Champions: Return To Arms
Level 20 character:
Start a new game with a Champions of Norath
saved game file that has a quick level 20 character. To do this,
start Champions of Norath, then hold L1 + R2
+ Triangle + R3. Save the game. Start a new game
on Champions Return To Arms and import the new character
from Champions Of Norath. The character should be level
20 with 999 skill points. This does not work for the new classes
Hint: Quick Gate Scroll:
Instead of pressing Start and going to "Gate Scroll",
hold Square then press Select.
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Hint: Item duplication:
You can duplicate any number of items and give them
to a character just starting out in the campaign. To do this,
you must first have a saved game file that has the character with
the item that you want to duplicate. Start a new game with up
to four characters and import the character with the item desired
to be duplicated into each of the characters (up to four). Give
all of the items to be duplicated to one of them and save the
game. Then, create a new game and repeat the same procedure; but
this time use the character from the newest saved game which should
have multiple items already. Note: To save memory card space,
just keep saving over the duplicating file. Continue doing this
until the number of items duplicated is reached. Start a new game
creating the character you want for the mission, then import the
character that has been duplicated and give the items to the character
that is actually being created for a game. Finally, create a new
game and import the character that you created and then gave the
duplicated items to in order to start the game with whatever items
desired. Note: This can also be done to generate more money by
selling the duplicated items instead of keeping them with the
character that was created for the new game.
This trick requires at least two controllers and enough space
on your memory card for two files (about 800K). Go to "Create
Game" under the adventurous level, and choose how many players
you want. For example, if you have four controllers, choose four
players. When you get to the player selection screen, import the
character who has the items to be duplicated to every player and
start the game. You will now have copies of your character. Have
all but one of your extra characters drop the desired items. Then,
pick them up with your primary character (that did not drop the
items) and save the game. Then, exit the game and go to the main
menu. Start a new game under any difficulty setting. At the character
import/selection screen, and import the character that picked
up the dropped items. You have now duplicated those items.
This trick requires all eleven Bloodstones. Having a keyboard
or microphone is also desired, so that you can tell other players
what you are doing so that they will not pick up what you drop.
When you get to the end of the Bloodstone Passage, the game auto-saves.
Do not go in yet. Enter your inventory and drop a few items, such
as eight Perfect Bears or some gems. Go into the Twisted Nightmare
and intentionally die. The items will remain on the floor where
you left them and you still have the bears that you had before
you dropped them, because the game saved when you had them. Drop
eight more, go in, and die. There should be sixteen on the floor.
Be on the safe side, and do not drop all twenty five items. If
you pick up the items then die, you will lose out -- the game
does not save again after that first save. Do this two times and
exit the mission, just for caution.
Hint: Better weapons and items for weaker
Start a new game and save it. Start a new game and
import the character that you just saved and your strongest character
in Two Player mode. Have the strong character drop everything.
Have the weaker character to pick it up. Either sell the items
for more money or save it for later use. Save over the game with
the weaker character, then start a new game with the weaker character.
Save over the other game with the weaker and stronger characters.
Repeat this as many times as desired.
Hint: Easy arena levels:
You must have a Shadow Knight with Raise Army. When
playing the arena in single or co-op mode, in round two of every
board once your score appears cast Raise Army. You must have characters
alive when you move onto the next round. When the third round
comes up, every enemy will die. This is helpful because the third
round is always the most difficult. This trick works on the second
round as well, but it is better to save it for the third round.
Hint: Defeating Cyclops:
In order to find Kerriel's conch, you must fight and
kill three Cyclops. The easiest way to do this is to run in circles,
occasionally slowing slightly and going past them so that they
take a swing, but stay out of range. Then, fling exploding potions,
or bash/slash with your best weapon. Then, back off and keep running,
or he will fart and poison you, or hit you with his club.
Hint: Defeating the Dragon:
In the Plain of Fire you will fight an extremely difficult
Boss. An easy way to defeat him requires two players. Have one
player hit the dragon so it will chase him or her. Have the player
who hit the dragon stay a few inches away from it. The dragon
will then breath fire on that player. Have the other player kill
the dragon. The dragon will not turn on the other player. You
should have a weaker player kill the dragon so that they get more
experience. You can also try using the player with the best melee
damage, although a single player can do this trick as well. You
must wait until the Dragon begins to take in air. When this happens,
attack the dragon's side. Never attack the face or back of the
dragon, as it has a powerful bite and tail wipe attack.
In the Plane of Fire when you have to kill the dragon, the key
is to not stop moving until he does, and even then not for a long
time. Throw things at him or get him in the side. However, this
takes a very long time to be effective. This trick will only work
if you have lots of ammunition. It is best used with the Vah Shir
Berserker, or if you have hundreds of arrows for a different class.
While running away from the dragon, try to run in a counter-clockwise
direction. When you come to the portal, run behind it but stop
a few feet after. Do not under any circumstances go out into the
open. The dragon will be stuck on the other side of the portal,
leaving you free to shoot or throw things at him. The choice is
a Vah Shir Berserker with the Summon Axe ability. By doing this,
you will not run out of ammunition as long as you have mana.
Hint: Defeating The Four Horsemen:
The Four Horsemen can be difficult to defeat. Use a
Vah Shir Berserker with a high Summon Throwing Axe spell and a
decent melee weapon and armor. When the battle starts with each
horseman, run as close to them as possible. When you get close
enough, their horse will stand on two feet and try to knock you
down. When this happens, run around them. When the horse is on
all four, hit it with your strongest melee weapon. After a while
of taking a beating, the horse will leave. Next, you must defeat
the rider. Each rider has a different spell. To defeat the riders,
run around and throw your throwing axes at them. This will take
awhile. If you run out axes, use the spell Summon Throwing Axe.
You can use mana potions, just not health. If run out of mana
potions, run around until your mana regenerates. An easy way to
know if the rider is about to use his spell is when he lets out
a loud scream. It is a good idea to use a Vah shir Berserker at
level 10 or higher. By using a Berserker, you will not have to
use a single potion unless you get hit bad. Remember, in order
to win the challenge you are only allowed to use no more than
four health potions.
To defeat the Four Horsemen (War, Death, Disease, and Pestilence),
have decently fast attack speed (two-handed weapon with a Misty
Globe on it, duel wield, etc.). When you knock any of them off
their horse, they will fall on their face. Walk up behind them
and start attacking. When they get up, they will start walking
around as if looking for you. If you can stay behind them it is
a very easy win.
Hint: Defeating the Iron Guardian:
This works best with two players. Throw exploding potions
at it. They will do lots of damage. Have at least 20 potions each.
If you run out of potions you can also cast spells at it (best
with Erudite Wizard) or wait until it does an attack where it
swings one arm in front then the other one. Go behind it when
it does this and melee attack. Get out of there really quickly
because it will swing around and kill you in one hit.
Hint: Defeating Minotaurs:
Minotaurs will first appear in the Plane of Torment.
They can be very difficult to defeat, especially if you do not
have much life or health tonic remaining. Stock up on gas/fire
potions. If you know a Minotaur is ahead of you, equip a gas/fire
potion. When the Minotaur is coming towards you, throw the potion.
When the Minotaur becomes green, or lights on fire, run. He will
chase you, but the potion will make him stop and jerk every few
feet, giving you an opportunity to gain some ground and take pot
shots with your bow, throwing axes, or whatever you have to fling
at him. Do not waste any potions while he is already incapacitated,
as they do not do enough harm to make much difference, and you
will need them later. The fire potion may be a little stronger,
but the gas potion lasts longer, giving you more time to assault
your foe. Note: Gas potions do not work on the little black enemies
(ghouls?), but fire will; although it is generally easier to just
chop them to bits and guard when needed.
In the Plane Of Torment, you will encounter Minotaurs that are
very strong and fast. Note: The methods to defeat them also work
on the Tormentor. One way is to get them trapped behind the various
crates and then shoot magic at them. Use your strongest spell.
The second method is to block their attacks until they do a blockbreaker
attack. Once they have done the blockbreaker, they will pause
for a moment. Hit them with your melee weapon or magic, whichever
Hint: Defeating Mithaniel Marr:
To kill Marr easily, develop a good male or female
ranger, then just range him. From the start, make sure you have
a bow that can do at least 90 to 120 damage. If it has two sockets
open, put any Whetstone in it and any type of Misty Globe. If
you have a lot of points on Dexterity and Strength, your damage
should now be about 250 to 400 points. Make sure that your Cold
Arrow is at least level 3, your Mana is at least 250, and your
Critical Hit is at level 5, 6, or 7. When the match starts, get
on a good camera angle, put on your Critical Hit, and range him
until he dies with your Cold Arrow. When you start your ranging,
he will try to block your arrows, but unlike the normal arrows
the Cold Arrows will always hit him.
This is directed specifically to classes that can summon an ally
and can use a decent projectile (magic recommended because it
does not run out). Summon the ally immediately at the start of
the battle and turn on the map so that you can see the Planar
Portal Arc located to the south. In the short time it takes for
him to kill your ally, run to the arcs and get behind it. Because
the middle of the arc is open, you can shoot him without getting
hit once. Be careful, as he will attempt to run around and catch
you. Just keep shooting him until he dies.
Hint: Defeating Reapers:
If you have just created a game and are in the Plane
Of War, use the following trick to defeat Reapers. At first they
will do a cold punch, which will always work. It does very little
damage, but does slow you down. They will then attack once and
wait briefly, giving you an opportunity to attack. They will do
this pattern every time in melee combat. If you have a bow or
are throwing things, that tactic (as well as magic), also works.
Hint: Negating enemy attacks:
Because the Shaman is a weak class, an effective way
to avoid being hit with a melee attack or being shot with an explosive
arrow is to shoot "Tagar's Insects" at the enemy. The
spell is not good for damage but the enemy cannot attack you because
it constantly hurts them, depending on what level you are. Use
this time to kill them. Also, the spell can go through walls and
hit enemies on the other side.
Hint: Massive Bear strength:
Use the "Item duplication" cheat and duplicate
as many perfect bear figurines as possible. Barbarians with high
strength are best for this trick. Equipping a bear not only increases
your attack, but it allows you to carry more weight. Ultimately,
each bear will weigh 1.5 pounds in your inventory. Empty out your
inventory until you have your ideal weapon(s) and equipment with
you. Put the bears into your inventory (usually over 250 bears
should be in there) and watch your strength skyrocket. Then, set
Critical and Ancestral Call on your markers and go up to any enemy
of your choice. Activate both, and hit them for at least 70,000
damage, depending on your stat distribution.
Hint: Wear two earrings:
Unlock the bonus levels for the Plane and Torment and
Plane of Fire. To get the special ability, you must retrieve the
Twisted Key from the Plane of Fire's bonus level then go to the
Plane of Torment's bonus level. Behind the portal which teleports
you to the neutral plane is another cell door which requires a
cell key to get open. Open the cell which requires the twisted
key. You will talk to Sylea, who helped you in Champions of
Norrath: Realms Of Everquest and because of that was imprisoned
to that cell. Now that she is saved she wants the Bloodvine. Go
to the Pit of III Omen where Kerriel wants her Conch. Ignore her
and track onto Gnomes Island. Save all of the gnomes at Babik's
request. Babik was also in Champions Of Norrath: Realms of
Everquest. In that game he brought you to the Vampire Castle.
After saving the gnomes he will bring you to the Vampire Castle.
After some searching of the grounds you will find the Bloodvine.
Return to Sylea in the Plane of Torment's bonus level. Give the
Bloodvine to her. You will get your reward of being pierced in
the other ear, and now be able to wear two earrings.
Search the following locations to find the corresponding
Bloodstone of Disease: Hidden in the Labyrinth.
Bloodstone of Faydark: Get the Archaeologist's Shovel (found in
the first part of the map; Elf town or Orc cave) and the Words
of Spiritual Harmony (found in the Plane Of Nightmares dungeon).
The Bloodstone can now be found in the unexplored tomb at Faydark.
Bloodstone of Fire: Obtained in the Medallion Round.
Bloodstone of Innovation: Located in the Betting Room after the
Bloodstone of Isle: Return to Babek after saving the Gnomes. It
can be found on the hidden island.
Bloodstone of Torment: Obtained in the Medallion Round.
Bloodstone of War: Obtained in the bonus round after the Four
Bloodstone of Water: Obtained during the Medallion Round.
Bloodstone of Isles: Save all eight gnomes on Gnomes Island then
go to Vanarost Castle. It is hidden in a barrel before or after
the Boss, depending the path selected.
Bloodstone of Faydark: Located in the "hidden tomb".
First, get the Archeologist's Shovel (found in the first part
of the map; Elf town or Orc cave) and the Words of Spiritual Harmony
(found in the in Plane Of Nightmares dungeon). Then smash all
the crates and barrels and open all chests in the "hidden
tomb". Its container is random.
In the Plane Of Torment just north of the Shadowelf
and south of the teleporter is a castle of to the left side. There
will be a penguin waddling around on the castle. He is difficult
to see until he turns and you can see its white belly.
Hint: Reference to Samurai history:
In the Plain Of Valor, you will end up fighting an
army of Samurai. There not generally difficult to defeat. If you
watch one after defeating him there is a chance that you will
see him on his knees. He will then stab himself with his own sword.
Real Samurai did this to avoid bringing shame and dishonor to
their family and/or lord.
Glitch: Unlimited attribute points at Four
When you start a new game and level up, do not place
your points. Instead, save them. By the time you defeat the Boss
for the Plain Of War you should be at level 6 and have 15 attribute
points. Go to the side mission with the Four Horsemen. Before
you start the fight with them, add all 15 of your attribute points.
Because this does not work with players abilities, do not worry
about upgrading them. Resume the game and die. You will be prompted
to try again. Do so and follow through the same process. When
you go back to level up the attributes, the 15 points you placed
earlier will be there, plus you will have 15 points to spend again.
Do this as many times as desired.
Glitch: Examine Cazic Thule:
Exit the mission immediately after depleting Cazic
Thule's life bar (light) and re-enter the Plane of Fear without
going to any other plane. You can see him floating face up in
the air with his arms and legs outstretched. This lets you get
a good look at him.
Strategy: Gems by Mystical Realms
Published strategy guides
Action Replay, Code Breaker, and GameShark codes
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Al Amaloo. All rights reserved.