Auron: Find different Jecht Spheres laying about the world. Some
of these will give Auron a new Overdrive. You need to find all
ten to get Auron's final Overdrive.
Kimahri: Use the Dragon Sword ability to drain HP and MP from
the enemy. If the enemy has a Blue magic skill that Kimahri can
learn, he will gain it automatically. The only one that is difficult
to get is "Sunshine", which you obtain from the Omega
Weapon.
Lulu: Rotate the Right Analog-stick clockwise as fast as
possible. The number will go up the more you rotate it. The more
you level Lulu up, the easier it is to cast multiple spells.
Rikku: Rikku's Overdrive combines items to create special attacks
and power-ups during battle. You have to choose any two items
to combine. Note: Two of the same kind will work.
Tidus: Just keep using them over and over. After a while, he will
learn his next Overdrive.
Wakka: You can win new Overdrive roulette (slots) types in the
Blitzball Ranking and Tournament modes.
Easy full Overdrive:
Activate the tutorial console and select "Fiend Info".
As the battle goes on, call an Aeon. When the Overdrive gauge
is full, use an attack other than the Overdrive. After the battle
ends, you Overdrive gauge will be full. Ex PhateX.
Go to Monster Arena in the Calm Lands. Buy weapons with the Capture
ability. Capture all monsters from all areas, then go back to
the arena and talk to the man. He will give you a lot of items,
then he will say that he has created a monster. He will ask if
you want to fight it for free. Answer "Yes". The monster
is called Catastrophe. When you fight, it will release an attack
called Poison Breath. It will do over 10,000 damage and all of
your characters that are fighting will die. However, your Overdrive
will either be full or very close to being full. Mooncodan.
Go to the Monster Arena in the Calm Lands. Set all your party
members' Overdrives to "Stoic". Preferably, battle a
created monster that can easily kill a party member with one hit.
Have at least Auron and Yuna in your party if you do not want
waste a lot of gil. Have Auron use Guard on Yuna and have Yuna
use Life on party members. Then, switch the party members until
each one has been killed. eric held
and Consuelo Newman.
Note: You must have the Slayer Overdrive and the airship in order
to do this trick. To get very easy Overdrives, set the designated
character to Overdrive mode Slayer. Then, fly to Besaid or Djose
Road. Battle the fiends there. They hopefully will be easy for
you to defeat, and you will get your overdrive faster. Sion Adel.
Use the airship to go to Guadosalam. The Inn you are in will have
a Tutorial Monitor. Select "Fiend Info" and battle Iron
Giant. Call all of your Aeons and have them use Boost. The Iron
Giant will miss every time. Then, use your characters to kill
it. In five minutes you will have all Aeon Overdrives full. ImHereForAFI.
Note: Equip the Victory Overdrive ability and Double Overdrive.
Fly to Besaid in the airship and fight. You should have all your
Overdrives in about two battles. Apollo.
Set the Overdrive to "Stoic" and go to the Monster Arena.
Fight Master Tonberry. When the fight starts, hit Master Tonberry
with the person whose Overdrive you want to fill. The Overdrive
should be filled in one hit. You will most likely die when he
counterattacks. Sea89522.
If you want to get Tidus' Blitz Ace Overdrive, have him in the
party almost every time you kill the last monster. You should
eventually get the Victor Overdrive mode, which puts in one fifth
of your Overdrive gauge after every battle. Then, go to a location,
such as Besaid, and fight enemies. Kill them quickly. The Overdrive
will charge up five battles later. RanoldSkye.
To get Tidus' final Overdrive, go to a place where you fight two
or three monsters at a time. Charge his final weapon to the maximum
and put him as a "Slayer". Use Energy Rain and he should
be full after the battle every time. Keep doing this until he
gets Blitz Ace. LiLGansta323.
Set your Overdrive mode on Warrior. You must have the Break Damage
Limit ability and Ultima magic. If your magic status is more than
200 or is 255, fight with three or more enemies in a battle. Use
Ultima at the start of the battle. Your Overdrive gauge will rise
very high. Edric Solis.
When against fighting the Magic Urn in the Cave Of Stolen Fayth,
just defend. It will not attack you. However, you will have to
set your Overdrive to "Ally". Stefan Jørgensen.
Have Caladbolg with its maximum power and it should have Triple
Overdrive. Equip Slayer and kill two enemies and your Overdrive
gauge will be filled. korygreen.
Put Tidus, Auron, or Wakka on Slayer Overdrive. Next, have Double
or Triple Overdrive. Finally, attack and successfully kill three
or more Fiends (best places are Thunder Plains, Macalania Woods
and Lake, and Calm Lands). DALE66HAY.
Double Overdrive for Aeon: Have Yuna and the Aeon of choice at Overdrive. Then,
use Yuna to grand summon the chosen Aeon. Use the given Overdrive,
survive the attacks, then use the Aeon's Overdrive, thus giving
you a double Overdrive. Jarred Bedoya.
Get your strongest Aeon's overdrive and save it. Then. get Yuna's
overdrive and have her use it on the Aeon with the prepared overdrive.
You can now use the Aeon's Overdrive twice, which is very helpful
in Boss fights. Jim Reetz.
Jump: Standard
Seed Cannon: Ragora species (Kilika Woods)
Aqua Breath: Biran and Yenke Ronso (Mt. Gagazet), Chimera species
(Macalania Woods, Home, Calm Lands, Monster Arena)
Stone Breath: Biran and Yenke Ronso (Mt. Gagazet), Basilisk species
(Djose Highroad)
Bad Breath: Malboro species (Calm Lands, Omega Ruins
Thrust Kick: YKT species(Bevelle, Zanarkand Ruins)
White Wind: Biran and Yenke Ronso (Mt. Gagazet), Dark Flan (Mt.
Gagazet Caves)
Mighty Guard: Behemoth species (Zanarkand, Sin, Monster arena)
Fire Breath: Biran and Yenke Ronso (Mt. Gagazet), Dual Horn (Mi'ihen
Highroad)
Self Destruct: Bomb species(Airship, Mi'ihen Highroad, Mt. Gagazet,
Omega Ruins)
Doom: Biran and Yenke Ronso (Mt. Gagazet), Ghost species (Cavern
of the Stolen Fayth)
Nova: From Omega Weapon.
Nova can also be learned from Nemesis in the Monster Arena after
catching ten of every monster in the game and defeating each monster
arena creations.
Shoved by Kimahri: In the first few scenes with Kimahri, he will not talk
to you. If you try speaking with him and keep disturbing him,
he will attempt to shove you around. John Scanlon.
Rikku's Mix Overdrive: Combines two items to make a more useful or destructive
one. demon star
and RCelestino.
Three Stars + Three Stars = Shining Sun
Twin Stars + Three Stars = Shining Sun
Twin Stars + Twin Stars = Shining Sun
Usually does about 19,998 damage to your opponent(s) unless their
strength is fire. It will then recover that target's HP about
19,998 points.
Mega Potion + X-Potion = Mega Elixir
Restores party's HP and MP. If a character has Zombie statys when
you do this, that target will have an instant KO instead being
healed.
Musk + Musk = Hyper Nul-All
Casts Nul-Fire, Nul-Tide, Nul-Shock, and Nul-Frost on party.
Lightning Gem + Lightning Gem = Thunder Storm
Casts Thundaga randomly on opponents. If there is only one opponent,
it will cast six times on that single target.
Water Gem + Water Gem = Tidal Wave
Casts Wateraga randomly six times on all opponents.
Fire Gem + Fire Gem = Heat Wave
Casts Firaga randomly six times on all opponents.
Ice Gem + Ice Gem = Cold Wave
Casts Blizzaga Randomly six times on all opponents.
Antidote + Antidote = Giga-Remedy
Cures all status effects on party.
Grenade + Grenade = Mine Blaster
Inflicts about 504 damage on all opponents.
Star Curtain + Star Curtain = Super Mighty G
Light Curtain + Light Curtain = Super Mighty G
Soft Curtain + Soft Curtain = Super Mighty G
One of above items + one of above items = Super Mighty G
Casts Protect, Shell, Haste, and Regen on party.
Gambler's Spirit + Gambler's Spirit = Trio of 9999
Seymour's Overdrive: In the second battle with Sinspawn Gui, you will only
use Auron, Yuna, and Seymour. If you want to see Seymour's Overdrive,
have Auron defend, Yuna cast defensive and curative spells, and
have Seymour cast any of his black magic spells (-ra spells recommended)
on the head, then defend. If you get low on HP, have Yuna cast
Cura. If you get low on MP, have Seymour cast Cura. Once you finally
have Seymour's Overdrive gauge filled, have him use it. His Overdrive
is called Requiem. It does over 2,500 damage to each part of Gui.
Note: Rikku can mix a Mana Distiller and a Power Distiller to
do Seymour's Overdrive. It will just be called SunBurst. DiamondDice8245.
Valefor's immunities: Being a flying Aeon has an advantage as many enemies
cannot hit her. The following list shows which creatures cannot
harm Valefor: Bandersnatch, Basilisk, Bunyip, Cave Iguion, Demonolith,
Dingo, Dinonix, Dual Horn, Epaaj, Garm, Grendel, Halma, Iguion,
Ipiria, Klikk, Machea, Mafdet, Melusine, Mi'ihen Fang, Murussu,
Raldo, Raptor, Sand Wolf, Shred, Skoll, Snow Wolf, Swamp Mafdet,
Xiphos, Yowie, Zaurus. Emily Blank.
Hidden Aeons:
Yojimbo Go to the path that leads under the bridge after you defeat
Defender X. Go under the bridge and into The Cavern Of Stolen
Fayth. Keep going until you see a Summoner and you end up fighting
her Aeon. Call out Bahamut and kill Yojimbo. Then when you do
go straight into the Chamber of Fayth and talk to the man, select
"To defeat the strongest enemies". For your first bid,
offer half of his offer plus one gil (for example, if he offers
250,000 gil, offer 150,001 gil). By the time he proposes 205,000
gil, he will generally accept any offer below 200,000 gil. Any
lower than 195,000 gil, and he will not accept. Lilromo01
and Jason Chiu.
Anima Find the hidden Baaj Temple with the Airship. Run up the familiar
path and dive into the water. Then, prepare to finally defeat
Geosgaeno, and swim toward the underwater temple entrance. After
defeating Geosgaeno, swim north into the temple entrance. Enter
the Chamber of Fayth and approach the six statues on either side.
There is one hidden item in each of the Six Cloyster Of Trials.
By now you must have about five. Fly back to Zanarkand and enter
the dome. Once there, a new puzzle solution is displayed on-screen.
Step on three white squares in the first room, and four in the
larger chamber. This opens a panel in the first room, revealing
a Destruction Sphere. Place the Destruction Sphere into the slot
to the right of the monitor in the large chamber and the screen
will explode. Collect the Magistral Rod, and return to the Baaj
Temple. The six statues will now resonate with the items you have
collected, allowing you to enter the Chamber of Fayth. Lilromo01
and Jason Chiu.
You do not need to go to every temple to get Anima. If you skipped
the treasure in Beville, go to Zanarkand Dome instead. Once there,
solve the second puzzle to get the last treasure. FinalFlashX.
To get Anima, you need to get 6 treasures. When you go to Anima's
temple, you will see six statues. One of them is lit; it is the
one for Beville. If you have missed the treasure in Beville, you
can still get anima by getting the treasure in Zanarkand Dome.
In fact, you do not need the treasure in Beville to get Anima.
If you got the treasure, that does not mean that you do not also
need the treasure in Zanarkand Dome. Get the second treasure in
the other temples to activate the rest of the statues. Also, in
order to get the statues you must touch them. The temples are
as follows: FinalFlashX.
The Magus Sisters Capture all of the required fiends on Mt. Gagazet and return
to the monster arena owner in the Calm Lands. As a reward, he
gives you the Blossom Crown. You must also posses all the other
Aeons including Yojimbo and Anima. Next, go to the Reniem Temple
in the Calm Lands. After you defeat Spathi, Belgemine will give
you the Flower Scepter. After defeating all of the Aeons at Reniem
Temple, use the Blossom Crown and the Flower Sceptor on the door
in the back to unseal it and acquire the Magus Sisters Lilromo01
and Jason Chiu.
Note: You do not need to defeat all summons (Aeons) to obtain
the Flower Scepter. When you first reach the Calm Lands, go to
Reniem Temple by using the Chocobo and Chocobo Feathers on the
ground at the southeastern part of the map on the hill. Defeat
all summons in the temple. You will only be able to fight up to
Bahumat. as you will not have accessed any other summons. After
defeating Bahumat, you will obtain the Flower Scepter. Jonathan Willis.
Dark Aeon locations: The Dark Aeons can only be fought in the international
version (PAL European version) of the game. They are not present
in the North American and Japanese NTSC versions. Jonathan Willis
and Justin Hayes.
Dark Valefor: Entrance to Besaid Village with airship.
Dark Ifrit: Al-Bhed Home after it has been destroyed.
Dark Ixion: Monk at Thunder Plains.
Dark Shiva: Return to Malaclania Temple.
Dark Bahamut: Return to where you fight Yunalesaca with the airship.
Get the Sun Sigil before leaving, as you most likely never defeat
Dark Bahumat if you return later to collect it.
Dark Yojimbo: Cave of Stolen Fayth
Dark Anima: Mount Gagazet; redo the challenge in which Wakka had
to throw a ball at the revolving thing, then teleport back to
the entrance to Mount Gagazet. Dark Anima will be there waiting
for you
Dark Magus Sisters: - Mushroom Rock, from exit of Mi'ihen Highroad.
Walk until you encounter two summoners. An intermission sequence
will start, then the combat.
Special Aeon (Penance): Unlocked when all Dark Aeons are defeated.
Penance once unlocked is a airship location. Even with your stats
at 255 you will have trouble defeating it. If you think you have
unlocked Penance but he has not appeared, remember that Yojimbo
must be defeated five times. Do not walk past the battle locations
-- you must explore the entire cave, every room before moving
further down the cave to avoid missing fights.
Easy Aeon healing: Instead of bothering to have one of your Aeons learn
any of the cure spells, try this. For the elemental Aeons (Ifrit,
Shiva, Ixion, etc.), try using a spell that corresponds with their
element (Ifrit: Fire, Shiva: Blizzard, Ixion: Thunder). This heals
them much more than if you did any cure spell You can also try
the advanced spells (Fira, Blizzara, etc.). Froyst Malakite.
To revive or heal your Aeons without having to wait a certain
amount of battles, find a save point, save your progress, then
use the "In-game reset" code to reset the game. After
you reset the game, load your file. When the game resumes, all
your Aeons will have full health. Fpa2386.
When an Aeon is low on health and you cannot use items, just use
the element of the Aeon. For example, Fire on Ifrit, Blizzard
in Shiva and Thunder on Ixion. Use the spell that has the same
type as the Aeon, and it will cure them. Try getting the Firaga,
Thundaga, and Blizzaga, as they will cure more. Longhornbrett1991.
Aeons and legendary weapons: Although it may seem as if your legendary weapons are
weak and useless, get all of them and your Aeons will have a normal
attack of 9999. FinalFlashX.
Quick healing and restoration: Every time you save the game at a save point, it will
completely heal all the party members, revive all summons and
completely heal MP. Goten2345
and KRabBypatty2000.
Easy gil: Collect all the Al Bhed Primers throughout the game.
When this is completed, talk to Rin on the airship. Tidus will
have a conversation with him in Al Bhed and will then receive
99 Underdog's Secrets. You can use 30 to add the Double Overdrive
ability to a weapon, or they can be sold for 5,000 gil each. Emanon Drol.
This trick requires a controller with an auto-fire feature. Capture
the fiend "Dingo" in Besaid. Have a weapon with Gillionare
equiped, set your cursor to memory, and go to the Monster Arena.
Set X to auto-fire and move to the Monster Trainer. When
you get into the fight, have a heavy hitter on attack, and the
two other party members do useless skills, such as Aim and Reflex.
Keep X held and allow the game to idle. You will not get
a lot of money, but this is a little safer than other methods,
and does not require you to chase Mimics. It is also a good idea
to have Auto-Regen or SoS-Regen armor on your people. jlyatthebeach.
After getting the Airship, fight the One-Eye monster in the arena.
When you kill it, it will most likely drop a triple AP weapon
which sell for at least 22000 gil if it has two slots or 150,000
gil if it has four slots. Ryam Mathisen.
Easy experience: Play the game until you get the airship. Then, go to
all of the areas and try to capture all of the monsters there.
Once you are done with Zandarkand, return to the owner of the
Monster Arena in the Calm Lands. If you did what you were supposed
to, he will give you some useful items and let you fight monsters
for free. One of those monsters is the Cactuar King. Once you
can fight it, equip your characters with weapons with the following
abilities: Overdrive ->AP (sacrifices your Overdrive to give
you more experience.), and Double AP or Triple AP. Next, set all
of your characters' Overdrives to "Comrade" and fight
the Cactuar King. In battle, he will do either 10,000 Needles
or 99,999 Needles to a character and they will die. Keep reviving
them. Do so until the Cactuar King decides to run away or you
run out of Phoenix Downs (in which case, call someone with the
Flee ability into the battle and use it). You should now receive
a large amount of experience. Note: You do not have to kill the
Cactuar King for this to work. Lang Thai.
At the beginning of the game, with Yuna go to where your boat
is located. Note: Do not go into the boat. Make sure you have
a lot of potions as it will be a fierce battle. Keep fighting
in Besaid Island until someone gets an Overdrive command (such
as Healer, Slayer, or Comrades). Then, go back to the boat, set
sail, and fight Sin. Every time you fight the Sin Scales, they
always return. Keep fighting until Tidus learns Slice And Dice.
Destroy the sin fin and fight the second Boss. If you defeat him,
you will get a large amount of experience and Gil. warlord2080.
Easy AP: This trick requires a Friend Sphere or Teleport Sphere
and Rikku on your team. Use a Teleport Sphere or a Friend Sphere
to get to where Rikku starts out on the Sphere Grid. Because she
starts out with such low HP, the sphere grid has to give her a
lot of HP Spheres. Getting other characters there will add at
least 1000 HP. Jake Schweihs.
Collect some Doors Of Tomorrow, either from the first weapon in
the Omega Ruins or from the Battle Arena by capturing enemies.
Then, gain the ability Overdrive -> AP. Return to the Battle
Arena and choose the character who has the weapon with that skill.
It is best to have three characters with it for easier levels
and to save time. Set the character's Overdrive mode to "Comrade"
then choose to fight a King Cactaur. Note: You must have captured
all the enemies from the Thunder Plains in order to unlock King
Cactaur. In the battle the King Cactaur will use either 10,000
Needles or 99,999 Needles (better). Keep using Phoenix Downs or
a Life spell to bring back the character he kills. He will eventually
run away and the battle will end with your characters sometimes
gaining anywhere from 10 to 20 levels depending on how long the
battle lasted and how many times King Cactaur used his attacks.
Zen Joutei.
Get ten Door To Tomorrows, either by bribing the Mech Leaders
with 74,000 gil (found in Mount Gagazet), or by stealing from
Omega Weapon. A third way to is to catch many different kinds
of monsters and then going to the Monster Arena. When you complete
one area, the keeper will give you 99 Door To Tommorows. After
you have them, customize a weapon with the Overdrive -> AP
ability. Next, get the Loner Overdrive by having everyone but
the person with the Drive -> AP weapon flee the battle. After
a few turns, the character will learn the Overdrive mode Loner
automatically. Next, equip the character with armor that can either
block or absorb an elemental attack. Engage in a battle with an
enemy that only uses that magic (for example, Flame Flan, Snow
Flan, Gold Elemental, etc.). Have everyone else flee, and keep
Triangle held with a rubber band. In a few hours, you will
have 99 S. Levels from one battle. Matthew McPherson
and Aznator.
You need to have control of the airship to do this trick and a
weapon with Sensor would be helpful. Find the Omega Ruins with
the search. Stay close to the Save Sphere where start at, and
move around until you are attacked. If you are attacked by a Master
Tonberry have Wakka equip his Capture weapon and use the skill
Sleep Buster to put it to sleep. It will sleep for only one turn,
so bring in Tidus and cast Hastaga. If you only do magic attacks
and no physical attacks, it will use its turn to wake up and you
just need to put it back to sleep. Keep casting magic (have Lulu
use Demi if she has it) and Sleep Buster. Bring in the person
with the Sensor weapon and when it gets down enough where you
can kill it, use Wakka's Capture weapon to kill and capture it.
You will get the 20,000 AP, but now since its caught you and easy
to kill, you can go to the Calm Lands. Go to the Monster Arena
and you can fight it again for only 3600, and still get 20,000
AP. Ragnark54.
If your characters have the double AP (customize with 20 Megalixers)
or triple AP (customize with 50 Wings to Discovery) then go to
Bikanal Island (the desert) and complete the Cactuar mini-game
so the sandstorm will disappear. Go to where the sandstorm was
located and you will encounter either Sand Worms or Cactuars.
Sometimes there will be three Cactuars in a battle so you can
get 36m000 AP just for winning that fight. With your Double or
Triple AP, you receive 72,000 or even 108,000 AP. Just have strong
attackers with good agility and accuracy or they will run away
or cast 10000 Needles, which can be quite deadly. Larry Chruscial.
Unlike other Final Fantasy games, the AP earned during
battles are not divided among the people in the party. Try to
as many characters as you can involved to level up faster. Wizouls.
Immediately after you get the Aeon Bahamut, you will be in the
Via Purifico (the place where you have to control Yuna because
your party was split). Go north to a long hallway lit in red.
Go into the hallway, fight a larva person and summon Bahamut.
From there, use Thundaga or Firaga. You will get 1000 to 1200
AP. After each battle, go back to the save point to heal your
Aeons and party. Repeat until you reach your desired level. Addku.
Use the following trick to get more levels and fill your total
Sphere Grid within three or less hours. Certain items and weapons
are required. First, you need to be able to fight One Eye on the
monster arena (in the Calm Lands). Fight and kill One Eye until
you get a triple AP weapon with two empty spaces for one of your
characters. After you get the weapon, use the Customize Weapon
option and add the abilities: Overdrive -> AP (which uses ten
Door To Tomorrows), and also either Triple Overdrive (which uses
Winning Formula) or Double Overdrive (which uses Underdog's Secret).
Once done, change the character's Overdrive to Loner and get into
a battle anywhere (preferably Besaid Island). When in the battle,
make all other characters leave, and have your character choose
the special weapon. After you equipped the weapon, have them skip
their turns for at least twenty five turns. Try using Haste on
your character and Slowga on the enemies. Then, kill all the enemies.
The post-battle screen should state that your character either
gained 200,000 AP (if Double Overdrive was used), or 300,000 AP
(if Triple Overdrive was used). Within a few hours of gaining
these levels quickly, you should be able to complete on the characters
entire Sphere Grid. TOJO1357.
Complete the Village Of The Cactuars side quest, then equip as
many people as possible with weapons that have the Double AP,
Triple AP option. Have everyone in your party use a skill. For
example, Tidus with Cheer, Yuna with Pray, etc. Have Auron perform
Zombie Break on the Cactuars. If it is successful, it does a 100%
Overkill. Wade L.L
and WizziIgni.
The best place to train, is at the Sea Of Sorrow. More AP can
be gained here than anywhere else, and the enemies are not as
difficult as in Omega Ruins. Sephiroththeking.
Have a weapon that has Triple Overdrive, Triple AP, and Overdrive
> AP. Set Overdrive to Stoic and fight Don Tonberry. Attack
him with the weapon, then he will kill you. Revive that character
then repeat the process until you kill him. You will get 30 to
80 Sphere levels. Edric Solis.
To get easy AP early in the game, have Tidus learn Cheer. When
you battle Sin for the first time on the boat to Kilika, instead
of attacking Sin have Tidus use Cheer on himself, Wakka, and Kimahri.
Then, repeatedly attack the blue that Sin sends at you. Make sure
you use Lulu and Yuna at least once so they also get some AP.
If you do this long enough, you can get at least 20 levels up
per hour. Kyle.
Visit the Monster Arena and buy the capturing weapons. If you
can put certain AP auto-abilities on your weapons such as Overdrive
-> AP and/or Double or Triple Overdrive, this works even better.
Also, if you use the Overdrive -> AP auto-ability, make sure
to set your overdrive mode to Ally. Then, every time that it is
your character's turn, just press Triangle. Squaresoft789CS.
Travel to Omega Ruins. If you have First Strike on Tidus' capture
weapon and have him in your party, you will be able to flee from
a Great Malboro attack. Capture a Master Tonberry. Then, travel
to the Monster Arena. Fight the Master Tonberry and you will receive
an average of at least three Sphere Levels. If you have a lot
of money, keep fighting him. You will dramatically increase your
levels. Since Tonberry only counterattacks before he reaches you,
this works especially well with the Ally overdrive mode and Overdrive
-> AP. Tonberry also has a rare drop of Teleport Spheres Squaresoft789CS.
Inside Sin, there is a monster named Barbatos. He has huge armor
and Armor Break works well. Fight him for an average of at least
three sphere levels. Squaresoft789CS.
The following is needed for this trick: the Airship; at least
one character who has the "Double AP" ability on his
or her weapon and has the weapon equipped; and Anima (strongest
base attack damage and is immune to all status effects) with an
base attack damage over 30000, the "Armor Break" and
a healing (Cure/Cura/Curaga) ability. Go to the Omega Ruins, stay
close to the save sphere, and save the game after every battle.
Use Tidus, Auron, and Yuna (needed). Allow Tidus and Auron to
attack once. After they both had a chance to attack, let Yuna
summon Anima and use his base attack to kill the monsters. If
they have a tough armor, first use "Armor Break". You
will receive quite an amount of AP. Repeat the trick for more
AP. Mark van den Boom.
In the cave where you get Yojimbo, there are Pots that you can
fight. Set your Overdrive on "Ally" and the "Overdrive
To AP" ability (triple or double AP recommended). Fight the
Pot and continue to press Triangle. The Pot will not hurt
you and you will slowly gain AP. A controller with a turbo feature
will make this work even better. When desired, attack the Pot
so that it attacks you then runs. You should have gained a lot
of AP, depending on how much you pressed Triangle. roco.
Capture six of each type of Flying Eyeball to unlock the species
conquest boss One-Eye. Then, fight it until you get a weapon with
Triple AP and two empty slots. In these two slots, put the abilities
Overdrive ->AP and Triple Overdrive. Overdrive -> AP can
be obtained by getting 10 Door To Tomorrows (defeat Ultima Weapon)
and Triple Overdrive can be obtained by getting 30 Winning Formulas
(bribe Bikanel Island's Sand Worms with 1,500,000 gil). After
you have this weapon, set your Overdrive mode to "Stoic"
or "Comrade" and fight the Cactuar King boss. He will
do an attack called 99,999 Needles. Make sure that you revive
the person that has the weapon before the battle ends, otherwise
they will not receive the AP. With this method, you can get up
to 70 sphere levels from one battle.
You must be able to fight the Cactuar King in the Battle Arena.
First, choose which character you want to gain AP. Customize his
or her weapon with Overdrive ->AP and Double AP. Triple AP
is also a good option. Set his or her Overdrive mode to Comrade.
Fight the Cactuar King, but do not attack. Keep defending. When
someone dies, immediately use a Phoenix Down or cast Life. Repeat
the process until the Cactuar King runs away. If the battle lasted
long enough, it is possible to get as much as 400,000 AP. Kyle Lowery.
Use the following trick to get lots of AP in one fight. Have the
character you want to level-up get the Loner Overdrive setting
and a weapon with SOS Overdrive, Overdrive > AP and Double
or Triple AP. Then, go to a place where the fiends are extremely
weak, such as Besaid. When the fight starts, have someone on your
team get the character you want to level-up into "yellow"
health by hitting him or her or using magic. Then, escape or kill
the other people who will not be leveling up. Also if possible,
put Haste on the person you want to level-up and Slow on the fiend.
Then, keep pressing Triangle to defend. After about five
minutes of just guarding, kill the fiends. You should get about
150,000 AP, depending on how long you do it for. DoctorInsane.
Quicker party: If you have your three faster characters in your battle
party formation, you will always get your initial turns faster.
Then, just switch them out for slower characters, allowing them
to go instead. dbclark.
Staying alive: Keep Yuna out of a battle. When someone is about to
die, use white magic Cure and they will have full health. Or,
use Ifrit and you can heal yourself by using the fire attack on
yourself. Billyhawk37.
Easy health: Have Yuna learn Pray. Use it to heal the party during
a battle, then use Tidus' Flee skill to leave the battle. You
can do this to heal in any battle without using Potions. James McGee.
Exceed Max Damage: With this ability equipped on your weapon, you can
hit for a maximum of 99,999 instead of only 9,999. You need 60
Dark Matter. You can win these from many of the special battle
fights at the Monster Trainer. When you equip this ability on
a weapon, the name of the weapon changes as well. Game Mage.
Exceed Max HP: This ability equipped in your armor will allow you
to have more than 9,999 HP. It is very difficult to raise your
HP very far past 9,999, even if you use the additional abilities
of HP +30% and similar methods. To gain the Exceed Max HP ability,
you need 30 Wings Of Heaven. To gain these items, use the Wairu
(Bribe) command. If you bribe the Maruboru in Nagi Plains/Calm
Lands and pay the 540,000 gil, he will leave behind two to four
Wings of Heaven. You also can get 30 of them for capturing 10
of every enemy for one area of the game. Game Mage.
Break HP Limit: Get the airship (after the battle with Yunalesca),
go to search and enter the coordinates for the Omega Ruins(X:
74, Y: 36). Make your way through the ruins until you fight Omega
Weapon's shadow. Then, go to the little transporter in front of
you. It will take you to another world. Fight your way to the
purple light. Having Tidus's Calabolg at maximum power is recommended.
It will defeat Omega Weapon's true form quickly. After the battle,
you will receive the Genji Sheild. It has the Break HP Limit,
which will allow you to surpass 9999 HP. Reaperman.
Tidus: Easy experience: To get Tidus to level up faster, get his double AP
weapon which is located in Sanubia Desert (12-16, 41-45). With
this weapon, you will be able to level up faster and can get to
the ability that you want to learn. Timothy.
10 successful overdrives: Slice And Dice
30 successful overdrives: Energy Rain
80 successful over drives: Blitzace
Tidus: Get Blitzace sooner: Get Tidus the Overdrive victor, so that every five
battles you win you can use an Overdrive. Fight somewhere you
know you can win battles quickly to charge the Overdrive up. Use
the Overdrive enough times to get Blitzace. Jonathan Willis.
To get Blitzace for Tidus quicker, put his Overdrive mode into
Slayer. When his Overdrive is ready, use Energy Rain only on three
enemies. When all three of those enemies are killed, his Overdrive
bar will either be filled three quarters or all the way. DEERIVERA61.
First, you must have Auron and Tidus in the party and have the
"Victor" Overdrive mode for both of them. Make sure
that Auron has learned the Entrust ability. When you get into
a battle, make sure that Auron and Tidus both have a full Overdrive.
Have Tidus use his Overdrive attack on his turn. If the enemies
are not dead yet, have Auron use Entrust on Tidus so that he can
use his Overdrive again. If the enemy or enemies are dead, then
wait until the next battle and use Entrust on Tidus as soon as
possible. Bryan Stermer.
Tidus: Faster Overdrive: Note: Tidus should have high defense and over 2500
HP. Have Tidus learn Haste, Slow, and Slowga. Then, set his Overdrive
to "Loner". When you get into a battle (not against
a Boss), have Rikku, Tidus, and Yuna in your party. Have Tidus
cast Slow or Slowga. When it is Rikku's turn, have her Steal,
then run from the fight. When it is Yuna's turn, have her cast
Protect on Tidus, then also have her run. Next, have Tidus cast
Haste on himself. He should be able to attack up to four or more
turns. Have him Guard five times or until he can use his Overdrive.
Repeat this if needed. SVB1115.
Set Tidus' Overdrive to "Loner" and activate it. Fight
Defender Z and make sure that it is the only enemy you are fighting.
Let Tidus be alone with Defender Z. Cast Provoke on it and it
will attack you with only Blast Punch from now on. This halves
your HP, but will not damage you when you only have 1 HP left.
Cast Haste on yourself and Slow on Defender Z. Keep defending,
and do not heal yourself or do damage to the enemy. Wait until
your Overdrive is full and use it. Continue until you have a new
Overdrive technique or the enemy is defeated. Do this method repeatedly
to get all the Overdrive techniques desired. Note: Your "Loner"
mode should be activated at all times while doing this trick.
Also, note that Tidus gets an Overdrive technique on the number
of times he uses his Overdrives. Chea Lin.
Tidus: Instant overkill: Get Tidus' Overdrive, have Slice And Dice his legendary
weapon at full power, and his strength at least at 177. If it
is an enemy with armor, have Auron use Armor Break then use Slice
And Dice. It should do around 99,999 damage each time. Note: This
must be a one enemy battle. Wfo870.
Tidus: Jecht symbols: When Tidus says that he hates Jecht, wait until the
scene is over. Have Tidus face towards the screen and you will
see Jecht's symbol on his pants and on his chain. DBZGoku501.
Wakka: Overdrive: Wakka's Overdrive is Slots. When the screen appears,
press X and get three of the same colored circles. Dsutt2330.
The power of Wakka's Overdrive does not depend on the color of
the slot he gets. It is based on elemental damage: yellow for
lighting, blue for water, red for fire, and white for ice. Sean Yuy.
Best place to train: The best place to train in is the Zanarkand Ruins-Cordor
area. This is because you get the same amount of AP from here
as from Omega Ruins even though they are weak enemies. The monsters
at Omega Ruins are more difficult. Dnthome.
Levels: Count all the spheres one person has been to and you
have their true level. Note: It can go over 99. Brett.
Wake characters without using SP or items:
Have your weakest attacker (Yuna or Lulu) hit the character
that is asleep. Note: Do not do this if it has Stonestrike or
anything similar. Diego Mendoza.
Character information: It is easiest to do this trick with Kimahri, because
he learns Scan, the White Magic skill, quicker. It is best to
have Reflect as well, although you can just find an enemy who
will cast it themselves. Cast Reflect on any other character in
the field, enemy or not, then get the person you want a description
of to cast Scan. It will Reflect, and you will be shown a small
description of the character. Aqua Echidna.