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Armored Core 2: Another Age

Continue from Armored Core 2:
Load the saved data from Armored Core 2 in the one player scenario. You will start out with all previously obtained weapons and money.
Wolf505.

Limiter release:
Hold R1 + R2 + L1 + L2 and press R3 + L3. The limiter release allows you to use as much energy as desired without the bar decreasing. You will have one minute of limitless energy use, followed by one minute of no energy at all.
ZeroSpace.

Extra boost:
To get an extra boost press either R3 or L3.
Koolmn22.

First person view:
Hold Triangle + Square + Start during game play. Then, press Start to resume game play.

Fixed camera view:
Hold Circle + X + Start during game play. Then, press Start to resume game play.

Bonus missions:
Successfully complete the game, save your data, then load it again at the title screen. You can now access three new high-paying missions where you face Stinger in his AC (from Armored Core: Project Phantasma), Phantasma (who Stinger had merged with), and Final Nine-Ball (from Armored Core: Master of Arena). Fortunately, you can go overweight for all these missions. All are very tough. After defeating all three, you will get some very fast hover legs, and an "Inside" orbit cannon.
Jon Hollingsworth.

Overweight AC:
Successfully complete the game and save your data. Load the saved data, and you may play missions with your AC overweight.
Jon Hollingsworth.

Enemy emblems:
Destroy an enemy AC during a mission to unlock its emblem in emblem edit mode.

Hint: Balboa City (Destroy Space Transport): Fly into space:
Go to the spaceship, but do not destroy it. Instead, jump on top and just stay there. Wait for the spaceship to leave. You will view your AC escaping from Earth on the spaceship and flying to Mars. All you will view is the spaceship leaving the space port, but it is fun to watch. Your AC will not fall off the ship, even when it flies at an angle. Note: If your AC has less than 5000 AP, this will not work as your AC will be destroyed before it leaves.
Joshgotts12.

Hint: Bioweapon: Defeating Bio-Bug:
When the level starts, kill the first few bugs( you should know where they are). The bioweapon is down the hole. Go down the hole facing the bug, then quickly fly back up and land back on the upper floor. Stand there and look down for a few seconds. Eventually the bug will just die.
Tym Mancini.

Hint: Colnart Bay City (Probe Balena Defenses): Hidden AC part:
Attack the enemy until you receive three messages from your operator telling you to come back at your leisure. You will then receive the Napalm Missile. This is a relatively weak weapon, but it lights the enemy on fire and causes their heat to spike. It is useful for versus matches.
Nick Rice.

Hint: Earth Central (Eliminate Intruder): Defeating Intruder:
Equip the Back Weapon ZWX-IV/PURSUIT Pursuit Missiles. When the battle begins. boost to the back right of the room into the corner. Keep firing at the AC until it gets stuck on the walkway above you. When it does, switch to the Pursuit Missiles. Aim up and just away from the walkway so that the missile pods will not hit it but fly by. The missiles will destroy or greatly weaken the AC, making him vulnerable. Note: You may have to redo this mission a fre times as the AC does not always get stuck on the walkway.
Nicolaus Faino.

Hint: Eyelet City (Test New MT Model): Hidden AC part:
Win the mission as soon as possibly by destroying all four D-1 MTs. Zio Matrix will award you the Inside Dummy Maker - INW-DM-MV part. Note: try using the fastest bipedal legs (ZLN-WAO2/SS) to get it.
Ross Castellani.

Hint: Horwick Mountains (Attack The Airbase): Hidden AC part:
Go to where the second line of mountains start and look for a door on the right that has "Area 99" on it that you can open. Enter it and go up the elevator. You will be in a room containing many boxes. Destroy all the boxes. One of them will contain the Middle Rocket Launcher - ZWR-M/30.
Ross Castellani.

Hint: Horwick Mountains (Attack The Airbase): Easy completion:
In the first part of the mission when you get dropped off from your ship, hold the boost to get on top of the mountain. You can destroy the helicopters (recommended) if desired, then activate the limiter (or just boost down if you have a lightweight core). Then, destroy the MTs. After that, you will reach a door to another cliff. Fly across and enter. Destroy more MTs and go up the elevator. Destroy the box on your left or right (there are two of them) and you will find a medium missile. Next, boost up to the second floor and enter the door. You will find your last cliff boost up on top of the cliff. Use the limiter and fly across to the middle one. Let your boost recover and look for one near the bottom left (while facing the door). You will then fight an AC. It only has twin gatling guns. Defeat it and the bomber is all clear.
Dragonknight305.

Hint: Lost Field: Defeating Phantasma:
When fighting Phantasma, one of the three titans in the Lost Field, when he attacks with his all around attack that looks like a light show, jump directly in front of him (as close as possible). His attack will not affect you. Take the time to hit him with your weapons. Using a laserblade such as the LS-MOONLIGHT is recommended. If you are lucky, he will make a second attempt at attacking you with the light attack. Fire your most powerful weapon directly in his face. If you are lucky, he will do this multiple times. If he moves before you finish him off, back away and keep a medium range between you two, dodging his attacks and firing. If he is not dead, he will use that light attack. Repeat the same method as before. Whether you are running and firing or hitting him while he is doing his light attack, he will eventually give in to your firepower.
Phantasma25.

Hint: Lost Field: Defeating Ultimate Nineball (third menace):
Use the following AC configuration:

Head: ZHD-2000/SV
Core: ZCL-XA/2
Arms: EAW-DC10
Legs: ZLF-TRO5/INTS
Booster: ZBT-ZI/ARTERE
Fcs: DOX-PG2
Gen: HOY-B1000
Rad: RRX-COT-GK10
Exten: BEX-BAMS-287
Back Units: EXM-DD02
Optional Parts:
SP-BCNDR
SP-CIR-X
SP-ECM-JAM
SP-CBRK
SP-S/SCR
SP-ENE-SCR
SP-BSI-LE

This AC is overweight, but can be used because you have already completed 100% of the game. This AC will have a faster turning speed than Ultimate Nineball. Begin the fight. Turn on missile interceptor extensions. You must circle around him, touching the floor often. If you do not stay close to the floor he will keep flying around, launching missiles. As soon as he touches down to use his pulse rifle or machine guns, start to strafe one way without your boosters. Start lighting him up with your dual grenade launcher arms. He will repeatedly try to hit you with a flying laser blade attack, but will barely miss. If he gets too close with the laser blade, tap your boosters to evade. Keep doing this and it will only take six or seven hits before your massive firepower and superior turning speed overwhelm him.
Golgo-13.

Hint: Scissors Forest (Escort AC Parts Transport): Hidden AC part:
Immediately at the beginning, shoot the transport to weaken it but do not destroy it (you will lose the mission). You will have to shoot it a lot since it has strong armor. When the AC is detected, destroy it. Immediately after you destroy it, take out the transport and get the part (Head - EHD-SCOPEEYE) before the mission ends. You have to be quick to win the mission and get the part.
Ross Castellani.

Hint: Thorn Garden: Defeating Flea:
To easily defeat the giant momma's flea, use the EWG-FTG500 (flamethrower).
Joey Dearborn.

Hint: Defeating the Master MT:
When you are fighting the large flying Master MT near the end of the game, focus all shots at his head/face. With his face destroyed, he will fall apart and explode.
cheat hatcher.

Hint: More hidden AC parts:
Owen Jones.

Neo Izak: Complete All Missions Back EWR-M40
Old Gal: Complete Attack the military warehouse BEX-BT180
Old Gal: Complete All Missions EWG-RF-10LB
Horwick Mountains: Complete All Missions ELN070

Hint: Second bonus mission:
Jump on top of the enemy. You will have to fight one on one. Keep shooting his head. He cannot hit you there, and its an easy way to win.
Ross Castellani.

Hint: Getting parts:
Though it is rather obvious, you get parts whenever you complete all the missions at one location.
Jon Hollingsworth.

Hint: Flamethrower:
The flamethrower overheats ACs quickly, but it works better on some rather than others. The giant insect in the Thorn Garden dies in under a minute of flamethrower fire. It also works well against the train.
KitCthulhu.

Hint: Shoot energy disks from any blade:
To shoot energy disks from any blade, press Circle. Then while he is halfway through the attack, press X.
kidds.

Hint: Float on water:
Whenever you go in to a mission with the threat of drowning, equip Anti-Gravity Legs. You will float on top of the water instead of sinking.
Shawn White.

Hint: Hitchhiking:
Equip the ZLR-TII/BUD high speed legs (or any other anti-gravity legs that you can use to fly around quickly). In missions with the helicopters that zoom around, boost up and fly up over them. If your timing is correct, you may be able to land on top of one, and it will carry you around.
Paolo Encarnación.

Hint: (unnamed) custom AC:
Iakkam.

Head: ZHD-AG/TURRET
Core: ZCL-XA/2
Arms: ZAN-202/TEM
Legs: ZLN-9001/A
Booster: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: GPS-BVX/10
Radiator: RRX-COT-GK10
Inside: None
Extension: BEX-BD150
Back Unit R: ZWX-E90/MAC
Back Unit L: ZWX-E90/MAC
Arm Unit R: KARASAWA-MK2
Arm Unit L: LS-MOONLIGHT
Optional Parts
SP-E/SAVER
SP-ECM-JAM
SP-VIECH
SP-CIR-K
AP: 8639
Price: 714700
Overall: 47051
Grade: Excellent
Note: This is the best AC for the money; worth it in every aspect. Probably the best bot until you have completed 100% of the game.

Hint: Angel IV custom AC:
José Reynaldo Gámez Torres.

Head: EWD-GARD
Core: ZCH-GR/1
Arms: EAN-CEX
Legs: ELC-D1S1
Booster: None
FCS: L0DD-BLAZER
Generator: H0Y-B999
Radiator: RBG-CLX5000
Inside: INW-DEC-00A
Extension: BEX-BRM-04
Back Unit R: ZWC-IR/FLUX
Back Unit L: BRS-B-OSPREY
Arm Unit R: EWG-MGSAW
Arm Unit L: ZLS-400/SL
Colors: Your choice
Price: 734,200
Weight: 10287 (not overweight)
Overall: 45467
Grade: Excellent
Emblem: Your choice

Hint: Aqua custom AC:
Austin W.

Head: ZHD-102/ROCK
Core: ZCL-XA/2
Arms: ZAN-707/E
Legs: ELN-STVM for high defense or ELF-XX33 for faster movement
Booster: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: GPS-BVX/10
Radiator: RGB-CLX5000
Inside: INW-OM-PRT
Extension: BEX-BAMS-287
Back Unit R: EWC-GN44-AC
Back Unit L: EWC-GN44-AC
Arm Unit R: Karasawa-MK2
Arm Unit L: ZES-99/Mirror
Optional Parts
SP-S/SCR
SP-ENE/SCR
SP-SAB/J
SP-BE!!
SP-ECM/JAM
SP-BLS
AP: 8809 and 8915 depending on the legs
Weight: 11675 or 12453
Price: 933100 or 946800
Overall is 45122 or 45141
Grade: Excellent
Colors
Base: R: 0, G: 50, B: 30
Aid: R: 0, G: 30, B: 50
Optional: R: 0, G: 0, B: 85
Detail: R: 200, G: 200, B: 200
Joint: R: 60, G: 70, B: 80
Note: Aqua is a well-balanced masterpiece. His offensive points are 8917 and defensive points are 3457 or 3759 depending on what legs you chose. The moving speed is fast if you chose the ELF-XX33. However, if you chose the ELN-STVM, your speed will drop dramatically and your defensive points will increase a small amount. It takes an extremely skilled player to use Aqua. Aqua is overweight (arms). You must complete the game to use Aqua.

Hint: Azz Whipper custom AC:
RYDOG13.

Head: ZHD-2000/SV
Core: ZCX-F/ROOK
Arms: ZAN-202/TEM
Legs: ZLN-XA2/FF
Booster: EBT-VSS
FCS: VERTEX-750/W
Generator: HOY-B1000
Radiator: RRX-COT-1550
Back Unit R: EM-SD120
Back Unit L: ZWM-MSS/6
Arm Unit R: EWG-XC213
Arm Unit L: LS-Moonlight
Optional Parts
SP-ENE-SCR
SP-BE++
SP-ENE-ACC
SP-VIECH
Note: This Ac is maneuverable and has a lot of firepower. It requires a good pilot with dodging abilities. You also need to be far in the game to build it.

Hint: Black Ice custom AC:
L. C. Holman.

Head: EHD-WACS
Core: ECL-ONE
Arms: ZAN-303/S
Legs: ELN-701
Booster: ZBT-H4/T
FCS: DOX-PG2
Generator: HOY-B1000
Radiator: RRX-COT-GK10
Back Unit L: EWM-5608
Back Unit R: EWM-5608
Arm Unit L: ZLS-T/100
Arm Unit R: KARASAWA-MK2
Optional Parts
SP-BE++
SP-BFS/LOSP
SP-ECM-JAM
SP-S/SCR
SP-ENE-SCR
Colors
Base: R 35, G3, B2
Detail: R 200, G 0, B 0
All the rest: R 0, G 0, B 0
Note: This AC is fast with lots of fire power, but make the shots count. It will take a while to get all the parts but it is well worth it.

Hint: Bumble Bee custom AC:
MBenzNS.

Head: ZHD-2000/SV
Core: ZCL-X/A2
Legs: ZLN-EKI/SRRT
Boosters: ZBT-Z1/ARTERE
FCS: DOX-ELENA
Generator: HOY-BV2500
Radiator: RPS-MER/A3
Arms: ZAN-202/TEM
Inside: Either Inside Orbit Canon or INW-DM-R11
Extension: BEX-BAMS-287
Back unit R: ZXR-S/STEALTH
Back unit L: ZXR-S/STEALTH
Arm unit R: ZWF-S/Night
Arm unit L: LS-MOONLIGHT

Hint: Carnage custom AC:
Larrysfishin.

Head: ZHD-MO/EGRET
Core: ZCL-XA/2
Arms: EAN-MXZ
Legs: ZLB-7744/VAT
Booster: ZBT-GEX/3000
FCS: LODD-BLAZER
Generator: HOY-BV2500
Radiator: RBG-CLX5000
Inside: INW-OM-PRT
Extension: BEX-AAOO
Shoulder: BRS-B-OSPREY
Shoulder: EWC-GN44-AC
Right Arm: Karasawa-MK2
Left Arm: LS-Moonlight
Optional Parts
SP-ENE-SCR
SP-BSI-LE
SP-SAB/J
SP-CIR-K
SP-BE++
SP-ENE-ACC
SP-EAM-JAM
Colors
Base: R: 120, G: 100, B: 30
Aid: R: 100, G: 0, B: 0
Optional: R: 90, G: 90, B: 50
Detail: R: 200, G: 0, B: 0
Joint: R: 0, G: 0, B: 0
Color Edit
Head
Detail: R: 0, G: 0, B: 200
Original pilot: Ingold
Emblem: Rose-Web
Note: This Ac has parts from the end of the game. You must complete it to get all of his/her parts. it is overweight, but is fast and powerful. You may want to change the radar on its back to a weapon for more power.

Hint: Crisis custom AC:
RYDOG13.

Head: ZHD-2000/SV
Core: ZCX-F/ROOK
Arm: ZAN-202/TEM
Legs: ZLN-XAI/FA
Booster: ZBT/ZI/ARTERE
FCS: DOX-ELENA
Generator: HOY-B1000
Radiator: RRX-COT-1550
Back Unit: EWM-5608
Back Unit: ZWC-LQ/2552
Arm Unit R: Karasawa-MK2
Arm Unit L: ZLS-T/100

Hint: Dark Dragon custom AC:
lei813.

Head: ZHD-2000/SV
Core: ZCL-XA/2
Arms: ZAN-414/SLA
Legs: ZLB-7744/VAT
Booster: ZBT-Z1/ARTERE
FCS: DOZ-ELENA
Generator: HOY-BV2500
Radiator: RBG-C1X5000
Inside: None
Extension: None
Back Unit R: EWM-5608
Back Unit L: EWM-5608
Arm R: Karasawa-MK2
Arm L: ELS-3443
Optional Parts
SP-S/SCR
SP-ENE-SCR
SP-BCNDR
SP-BE++
SP-E/SAVER
Colors: Night Black
Grade: Excellent
AP: 8268
Price: 633200
Note: This is a very good AC that can be used to dodge missiles with ease. It does not have the best defense, but makes up for it with speed. This AC is not overweight.

Hint: Darkblade custom AC:
Nick Kuhn.

Head: ZHD-8008/S
Core: ZCL-XA/2
Arms: ZAW-2-SAMURAI
Legs: ZLN-01/BARREL
Booster: ZDT-ZI/ARTERE
FCS: DOX-ELENA
Generator: GPS-BVX/10
Radiator: RRX-COT-GK10
Inside: n/a
Extension: BEX-BAMS-287
Back Unit L: EWC-GN44-AC
Back Unit R: ZWC-IR/FLUX
Arm Weapon L: n/a
Arm Weapon R: n/a
Optional Parts
SP-S/SCR
SP-ENE-SCR
SP-CIR-K
SP-ECM-JAM
SP-BLS
Overall: 44562
Grade: Excellent
Note: An AC for advanced pilots. It is very hard to use, as it has the ZAW-2-SAMURAI arms. It can be fun to use against friends, though.

Hint: DeathJester1 custom AC:
Ely Boatman.

Head: EHD-GN-92
Core: ZCH-GR/1
Arms: ZAN-202/TEM
Legs: ZLN-XA2/FF
Booster: ZBT-Z1/ARTERE
FCS: DOX-PG2
Generator: HOY-B1000
Radiator: RBG-CM6
Inside: YOU CHOOSE
Extension: YOU CHOOSE
Back Unit R: EWM-S608
Back Unit L: BRS-B-OSPREY
Arm Unit R: EWG-MGA2
Arm Unit L: LS-MOONLIGHT
Optional parts: Your choice
Colors
Base: R: 0, G: 0, B: 0
Aid: R: 200, G: 0, B: 0
Optional: R: 200, G: 200, B: 0
Detail: R: 0, G: 0, B: 0
Joint: R: 200, G: 200, B: 0
AP: 9333
Weight: 7618
Price: 474600
Offensive point: 2955
Defensive point: 3278
Move speed: 2730
Overboost ability: 2400
Overall: 32546
Grade: Good
Note: Even though the grade is "Good", this is an excellent AC. It is fast and still has high AP. It has low firepower, but the sword is great. An advanced pilot can make this AC awesome.

Hint: Death Jester V custom AC:
MccollouRa.

Head: EHD-GN-92
Core: ZCH-GR/I
Arms: ZAN-004/B
Legs: ELC-D1S1
Booster: N/A
FCS: LODD-BLAZER
Generator: HOY-B1OOO
Radiator: RBG-CLX5OOO
Inside: n/a
Extension: BEX-BAMS-287
Back unit R: EWC-GN44-AC
Back unit L: ZWC-IR/FLUX
Arm unit R: EWG-HC-GN21O
Arm unit L: N/A
Optional Parts
SP-S/SCR
SP-ENE-SCR
SP-BSI-LE
SP-CIR-K
Colors
Base color: White
Optional color: Red
Rest is black
Note: It is good for fighting individual ACs

Hint: Death Reaper custom AC:
Shrpshtr89.

Head: ZHD-MO/EGRET
Core: ZCH-GR/1
Arms: ZAN-707/E
Legs: ELC-HTT0808
Booster: N/A
FCS: DOX-PG2
Generator: GPS-BVX/10
Radiator: RRX-COT-GK10
Inside: N/A
Extension: BEX-BAMS-287
Back Unit R: ZRS-554/BW
Back Unit L: EWR-M40
Arm Unit R: KARASAWA-MK2
Arm Unit L: ZES-99/MIRROR
Note: This bot has an excellent rating. If you use the shield correctly you can defeat anyone with it.

Hint: Deathbringer custom AC:
schooler.

Head: EHD-NIGHTEYE
Core: ECL-ONE
Arms: EAW-MG-03
Legs: ELF-XX33
Booster: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: HOY-B1000
Radiator: RAX-COT-1550
Inside: None
Extension: None
Back Unit R: EWC-CNG4000
Back Unit L: EWC-CNG4000
Arm Unit R: None
Arm Unit L: None
Optional Parts: None
Colors:
Base colors: R-200 G-140 B-0
All other colors: R-0 G-0 B-0
AP: 8054
Price: 559900
Grade: Good
Note: Machine gunman. Use this to defeat Zanterhook. It is also effective with many other missions because of its extremely rapid fire.

Hint: Eternal Custom V5 custom AC:
Dava McCall.

Head: ZHD-MO/EGRET
Core: ECL-ONE
Arms: ZAN-202/TEM
Legs: ELF-XX33
Booster: ZBT-Z1/ARTERE
FCS: DOX-ELENA
Generator: HOY-B1OOO
Radiator: RBG-CLX5OOO
Inside: INW-EM-RRD
Extension: ZEX-AL/REX
Back Unit R: ZWC-CN/500
Back Unit L: ZWC-CN/500
Arm Unit R: EWG-MGA2 (or) ZWG-SRF/8
Arm Unit L: ZlS-400/SL
Optional Parts
SP-C1R-K
SP-BETT
SP-ECM-JAM
Colors
Base: 123 red
Aid: All 0
Optional: 93 red
Detail: All 0
Joint: All 76
AP: 8717
Weight: 8469
Price: 784,800
Grade: ?
Original Pilot: Raven Inferno
Not Overweight
Emblem: The Red Bird (Phoenix)
Note: Eternal is an amazing machine that combines speed, power, armor, and never ending ruthlessness. However only the most experienced of Ravens can pilot this and not get blown up. When used correctly, no Mt, AC, Cruiser, or Aircraft will be able to oppose Eternal.

Hint: Fireblade custom AC:
MAC32BALLA.

Head: ZHD-2000/SV
Core: ZCL-XA/2
Arms: EAW-S604
Legs: ZLN-XA2/FF
Booster: EBT-V55
FCS: LODD-BLAZER
Generator: GPS-BVX/10
Radiator: RPS-MB/MKD
Inside: INW-RV-08
Extension: ZEX-RS/HOUND
Back Unit R: ZWM-M24/IMU
Back Unit L: ZWM-M24/IMU
Optional Parts
SP-BSI-LE
SP-CIR-K
SP-BFS/LOSP
SP-E/SAVER
SP-M/AUTO
SP-VIECH

Hint: FireStorm custom AC:
Tnt647.

Head: ZHD-2000/SV
Core: ZCH-GR/1
Arms: ZAW-LC/NPM
Legs: ZLN-EKI/SRRT
Booster: ZBT-ZI/ARTERE
FCS: DOX-ELENA
Generator: HOY-BV2500
Radiator: RBG-CLX5000
Inside: None
Extension: BEX-BRM-04
Back Units: EWX-VLS241
Note: The twin laser cannons are a nice backup weapon, but the real prize is the vertical missiles coupled with the missile extension parts. You can fire at them from behind walls, and it still hurts them. Damage is not important, but speed is. That is why the legs are there. This AC is overweight, but quite possibly the best AC for two player battles.

Hint: Fyre Storm custom AC:
Matter.

Head: ZHD-8008/5
Core: ZCL-XA/2
Arms: ZAN-202/TEM
Legs: ZLN-9001/A
Booster: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: GPS-BVX/IO
Radiator: RRX-COT-GKI0
Inside: (none)
Extension: BEX-BDI50
Back Unit: ZWX-E90/MAC
Arm Unit R: Karasawa-MK2
Arm Unit L: LS-MOONLIGHT
Optional Parts
SP-BE++
SP-VIECH
SP-BCNDR
SP-E/SAVER
Price: 726,000 (with optional parts.)
Overall Performance Points: 46413

Hint: Grim Reaper custom AC:
Janiansl.

Head: ZHD-2000/SV
Core: ECL-ONE
Arms: ZAW-2/SAMURAI
Legs: ELN-02SLD
Booster: EBT-GR4300
FCS: VERTEX-124/EE
Generator: HOY-B1000
Radiator: RRX-COT-GK10
Inside: NONE
Extension: BEX-BRM-04
Back Unit R: EWM-S612
Back Unit L: EWM-S612
Arm Unit R: NONE
Arm Unit L: NONE
Optional Parts
SP-S/SCR
SP-ENE-SCR
SP-BCNDR
SP-BSI-LE
SP-CIR-K
SP-BFS/LOSP
Colors
Base: R: 141,G: 141,B: 111
Aid: R: 80,G: 60,B: 60
Optional: R: 200,G: 200,B: 200
Detail: R: 200,G: 0,B: 0
Joint: R: 100,G: 100,B: 100
AP: 7624
Weight: 7372
Price: 823,800c
Overall: 32,413
Grade: Good
Note: This AC has a lot of missiles and is good in close and long range combat. Use this to take out MTs and some of the Ravens in the game.

Hint: Gun Sniper custom AC:
Jon Groff.

Head: EXD-ONE-NT
Core: ECL-ONE
Arms: EAW-MG-03
Legs: ZLB-3322/OP
Booster: ZBT-ZI/ARTERE
FSC: LODD-BLAZER
Generator: HOY-B1000
Radiator: RPS-MER/A3
Inside: None
Extension: BEX-BRM-04
Back Unit R: EWM-5612
Back Unit L: EWM-5612
Arm Unit R: None
Arm Unit L: None
Optional Parts:
SP-BFS/LOSP
Note: This AC has a major payload of missiles. No one will be able to dodge all off them.

Hint: Hellbringer custom AC:
steve m.

Head: ZHD-MO/EGRET
Core: GR/1
Legs: EAN-MWZ
Arms: ELC-DISI
Booster: NONE
FCS: LODD-BLAZER
Generator: GPS-BVX/10
Radiator: RB-CLX5000
Inside: None
Extension: BEX-BAMS-287
Back Unit R: EWC-GN44-AC
Back Unit L: EWC-CNG4000
Arm Unit R: EWG-XC-GN210
Arm Unit L: LS-MOONLIGHT
Optional Parts: Any parts as desired
AP: 9765
Weight: 12104
Price: 745400
Offense: 9122
Defense: 3727
Stability: 10406
Overall score: 49568

Hint: Hyper X custom AC:
Rashad Burnett.

AC Name: Hyper X
Head: ZHD-MO/EGRET
Core: ZCL-XA/2
Arms: EAN-02-BG
Legs: ELN-070
Booster: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: HOY-B1000
Radiator: RPS-MER/A3
Inside: INW-BD-XVX
Externsion: BEX-BAMS-287
Back Unit R: None
Back Unit L: BRS-B-OSPREY
Arm Unit R: KARASAWA-MK2
Arm Unit L: ELS-3443
Optional Parts
SP-S/SCR
SP-ENE-SCR
SP-RCNDR
SP-BSI-LE
SP-CIR-K
SP-BE++
SP-ENE-ACC
Colors
Base: R 0, G 0, B 0
All other colors: R 170, G 120, B 0
AP: 7352
Price: 778800 (Without optional parts)
Grade: Good
Note: This is a good AC to use. It is fast, and has some good firepower. It cannot take hits that well, and requires a lot of skill to use. You will have to stay out of the way of emery attacks and you will not have a lot of ammunition -- you will have to make most shots hit. This AC is not Overweight. If you start a new game without loading a save file from Armored Core 2, it will take time to buy all the parts. You have to get the legs by defeating all 5 Horwick Mountains missions. This AC is not good for all levels, but is good for a majority of them.

Hint: Jack Reaper custom AC:
Janiansl.

Head: ZHD-2000/SV
Core: ECL-ONE
Arms: ZAN-303/S
Legs: ZLN-XA2/FF
Booster: EBT-GR4300
Radiator: RRX-COT-1550
Extension: NONE
Back Unit R L: ZWX-FO4/ORBIT
Arm Unit R: ZWG-BZ/HYDRA
Arm Unit L: ZLS-400/SL
Optional Parts
SP-ENE-SCR
SP-BCNDR
SP-BSI-LE
SP-CIR-K
SP-BFS/LOSP
SP-BCRK
AP: 8054
Weight: 7572
Price: 747,200
Note: It is fast, but it does not have a lot of ammunition. Use this to defeat MT and Ravens such as Zaltehook, Deerhunter, Lumberjack, etc.

Hint: Juggernaut custom AC:
FF.

Head: ZHD-MO/EGRET
Core: ZCH-GR/I
Arms: EAW-DC10
Legs: ELC-DISI
Booster: none
FCS: LODD-QHT
Generator: HOY-BV2500
Radiator: RBG-CLX5000
Inside: INW-DM/R11
Extension: BEX-BAMS-287
Back Unit R: EWC-GN44-AC
Back Unit L: EWC-GN44-AC
Arm Unit R: None
Arm Unit L: None
Optional Parts
SP-CIR-K
SP-ECM-JAM
Stats:
AP:9009
Weight: 11311
Price: 766800
Offense: 11444
Defense: 2970
Overall: 50750
Grade: Excellent
Note: This mech is grenade-happy and nothing can stand much of that for long. Do not expect do dodge many shots (though you can rely on the high AP, so it makes little difference). It is strictly for use in two player and Raven battles, if you have the money. It costs a lot in ammunition, which it does not have much of. Do not get frustrated when facing fast Acs. You will hit them eventually, resulting in almost instant death. Your standard, slow but powerful, moving fortress-tank mech.

Hint: Kamikaze custom AC:
Sevorne Quiglo.

Head: ZHD-MO/EGRET
Body: ZCL-XA/2
Arms: EAN-CEX
Legs: ZLB-7744/VAT
Boosters: ZBT-H4/T
FCS: DOX-PG2
Generator: BV2500
Radiator: RPS-MER-A3
Inside: None
Extension: ZEX-RS/HOUND for one-on-one battles; ZEX-AL-REX for missions.
Back units: EWM-S608 for any mission; EWM-MO3 for aerial missions.
Arm unit R: Karasawa-Mk2
Arm unit L: ZLS-T/100
Optional Parts
SP-S/SCR
SP-ENE-SCP
SP-BSI-LE
SP-E/SAVER
SP-ENE-ACC
Colors
Base: R: 100, G: 0, B: 0
Aid: R: 200, G: 200, B: 200
Optional: R: 100, G: 100. B: 100
Detail: R: 55, G: 55, B: 55
Joint: R: 70, G: 70, B: 70
Rating: Great
AP:8,364
Defense:3,190
Note: This AC is somewhat slow, but it can pack a wallop in beginning mission. It can win the first bout against Zaltehook with only the Karasawa-MK2 by waiting for a clear shot while he keeps flying. It is good for new pilots.

Hint: Kilec RX-25 custom AC:
jacob flickinger.

Head: EHD-GN-92
Core: ZCX-F/ROOK
Arms: EAN-2112
Legs: ZLN-9001/A
Booster: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: HOY-B999
Radiator: RRX-COT-1550
Back Unit R: EWC-XP0808
Back Unit L: ZWC-LQ/2552
Arm Unit R: EWG-MGSAW
Arm Unit L: ZLS-T/100
Optional parts:
Your choice, but the following are recommended.
SP-S/SCR
SP-ENE-SCR
SP-CIR-K
AP: 9297
Weight: 8944
Price: 665,400 (without optional parts)
Overall 38262
Grade: Excellent
It is not overweight.
Colors
Base: R: 60, G: 25, B 70
Aid: R: 80, G: 60, B: 110
Optional: R: 200, G: 200, B: 200
Detail: R: 200, G: 0, B: 0
Joint: R: 0, G: 0, B: 0

Hint: Lucky Seven custom AC:
Desertblade666.

Head: ZHD-2000/SV
Core: EAN-2112
Arms: ZCH-GR/1
Booster: N/A
Legs: ELC-D151
FCS: DOX-PG2
Generator: HOY-B1000
Radiator: RBG-CLX5000
Inside: n/a
Extension: ZEX-RS/HOUND
Back Unit R and L: ZWX-E90/MAC
Arm Unit R: EWG-SRF-9
Arm Unit L: LS-MOONLIGHT

Hint: Mecha Spider custom AC:
Fishergap.

Head: ZHD-8008/5
Core: ECM-XR00
Arms: EAN-50
Legs: ELF-XX33
Booster: EBT-GE
FCS: DOX-105
Generator: GR-XR/SEED
Radiator: RPS-MER/SA
No Inside parts
Back Unit R and L: EWR-M60
Arm Unit Right: ZWG-AR/K
Arm Unit Left: ZES-500/SU
Colors (in order):
R: 0, G: 0, B: 0
R: 0, G: 147, B: 0
R: 0, G: 0, B: 0
R: 0, G: 0, B: 0
R: 122, G: 0, B: 0
No optional parts

Hint: Midnight custom AC:
pebasset.

Head: ZHD-MD/EGRET
Core: ZCL-XA/2
Arm: ZAN-303/S
Legs: ZLB-7744/VAT
Booster: ZBT-ZI/ARTERE
FCS: DOX-ELENA
Generator: HOY-B1000
Radiator: RRX-COT-GK10
Inside: none
Extension: BEX-BB210
Back Unit: ZWM-M24/1MI (x2)
Arm R: KARASAWA-MK2
Arm L: ZLS-400/SL
Optional Parts
SP-BE++
SP-BFS/LOSP
SP-ENE-ACC
SP-E/SAVER
SP-M/AUTO
SP-VIECH
Colors
Base: R: 10, G: 0, B: 10
Aid: R: 20, G: 0, B: 20
Optional: R: 20, G: 0, B: 20
Detail: R: 0, G: 0, B: 0
Joint: R: 20, G: 0, B: 20
Overall: 41258
Grade: Excellent
Price: 891,900
Note: This is a extremely well-balanced AC. It has excellent speed with awesome firepower, good AP, and great maneuvering. This would be a great AC for amateur pilots as well as pros. All parts can be acquired from the start at the shop, but money would be quite an issue. This AC is not overweight.

Hint: Night Crawler custom AC:
Ben Huey.

Head: EHD-WACS
Core: ECL-ONE
Arms: EAW-MG-03
Legs: ELF-XX33
Boosters: ZBT-GEX/3000
FCS: VERTEX-124/EE
Generator: Hoy-B1000
Radiator: RBG-CLX5000
Inside: None
Extension: BEX-BAMS-287
Back Unit R: EWX-GCN77-4
Back Unit L: EWX-GCN77-4
Arm Unit R: NONE
Arm Unit L: NONE
Optional Parts
SP-S/SCR
SP-ENE-SCR
SP-BCNDR
SP-CIR-K
AP: 7922
Price: 688000
Note: Moderately fast AC with exceptional fire power. Good at taking out MTs, and overheats ACs quickly.

Hint: Night-Hunter custom AC:
Phillip L..

Head: ZHD-2000/SV
Core: ZCH-GR/1
Arms: ZAN-707/E
Legs: ELN-STTVM
Booster: ZBT-H4/T
FCS: LODD-BLAZER
Generator: GPS-BVX/10
Radiator: RRX-COT-GK10
Inside: INW-BD-X22
Extension: BEX-BB210
Back Unit R: ZWM-LD2/IDA
Back Unit L: ZWM-LD2/IDA
Arm Unit R: Karasawa-MK2
Arm Unit L: ZLS-400/SL
Optional Parts
SP-CIR-K
SP-ENE-ACC
Colors
Base: R: 0, G: 0, B: 0
Aid: R: 60, G: 60, B: 60
Optional: R: 40, G: 40, B: 40
Detail: R: 0, G: 0, B: 0
Joint: R: 50, G: 50, B: 50
AP: 9706
Weight: 11006
Price: 7776000
Overall: 39781
Grade: Excellent
Note: Night-Hunter has a good amount of firepower. This AC does well with skilled players. This AC has high, AP but is incredibly slow.

Hint: Oblivion custom AC:
Chris.

Head: ZHD-102/ROCK
Core: ZCH-GR/1
Arms: ZAW-S/SAMURAI
Legs: ZLR-ARROW
Booster: n/a
FCS: LODD-BLAZER
Generator: HOY-B1000 (faster recharge as you will boost a lot)
Radiator: RBG-CLX5000
Inside: INW-OM-PRT (Inside Orbit Cannon)
Extension: BEX-BAMS-287 (for missile defense) or BEX-AA00 (reccomended for more AP and defense)
Backunits: EWM-FIN-B00
Arm Unit R: n/a
Arm Unit L: n/a
Optional Parts
SP-ENE-SCR
SP-BCNDR
SP-CIR-K
Colors
Base: R: 0, G: 0, B: 0
Aid: R: 0, G: 0, B: 0
Optional: R: 100, G: 0, B: 0
Detail: R: 100, G: 0, B: 0
Joint: R: 95, G: 95, B: 95
Note: This is an up close and personal AC with weight problems. It is massively overweight. You must complete the game to use it. It takes considerable skill to use, as it has the samurai arms. The back units have only four shots each, but that is more than overkill. One missile from one of the back units does 6,800 damage. This will definitely leave a big mark on even the stoutest AC. However, the missiles are very slow, but home in with dogged determination. While they chase their victim you can dash up to them and terrorize them with the samurai arms. This AC has an excellent rating. It has 15,225 offense, 2,731 defense,with the shoulder armor parts, which is low. Never stop moving when you use this ACE. Mobility is 7,700.

Hint: Omega custom AC:
rcq3.

Head: ZHD-MO/EGRET
Core: ZCH-GR/I
Arms: ZAN-AX/VISE
Legs: ELC-HTT0808
Booster: N/A
FCS: LODD-BLAZER
Generator: HOY-BI000
Radiator: RRX-COT-GKIO
Inside: N/A
Extension: BEX-BAMS-287
Back Units: ZWX-E9O/MAC
Arm Units: R-KARASAWA-MK2
Arm Units: L-ZLS-400/SL
Grade: Excellent
Weight: 10191
Price: 662300
AP: 9620
Note: This is an extraordinary AC, yet it does take a little getting used to. Its offensive point is over ten thousand and has a defensive point of thirty four thousand to thirty five thousand.

Hint: Omega Knight custom AC:
Argelio Napoles.

Head: ZHD-MO/EGRET
Core: ZCL-XA/2
Arms: EAN-MWZ
Legs: ZLN-XA2/FF
Boosters: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: HOY-BV2500
Radiator: RBG-CLX5000
Inside: INW-OM-PRT
Extension: BEX-BAMS-287
Back Unit R: EWM-FIN-BOO
Back Unit L: EWC-GN44-AC
Arm Unit R: KARASAWA-MK2
Arm Unit L: LS-MOONLIGHT
Optional Parts
SP-BCNDR
SP-ENE-ACC
SP-E/SAVER
SP-ECN-JAM
SP-BLS
Colors
Base: R: 0 G: 0 B: 0
Aid: R: 50 G: 50 B: 50
Optional: R: 30 G: 30 B: 30
Detail: R: 200 G: 0 B: 0
Joint: R: 95 G: 95 B: 95
Note: This AC Overall Grade is Excellent. Also, it is a Human Plus AC, and also overweight. It is recommended for people to be good pilots, with the game completed, and to have done the Human Plus requirements.

Hint: Revolution custom AC:
Nick (Larry) Johnson.

Head: ZHD-102/ROCK or EHD-GN-92 if the mission does not require significant Radar usage, but requires more AP
Core: ZCH-GR/I
Arms: ZAN-707/E
Legs: ELC-DISI
Booster: n/a
FCS: DOX-ELENA
Generator: HOY-B1000
Radiator: RBG-CLX5000
Inside: N/a
Extension: BEX-BAMS-287
Back Unit R: EWC-GN44-AC or EWC-GN-81 if you wish for higher mobility, or ZWC-CNG4000 if you need ammunition, or ZWC-CN/500 for less weight.
Interchange all of the above as needed
Back Unit L: Same as above
Arm Unit R: EWG-MGSAW or EWG-HC-GN210 for one-on-ones
Arm Unit L: ELS-7880
Optional Parts:
SP-S/SCR (Anti-Shell Damage)
SP-ENE-SCR (Anti-Energy Damage)
SP-BSI-LE (Impact Shock Reducer)
SP-CIR-K (Faster Turns)
Color
Base: R0, G0, B0
Aid: R80, G0, B0
Optional: R0, G0, B45
Detail: R90, G0, B0
Joint: R50, G50, B50
Stats
AP: 9904-9939
Weight: 10552-12113
Offensive Point: 2737-12642
Defensive Point: 3993-4042
Mobility: 3980
Note: This AC is capable of mass destruction, mass ammunition, or you choice. It can be used through any mission, except the one with Pendulum, the one in the Horwick Mts with the downed elevator, and the third menace. If used correctly, it leaves nothing but pure destruction in its wake at the cost of 740,800 credits and an incredible lack of mobility.

Hint: RX-Z custom AC:
Harvester.

Head: ZHD-MO/EGRET
Core: ECL-ONE
Arms: ZAN-414/SLA
Legs: ZLN-WA02/SS
Booster: ZBT-ZI/ARTERE
FCS: DOX-PG2
Generator: GR-XR/SEED
Radiator: RRX-COT-1550
Inside: None
Extension: None
Back Unit R: None
Back Unit L: None
Arm Unit R: EWG-RF-M35
Arm Unit L: LS-MOONLIGHT
AP: 7859
Weight: 6019
Price: 523400
Overall: 34018
Grade: Great
Colors:
Pattern: Metallic Gold
General: Black

Hint: Shinobi + custom AC:
KingBahamut2.

Head: EHD-SCOPEEYE
Core: ;ZCL-XA/2
Arms: EAN-MHKS
Legs: ZLR-ARROW
Booster: N/A
FCS: LODD-BLAZER
Generator: HOY-B1000
Radiator: RBG-CLX5000
Inside: OM-PRT
Extention: BEX-BAMS-287 or BEX-AA00
Back Unit-R: ZWC-LQ/2552 or ZWC-IR-FLUX
Back Unit-L: EWC-CNG4000 or ZWC-CN-500
Arm Unit-R: KARASWA-MK2 or ZWG-XC/01
Arm Unit-L: ELS-7880
Optional Parts
SP-BCNDR
SP-CIR-K
SP-BE++
SP-ENE-ACC
SP-E-SAVER
Colors
General:
Base: R: 50, G: 50, B: 50
Aid: R: 140, G: 140, B: 140
Optional: R: 100, G: 100, B: 200
Detail: R: 120, G: 200, B: 120
Joint: R: 80, G: 80, B: 80
Head
Base: R: 50, G: 50, B: 50
Aid: R: 140, G: 140, B: 140
Optional: R: 100, G: 100, B: 200
Detail: R: 120, G: 200, B: 120
Joint: R: 80, G: 80, B: 80
Note: This AC is well armored, very fast, quite powerful, and very overweight. Grade of all variants are Excellent

Hint: Tallgeese 2 DM custom AC:
Gundamwarrior.

Head: ZHD-MO/EGRET
Core: ZCL-XA/2
Arms: ZAN-202/TEM
Legs: ZLN-WA02/SS
Booster: ZBT-GEX/3000
FCS:DOX-ELENA
Generator: HOY-B1000
Radiator: RBG-CLX5000
Inside: INW-DM-PUPPET
Extension: ZEX-AL/REX
Back unit both: EWC-GN44-AC
Arm unit Right: EWG-HC-GN210
Arm unit Left: ELS-7880
Optional Parts
SP-BCNDR
SP-ENE-SCR
SP-S/SCR
SP-ECM-JAM
SP-CIR-K
SP-SAB/J

Hint: Tank Buster custom AC:
Frank.

Head: EHD-NIGHTEYE
Core: ZCL-XA/2
Arms: ZAN-414/SLA
Legs: ELC-DISI
Booster: N/A
FCS: LODD-QHT
Generator: HOY-B999
Radiator: RPS-MER/A3
Inside: INW-DEC-00A
Extension: BEX-BAMS-287
Back Unit R: ZWX-E90/MAC
Back Unit L: Same as Back Unit R
Arm Unit R: ZWG-HC-IR/K99
Arm Unit L: ZES-99/MIRROR
Optional Parts
SP-BCNDR
SP-CIR-K
SP-BFS/LOSP
SP-ECM-JAM
Colors: Metallic silver
AP: 8555
Weight: 9955
Price: 799200
Overall: 48666
Grade: Excellent
Note: This AC is fast and furious. Also, it is not overweight. The only problem is that it takes a long time to save up enough money.

Hint: Tank III custom AC:
Nick Kuhn.

Head: ZHD-8008/S
Core: ZCH-GR1
Arms: EAW-DC10
Legs: ELC-DISI
Booster: n/a
FCS: DOX-PG2
Generator: HOY-B999
Radiator: RRX-COT-1550
Inside: INW-DM-R11
Extension: BEX-BAMS-287
Back Unit L: EWC-GN44-AC
Back Unit R: EWM-FIN-800
Arm Weapon L: n/a
Arm Weapon R: n/a
Optional Parts: SP-CIR-K; SP-ECM-JAM
Overall: 52078
Grade: Excellent
Note: This AC defines firepower, having two grenade launchers and pursuit missiles. It can also take a lot of punishment, as it has high AP and defense. Its setback is that it is incredibly slow.

Hint: Terminator custom AC:
Nick (Larry) Johnson.

Head: EHD-SCOPEEYE
Core: ZCL-XA/2
Arms: EAW-S604
Legs: ZLR-ARROW
FCS: LODD-QHT
Generator: HOY-B999
Radiator: RBG-CM6
Extension: BEX-BRM-04
Back Units:ZWM-M24/IM
Optional Parts
SP-S/SCR (Anti-Shell Damage)
SP-ENE-SCR (Anti-Energy Damage)
SP-CIR-K (Faster Turns)
SP-BFS/LOSP (Faster lock-ons)
SP-ECM-JAM (Anti-Lock Pulse)
SP-VIECH (Longer Lock Range)

Hint: Vader custom AC:
Nick Kuhn.

Head: EHD-NIGHTEYE
Core: ZCL-XA12
Arms: ZAN-202/TEM
Legs: ELN-STUM
Booster: ZDT-ZI/ARTERE
FCS: DOX-ELENA
Generator: GPS-BVX/10
Radiator: RRX-COT-GK10
Inside: INW-EM-RRD
Extension: BEX-BAMS-287
Back Unit L: EWC-GN44-AC
Back Unit R: EWR-L24
Arm Weapon L: LS-MOONLIGHT
Arm Weapon R: ZWG-SRF/8
Optional Parts
SP-S/SCR
SP-ENE-SCR
SP-CIR-K
SP-ECM-JAM
SP-BLS
Overall: 44562
Grade: Excellent
Note: This AC is good for reaching a remote area and picking off its enemies. It is not very fast, but makes up for it with high AP and defense.

Hint: VGTXL custom AC:
DesertMan4000.

Head: ZHD-2000/SV
Core: ZCH-GR/1
Arms: EAN-MWZ
Legs: ZLN-9001/A
Booster: ZBT-GEX/3000
FCS: DOX-ELENA
Generator: HOY-BV2500
Radiator: RBG-CLX5000
R Arm: KARASAWA-MK2
L Arm: ELS-3443

Hint: White Fang custom AC:
JONJON420.

Head: ZHD-102/ROCK
Core: ECL-ONE
Arms: ZAN-004/B
Legs: ZLN-WAO2/SS
Booster: ZBT-GEX/3000
FCS: DOX-ELENA
Generator: HOY-B1000
Radiator: RBG-CLX5000
Inside: INW-OM-PRT
Extension: BEX-BRM-04
Back Unit R: ZWM-M24/IMV
Back Unit L: EWC-GN44-AC
Arm Unit R: KARASAWA-MK2
Arm Unit L: LS-MOONLIGHT
Optional parts: All of them
Colors
Base color: R: 200 G: 200 B: 200
Aid color R: 200 G: 200 B: 200
Optional color R: 0 G: 0 B: 0
Detail color: R: 0 G: 0 B: 0
Joint color R: 200 G: 200 B: 200
AP: 8226
Price: 1034000 (with optional parts)
Offensive points: 9105
Defensive points: 3275
Grade: Excellent
Note: This AC is overweight and is recommended for skilled pilots. This is great for swarming your opponent with missiles and giving them a quick death. Also note that no one will be able to build this exact core with out some outside help.

Hint: Zeus custom AC:
Bob Crowell.

Head: ZHD-1D2/ROCK
Core: ZCH-GR/1
Arms: ZAN-D041B
Legs: ELF-50C61
Booster: ZBT-Z1/ARTERE
FCS: D0X-PG2
Generator: HDY-BV2500
Radiator: RBG-CLX5000
Inside: 1NW-RV-D8
Extension: BEX-BT180
Back Unit R.: EWC-GN44-AC
Back Unit L.: EWR-L24
Arm Unit R.: ZWG-HC-1R/K99
Arm Unit L.: LS-MOONLIGHT
Optional Parts
SP-BLS
SP-BS1-LE
SP-CBRK
Colors
Base: R: 0 G: 0 B: 0
Aid: R: 0 G: 100 B: 200
Optional: R: 0 G: 200 B: 0
Detail: R: 0 G: 200 B: 0
Joint: R: 0 G: 200 B: 0
AP: 9351
Weight: 12351
Grade: Excellent
Price: 778800
Note: This AC is overweight. You have to complete the game first and have a good deal of money to create ut,

Hint: Zypher custom AC:
Paul Kordana.

AC name: Zypher
Head: ZHD-2000/SV
Core: ZCL-XA/2
Arms: EAN-S0
Legs: ELN-STVM
Boosters: ZBT-ZI/ARTERE
FCS: LODD-BLAZER
Generator: HOY-B1000
Radiator: RRX-COT-GK10
Inside: Nothing
Extension: BEX-BAMS-287
Back Unit R: ZWC-1R/FLUX
Back Unit L: EWR-L24
Arm Unit R: EWG-MGSAW
Arm Unit L: LS-MOONLIGHT
Optional Parts
SP-S/SCR
SP-ENE-SCR
SP-BCNDR
SP-BSI-LE
SP-CIR-K
SP-BE++
SP-ENE-ACC
Colors
Base color: R: 0 G: 0 B: 20
Aid color: R: 0 G: 15 B: 0
Optional color: R: 20 G: 0 B: 0
Detail color: R: 140 G: 150 B: 0
Joint color: R: 60 G: 60 B: 60
AP: 8422
Weight: 10013
Price: 755300 (without optional parts)
Total Price: 1002000 (with optional parts)
Grade: Excellent
Note: It is pretty fast and has lots of ammunition.

Published strategy guides
Action Replay, Code Breaker, and GameShark codes
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