Gran Turismo 3 A-spec
Selecting series awards:
Series awards (i.e., cars) are not purely random. Press
X when a silhouetted car has the large black circle flashing
under it to cause that car to be selected as the award for winning
the series. Timing is crucial, since the large black circle only
appears under a car for less than half a second. If you are too
slow, the next car to get the large black circle will be selected.
pj.
You can get unlimited F1 cars by playing endurance races, as you
can win prize cars from those races unlimited times. To select
a prize car, press X when the black circle is under the
car of your choice.
cm555.
To get the series car of your choice, just race all the races
in series mode, not single. Save before the last race. Do not
exit the series -- use the save function shown after the race
is done. Then, start and quit the last race. If you have enough
points from previous races you should still win the series, then
continue to where they award the series prize. If you get a car
you do not want, just exit the game, go back to the title screen,
then load. The game will start from the last race you saved at.
Quit the last race then continue onto the series and repeat until
you get the desired car.
Andrew Martin.
Professional mode:
Select arcade mode, then highlight the "Hard"
selection on the difficulty selection screen. Hold L1 +
R1 until it changes to "Professional".
Magic.
Hint: Saving money:
Do not waste money on upgrading the first few cars
you have in the game. Instead, practice being a better driver.
Wait until you win a car with some real potential until you upgrade.
For example, start out with a Mazda Miata, but do not upgrade.
Use it to win a Mazda RX-7 Effini 3, then upgrade.
JStandMCF1.
Hint: Easy money:
Go to Super Speedway in the Beginner League and keep
doing the same level for easy money.
Djmixer222.
Go to the Beginner League and race in NA to get 5,000 credits.
Djmixer222.
If you have a good car, go to the Amateur League and race in NA
for 15,000 credits.
Djmixer222
and Sully.
If you have a very good car, go to the Amateur League and race
in GT All Stars in the test course to get 25,000 credits. Note:
Buy the cheapest tires, as they last longer.
Djmixer222.
Get a fast car and race the Speedway in the Final Series Race
in the Beginner League to win 10,000 credits.
mike armstrong.
In rally mode the first race award is 5,000 credits. the second
race earns 10,000 credits, and the third race results in 20,000
credits. You will also receive a rally car when you complete all
three of the races, which you can sell for at least 75,000 credits.
michael armstrong.
Get a good enough car to race and get first place in the American
championship. Start the series race and get first on each course
while saving in between each race. When you get to Laguna Seca,
start the race and then exit. You should have enough points that
you will still win the championship. Keep repeating this until
the race prize is the Camaro Race Car. Sell the Camaro as soon
as possible to get 250,000 credits. In all you will get 30,000
in race prizes, 20,000 in series prizes, and 250,000 for the Camaro
-- totaling 300,000 credits.
DeJeR.
Win the 150 mile Endurance Race and sell the car you win to get
500,000 credits total. This will take about one hour.
Hazard2232.
Get either a fully upgraded Dodge Viper (1088 hp) or the Camaro
Race Car. Go to the European championship. Win first place in
the first four races and then save the game. Skip the last race.
If you get the Vertigo Race Car, keep it. Repeat this process
and get the Vertigo again. It can be sold for 300,000 credits.
Repeat this process as needed.
TheWolf19055.
Go to the Beginner League Turbo. Win at the Test Track to get
5,000 credits. Get a Lancer Evolution and raise the horsepower
up slightly, Go to the Amateur League Turbo. Win at the Test Track
to get 15,000 credits. Repeat this until you get about 150,000
credits. Buy a 3000GT and max it out. Go to the Professional League
Turbo. Win at the Test Track to get 30,000 credits.
Cartman147239.
Save about 150,000 to 200,000 credits by racing the Super Speedway
track in the last race series of the Beginner League. Use this
money to buy a Nissan Skyline GTR V-spec or a Mazda RX-7. Use
the remaining money to put in all four turbo kits along with any
other desired upgrades. The Skyline will get up to about 1000
hp and reach speeds of 220 to 230 mph. The RX-7 will get about
700 to 800 hp and get up to 180 to 190 mph. Use either of these
cars to complete the Super Speedway Endurance race, in which you
get 200,000 credits for winning along with an good car. You may
win the Tickford, The Cliosport race car, the Corvette C5R, or
the F090/s Indy car. You can repeat this and sell the cars for
about 250,000 to 300,000 credits. You can make up to 500,000 credits
in a little over an hour.
Eldusha.
Obtain or buy an Escudo. Get in it and head over to Professional
League. Go to the Turbo Sports race and enter into the Test Track
course. Use tape or a rubber band to hold the Gas down.
Wait until the race is over. Your Escudo will use the walls as
a guide to go around the track. It will only hit the walls on
turns. A fully clocked out Escudo is at least 280 mph, so you
will not loose. Remember to equip Slick Tires.
TSaya69630.
An extremely fast car is needed for this hint to be effective
(for example, a Mustang SVT Cobra upgraded to 716 hp). Obtain
an IB license and go to the Amateur League. Select "Gran
Turismo All Stars" and select "Test Course". Race
it repeatedly for an easy 25,000 credits if you win. Note: Cars
on this course will reach speeds of over 215 mph.
Captain America.
Participate in the Super Speedway Endurance race with an F1 car.
To finish the course faster, instead of using the walls as guides,
try to make the turns. If you bump into the walls it will not
be a problem. Pit every ten laps and you will easily win a car
that is worth a lot.
Chris Wasnetsky.
Get a fast car and go to the European Championship in the Amateur
League. Get first place in the first four races and save the game
before you start the fifth race. Start the fifth race. While the
cars are revving up, press Start and exit the race. You
will have enough points to win the championship, so there is no
need to complete the last race. You will win a total of 30,000
credits your first place standing in the first four races, 20,000
credits for winning the championship, and a chance to win the
Gillet Vertigo (worth 300,000 credits). If you do not get the
Gillet Vertigo when you win, return to the title screen and select
"Load game". You will return to the end of the fourth
race again. You will now have another chance at the Vertigo. After
you eventually get the Vertigo, sell it and go back to the European
Championship and repeat the entire process.
teddbear62.
After obtaining an IA license, start a two hour Rome endurance
race with an inexpensive car. Go around the track once, however
before crossing the start finish line, stop the car. In the event
you cross the start finish line, go around again. If necessary,
hold the emergency brake button with a rubber band in order to
prevent the car from moving. Return two hours later and complete
your lap to finish the race for 10,000 credits.
Kidnextdoor15.
To start out, you have little choice of cars, but the PT Cruiser
has the most hp and can win the first three races in the Sunday
Cup without any mods. After winning these a few times and getting
the free car, you can begin adding mods to the car. As you progress
through Beginner League, keep adding money to the car while selling
all the free cars. There is no reason to sell the PT and get something
else. It can be beefed up to a max of 322 hp with top speeds well
over 160 mph. With the right suspension mods, it can easily outrun
and out handle any car in the Beginner League. The total cost
is 150,000 to 215,000 credits. To get to the big money, you will
have to finally get rid of the PT. It will not keep up with the
competition in the good races in Amateur or Pro Leauges. The next
best value is the Corvette Z06, and this car will carry you to
the Endurance Races. This car only costs 54,000 credits to start,
and will need some mods before long. Run the NA races in both
the Amateur League (10,000 credits) and Professional League (20,000
credits) to get some fast money, and beef up the car. With the
correct setup of suspension and tires, you can win just about
any race. It has a maximum of 787 hp with a top speed of over
240 mph. Total cost is 200,000 to 250,000 credits. After you have
the car fully set up and beefed, run the Endurance Super Speedway
race. This car will stomp the competition from the first turn.
Run the hundred laps and get 200,000 credits and your new car.
It is unlikely that you will get the F1 car on the first try but
you will eventually get it. The F1 cars are incredible, and can
be used to win every other race.
Todd Buck.
Win first place in the Grand Valley Speed Way endurance race .
When you select a car for winning, look for the R30 GT-1 Road
Car. If you choose this car, you can sell it for 550,000 credits.
Since your prize earnings are 400,000 credits, you will get a
total of 950,000 credits for winning the race.
Joseph Haskell.
Use the following trick to quickly get 350,000 credits. Enter
the European Championship in Amateur league. Win the first four
races in first place, racking up 30,000 credits (7,500 credits
per win). Save the game, then skip the last race. Collect the
20,000 credits for winning. For winning the championship, the
game will randomly give you a car. If you are lucky, you may win
the Gillette Vertigo Race Car. If you do not, load the game from
after the fourth race, and keep trying until you get that car.
The Vertigo is a decent S-rank car that sells for 300,000 credits.
Do this three times, and you can afford the Suzuki Escudo Pikes
Peak Version (recommended), Viper GTSR Team Oreca, or the Corvette
C5R.
Allan Sharma.
Go to Rally Events and select Tahiti Maze. Choose to play against
the rally car. Start the race and your opponent will crash into
the wall and will not be able to move from that location for the
entire race, leaving you to win.
simpkinsfamily.
Race the first three races in the American Championship and win
first place. Skip fourth race, then begin the fifth and race until
the first big turn, hopefully seeing the Camaro in first place.
Then, quit the race. The game should state that you won. Pick
the Camaro with the double framed spoiler as your prize. To do
this, press X while the shadow is under that car. Sell
it for 250,000 credits. With the 20,000 credits for the championship
and the 22,500 credits for the first two races, this will earn
a total of 29,7500 credits in about twenty minutes.
dave davies.
Buy a Supra Rz, Skyline GT-R V-spec, or Suzuki Escudo and tune
it to the max. Enter the Like The Wind cup and go to "Settings",
"Drivetrain", "Gearbox", "Autoset 48",
then start the race. The Skyline will go 257 mph, the Supra 254
mph, and the Escudo 295 mph.
Miguelantn1.
When you have a fast car go to Special Events, then the Sunday
Cup and choose Tahiti Road. Race the slow vans to get 3,000 credits.
sewjob.
If you started with a really pathetic car, use the following trick
to help sell it for a lot. Go to the Beginner's races. Race the
first two cups that are there. If you win the gold about three
times in each race, you can upgrade your car to its fullest. Sell
it to make thousands more credits than you bought it for. Even
the upgrades will sell for more. Note: This does not work for
some brands.
Thomasthegoalie.
When you first start out with 18,000 credits, go to the car dealer
and buy a Mazda (not the one with wheels that look like flowers).
Once done, race in the Beginner league then complete all three
races in the Sunday Cup. Keep doing this repeatedly until you
get enough money to tune up your Mazda. After you tune it up,
test it and make sure it goes 174.1 mph and accelerates quickly.
Then, race in the Beginner league and enter the World Race and
race in the Super Speedway to get 10,000 credits. Note: You will
race rally cars in the Super Speedway. Tuning up your car incorrectly
will cause your car to spin out of control when turning.
Robert Ossorio.
When you start the game, select the Mazda MX-5 Miata(J) for 16,900
credits. Tune it to its full horsepower. Then, earn enough money
to buy the Evo (Tommy Makiden Edition). Tune up the Evo, then
sell the Miata and earn 100,000 credits. Buy a Dodge Viper GTS
for 78,680 credits. Tune that up. Then get the IA and the Rally
licenses. Once your Viper is tuned to the maximum (1088 horsepower),
race in the Super Speedway endurance race. You should be able
to complete this in about an hour. Eventually you will get the
F090/S as a prize for winning. Use the F090/S in the Seattle Circuit
endurance race. You should be able to win it in a little over
an hour. As a prize, you will get the F687/S after a few tries.
Once you get it, use it to win series like the European Championship
or the Dream Car Championship in the Amateur league. Not only
will you quickly earn credits, but you will also earn cars like
the FTO LM Racecar and the S2000 LM Racecar. Keep the cars that
you like and sell the others. You should also do the endurance
races. Once you earn about six million credits, go to the Beginner
league and do all the races that include certain cars. Buy those
certain cars and win the races. That will boost your game percentage.
Then, earn your Super license. Do the Like The Wind race in the
Professional League. Use your Viper to win it, but make sure that
there are no other Vipers. If there are, quit the race and reenter
it until there are no Vipers. Once you win it, you will get the
Mazda 787B.
Kyler Lerz.
When you start the game, buy either the Toyota Corolla (or Sprinter
Apex to the Japanese) because the handling is perfect, and it
has the capacity to be upgraded to well over 300 BHP. Alternately,
if you have the IA license, buy the cheapest Mazda MX-5 and change
the oil. You can then easily take on and win the Roadster Endurance
Race and collect the F1 car. If you do not get the F1 car, just
race again until this happens. The cash prize should be a good
enough alternative.
John
Gilbey.
As soon as you get enough money to buy a Nissan Skyline R34 V-spec
II and desired modifications, immediately go to the Amateur League
and start on the "Red Emblem" races. It is the best
credit deal in the game; 10,000 credits for one lap. In each race
there are three laps, so there is no tire wear or anything except
you and your R34. As soon as you win all three races, you should
have upwards of 90,000 credits. Then, sell the Nismo 400R which
you awarded, if you wish to gain another 30,000 credits. You can
run these races for quick cash to tune up other cars, or to just
save credits. You will only win the Nismo 400R once, so be wise.
You will not get it back if you sell it.
Nick.
The next best credit deal besides the "Red Emblem" races
is the Amateur European Series race. There are five races with
three laps each for 7,500 credits for each race. There is also
a 20,000 credit bonus, plus a 300,000 credit Gillet Vertigo Race
Car. The best way to quickly get the series over with is to save
the game after the fourth race and skip the fifth race. You will
still win the series and gain 20,000 credits. If you do not get
the Gillet Race Car, reload the game until you do. This trick
may be repeated as many times as desired. It is a very quick way
to tune and get cars.
Nick.
Work your way up in the cars until you get one fast enough to
race in the Endurance Race. Race the last one on the list. If
you win you will receive a F090/S. Use this car numerous times
to win the same race. Sell all of the F090/S's to get easy money.
With all the cash you have won, buy a very fast car (for example,
the Escudo), and complete the game.
raziel_angel_wingz.
Get a Skyline R-32 V-spec or higher and tune it up. Go to the
Race Of Red Emblem on Amateur and race Trial Mountain. If you
win you will get 30,000 credits.
Dan Tanedo.
Get the Mazda Miata and race in the Spider And Roadster race in
the Beginners League. You will get 2,500 credits for first place
on the Test Track Course. Repeat this as desired.
taylor nodwell.
An "A" license is required for this trick. Participate
in endurance races with a fast car, such as the Vertigo or Skyline
V-spec 2 maxed out. You can also use the Corvette. The easiest
endurance race is the Super Speedway 150 miles race. It takes
about an hour to complete.
Matt G.
and Karson H..
Hint: Easy money with memory card:
Two memory cards are required for this trick. After
you have earned about 200,000 credits, purchase a car, such as
the Mitsubishi 3000 GT. Upgrade it up to the max. This will leave
you almost broke. Go home and save this car memory slot two, then
return to the title screen and load your last game from memory
slot one. This will give you your money back, and you can now
go home and trade from memory slot two. That car that you just
spent all those credits on will only cost you retail price.
Barry.Dillard.
Two memory cards are required for this trick. Whenever you buy
a new car, you may notice that the value is much less than what
you bought it for. Save your game to both cards, then, make sure
you have enough credits to buy whatever car you want to get rid
of at the dealership price. Go to the home garage and go to trade.
You can then sell your car to yourself at full value. Then, if
you want to do it again, save the game in memory card one but
not on card two. You will then get back whatever money your card
two lost when buying the car. This can sometimes triple your profits
over what you would get by selling them back to the dealer at
depreciated value.
Two memory cards are required for this trick. Start a new game
or resume a current game. Save the data to the second memory card.
Then, go to trade and take all of the car(s) from the second card
and continue saving on it. Once satisfied with the amount of cars
you have on your regular game, sell the extra cars to get some
quick money. This can be repeated as needed.
The_Chaotic_One.
Hint: Free tuning with memory card:
Two memory cards are required for this trick. After
getting some money or cars to sell, save your game to both cards.
Then buy the car you want, tune it, and get all the tires. Save
your game to the memory card two. Then, load the game from memory
card one, go home, then go to trade. Load the memory card two's
garage and buy the car you just tuned. Then, save the game to
both cards. You have now bought a fully tuned car for the price
of the stock car. Repeat this as many times as needed.
Jeremiah Perry.
Hint: All four bonus cars with memory card:
Use the following trick to get all four bonus cars
and all colors after racing a series only one time. Two memory
cards and enough money to buy all the cars at the resale price
are required. Save to memory card one at the end of the second-to-last
race with enough points to skip the last race. Skip the last race.
Press X when the black circle is under the desired car.
If you do not get the car you desire, reload card one and try
again. Once the desired car is chosen, save to memory card two.
Reload card one, skip the last race and choose the desired car.
Go to trade without saving in the home menu. Load card two in
the trade menu. Buy the previously chosen car, then overwrite
and save to card two. Reload card one, skip the last race, choose
the next car, then go to trade again. Load card two in trade.
Next, buy all previously chosen cars, overwrite, and save to card
two again. Repeat until all desired cars and colors have been
acquired from only one series.
Golgo-13.
Hint: More speed with automatic transmissions:
When racing with an automatic transmission, hold R2
and you will get better acceleration. Release when the small red
light to change gears flashes or the car will not change gears.
Jervaughn Solomon
and schultzds.
Hint: More speed by drafting:
The following trick can only be done effectively on
Test Courses and Super Speedway. When in last or behind a distance
from a car, stay on his tail. You will gain speed, even if your
car is going at its maximum. This can be very useful in pulling
out last minute wins.
MikeXL20.
You can get a speed boost from the reduced air resistance streaming
from behind a vehicle ahead of you. However, watch behind you,
as other cars can also do this.
kenny solomon.
Hint: More speed by tagging:
If you can catch up to the next car, tag his back bumper
and you will be able to pass him. Tagging its bumper will give
you an instant boost.
Paul Husky.
Hint: Quick start:
At the beginning of a race (except for Endurance, Super
License, and others without a countdown), do not rev your engine
by holding X. Instead, wait until the countdown reaches
"1". By the time it says "Go", you will have
no white smoke from your wheels, no wheelspin, and a boost of
about 0.2 seconds, which may make the difference in earning the
Gold Trophy in a license test, or a quick head start as the CPU
cars do not do this.
Jon Elliott.
Hint: Better start from pits:
While you are in the pits and you car is being lifted
up to change your tires, press the gas and you will get a better
start when drive off the pits.
Andrew Wei.
Hint: More horsepower:
To make your car gain about 25 to 150 hp, take it to
the test track and do a Max Speed Test. Keep it floored the entire
time. After a couple of times, stop, change your oil, and check
your new hp.
hsiri.
When buying or acquiring a new car that you want to race, run
it at one of the tracks under "Run and Setting" several
times after adding upgrades, instead of entering it immediately
into a race. The engine needs to be broken in before racing. Your
horsepower will improve, depending on your upgrades.
Captain America.
If you own a car thats worth enough to change the high speed,
go to settings at the Test Track. Go to the transmission section,
move down to the gear ratio and change it as wide as possible
by going to the bottom and bringing the bar to wide instead of
sport.
Dave Blair.
To get better horsepower, install the parts on your car that improve
horsepower in order, such as the sports intercooler, then racing
intercooler. This will give you more horsepower in the long run.
SK84LIFE.
Hint: Alternate cars by language:
Four different cars are available, depending on which
language the game is played in. Set the language to "English"
to be able to buy the Vauxhall Speester or VX220. Set the language
to "German" to win the Opel Astra as a prize in the
German Touring Champ Amateur race and the Opel Calibra in GT World
Champ Professional.
Hint: Acura Intregra Type R: Easy money:
Buy the Acura Intregra Type R. Upgrade it a bit so
that you can compete with the cars in the Type R meeting. Win
the series to get a lot of money. The car that you win (Acura
RSX Type S) can be sold for 7,500 credits. Note: This car cannot
be bought in the game so you may want to keep one.
KilleR ???.
Hint: Acura RSX Type-S:
This car can be won in the Type-R Meeting in the Beginner
League.
.
Hint: Aston Martin Vanquish:
Win the British GT Car Cup in the Professional League.
Matthew Peters.
Alternately, do all of the exams for the IA License. If you get
all Golds, you will be awarded the Aston Martin Vanquish.
BYUFan.
Hint: Audi S4:
Win the Tourist Trophy in the Amateur League.
Hint: Audi TT 1.8T Quattro:
Win the Tourist Trophy Audi TT Race in the Beginner
League.
Hint: Calsonic Skyline:
Win the Amateur League "All American" Series
to unlock the Calsonic Skyline, which has 464 hp and great handling.
ricnmar.
Alternately, win all gold cups in the Race Of Red Emblem in Professional
mode. To win this race easier, buy a Pennzoil Nismo GT-R for 785,000
credits.
Edwin Pineda.
Hint: Celica TRD Sports M:
Win the FF Challenge in the Amateur League.
Hint: Chevrolet Camaro SS:
Win the Stars and Stripes Grand Championship in the
Beginner League.
Hint: Chrysler PT Cruiser:
Try starting with the Chrysler PT Cruiser. It has good
handling and excellent acceleration and top-speed. The spec may
not look that good, but it is great for the Beginner League.
Streetsk8er1488.
Hint: Citroen Xsara Rally Car:
Win the Super Special Route 5 Wet in Rally.
Hint: Corvette C5R:
Complete 50% of the game.
Oliver
and Fred Jinkens.
Hint: Daihatsu Mira TR XX Avanzato R:
Win the Turbo Race of Turbo Sports in the Beginner
League.
Hint: Dodge Viper: Easy money:
Buy a Dodge Viper and earn an A license. Then, go to
the Amateur League and look for the N/A sports races. Once there,
keep racing on the Super Speedway until you have enough money
to buy a car or part. If you keep winning first, you should to
be able to earn 300,000 credits in about two hours.
Nathan Eggert.
Hint: Dodge Viper: Recommended settings:
Go to "Run And Setting" in Home in simulation
mode. Go to the Test Course and to "Settings" and set
the following.
Ricky O.
Spring Rate: 4.0 front 4.0 rear
Ride Height: 84mm front 84mm rear
Shock Bound: Level 1 front Level 1 rear
Shock Rebound: Level 1 front Level 1 rear
Camber Angle: 0.0 front 0.0 rear
Toe Angle: -2.0 front -2.0 rear
Stabilizers: Level 1 front Level 1 rear
Brake Balance: Level 9 front Level 9 rear
LSIT: 0 front 5 back
LSA: 0 front 5 rear
LSD: 0 front 5 rear
Gear Ratio
1st: 2.391
2nd: 1.499
3rd: 1.046
4th: 0.771
5th: 0.600
6th: 0.454
Final: 3.412
Auto Setting: Level 48
ASM: Level 0
TCS: Level 0
To get a fast top speed, go to tune, then upgrade it as best as
you can, with all the best tune-ups. Then, go to the Test Course.
Go to "Settings", and lower the Ride Height as much
as possible. Strengthen the Spring Rate. Go to Gear Ratio, and
set the automatic setting at the bottom all the way wide. It will
still have massive acceleration. The tire settings do not matter.
Flip around when you first start the Max Speed Test, and floor
it. If you are lucky, you should pull about 270 mph.
Sean Bordenkircher.
Use the following settings. Viper fans may notice that these settings
mirror those of the Oreca Viper, arguably the best GT car in the
game and relatively well mannered. Try these settings out on the
GTS-R concept when fully tuned. It will lap Laguna Seca within
10 seconds of an F1 car.
John
Gilbey.
Spring Rate: F=4.4, R=18.4
Ride Height: F=115, R=55
Dampers: standard
Toe Angle: standard
Camber: standard
Stabilizer: F=4, R=4
Diff Settings- Initial: 10, Acceleration: 40, Deceleration: 20
Gearbox
1: as far right as you can
2: as far right as you can
3: as far right as you can
4: as far right as you can
5: as far right as you can
6: as far right as you can
Final: 3.070
Auto Setting 38 (do this first
Turn the TCS down to 2 and the ASM to 5, or for some extra fun
turn them off altogether.
Hint: Dodge Viper GTSR Concept:
Get all golds on all eight of the Super License tests.
Dale.
Hint: Escudo or GT40: Super speed and wheelie:
Make sure you have the Turbo Charger stage 4. Set the
final gear at its lowest setting. Then, change the autoset to
max, then 0, then max again. Next, change the final gear to 2.050.
Then, change the down force in front to the lowest setting and
the rear to maximum. After this, change the spring rate to minimum,
front and rear. Do the same thing with the ride height. Make sure
the TCS and the ATC are at 0. The Escudo can now go 535 mph and
will also do a wheelie.
KIMPOGGIO.
Hint: Escudo or GT40: Flying front end:
There is a way to make an Escudo or GT40 front end
lift up. Use the following settings and race your car at the test
track. At about 230 mph the front end should lift up.
Tips
And Tricks via Andrew Hansen.
Equip the highest NA or Turbo tune-up
Put spring rate to minimum for front and back
Put ride height to minimum for front and back
Put gear's auto setting to widest, and final to 3.000
Put front down force to minimum and back to maximum
Set ASM and TCS to level 0.
Get a car with over 1,000 hp (such as the Escudo, GT-One Race
Car or R390 GT1 Race Car). Equip the highest stage of turbine
kit or NA tune possible Decrease the spring rate to the smallest
number for both front and rear. Decrease the ride height to the
smallest number both front and rear. Set the gear ratio's auto
setting all the way up and put the final gear to 3.000. Decrease
the front downforce to smallest number and increase the rear to
highest number. Set ASM to level 0. Set TCS to level 0. Go to
the Test Course and at about 230 mph your car will fly. Its speed
will get to 300 mph and higher.
666666 3333.
Hint: Escudo Pikes Peak: High speed:
Note: This trick only works on the Test Course. Get
a Pikes Peak and tune it up to the maximum. Then, go into either
Machine Test or Run And Setting. When you get to the screen, highlight
"Settings" and press X. Select the option car
settings, go to gear ratios then move to the bottom of the list
to the "Sports" or "Wide" option. Go all the
way to "Wide" as far as it can go. Return to the race
screen and test it out. This usually only works when you get going
and then stop and try again. You should be able to get up to 321
mph.
JiSpreng.
Buy everything you can except tires. Lower all the gears and the
final gear as low as possible. Run it on the test track and watch
it fly by at 194 mph.
FootballplayaD88.
Fully upgrade the car, get an oil change, and use the following
settings: full tail downforce, lowest front downforce, lowest
rear spring settings and highest front spring settings, turn off
the ASM and the TCS, and use a wide gear ratio. You should reach
over 480 mph and the walls will turn you. The tires will constantly
squeal.
Andrew Garrett.
When in Gran Turismo mode, go to "Car Dealers", then
Japan, then Suzuki. You will find the Suzuki Escudo Pikes Peak.
It is the most powerful car. When non-modified, it has 981 bhp,
and fully-modified 1882 bhp. The price without modifications is
1,000,000 credits. With modifications it costs 1,090,000 credits.
johnlmth.
Hint: Escudo Pikes Peak: Wheelie:
Go to Run and Setting in Home in simulation mode. Set
the Spring Rate-Front-4.0, Back-4.0; Ride Height-Front-75.0, Back-75.0;
Shock Bound-Front-Level 7, Back-Level 7; Shock Rebound-Front-Level
7, Back-Level 7; Camber Angle-Front-Level 0, Back-Level 0; Toe
Angle-Front-Level 0, Back-Level 0; Brake Balance-Front-Level 0,
Back-Level 0; Limited Slip (all three)-Front-Level 5, Back-Level
5; Gear Ratio Auto Setting-48; Final Gear-3.012, all gears-all
the way down; Downorce-Front-.38, Back-1.08; ASM-0; TCS-0; TCD-10%.
Ricky O..
Hint: Escudo Pikes Peak: Easy money:
Supe the car up to the max. You should have 1893 horsepower.
Then, go to Endurance mode and enter the Super Speedway 100 Mile
race. Because of its enormous speed, you will be able to lap all
of the cars numerous times. You should get 200,000 credits for
the win. It may be long, but it is worth it.
Shadowsword215.
Hint: F/090:
This car's strengths are handling and acceleration;
weaknesses are a lack of power, and top speed.
ATVRacerForever
If you get the F/090 in the High Speed Ring track, do not sell
it . It does not have more than 700 hp, but it has the best handling
in the game.
AnkleBreaker2115.
Hint: F 090/S Formula 1 car:
When first starting the game, buy a Mazda Miata that
is worth 16,900 credits. Then, put in a racing chip and do an
oil change. Next,try to raise about 38,000 to 48,000 credits.
Then, buy a Mustang SVT Cobra and tune it to the max. Note: Do
not do an oil change, as it will decrease your horsepower. Then,
go to Super Speedway 150 miles in the Endurance races. When you
win, you will be able to choose one of four prize cars. Do not
touch anything to win the Corvette CO5. Then, tune that car and
race at the Grand Valley 300 race. When you win, once again do
not touch anything at the prize car screen to get the F 090/s
Formula 1 car.
johniatros.
Hint: F/090-S Indy car:
Upgrade a Lancer Evo to the max and complete the Super
Speed Way Endurance (about one hour and five minutes). You will
win the F090/S Indy car (great speed and handling ) in addition
to 200,000 credits.
The Essential Image.
Hint: F/094-F:
Buy the Toyota Supra and win the Tokyo Endurance race.
Your reward will be the F/094-F.
ATVRacerForever.
Hint: F/094-H:
To acquire this car, complete the Seattle Circuit Endurance
Race. You may choose this car in the Endurance Winner screen.
It has excellent turning, speed (227), acceleration; and average
braking.
ALAMEDPMC.
Hint: F/094-S Indy car:
This car is acquired when you complete 100% of the
game. This includes gold medals on all races, arcade mode completed,
and new records set on all challenges. If you are a very skilled
racer and spend nearly a year on the game, you will be unbeatable.
There are six different F1 cars throughout the game.
oliver
and ATVRacerForever
This is the best Indy car in the game. You can get it by completing
the Polyphony Digital Cup races. Use the TVR Tuscan Speed 6 with
racing slick tires to win the Polyphony races. It is the best
unmodified car you can use. Make sure you save the game before
the last race so you can try multiple times to get it at the end.
Once you get it, you can beat all the Formula GT races relatively
easily.
Terry.
This is the best F-1 car in the game. It has the best acceleration,
handling, and top speed.
GT3A- Cant be beat.
Despite the lack of power, it has 16,000 rpm, and doing the slightest
changes to the final gear ratio can make it do the 400 meter straight
an 8 second track. You can do the 1,000 meter track in less than
16 seconds. The acceleration on it is amazing, but you can only
hit about 230 mph.
rui rocha.
Hint: F/686:
This car's strengths are handling and acceleration;
weakness is top speed.
ATVRacerForever.
Hint: F687/S:
To acquire this car, complete the Tokyo R246 Endurance
Race. This car may also be chosen at the Endurance Winner screen.
It has excellent turning, top speed (230), acceleration; and average
braking.
ALAMEDPMC.
Hint: F687/S Indy Car:
Win the Seattle Circuit 100 mile endurance race. If
you use a Castrol Supra, you can win the race in about an hour.
GTSVENOM500.
Hint: F/688:
This car is strong in everything.
ATVRacerForever
Hint: Ford Escort Rally Car:
Win the Tahiti Maze in Rally.
Hint: Ford Focus Rally Car:
Win the Smokey Mountain Rally in Rally.
Hint: Ford Mustang SVT Cobra R:
If you change the oil in the Ford Mustang SVT Cobra
R, it reduces the horse power for some reason. Before you buy
a car, save the game. Always check the HP of the car before and
after the oil change and keep the version that increases the horse
power.
michael armstrong.
Hint: Ford Mustang Cobra-R:
It is easy to gain 30,000 credits at the beginning
of the game. Try to gain just a little over 35,000 credits so
that you can buy the Mustang Cobra-R. It is the best car for the
money. It is very quick and fast, and will be a huge improvement
over the car you start with. The Mustang can be tuned up to 720
hp, and is capable of 10.5 seconds in the 400M test runs. Also,
buying this car allows you to race more rewarding races, such
as Series races, etc. The Mustang is a very big booster. Gain
60,000 credits and consider the Nissan Skyline R34 V-spec II as
your next car.
Nick.
Hint: FTO LM Race Car:
This car an be won in the Mistral Cote De Azure 78
lap endurance.
sKoT MaReK.
Hint: Gillet Vertigo: Super speed and wheelie:
Get a Gillet Vertigo and go to the Tune Shop. Buy an
NA tune-up to raise it to 724 hp. Then, go to Machine Test enter
Max Speed. Once there, select "Machine Settings" then
go to the settings and make the following changes. Lower spring
rate to minimum front and rear. Lower ride height to minimum front
and rear. Lower the final gear to : 3.000. Put the auto setting
to its widest. Lower down force to its minimum in the front and
maximum in the rear. Finally, make sure the ASM and TCS are both
at 0. You will now have a car that will ride a wheelie and easily
go over 600 mph.
Zach1189.
Hint: GT-40 Road Car:
Win the Gran Turismo All-Stars in the Amateur League.
It is the top right car.
Zach1189.
Hint: GT-One Road:
Complete the GT World Champions Cup in the Amateur
League. Do not complete all the races. Finish the first seven,
quit the next two, then save the game and quit the last race.
Press X under the top right car. If you do not get the
GT-One Road, reset the game and try again.
mvitaterna.
Hint: Honda Civic SiR-II:
Win the Type R Meeting in the Beginner League.
Hint: Honda CRX Del Sol SiR:
Win the NA Race of NA Sports in the Beginner League.
Hint: Honda NSX Type S Zero:
Win the MR Challenge in the Amateur League.
Hint: Honda NSX Type-R:
Win the Type R Meeting in the Amateur League.
Hint: Impreza Rally car:
Win the Tahiti Maze II in Rally.
Hint: Lotus Elise 190:
Win the Elise Trophy in the Professional League.
Hint: Mazda 787B:
Win the Like the Wind in the Professional League. Alternately,
complete 75% of the game.
oliver.
Hint: Mazda Eunos Roadster:
Win the Clubman Cup in the Beginner League.
Hint: Mazda Miata Roadster RS:
Win the Spider/Roadster Cup in the Beginner League.
Hint: Mazda MX-5 Miata (j):
Start off with this car. It has a great top speed and
awesome handling.
David Jupp.
Do not bother buying a car when you first start. Instead, try
to win all the gold medals in the B-License Test. You will receive
a special edition Mazda Miata as well as your B-License. The Miata
is much faster than the one you can buy, and you can easily use
it to win your first few Beginner League races. You will have
then enough money to buy a Mitsubishi Lancer, a very good and
useful car, and have money for upgrades, as well as the cars you
will win in the races.
Bob Hermann.
Hint: Mazda MX-5 Miata (80's): Good start:
Buy the Mazda MX-5 Miata (80's) as your first car,
or get all Golds in the B license to get the Mazda Roadster MX-5
(Miata) as an award. Use this car to easily win the Sunday Cup.
You will win the Toyota Sprinter Trueno GT-Apex. Sell it for extra
money. After the Sunday Cup you can try the Clubman Cup. If you
have any troubles with the Clubman Cup go back to the Sunday Cup
and race until you have enough money to buy yourself the second
turbo kit. After the Clubman Cup you can sell the Mazda (MX-5)
Eunos Roadster that was given as an award. After that you can
use your Miata to win the 80's Race. Always keep upgrading your
Miata along the way. If you keep going you should try to go or
the races that can result in a lot of prize money, and buy a good
enough car to win the big races.
KilleR ???.
Hint: Mazda RX8:
Win the NA Race of NA Sports in the Amateur League.
Hint: Mazda Savanna RX7 Infini III:
Win the 80's Sports Car Cup in the Beginner League.
Hint: Mercedes Benz CLK Touring Car (D2
AMG Mercedes):
In order to get this car you must get all golds in
all the races in the Legend Of The Silver Arrow event in the Amateurs
League. However, this event may be quite difficult to win because
you can only use a Mercedes car. They are quite slow and also
have slow acceleration. To win this racing event easily, save
about 200,000 to 250,000 credits. Go to the Mercedes Benz dealer
and purchase the CLK 55 car. Do not purchase the CL 55 car. Although
the specs may look better, this car is slower than the CLK 55,
yet is more expensive. After you purchase the car, take it to
the Tune Shop. Tune it by equipping the car with all the NA Tuning
Stages, starting from Stage 1. Next, equip the car with all the
Exhaust and Air Cleaners, starting from Sports, to Semi-Racing,
and Racing, and all the engines (Computer Chip, Full Engine -
Balancing and Port Polish). All this can be found on the Engines
And Exhaust Section. Afterwards, on the Drivetrain section, equip
the car with Clutch/Triple, Flywheel/Racing, Driveshaft/Carbon,
Transmission/Full Racing and LSD Full Customization. Then, equip
the car with all the Weight Reductions (on the Others/ROM section),
starting from Stage 1 to Stage 3. Also equip the car with Super
Soft Racing Tires, can be found on the Tires section. Although
you are told that this type of tire does not last long, they have
better grip and the racing tracks do not give you any tire damage.
Finally, change the oil in the car to give it that extra 70 bhp.
When you race this car in any track in the Legend of the Silver
Arrow event in the Amateurs League, it has a higher maximum speed
and faster acceleration than the CPU cars. This allows you to
get your first place in any tracks in the event very easily.
Aditya Cholisi.
Although this car may has good looks and good specs, it may not
be suitable for some races. For example, do not use this car on
events such as the Dream Car Championship or Gran Turismo World
League in the Amateur League. You may likely end up in last place
on each track in those events, even though it is fully tuned to
the max. However, you can still use this car for other events
for a first place finish easily, but the car must be fully tuned.
For example, if the car is fully tuned, you can easily win the
German Championship or the Japanese Championship in the Amateur
League. You can also use this car to easily win the FR Championship
in the Professional League, since it has an FR Drivetrain.
Aditya Cholisi.
Hint: Mercedes SLK 230 Kompressor:
Win the Legend of Silver Arrow Mercedes Benz in the
Beginner League.
Hint: Mines Lancer Evolution VI GSR:
Win the Turbo - Race of Turbo Sports in the Amateur
League.
Hint: Mini Cooper 1.3i:
Win the Lightweight K Cup in the Beginner League.
Save the Mini Cooper 1.3i that you win at the Lightweight K Cup
in the Beginner League. You will need it for a race later, and
you cannot buy that car at the dealership.
Screamnmonkee.
Hint: Mitsubishi 3000 GT Twin Turbo: Easy
money:
Two memory cards are required for this trick. After
you have earned about 200,000 credits, purchase a Mitsubishi 3000
GT. Upgrade it up to the max. This will leave you almost broke.
Go home and save this car memory slot two, then return to the
title screen and load your last game from memory slot one. This
will give you your money back, and you can now go home and trade
from memory slot two. That car that you just spent all those credits
on will only cost you retail price. The Mitsubishi 3000 GT is
one of the fastest cars in the game now that you have upgraded
it to over 1000 hp.
Barry.Dillard.
Get a Mitsubishi 3000 GT Twin Turbo and upgrade it as much as
possible. This will give you about 1085 hp. Go to the Endurance
race and select the Super Speedway. Set you transmission up for
maximum speed, and lower your final gear to 2.84. While in the
race, ride the outside of the track and never use the brake. This
means you will be using the wall through both of the turns. Do
this through the entire race and you will never have to pit. You
will also be able to get the race finished in less than 40 minutes.
You can repeat this to continually get the prize car and money.
Frank Schiefelbein.
Hint: Mitsubishi Lancer Evolution IV GSR:
Win the Evolution Meeting in the Beginner League.
Hint: Mitsubishi Lancer Evolution V GSR:
Win all Golds in the Beginner League.
Hint: Mitsubishi Lancer Evolution VI Rally
Car:
Win the Evolution Meeting in the Amateur League.
Hint: Mitsubishi Lancer Evolution VI Rally
Car:
Win the Smokey Mountain II in Rally.
Hint: Mitsubishi Lancer Evolution VII GSR:
Win the 4WD Challenge in the Amateur League.
Hint: Mitsubishi Lancer Evolution VII Rally
Car Prototype:
Win the 4WD Challenge in the Professional League.
Hint: Mitsubishi Lancer Evolution VII Rally
Car Prototype:
Win the Swiss Alps II in Rally.
Hint: Nismo 400R:
Win the Race of Red Emblem in the Amateur League.
Hint: Nismo GT-R LM Roadcar:
Win the Seattle Endurance Race. It is the top left
car.
Zach1189.
Hint: Nissan R39 GT1 LM Race Car:
Get all gold cups in the Gran Turismo All-Stars race
in the Professional League. In this race, you can also get the
following cars: Nissan R390, Toyota GTone, Dodge viper GTSR concept
,and the Subaru Impreza Sedan WRX STI. These events are very difficult.
A F1 car such as the F090/S is recommended.
Edwin Pineda.
Hint: Nissan Skyline GT-R R-Tune:
Go to the Endurance Super Speedway. Use the Mazda 787B.
This takes about 54 minutes to complete. You should get the Skyline
GT-R R-Tune. If not, you can also get the F090/S , Falcon XR8
Race Car , Lupo Race (Cup) Car, and Corvette C5R.
XRadiationx88.
Hint: Nismo Skyline GT-R S-Tune:
Win the 80s Sports Car Cup in the Amateur League.
Hint: Nissan Skyline GT-R V:
Buy the Nissan skyline GT-R V and get it up to 1000
plus horse power using the two card memory trick and race the
GT: Race Of The Red Emblem in amateur mode to receive an easy
30,000 credits every time.
michael armstrong.
Hint: Nissan Skyline GT-R V-Spec II:
This is a good car that is fast and handles well. Put
the stage 4 turbo on it, the most expensive exhaust system, the
race chip, and all the most expensive parts, except the drivetrain.
For the drivetrain, only put the most expensive clutch, flywheel,
and the driveshaft. Making these upgrades will make the car go
fast and accelerate quickly. The Skyline has 4WD so it does not
slide around too much. Also, when you are going into a corner,
do not just hug the wall; slam into it. "Slower is quicker",
because you can accelerate faster after hitting the brakes than
hitting the wall, as sometimes you can get stuck on the wall.
volcoms05.
Hint: Nissan Silvia K's 1800cc:
Win the FR Challenge in the Beginner League.
Hint: Pagani Zonda C12S:
Win the NA Race in the Professional League.
Hint: Panoz Esperante:
One of the best cars to start the game with is the
Panoz Esperante. In arcade mode, there is a time attack mode that
is basically like the license tests, where you are required to
set the fastest times. If you complete this mode, it will give
you the Panoz Esperante in you simulation garage. You can now
get your licenses easily and dominate.
Devoman153.
Hint: Peugeot 206 Rally Car:
Win the Swiss Alps in Rally.
Hint: Polophony Racing Car:
Finish an endurance race, a Professional League race
(one of the races is called the Dream Car Championship), or get
100% of the game completed A good car to use is the Nissan R390
GT1 LM Edition. You can put a turbo stage 3 on it to boost the
car to 1180HP.
daisy2204.
Hint: Raybrig NSX: Recommended settings:
Go to "Run And Setting" in Home in simulation
mode. Go to the Test Course and to "Settings" and set
the following.
Ricky O.
Spring Rate: 4.0 front 4.0 rear
Ride Height: 45mm front 45mm rear
Shock Bound: Level 1 front Level 1 rear
Shock Rebound: Level 1 front Level 1 rear
Camber Angle: 0.0 front 0.0 rear
Toe Angle: -2.0 front -2.0 rear
Stabilizers: Level 1 front Level 1 rear
Brake Balance: Level 9 front Level 9 rear
LSIT: 0 front 5 rear
LSA : 0 front 5 rear
LSD: 0 front 5 rear
Gear Ratio
1st: 3.097
2nd: 1.974
3rd: 1.391
4th: 1.035
5th: 0.812
6th: 0.617
Final: 3.412
Auto Setting: Level 45
Downforce: 0.45 front 0.66 rear
ASM: Level 0
TCS: Level 0
Alternately, use the following settings.
higuy13.
Spring rate: Front 5.8 rear 4.8
Ride Hight: Front 70mm rear 70mm
Shock bound: Front 6 rear 7
Shock rebound: Front 6 rear 6
Camber angle: Front 2.0 rear 1.0
Toe angle: Front 0.0 rear 0.5
Stabilizers: Front 3 rear 3
Brake setting: Front 11 rear 8
Gear ratio: Final 3.5 Overall setting 27
Aerodynamics: Front .49 rear .58
Hint: RUF 6400s: Easy arcade mode wins:
In simulation mode, buy a RUF 3400s and fully upgrade
it, except do not buy the racing chip, NA Tune Up, Turbo, and
Intercooler. Go to arcade mode and race.
Tank.
Hint: RUF CTR2:
Win the Turbo Race in the Professional League.
Hint: RUF RGT:
Win the Boxer Spirit Race in the Professional League.
Hint: RUF RGT: Big air:
Buy the RUF RGT, fully upgrade it, and buy dirt tires.
Then, enter the Smokey Mountain. II race. Near the paved part
of the course, you should launch off and get lots of air.
User567a.
Hint: Shelby Cobra:
Win the Spider & Roadster Championship in the Professional
League.
Hint: Shelby Cobra: Recommended settings:
Go to "Run And Setting" in Home in simulation
mode. Go to the Test Course and to "Settings" and set
the following.
Ricky O.
Spring Rate: 4.0 front 3.0 rear
Ride Height: 83mm front 83mm rear
Shock Bound: Level 1 front Level 1 rear
Shock Rebound: Level 1 front Level 1 rear
Camber Angle: 0.0 front 0.0 rear
Toe Angle: 2.0 front 2.0 rear
Stabilizers: Level 1 front Level 1 rear
Brake Balance: Level 9 front Level 9 rear
LSI: 0 front 5 rear
LSA: 0 front 5 rear
LSD: 0 front 5 rear
Gear Ratio
1st: 2.502
2nd: 1.653
3rd: 1.189
4th: 0.900
5th: 0.718
6th: 0.551
Final: 3.412
Auto Setting: Level 39
ASM: Level 0
TCS: Level 0
Hint: Skyline GT-r V-Spec II: Easy money:
Upgrade the car up to the maximum and go to the Race
of the Red Emblem race, for Skylines only. Finish in first to
win 30,000 credits.
GTSVENOM500.
Hint: Spoon Sports Civic Type-R:
Win FF in the Professional league.
Oliver.
Hint: Spoon Sports S2000 Race Car:
Win the Stars & Stripes Grand Championship in the
Amateur League.
Hint: Subaru Impreza Rally Car Prototype:
Win the Super Special Route 5 Wet II in Rally.
Hint: Subaru Impreza LM Race Car:
Win Grand Valley Speedway endurance race (300 km).
Matthew Peters.
Hint: Subaru Legacy Blitzer B4:
Win the Boxer Spirit in the Amateur League.
Hint: Suzuki Alto Works:
Start with the Suzuki Alto Works. Although itis a pathetic
car, you can use it to get started. Buy the first Turbo Kit and
the Lightweight Stage 1 and enter the Lightweight Cup. Do this
twelve times and get the Mustang.
Daniel.
Hint: Suzuki Alto Works Suzuki Sports Limited:
Win the 4WD Challenge in the Beginner League.
Hint: Suzuki Escudo Pikes Peak Version:
Win all Golds in Rally mode.
Hint: Suzuki Escudo Pikes Peak Version:
Customizing:
When you first buy and test out the car on the test
course, you will realize that its top speeds are around 210 mph,
even when completely suped up. Go to the settings. This can be
found at the beginning of any race. Select "Setting",
then select on the "Next setting" button (under the
"Change parts" button). Find the limited slip changer.
Select it, and there should be about seven bars where you can
tweak it up. Go all the way to the last bar and it will say on
one end, sport, and on the other end, wide. Test it out and you
will find that it easily gets up to 280 mph.
Nick Gomez.
Go to tune-up and put in the highest turbo and change the oil.
You should have about 1881 hp.
Kidwingman69
Get a stage 4 turbo kit for it, making the car have 1700 hp. Take
it to the Max Speed Test about five times then change the oil.
This should give you 1800 hp. Then, go to the parts settings and
change the gear ratio to all the way wide. Go to the downforce
settings and change it to as low as possible. You should end up
with a 284.4 maximum speed.
hsiri.
Hint: Suzuki Escudo Pikes Peak Version:
Easy wins:
Win rally mode and get the Suzuki Escudo Pikes Peak
Version. Upgrade it as much as possible, then go to the Professional
league. Select the Gran Turismo All Stars, and the Test Course.
Set your downforce as low as possible front and back. Set your
auto final to widest, and your final to 2.260. Keep the gas button
held and you are free to do whatever while you earn 50,000 credits
for each race.
FALCON4TAZ.
Hint: Team ORECA Dodge Viper GTSR:
Win all Golds in the Amateur League.
Hint: Tommy Kaira ZZII:
Win the MR Challenge in the Professional League.
Matthew Peters.
Win the Seattle Endurance Race. It is located just before the
F1 car.
sKoT MaReK.
Hint: Tom's X540 Chaser:
Enter the FR Challenge with a non-race car (for example,
a Mustang, Silvia, etc. ) in the Professional League. The game
should give you the Tom's X540 Chaser. This car is one of the
best looking in the game.
Damian Campisi.
Hint: Toyota Altezza LM Race Car:
Win the Altezza Race in the Amateur League. If you
do not get this car, you can get the Tom's X540 Chaser and Toyota
Vitz RS 1.5.
Hint: Toyota Celica Rally Car:
Win the Tahiti Challenge of Rally in Rally.
Hint: Toyota Celica SS-II:
There are two different models of the Celica SS-II
('99 model and '97 model). Both can be won in the Altezza Race
in the Beginner League.
Hint: Toyota Corolla Rally Car:
Win the Tahiti Challenge of Rally II in Rally.
Hint: Toyota Celica GT-Four: Easy money:
Win at the Super Speedway for 1,000 credits (or go
to the Test Course race under the Turbo Series if you can get
your car fast enough) until you can but a Toyota Celica GT-Four
for about 29,000 creduts. Upgrade it to The second turbo package,
racing muffler and air cleaner, and racing chip. Race at the Super
Speedway in the last series of the Beginners League. Note: You
need an A license to do this.
Ryan Softcheck.
Hint: Toyota GT-1 Race Car (TSO20): Easy
last Super License test:
Since the Toyota GT-1 Race Car (TSO20) has so much
torque, choose manual transmission and run in third gear through
most of the race to easily complete the last Super License test
(Cote d' Azur).
Golgo-13.
Hint: Toyota MR-S S Edition:
Win the MR Challenge in the Beginner League.
Hint: Toyota Sprinter Trueno GT: Easy money:
Do the "Easy money with memory card" trick
with the Toyota Sprinter Trueno GT. Put as much money into the
car and race the Sunday Cup. Put all of your earnings into it
and repeat this process the car is maxed out. Trade the car once
more and play from the beginning with it, saving all of your money
for the car of your dreams.
mike armstrong.
Hint: Toyota Sprinter Trueno GT-Apex (AE-86
Type I) :
Win the Sunday Cup in the Beginner League.
gary ferguson.
Hint: Toyota Sprinter Trueno GT-Apex Shigeno
Version:
Win the FR Challenge in the Amateur League.
Hint: Toyota Supra Rz (J): Recommended
settings:
The following settings will get your Supra going up
to 258 mph. In the drivetrain part of buy parts, only buy the
full-racing transmission and do not buy any of the stability control.
Go to the max speed test and go to the settings and set the following
options.
shortman_538.
Spring Rate: Front 13.7, Rear 6.5
Ride Height: Front 100, Rear 100
Shock Bound: Front Level 7, Rear Level 7
Shock Rebound: Front Level 7, Rear Level 7
Camber Angle: Front 2.0, Rear 1.0
Toe Angle: Front 0.0, Rear 0.0
Stabilizers: Front Level 3, Rear Level 3
Gear Ratio:
1st 2.805
2nd 1.724
3rd 1.219
4th 0.908
5th 0.710
6th 0.570
Final 3.266
Level 42
ASM: Level 10
TCS: Level 5
Hint: Toyota Vitz RS 1.5:
Win the Vitz Race in the Beginner League. Alternately,
win the FF Challenge in the Beginner League.
Hint: Tuscan Speed 12:
Complete the Tuscan race in the Professional League.
It is the bottom car -- the rest are Griffith 500s.
Streetsk8er1488.
Hint: Volkswagen New Beetle RSi:
Win the Beetle Cup in the Beginner League.
Hint: Volkswagen New Beetle 2.0:
Start with the Volkswagen New Beetle 2.0. It handles
well enough and has enough speed to win the Clubman, the Sunday,
the FF in beginner and amateur, and after the third tune up and
a little suspension tuning, all the Beetle Cup cars in the Beetle
Series races.
STUDatTHS.
Hint: Volkswagen New Beetle Cup Car:
Win the Clio Trophy in the Professional League.
Hint: Arcade mode bonus cars:
The following is a list of the bonus cars that are
won in arcade mode.
Falcon.
| Area
| Normal difficulty
| Hard difficulty
|
| A | Mazda MX-5 Miata
| C-West Razo Silvia |
| B | Audi TT 1.8T Quattro
| Lancia Delta HF Integrale Rally Car |
| C | Mazda RX-8
| Gillet Vertigo Race Car |
| D | Nissan Z Concept
| Pagani Zonda Race Car |
| E | RUF RGT
| Panoz Esperante GTR -1 |
| E | TVR Tuscan Speed Six
| Nissan R390 GT1 LM Race Car |
| F | Dodge Viper GTS-R Concept
| Toyota GT-One Race Car |
| F | TVR Speed 12
| Mazda 787B |
Hint: Grand Turismo World Championship
(Beginner League): Prizes:
Win the Grand Turismo World Championship in the Beginner
League to unlock the Toyota Celica GT-Four, Mitsubishi Lancer
Evolution VI GSR, Mazda Miata, and Nissan Skyline GTR V-spec II.
Hint: Gran Turismo World Championship (Professional
league): Prizes:
Race the GT World Championship to win the GT40 Race
Car, XJ220 Race Car, R390 GT1 Road Car, and the Calibra Touring
Car.
Charliewarne.
Hint: Japanese Championship (Amateur League):
Prizes:
Win the Japanese Championship prize in the Amateur
League to unlock the Mazda RX-7 Type RZ, Mitsubishi Evolution
IV GSR, FTO GP Version R, and Subaru Impreza WRX Sti Version VI
Wagon.
Hint: American Championship (Amateur League):
Prizes:
Win the Japanese Championship prize in the Amateur
League to unlock the Subaru Impreza Sedan WRX STi Version VI,
Chevy Camaro Race Car, Audi TT 1.8T Quattro, and Mazda RX7 Type
RS.
Hint: European Championship (Amateur League):
Prizes:
Win the European Championship in the Amateur League
to unlock the Lotus Elise 190, Nissan GTR V-Spec, Gillet Vertigo
Race Car, and Mini Cooper 1.3I.
Hint: Gran Turismo World Championship (Amateur
League): Prizes:
Win the Gran Turismo World Championship in the Amateur
League to unlock the Nissan C-West Razo Silvia, Nissan Z Concept
car, Toyota GT1 Road Car, and Mazda RX8.
Hint: Deutsche Tourenwagen Challenge (Amateur
League): Prizes:
Win the Deutsche Tourenwagen Challenge in the Amateur
League to unlock the Volkswagen Lupo Cup Car, Volkswagen Beetle
Cup Racer, Astra Touring Car, and RUF 3400S.
Hint: Formula One Championship:
The last race in the professional mode is the Formula
One Championship in which you will be racing formula one cars.
This is very difficult to complete. Use the F/688 that can be
obtained in the endurance race Passage To Colloseu.
ATVRacerForever.
In professional mode, the last race is the Formula Cup. You will
need an F090/S, F094/H or /S, F088/S, F087/S or F086/m to compete.
Bitlygar24.
Hint: Gran Turismo All-Stars (Amateur League):
Prizes:
Win the Gran Turismo All-Stars in the Amateur League
to unlock the Mine's GT-R-N1 V-spec and Raybrig NSX.
Hint: Gran Turismo All Stars (Professional
League): Prizes:
Race the Gran Turismo All-Stars in the Professional
League to win the Nissan R390 GT1 LM Race car, Toyota GT1 Race
car (TS020), Subaru Impreza Sedan WRX STi (J),and the Nissan Nismo
Skyline GT-R R-Tune (R34,J).
Charliewarne.
Hint: All Japanese GT Championship (Amateur
League): Prizes:
Win the All Japanese GT Championship in the Amateur
League to unlock the Honda Arta NSX JGTC and Denso Supra Race
Car.
Hint: Altezza Championship Race (Amateur
League): Prizes:
Win the Altezza Championship Race in the Amateur League
to unlock Tom's X540 Chaser and Toyota Vitz RS 1.5.
Hint: Dream Car Championship (Amateur League):
Prizes:
Win the Dream Car Championship in the Amateur League
to unlock the Mitsubishi FTO LM Race Car and Mazda RX7 LM Race
Car.
Hint: Dream Car Championship (Professional
League): Prizes:
Dream Car Championship in the Professional League to
unlock the Toyota GT1, Panoz Esperante GTR, FTO LM Race Car, and
F090/s.
Hint: Max Speed Test: Unlimited time:
Drive in the opposite direction on the course. The
game still tracks your maximum speed, but will not stop once you
finish one lap. This is useful when driving cars that have a very
slow acceleration.
Brian.
Hint: SS-5 Wet Route: Easy win:
Pace along side of the car in the SS-5 Wet Route track.
Just before you drive by the pit stop, push him over so that he
will run into the end of the wall that divides the pitstop and
track. If done correctly, you will stop the car from doing anything.
He well be stuck there for the rest of the race.
Nick Slater.
Hint: Super Speedway 150 Miles (Endurance):
Prizes:
Win the Super Speedway 150 Miles prize in Endurance
to unlock the Chevrolet Corvette C5R, Tickford Falcon XR8 Race
Car, and F090/S.
Hint: Super Speedway 150 Miles (Endurance):
Easy win:
The Super Speedway 150 Miles endurance race can be
won without being in control or the car. Use a rubber band to
hold X (accelerate) and Analog-stick to the Right
(slightly). You should use a semi-fast car, but the other drivers
will be going into the pit while you will not -- time will be
made up in this way. Having the Analog-stick in that direction
prevents you from going into the pit and never exiting. This is
an easy way to make 200,000 credits. You will win a very expensive
car, one of which is the F090, which is one of the best cars in
the game.
Ian Davison,
playz2much, and
TIPPET3.
Get the Escudo and ride the walls around the turns for the entire
race. It is possible to finish the race in 45 minutes by doing
this.
darren herold.
Hint: Super Speedway: Easy turning:
When you are driving very fast on the second turn,
press the gas until it squeaks. Then, press the gas for easy turning.
Shaggy921.
Hint: Trial Mountain II: Shortcut:
This trick requires an average car that is lightweight,
such as a tuned Mazda Miata. Choose the Trial Mountain II race
and take off. Get to the left side of the track and stay in about
fourth place. At the first left turn, turn sharply and early.
If you aimed and timed correctly, you should hit a small rise
in the corner of the track, fly over the other cars, and land
on the other side of the track in first place. You can continue
to race or quit and watch the replay.
Clifford Gee.
Drive into the pit. While in auto drive, tap R1(2) then
hold R2 for about a second. If done correctly, your car
will appear on the track again with perfect tires. This is useful
for endurance or pro races.
Fullysick11.
Hint: Easy race prizes:
For example, the Tuscan Speed 6 series has 5 races
in it. Make sure you have enough of points in the lead so you
can quit the last race and still defeat the CPU on points. Race
the first four races, then save before going into the fifth race.
Enter the fifth (last race), then immediately quit. You can claim
your prize. In that series the two prizes are the Griffith 500,
or Cerbera Speed 12. If you do not get the desired car, just go
to main menu, reload and repeat the previous steps Since the reload
will take you back to the beginning of the fifth race, you can
keep trying until you get the car you want.
metal mickeyy.
Hint: Recommended tires:
For any normal non-endurance race, select super soft
race tires. They do not wear out on the track unless you see a
tire meter on your screen. For endurance races, use the cheapest
race tires. Though the screen says they have the least traction
they will have enough after about two laps to keep you going quickly.
Despite being the cheapest, they are in fact race tires and work
much better than any street tire. You will benefit more by getting
extra laps on a set of cheap tires then getting a few faster laps
on the expensive tires, which will need more frequent changes.
This will also save money.
JStandMCF1.
Hint: Tire grip:
When the tire meter appears in some races, tires lose
grip progressively and you must pit. The less money you put into
tires, the longer the tire lasts in the race.
Hint: Controlling MR tire grip:
When you tune a MR (Mid Engine/RWD) car for absolute
power, the rear tires heat up very quickly. Put a less expensive
tread on the rear tires (for example, medium on the rear and super-soft
on the front) for better grip and control, and less tire wear
in a long race.
Hint: Tuning race cars:
The race cars you win can be tuned to go faster. Always
save the game before tuning or buying a car. If you do not like
what you get, just reload.
Rage4truth2001.
Hint: Tuning drive trains:
To get the most speed out of your car you have to get
the most horses, however sometimes the transmission will keep
you from getting to use all of it. Buy the Full Customization
transmission. Now go to the settings either right before a race
or at home. Change the settings of the last part of your transmission
(the bar that has Sports on the left and Wide on the right) to
all the way left. This will move your individual gear ratios.
Next, go to the "Final" bar and move it as far right
as it will go. Then, go to the next bar up and move it as far
left as it will go. Do that to the remaining bars. When racing
you will notice that your gears will shift extremely quickly,
however, the bad starts will lead to every single horsepower being
used. This is really only needed in high-powered cars that exceed
650 horses and should not be used in short races with competitors
having equal power to your own.
Spacekadet81.
Hint: Avoid going airborne:
If you buy the Toyota Supra, Nissan Skyline, or any
other car that has the capability of having around 1000 hp, do
not remove any weight besides stage one. If you decide to remove
weight, do not race the rally races with them, since they tend
to get airborne.
michael armstrong.
Hint: Better cornering control:
Tap the emergency brake (default is Circle)
just before a sharp turn and let the car go into a sort of neutral
gear state. This will keep the tires from spinning due to downshifting.
Using the momentum of the car and a little braking, you should
make it through a tight turn without getting turned around or
fishtailing most of the time. This is especially helpful on the
Laguna Seca Track in the "corkscrew" turns. This turning
technique is also helpful sometimes in a rally race. It can usually
induce a slide for tight cornering.
sytheon.
If you want precise cornering and acceleration, go to options
menu and set the gas to the Right Analog-stick going Up
and Down. If you use the buttons too much, they just wear
out. Never use automatic transmission; manual is way better if
you know what you are doing.
Derek DuBree.
Hint: Better throttle and braking control:
For precise control of the amount of throttle and braking,
change your controls in the options menu. Set the Right Analog-Stick
to Up for throttle and Down for brake. This can
really help control the handling of rear wheel drive cars with
lots of power.
Josh Rutler.
Hint: Horse power boost:
When you get a car, change the oil. It will boost the
horse power by at least 10 and only costs 250 credits.
mike armstrong
and Zapdos604.
You do not have to purchase all of the turbo kits to get maximum
hp. You just have to purchase the last one available.
CHANCE1037.
Hint: Gears and turns:
Next to the current gear the car is in on the HUD,
you will occasionally see a red and sometimes flashing number.
This number is indicating what gear you should be in when you
make the next turn. Sometimes this is overcompensated by how you
have set the gear ratios or the condition of the tires at the
time, but for the most part, it is a pretty good indication of
the speed you need to be at in order to make the next turn without
hitting a wall.
sytheon
and SpiKeyhAiRedAzn.
Hint: Use other cars when turning:
You can use other cars as "turning devices".
As you know, you have to brake a lot on certain turns. If there
is a car that is also turning directly next to you, put your car
on the side of them and keep driving. If done correctly you will
not have braked (except sometimes for timing), and the other car
may have hit a wall.
Jonas Krant.
Use the following trick to go through turns at high speed without
veering out of control. If you are not in first place, you can
approach a car in front of you just before a turn. When that car
starts to turn, accelerate until you are side by side. The other
car will push you through the turn, and you can accelerate faster
out of the turn. If you are lucky, you can push the opponent into
the wall and cause him to wipe out.
Lancer.
Hint: Burn rubber:
Get a car with over 300 hp and go to the test course
to adjust your settings. Enter the race settings and go to far
right setting with the two wrenches. Go to Active Stability Management
and TCS Controller and turn them down to 0.
Harrison Speight.
Hint: Wheelie:
Note: This trick requires a car with 230 hp or more.
Go to Seattle Curcuit 2 and drive over to the part of the road
which goes down. Accelerate fully all the way to the last drop.
Release the gas. When you are about to go down, slam on the gas.
You should do a wheelie.
Jason Gorringe.
Hint: Get rid of limiter:
If your car has been upgraded to the maximum, but it
will still not go fast, go to Machine Test. When it shows you
all the yellow icons, go to "Settings". Note: You must
buy the Transmission-Full Racing for this to work. Keep going
until you get to "Gear Ratios". Select the one at the
very bottom. Change it so that the transmission is wider. Note:
Make sure that your car has enough horsepower or it will go even
slower.
Etbcar66.
Hint: License test lines:
On the license tests, the dotted line indicates coasting,
the blue line indicates acceleration, while the red line indicates
that you should brake.
Nigninjabananajs.
Hint: Easy gold on license:
First, try the exam once then race your ghost. Hold
R2 button at the start and your car will not change gear.
You can get some extra speed on the opponent when you release
the button. Once the car reaches flatline, release R2 after
you get the initial extra speed.
Sayitaintsoooo.
To help get the Super License, at least complete the session,
whether you win it or not and make sure your ghost is set to on.
If a message appears asking if you want to "Update Ghost?",
select "Yes". Next time, try that session. You will
be racing a "ghost" car that will copy what you did
on your best lap time. Try to defeat the ghost car and keep shaving
time off of your laps until you win the test.
Crazymancletus.
Hint: Arcade mode tracks:
To unlock the arcade mode tracks, simply complete each
area (A, B, C, D, and E).
Streetsk8er1488.
Hint: Complex String tracks:
In arcade mode, in one player mode, complete area D
of the tracks to unlock Area E tracks. Then, go into two player
mode. You will find the Complex String track all the way at the
end. It is the track that you race when you get your license.
michael armstrong.
To get Complex String I and II in arcade mode, you have to win
all the tracks in arcade mode, including the last five. There
are about thirty four tracks to win. You can do this with a good
car such as the FO90/S or the GT-One Road Car.
mvitaterna.
Hint: Not finishing Machine Test Run:
When you select Machine Test, go to maximum speed.
Chose any desired car and when you get to the race screen, go
to race. If your car never gets to its maximum speed by the end
of the session, just turn around 360 degrees. You should now be
heading the other way on the track. The game will not stop when
you get to the rendezvous point. When your car does go full speed,
you can just turn the car around and finish or exit. Your speed
will still be recorded.
Charzard2B.
Hint: Turbo kits:
Buying the fourth turbo kit is just as effective and
cheaper than buying all four. If you buy all four, you will end
up with the same horsepower as if you only bought the fourth.
This is the same if your car can only use the third or second
kits. Buy only the most expensive one to save money. Sometimes
it is important to buy the first turbo kit early so you can increase
your horsepower enough to win more advanced races.
SpazMaster.
Hint: Big air:
Take a fast car that can go at least 230 mph on the
Test Course. Start the race and go around the first turn, trying
to pick up speed. As you get to the second turn, stay to the inside
until the yellow line pops up. At this time, keep the gas floored
and make a hard right until you hit the wall. If done correctly,
your car should go flying up in the air.
Jason Cieri.
To get a lot of air and do a 360, buy a fast car such as a souped
up Skyline, with about 1040 hp. Go to the Test Course and floor
it all the way around the first turn. Floor it to the second.
When the railing appears on the second turn at the top of the
banking press Circle for the emergency brake and turn right.
The car will get massive air, do a 360, and land back on the road
going about 140 or 150 mph. Note. You must be going about 220mph
around the turn to do this.
KWWings16.
Hint: Qualifying for series:
When racing in a series do not skip qualifying. Use
the pit stop to get your car ready for that race. Try this and
all the griping about no oil changes will stop.
cceeoo.
Hint: Distributing points wisely:
Use the following trick if you are driving a run with
more than one track do not have to drive them all. For example,
on a run with ten tracks, you will get 10 points for each win.
Number two will get 6 points. Number three will get 4 points.
Number four will get 3. Number five will get 2 points. Number
six will get 1point. You must distribute the points to each car
that you are running against. For example, after the first run
you will get 10 points and number two will get 6 points. After
the next run you have to push that car which got 6 points down
on a lower position. Do this in each run. Then, drive to the front
and be number one. When you are number one in the race, select
"Exit". You will not get any points for that, but no
one will get 10 points. This hint can save you a lot of time.
tonny.palle.
Glitch: Super speed on test course:
Use the following trick to go over 1400 mph on test
course. Make sure your GT-One race car has all the upgrades, the
stage 4 turbo kit, super-soft tires, and a fresh oil change. Next,
go into the vehicle settings for the car and make the following
changes: Spring rate 4.0 Front/ 4.0 Rear, Ride Height 55 Front/
55 Rear, Shock Bound/Rebound 1 Front/ 1 Rear, Camber/Toe Angles
0 Front/ 0 Rear, Brake Balance 9 Front/ 9 Rear, Limited-Slip Initial
Torque 60, Limited-Slip Accel 60, Limited-Slip Decel 20, Downforce
.45 Front/ 1.25 Rear, ASM 10, TCS 5. Here is the important part
-- go to the Gear Ratio Settings screen and change the final gear
to 5.499. Change the Auto Settings level to 47 and then to level
48. Do not change the settings for the individual gears (i.e.,
1st through 6th) -- they should now be set to specific levels.
Now, change the final gear back to 2.900, and do not forget to
accept the changes. Go to the Max Speed Test. Make sure to do
a 180 (turn completely around) to go the opposite direction around
the track. Otherwise, you will be stopped and given your max speed
at the other end of the track. As you go around the first and
second corner, stay in third gear by holding R2 (if using
an automatic transmission). As soon as you come off the second
corner heading down the straight-a-away, release R2 after
you reach a speed of 243 mph. The front end of the GT-One should
lift up and you will start to go very fast. It is possible to
set a max speed record of 1455 mph or better by changing the time
at which you release R2.
Master_E.
Alternately, use the following settings with the Toyota GT-1 Race
Car (TSO20) to get over 1250 mph on the max speed test. Use a
manual transmission for best results. Spring rate Front- 0%, Rear-
0%,Ride height F- 0%, R- 0%, Shock bound F 7, R 7, Shock rebound
F- 7, R- 7, Camber 0, Toe 0, Stabilizers 0%, Limited Slip initial
torque F 0, R 5, Limited Slip Acceleration F 0, R 5, Limited Slip
Deceleration F 0, R 5, Gears 1st- 2.572, 2nd- 1.613, 3rd- 1.125,
4th- 0.829, 5th- 0.646, 6th- 0.489, Final- 3.964, Downforce Front-
0%, Downforce- Rear- 100%, ASM 0, TCS 0.
Golgo-13.
You can attain a speed of over 5000 mph on the test course if
you do the following. Set up the Toyota GT1 race car for the 1300
mph glitch in the game. Then, get a friend and set up the arcade
mode for at least 15 laps and choose the test course. Have both
players choose the GT1 race car which is set up for the top speed
glitch. Have one person get on the bumper of the other person's
car and start going around the test course drafting the entire
way. You must make sure you keep drafting, because you will slowly
start to carry more and more speed out of the corners until you
reach a point where you can stay in sixth gear coming out of the
corner. Once you have perfected this, the cars are able to attain
over 5000 mph by this drafting method. Note: The game will sometimes
lock up because it cannot handle the figures the cars start to
put up.
Jacob Olgreen.
Glitch: Get the best rally car early:
Note: This was done with the Camaro Z28, but should
work with any car. In simulation mode, in the Rally category,
the last event on the right does not require a rally car. Race
it. At the start, you will go in a straight line until the first
curve. Just before the curve is a wall you can crash into if you
drive to the right, at the exit of he pit stop. The goal is to
ram your opponent so that he crashes into that wall. Once he does,
he will be stuck, as he will not go reverse but only step on the
gas until he can move out of the wall and onto his preset path.
You can run the race, and at each lap, stop to push him a little
farther to the right so that he does not make it to the road.
Although he may seem idle, he is actually moving slowly towards
the road. If your car is not fast enough to catch up to him, wait
for him to run a lap, then wait in the "wrong way" just
beside the spot you want him to crash. When he appears, drive
in his left head light to make him deviate to his right and into
the wall. Do this in the three races do get the prototype rally
car you raced against. Then, win all the rally events, and sell
your rally cars to buy a 1,000,000 credits car (such as an Escudo).
Big Black Fat Domino.
Glitch: Break through track barriers:
As in Gran Turismo 2, it is possible to break
through some barriers. One of the best places to do this is on
the Seattle track. Directly behind the start line (to your rear),
you will notice a sharp corner. Drive straight ahead (not to the
corner behind the start line but to the first turn with traffic
cones), turn completely around, and head for the sharp 90 degree
corner behind the start line. Then, ram directly into the corner
at an angle to break through to the other side. The best car to
do this with is the Escudo PPV. It is also possible to do this
on other tracks with sharp curves. You can use this trick on the
Cote d' Azur track to shave time off your lap record.
Cory CP. Pilgrim.
Glitch: Spin in place:
On SS-5 Wet Route is a light right turn then a long
left through a tunnel. Get just in front of the Mitsubishi in
a 4WD car that has more hp than the Mitsubishi. Force it into
the wall. Get in front of it and use your car to turn the Mitsubishi
into the wall. Make sure that you do not push straight to the
wall or he will back up and leave. After he is in the wall, back
up and come to a stop. Press Left or Right and you
will be spinning.
Larrikin333.
Glitch: See through walls:
At the Super Speedway, on any of the turns, scrape
the car onto the turns without braking. Look on the side of the
bleachers, and you will see through them.
NatDukey32.
Glitch: Missing cones:
Look in the rear view mirror in cockpit mode on the
Endurance Race Super Speedway. The cones will be missing.
ACEbustr.
Glitch: No yellow markings:
Note: This was done while driving the Polyphony 001,
but should work with all the cars. Race on the Test course and
go to the first person view. Look in the mirror and you will notice
that you cannot see the yellow road markings on the inside of
the corners, except on the bend nearest to the finish line.
Hatchstannes.
Glitch: Phantom car:
When in license training, press R1 rapidly during
training. You may see an alternate form of the car you are driving
racing in front or behind you. This works best on the first level.
Dngn.
Glitch: Different weather:
On the Tokyo Circuit in the license tests, go to first
person view and look at the rear view mirror. The sky is gray
as if it is going to rain, but in front it is sunny.
Strategy: Cars: by SAM1230
Strategy: Gold cups in Super License tests: by Michael Chan
Strategy guides
from GameFAQs
Published strategy guides
Action Replay, Code Breaker, and GameShark codes
Stuck car:
The "X20+ HP" code may glitch the game. If
you put X4 or more HP in a car, your car will glitch. The transmission
may get stuck or something else may happen. The car will not go
faster. Use the "X2 HP" code instead.
Louis.
Reviews
Copyright © 2001-2007
Al Amaloo. All rights reserved.
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