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Grand Theft Auto: San Andreas cheats: Glitches

Note: Button presses are described in PlayStation2 version format. Use the equivalent key on the PC keyboard or button on the Xbox controller when playing that version.

Bone County: Go underground in Area 69:
Do the underworld glitch (at the Vinewood safehouse head north from Madd Dogg's) and fly to Area 69. Find the underground complex. Find the area where you get the Black Project, and you should see an empty long hollow room next to it. It should have red boxes at the top of the "silo". Fly underneath the empty silo then fly to the top of the silo. You should see a "cage" where the room is of the red boxes. Try to take off your Jetpack. When you do, you should land in the Black Project area or the rooms around there. Note: To do the underworld glitch, find the safe house pool. Fly the Jetpack into the corner of the safe house. Then, fly to Area 69. Also, bring weapons and armor because the SAPD officers spawn down there.

Bone County: Walk through ground:
Go to your airport in the Verdant Meadows area. Find the southern hangar with the Shamal in it. Let the door open, then stand in between the two doors that close. They will begin to close on you. If done correctly, you should appear under the ground, with half of your body aboveground and half below ground. To get out, tap Square.
Blaine Gergley.

Bone County: Underworld:
Get a parachute and go to your safe house in Fort Carson. Save the game here to avoid having to get a parachute and traveling Fort Carson all over again if a mistake is made. Leave your safe house and go northeast to Bone County. Go to the Lil' Probe Inn bar. The Lil' Probe Inn is just north of the train tracks and directly across the road from a small mobile home trailer park. Lil' Probe Inn will display on the map area notification when you enter its area. Go inside the Lil' Probe Inn building. Look at the light hanging from the ceiling that is just behind the pool player. Jump towards the light as if you were going to climb it like a wall. It may take multiple attempts but eventually you will jump above the Lil' Probe Inn and be looking down at it. You will also notice a pitch black void surrounding it. Jump off the north side of the Lil' Probe Inn into the black void and immediately deploy the parachute. Press CJ's weight back so that he descends at the slowest rate. When you land you will be in the "Underworld". You will only see Bone County country-styled characters because the "Underworld" is considered as being inside the Lil' Probe Inn. To move around in the "Underworld", enable the "Spawn Jetpack" code. You can now fly to Los Santos, San Fierro, and Las Venturas with some difficulty, as obstacles from the normal world will still be there but you will not be able to see them. You must wiggle about a lot to find your way. In the cities, only a very small portion of them will be available. Using the Jetpack will make it easy to find the available areas. The "Underworld" has invisible jumps and falls, making the Jetpack necessary to navigate. The only way out of the "Underworld" can be found by going to Los Santos, where the small part of the city is available in the area called Commerce. Look for the building called Atrium that has two outdoor escalators and a top section with outdoor seating with umbrellas over tables. Once you enter Atrium you can then go outside be back in the normal world of San Andreas. It is probably a good idea to reset the PlayStation2 after visiting the Underworld and not save the game.

Flint County: Fall through ground:
Go to Flint County. There should be a road to follow. Drive on it and you will find a wall that leads off to the side. If you drive up and down that wall, you should fall through the ground. You may have to do it a few times. You must hug the wall for this glitch to occur.
jonny fartesja.

Go to your safe house in Prickle Pine. Enable the "CJ jumps higher" code. Enter the safe house. Turn towards the entrance and jump up. You should go over the wall and fall into blackness until you land in a field of grey. In front of you should be an incomplete version of the are where you saved Denise. Buildings will be missing, but you can physically touch them. You should also see white letters that read "Ganton", "North Rock", and "Downtown". Stand in front of it and mark the Four Dragons Casino. Then, enable the "Spawn Jetpack" code and fly it toward the casino. You should eventually see an armor pickup, a uzi pickup, a pistol pickup, and a money pickup that contains $15,000 at most. You should also see four white doors, but they have the wall physics around them.

Flint County: Jump outside safe house:
At your safe house in Prickle Pine, climb on top of the garage. You can jump thorough the window and walk around on top of the garage.

When in your safe house in Prickle Pine, enable the " CJ jumps higher" code. Jump over the door, and you will be teleported outside your house.
GTA Crazy.

Flint County: Walk or drive underwater:
Go to the bottom of the water at the end of the island in Flint county. Enable the "Maximum lung capacity" code, then swim down to where you see two rocks and a large starfish. Swim behind the biggest rock. Sooner or later, you will be able to walk on the bottom of the ocean. You can spawn vehicles and fire weapons. Note: Do not get out of the water or try to fly a plane or you will have to do this all over. Note: If you go too close to shore or out too far, you will respawn on the nearest island. This glitch may take a lot of time to do and requires patience.

Go to Flint County by the water. Go between the letters "N" and "T" on the word "County" on the map that was included with the game. Jump in the water, go all the way down to the bottom, and swim around close to where you jumped in. When you are in the correct location, you will fall to the bottom of the sea. When this happens you can walk underwater anywhere desired. You also fly or drive underwater.
Tim George and Kyle Morton.

Las Venturas: Wrong casino name:
Check the map that was included with the game. Look in Las Venturas near the casino entitled "The Clown's Pocket." This casino cannot be found, because it is named "The Ringmaster" on this map. However, in the game it is called "The Clown's Pocket."
Taylor Faw.

Las Venturas: Fall through ground:
Enable the "CJ jumps higher" code. Buy the house in near the country club. Get on the second or third stair facing the door. Note: You must not have a parachute or you will die on entry, but must have maximum health and armor. Jump while moving forward, and you will fall for about twenty seconds. When you arrive, there will be a hill with houses, no cars, no pedestrians, and you cannot use any codes to spawn a vehicle. You can however walk in some areas of darkness. You must reset the game to exit this glitch.

There is a rectangular building just north of the Camel's Toe with a Pay n' Spray that is not located on the map. You can see yourself being resprayed, and if you get out and stand in the cement slab separating the garage from the outside, you will fall through the ground for a few seconds then return safely back on your feet a few feet from where you fell.
Matt Just.

There is a Pay N' Spray to the east of a parking complex next to the Camel's Toe pyramid that is not on the map. If you walk into it slowly, you will fall into the ground and land on the sidewalk but will not be killed. If you walk into it with a Jetpack and start flying after you are underground, you can fly anywhere under Las Venturas. To get above ground again, just keep going down until you appear above ground again.

Las Venturas: Jump through window:
Near the safehouse where your girlfriend Millie lives (directly east from the Abandoned AC Tower; costs $50,000) are windows that you can jump through. Climb the wall beside the house and jump on the roof. You can go through the windows. You can see your garage, shoot people through the window, and if you get a wanted level of 2 or more, can get policemen trapped in your garage. Be careful; when you jump through the window and want to get out you must step back from the window and jump until you can cling onto it, then climb back up.
Dylan Jerman.

Las Venturas: Police helicopter repeatedly explodes:
Go to the airport. Get inside the fenced perimeter where the runway, planes, etc., are located. Once inside, blow up a few planes to get a wanted level that is high enough for the police helicopter to start chasing you (three stars or more). Then, go the hangar where the AT-400 is located. Wait for the door to open. Then, go inside, but stick to the walls inside the hangar. The police helicopter should follow you into the hangar. When it does, shoot at it until it is about to explode. It should begin smoking, but still be flying. Remember to stay near or against the walls on either side of the AT-400 while doing this. Next, walk into the middle of the hangar. The police helicopter will try to fly away, but cannot because of the hangar roof. It will become trapped. Go back to near the wall and finish it off. The helicopter will explode repeatedly (usually a dozen or more times) while still trying to fly away. It will only come crashing down when you walk directly beneath it. To repeat this, go back near the wall and walk alongside it towards the hangar door. Another police helicopter should appear and will fly into the hangar.

Las Venturas: Stand in police garage:
Bring a police car or any vehicle into the garage. Drive it far enough so that it closes. Then, drive to it until it opens. Next, back up and jump out. It should finish opening, then begin to close. Get under it before that happens. The door then should move back up. If it does, wait until it hits the top, then run or jump inside. You will now be able to walk above the garage and under the streets. You can fire a weapon and watch as pedestrians run scared and cops try to kill you. To exit, run past an outer wall. You will land in front of the main entrance. You will have three stars on your wanted meter from being spotted in the garage, so have armor ready. If it does not open, jump to the outside to get out, or kill yourself.

Los Santos: Large insane stunt bonus:
Get a BMX and ride it to the most northern safe house in the Mulholland area near the Vinewood sign. Note: If you are interested in buying it, the cost is $120,000. Notice that the building is in a "L" shape. Go to the inner corner of the "L", next to the pool. Ride into the walls and you will fall through one of them. You will go into a glitched area. Perform lots of rotations before you land back near the safe house to get an insane stunt bonus.
Elliott Briggs.

Los Santos: Invisible spray paint:
When in CJ's home, get the spray paint can from his bedroom. Go to his lobby and spray in front off his mirror at a certain distance. You will not see the spray in the mirror when spraying.
Thomas Pardoen.

Los Santos: Missing gun:
Have a gun capable of doing drive-bys and go on a date with Denise riding in a motorcycle. If she asks if you want some "coffee", say "Yes". When you are done and get back on your bike, you will not have the gun out. This will fix itself when you get off the bike.
Austin Cobb

Los Santos: Wrong dialogue:
During the Reuniting The Families mission, the police helicopter announces that they are the "Los Angeles Police Department" instead of the "Los Santos Police Department".

Los Santos: When Roadtrains attacks:
Get in a Tractor, which can be found in Blueberry, and find a Roadtrain. Roadtrains are huge semi-tractor trailers. They can also be found in Blueberry. Back up into the Roadtrain with the tractor and begin to tow it. Try to go has straight as possible, until you get up to top speed. When the Roadtrain starts to twitch like it wants to turn left or right, make a sharp right or left turn in the Tractor. The Roadtrain will turn very fast and flip out, throwing the tractor.
Dominick Tino.

Los Santos: Move without moving:
Enable the "Spawn Quadbike" code and drive it to where the Just Business mission for Big Smoke is done. There should be some escalators. Drive up them using the quadbike, then press Square to stop. You will then drive up automatically. The same thing can be done while going down.
mainly crazy.

Los Santos: Late death:
Go to the police station (where there is a toll gate with a policeman standing next to it). Hijack any police vehicle. Note: If you hijack a car or do a crime in that area, this will not work. Then, go in front of the gate and wait for him to open it. Once he does, go inside and go straight. Stay in your vehicle. Park next to the garage door then get out of your vehicle. Once out, go next to the building and your will see another booth next to the building. Go inside and kill the guard. Then, kill the booth man next to the gate. Once this is done, go in the garage through the fire exit. Then, go next to a policeman so that he points his gun at you. He should say that he needs backup into his radio. Kill him with a gun. If done correctly, he should be dead, but still standing. Once he gets off the radio, he should fall down and die.
Robin Cohen.

Los Santos: C.J. dies dancing:
Enable the "Pedestrians riot" and "Pedestrians have weapons" codes. Enter the dance club and start the dance challenge. During the dance, a pedestrian may have a rocket launcher and start shooting. More people will come in and watch you dance. If the pedestrians are too close, then you will be inflicted with damage from the rocket launcher. If your damage has passed the point of making you wasted, when the dance is over the message will appear stating that you can dance to a harder track. After the message disappears, C.J. will drop to the floor dead.
a, nfse u, nidtl irtmevuoLuffydude9.

Los Santos: Underwater Ballas:
After you complete the End Of The Line mission and start taking territory. go to the pier with the Ferris-wheel in Ballas territory. Start a war at the end of the pier down near the chili dog vendor. The Ballas will appear to be below you, but not in a boat. They are walking on the bottom of the sea. Drop a few satchel charges there to kill them.
kody morse and tommy kautsky.

Los Santos: Rocket launcher through mirror:
Get a rocket launcher and go to the Johnson house in the Ganton area. Go to your closet and stand next to the mirror, facing it. Aim your rocket launcher directly at the mirror and shoot. The rocket will go through the mirror as if you were shooting far.
Joseph Lazaro.

Los Santos: Fall through ground:
There is a property to buy directly above Madd Dogg's mansion in the Mullholland area. You do not have to have buy it; just go there. In the back is a waterless pool and a wall on the east side. Walk up against it and you will fall through an invisible wall and continue falling until you reappear back on the ground. You can use the Jetpack to fly around in blue hell.
Blaine Gergley.

Go to the building where the mission "End Of The Line" took place, where you killed Big Smoke. Note: This will not work after you complete the mission -- you should be playing a new file to do this. Get a car and ram the wall in the front. You should either break the wall and go through or break the wall and get pushed back from the impact. Then, drive in and you will fall through the ground and end up back on the street. Sometimes your car will disappear when you get put back on the street. If you walk in, you will fall but when you are put back on the street you will not lose any health.

Go to the Ganton gym and park a car in the doorway, with the hood touching the door. Get out, jump on the hood, and walk inside. Once inside, walk back out again. You will appear in a hallway. Walk towards the wall, and you will fall through the world.
Seymour Butts.

Walk behind the Mullholland safe house to the pool. Face the side that has five windows. Walk into the one closest to the corner. If you do not automatically fall, walk to where the iron support beams end. You will start falling. In a few seconds you will land around the billboard that is in front of the Vinewood sign.
CJ Gravois.

Go to southeast Los Santos to the 8-Track race at the stadium. Enable the "Flying cars", "Perfect handling", and "Drive on water" codes before entering. Enter the race and drive slowly until you get to the first bend and aim for the outside wall. Press L3 to jump and fly over the fence and through the ground into pitch blackness. Keep driving down until you hit ground then drive until you see a part of San Fierro where CJ's garage in the Doherty area is located. There should be invisible obstacles in the way; try to maneuver around them and you can explore.
Ed Nobach.

Enable the "All cars have nitrous" and "Flying cars" code. Go to the Los Santos race track. Enter the race, then wait one or two seconds after everyone takes off (use your nitrous). Hit the fence to your right. Stay with the fence. If done correctly, you should go over the fence into gray hell/San Fierro.

Go to the beginning door of Smoke's Crack Palace. Note: This will not work if you are on the final mission. Break down the wall. There will be a yellowish object. Walk into the spot where there is yellow and you will fall for awhile and land in the street. Note: If you use a car, bike, or motorcycle you can get easy money.
Tyler Wilson.

Los Santos: Walk through fence:
Across from Zero's RC shop is a car park with a metal fence. You can walk through the piece next to the car that is in the car park.
ashley margison.

Los Santos: Fly under city:
Go to the Ganton gym and park a car in the doorway, with the hood touching the door. Get out, jump on the hood, and walk inside. Once inside, you will appear in a hallway. Enable the "Spawn Jetpack" code and wear it. Walk towards the wall, and you will fall a short distance, then be able to fly under the city.
Seymour Butts.

Go to the gym in Ganton and kill all four people inside. Spawn a Jetpack and walk into the yellow marker. Fly straight up. Then, fly two blocks east and land on or near the yellow marker. Leave your Jetpack. You will now be inside the Angel Pine Motel building. Take your Jetpack if you see it, or spawn another one. You can now fly up and around the interior of the game.
Cameron Garza.

Los Santos: Invisible city:
Go to the Pig Pen Strip Club in East Los Santos. You will see a woman bartender standing near a rectangular counter in front and behind her, with heart symbols in the background. Jump on top of the rectangular counter behind the bartender woman and to the right of it. You will be able to see a tall drink cabinet that is near to the ceiling. Jump on top of this drink cabinet in a certain way and you will be forced to stand on top of the Pig Pen building. Simply make your way towards "brown hell" to turn the entire area invisible. Note: Do not be fooled by the altitude when you are standing on top of the Pig Pen; you are nowhere near ground level. Spawn a Jetpack or a parachute before attempting this glitch.
Seymour Butts.

Los Santos: Reach hidden areas:
Enter the Ganton Gym and spawn the Jetpack. Go over the arrow, out but do not go out. Fly up through a blank tile. An all-black area will appear. Use the thermal goggles to see all the people you have killed. You can also see an illegal tattoo parlor, a tornado, a hidden city in your garage in San Fierro, a tornadom and other things. Do not lose height or you will have to kill yourself when you land.
mark newman II.

Los Santos: Player one stuck in player two:
Start a two player free roam. This glitch is best done with a car. Get a car and drive over to the house that is above Madd Dogg's that you can fall through. Drive the car up to the wall and slowly drive through the wall. Drive slowly so that the car will flip while falling. After a few seconds you should get a black box that reads "Loading...", which indicates the trick was done correctly. You will respawn on the road just before Madd Dogg's driveway, floating just above the ground stuck in each other. The only way to get out of this is to have player two jump.
Kevin Warner.

Los Santos: Buy hotdogs from dead vendor:
Go to the end of the pier with a Ferris wheel. Enable the "Weapons" code and obtain a rocket launcher. Find the hot dog stand at the far end. Shoot it with a rocket launcher. Jump in the water under the pier, and you should see the stand floating in the water. You can still buy hotdogs, even the vendor is dead.

Los Santos: Police radio mystery:
Go to the Transfenders and Pay N' Spray in the Vinewood/Mulholland areas. Stay around the Transfenders and kill a few people until you get a wanted level. You will hear the police dispatcher on a radio bulletin reporting your crime. Listen carefully to hear the dispatcher say "respond to a 10-75 in northeast Sunnyside". This area is not shown in the map. However, in several maps the Los Santos Transfenders is in an area called Sunrise (not Sunnyside).

Los Santos: Ghost driver:
Drive north on "Playa dell Seville" road (the freeway on the far right on the map). Drive past the stadium and do a U-turn at the last street on the left. Drive on the correct side of the road, in the far right lane. When you pass the stadium, there will be some houses, and a car will begin to drive out of a driveway. It will stop just before the road, and when you look closely there will be no one in it.
Rian Prestwich.

Los Santos: Bike on building:
Go to the skyscraper that you can enter. Ride a bike into the yellow marker. You will transferred to the top of the building, and still be on the bike.
A Cercek.

Los Santos: Uncover entire map and get pilot license early:
You can receive a pilot license and uncover the entire map with this trick. Get any car that has a top, such as a cab. Drive to Los Santos International Airport. If you are coming off the freeway, you should see the big parking lot. When approaching from that direction, ride down the one way street which borders that huge fence. Keep riding until you see a bridge and the fence turns around. Get off that street and ride across the grass. At where the fence turns around, in that small portion of the fence which borders the grass, park a car directly on the fence. Get out of your car and jump on the hood. Jump onto the fence. If your cannot reach the fence rim, then ride around the block where the fence continues, near the pilot's entrance/ Once you are in the fenced area with the planes, walk until you get to another fence, which is a regular wire fence. Hop over it. You should see a red Dodo plane or the back of plane hubs. Walk onto the runway north. You should see a white plane which looks like a jet. Get in it. Back up onto the runway. Make sure you back up enough so that you have room to get in air. Once you are in the air, fly east of Los Santos, over the ocean. Do not go to the left over San Fierro, Once you reach the ocean, keep flying. After about ten minutes, you should see a message stating, "Keep On Practicing And You Will Receive A Pilots License". Keep flying. Remember to keep straight. Do not try to go to another city (Las Venturas or San Fierro). If you do, you will receive a four star wanted level and missiles will shoot you down. After about fifteen minutes of flying over nothing but water, look at your map. You should see that every part of the map is uncovered. If not, fly slightly north, but stay as is so you will not run into Las Venturas. Check again in five minutes. Your map should be fully uncovered. After your map is uncovered, fly another fifteen to twenty minutes. When you fly about forty minutes total, you should see a message stating, "You Received Your Pilots Licenses!". If not, keep flying until that happens. You can turn back around a fly towards Los Santos. Make sure you do not go into any other city while doing this. Land your plane on the runway. Only go towards the ones in Los Santos. When you land, you now can see the whole map and have your pilots licenses. With the licenses, you will be able to enter any airport's pilots entrance and fly any of the planes.
Kynnith Francis-Vaughan.

Los Santos: Misspelling:
In Downtown Los Santos, there is an Atrium. (you fight inside it in Big Smoke's mission, Just Business). There are two entrances; a front and a side. When you enter the front door, the corner display correctly shows "Atrium". However, if you enter the side door, the corner display shows that you entered the "Attrium".
Rob Mitros.

Red County: Walk through wall:
When you are by your house on the hills directly behind the "Vinewood" sign, go behind the house where the pool is located. Walk over to the wall and go straight, where another wall meets that wall. You will be able to walk through the wall, and if you walk in the correcl location, you will fall and the "Loading" message will appear. The game will place you on a road below the "Vinewood" sign.
Kody morse.

Red County: Walk underwater:
Go to the top right corner of the first region and you should be at Hanky Panky Point. With the pointer on your map, follow the interstate left slowly until you just get into Red Country. As soon as the pointer hits Red Country, stop. Place a target there and go to that location on the interstate. Once you are there, find the cluster of seven trees that are very close together and go to them. Then go directly in the water from where you are at. Once you are in the water go off shore about 10 to 15 feet then turn around and face the shore. Then, start swimming towards the shore again. Look along the bottom of the land where it meets the water. Look for an orange starfish. Swim towards it and it and when you hit it you should be able to walk under the water.

Red County: Fall through map:
Get a police bike, and go to the section of the tracks that leads to Red County if you keep driving. Keep moving your bike against the right side so that it sparks severely, but does not crash. After about 30 seconds, you should fall through the map. The bike will fall and disappear, and CJ will appear somewhere on the map randomly.
Mr. X.

San Fierro: Hospital underworld gateway:
Go to San Fierro's hospital. There are two different buildings that are connected by a walkway that is over the road. Go towards the western building (hospital) were the cane is located. (where you get dropped off when you visit the hospital). To your left should be an ambulance. Go towards the ambulance, and face the east building "across the road". As you look across the road, you will see doors and a part of the building (hospital) that sticks out. [Screenshot] Fly between the doors and the part of the building that is sticking out to reach the gateway to get in the hospital underworld. To get back to the real world, sink down to the endless pit. CJ will respawn at the closest street. You can also fly though the opening of the hospital where you first entered the underworld.
Devon Hewitt.

San Fierro: Fall through ground:
Go to where you can get in Mavericks. Make sure you are riding a motorcycle and keep hitting the pillars. Iif you hit the correct one (near the third one) hard enough, you should fall. Everything should turn gray and you will not see CJ any more. You will reappear directly next to the pillar you fell through.
Nick Povsha.

San Fierro: Fly under city:
There is be a construction site behind the safehouse. Go across the construction site to the building behind it, at the two player icon location. Enable the "Spawn Jetpack" code and fly up. There is a domed-shaped part of the roof that sticks out. Fly up until CJ's head touches the roof. Then, fly against the wall. If you are at the correct location, you will go inside the building. Once inside, sink down until you are under the city. If you go down too far you will appear at a random location in the city.

San Fierro: Ghost edge:
Go to the garage that you own. Go to the back of the building and try to jump on the back of it. You cannot because the edge is raised. You must get a running start down the hill behind the building to get on it, and once you are on it, you can tell where it starts.
A Cercek.

San Fierro: Helicopter in garage:
Occasionally at the helipad that is guarded with a police garage not far from it, if you go into the garage when the helicopter is present, you will find another helicopter at the bottom floor of the garage.
J O..

San Fierro: Lose custom paint job at mod garage:
There is a problem with the mod garage by the Ocean Flats area (not the mod garage by your garage and Wang Cars). If you have a modified car with a custom paint job stored in one of your garages and do not use it for awhile, the car will actually lose the fancy paint job and suddenly have a coat of a plain color.
yankeesfan12891 and attitudealex123.

San Fierro: Misspelling:
In San Fierro, the gym is called "Cobra Marital Arts" instead of "Cobra Martial Arts".
Rob Mitros.

There is a Cluckin' Bell in the Ocean Flats area. Walk up in front of it to see that it is spelled "Clukchin' Bell".

In Zero's shop, there are many boxes on shelves of trains, cars, etc. However, one of them is labeled "Tourismo" with a picture of a Turismo on it. There is only one car exactly like the one on the box in the shop, and the actual name is Turismo not Tourismo.
MC jacko.

San Fierro: Hidden island:
Go out very far to the left from San Fierro. You can find a secret island. Note: It was found during the Pier 69 mission while chasing Ryder in his boat. You can knock his boat onto land, so he cannot move. Note: The island is difficult to find.
Dan Fergo.

San Fierro: CJ always walks backwards and through doors:
Go to the Cobra "Marital" Arts gym and learn the moves from your "master". Then, request to spar with him. As soon as the sparring match begins, hold R1 to lock on to your opponent. Do not release R1 until the fight is completely over. Once you have locked on, approach him and press Circle to punch him repeatedly until he goes outside of the ring. The moment that he exits the ring, do not throw another punch, but instead press the Left Analog-stick Back until the game blacks out of the fight. If done correctly (and this may require some practice), CJ will begin walking backwards without you using the controller. Depending on how you moved the Left Analog-stick at the end of the sparring match, CJ will either sidestep slightly or fully back-up. He will stop doing this if you attempt to attack, jump, crouch, enter a vehicle, or pause game play. Do not worry if you deactivate this effect, as it can be turned on again at any time. You can exit the door but, depending on how you do it, one of three thing may happen. First, CJ will stop walking backwards and return to normal. Second, CJ will walk around backwards outside of the gym. Third, CJ will forever walk in and out of the door until you deactivate the glitch (for example, by jumping or if you find some way to move forward before CJ goes back through the door). You can run or walk forward while CJ walks backwards, and the result is a somewhat of a sliding movement that sends CJ moving at an angle. You may enter or exit doors at will, but some of the time CJ may either get caught in the eternal door stance or end up walking like normal again.

San Fierro: walk on water in two player mode:
Go to the police dock in two player mode. Get close to the boat that is outside of the dock. It should have a roof on it (on the right, if you look at the dock entrance). Go close enough to it to get a five star wanted level. Then, stay under the boat so that a helicopter can shoot at it and blow it up. Go inside the boat, under the lid, with both players. Then, make player one kiss player two. While you are kissing, player two will disappear. If you press Select controller two, you will notice that he is walking on water. You shoot and walk around with no lung capacity limit.

San Fierro: Floating parking valets:
Go to the valet parking hotel without your uniform on. Stand next to the valets when a car drives up. When the person gets out of their car, quickly run and jack it. The parking valet will begin to chase you down. Do not take off. Instead, back the car up far from the valet. Then, hit the gas run over parking valet. You will hear a crack when you hit him, which indicates that you killed him. Back away slowly and you will see that the parking valet floating dead in the air, with his back and head arched back. This can also be done with the other parking valets.

San Fierro: Rain stopped by missing roof:
There is a building in the Garcia area, Big Smoke's meth lab, that no longer has a roof, due to the fact that you blew it up in a mission. When it rains you can stand inside the building and it does not rain.
mastacanasta 09.

Tierra Robada: Haunted Vortex:
On the beach out beside the boating school, a Vortex can sometimes be seen driving itself.
mastacanasta 09.

Whetstone: CJ spontaneously combusts:
Go to the level area of ground at the peak of Mt. Chiliad, where the mountain bike race is located. Take out a rocket launcher. Aim at the Mountain Bike. The green reticule will home in on the bike. Fire at the bike and blow it up. Then, aim at the bike again, manually. Note: The second time around, the reticule will not automatically aim on the "wreckage" of the bike. When you fire a second missile at the bike, CJ will catch fire. You can be 30 feet away and still catch fire. Also, the same effect has occurs when firing a missile at the bike to "blow it up", then shooting it with a sniper rifle. However when using the rifle it will usually require two or three rounds before CJ catches on fire.

Whetsone: Flying hovercraft:
Get up to the top of Mount Chiliad where the flag and mountain bike are located. Enable the "Spawn Vortex" code to get the hovercraft. Look for the little slope-like jump thing next to the flag near the fence. This is where you will jump off. Get the Vortex lined up with this ramp and jump off it. While you are in the air, control the Vortex so that it flies to get a flying hovercraft.
Paul McDonald.

Whetstone: Never fall off your bike:
Go to the top of Mount Chiliad. Get the parachute and get on the mountain bike at the correct time for the bicycle race challenge. Make sure that the parachute is your current weapon before the race starts. When the race begins, do not go through the checkpoints. There will be a ramp on the left side with a flag beside it. Cycle there and jump off the mountain with your bike as soon a s the race starts. When CJ is in the air with the mountain bike, press Triangle to jump off the bike. Then while in the air, press Circle to open your parachute. You must do this quickly before CJ is put to the race track again. However, once you open the parachute in the air, CJ will be put on the race track again, with him riding a bike. However, this time you will have a parachute opened while riding your BMX, and CJ will not be holding the bike's handlebars. He will instead be holding the parachute. You can now go downhill at any angle and at any speed without falling off the bike. Note: You must end the race to take your bike elsewhere. If you try to jump off the cliff again while you have the parachute, you will appear on the track without any parachute. Once you finish the race with your parachute on you, you can go anywhere with it. You can enable the "Massive bunny hops" code and jump as high as desired and land at any angle without falling. Note: Make sure you do this before you get on the bike. Getting off your bike will release the parachute; if you try to do any awkward stunts you might fall. You will not fall unless you release the parachute. Get off the bike to release the parachute.
Rishi Vasandani.

Whetstone: Die on bike:
When you have enough biking skill, go to Mt. Chiliad for the Chiliad challenge. Go off the ledge to the left and jump off the bike. When you would get put back on the bike at the top, you will be dead, but will still climb on the bike.

Whetstone: Parachute on bike:
In the Chillad challenge, get a parachute and enable the "CJ jumps higher" code. Once donem start the challenge and jump off Mount Chillad and jump on the bike, Open your chute and it will bounce you back. When you arrive your chute will be open.

Whetstone: Climb a 100 ft. tree:
Located in the Back O Beyond area is a tree that is leaning over a swamp. CJ can walk up the tree. Note: If you fall off, make sure you have completed the Paramedic missions so that you do not die. [Screenshot]
Devon Hewitt.

Whetstone: Strange water:
Go to the Back O Beyond area. The swamp water there completely makes any vehicle disappear, while in the water. [Screenshot]
Devon Hewitt.

Whetstone: No trees:
Go to the strange water area in the Back O Beyond. Get close to the water until it reaches CJ's knee. Turn the camera so that you are looking at CJ from the water. Notice that there are no trees. However, when you put your camera up, there will be trees around you.
Joseph Lazaro.

Whetstone: Run in mid-air:
In the Xbox version, get the parachute from the top of Mt. Chiliad and parachute off. Immediately after landing, enter the pause menu. Select "Replay" and it will appear as if you ran out of the sky with the parachute in your hand.

Burglary mission: Easy money:
When in a burglary mission, go into a new house. Go into the bedroom and shoot the sleeping people or person. Go directly back outside without stealing anything. Then, go back in and steal the television. Put it in the van then go back. The television will be in there again. Keep repeating this until the end of night to get about $8,000.

555 WE TIP mission:
Before completing the mission, enable the "City in Chaos" or "Pedestrians riot" codes. When you call the cops, instead of arresting the D.A. they will beat him to death. Note: The mission will never finish the intermission sequence. Instead the cops will walk away and nothing will happen. Save your game before trying this.

Emmet mission: Emmet attacks:
At the start of the game, there is a mission named "Emmet". You will start at Big Smoke's house. He says that there is a person who has "all the pieces you need". You and Big Smoke will go to a small warehouse. Emmet says "I'm sorry 'bout Beverly," your mother. Emmet gives you and Big Smoke a gun. You must shoot the bottles stacked on crates. Instead of shooting the bottles, shoot Emmet. After approximately twenty shots, he will begin to attack you. He ignores your shots when you hit him. You can still shoot the bottles. When you finish shooting all the bottles, he will stop. If Emmet is fighting you, you can shoot Big Smoke. After five shots, he will drop dead. A message will appear stating "Mission Failed! Big Smoke is history!" will appear. Emmet will vanish. You can do this anytime.

High Noon mission: Helpless Pulaski:
Run in front of Officer Pulaski's car as soon as the mission starts, before he can get in it. Start firing at the windshield once he gets in. The car will stop and he will get out and put his hands up, followed by an extended period of time where he just stands idly by doing nothing. This gives you about thirty seconds to attack him as much as desired before he starts firing back. He also will not get back in his car once he is out. This makes the mission much easier.

High Noon mission: Regenerating car:
Destroy Pulaski's car with any heavy weapon such as the minigun. The car will get destroyed, but Pulaski is now leaning against a fully intact version of his car in the intermission sequence immediately afterwards. When the intermission sequence is over, the car is now available for you to drive.
Neil Sen.

High Stakes, Low-Rider mission:
You will notice in the VMA that CJ's sister is sitting in the chair with Cesar. However, when Cesar ask you to follow him, CJ's stister is replaced with a different black girl, normally the ones who are walking around CJ's block with a blue jersey and a white hat. She will still shout out in CJ's sisters voice.
Druppy46 I Love you.

Madd Dogg mission:
In the mission where you save Madd Dogg from jumping off a building , there is glitch that causes him to jump in about two seconds, making it impossible to save him and progress further in the game. This glitch happens when you use any of the "Pedestrian" codes, such as "Pedestrians riot" or "pedestrians are Elvis". Also, do not use the "Pedestrian riot" code for races as it will ruin the game and you will not be able to complete it. Note: The glitch only occurs if you activate a "Pedestrian" code and save the game. Even if you deactivate the code before saving, your game will still be affected. As long as you do not save your game after activating it you should be fine.

Mike Toreno mission: T Bone in two places at once:
Drive the car into the water and swim away. T Bone will be still in the car, but will not die. Get another car, ignoring the "You left T Bone behind" message. Drive to the airport. While going there, you can still hear T Bone talking. As you arrive, shoot at the targets and watch the intermission sequence featuring T Bone getting Mike Toreno out.
jong yang foo.

Mike Toreno mission: Strange T-Bone behavior:
In the mission, when instructed to get into the car and doing so, you can choose any car desired. Get out and choose a faster vehicle with T-Bone following you. T-Bone's following actions for entering and exiting vehicles are scripted strangely. For example, if you crash and get thrown off a motorcycle with T-Bone on it with you, he will get up and walk to any nearby vehicle door, and then follow you.
Kevin O'Die.

Misappropriation mission: Helicopter:
When you need to get the dossier from the target, shoot him in the head through the windshield, as soon as he gets in. He will be dead, the dossier will fall out, but the helicopter will still start, even though he is dead. However, It will not go anywhere.

Saint Mark's Bistro mission: Fall through ground
Enable the "Unlimited health", "Maximum lung capacity", and "Super jump" codes. Then, do what is necessary to get to Saint Marks and Bistro in the mission. Go through the compound, and there is a part that is outside. Jump over the tall wall without killing every single person. After that, you should be in Liberty City and can walk around a short distance before you fall back to San Andreas.
chris kednar.

After reaching Saint Mark's Bistro and killing a few bodyguards, you can go outside. However, it is just a small enclosed parking lot. Enable the "Super jump" code. You will be able to hop the wall. However, if you try to go onto the road or farther, you will fall until you land in water. The only way to exit is to drown or commit suicide.

Tagging Up Turf mission: Sweet drives from passenger seat:
When Sweet tells you to hit up the Ballas place in East Las Santos, go there. When you get out and he tells you that he is going to hit another hood, enable the "Spawn Jetpack" code. Follow him while using the Jetpack to walk fast. Look at Sweet to see that he is in the passenger seat, driving. His hands look like he is holding a steering wheel.

Wrong Side Of The Tracks mission: Floating guns:
There are four Latino gang members on top of the train that you have must catch and kill. They have guns that they will shoot you with. Fail the mission intentionally, then find the train that they where on. Instead of gang members, you will see instead see floating guns that move and fire at you. Note: They are invincible.

Enter any area that is normally blocked off:
Early in the game, if you decide to explore town, roads, and highways, you will find that certain areas are blocked off (for example, as roadblocks on a bridge linking the town north of the area that you start in). Normally, you cannot access areas until later in the game as you meet certain requirements.. Follow these steps, and you can get anywhere on the map. When you start, either look for an aircraft to pilot, or enter a code to spawn a flying vehicle or items (for example, the Hunter, Hydra, Jetpack, or Stunt Plane. If you are a beginner at this game or not skilled at flying a helicopter or any of the airplanes, the Jetpack is recommended. It is easier to learn to use than some of the other flying vehicles, and you will not have to worry about crashing or ejecting by accident. A boat would also work. It is also recommended that you enable a code to get extra weapons as well as making sure that you have full health. Get in the flying vehicle. Make sure there are no cops neary by, as they will think that you are stealing a vehicle in front of them and will try to arrest you if they see you get into it. Fly to the blocked off area. You will know that an area is blocked off by the debris or roadblocks on the roads. If done correctly, you will go into the area that is normally blocked off and whatever desired. Your wanted level will jump to about four stars. The cops will start attacking you as soon as you arrive. Because of this, be prepared to get into a big battle with the cops (they will even send helicopters after you as well). If you are flying a helicopter or one of the fighter planes, you can shoot down the helicopters and the cops are no longer a big threat while you are in the air. If they kill or bust you, you will be sent back to the area that you started at.
Ryan Jones.

All locked shops open:
During the opening sequence, wait until you get to the part where Officer Tenpenny says "So how you been Carl, how's your wonderful family?". During this scene, enable the "Spawn Jetpack" code. When it gets to the part where they toss you out of the car, nothing will happen. You will see a Jetpack with no one in it, and the "Wasted" message will appear. When you re-appear at the hospital, it takes a while, but you eventually regain control of your character. Go back to Grove Street and find the Binco or the Gym in Ganton. You will notice that they are open, along with every locked shop in town. This is a useful trick for buying all the items you desire early.
Seph Deathstorm.

Change song on radio:
When in any vehicle except for anything involving the law (police, army or ambulance), set it on a radio station to your liking. Then, enable the "Spawn Jetpack" code. If done correctly, the last song that was playing on that radio station should be different. CJ's is also wearing a Jetpack inside a car, and his legs are going through the bottom.
Quentin Boyd.

Decapitated police officer driver:
Get at least a one star wanted level. Make a police car chase you on foot. Run away from it until you do not see the officer sitting in the driver's seat then shoot in the area where the officer's head would be. When the police car pulls up to you, the officer's head will be blown off and the car will still chase you. However, the officer will never get out.
Randall Newman.

Decapitated CJ:
After obtaining a katana, find a two player icon and activate multi-player mode. Have player two decapitate CJ. Exit out of two player mode, and CJ will have no head.
Jason Voorhees.

Play in two player mode with Denise and have the other player cut off your head. You will lose the mission, but then can continue playing without a head and bleed forever.
armando leon, saul beltran, max gastelum, and ricardo gastelum.

Note: This does not always work. Start a co-op mission as boyfriend and girlfriend. Have the girlfriend and enable the "Weapons" codewith the rifle. Then, have her go to CJ and aim at his head manually. Fire, and hopefully they head will be shot off. After CJ appears, he should have no head and will be squirting blood on the ground.
chuck thurner-diaz.

Stretched CJ:
Get on a mountain bike and press Square to back up. While still pressing Square, tap X. CJ will stretch out of proportion and spin around like crazy.

Get on a bike, then hold Square until you start to reverse. Then, press tap X to go into a sprint. CJ will then do a dance on his bike.
Steel Elliott and Outlaw_Spike.

Twisted CJ:
Get a mountain bike. While on the bike hold Square + X. CJ should be twisted and turned until X is released.

Late death:
When at a fast food restaurant (such as Cluckin' Bell or Well Stacked Pizza), have a gun with you (preferably a pistol), Go into a corner and aim. Walk up to the counter and put the cross-hairs on the cashier's head. Shoot the cashier, and wait. The cashier should back up with their hands raised, say something, then fall to the floor. Note: This best done at Cluckin' Bell.

Walk into Ammu-Nation with a country rifle. Back up at a distance, and without aiming, shoot the clerk. He should shoot you for about three or four seconds before you hear him make a dying sound and hear someone outside the store yell and run.

Late paramedic death:
Have an assassins knife. Kill someone and wait for an ambulance to arrive. Get behind the paramedic with the knife as your weapon. When the paramedic goes down to help the person, lock-on (while crouching) then press Circle. You will be stabbing the air. While he is still helping the person killed earlier, do the same thing done to the paramedic to another person nearby (before the paramedic gets up). When the paramedic gets up, he should take one step from the body then act as if he was being choked before dying.
Ethan Morning.

Remote explosives go through door:
Buy some remote explosives at Ammu-Nation, then steal a car. Get out of the car and throw one at the drivers door, then open the door. The explosive will stay in the same place, and the door will go through it.
SpYder MaN.

Remote explosives go through airplanes:
Find an airport, then look for a plane. Note: This trick will not work on airplanes spawned through a code. Throw one or more remote explosive at the same plane. Notice they will pass through the plane.

No remote explosion:
Go into Ammu-Nation. There will be a red circle to go into shooting practice. Get close to that circle, then throw over twenty remote explosives at that door. Without pressing the remote, step in the red circle. You will go to the target practice. Complete round 1, then quit. When your out of target practice, notice there are no explosives by the door, but you still have the remote. Press the remote. and there will be no explosion.

Go to any house that you own at a distance so that the garage does not open. Throw a remote explosive on the garage, then get close enough for the garage open. Notice that the explosive(s) will fall off the garage onto the ground. Press the remote and nothing will happen.

Stunt Plane rides:
In two player mode, have player one enable the "Spawn Jetpack" code and get out of the Jetpack. Have player two get the Jetpack. Have player one enable the "Spawn Stunt plane" code. Have player one enter the Stunt Plane and player two fly on top of The Stunt plane and remain there. Player one can now fly the plane while player two is on top of the plane, enjoying the ride.
liridon emini.

Walk on air:
When in a helicopter, fly above the giant bridge and try to land in the middle. The helicopter will land in mid air, and you can get out and walk around in the air.
john s.

Note: If you have done all the missions in San Fierro this will not work. Go to a two player icon, preferably the one by CJ's garage. Go to the construction site, then go to the burnt up building. Across from it is a building with a parking lot with a fence. Go to that parking lot. Choose the fireman, swimmer, or prostitute. Enable the "Flying cars" code and get a car. Go to bridge north of San Fierro. Land in the this area. [Screenshot] Enable the "Spawn Jetpack" code and get out so that player two can get in. Also spawn one for yourself. Have both players fly up in the air. Then, have player two fly slightly higher than you. Then, have your player press Square, then press Triangle. You should be walking on air.
Ethan Morning.

Get a Flatbed and another car with a roof. Park the car behind the Flatbed. Jump on the car, the jump on the Flatbed. CJ will look as if he is climbing on the truck but is actually in the air. He will then stand on air.

Before being able to get to the Gant Bridge normally, enable the "Spawn Jetpack" code. Fly to the Gant Bridge. When you reach the bridge, go up against the fences on the road and fly with the jetpack. Keep flying until you reach one of the beams. Take the jetpack off. You can now walk on top of the air above Gant Bridge.
Samuel Pingho.

Die in air:
Note: This cannot be done if you completed all the missions in San Fierro. Spawn a plane and a parachute. Fly north of San Fierro. Go over the bridge and to the land. Then, go back and jump out and land on the thing with a parachute. Get that parachute and jump towards San Fierro. Activate the parachute and CJ will die in the air. [Screenshot]
Ethan Morning.

Fall to death in blackness:
Go into a Cluck N' Bell and jump behind the counter. Then, jump on the counter so that if you move you cannot get off of it. Keep jumping up into the ceiling by pressing Square.If done correctly, you should find yourself on a black screen, falling to your death.

Fall through 8-Track race track:
Before you enter the race marker, enable the "Flying cars" code. Enter your race car. Even though you try to fly, the roads always suck you down. This may require numerous attempts. Once you are over the fence, fly straight into the ground. You will fall into a black pit for about thirty seconds. You will hit a gray platform. You can still drive, but invisible walls will block your car. If you manage a way out, you will be thrown into an invisible lake. You will sink into water. You can still hear people cheering. When your health runs out, a message will appear stating "You have been disqualified for destroying your vehicle." You will appear outside. You will suddenly drop dead, but your lung capacity will keep rising.

Black screen:
Go to any strip club. Look for the red circle for a lap dance and go into it. When you come out, CJ will be next to the marker. Walk into it immediately and press Triangle for another lap dance. The screen should turn black. Note: The only way to exit is to reset the PlayStation2.

Pose for the camera:
This trick can be done at any time in the game. First, make sure your camera is in your hand. While running, quickly tap R1 to aim, but do not release the Left Analog-stick. If done correctly, CJ will be in a running stance, but will be completely still. You can rotate the Left Analog-stick during this time, and he will pivot on one foot.
Cap'n Monkeyfist.

Stuck in camera view:
Have CJ get a camera from either Cranberry Station or his safe house in Ganton. Go to Cranberry Station, where you can get another camera. Go to the area where your girlfriend Michelle calls. Take out the camera then use the "Recruit anyone with guns or rockets" codes. Recruit only one person, then press L1 to get into the camera mode. Allow your gang member to take your picture then wait for Michelle to call. Answer the phone with L1. Notice that the person taking you picture appears on the screen with you, and you will lose your camera and also be stuck in this mode. To exit, wait until another camera appears in the corner, then grab it. Press L1 again to get in camera mode again. Only this time, you will not see your gang member. Press Triangle to exit this mode and get the camera back.
Chris Smith.

Camera mode in water:
Get a camera then go to any place by the ocean that has railings (for example, Bayside, Bayside Marina, Esplanade North, etc.). Equip the camera, climb over the railings, and immediately (while CJ is falling into the water), hold R1. If done correctly, CJ will fall in the water still in the viewfinder mode. You can swim around, dive in water, etc.; however, you cannot take pictures. To exit, release R1.

Spontaneously combust:
Get a flamethrower and take it to your house on Grove Street. Put a motorbike in the garage, then torch the garage for about twenty seconds. Get caught alight by the fire, then wait for it to go out. Enable the "Armor, health, money, and street creds" code and you should catch fire again. Note: This may take a few attempts.

Survive high fall:
Take a Shamal or Hydra into the second meter of altitude. With a parachute, jump out of the plane and press Circle to open it. Then, immediately press Triangle. You will fall to the ground, and if you have full health you will survive with just a little remaining.

Swim in first person view:
Get a rocket launcher or sniper rifle and go near a body of water. Jump in, and before you hit the water, aim and hold it. You should be in the aiming mode of that gun. This also works with other guns.

When on a boat, get on the edge of it and hold R1. If you did not fall in the water, press R1 again until you do. When you fall, do not release R1. If done correctly, you can swim in first person view.
Truman Burbank.

Fly in first person view:
This trick requires a Jetpack and a camera. Get a Jetpack, then press Triangle to take it off. Select the camera, aim it, then unaim it. You may need some time until you hear the sound that plays when you pick something up. When you hear that, release R1, then quickly press it again. If done correctly, you can fly the Jetpack in first person view.
Truman Burbank.

Cars as submarine:
Enable the "Flying cars" and "Maximum lung capacity" codes. Drive in the water use X to move slowly.

Bicycle catches on fire:
If a bicycle is upside down, it will catch on fire. However, it is very difficult to get bicycle to stay upside down.

Jetpack bike:
Find a bicycle then enable the "Spawn Jetpack" code. Note: When you press L1 you will do a bunny hop. When you are in the air press L2, R1, R2 then wait until you land before entering the rest of the code.

Get any weapon on back of motorbike:
Get any motorcycle. Go to the two player icon. Have player one select any gun (for example, the AK-47 ). Have player two ride and player one get on the back. Have player one do the "Spawn Jetpack" code. You should now have a jet pack, player two should do an endo. While you are in an endo, have player one quickly press Triangle. You should now have the AK-47 or whatever weapon selected when you got on the motorcycle.

Shoot with a rifle a the car:
Start two player mode. Have player one (without any weapon) get in a police car, then get out. Then, have player two get in the driver's seat and player one to go to the passenger's seat with a rifle in his hand. You can now shoot from the car with the rifle at other cars and make them explode earlier.

Turning in water:
When in a car, drive into water and your car will float. When in this position, hold R1 + Square and move the Left Analog-stick. Your car will start to turn. Once your car is submerged below water, to allow the car to turn you must just press Square. This is an easy way to get the two-wheel bonus.

Sinking Dinghy:
When piloting the Dinghy through the Boat School slalom course, it is possible to capsize the boat. Sometimes when this happens, CJ will die instantly, as if the boat had crushed him, instead of continuing to drive the boat and having his Lung Capacity Meter appear as would normally happen.

Sinking Leviathan:
The Leviathan helicopter is normally unsinkable. However if you land it upside down in the water, it will begin to slowly sink tail first. Once fully submerged, it will slowly rotate into an upright position and become stuck, floating in a vertical position underwater.

Land Hydra on water:
Fly a Hydra directly above the water. Gently and barely land it on the water. If done correctly your Hydra should be floating on the water. To get off the water, just put the jets facing upward.

Lowrider remains in position:
Get a lowrider with hydraulics. Put the car in any hydraulic position desired. While holding the car in that direction, press Triangle to get out. You can see the car remain that way. For example, have the back of the car raised in the air.
Jason Voorhees.

Lowrider lights:
When in a lowrider at night, look at the headlights and bounce the car up and down. Notice that the lights on the ground stay in one location while the lights on the car move up and down.
kody morse.

Use other weapon on motorcycle:
Have an Uzi of any kind and another weapon. Get a motorcycle and stand next to it. Select the Uzi. If you have more weapons, select one next to the one you want to hold on the bike. Then, press Triangle to get on the motorcycle. Just before the radio station starts, quickly press L2 or R2 to switch weapons. If done correctly, you should have the weapon equipped and be holding on the bike. You cannot fire the weapon while on the bike. This may require a few attempts. The best weapons to use are the AK47, M4, and the shotgun.
Jason Rose.

Monster noise:
Tow a Monster truck with a Tow Truck or Tractor. It will still sound as if you are driving the Monster. You can also fling the Monster truck like the tanker.
Kevin Warner.

Monster hydraulics-like motion:
Drive a Monster to San Fierro. Drive along until you find the trolley. Drive behind the trolley so that your front bumper is touching the it and accelerate. You should see the front end of the monster move down, then pop up.
Kevin Warner.

Dancing Packer:
Find a Packer. Move the Right Analog-stick Down so that the railing moves up. Then, get out and walk up the ramp. You will either do one of two things. You will stop but remain walking (if this happens, jump); or you will walk straight. As soon as you get under the top ramp, the packer will do some crazy things, such as tilt so that only one side of tires is touching the ground.
Kevin Warner.

Backflipping Packer:
Get a Monster truck and drive down by the docks in Los Santos until you see a Packer. Line up the Monster with the back end of the Packer and drive up the ramp. This should send the Packer up in the air and do backflips.
Kevin Warner.

Superpower Tractor:
If you try to tow a semi truck with a Tractor, it will speed up incredibly fast, giving you almost no time to control it. This will send both you and the truck flying.
Andy Lawson.

Flipping road train:
Get a road train then get a trailer attached to it. Enable the "Flying cars" code and start driving. The road train will go up in the air and flip over because of the trailer.

Floating train engine:
Enable the "Cars fly away" code. Steal a train then go very fast until it goes off the tracks. If done correctly one of the rear train cars will come forward and hit the train engine. You will float away and will never be able to escape.
Huskic and Harris Inc..

Before the train arrives enable the "Cars fly away" code. Wait for the passenger or freight train. Get the train to top speed. When it gets derailed it will start is descend. If you remain inside it will take you upwards with it.
johnny doyle.

Somersaulting Rhino:
Go to Los Santos International Airport, and use the "Spawn Jetpack" code to reach the top of the communications tower. Once on the top, there is a small circular platform with a thin platform around it, with just enough room to stand on. Stand on it, and make sure it is the border around the very top platform. Enable the "Spawn Rhino tank" code. If done correctly, the tank will spawn and immediately ricochet off the top and do multiple spins and somersaults in the air before finally hitting the ground below. This can be very funny if done correctly.
Cody Murphy.

Flying Tanker:
Steal a Tractor, and grab onto a Tanker (tractor-trailer truck/18 wheeler). Back up to the front of the Tanker and latch on to it. Drive forward, then turn sharply into circles. The Tanker should go flying through the air. This may require several attempts.

Backflip with Tanker:
Enable the "Spawn Tanker" code and "Flying Cars" code. Get in the tanker and try to fly it. The tanker will fly about one yard, but the tanker's trailer will then push it back because it is not a vehicle and is not affected by the "Flying Cars" code, which will make the tanker do a backflip. Note: The tanker may fall on its back most of the time, in places that are hard to get out such as alleyways, buildings, cars, etc.
Luiz Pries.

Flying Rhino tank:
Enable the "Fast motion" and "Vehicle of death" codes. Hold R2 and drive forward. Shoot as fast as possible and eventually the tank will start spinning so fast that it will shoot up into the sky. [Screenshot]
stoner420 and Proscott52.

Flying car:
Spawn a monster truck and drive at medium speed. Drive near a car and lightly hit it on one of its corners, or drive the monster truck into the rear part of the car. If done correctly, the car will fly straight up into the air and crash down. This works best on a taxi and low riders.
Jason Mercado.

Missing helicopter pilots:
Get a three star wanted level and go to any high point (for example, the tallest building in Downtown Los Santos, the Big Pointy Building in San Fierro, or one of the towers on the Garver or Gant bridges). Wait until a police helicopter comes after you. When on your high point, the chopper will stay at about the same altitude as you are. You can look inside the chopper and see that there is no one inside.

Get a wanted level high enough to have helicopters chase you. Get the Jetpack and fly up to the helicopters. You will notice that there are no pilots in them.

Police helicopter does not get destroyed:
Get into an army aircraft (Hunter or Hydra). Get a three star wanted level to get a police chopper after you. If you are in an Hydra, go into hover mode. Get high up into the air, and the police chopper will go after you. Shoot the chopper down with your bullets or rockets. When the chopper is smoking and spiraling towards the ground, quickly enable the "Lower wanted level" code. Your wanted level will be lifted, and the police chopper will stop spiraling towards the ground and just fly away like normal. The chopper will still be smoking and emitting explosions. The chopper is indestructible -- you cannot bring down the smoking chopper afterwards.

Make a policeman steal someone else's car:
Enable the "Cars fly away" code. Enable the "Spawn Quadbike" code and ride it. Then, find a police car. Hit the police car with the Quadbike very lightly. Get off the Quadbike and quickly get in the car. It will not open the first time. The policeman will fall out of his car, then start running around in circles. When the police car is high enough, he will enter someone else's car.

Drive around with parachute:
Go to the top of Mount Chilliad with a parachute. If you cannot find one, there is one on top of the mountain near a Camper and a Journey. Equip your parachute and jump on the mountain bike. You should trigger the downhill race. Then, jump off the edge with the bike, but before you go over jump off and deploy your parachute. You should spawn back on top with the bike, but with your parachute still deployed.
Kevin Warner.

Hovering cars:
Enable the "Flying cars", "Drive on water", and "All cars have nitrous" codes. Fly up into the air and activate the nitrous. Fly directly at the water and you should go under. Keep enabling the "Armor, health, and money" code to avoid dying. Once you get to the bottom, you should go underground. You will soon reappear on land like a hovercar. Note: Use a fast car such as a Cheetah, XR 360, etc.
Adam M.

Car flies very high and fast:
Find a place that has a roof that goes out from the wall (for example, the house next to the donut shop in Los Santos). Park a car there, enable the "Cars fly away" code and steal another car. Hit the car under the roof, and exit the car, enter the car that is flying away. Then, enable the "Flying cars" code. Your car can now fly very high and fast.

Chopper does not chop:
Shoot some people and/or police to get a least a three start wanted level. Then, enable the "Spawn Jetpack" code and fly up. Wait for a helicopter to arrive. When it does, try to land on top of it. When you do, the blades will not chop you up.

Feet appear through bottom of car:
Enter a car and enable the "Spawn Jetpack" code. Your feet will appear through the bottom of the car. This also works with planes and helicopters. With bikes, CJ will appear to be standing up on the bike.
Blaine G, Brett N, Seth S.

Get in a car, preferably a BF Injection, and enable the "Spawn Jetpack" code. Then, press L2 or R2 to see CJ's legs sticking out of the bottom of the car, with a Jetpack on his back.

Unharmed by car:
Go to a highway where cars drive very fast. When you see a car coming, run into it. CJ will be propelled backward without any of his health missing.

Tree through car:
This is best done when at a location with a tree that can be knocked down and a store you can enter. Get a car and drive it into the tree. This should knock it down. Park the car directly over where the tree once stood. Enter the store by using the yellow upside down triangle, then exit. The tree will now be sticking out of your car.
Kevin Warner.

Fall through ocean bottom:
Enable the "Maximum lung capacity" code. Get in any vehicle and drive into the ocean. You will slowly sink. Remain in car and it will get dark as you go further down. You will go through the ocean bottom. Stay in car and you will sink for about thirty more seconds before respawning near the closest road to the ocean.

Enable the "Drive on water" code and drive out in the ocean with a Rhino tank. Disable the "Drive on water" code and let yourself sink. Note: You need a high lung capacity. If you go far enough, you should be teleported on the highway.

Get a plane (recommended) or a car with the "Flying car" code enabled. Go to any part of the deep ocean. Either disable the "Flying car" code or carefully land the plane in the water. It may take a minute or two, but when you get to the bottom the plane will go into the rock. You will then appear on land somewhere.
Drew Fiertl.

With a small hovercraft, drive for about thirty seconds out to deep sea. Sink the hovercraft and stay inside. The hovercraft will sink to the bottom of the sea and go through the floor. The game will automatically drop you from the sky onto the third island. Note: The "Unlimited lung capacity" code is required.

Fall through gym:
Go into a gym and get into a corner. Enable the "Spawn Jetpack" code and fly straight up. You should fly above the ceiling. While flying up, go forward slightly and release X so that you can fall. it is a long drop down, but when you hit the ground there is nothing but the sun, land, and water. You will rarely encounter people and weapons. Note: The only way out is through death from drowning or suicide.
Brandon Baskerville.

Float up forever:
Get a car and enable the "Cars float when hit" code. Then, go to the train station. Wait for the train to arrive. When it does, hit it with the car. It will not fly away. Hijack the train, then go really very fast to derail it. when done, the train will float up, You can go so it will almost be as if you are in space.
Dylan Jerman.

Swinging car:
Unlock importing and exporting. Buy a car from imports and use the crane to get the car off the ship. When the car is hovering over level ground, hold X so that the car goes down as far as possible. Exit the crane and enter the car. The crane will still have a hold on your vehicle. When it reaches the end of the line, it rises from the ground and swings back.
Richard Fox.

Dancing car:
Enable the "Cars fly away" code. Get in the floating car. Hold the Left Analog-stick in any direction and the car will "dance". Note: If you hold the Left Analog-stick too long, the car will explode.

Invincible car:
Steal a car, drive it to a safe location, and get out of it. Attach a remote bomb to the hood. Get back into the car and any car you hit with the one you are driving will explode. Your car will not sustain any damage and you will not lose any health.
Anthony Johnson and Brian Caswell.

Invincible flaming car:
Enable the "Vehicle of death" code. Get in a car then get out and have a few vehicles hit it. The car should start smoking and erupt into flames. Get in the car and it will remain flaming, but will not explode.

Invincible car:
Enable the "Vehicle of death" code and get into a car. This trick only works for one car at a time, so make it something special. Then, deactivate the code while in the car. This will return all the other cars in the game back to normal, except for the one that you are in. The car you are in is indestructible, even if you step outside of it and try to blow it up; only now it cannot blow up the other cars on the road. Using a Pay N' Spray or any mod shop negates this effect. Note: Oddly enough, when the cheat is active and you use a mod shop, the car is again destructible, but can still blow up other cars. The next part makes the glitch even more odd. Take your new, indestructible, yet less deadly, car and put it into a garage. Save the game, and restart. The car that you have in your garage is now bullet-proof, sort of. Bullet can pop its tires and break its windows, but will not affect any other part of the car. The gas tank can be shot repeatedly, with no effect. The downside is that everything else about the car is normal; hitting walls does damage and setting it on fire or flipping it over can blow it up. You can shoot rockets at it or satchel explosives, or grenades, to an extent. The fire from the explosives eventually destroys the car, though being rocket-proof would be useful while driving. Using mod shops and the Pay N' Spray does not affect your car's bulletproof exterior; you can fix any crash problems and still remain bulletproof. Enabling the code again turns everything back to normal, as though you had put the code in for the first time.

Fiery car:
Put any car in you garage. Shoot the car until it catches on fire and is about to explode. Quickly walk away from the door so that it will close. If done correctly, you will hear an explosion. Walk up to the garage so it will open. The car that was blown up should still be there, with fire around it as if it had actually exploded.

Car blows up twice:
This can be difficult to do. Stand on the side of the car. Throw a grenade, making sure it hits the car, then run away. If done correctly, the car should explode, catch on fire a few seconds later, and blow up again.
Matthew Garcia.

Save people from car explosion:
Stand on the side of the car. Make sure it has a driver. It helps if the car is stopped. Throw a grenade, making sure it hits the car. Then, immediately after you press Circle, press Triangle to force the driver out. While C.J. is doing it, flick the Left Analog-stick to prevent him from entering the car. While C.J. is pulling the driver out, the car should explode. The animation and the explosion will make C.J. appear as if he is saving a life.
Matthew Garcia.

Haunted boat:
Get any Dighy boat (there is one by the dam). Enable the "Flying boats" code. Get in it and drive it for a short while (about two to five seconds). Exit the boat, but do not jump in the water. Look at the engines they will still be running. If you jump out, it will still be running but the boat will drive away from you. If you chase it, it will go faster and try to stay away from you. Note: If you start to drive it again it will no longer be "haunted". You can repeat this as many times as desired.

Unlimited nitrous:
Activate the nitrous in a car and put it inside your garage. While the nitrous is still activated, shoot the car until it explodes, then allow the garage door to close. When the door opens again, the nitrous will always remain activated in that car.

Exceed garage limit:
When you want to park a car in a garage but the game states that you cannot store another vehicle, you drive the car near the garage and get out. Then, hop in the car and drive in.

Get as close as you can to a full garage in your car. Step out, then go up to your garage (it should now be opening). Jump back in your car, then quickly drive the car into the garage.
Harry Buck.

Get a Tow Truck and get a car that you want to save. Get the car out to the garage and attach it to the Tow Truck. Drive into the garage, take off the car on the back, and that car will not count.
Harry Buck.

Get automatic fire with any weapon:
In two player mode, enable any weapon code one time. Waste all the ammunition in your SMG gun. Then, hold the weapon you want to have automatic fire (Desert Eagle recommended). Get in the passenger side of a car while the other player drives. While holding the Desert Eagle in the car, enable the same weapon code again. You can now shoot the gun automatically.

Get any gun for drive-by in two player mode:
Start two player mode and use up all of your Uzi ammunition. Select the weapon that you want to use. Note: Not all weapons work, but the following as well as possibly others will: pistol, Uzi, shotgun, silenced pistol, and AK-47. Get into a car. Have player one enable a weapon code that contains the weapon that you selected. You should now be able to use that weapon in the drive-by.

Find a two player icon and start playing. Have a shotgun or another desired gun. Make sure you do not have any type of submachine gun. Get inside with your gun equipped. Enable Weapons (tier 3) code and start firing. The combat shotgun fires at the normal rate, but the submachine guns do not.

Disappearing satchels:
There are many parts of the Julius Thruway East median that satchel charges can go through one side and fall into the median. This is usually best seen where the median begins to get vertical. They will still take effect anyway when you use them. Also, the bombs will rarely teleport to other sections of the median when you load the inside of it with satchels.
A Cercek.

Lose no health when car explodes:
Try to steal a vehicle and enable the "Destroy all cars" code so that it will take effect when your character starts to get into the car. You will be forced out, but not lose any health.
A Cercek.

Fireproof player in two player mode:
When in two player mode, toss a Molotov cocktail and have player two go through the flames. They will not catch on fire.
A Cercek.

Fight with cell phone:
Wait until Cesar calls on your cell phone and tells you that the Yay or courier is leaving San Fierro and that they are on bikes. To fight with a cell phone in your hand, press Triangle to hang up while he is talking to you. Then, immediately aim at a pedestrian with your fists as a weapon. Your cell phone should still be in your hand. You will be able to hit people with the cell phone. If you change weapons, it will disable this effect.

Stab someone with your fist:
While stabbing a downed or dead person with the knife, tap L2 to put away your knife and just have a fist. It will sound and appear as if you are still stabbing the person only with a bare fist.

Devoted bodyguard:
Start two player mode and get on a skyscraper. Have one player on the edge of the building and the other player directly behind him. Have the player on the edge jump off, and immediately afterwards have the other in the same spot jump off. As soon as one player lands, the second one will follow and land on him. You will now notice that the second player will have almost full health, using the first player as a cushion.

Scared cops:
Go into a Burger Shot restaurant and kill everyone. Then, leave and immediately go back in. Kill everyone until you have four stars on your wanted meter. Cops will enter the shop. If you start shooting, all the cops will act like the people in the shop, and curl up scared. The cops will not shoot you. If you kill them, more will just keep appearing in the same locations.

Cops spawn in club:
Get a three star level level while in a club. Three or four cops will appear and start shooting.
Craig Glenn.

Recruited cops give wanted level:
Enable the "Recruit anyone into your gang" code. Go up to some police and press R1 to target them (without a gun in your hand). Press Up to recruit them. Go anywhere where the cops are not at. Shoot or punch someone, or just shoot nothing. Your recruited cop will put a one star wanted level on you.

Gang members in house:
Make a gang, with however many members as desired. Then, go inside your house and press Up to call for your gang to follow. They cannot go inside the house. Save the game. When you are done, they will be standing in the kitchen. You can shoot them, punch them, or walk through them with nothing happening to them. They will talk to you, but they do not move and nothing hurts them.
Colby Hill.

Get together a small gang of your own. Then, go inside the Johnson Family house while pressing Up. Save the game while holding Up. When you are done saving, the gang members will be inside your house. However, they will not actually be there. You can still talk to them, disassemble the gang, recruit them again, and shoot at them. Your weapon skill will go up, but they will not die.
Dylan Jerman.

Invincible zombie:
Find a cab driving around with a passenger. Note: This may also work with other cars and your gang members. Take the car and drive it into water (best done at the Glen Park area in Los Santos). Get out of the car as it is driving into the water and go ashore, so you can see the passenger trying to swim. After a short while he or she will be dead, still are trying to swim. Aim at the person and the target will appear black, indicating that the person is dead. Fire at the car's gas tank to make it explode and send the person flying ashore. They will now run around for awhile, then act like a normal person. However, they will be invincible and will still be targeted black.
Jo Jaster.

Zombie homies:
Wield a knife (tier 2 weapon), and walk up behind one of your fellow gang members. Target him and press Up to recruit him into your posse. Before he can turn around, press Triangle and cut his throat. Note that after you do so, he will fall to the ground quite differently than the other members of the population. As soon as he hits the ground, he will rise back up "from the dead".

Fire while out of ammunition:
If you fire a gun out of a car in two player mode with no ammunition, it will still fire but no bullets will actually be shot out.

Unlimited ammunition:
This trick will effect the combat shotgun and the SMG. Go to a shooting range in an Ammu-Nation. Quit the challenge after it starts. You will notice that your combat shotgun and SMG have doubled the amount of ammunition you had before you went in. Keep entering and exiting the challenge and you will notice the ammunition indicator has disappeared below the picture of those two weapons. When this has happened, you will have unlimited ammunition for the combat shotgun and SMG.

Make the moon bigger and smaller:
Using the sniper rifle, shoot the moon at night. It will begin to shrink. After it gets to a certain size, it will begin to grow again.

Spinning moon:
Get into a plane. Change the view to first person. Once the moon appears, start spinning and the moon will also spin as you do. This can also work in a car with the "Flying cars" code enabled. As long as you are looking out from the windshield, and have the moon in sight, the moon will spin as you spin.
Devon Hewitt.

Fast pool ball:
Go to any bar with a sniper rifle in hand. Play pool but do not shoot. Exit the pool table and shoot a ball with the sniper rifle. It will go so fast that it almost cannot be seen. To get the full effect, play a game to where one to three balls are remaining, then repeat the process.

Floating pool balls:
Go into a bar and start shooting the balls on the pool table with a sniper rifle. They will sometimes fly off of the table but not fall to the ground. Instead, they will float in mid-air as if there was still a table under them.

Keep burglar mask:
Start a burglary mission. During the mission, go into a barber shop and walk to the red circle but do not change your haircut yet. Stay in the seat until the end of the mission. After the mission, change your haircut but do not buy it. Instead, press Triangle to cancel the haircut and press Triangle again to get up from the seat. If done correctly, the barber will shave the burglar mask on your face (walking changes into sneaking). Note: If you die you will lose the mask.

Moving fire:
Notice that when you use your flamethrower and are aimed at the floor, you create a small flame or a few that expire in awhile. When they begin to arise, the fire truck arrives and extinguishes the fire. To do this glitch, eat something beforehand to prevent hunger. This may take some time. Do a fire line with your flamethrower of at least four flames horizontally with no cops nearby (or they begin to chase you). Keep watching the fire, centering by using the R3 camera view, trying not to move CJ only if necessary. If the fire truck arrives to extinguish the fire, repeat this until you get a whirlwind of fire of a decent size. When you get it, it cannot be extinguished. If you keep it centered with the R3 camera view and watch, after awhile the fire truck leaves the fire alone. The fire physics are strange, but if you move the Right Analog-stick slowly and walk just a little bit, you can aim the fire. Keep doing this and you can move it in a certain direction. Do not worry if the flames are close to you, they do not cause damage until you move CJ to the flames. If there are pedestrians walking to the flames ,they will not suffer any damage, even though they do not runaway .However, vehicles can take damage. To make them explode they must be stopped for a certain period of time. Try it on traffic lights or when another vehicle is blocking the path. This is particularly useful on highways where cars travel at high speed. There are multiple wrecks and you can wait to watch them all explode . You will not get a wanted level for doing this.

Set fire to a car with no fire appearing from flamethrower:
Wait for the traffic lights to turn red and the cars to stop. Stand about three meters away from the car in front with a flamethrower. Tap Circle and you will hear the sound of the flamethrower, but see no flame. The car will catch fire.
steven alex.

Drive forever on fire:
Enable the "Vehicle of death" code. Get in a car and disable the code while inside. Get out and set yourself on fire (completing the firefighter missions first recommended). Then, quickly get in your vehicle. Your vehicle will be on fire, as if it were going to explode. However, it will not, and you can drive around like this for as long as desired. To stop this effect, go to a Pay N' Spray, garage, or mod garage.

No remote explosion:
Set a remote explosive then get in a car and drive about three blocks away from it. Return, and you will not see it anywhere. When you use the remote to detonate it, nothing will happen. Enable the "Unlimited ammunition" code, set an explosive, then detonate it. Even after you detonate it, you will notice that you will still have the remote. You can press it, nothing will happen, and you will always have it.
A Cercek.

Floating fireballs:
Get in a car and enable the "Spawn Jetpack" code. Press Select until you are at the front bumper view, then press X. While you are moving, press Square + L2 + R2. Back up a few feet, then stop. Release all buttons, and look forward to see floating fire balls.

Floating bodies:
Get a person to die on top of a car. Note: You cannot kill them by hitting them with the car. Then, get in the car they died on top of. The car will move, but the body will remain in its position, off the ground.
A Cercek.

Flying fish:
Get a rocket or grenade launcher and go near a river or beach with fish. Shoot the fish with a rocket or grenade. The fish will fly out of the water and swim around in mid air.
Kody Morse.

Go to any beach area. Swim a little bit underwater to find a school of fish, dolphin, or turtle in the shallow parts. Get back to the beach where you are neck deep in the water, but still able to use a weapon. Aim the rocket launcher in the part of water where you last saw the aforementioned aquatic life. Fire off a few rockets. If all goes well, you should see a splash on the surface of the water and whatever you shot will come out and start flying around in the air.

Falling pedestrians:
Enable the "Recruit anyone into your gang" code. Recruit three pedestrians, then get into an ambulance. Enable the "Flying cars" code and take off (best done from your house). Gain altitude for about one minute, then press R3 to start the ambulance missions. Your pedestrians will bail out of the ambulance. Note: You can also do this with your girlfriend in the ambulance. After she bails out, the heart icon will still appear on the map, indicating that she is still alive and available for dating.

Invincible pedestrians:
Do the following next to or near a Pay N' Spray. Steal a car that has one person driving and one person in the passenger side. Steal it from the driver's side. Once you are driving, make sure the passenger does not jump out and pull into the Pay N' Spray. Once it is done repainting the car, the pedestrian will get out. He or she will be invincible and cannot be killed.
Geralds Mod.

Get a bike or something easy to climb into. Go close to a Pay N' Spray and find a person to hit. If they chase you, get on the bike and ride into the Pay N' Spray, but make sure the person is in there with you. When you come out, try killing the person. They will not die.
Jonae Lowe.

Dead girlfriend datable:
When on a date with your girlfriend, enable the "Super punches" code. Punch her, and she will die. However, the heart icon will still appear on the map, indicating that she is still alive and available for dating.

Run underwater:
Start two player mode and get in a Leviathan helicopter. Land in the ocean. Have the player in the passenger side hijack the driver. He will fall straight into the ocean and be able to just walk around and shoot instead of swim.

In two player mode, go to the dam. Get inside the Sea Sparrow helicopter. Fly anywhere on water and land. Have the passenger get out and go to the driver side of the helicopter. Press Triangle so that player two throws you (the driver) out. When you get thrown out, you will fall to the bottom of the water and be able to shoot guns and fly or drive.

In two player mode, get in a boat. Have player one at the edge of the boat. Have second two press L1 to do a kiss. When you are moving (at the edge), player one should tip and go to the bottom of the lake or ocean. You can now roam around the lake or ocean without using lung capacity or gravity.

Underwater player:
Start two player mode, then go in a speedboat but do not drive it. Press L1 to kiss, You will notice that one of the player are missing. Press Select to get a close up view of the character that is missing.
Josh Pollard.

You can walk underwater by going to the docks and hitting a car. The driver should get out and chase you and drive over to the edge. Before they jump, drive a little bit farther until both of you are over the edge. Then he will pull you out of the car and you will fall into the water. You can now walk underwater.
joshua kennedy.

Drive underwater:
Enable the "Cars drive on water" and "Cars fly" codes. Spawn a Tanker and drive on the water. You will do a back-flip. If you go fast enough, you will dive to the bottom and be able to drive underwater. You can also shoot out of vehicle while underwater. If you leave the water, while surfacing the tanker will jump very high then land back on dry ground.
Gabriel Delacorte.

Enable the "Maximum lung capacity" code and get any desired car. Drive into the water, and you can now drive underwater. To get out of the car you must drive back on land.

Stuck in the water:
Get a vehicle after enabling the "Drive on water" code. Drive out in the water away from the land. Keep going until the land on the start screen is very tiny. Then, turn around and try to go back. You should be stuck in an infinite loop in the water. Note: When you enable the boat or vehicle codes it may seem difficult to get into them.
Brandon Baskerville.

Stupid boat drivers:
To do this glitch, you must find a boat which is being driven by someone. Get near the boat and press Square to climb on it. The boat driver will stop driving the boat, and will try to get of it. However he will walk into the water and drown. You can also do this glitch with police boats, but you will need to get a high wanted level.
eriks matulis.

No water:
To do this glitch you must get a Sea Sparrow. You can get one at Bayside Marina (where the boat school is found) at a helipad. The Sea Sparrow sometimes will spawn there. When you get it, land on water and exit the helicopter, which will leave the door open. Swim to it and look through the glass. You will see land where the water was suppose to be at but it is not there.
eriks matulis.

Get under the map:
To get under the map from anywhere, enable the "Flying cars" code. Get a car and fly very far out to sea, almost off of map. Then, make sure you have a lot of lung capacity and dive straight into the water. Let your car float to the bottom and it will go though the floor. Your screen will get darker and darker. Note: This will take away CJ's muscle and fat. Also, if you go under too far, you will be spawned close to the shore.
steveb domenec.

Wrong restaurant name:
Go to the Cluckin' Bell. Take out a sniper rifle and look at the cups hanging on the wall. They say "Burger Shot".
Patrick Vest.

Go to Well Stacked Pizza Co. Go to the back, where the employees are. Look at the register with a camera, sniper rifle, or another zoomable view item. At the top of the register you can see the words "Burger Shot".
Matthew Maclean.

Wrong restaurant orders:
Enter a Burger Shot or Clucking Bell. Sometimes there may be a person ordering from the other cashier (the one that is beside the cashier that you order from). The other cashier will be serving a "Full Rack Pizza" instead of burgers. Note: If you did not see anyone ordering from the other cashier, exit the restaurant and come back in until one appears.
Luiz Pries.

Free Pay N' Spray:
Get a car that can be used for the pimping missions. Go to a Pay N' Spray. When the door is closing, press R3 to activate the pimping missions. Then press R3 to deactivate the missions after the door has closed and is re-opening. The door will open again, giving you a free spray. You can repeat this as many times as desired.
Dylan Jerman.

Hold Down when you go into the Pay N' Spray. Hold it until the door opens and you should get a free respray.

Sub Urban turns into Ammu-Nation:
While at any Sub Urban store, take out a camera and zoom in on the mirror that is close to the changing area. The mirror disappears, and you can see the interior of an Ammu-Nation.
Curtis Delk.

Stuck playing basketball:
While in the Jetpack, if you play basketball you will get stuck and have to re-load the game.

Stuck in running position:
Have CJ take out his camera. Then, very quickly press R1 repeatedly. Eventually CJ will be stuck in his running position (but not move). You can turn him around, and jump to exit.
Dylan Jerman.

Strange walking:
Aim the rocket launcher at anything and move around. You will move by staying put.
mathieu Gagnon.

Wear night vision goggles without their effect:
Activate the night vision goggles and play any type of arcade game (They Came From Uranus, etc.). When you exit the arcade game, CJ will still be wearing the goggles, but their effect is not there.

Jetpack sound without Jetpack:
Go to a ticket machine at an airport. Buy a ticket, then when the game shows you flying in the plane, enable the "Spawn Jetpack" code. You will hear the Jetpack, but will not see it. When the flight is over and you appear, you will not be wearing it

Jetpack while on ATV:
When you are on the ATV, enable the "Spawn Jetpack" code. CJ will now have the Jetpack while on the ATV.

Stuck with Jetpack and basketball:
Go to Sweet's house with a jetpack on and go to Sweet's basketball court. Take off your jetpack and pick up the basketball. Then, walk into your jetpack. You will have the jetpack on normally and the basketball will bounce by itself as if you were bouncing it, but you actually are not. If you try to fly forward you will, but you will go slightly side to side. As you fly/strafe in mid air, the basketball will continue to bounce by itself. To get rid of the jetpack you must first get rid of the basketball. To do this, fly/strafe away from Sweet's house. The basketball is now gone. Land and take the jetpack off.

Use sawn-off shotguns with Jetpack:
Enable the "Tier 3 weapons" code, then get a Jetpack. The weapon you hold in your hand will not change when you use the Jetpack. Set the weapon for the Combat Shotgun and get on the Jetpack, then enable the "Tier 2 weapons" code. You will now be able to use the Sawn-Off Shotgun (or both, if you have the maximum weapon skill) while flying the Jetpack, instead of the default Machine Pistol.

Parachuting CJ without the parachute:
Go to the Sherman Dam. Get a Hydra jet or a Shamal. Reach the jet's maximum height. Have a parachute and jump out directly over the dam. Open your parachute immediately, and press Triangle to get out of it as soon as you can. CJ should be stuck in the parachuting position without the parachute. He will fall into the water and still be frozen in that position. Note: The only way to exit is to restart the PlayStation2. Not even suicide can get you out of this position. Also, it might take a few attempts to do it correctly.

Revealing territories:
Get a plane and fly all the way to either the southeast, southwest, northeast, or northwest of the map where the ocean is found. Keep flying for thirty minutes in that direction, then jump out of the plane. Do not open the parachute and intentionally drown. When you arrive at the hospital, check your map. You will see that there are enormous amounts of new territories in San Fierro, Las Venturas, and some in Las Santos. You can take over these territories, and they only have one wave.

Unlock locations early:
At the start of the game there will be an introduction sequence were Ten Penny and other officers accuse you of a homicide. Enable the "Spawn Jetpack" code about fifteen seconds before they throw you out. Once they throw you out, the "Wasted!" message will appear and you will respawn at the hospital. Everything that is accessible will be unlocked except for the safe houses. Nothing will appear on your map until you unlock it during game play. This includes the casinos and clothes stores (only the Four Dragons and Caligula's Palace are normally open).
Travis Brown.

Rain through overhang:
Go to a Burger Shot when it is raining. If there is an overhang where the drive through window is located, drive under it. Notice that the rain goes through it.
mastacanasta 09.

Freeze game:
While driving the Vortex hovercraft on land, if you are do a power-slide and Triangle or R2, the game may freeze, and you will lose all unsaved information. Try not to press R2, L2, or Triangle until completely stopped, and facing forward.

Play basketball with the Jetpack. The game will freeze. To resume, you will have to reload your game and lose any progress made from your last save.
Sigh Of A God.

Cheat codes, hints, FAQs
Copyright © 2004-2009 Al Amaloo. All rights reserved.