Tony Hawk's Pro Skater
Cheat mode:
Pause game play, then hold L1 and press Circle,
Right, Up, Down, Circle, Right,
Up, Square, Triangle. The pause screen will
shake to confirm correct code entry. All levels, tapes, FMV sequences,
full stats, and Officer Dick will be unlocked. Note: This code
spells "CRUD CRUST".
Information in this section was contributed by Alex Carmona.
10x multiplier:
Pause game play, then hold L1 and press Square,
Triangle, Up, Down. The pause screen will
shake to confirm correct code entry. You will have 10 points in
all stats for the current skater. Note: This code spells "STUD".
13x multiplier:
Pause game play, then hold L1 and press X,
Square(2), Triangle, Up, Down. The
pause screen will shake to confirm correct code entry. You will
have 13 points in all stats for the current skater. Note: This
code spells "XS STUD", (i.e., excess stud).
Information in this section was contributed by George Mcmullan.
Level select:
Pause game play, then hold L1 and press Triangle,
Right, Up, Square, Triangle, Left,
Up, Square, Triangle. The screen will shake
to confirm correct code entry. Note: This code spells "TRUST
LUST".
Information in this section was contributed by Timmy4Toes.
Slow and fast motion:
Pause game play, then hold L1 and press Square,
Left, Up, Square, Left. The screen
will shake to confirm correct code entry. Note: Enable this code
two times in a row for a faster game. Alternately, pause game
play, then hold L1 + Square and press Left,
Up. Keep holding L1 and release Square. Finally,
hold L1 + Square and press Left.
Information in this section was contributed by Blitzkrieg,
Mewtwo, WiLdBoY109,
Aaron Craill,
pacinspect, rYan,
and sam thayer.
Special always available:
Pause game play, then hold L1 and press X,
Triangle, Circle, Down, Up, Right.
The pause screen will shake to confirm correct code entry. Up
to 1,000,000 points can be achieved with this code.
Information in this section was contributed by George Mcmullan
and Nick Douglas.
Big head mode:
Pause game play, then hold L1 and press Square,
Circle, Up, Left(2). The pause screen will
shake to confirm correct code entry. Quit and start a new game
for big head mode. Note: This code spells "SCULL" (i.e.
skull).
Information in this section was contributed by George Mcmullan.
Random start locations:
Pause game play, then hold L1 and press Square,
Circle, X, Up, Down. The pause screen
will shake to confirm correct code entry.
Information in this section was contributed by Blitzkrieg.
Play as Officer Dick:
Use a single character to get all thirty tapes in career
mode.
Information in this section was contributed by PSX1GAME87.
Play as Private Carrera:
Start a game in any mode as Officer Dick. Pause game
play, then hold L1 and press Triangle, Up,
Triangle, Up, Circle, Up, Left,
Triangle. The screen will not shake. Exit the game and
return to the character selection screen. Private Carrera will
appear in place of Officer Dick. This character has full stats
and great specials.
Information in this section was contributed by Goat568.
Private Carerra can also be unlocked without using Officer Dick.
Select any skater in the game, then pause game play, hold L1,
and press Triangle, Up, Triangle, Up,
Circle, Up, Left, Triangle. The screen
will not Shake. Private Carerra will appear at the character selection
screen. Note: You do not have to exit the level you are currently
playing. If you do not exit, you will be able to do all of her
moves. If you restart the level without exiting the level to actually
be her, the game will freeze.
Information in this section was contributed by VegetaSS64,
TurboVec, and chris fadden.
Play as Officer Dick with Private Carrera's
moves and sounds:
Start a game in any mode as Officer Dick. Pause game
play, then hold L1 and press Triangle, Up,
Triangle, Up, Circle, Up, Left,
Triangle. The screen will not shake. Then, press Start
or choose "Continue". Do not choose "Retry"
or the game will freeze. If done correctly, your skater will have
Officer Dick's appearance, but will have Private Carrera's special
moves and sounds.
Information in this section was contributed by Christian Hoppe.
View skater's ending sequence:
Use a single character to get the gold in all three
competitions. Select the "View Replay" option to view
that skater's ending sequence.
Neversoft Bails FMV sequence:
Unlock Officer Dick as a character and use him to win
three gold medals. The Neversoft Bails FMV features the game's
developers trying to skate.
Information in this section was contributed by megacortex
and PSX1GAME87.
Hint: Unlocking levels instantly:
Choose two player mode, play for about a minute or
two, the exit. Quickly select freestyle mode to have all the levels
that were available in two player mode unlocked.
Information in this section was contributed by RALHATONS.
Hint: Extra points:
Hold the D-pad + Circle while in the
air and release the button before hitting the ground.
Information in this section was contributed by DgenX345.
Hint: Extra points in horse mode:
Begin game play in horse mode, with you in control
of player one. Hold L1 + L2 when player two's trick
is about to load to have him turn to the left, and R1 +
R2 for your opponent to face to the right. This is especially
useful during the first level when you need to be in line with
the objects.
Information in this section was contributed by Chris_me.
Hint: Opponent interference in horse mode:
Begin game play in horse mode, with you in control
of controller one. Hold R1 + R2 or L1 + L2
and press X(2) when your opponent's trick is loading. If
done correctly, your opponent will jump and/or spin on his next
turn. Note: This trick does not work all of the time.
Information in this section was contributed by Pat Snyder.
Hint: Stump opponent in horse mode:
This trick will work for any skater except Tony Hawk,
Rune Gilfberg, Private Carrera and Bucky Lasek. Enable the "Full
special" code, select Woodland Hills, and go to the halfpipe
directly across from the where you get the hidden tape. Go up
the halfpipe and go down. Go though the secret room, land on the
pipe, grind, and do their special grind. You can get up to 100,000
points.
Information in this section was contributed by Mudmonk3132.
Hint: Beginner jumps:
If your a beginner at the game, start by trying to
jump all the gaps you can find in free skate mode. In the San
Francisco level go to where the bowl is located. Then go straight
out of the building and directly ahead to find a quarter pipe.
Try to transfer over it and land over or on the launch ramp. If
you master that, than you should be ready to do anything else.
Information in this section was contributed by Danny R..
Hint: Go faster:
Press X when going down a hill or anything else.
This will also give you more air when you go off a jump.
Information in this section was contributed by WILLBACHEF.
Hint: Super spin:
If your skater has the Body Varial trick, do one in
the air (on a halfpipe). While your skater is spinning, press
R1 or L1 to do a faster spin in addition to the
Body Varial.
Information in this section was contributed by Crile delFinerro.
Hint: Handstand:
Immediately before you are about to grind on a halfpipe,
quarterpipe, etc., press Up + Triangle. If done
correctly, you should do a handstand just as if you were doing
a grind.
Information in this section was contributed by BigRedKane11.
Hint: Burnside: Multiple transfers:
Ride to the square-shaped pool. Ride over the funbox
and do a transfer. While in the air, turn right. If done correctly,
transfer will appear, except it will say transfer multiple times.
Note: This may require a few attempts.
Information in this section was contributed by Brian Brackett.
Pause game play and enable the "Slow motion". Go to
where the bowl without the eye ball is located. Leave towards
the side that the brown hump is on and do a trick on the ramp
near the fence (make sure not to crash). Go back to the bowl and
Nolie when transferring. If done correctly, you will get a Transfer+Transfer
message.
Information in this section was contributed by Ben Grisham.
Hint: Minneapolis: Hidden Tech Deck mini-finger
skateboard:
Begin game play in the Minneapolis level. As you progress
through the level, you will see some loose wood and junk on the
ground near the apartments with the 500 point window bust. Look
inside the window of a store to see two Tech Decks, with realistic
boxes. They are so detailed you can even see the Tech Deck sponsor's
mascot or the trademark Armless Potato on the skateboard.
Information in this section was contributed by VegetaSS64
and TurboVec.
Hint: Woodland Hills: Hidden Tape:
The first hidden tape is hard to avoid. Once you start
the level, break through the glass on the right. Hit the outside
of the half-pipe and Ollie through the glass room hovering over.
Crash the left side of the room and you will find the hidden tape.
Information in this section was contributed by PSX1GAME87.
Hint: Roswell: Alien:
Select the Roswell level. There will be three doors.
In one of the three doors is an alien in a holding cell that says
"Help me!".
Information in this section was contributed by PSX1GAME87.
Go to where the alien is located and stop directly in front of
the widow. Set the music levels down to zero and listen carefully
to hear the alien talking.
Information in this section was contributed by danny strathman.
When you go into the room where there is a tank and other objects,
go up the ramp in front of the tank. You can barely see red eyes
peeking through the window.
Information in this section was contributed by Misterbluedude.
Hint: Roswell: Deathtrick:
Play as Tony Hawk. Go to the upper middle part of the
stage and go on the halfpipe to build up speed. Then, do a kick-flip
Mctwist. Try to land it. If successful, keep going straight until
you get to the other halfpipe next to the fence and do a 900.
Information in this section was contributed by OMIKESPIKE.
Hint: Mall: Music:
Turn down all the music effects In the mall level and
go to a location where the water falls cannot be heard. Stop and
listen closely. If done correctly you will hear music playing
in the mall.
Information in this section was contributed by Chris Robinson.
Hint: San Francisco: Murder scene:
Go to the entrance to Chinatown in the San Francisco
level and look at the two police cars. Go in front of them and
to see holes in the wall and a chalk outline on the ground in
the shape of a person.
Information in this section was contributed by PSX1GAME87.
Hint: San Francisco: Dozen Donut back up:
Select the San Francisco level. Enable the "Random
start locations" code. Go to "Roof Access" and
begin the level. When you start, go around the corner and do not
fall off. After that, jump to the other building. Go to the corner
of the building that you jumped to, so you can see the police
car at "Porkers Donut Hole" . After a few seconds you
will hear the cop say ''Three fourths invoice I got a dozen here,
requesting backup."
Information in this section was contributed by IcEbErGsHoRtY028.
Hint: New York: Drive-by shooting:
Go to the New York level. Go to the lower area with
the three giant quarter pipes. Go to the closed store with the
glass, with the stairs inside. Get at an angle so you can see
the taxis going by. Wait for about five to fifteen seconds. Eventually,
you will hear a gunshot and see a bullet fly by, right when the
taxi is passing.
Information in this section was contributed by LilMac3789.
Hint: Chicago: Rafter Rail grind:
Go to Chicago Skate Park and gain speed. Go to outside
of the half pipe. Go up the half pipe, and at the top hold X
+ Forward. You should go off the half pipe and into the
air. When you get near the metal pole on the roof, hold Triangle
+ X. If done correctly, you should be doing a grind on
the pole up in the air. Note: This requires practice and results
in extra points.
Information in this section was contributed by XxKaThY69xX.
Hint: Warehouse: Holy Shit grind:
Start by going to the right, through the glass. Transfer
over the half pipe through the secret room and land in a grind,
which brings you around the level. If you can balance the grind
long enough, at the end you will have completed the Holy Shit
grind and get 80,000 to 220,000 points.
Information in this section was contributed by jonathanmorrell.
Hint: Spin in mid-air:
This trick will allow you to spin while crashing in
Downhill Jam. Hit a high ramp and wall ride. Press Up while
going straight up. You should crash but if done correctly, you
will be able to press L1 or R1 to spin in the air.
Information in this section was contributed by headwelch88.
Go to the San Francisco level. Enable the "Slow motion"
code. Hit a trolley, then hold L1 or R1.
Hint: Land on your head:
Enable the "Low gravity" code and when you
bail you will land on your head.
Information in this section was contributed by Kevin Svare.
Hint: Special grinds in mid air:
Go off a ramp. if you want to do a grind with Elissa
Steamer press Left(2), Square + Circle. You
can do this with all special grinds, even the Burntwist and the
Ho-Ho-Ho.
Hint: Spin Kickflip McTwist, Backflip,
Frontflip, and 900:
Note: An dual analog controller is required for this
trick and will work for any character with those moves. Start
a two player game. Turn on analog and select a character with
those moves. For example, choose Tony Hawk and do his Kickflip
McTwist. You can now spin it as long you have analog on in two
player mode.
Information in this section was contributed by PSX1GAME87.
Hint: Air Casper with Geoff Rowley:
Select Kareem Campbell. Then, max out your special
and get some air. Then, press Up, Down, Square
+ Circle. Note: It will be displayed as a Casper Slide.
Information in this section was contributed by Q.J Ross.
Hint: 900 Nollie with Tony Hawk:
Enable the "Special always available" code.
Hold X when you are on the ground, and when you are going
up, release it. First, get in a vert ramp with Tony Hawk. A lot
of air is required to do this trick. To get it, do the 540 Board
Varial, and on the next side of the ramp, do a Kickflip McTwist.
On the next side of the ramp, press Up when you are approximately
three-fourths of the way up the ramp. A "Nollie-200"
message should appear at the bottom of you're screen. When it
appears, immediately press Right, Down, Circle.
If done correctly, you will get 16,400 points, assuming that it
is the first time you have done the Nollie and the 900.
Information in this section was contributed by MJfan23JB.
Hint: Easy 900 and higher:
Select Tony Hawk, go to the Streets level and enable
the "Slow motion" code. Go to the ramp where you get
the hidden tape. When you go off the ramp, do the 900. You should
nail the 900 and get a transfer for going through the glass.
Information in this section was contributed by PSX1GAME87.
Enable the "Slow motion" code, jump off a ramp, then
press R1. It is possible to do a 1080 Ollie or a Mega Ollie.
Information in this section was contributed by Joshua Lee.
Double Handplant:
Hold Up + Triangle + X while approaching
any. If done correctly, you will go straight into handplant. Before
the animation finishes for that handplant, release X and
you should immediately go into another one. Note: Enable the "Slow
motion" code to help.
Information in this section was contributed by PSX1GAME87.
Hint: Take out a radio/stereo:
Select Chad Muska and do his One Foot Thumpin (Right,
Down, Triangle). If you look closely he will have
a stereo/radio in his hand.
Information in this section was contributed by PSX1GAME87.
Hint: Get over the halfpipe:
Hold X, then release the button when in the
middle of the halfpipe.
Information in this section was contributed by Bbckid119.
Hint: Load faster:
Hold X while the stage, level, contest, etc.
is loading. Note: This works most of the time.
Information in this section was contributed by Youngstown98.
Hint: Higher vert jump:
To go higher when leaving a vert jump, press Square
when at the very top of the vert.
Information in this section was contributed by justindaman44662.
Cheats: Special moves...
Cheats: Extra points...
Glitch: Jake's glitch:
This glitch will allow you to float in the air. To
do it, go to the San Francisco level. At the start, go to your
right, then right again and go up a disabled ramp. Turn left and
head towards a mini-wall with some stairs to the left. Turn right
and you should be facing another mini-wall. Go up to it and turn
right so that you are in the corner between the mini-wall and
a building. Deckslide the mini-wall. If done correctly, you will
fall a bit and then float. You can do as many tricks as desired.
This may take some practice to get it to work correctly.
Information in this section was contributed by Jake.
Glitch: School level:
There is a glitch in the School level that allows you
to float in the air. Right at the beginning, after the roof, there
should be a wall straight ahead of you with a ramp that leads
up to it. You need to wall ride up this wall, then Ollie over
the gap to the roof of the gymnasium. Grind along the roof of
the gymnasium in the direction you face when the level begins.
At the end of the roof, the rail appears to end in mid air. You
just keep grinding, and will go around a turn. Soon, the grind
will stop and you will be floating. You can stay up here for as
long as you wish, but do not press Grind or you will fall
and stay floating. The only way to get out of this glitch is to
retry the level.
Information in this section was contributed by Cavanagh.
When you are in the school level, go straight off the ramp that
you start on and keep going straight. When you come to the quarter
pipe against the wall, do a wall ride. When you get to the top,
and above the top of the building, you will keep wall riding even
though the wall ends. You will just be wall riding tin the air
while you hear the noise of the wheels against the wall.
Information in this section was contributed by Joe.
Unlock all the levels, then go to the school in Miami. As soon
as you start, go down the stairs and do kickflips, heelflips,
etc. Only one of the tricks will count.
Information in this section was contributed by Gracie3513.
Glitch: Float points:
During game play you may experience a glitch when you
hit the ground and start to float. If this happens, hit all the
moves and keep on spinning. Stop when you get close to a wall,
and you can get over 1,000,000 points.
Information in this section was contributed by PoKeBrood1.
Glitch: Downhill Jam level:
Find the place in the Downhill Jam level where you
can go up a wall that are ramps, where you get the "E"
for the skate tape. Go up the small white triangle-shaped object
right at the beginning of that wall, on the right side. You will
need to hold Up to get back down. If needed, unplug the
controller, then plug it back into the port and try again.
Information in this section was contributed by Medelmoro.
At the beginning of the level, go down the hill then turn left.
Jump on the second from the last arrow on the quarter-pipe next
to the wall on the left. It is a lot easier to do a fastplant
up on it. You have to jump over the ramp. You will get stuck in
the air. If you wait long enough, you will eventually come down.
Information in this section was contributed by Andrew B.
You can go through a wall towards the end of the level, almost
to the finish line. The wall is located above the last switch,
on the large area which if you were to jump straight off, would
take you through the finish line. On the very left on this of
area is a short rail for grinding against the wall you can go
through.
Information in this section was contributed by Anonymous.
Glitch: Mall level:
There is a glitch by the glass that you can break.
Go down the ramp, turn around, grind either Smith, Crooked or
5-0. Grind directly after the last shadow ramp onto cage and you
will go through and the glass will not break.
Information in this section was contributed by rcwojo4.
Glitch: Downtown Minneapolis level:
Start the level as Geoff Rowley. Go near the fountain
where the big screen television is located, next to the left side
of the purple wall. Go up to the yellow and black caution ramp
and jump, then do a grind. If done correctly you will jump and
get stuck in air. While you are in mid-air, you can do tricks
and jumps to build up points, but you cannot grind.
Information in this section was contributed by Morees Saman.
Select Chad Muska and enable the "Full special" code.
Go to the ramp with the television screen. In the left corner
(near the side of the purple wall), do a 360 Shove It Rewind.
When landing, try to come down on top of the nearest white arrow.
You will be stuck in midair. You cannot get down or "End
Run". Just "Retry" to start over. This may require
a few attempts. When in the air, press Circle + D-pad
to get a large number points on spinning grab tricks.
Information in this section was contributed by poindexter150.com.
Glitch: San Francisco: Skate upside down:
Start the San Francisco level and head towards Hubba's
Hideout by going down the big hill, then take a left. Go underneath
Hubba's Ledge straight towards a quarter pipe against a wall,
get some speed, go up the quarter pipe, do a wall ride and go
off of the right side. Ollie out of the wall ride and try to land
on a tall brownish cage colored object. If you land on top of
it and ride around on it for awhile, you will be able to skate
upside down until you try to ollie.
Information in this section was contributed by Nate Dawg.
Glitch: San Francisco: Car Plant:
Go to the San Francisco level and ride on the trolley
tracks until the trolley appears. When it does, jump up onto the
trolly while holding Triangle. It should make a metallic
sound. The name of the trick will appear as "Car Plant instead
of "Trolley Plant".
Information in this section was contributed by sean palazzi.
Glitch: Warehouse: Go through wall:
Start the level with any character. Look at the right
glass wall while at the starting point. There should be a gap
tall and wide enough for your character to go through. Go to the
gap and try to go through it. If done correctly, when you go back
up to the wall there, the glass should be unbroken.
Information in this section was contributed by qjrocky_01.
Glitch: Warehouse: Stick man:
Start the level with any character. Go through the
right cracked glass wall after doing any grab trick on the first
ramp. Turn right at the ramp near the secret tape half-pipe. Do
any grab trick and go into the halfpipe using the ramp after you
land. Gain speed by ollieing and turning. Repeat this until you
can almost touch the ceiling. It does not have to be exact, but
should be very close. When facing opposite the taxi ramp side,
go up the ramp and press against the wall from beginning to end.
If done correctly, when you land you should appear as just a thin
line with partial color.
Information in this section was contributed by qjrocky_01.
Glitch: Metal grip tape:
Select Geoff Rowley and enter any park with an area
in which to grind. Get a full special and do a Dark Slide (Left,
Right, Triangle) across the rail to see an array
of sparks coming off the grip tape.
Information in this section was contributed by Kody Kenway.
Glitch: Multiple glass breaking sounds:
Start a game of horse in two player mode. At the end
of the game, when the loser gets horse and you hear the glass
start to break, press X multiple times. You will hear the
glass breaking as many times as the button is pressed.
Information in this section was contributed by slim shady and royce da 5-9.
Glitch: Get stuck in School level:
In the School level, go down and off the roof, down
the stairs with the rail, and a quarter pipe up against the wall
at the bottom. Follow the wall around until you are facing the
quarter pipe that launches you up to the little roof location
with the two rails. Get up there, and do a Nose Grind off the
rail to your right that leads back up to the stairs and the gymnasium.
Ollie out and do any move, but try to land at the third bar on
the wall (which is the design for the background that runs through
out the game). If you stop and start falling from your air at
about the third bar from the end of the rail where it drops off,
you will get stuck. Just do constant turning, as it will multiply
the score of the trick that you did out of the rail without making
you fall. To come out, make sure you are facing a direction that
you can land in without falling, and start doing flips or ollies
in the air. You should just fall out.
Information in this section was contributed by Anarcsk8er69.
Glitch: Float in Downhill Jam level:
When you first start in the level you will reach multiple
bonuses. Go over to the wall on the left, past the first valve
pipes to where the bonus is located. Do a fastplant just before
you get to the curve. If done correctly, you will float into the
air and can do tricks until you get to the top. Then, you will
drop.
Information in this section was contributed by Ryan Munk.
Glitch: Get out of Burnside:
You can get out of Burnside by looking around the fence
when you see two teal-colored portable toilets. Go over to that
part of the fence. You should see a gap between the concrete and
the fence. Try to wall ride the fence and keep yourself tightly
pressed against it. You will eventually get out of Burnside and
can skate around outside. Get back inside by going in where you
came out. Note: This is difficult to do, and requires some practice.
Information in this section was contributed by ryan swinney.
Glitch: Get out of Roswell:
Go to the gate with wheels on it. Push yourself up
against it and try to wall ride it. After a few minutes, you will
eventually go through the gate and be outside of Roswell.
Information in this section was contributed by ryan swinney.
Start at Roswell and hit the ramp directly in front of you (the
tan quarter pipe). Ollie as high as you can and do a 180. Go towards
the left corner of the squarish starting point . Ollie as soon
as you get to the top of the rounded ramp, then immediately do
a 360 Benihaha and hit the corner of the fence. If done correctly
you will appear to slide under the fence. Note: This will only
work if you land directly in the corner of the fence.
Information in this section was contributed by Ptstudmufn34.
Glitch: Skate on land with water effects:
Go to the San Francisco level. Find the fountain where
the hidden tape is located. Jump into the fountain, then jump
out of it and skate around in the surrounding red area. If done
correctly, you should be on the dry part of the level, but it
have the water effects (bubbles and the sounds) following behind.
Information in this section was contributed by TheRockSez1069.
Glitch: Wrong shadow:
Start free skate mode, then enable the "Big head
mode" code. When you skate, the shadow of your skater's head
will remain small.
Information in this section was contributed by Legoarv.
Glitch: Officer Dick referred to as a kid:
When playing as Officer Dick, get hit by a taxi. Some
taxis may yell "Stupid kid!".
Information in this section was contributed by Anonymous.
Glitch: Same song:
Enable all of the cheat codes at the same time. The
song will never change.
Information in this section was contributed by jchamberlin.
Strategy: by Pat Brotherhood
Strategy: by Vince Torres
Strategy: Gaps and grinds: by Nekoda Renken and Jon Wilke
Strategy guides
from GameFAQs
Published strategy guides
Saved game files
GameShark codes
Skateboard tag:
Note: This trick requires a GameShark
or Pro Action Replay
cartridge. Enter 80025556 2400 as a code to get unlimited
time in two player mode. The best mode to try this on is trick
attack. Skateboard tag is where two people start off and try to
tag each other by knocking them off their board. In the beginning,
have both players crash into each other. Whoever falls down is
"It" for the first time. The person who is "It"
must chase the other person around the level to knock them off
the board. When this done, the player who was knocked down is
now "It". The best level to try this on is San Francisco.
The best skaters to use are Private Carrera and Bob Burquist.
Other good combos include Tony Hawk and Officer Dick (trying to
hand cuff Hawk) and Elisa Steamer and Jamie Thomas. Also try activating
the Max Air and Max Ollie GameShark codes for more variety.
Information in this section was contributed by VegetaSS64
and TurboVec.
American skateboard gladiators:
Note: This trick requires a GameShark
or Pro Action Replay
cartridge. Enter 80025556 2400 as a code to get unlimited
time in two player mode and 300A8243 00FF and 300A8248
00FF for perfect balance for both players. Enter two player
mode and go into any level with a circular pipe. The best choices
are San Francisco and Area 51. Have each player grind from one
side to another side making each player crash. The player that
falls is the loser.
Information in this section was contributed by turbovec
and VegetaSS64.
Grinding Burntwist:
Note: This trick requires a GameShark
or Pro Action Replay
cartridge. Enter the following code: 800A7A3C 003F. This
will replace Bob Burnquist One Footed Smith with a grinding Burntwist.
To do the move, just press Right, Right + Triangle.
It will look like a Burntwist, but will go into a grind.
Information in this section was contributed by PSX1GAME87.
Primadonna!:
Note: This trick requires a GameShark
or Pro Action Replay
cartridge. Enter the following code:
800A7DD8 0040
8009FB48 507B
8009FB4A 4952
800FB4C 414D
800FB4E 4F44
800FB50 4E4E
800FB52 2141
This will replace Elissa Steamer's grind with a different one.
To do the move, press Left, Left + Triangle.
Information in this section was contributed by PSX1GAME87.
Spin Geoff Rowley's Backflip:
Note: This trick requires a GameShark
or Pro Action Replay
cartridge. Enter the following code: 800A7B9A 0000. Do
his backflip and hold L1 or R1 to spin.
Information in this section was contributed by PSX1GAME87.
Spin Tony Hawk's 900:
Note: This trick requires a GameShark
or Pro Action Replay
cartridge. Enter the following code: 800A78DA 00C0. When
you do the 900 you can spin it.
Information in this section was contributed by PSX1GAME87.
Get on water:
Note: This trick requires a GameShark
or Pro Action Replay
cartridge. Enter the following code: 800D1924 0096 for
X 105 stats. Go to the location in Phoenix where you get the last
valve. Use that little jump and jump all the way to the right.
If donecorrectly, you should be on top of the water.
Information in this section was contributed by RailerDAWG.
Reviews
Copyright © 1999-2004
Al Amaloo. All rights reserved.
|