Grand Theft Auto 3 cheats: Missions
Note: Button presses are described in PlayStation2 version
format. Use the equivalent key on the PC keyboard or button on
the Xbox controller when playing that version.
Paul Varano, and Oz1291.
1. Give Me Liberty: Introduction Mission
2. Luigi 1: Luigi's Girl
3. Luigi 2: Don't Spanka Ma Bitch Up
4. Luigi 3: Drive Misty For Me
5. Luigi 4: Pump Action Pimp
6. Luigi 5: The Fuzz Ball
7. Joey 1: Mike Lips Last Lunch
8. Joey 2: Farewell Chunky Lee Chong
9. Joey 3: Van Heist
10. Joey 4: Cripriani's Chauffeur
11. Joey 5: Dead Skunk In The Trunk
12. Joey 6: The Getaway
13. Toni 1: Taking Out The Laundry
14. Toni 2: The Pick-Up
15. Toni 3: Salvatore Called A Meeting
16. Salvatore 1: Chaperone
17. Toni 4: Traids And Tribulations
18. Toni 5: Blow Fish
19. Salvatore 2: Cutting The Grass
20. Salvatore 3: Bomb Da Base(Parts 1 & 2)
21. Salvatore 5: Last Requests
Portland: Extra Missions
1. El Burro 1: Turismo
2. El Burro 2: I Scream, You Scream
3. El Burro 3: Trail By Fire
4. El Burro 4: Big 'N' Veiny
5. Marty Chonks 1: The Crook
6. Marty Chonks 2: The Thieves
7. Marty Chonks 3: The Wife
8. Marty Chonks 4: Her Lover
9. RC Toyz 1: Mafia Massacre
10. RC Toyz 2: Diablo Destruction
11. Patriot Play-Ground
1. Staunton Island Hideout
2. Asuka Kasen 1: Sayonara Salvatore
3. Asuka Kasen 2: Paparazzi Purge
4. Asuka Kasen 3: Under Surveillance
5. Asuka Kasen 4: Payday For Ray
5. Asuka Kasen 5: Two-Faced Tanner
6. Kenji Kasen 1: Kanbu Bust-Out
7. Kenji Kasen 2: Grand Theft Auto
8. Kenji Kasen 3: Deal Steal
9. Kenji Kasen 4: Shima
10. Kenji Kasen 5: Smack Down
11. Ray Machowski 1: Silence The Sneak
12. Ray Machowski 2: Arms Shortage
13. Ray Machowski 3: Evidence Dash
14. Ray Machowski 4: Gone Fishing
15. Ray Machowski 5: Plaster Blaster
16. Donald Love 1: Liberator
17. Donald Love 2: Waka-Gashira Wipeout
18. Donald Love 3: A Drop In The Ocean
Staunton Island. Extra Missions
1. King Courtney 1: The Interwiew
2. King Courtney 2: Uzi Rider
3. King Courtney 3: Gangcar Round-Up
4. King Courtney 4: Kingdom Come
5. RC Toyz 3: Casino Calamity
6. 4x4: A Walk in the Park
7. 4x4: Multistory Mayhem
1. Shoreside Vale Hideout
2. Donald Love 1: Grand Theft Aero
3. Donald Love 2: Escort Service
4. Donald Love 3: Decoy
5. Donald Love 4: Love's Disappearance
6. Asuka Kasen 1: Bait
7. Asuka Kasen 2: Espresso-2-Go
8. Asuka Kasen 3: S.A.M.
9. Ray Machowski 1: Marked Man
10. Catalina 1: The Exchange
Shoreside Vale. Extra Missions
1. D-Ice 1: Uzi Money
2. D-Ice 2: Toyminator
3. D-Ice 3: Rigged To Blow
4. D-Ice 4: Bullion Run
5. D-Ice 5: Rumble
6. 4X4: Gripped
7. RC Toyz: Rumpo Rumpage
Bait Mission: Easy completion:
This mission is slightly easier if you have completed
the car list in the warehouse on Shoreside Vale. Get a big, fast
car (for example, a Sentinel), then start the mission. As you
return to Shoreside Vale, the first death squad will start to
chase you. Enter the courtyard with the death squad directly on
your tail. Drive flat out through the courtyard and up the ramp.
The death squad will be picked off by the Yakuza gunmen. They
will not follow you over the ramp. You may need to take each death
squad through the courtyard two or three times. You will destroy
several cars using this method. If you have completed the car
list, change the motor for a new one after every other jump, before
it explodes. You will have a ready supply of decent cars in the
After you get assigned to the mission, go to the place where you
had to do the Arms Shortage mission. Get in the Barracks OL and
go find the death squads in Shoreside Vale. They will ram into
you, but will be unable to push you around. If you are going to
catch fire, enable the "Full health" until the mission
Big 'N' Veiny mission: Easy completion:
Go to the Portland Dock where the emergency crane is
located. Enable the "Tank" code. Note: Other autos could
also work. Get in the tank and drive it between the emergency
crane and the doors at the left of the crane . Repeat this step
four times until you have at least five tanks between emergency
crane and the doors. Then, walk to the telephone where you start
the mission. Do not steal or drive a car, as this would take the
tanks away. Instead, go there by foot. Walk to the phone both
to start mission, drive up to the third magazine, and the mission
will be complete. The mission is completed because the tanks will
have destroyed the van, and the explosion kills the man and that
stops the timer.
and Jason Hill.
Bling-Bling Scramble mission: Easy completion:
Enable the "Tank" code. Get in the tank and
pull up to the starting dot with your tank facing the first checkpoint.
When the race begins, the Cheetah or Infernus (differs from game
to game) will swoop at you in an attempt to knock you off course.
If it hits you, it will explode. If not, then it is an easy shot
for the turret. The Patriot is easy to destroy because it is slow.
The Bobcat will probably take more work, because it drives smarter.
Once all three cars are destroyed, finish the race. Try to destroy
the cars within the first five checkpoints.
Accept the mission then activate the "Destroy all cars"
to get rid of the competition. The mission will not fail, and
you can collect all 15 checkpoints easily.
Blow Fish mission: Easy completion:
Get the Dustcart from 8-Ball and drive it over to the
Triad secret hideout. On the way, enable the "Full health"
code to lower the damage level to 0.
Bomb Da Base mission:
Before you park your car into the blue space to start
the mission, take a big car (Tank recommended) and ram it into
the entrance part of the ship so 8-Ball cannot get onboard and
get himself killed. Go back to the car and park it on the blue
space. He will say "Get a good vantage point, then I'll head
in when you fire the first shot". After he runs off to get
ready, take the sniper rifle aim it with R1. Shoot the
first guard, then the other should run out into the distance to
see what happened. As soon as he is in view, shoot him because
8-Ball will already be on his way over. Kill the other one so
8-Ball does not get shot. Quickly enable the "Slow motion"
code. If you are facing the ship's entrance directly head on,
then look to your right. Climb up the a staircase located there.
You will have an absolute perfect shot of every thug on the ship.
Use an explosive or quick killing weapon (bazooka preferred).
Shoot them all down. For the ones that you cannot quite see, get
on the ship and finish them off. At this point it will not matter
whether 8-Ball gets on the boat. He will activate the bomb and
complete his part of the mission. Get off the boat and the mission
will be completed.
Park a Tank in front of the entrance of the ship before dropping
off 8-Ball in the blue mark. Drop him off and go to the tower.
Get to the top of the tower, take out the bazooka and shoot all
the guards. 8-Ball cannot get past the tank if you parked it correctly.
Then, move the Tank and let 8-ball through. If you shot every
guard, 8-Ball will get through and put the bomb on the ship.
Get the rocket launcher ready and fire in the middle of the guards.
Then, press R1 to go to the sniper rifle and then kill
the rest. Note: Do this quickly.
Before you pick up 8-Ball, park one Tank sideways directly next
to the ramp so he will not get on and get killed. Park two other
Tanks diagonally forward on the sides of the ramp. Pick up 8-Ball
and park your car in the blue space. And after he talks, go to
where 8-Ball is hiding. Go directly to your right to see a staircase.
Climb up on the stairs and shoot the bottom two guards, then the
top two guards. Next, work your way to the right quickly and efficiently
with the sniper rifle until there are no guards standing (about
15 seconds to kill all of them if you are slow). Focus in on 8-Ball.
Do not shoot him -- just watch his back. If done correctly, an
intermission sequence showing 8-Ball running will appear. After
you receive the, money you will be stuck in one of those tanks.
Enable the "All weapons" code multiple times, then go
to the harbor. Get to a good point of taking the guards out. Use
a rocket launcher and blast every guard on the ship without killing
Enable the "Armor" and "All weapons" codes.
Kill the guards in the front with your rocket launcher. Kill the
guards on top where they are standing. Run up and kill the other
guards with it. If your armor or heath is getting low, quickly
refill them with the codes. When the guards are gone, 8-Ball will
go to the door and just stand there. You will soon see the boat
explode and get $300 at the end.
Bomb Da Base mission: Kill guards easily:
Go to the ware boating dock and drop off 8-Ball in
the blue light. Turn around and head for the entrance. Take the
first left, then another left. There should be a flight of stairs
located there. Go up the stairs and get on the roof, close enough
to where you can see the guards. Hold L1 to aim, and press
Square to zoom in. Shoot the first two guards at the entrance
ramp. Note: If you shoot the one at the top of the screen, the
one near the bottom will shoot at you. Shoot the guard that is
shooting at you. Go up to the boat and shoot the rest of the guards,
working from left to right. Move quickly, but not too fast where
you will not have any accuracy.
Use the following trick to kill the guards on the ship easily,
and allow 8-Ball to blow it up. Run toward the ship, then turn
right after the building. Keep running all the way until the trails.
You can find some drugs there. Take them, and run back along the
building -- it is better to run with the fist and the X
tapped. Climb the stairs on the left (at the end of the building).
Position yourself on the roof facing the ship. Now you have a
lot of time to aim at and kill the guards, until the effect of
the drugs fades away.
Enable the "Full armor" and "All weapons"
codes. When 8-Ball tells you to find a good vantage point, instead
use R2 to get to your Uzi and enable the "Tank"
code. Get in the Tank and drive it towards the entrance ramp.
Shoot the guards in front of the ramp before you get to it, then
get out directly in front of the ramp. Run up with your Uzi and
use R1 to target all the guards and press Circle
to fire. Do this quickly because they will be shooting at you.
Note: Be careful when using R1 to aim as you may accidentally
Enable the "All weapons" code. Take out the rocket launcher,
go straight, and turn right. Next, go up the steps and shoot the
guards up top first, then the ones at the bottom. Then, hurry
and run over with 8-Ball and shoot the guards that you missed.
Enable the "All weapons" code and go to the rooftop
across from the ship. Get the rocket launcher and shoot the bottom
of the ramp first, then the top. Work your way from left to right.
When shooting from left to right, shoot about twice in each section
to make sure you have everyone down.
Bomb Da Base: Extra time:
After getting a good vantage point, shoot the first
two guards. When 8-Ball runs up the ramp, shoot him in the arm
or leg. He will be on the ramp, injured. You can then kill all
the other people. Then, just wait for the paramedics to appear
and sort him out.
Bomb Da Base: Act II: Easy Completion:
Jack a car and drive it to the ship before the mission
starts. Then, drive it onto the ship and park it anywhere in the
middle or front. Next, jack another car and place it near the
first one. Then, jack a third car and place it in front of the
ramp leading to the ship. You may add more cars if you feel it
is necessary, but three should be enough. Then, drive to 8-Ball's
place and start the mission. Let him out of the car and climb
up the ladder to get a good vantage point. Once up there, enable
the "Destroy all cars" code. The cars you placed should
all explode and kill most of the men. Anyone that survived can
be picked off with the sniper rifle.
Before you pick up 8-Ball, enable the "Tank" code to
get two Rhinos. Drive one to the boat and ram it into the ramp
evenly half way. Get the other Rhino and drive it evenly into
the other side half way, so that someone could walk between them,
but would have to push. Once you pick up 8-Ball, drop him off
and go to your right. Climb up the stairs to the very top. Use
the sniper rifle and shoot one of them, then the other. 8-Ball
will try to walk up the ramp but it will take him awhile. This
should give you enough time to shoot the deck from left to right
with the bazooka. 8-Ball will do the rest.
Before you start the mission, go to the ship you need to destroy
in Atlantic Quays. Enable the "Spawn Rhino tank" code
and wedge it perfectly on its side in front of the incline, so
that there is no room for 8-Ball to pass through onto the ship.
Leave the tank there and go to 8-Ball's shop. Take him to the
harbor and the tank will still be there, blocking his way onto
the boat. After you stop in the blue circle and 8-Ball gets out,
get to the top of the building across from the ship. Enable the
"All weapons" code and snipe the two guards at the bottom
of the incline near the tank. You must do this quickly, as once
you shoot the first guard 8-Ball will try to enter the ship, and
the other guard will shoot him. Then, snipe and or bazooka the
guards on the ship. After all of the men are dead, get down from
the building and move the tank. 8- Ball will board the ship and
set off the bombs.
Bullion mission: Drive underwater:
On the Bullion mission in Shoreside Vale at the pay
phone, get the BF Injector, a police car, or any other car with
some power. Collect 15 to 20 platinums. Go to the dam (the place
on top where you get the two hidden packages). Get near the place
where you are leaving the industrial area and going to the houses.
There is a green patch of grass that will lead you by the water
by the damn. Carefully drive off the grass and into the water.
You will not die because you are weighted down with platinum.
You can now drive underwater. If you fall into the area where
there is no ground, you will land shortly on the damn without
dying. If the mission time ends, you will lose all of your mass
and be unable to do this further. Also try jumping off the grass
ledge to the river by where you are supposed to deliver the platinum.
You will sink all the way to the tunnel and be rewarded with a
varying stunt bonus.
Chaperone mission: Get a Cheetah:
Go to meet Chico at the Waterfront. When Maria has
picked up her usual drug packet, take her to the party in Atlantic
Keys. Do not drop Maria off at the party. Instead, park the limo
a short distance away. Get out of the limo and blow it up. This
will kill Maria and end the mission -- do not worry, you can do
it again, Go up to the building where the party is located and
there will be three cars parked near the entrance. One of them
is a Cheetah. Drive it to your garage and save the game. You can
now drive the Cheetah around Portland.
Chaperone mission: Extra handgun ammunition:
Once the police arrive at the warehouse party, wait
for them all to get out of their cars. Then, take the limo (it
does not matter if Maria is already in), and run into them. Once
they are all dead, pick up their ammunition to get about 400 rounds.
Cipriani's Chauffer mission: Get stuck
in Joey's garage:
You can get stuck in the garage if you park an ambulance
in front of the door. While inside you, go through everything
and you cannot get out.
Cutting The Grass mission: Easy completion:
When you go to wait for the man, steal a taxi. Instead
of getting in the taxi he was supposed to enter, he will get in
yours. He will tell you to go to the Portland docks. Once you
get there, an intermission sequence will begin. Then, just complete
the rest of the mission.
Stay in your car and run him over to pass the mission with ease.
Instead of trailing Curly Bob, when you get to the club, destroy
his cab. Then, get a cab of your own and park it in the same spot
as the other cab (or close enough so that is in front of the exit).
When he leaves the club, he will get in. Take him to the dock
and watch the intermission sequence. When it is over, run him
over with your car. Note: He has a shotgun so you need to go slow
and not wreck. You can also enable the "Full health"
code once you get there.
Dead Skunk In Da Trunk mission: Dead body
Do the "Dead Skunk In Da Trunk" mission for
Joey. Before you get into the car, enable the "All weapons"
code and blow up the car that chase you. Then, bash the trunk
until it opens. Get out and look at it.
Dead Skunk In Da Trunk mission: Easy completion:
After Joey tells you what to do, go to where the car
is located but do not get in. There should be a Moon-Beam (van)
located at the side of the cafe. Take it and drive it backwards
towards the two poles at the front of the café. Make sure
not to hit the Forelli brother car. Park the van in-between the
two poles, so that the back of the car is barely touching the
poles. Next, get out of the car and enable the "All weapons"
code. Get on top of the van and jump on the thing the poles are
holding up. Take out the rocket launcher and shoot the first Forelli
brother car. If you are facing the street, it should be located
the left. It is the only car with its lights on. After that, the
second Forelli brother car will come after you. Shoot at it. The
car will not be able to hit you if you stay on top. Do not shoot
it when it is next to the car with the dead body in the trunk.
After that, you should have a safe, uninterrupted ride to the
Go to the bridge and once near the center, jump off the cliff
and stay on the hill. You will see the car. However, first destroy
the car that is watching it with a rocket launcher. Then, wait
for the other car to appear. Be ready with the rocket launcher,
then shoot. You can now continue with the rest of the mission.
Note: The other car might appear from behind you -- be careful
when you are on the hill.
Instead of getting caught by the Forreli brothers, just take the
Tank and blow them up. The will not go after you; which makes
the mission very easy.
Take the bazooka and blast the Forreli brothers' cars. Note: Once
you blast one car, the other brother will try to kill you.
The Forelli brothers are very stupid and cannot maneuver out of
tight spaces. Lead them into the tunnel (one brother is located
at the parking lot of the café; the other is in front of
the tunnel), thereby giving you time to shoot away at them. Once
they are dead you can take the car and drive with ease. Also,
if you damage the back end of the car to where the trunk pops
open, you can see the dead body inside.
The Forelli brothers have two cars and they try to stop you in
this mission. Enable the "All weapons" code. Take out
the rocket launcher before you enter the car and shoot a rocket
at the car that has its headlights on. Another car will pull in
the parking lot. Shoot that car with a rocket . You will now be
free to drive to the car crusher.
On the Decoy mission given by Donald Love, you will
have to take an armored van and evade police capture. This can
seem very difficult when you have six stars and every police car
available is after you. When you arrive at the location of the
van in Shoreside Vale, you will notice that there are SWAT cars
and police cars all around the van area. Simply use a Rocket Launcher
to blow up all police vehicles around the area. Then, use the
"No wanted level" code. Use this until all police cars
that are just sitting there have been destroyed. You still will
be tracked by police helicopters and new policemen, but this will
make the mission much easier.
If you can get away from most of the cop cars and get on to Cochran
Dam, only one cop car and the two helicopters will be on you.
Stay up there and drive in circles to avoid getting hit by the
In the Decoy mission given by Donald Love, destroy all the cops
cars around the area of the van. After the van is out and the
cops are chasing you, go to the airport. When you get there, go
to the parking lot on the side. Then, go through the small space
in the wall across from the parking lot. The cops cannot get you
there. Just wait until the mission is complete.
This trick requires a lot of patience. In order to keep the police
from chasing you, do not get inside the Securicar. Instead, push
it until you reach Francis International Airport. Once inside
the airport, enable the "Spawn Rhino tank" code at least
twelve times. This will destroy the cars, including the police
cars that will chase you, except for the Securicar. Then, drive
the Securicar and park under one of the hangars (the nearest one
is recommended ). You can now only hear the police chopper. Just
stay under the hangar until the timer ends and the mission will
be completed. Note: Barricade the entrance to the airport with
at least three Rhino tanks.
Don't Spank My Bitch Up mission: Free paint
You can Pay N Spray any vehicle for free during this
mission for as many times as desired.
Drive Misty For Me: Misty calls for help:
Pick up Misty and take her to your hideout. Then, get
out of the car and run as fast as you can so that the garage door
closes on her, trapping her inside. She will then call for help
by saying "Wait", "I'm over here", or "Right
here". If she makes it out before the door closes, she says
"I made it!".
Drive Misty For Me: Super Misty:
Before dropping Misty off, punch a random person and
let him or her hit you back. Misty will begin punching the person.
She will attack with great strength as if using an adrenaline
pill. She can make a pedestrian get hit so that they go flying.
Escort Service mission: Easy completion:
Get in any car and get near the oriental gentleman
in the armored car. He will begin to drive. Do not follow him.
He will get to his destination safely. If you are having trouble
getting the Securicar for the car boosting in Portland, now is
a good time to find one.
When doing the Escort Service mission for Donald Love, make sure
you have a lot of M-16 ammunition. Instead of stealing a car,
jump on the back of the armored car. It will start to move. Keep
watching for the Cartel trucks, then switch to first person mode.
Use the M-16 to take out the trucks before they attack. Remember
to watch your footing on the back of the armored car, especially
Espresso-2-Go mission: Easy completion:
Do not go to the first stand. Drive around town until
all of the nine stands have shown up on the map -- some are in
Shoreside Vale. When you hit the first stand, the eight minutes
will start and you now have that time to just destroy the stands
instead of looking for them while the timer is running. You should
finish the mission with plenty of time remaining.
Drive to Shoreside Vale. Go to 8-Ball's and get a car bomb. Go
to one of the Shoreside stalls and take out the guard. The sniper
rifle works best. Park next to stall, but do not destroy it. Get
another car bomb and repeat the steps with another car and the
other Shoreside stall. Do not get in any more than one car --
the third car you enter will cause the first car bomb to disappear.
Escape the blast radius and set off the bombs. Take out remaining
stalls and you will have as much time as needed to complete the
First, drive around and find all the stands. A Patriot or heavy
car is recommended. Ram the stands to destroy them. This saves
a lot of time rather then stopping to blow them up.
Park a car just near the coffee stalls, then enable the "Destroy
all cars" code. This will also destroy the stalls. It counts
them as your kills, but the timer will not start counting down.
You now have an unlimited amount time to destroy them all. You
can also park a tank near all the stalls in one island. Stay on
the same island, then blow them up. That will destroy all the
stalls there. The tanks do not disappear as easily as regular
Do not blow up the first stall. Instead, drive around all three
islands and find the two stalls that are closest. Snipe out the
dealers and park a car next to each stall. Make sure the cars
are touching the stalls, then use the "Destroy all cars"
code. The kill count message will appear, but no time will be
displayed. Keep using the "Destroy all cars" code until
you have completed the mission. Note: You must blow up two stalls
at the same time at beginning for this trick to work.
The Exchange mission: Defeating the Colombian
To have an easier fight against the Colombian Cartel
in the last mission, you must collect every hidden package. Once
you leave the mansion in Shoreside Vale you can return to your
hideout in Wichita Gardens and have all the ammunition you need.
Then, just use rockets on the Cartel Cruiser barricades and the
Barracks OL trucks. Use a strong car for cover and use the sniper
rifle to pick off any Cartel guards. Then, move to the roof. After
all the guards on the ground are gone, move up the stairs -- but
not all the way. Snipe the two guards covering Maria and the one
behind the smoke stack.
Before you start the mission, start from your house in Wichita
Gardens, then turn left onto the street. Turn left again at the
intersection on the corner. Follow the S-curves all the way up
to the top. Turn right at the intersection and go past the Colombian
mansion. Turn left at the intersection to go down the two lane
road. Follow this road down about halfway to about three quarters
of the way down. Stop and enable the "Tank" code. Park
the tank on the north side of the street (on the rocky part, off
the road). Then, get back in your car, drive back to the Colombian
mansion the same way that you came. Once you start the mission,
get into one of the Colombian pickup trucks and drive back to
your tank the same way you came. Once you get to your tank, enable
the "All weapons" code. Get into your tank, then drive
to the dam. Drive through the first Colombian barricade and proceed
down the path until you reach some trees. Pick up the gun that
is near those trees. Get back into your tank and drive through
the second Colombian barricade. Then back up slightly and snipe
the men on the towers and every other Colombian in view. Get back
into your tank and shoot, run over, or explode everything and
everybody coming after you, until everyone is dead. By that time,
if you get out of your tank, you should hear the helicopter approaching
from the south. Take out your rocket launcher and shoot down the
helicopter. Then, take out your sniper rifle and snipe the two
men covering Maria. Then, snipe the man near the smoke stack to
your left. Walk over to Maria to complete the mission. Remember
to work fast, and sometimes rely on your tank to protect you so
you do not kill yourself.
After leaving the Cartel Mansion, enable the "All weapons"
code and drive behind mansion. Get to the opening where the cartel
guards are located. Take out the bazooka and kill those two men.
Then, proceed to next pair of men. Bazooka them, then take out
your sniper rifle and snipe everyone in sight. Next, drive at
an angle on the dam's wall (Banshee recommended). Once on the
wall, drive to the big water pipes leading down to the water.
Drive down with the first pipe on your passenger side. You should
be on the building they will use to hold Maria. She will not be
there yet. Once up there, snipe the other guards on the ground.
Enable the "All weapons" code again if needed. Walk
down the stairs. About half way down, an intermission with Maria
and guards will begin. Before going down the stairs, take out
the flamethrower. Then, go back up the stairs and open fire on
the guards that are closest, and that run at you. Shoot the guard
next to Maria with your Uzi or sniper rifle. Next, shoot the guard
behind the smokestack with either weapon. Run to edge of building
closest to the water. Take out the bazooka and shoot down Catalina.
This can all be done with time left to spare.
This strategy does not use cheats. You must have full health and
armor. At the start of the mission, you have no weapons and cannot
punch unless you grab the pistol directly in front of you. Run
towards the gates and kill the two guards, taking their Uzis.
Still using the pistol, kill the guard behind you, then grab his
Uzi. Move toward the building just close enough so that you can
target the two Cartels and shoot them down. Take their AKs. Run
to the garage to your left then take the armor and Cartel Cruiser.
Exit the gates, but do not follow the chopper. Instead, go uphill
to your left, turn at the first left you see, and continue down
this path for awhile until you reach an intersection. Turn left,
take a quick turn to the right, then turn further right to see
a blockade. Ram the Cartel Cruisers and kill the two sentries.
Take their AKs. Get out of the car, continue through the former
blockade and you will see a couple of trees. There is a sniper
rifle near there. Shoot the sentry on the side of the dam with
this. If done correctly, the others should not mind this. Use
the AK to kill the sentries with auto-aim at long-range. Make
sure you take their weapons, Again, use the sniper rifle to shoot
the second sentry on the side of the dam. Continue doing this
until Catalina boards the chopper. A flatbed will drive at you.
Use the M-16 and move out of the way. Avoid the chopper and continue
down. Kill the other sentries (use the sniper rifle to take out
the men holding Maria hostage). A bazooka will be somewhere to
the left from where you found Maria. Use this to take the chopper
down, but aim well as you only have three shots.
Farewell Chunky Lee Chong mission: Easy
Go to China Town, where Chunky Lee Chong is located.
Do not activate the intermission of Chunky Lee Chong counting
his money by stepping past the row of poles. Enable the "All
weapons" code, take out the Bazooka, aim it at the booth
that Chunky Lee Chong is at, and the mission will be done. Note:
Speed away quickly so the Triads that were guarding Chunky Lee
Chong do not chase after you.
Enable the "All weapons" code and take out the Sniper
Rifle. Get at an angle from the open side of the stand and make
sure that you have a getaway car next to you. Shoot Chunky Lee
Chong with the Sniper Rifle and get into the getaway car. Get
out of there before the Triads try to kill you. Note: You can
use the Bazooka and kill two of his Triad guards at the same time.
Enable the "Better driving skills" code. Go to where
the fence is located. Back up enough to hop the fence using the
hydraulics. Run the Triads and Chunky Lee Chong over to complete
Gang-Car Round-Up mission: Saving time:
Take the Diablo Stallion, Mafia Sentinal, and Yakuza
Stinger and put them in your garage. Go to the phone and deliver
the cars to save time and miles.
If you wreck a car so badly that you have to get it repaired at
the Pay N' Spray, enable the "Full health" code instead,
and you will be able to turn it in.
The Getaway mission: Pantyhose on head:
When the Mafia men get in the car, change to the first
person view in the car. Press R2 to see one of the mafia
men in the passenger seat is wearing some pantyhose on his head.
Press L2 + R2 to look in the back, where the other
two mafia men are wearing pantyhose as well.
The Getaway mission: Easy completion:
When the robbers get in the car, the alarm will go
off inside the bank. The cops will then be on you. After all the
robbers get in your car, enable the "No wanted level"
code to prevent this.
After you escape the Cartel Mansion, enable the "Tank"
code then follow the dot on the radar the Cochrane Dam. Before
you approach the Cartel roadblock, enable the "All Weapons"
code. After you activate the code, shove through the two Cartel
Cruisers. About 150 feet ahead is another roadblock of two Cartel
Cruisers. This time, shoot them with the cannon on the tank. If
done correctly, the two cruisers and the two Columbian Cartel
men should be dead. You should have also killed a Cartel hidden
in a corner to the right. Next, you will see a Barracks OL and
a Cartel Cruiser with a Columbian Cartel in front of you. When
you get close enough, shoot the Barracks OL at the correct moment
and it will knock off one more Cartel Cruiser, Columbian Cartel,
and Barracks OL off the to-do list of completing your game. If
you miss, just plow through the vehicles. However, this is not
enough to kill a man on a ledge to the left. You will have to
deal with him on your own. After you get past the ledge with the
Cartel on it, an intermission sequence will begin, showing Maria
being held hostage on the helipad by two Cartel on both sides
and one sniping from a corner on the left. After the intermission
sequence, you will see another Barracks OL and another Cartel
to the left. You have two options. The first is that you can take
the Tank, run over him, and risk your life by getting the Tank
blown up and wasting time. The second is to enable the "Armor"
code and shoot him when you exit the tank. After you dispatch
him by either method, quickly select your rocket launcher and
wait for Catalina and her helicopter to appear. Carefully aim
and pull the trigger. After she goes down, select the sniper rifle
(recommended) or the M-16 and shoot the two Cartel by Maria. Then,
shoot the Cartel to the left.
In the bank heist mission, you have three options: practice getting
from the bank to the Pay 'N' Spray, enable the "No wanted
level" code, or get tokens to decrease your wanted level.
If you want a challenge, go for the Pay 'N' Spray or the tokens.
Make sure when you get to the blue mission circle in front of
the bank, that you park in it facing the square of road with a
building in the middle. You should also be facing an alley. Once
the bank heist is completed, you have to get rid of all of your
wanted level stars. In the alley is a token to lowering your wanted
level to two stars, thus getting the helicopter off of your back.
Down by the waterfront near your hideout is what appears to be
a ramp that goes above something. Go to the far edge of the grass
and take the ramp to get a second token. From there, hide out
in a secluded place (such as the harbor) or just drive around
until your wanted level is clear. The other option is to be once
again facing the alley and deli building when starting the bank
heist. Use it go through it and high-tail it to the Pay 'N' Spray
using your practiced route. From there, go to the blue mission
circle to finish the job.
Gone Fishing mission:
Enable the "Faster game play" code. When
you get close to the man, an intermission sequence will start
and he will throw a grenade. However, because the code is active,
the grenade will explode on his boat or in the water.
Gone Fishing mission: Get Ghost Missing
Shoot the blue boat until the damage indicator is full,
then leave it to run around. It will make its way to shore where
it will beach itself and the man will get out and run. Run yourself
onto the shore, hopefully killing the man and completing the mission.
If not, get out and shoot him. Then, walk over to his blue boat
and start bumping into it to push it back in the water. Once its
on the water, jump into it (will be a bit damaged) and sail off.
You will notice the boats graphics are not fully finished and
it is called "GHOST missing".
You can get the boat GHOST missing after you kill Ray's partner.
He leaves his boat on the sand in Portland beach after you chase
Grand Theft Auto mission: Free Stinger,
Cheetah, and Infernus:
In Staunton Island there is a mission named Grand Theft
Auto that is given by Kenji. In the mission, you have to bring
a Stinger, Cheetah, and an Infernus to Kenji's friend's garage.
Instead, bring them to your hideout. When the time runs out they
are all yours.
Her Lover mission: Easy money:
After receiving the lover and heading back to his factory.
run over Marty Chonks. There will be a large sum of money surrounding
I Scream, You Scream mission: Get Ice Cream
To get the Ice Cream Truck without failing the mission,
get the briefcase then get the Ice Cream Truck. Go to Atlantic
Quays. Turn on the siren and leave the truck. Pull out the sniper
rifle and kill the four men. The truck is now free for the taking.
Park it in the Import/Export Garage.
Killing Kenji mission:
After talking with Donald Love, steal a Colombian Cartel
cruiser. Go to the parking garage where Kenji is holding his meeting.
Enable the "All weapons" code. Drive the cruiser to
the level in the garage directly underneath where Kenji is located.
Use the Bazooka and shoot at the ceiling of the level you are
on many times until everything above is destroyed. You will need
enable the "No wanted level" code often while shooting
the ceiling. Get back in the cruiser and the message "Kenji
is fender meat" will appear. Enable the "No wanted level"
code, drive the cruiser out, and get rid of it.
Steal a Cartel Cruiser and make your way to the building in the
alley behind where you can fix your car, or rig it with a bomb.
Go into the bomb rigging garage and rig it. Then, make your way
up the parking lot building. Just before you reach the top, the
"Kenji is fender meat" message will appear. You can
now ditch the vehicle.
Get a Cartel Cruiser at Fort Staunton. Go around in circles killing
person by person, and enable the "Full health" code
to fix your car. Shoot the people with the big guns. You cannot
exit your Cartel Cruiser, so use an Uzi.
Kingdom Come mission:
After you get in the "stash car", enable
the "Destroy all cars" code three times. As the FMV
sequence is playing, this will blow up all the vans. Then, get
out the car and run towards the entrance you came in from. Do
not leave; just stand there and wait for the madmen to come towards
you with their Uzis drawn. Wait until you see the madman in sight
then hold R1 and spray them. Follow this sequence until
they are all dead.
Get a rocket launcher with a lot of ammunition. When you get to
the SPANK car, equip yourself with the rocket-launcher before
getting in. Immediately after the intermission sequence, get out
of the car and destroy the van blocking the alleyway. Jump back
in and make your way through the alley. Park the SPANK car in
a safe place nearby. Stand in the alleyway, blasting any enemies
that charge at you. While you wait, blow-up the remaining vans,
which is a required objective.
When doing the Liberator mission for Donald Love (saving
the older oriental gentlemen), before entering the Cartel's gate,
throw a grenade. This will decrease the number of Cartels you
have to kill.
Before starting the mission, get a Cartel Cruiser. Go to Donald
Love. He will ask you to "jack a Cartel gang car". Get
in yours and the game will instruct you to go to the Cartel hideout.
Enable the "All weapons" code and go in front of the
hideout. Get out and take out your sniper rifle. Zoom in and shoot
the people you see inside. Get back in your Cartel Cruiser and
drive it in front of the gate. Get out and your sniper rifle should
already be out. Zoom in and shoot the other people you see. Run
forward, then zoom in on your sniper rifle and shoot the rest
of the people. They will not see you. Go to the garage next to
the Cartel Cruiser that you can see. Before you open the gate,
take your Uzi out. Open the gate and press R1. The cartel
member there should be targeted. Shoot him and go to the door
with the old man. Get in your Cartel Cruiser and take him back
to Donald Love's place.
After Donald Love has instructed you to save the oriental man,
steal the Cartel's car as instructed. Then, drive your way to
the gate that leads to the area where the oriental man would be
found. Before you go near the gate, get out of the Cartel's vehicle
and enable the "Tank" code. Make sure the tank is near
to the gate. Then, get back into the Cartel vehicle and drive
it towards the gate. When the gate opens, drive the car half in
and half out of the gate then get out. Get into the tank and drive
it through the gate. Do not worry about blowing up the Cartel's
vehicle in the process. This will allow you to drive the tank
around inside, where the Cartel will be shooting. Since you have
a tank their bullets will do no damage. Simply run them all over.
Do what needs to be done to trigger the other garage doors to
open so you can get the oriental man, but be sure you do run him
over when trying to mow down the Cartel that are also inside the
garage with him. After you have the oriental man, drive back at
your own pace.
If you cannot kill the Cartels without them killing you first,
use the "Change costume" code until you find a man with
a green trench coat and grayish-black hair. When you have this
character, the gangs will not shoot at you. You can snipe the
guards through the fence to make it easier. Then, take the Cartel
Cruiser in the hideout and use your rocket launcher to blow up
any other Cartels. Shoot your rocket launcher at all the closed
garages to kill the Cartels inside. The old oriental man is inside
one of the garages -- be careful as to how close you shoot the
Love's Disappearance mission: Yakuza in
Once completing Love's Disappearance, go to Fort Staunton
to find Yakuza members fighting the Cartel.
Marked Man mission:
When you have to drive Ray from the park to the airport,
you will be told to find another route because the bridge is being
covered by cops. Get the bulletproof Cheetah and drive to the
airport through the bridge from Staunton Island to Shoreside.
You will encounter heavy fire from several cops with AR-15s, but
the Cheetah is bulletproof. The Cheetah is fast, so you will finish
the mission in a short amount of time. After driving him to the
airport, you will get his keys to the garage that contains a bulletproof
Hummer with guns and money.
Enable the "Tank" code and drive Ray to the Airport
in Shoreside Vale. It may seem slower, but the CIA cannot go through
the armor on the bridge.
To complete the Marked Man mission, you do not have to cross the
bridge. Get a decent fast car, such as a Cheetah or Sentinel,
and go to the subway station near the construction site in Staunton
Island. Go inside the station with the car, get to the subway
rails, and turn right. You will appear in front of the airport
with seconds to spare. Be careful of the oncoming trains.
Get a car (not a truck) with reasonable turning, handling, and
speed, and drive through the subway. Watch out for the trains
and avoid all the hazards. Note: This is easiest if you go in
the subway near Donald's house.
Get a bullet-proof Cheetah and start the mission. Instead of going
through the tunnel, go to the bridge. The CIA will shoot at you,
but your car will not blow up. Complete the mission and you get
some good weapons and a bullet-proof Patriot.
Go straight on the road opposite the bridge on/off ramp. Drive
until the road ends. Take a left turn then take a right on the
next road and go straight. You should pass the Liberty City coliseum.
Go to the end of that road and take a right. Keep going until
you see a tunnel on the right. Go down the tunnel and take a left
when it forks. You should exit at the airport. While in the tunnel
watch out for cars. It is very easy to hit them, which will make
you lose time.
Enable the "Spawn Rhino tank: code. It will be possible to
cross the bridge without being gunned down. The tank is always
bulletproof, so there is no way your tank can catch fire from
their M4s and AK-47s.
Multistory Mayhem mission:
Go to the parking lot next to your hideout on Staunton
Island. When you get there, go to the entrance and wait for a
Stallion to drive by. Steal it and the mission will be triggered.
They are twenty checkpoints, four on each level. The last one
will be for you to make the jump that lets you get an unique stunt
Paparazzi Purge mission:
One mission that you have to do for Akusa is Paparazzi
Purge. When she tells you to destroy the boat, you do not have
to set foot in it. Enable the "Destroy all cars" code
to pass it easily.
Payday for Ray mission:
To complete this mission easily, enable the "Tank"
code about a dozen times. This will remove all the cars. Also,
do not take an all-around fast car because they do not turn well.
The Bobcat is recommended.
The Pick Up mission:
Before you pick up the briefcase, get two cars that
you can jump on top of and park them so that two entrances are
blocked. Then, pick up the briefcase. Kill the two Triad members
that rush at you, then jump on top of one of the cars and shoot
two more Triads members. Be careful, as one might have a gun.
Next, at the entrance where the Triads parked the fish truck,
kill the one Triad member then get into the truck and run over
the second one to complete the mission.
You can complete this mission with only one car, rather than using
multiple vehicles to block the entrances. Use a car that will
be easy for you to jump onto and park it directly next to the
briefcase. When you pick up the briefcase and the Triads start
coming towards you, jump onto the car and stand on the roof. Because
you are above their heads, the Triads will have a harder time
aiming at you. This trick can be used at other times during the
game, You will have much more time in which to kill all of them.
Plaster Blaster mission:
This mission can be difficult if you cannot ram the
ambulance fast enough before you get destroyed by cops or gangs.
It could also be very annoying when the plaster man falls out
right in the middle of gang territory and they shoot you until
you die. Take a heavy-hitting car such as a Fire Truck or a Barracks
OL and hit the ambulance at top speed. With some luck, you will
fill the damage meter with one hit. Then, just finish the mission
with ease by blasting the plastered man with your bazooka.
An easier way of completing this mission is to send the emergency
truck into the water near a bridge. When the emergency truck spots
you, it will soon get near the bridge that is under the bridge
that takes you to Shoreside Vale. Get a big truck such as a Cartel
Cruiser or Moonbeam and ram the emergency truck once it get nears
the side of the bridge. If done correctly, the emergency truck
with the man inside should go tumbling into the water. A message
stating that the man drowned will appear and you will complete
Get a strong car and find the ambulance. Hit it very hard until
the man comes out. Park your car over him and blow up the car.
Do this three or four times until you complete the mission. Note:
Enable the "Lower wanted level" code in between.
When doing the mission, do not crash your vehicle into the ambulance.
Instead, get a vehicle and put yourself next to the ambulance.
Use an "Uzi drive-by" to shoot the ambulance with the
Uzi from your car. When you do this, the ambulance will dump the
witness' body. Get off your car and use bombs, a bazooka, or the
explosions of cars to kill him. Try to use the Uzi drive-by outside
of Fort Staunton to avoid the annoying Cartel.
Pump Action Pimp mission:
Go to Ammu-nation to get the weapons, then enable the
"Destroy all cars" code.
Enable the "All weapons" code and follow the Diablo
car to a straight stretch or clearing. Then, use a rocket launcher
and blow it up,
Enable the "Tank" code and ram into the Diablo. The
Diablo usually drives by your hideout.
Instead of going down to his car and having him run, enable the
"All weapons" code and snipe him from a safe distance.
Then, take his car and finish the mission.
Drive and park your car in the middle of the right side of the
street in front of the Ammu-Nation store. Do the mission and when
he drives by Ammu-Nation, he will be blocked by the vehicle. Then,
enable the "All weapons" code and blast his car with
the rocket launcher.
Purge The Paparazi mission:
Rather than chasing down the boat, simply walk over
to the wall next to A's apartment. When you have a clear view
of the photographer's boat, select the "bazooka" weapon
and pump three shots into the boat. If done correctly, this will
result in instant victory without getting your feet wet.
Enable the "All weapons" code and quickly use the rocket
launcher to fire two shots at him.
After hearing the briefing from the letter in Asuka's Condo, go
out and enable the "Destroy all cars" code.
Find a good location near Asuka's house, then shoot the Paparazzi's
speedboat with the rocket launcher. It will start to move around
the place for a while before it leaves to Portland. Try to anticipate
his moves, then shoot again with your rocket launcher just front
Get a pistol or an Uzi. When you begin the mission, do not get
in the Predator (police boat). Instead, get into the Speeder.
Then, chase the man around Portland. Try to stay very close behind
him without hitting him. You will both go all the way around Portland
and eventually end back up at the docks. The man will get out
of his boat and make a run for his car. Leave the boat and gun
him down with your pistol or Uzi.
Ransom mission: Cartel with AK-47s:
After completing the Ransom mission, the Cartel have
access to AK-47s and Uzis on the streets. This is the same in
Fort Staunton. Yakuza member there will have increased.
Salvatore Has Called A Meeting mission:
After you pick up Luigi and Joey and are picking up
Tony, turn into his parking lot and get into the back of the lot.
Make sure that you have already enabled "All weapons"
code. The Triads will setup a roadblock with their trucks at the
entrance to the lot. Get out of the limo and switch to your missile
launcher. Shoot a missile at the trucks. This should destroy them.
Finish off the rest of the Triads with your M-16. Then, get out
of the lot and go left up the big hill. When you get to the top,
get out of the limo and switch to your missile launcher. There
should be Triad truck blocking the path you take to Salvatore's.
Shoot them with a missile. Then, drive into that opening and you
should have a easy ride to Salvatore's.
Enable the "Better driving skills" code. When you get
to the Triad roadblock, press L3 and jump over them.
Get Joey, Toni, and Luigi before you pick up Tony. Enable the
"Better driving skills" code, then pick him up. The
Triads will follow you. Drive as fast as possible, and when you
reach the cars blocking the entrance, press R3 to get over
them with ease.
Alex R. G..
S.A.M. mission: Easy completion:
A better way to take out the plane at the airport would
be to take a fast car directly to the airport as the level starts.
Use the bridge to get to Shoreside Vale instead of the boat. Try
to get to the bridge as fast as possible. When you get off the
bridge at Shoreside Vale, turn left into the airport and take
a right turn to head for the planes. Keep going until you see
the fire truck to the left of you. Pick up the fire truck and
park it on the runway before the plane lands. Ignore the time
as the plane lands after the clock ticks away. You will see the
plane crash straight into the fire truck without you having to
bazooka it. Pick up the cargo and enable the "No wanted level"
The S.A.M. mission is easily completed by using the boat, but
then going onto the shore by ramming the boat near the edge. Then,
take out the Cartel, dive to the second group of Cartel, kill
them, wait until the plane passes by and shoot your rocket launcher
Sayonara Salvatore mission: Easy completion:
Instead of ambushing Salvatore's car, go to Luigu's
early. Go to the back door. When time is up, Salvatore's bodyguards
will appear. Mow them all down with your machine gun and finally
Get a Blista (recommended), Moonbeam, or Rumpo. If you do not
have a sniper rifle in your inventory, enable the "All weapons"
code. When you go to Luigi's, park your car by the Sex Kitten.
The way you should go is supposed start at Ammu-Nation, but instead
go the way when you see the underground subway. Next head for
Luigi's. On the left side of the road is a black building with
a red overhead and a orange vertical sign that says "Sex
Kitten" or something similar. Park on the left side of the
road where you can see the alley where Sal appears from. Make
sure you have a good vantage point, because a Mafia man may get
in your way. Jump on top of the van and aim at the alley where
he appears from. When you cap him, the Mafia will not now who
did it and you will not have to work so hard.
Killing Salvatore is very easy if you use the sniper rifle. Go
into the area where the rear entrance to the club is located.
Go up the far stairs to the roof and walk around until you get
a good view of the door. Let all the goons exit, but do not shoot
them. When Salvatore appears, it will just take one shot and one
kill to end the mission.
Before you begin the mission at Asuka's place, go to the AmmuNation
in Staunton Island and buy a sniper rifle. Activate the mission,
go to Portland and drive a car into the doorway of the "Sex
Kitten Club" to the left of Luigi's bar. Jump on the car
and sniper in on the alley way where Salvatore appears. The Mafia
will not see you and you can shoot Salvatore in the chest when
he walks out.
It is possible to use other tactics, rather than ram his car.
Basically, if you have a sound knowledge of Portland, drive to
Salvatore's mansion, park two cars parallel to the entrance (preferably
a Patriot and Blista), and wait until he arrives. Providing you
have grenades, he should crash into the cars. Throw the grenades
and the explosion should create a chain reaction and destroy the
Do not go to Luigi's. Instead, go directly to his mansion and
get one or two tanks and park them in the driveway. When Salvatore
appears, just blow him away.
Before you start this mission, get some Hand Grenades and Molotov
Cocktails. If you are having a hard time getting them, get 30
hidden passages for Hand Grenades and 60 hidden passages for Molotov
Cocktails to unlock them at your hideout. It may also help to
get full armor to keep safe if you get attacked. To get more time,
do not start the mission until the very start of an hour to get
3.5 hours of time. If you get the mission towards the end of a
hour, you may only get 2.5 hours to get to the club. If you get
a fast car and know your way around good, you can get to Portland
faster than using a boat. You should have a lot of time (ate least
an hour) remaining once you get there. Once the men appear, start
throwing weapons at them, but do not get too close to where you
are taking a lot of damage or too far away where your weapons
cannot hit them. There should be cars pulling up to the club.
If you keep throwing weapons at them, you should kill all the
men and blow up all the cars, taking very little to no damage.
Salvatore should run into the fire from the Molotov Cocktails
Enable the "All weapons" code and go to Salvatore's
house (the place where you went for his missions). Wait in the
grass where you have a clear shot at the entrance, with a rocket
launcher. Fire just as he passes through the entrance.
When the mission is assigned to you, drive directly to the Mafia
headquarters. Wait behind the wall of the entrance and enabled
the "All weapons" code. Blow up his car with the rocket
launcher, and make sure you are far enough away so that the blast
does not affect you.
Steal a car (Landstalker recommended). When you get to Luigi's
club, park the car one block away from it. When Salvatore is about
to leave the club, jump on top of the car. The Mafia will never
even see you. When Salvatore walks outside, use a sniper rifle
to kill him, ending the mission without doing any harm to yourself.
After you get your mission, go down to the docks and get in the
speed boat. Go around Staunton Island to the right and after awhile
you will see a beach. Drive the boat directly up the beach and
get out. A rock road will be there. Go all the way down the road
and go to the gates. Take out your rocket launcher. Wait for Salvador
to arrive home, then fire away. Hurry away -- all the Mafia men
will shoot at you.
When the clock starts ticking, get to Luigi's hideout quickly.
Park a short distance down the street, then run up to the Pay
'N' Spray. Get a good view of the street and the alleyway entrance
and wait for the cars to pull up. When Salvatore exits, wait until
almost all the Mafia men are in the cars. Enable the "Destroy
all cars" code. The cars will blow up, killing Salvatore
and his henchmen.
Once you have received your mission, go down to the dock just
below where you got the mission. Take a speed boat (it is sleek
and pointy) and pull out of the docks. With the rear of your boat
facing the dock (or land), go diagonally to your right. You should
eventually reach the dock that you used to get to Staunton Island.
You may want to practice docking before the mission, as you have
somewhat of a time limit. Note: If you are close to a dock in
a boat, but not completely there, you can jump and/or get out
of the boat and get to the dock and lose only five or so health
points. Quickly dock, go up the stairs, and race out to the street.
Before starting the mission, it is possible to place a tank at
the bend to dam up traffic. Unlike other vehicles, tanks do not
disappear most of the time. Nevertheless, quickly jack a car and
race to an area near Luigi's that is close enough for the game
to accept your presence and start an intermission sequence. If
the sequences shows Salvatore and some other people walking out
from what appears to be the rear of Luigi's, then you have made
it here on time. Avoid going to the front or anywhere near Luigi's
for the rest of the mission, as Salvatore's men can easily blow
up your car. Race at top speed to Salvatore's house and wait in
front of the part of the steps with the poles. You should not
see the message "You have been spotted by the Mafia".
If desired, enable the "All weapons" code before starting
the mission. Make sure that you are well stocked on ammunition,
and arm yourself with the bazooka. Go into targeting mode and
wait for the black Mafia Sentinel cars to appear. One well aimed
shot is all that is needed to blow up each car. There are about
two or three cars. Blow them all up and Salvatore will be dead,
completing the mission.
Enable the "Rhino tank" code and drive to the Meeeouch
Sex Kitten Club. Make sure that you are at a location where they
cannot see you. When Salvatore leaves, either shoot his cars or
For easy completion, buy a sniper rifle from Ammunation before
the mission. After starting, drive down to the Pay N Spray near
Luigi's. When the Mafia men exit, make sure you would be able
to shoot them in the head with the sniper rifle, but do not get
too close to them. Aim at the alley's entrance. When Salvatore
appears, it will be fairly easy to shoot his head. You will also
be far enough away that the Mafia will not see you.
Instead of shooting Salvatore as he exits the club, go directly
to the entrance of his house and park a heavy car at the entrance.
Enable the appropriate weapons code and take out the bazooka.
Wait for the three Sentinels to arrive, and destroy them up as
show up. Then, run away like your life depends on it, as the Mafia
will shoot you.
Collect the first two briefcases then enable the "Tank"
code. Next, drive to Portland and go to the green dot. Drive into
the parking lot and run over the Diablos with the Tank. Get the
briefcase and take it back to Kenji at his casino.
Silence the Sneak mission:
When you find the apartment and the window is zoomed
in, look on the same wall for a garage door. Find a vehicle (the
bigger, the better) and block the garage with it. Next, throw
the grenade into the window. When the sneak tries to escape, the
vehicle will be in his way. Quickly throw a grenade at the car
placed in front of the garage. Both cars and anyone inside should
explode. Throw extra grenades into the garage if needed. You have
now completed the mission with no chasing.
Instead of just throwing a grenade through the window, enable
the "Tank" code and drive it to where the front is facing
the garage door that the sneak exits from with his car. Put the
tank about a foot away from it. When the sneak appears, he will
hit the tank and his car will explode.
Before you throw the grenade through the window, park a fire truck
in the car park alleyway. After the "Take out McAffrey!"
message, use an Uzi to take out the two guards shooting at you.
Meanwhile, the car will be trying to get through the alleyway.
Throw a grenade, and blast the car away.
Instead of wasting your time getting a car to block the sneak,
just park your car anywhere that it will not get blown up. One
recommended location is on the other side of the ramp. Then, go
about halfway up the ramp. After the close up of the window, take
out your grenade launcher and shoot through the window. When the
car leaves the garage, quickly shoot it with the grenade launcher
before it gets too far away. If you are lucky, you will also get
the police. If the sneak happens to escape from his car and run
back in the garage, shoot directly at the garage door a few more
times, just to make sure you get him.
Speedboat mission: Easy completion
Before you go to see Donald Love (the mission after
saving the older oriental gentleman), pick up a 2 1/2 ton truck
in the weapons yard at the northern most part of Staunton Island.
Go to see Love, then after the mission begins, head for Asuka's.
Back the truck slowly into the opening for the docks and leave
it there. Go down the stairs and get in the speedboat. Pick up
the packages -- when you have them all, your wanted level will
be at 5. Return to the dock outside Asuka's. You can land the
boat onto the dock. Run up, get in the truck, and head back up
the road. Take the alley on the hill. This is where the Pay 'N
Spray is located. Park the truck so it will block traffic from
behind you -- you cannot paint it. The black cars are loaded with
four FBI agents with assault rifles. You can now do one of two
things. Either get in the mini van and get in the Pay 'N Spray;
but if for some reason you cannot, then run up to the Pay N' Spray
and hide in the garage bay. In a few seconds, the only thing around
will be the helicopter. Once you get near the road again, the
FBI comes out in force. Get one or two cars to follow you into
the alley area, then run back up towards the Pay 'N Spray and
get out your assault rifle. If done correctly, you should have
at least one FBI car near the ramp. Take out the agents and be
careful not to shoot the car too much. Steal the FBI car and take
it to the Pay 'N Spray. They will paint it since it is unmarked.
From here, you can park the car in your garage. You may want to
keep it since it is one of the hardest cars to get. Steal a car
and take the packages back to Love. Note: You must go in the Pay
'N Spray to get rid of your wanted level.
At Staunton Island for Asuka (Speedboat mission) instead of taking
the police boat, go to the end of the dock closest to Asuka's
and steel a speedboat. Chase him around Portland and he will pull
into the dock in Staunton Island. Shoot him when he gets out of
Taking Out The Laundry mission: Easy completion:
Steal the laundry vans and wreck them yourself. It
is a lot easier than using the grenades.
Enable the "Spawn Rhino tank" code. When you see the
vans, just blast them or run into them and they will explode.
The Thieves mission: Locked car:
Begin The Thieves mission from Marty. After dropping
off the thieves, re-spray the car then knock off the driver's
side door. Take the car to Marty's with the door off, then get
out. The mission passed mission will appear. Then, use the door
that is busted off to get in the car. Take the car to Pay N Spay.
Fix it, and your doors are now locked. The police, prostitutes,
and gangs cannot get in your car. You can just sit there and watch.
Toyz mission: See what is in safe house:
Drive your remote controlled car to the safe house.
Drive it into the house. You will see everything that is inside.
Toyz mission: Easy kills:
Pull in between two of the cars you are going to destroy
and blow both of them up to get a double kill.
Toyz mission: Keep playing:
If you like driving and destroying things with the
RC cars, instead of driving away with the "Toys" van
when the mission is complete, get out and get back into the van
Toyz mission: Return to Toyz truck:
Do the Toyz mission outside of Tony's Resturant. Get
in and drive the toy car to the car crusher. The magnet will pick
up the car and crush it. However, when you get inside the crusher,
the screen will glitch and take you back to the Toyz truck.
Kevin "kev-o" Setze.
Triads And Tribulations mission: Easy completion:
In the Triads and Tribulations mission for Toni, you
have to kill three men working for the Triads. Kill the man on
the street by doing a drive-by. Next, get out of your car and
kill the man in China Town. You should be set up to approach the
last man from behind. Make sure you kill this man last. Do not
actually pull into the Triad headquarters to kill him. Instead,
pull off into the park and you will see a hill in the grass. Get
on top this hill to look over the fence surrounding their headquarters.
Enable the "All weapons" code and use the sniper rifle
to kill the last man. When you are done, the gangsters that are
riding along with you will start walking towards the fence. Follow
them there after a few seconds they will bend over and stick there
heads through the fence. This is an easy way to beat the mission
with a humorous ending.
Trial By Fire: Easy completion:
When doing the Diablos mission for El Burro where you
must torch 25 Triads, use a tank instead the given weapon.
Turismo mission: Easy completion:
When doing the first Diablo mission, "Turismo",
go to the starting grid. Start the race and once it begins, jump
out of your car. Run into the bushes to the right. When you get
there, enable the "Destroy all cars" code. The other
racers will explode and put you in first place. Then, just complete
all the check points to complete the mission.
You can win the Turismo mission by stealing the other racer's
Enable the "Tank" code and destroy all the cars at the
start of the race. Once they are gone, hop in a fast car and get
all the checkpoints and all the money.
Enable the "Tank" code a few times, use them to create
a roadblock on the left turn, then start the race. When the other
racers try to go past the roadblock, their cars will explode.
Just flip over all the cars after you talk to El Burro and before
you actually start the race. The easiest way to flip the cars
is with an ambulance.
Enable the "Tank" cheat in four times. Put them all
where the Callahan Bridge is located. Put the tanks directly under
the light in side by side. Get the first check point, then hit
reverse until you are by Joey's. When there, turn right. After
that you should find rest of the checkpoints without worrying
about the Cheetahs catching up. You will have as much time as
Enable the "Tank" cheat. Start the race and drive forward
into the opposition. At least one car will spin on the first corner.
Note: When you drive into another vehicle with a tank, the other
vehicle blows up. Blow up as many cars as you can on the first
corner. After which, any remaining cars will get away from you
because they are much faster when you are in the tank. Go back
to Chinatown and wait at the subway. At some point, the remaining
race cars will drive towards you, as this is part of the circuit.
Drive into them as they are coming and they will blow up -- leaving
just you in the race. Then, complete the circuit and win. It is
advisable to do the race in a tank, as the Triads and Mafia will
shoot at you. If you are in a normal car, you will sustain many
shots and they might blow it up. The advantage of a tank is that
the guns used by the Triads and Mafia will not blow it up; and,
although being slow it will protect you as you complete the circuit
for an easy win.
Turismo mission: Head start:
On the Turismo mission that you receive from El Burro
in the phone call, use the following trick to get a head start
on all the Cheetahs. Instead of going through the Blue Marker
and waiting for the countdown, get good enough speed and go straight
through them. This will start the race and give you a head start.
This will only work if you do not go through them cleanly -- you
have to touch at least one.
Two Faced Tanner mission: Killing Tanner
Take the Yakuza Stinger from Asuka, and find 8-Ball's
auto shop on your map. Take the Stinger to 8-Ball's and rig it.
Next, drive to Kenji's casino and pull in front of Tanner's car
(the stationary Esperato). Press Circle, quickly get out
of the Stinger and speed run to the blue circle. If timed correctly,
Tanner will run out, pull open his door, and attempt to enter.
Two Faced Tanner: Easy completion:
Enable the "Tank" code during the mission.
Get in it, turn the turret backwards and drive onto the blue circle.
An intermission sequence will begin. Drive after him, pressing
Circle to give you speed. Rear end his car and he will
Before starting the mission, enable the "All weapons"
code many times until you have a lot of ammunition for the gun
that you can use in the car. When the man goes in the car, press
R2 or L2 button (whichever side he is on) and shoot
at him. You will get four stars on the wanted meter. Enable the
"Lower wanted level" code so you have none. Repeat this
until he gets out of the car and begins to run. Catch up to him
at full speed and run over him. The mission is now complete.
When you start the mission, go to the casino. Before you step
or drive into the blue circle, enable the "Tank" code
about five times. Park them all around the entrance to the casino
to block off the car's exit. When the man appears, he will not
be able to get by the tanks. Jump on one of them and blow up his
car with the grenade launcher.
To speed up the process, take the Yakuza Stinger to the casino,
but do not park in the blue marker. Then, enable the "Tank"
code and park it on the blue circle. When Tanner comes out, wait
in front of the casino. After he leaves, he will make a U-turn,
going back to the casino to turn. Ram him as he arrives. If the
police are giving you trouble, enable the "No wanted level"
Under Surveillance mission:
Stand at the top of the stairs leading to the docks.
Take out the rocket launcher and carefully aim at the boat. Press
X, it will take a few seconds to reload, then press X
again to finish the job.
Uzi Money mission:
In this mission, you have to ice the Purple Nines from
a car with an Uzi. You may also shoot the Nines with a Rhino.
Use a tank to protect you from their bullets and their ramming
cars. You can shoot them with your cannon and also with the Uzi
that D Ice gives you.
Uzi Rider mission:
Drive up the car and run them over (10 in all). Do
not shoot, or the Diablos will chase you, pull you out of the
car, and the mission will fail.
Van Heist mission:
It may be difficult to get the damage meter all the
way filled with any car. The easiest way is to find a Coach. Use
the Coach, and not the Bus, to hit the money truck. A small hit
will come close to doing the trick.
Waka-Gashira Wipeout mission:
Get the car in Fort Staunton and go to the car park.
Then, go and run over Kenji. Before you do this, you car may catch
on fire. Enable the "Health" code to extinguish the
fire, then destroy it. Note: Go to one of the sides and then you
will see a hump. Whack Kenji so you can destroy the car easily
and you may get a $50,000 bonus for the stunt.
Vehicle crane missions:
This mission will be tedious, but well worth it in
the end. Eventually the game instructs you to use the crane to
grab emergency vehicles for some money. The vehicles you will
need are as follows: Police Car, Enforcer, Fire Truck, Ambulance,
Rhino, FBI car, and a Barracks OL. Each time you get a vehicle,
take it to the Portland docks and park it under the crane's magnet.
You will receive $1,500 for each one you take there; if you get
all seven, you will get $200,000 and pick-ups for each. Also,
you can return to the crane anytime and use those vehicles for
your own use. Note: The Police Car and the Enforcer are the easiest
to get, the others require some time and patience.
Skip Kenji's missions:
Do not do any of his missions when available. Instead,
do everyone else's missions. Eventually you will get to Donald
Love and he will have you assassinate Kenji.
Easier passenger missions:
For missions involving picking up passengers, such
as the taxi or paramedic missions, you can save seconds off each
run by getting passengers into your vehicle faster. Do this by
using a melee weapon, such as a baseball bat, to hit the doors
until they fall off. Do not hit the door too many times to prevent
damage to the vehicle itself. Also, do not knock off the driver
side door, as this will provide you with protection from the police
that want to bust you.
Cheat codes, hints, FAQs
Copyright © 2001-2006
Al Amaloo. All rights reserved.