the entrance of the
first dinosaur room. Press Triangle to kick open the door
and walk forward slightly. Look up and manually aim at the ring
of lights above. Shoot them out so you have three on the left
and two on the right. Then, walk to the exhibit board (where you
would read about the dinosaur). Edge left until you are fully
on the left hand side of the board. You will now fall down into
a pit signaling a mission failure.
Information in this section was contributed by Adam Tilbrook.
Just as you enter the first doors to the dinosaur exhibit in the
exposition center, crouch behind the first console in front of
the Tyrannosaurous Rex and shoot out all of the lights with the
silenced 9mm. Once done, stand up and run around the area of the
console. You will soon fall through an invisible hole and die.
Information in this section was contributed by garrett miller.
Glitch: Activate elevator from long distance:
In the last level (Missile Silo), after the missile
launches, go up the elevator you came down from. Go back to where
the level started, at the computer console. Crouch walk toward
the elevator and stop when you see a label that says "Elevator".
Press Triangle and the elevator will go down as if you
are controlling it.
Information in this section was contributed by Raul Valle.
Glitch: Immune to grenades:
In the first level, go to where Kravitch is located.
After you kill him, throw a grenade on the table. Stand in front
of the table. When the grenade explodes, you will not be hurt.
If you repeat this while a bit further away from the table you
will die.
Information in this section was contributed by joey.
Invincibility:
Pause game play, highlight the
"Select mission" option, then hold Left + L1
+ R1 + Triangle + Square + X.
Strategy: by Rudy Hendrawan
Strategy guides
from GameFAQs
Published strategy guides: Syphon Filter Totally Unauthorized Strategy Guide
Published strategy guides: Syphon Filter: Prima's Official Strategy Guide
Saved game files
GameShark codes
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Copyright © 1999-2006
Al Amaloo. All rights reserved.
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