Grand Theft Auto: San Andreas cheats:
Note: Button presses are described in PlayStation2 version
format. Use the equivalent key on the PC keyboard or button on
the Xbox controller when playing that version.
Bone County: Go underground in Area 69:
Do the underworld glitch (at the Vinewood safehouse
head north from Madd Dogg's) and fly to Area 69. Find the underground
complex. Find the area where you get the Black Project, and you
should see an empty long hollow room next to it. It should have
red boxes at the top of the "silo". Fly underneath the
empty silo then fly to the top of the silo. You should see a "cage"
where the room is of the red boxes. Try to take off your Jetpack.
When you do, you should land in the Black Project area or the
rooms around there. Note: To do the underworld glitch, find the
safe house pool. Fly the Jetpack into the corner of the safe house.
Then, fly to Area 69. Also, bring weapons and armor because the
SAPD officers spawn down there.
Bone County: Walk through ground:
Go to your airport in the Verdant Meadows area. Find
the southern hangar with the Shamal in it. Let the door open,
then stand in between the two doors that close. They will begin
to close on you. If done correctly, you should appear under the
ground, with half of your body aboveground and half below ground.
To get out, tap Square.
Bone County: Underworld:
Get a parachute and go to your safe house in Fort Carson.
Save the game here to avoid having to get a parachute and traveling
Fort Carson all over again if a mistake is made. Leave your safe
house and go northeast to Bone County. Go to the Lil' Probe Inn
bar. The Lil' Probe Inn is just north of the train tracks and
directly across the road from a small mobile home trailer park.
Lil' Probe Inn will display on the map area notification when
you enter its area. Go inside the Lil' Probe Inn building. Look
at the light hanging from the ceiling that is just behind the
pool player. Jump towards the light as if you were going to climb
it like a wall. It may take multiple attempts but eventually you
will jump above the Lil' Probe Inn and be looking down at it.
You will also notice a pitch black void surrounding it. Jump off
the north side of the Lil' Probe Inn into the black void and immediately
deploy the parachute. Press CJ's weight back so that he descends
at the slowest rate. When you land you will be in the "Underworld".
You will only see Bone County country-styled characters because
the "Underworld" is considered as being inside the Lil'
Probe Inn. To move around in the "Underworld", enable
the "Spawn Jetpack" code. You can now fly to Los Santos,
San Fierro, and Las Venturas with some difficulty, as obstacles
from the normal world will still be there but you will not be
able to see them. You must wiggle about a lot to find your way.
In the cities, only a very small portion of them will be available.
Using the Jetpack will make it easy to find the available areas.
The "Underworld" has invisible jumps and falls, making
the Jetpack necessary to navigate. The only way out of the "Underworld"
can be found by going to Los Santos, where the small part of the
city is available in the area called Commerce. Look for the building
called Atrium that has two outdoor escalators and a top section
with outdoor seating with umbrellas over tables. Once you enter
Atrium you can then go outside be back in the normal world of
San Andreas. It is probably a good idea to reset the PlayStation2
after visiting the Underworld and not save the game.
Flint County: Fall through ground:
Go to Flint County. There should be a road to follow.
Drive on it and you will find a wall that leads off to the side.
If you drive up and down that wall, you should fall through the
ground. You may have to do it a few times. You must hug the wall
for this glitch to occur.
Go to your safe house in Prickle Pine. Enable the "CJ jumps
higher" code. Enter the safe house. Turn towards the entrance
and jump up. You should go over the wall and fall into blackness
until you land in a field of grey. In front of you should be an
incomplete version of the are where you saved Denise. Buildings
will be missing, but you can physically touch them. You should
also see white letters that read "Ganton", "North
Rock", and "Downtown". Stand in front of it and
mark the Four Dragons Casino. Then, enable the "Spawn Jetpack"
code and fly it toward the casino. You should eventually see an
armor pickup, a uzi pickup, a pistol pickup, and a money pickup
that contains $15,000 at most. You should also see four white
doors, but they have the wall physics around them.
Flint County: Jump outside safe house:
At your safe house in Prickle Pine, climb on top of
the garage. You can jump thorough the window and walk around on
top of the garage.
When in your safe house in Prickle Pine, enable the " CJ
jumps higher" code. Jump over the door, and you will be teleported
outside your house.
Flint County: Walk or drive underwater:
Go to the bottom of the water at the end of the island
in Flint county. Enable the "Maximum lung capacity"
code, then swim down to where you see two rocks and a large starfish.
Swim behind the biggest rock. Sooner or later, you will be able
to walk on the bottom of the ocean. You can spawn vehicles and
fire weapons. Note: Do not get out of the water or try to fly
a plane or you will have to do this all over. Note: If you go
too close to shore or out too far, you will respawn on the nearest
island. This glitch may take a lot of time to do and requires
Go to Flint County by the water. Go between the letters "N"
and "T" on the word "County" on the map that
was included with the game. Jump in the water, go all the way
down to the bottom, and swim around close to where you jumped
in. When you are in the correct location, you will fall to the
bottom of the sea. When this happens you can walk underwater anywhere
desired. You also fly or drive underwater.
Tim George and Kyle Morton.
Las Venturas: Wrong casino name:
Check the map that was included with the game. Look
in Las Venturas near the casino entitled "The Clown's Pocket."
This casino cannot be found, because it is named "The Ringmaster"
on this map. However, in the game it is called "The Clown's
Las Venturas: Fall through ground:
Enable the "CJ jumps higher" code. Buy the
house in near the country club. Get on the second or third stair
facing the door. Note: You must not have a parachute or you will
die on entry, but must have maximum health and armor. Jump while
moving forward, and you will fall for about twenty seconds. When
you arrive, there will be a hill with houses, no cars, no pedestrians,
and you cannot use any codes to spawn a vehicle. You can however
walk in some areas of darkness. You must reset the game to exit
There is a rectangular building just north of the Camel's Toe
with a Pay n' Spray that is not located on the map. You can see
yourself being resprayed, and if you get out and stand in the
cement slab separating the garage from the outside, you will fall
through the ground for a few seconds then return safely back on
your feet a few feet from where you fell.
There is a Pay N' Spray to the east of a parking complex next
to the Camel's Toe pyramid that is not on the map. If you walk
into it slowly, you will fall into the ground and land on the
sidewalk but will not be killed. If you walk into it with a Jetpack
and start flying after you are underground, you can fly anywhere
under Las Venturas. To get above ground again, just keep going
down until you appear above ground again.
Las Venturas: Jump through window:
Near the safehouse where your girlfriend Millie lives
(directly east from the Abandoned AC Tower; costs $50,000) are
windows that you can jump through. Climb the wall beside the house
and jump on the roof. You can go through the windows. You can
see your garage, shoot people through the window, and if you get
a wanted level of 2 or more, can get policemen trapped in your
garage. Be careful; when you jump through the window and want
to get out you must step back from the window and jump until you
can cling onto it, then climb back up.
Las Venturas: Police helicopter repeatedly
Go to the airport. Get inside the fenced perimeter
where the runway, planes, etc., are located. Once inside, blow
up a few planes to get a wanted level that is high enough for
the police helicopter to start chasing you (three stars or more).
Then, go the hangar where the AT-400 is located. Wait for the
door to open. Then, go inside, but stick to the walls inside the
hangar. The police helicopter should follow you into the hangar.
When it does, shoot at it until it is about to explode. It should
begin smoking, but still be flying. Remember to stay near or against
the walls on either side of the AT-400 while doing this. Next,
walk into the middle of the hangar. The police helicopter will
try to fly away, but cannot because of the hangar roof. It will
become trapped. Go back to near the wall and finish it off. The
helicopter will explode repeatedly (usually a dozen or more times)
while still trying to fly away. It will only come crashing down
when you walk directly beneath it. To repeat this, go back near
the wall and walk alongside it towards the hangar door. Another
police helicopter should appear and will fly into the hangar.
Las Venturas: Stand in police garage:
Bring a police car or any vehicle into the garage.
Drive it far enough so that it closes. Then, drive to it until
it opens. Next, back up and jump out. It should finish opening,
then begin to close. Get under it before that happens. The door
then should move back up. If it does, wait until it hits the top,
then run or jump inside. You will now be able to walk above the
garage and under the streets. You can fire a weapon and watch
as pedestrians run scared and cops try to kill you. To exit, run
past an outer wall. You will land in front of the main entrance.
You will have three stars on your wanted meter from being spotted
in the garage, so have armor ready. If it does not open, jump
to the outside to get out, or kill yourself.
Los Santos: Large insane stunt bonus:
Get a BMX and ride it to the most northern safe house
in the Mulholland area near the Vinewood sign. Note: If you are
interested in buying it, the cost is $120,000. Notice that the
building is in a "L" shape. Go to the inner corner of
the "L", next to the pool. Ride into the walls and you
will fall through one of them. You will go into a glitched area.
Perform lots of rotations before you land back near the safe house
to get an insane stunt bonus.
Los Santos: Invisible spray paint:
When in CJ's home, get the spray paint can from his
bedroom. Go to his lobby and spray in front off his mirror at
a certain distance. You will not see the spray in the mirror when
Los Santos: Missing gun:
Have a gun capable of doing drive-bys and go on a date
with Denise riding in a motorcycle. If she asks if you want some
"coffee", say "Yes". When you are done and
get back on your bike, you will not have the gun out. This will
fix itself when you get off the bike.
Los Santos: Wrong dialogue:
During the Reuniting The Families mission, the police
helicopter announces that they are the "Los Angeles Police
Department" instead of the "Los Santos Police Department".
Los Santos: When Roadtrains attacks:
Get in a Tractor, which can be found in Blueberry,
and find a Roadtrain. Roadtrains are huge semi-tractor trailers.
They can also be found in Blueberry. Back up into the Roadtrain
with the tractor and begin to tow it. Try to go has straight as
possible, until you get up to top speed. When the Roadtrain starts
to twitch like it wants to turn left or right, make a sharp right
or left turn in the Tractor. The Roadtrain will turn very fast
and flip out, throwing the tractor.
Los Santos: Move without moving:
Enable the "Spawn Quadbike" code and drive
it to where the Just Business mission for Big Smoke is done. There
should be some escalators. Drive up them using the quadbike, then
press Square to stop. You will then drive up automatically.
The same thing can be done while going down.
Los Santos: Late death:
Go to the police station (where there is a toll gate
with a policeman standing next to it). Hijack any police vehicle.
Note: If you hijack a car or do a crime in that area, this will
not work. Then, go in front of the gate and wait for him to open
it. Once he does, go inside and go straight. Stay in your vehicle.
Park next to the garage door then get out of your vehicle. Once
out, go next to the building and your will see another booth next
to the building. Go inside and kill the guard. Then, kill the
booth man next to the gate. Once this is done, go in the garage
through the fire exit. Then, go next to a policeman so that he
points his gun at you. He should say that he needs backup into
his radio. Kill him with a gun. If done correctly, he should be
dead, but still standing. Once he gets off the radio, he should
fall down and die.
Los Santos: C.J. dies dancing:
Enable the "Pedestrians riot" and "Pedestrians
have weapons" codes. Enter the dance club and start the dance
challenge. During the dance, a pedestrian may have a rocket launcher
and start shooting. More people will come in and watch you dance.
If the pedestrians are too close, then you will be inflicted with
damage from the rocket launcher. If your damage has passed the
point of making you wasted, when the dance is over the message
will appear stating that you can dance to a harder track. After
the message disappears, C.J. will drop to the floor dead.
gwcia myniltb broe ovseoLuffydude9.
Los Santos: Underwater Ballas:
After you complete the End Of The Line mission and
start taking territory. go to the pier with the Ferris-wheel in
Ballas territory. Start a war at the end of the pier down near
the chili dog vendor. The Ballas will appear to be below you,
but not in a boat. They are walking on the bottom of the sea.
Drop a few satchel charges there to kill them.
and tommy kautsky.
Los Santos: Rocket launcher through mirror:
Get a rocket launcher and go to the Johnson house in
the Ganton area. Go to your closet and stand next to the mirror,
facing it. Aim your rocket launcher directly at the mirror and
shoot. The rocket will go through the mirror as if you were shooting
Los Santos: Fall through ground:
There is a property to buy directly above Madd Dogg's
mansion in the Mullholland area. You do not have to have buy it;
just go there. In the back is a waterless pool and a wall on the
east side. Walk up against it and you will fall through an invisible
wall and continue falling until you reappear back on the ground.
You can use the Jetpack to fly around in blue hell.
Go to the building where the mission "End Of The Line"
took place, where you killed Big Smoke. Note: This will not work
after you complete the mission -- you should be playing a new
file to do this. Get a car and ram the wall in the front. You
should either break the wall and go through or break the wall
and get pushed back from the impact. Then, drive in and you will
fall through the ground and end up back on the street. Sometimes
your car will disappear when you get put back on the street. If
you walk in, you will fall but when you are put back on the street
you will not lose any health.
Go to the Ganton gym and park a car in the doorway, with the hood
touching the door. Get out, jump on the hood, and walk inside.
Once inside, walk back out again. You will appear in a hallway.
Walk towards the wall, and you will fall through the world.
Walk behind the Mullholland safe house to the pool. Face the side
that has five windows. Walk into the one closest to the corner.
If you do not automatically fall, walk to where the iron support
beams end. You will start falling. In a few seconds you will land
around the billboard that is in front of the Vinewood sign.
Go to southeast Los Santos to the 8-Track race at the stadium.
Enable the "Flying cars", "Perfect handling",
and "Drive on water" codes before entering. Enter the
race and drive slowly until you get to the first bend and aim
for the outside wall. Press L3 to jump and fly over the
fence and through the ground into pitch blackness. Keep driving
down until you hit ground then drive until you see a part of San
Fierro where CJ's garage in the Doherty area is located. There
should be invisible obstacles in the way; try to maneuver around
them and you can explore.
Enable the "All cars have nitrous" and "Flying
cars" code. Go to the Los Santos race track. Enter the race,
then wait one or two seconds after everyone takes off (use your
nitrous). Hit the fence to your right. Stay with the fence. If
done correctly, you should go over the fence into gray hell/San
Go to the beginning door of Smoke's Crack Palace. Note: This will
not work if you are on the final mission. Break down the wall.
There will be a yellowish object. Walk into the spot where there
is yellow and you will fall for awhile and land in the street.
Note: If you use a car, bike, or motorcycle you can get easy money.
Los Santos: Walk through fence:
Across from Zero's RC shop is a car park with a metal
fence. You can walk through the piece next to the car that is
in the car park.
Los Santos: Fly under city:
Go to the Ganton gym and park a car in the doorway,
with the hood touching the door. Get out, jump on the hood, and
walk inside. Once inside, you will appear in a hallway. Enable
the "Spawn Jetpack" code and wear it. Walk towards the
wall, and you will fall a short distance, then be able to fly
under the city.
Go to the gym in Ganton and kill all four people inside. Spawn
a Jetpack and walk into the yellow marker. Fly straight up. Then,
fly two blocks east and land on or near the yellow marker. Leave
your Jetpack. You will now be inside the Angel Pine Motel building.
Take your Jetpack if you see it, or spawn another one. You can
now fly up and around the interior of the game.
Los Santos: Invisible city:
Go to the Pig Pen Strip Club in East Los Santos. You
will see a woman bartender standing near a rectangular counter
in front and behind her, with heart symbols in the background.
Jump on top of the rectangular counter behind the bartender woman
and to the right of it. You will be able to see a tall drink cabinet
that is near to the ceiling. Jump on top of this drink cabinet
in a certain way and you will be forced to stand on top of the
Pig Pen building. Simply make your way towards "brown hell"
to turn the entire area invisible. Note: Do not be fooled by the
altitude when you are standing on top of the Pig Pen; you are
nowhere near ground level. Spawn a Jetpack or a parachute before
attempting this glitch.
Los Santos: Reach hidden areas:
Enter the Ganton Gym and spawn the Jetpack. Go over
the arrow, out but do not go out. Fly up through a blank tile.
An all-black area will appear. Use the thermal goggles to see
all the people you have killed. You can also see an illegal tattoo
parlor, a tornado, a hidden city in your garage in San Fierro,
a tornadom and other things. Do not lose height or you will have
to kill yourself when you land.
mark newman II.
Los Santos: Player one stuck in player
Start a two player free roam. This glitch is best done
with a car. Get a car and drive over to the house that is above
Madd Dogg's that you can fall through. Drive the car up to the
wall and slowly drive through the wall. Drive slowly so that the
car will flip while falling. After a few seconds you should get
a black box that reads "Loading...", which indicates
the trick was done correctly. You will respawn on the road just
before Madd Dogg's driveway, floating just above the ground stuck
in each other. The only way to get out of this is to have player
Los Santos: Buy hotdogs from dead vendor:
Go to the end of the pier with a Ferris wheel. Enable
the "Weapons" code and obtain a rocket launcher. Find
the hot dog stand at the far end. Shoot it with a rocket launcher.
Jump in the water under the pier, and you should see the stand
floating in the water. You can still buy hotdogs, even the vendor
Los Santos: Police radio mystery:
Go to the Transfenders and Pay N' Spray in the Vinewood/Mulholland
areas. Stay around the Transfenders and kill a few people until
you get a wanted level. You will hear the police dispatcher on
a radio bulletin reporting your crime. Listen carefully to hear
the dispatcher say "respond to a 10-75 in northeast Sunnyside".
This area is not shown in the map. However, in several maps the
Los Santos Transfenders is in an area called Sunrise (not Sunnyside).
Los Santos: Ghost driver:
Drive north on "Playa dell Seville" road
(the freeway on the far right on the map). Drive past the stadium
and do a U-turn at the last street on the left. Drive on the correct
side of the road, in the far right lane. When you pass the stadium,
there will be some houses, and a car will begin to drive out of
a driveway. It will stop just before the road, and when you look
closely there will be no one in it.
Los Santos: Bike on building:
Go to the skyscraper that you can enter. Ride a bike
into the yellow marker. You will transferred to the top of the
building, and still be on the bike.
Los Santos: Uncover entire map and get
pilot license early:
You can receive a pilot license and uncover the entire
map with this trick. Get any car that has a top, such as a cab.
Drive to Los Santos International Airport. If you are coming off
the freeway, you should see the big parking lot. When approaching
from that direction, ride down the one way street which borders
that huge fence. Keep riding until you see a bridge and the fence
turns around. Get off that street and ride across the grass. At
where the fence turns around, in that small portion of the fence
which borders the grass, park a car directly on the fence. Get
out of your car and jump on the hood. Jump onto the fence. If
your cannot reach the fence rim, then ride around the block where
the fence continues, near the pilot's entrance/ Once you are in
the fenced area with the planes, walk until you get to another
fence, which is a regular wire fence. Hop over it. You should
see a red Dodo plane or the back of plane hubs. Walk onto the
runway north. You should see a white plane which looks like a
jet. Get in it. Back up onto the runway. Make sure you back up
enough so that you have room to get in air. Once you are in the
air, fly east of Los Santos, over the ocean. Do not go to the
left over San Fierro, Once you reach the ocean, keep flying. After
about ten minutes, you should see a message stating, "Keep
On Practicing And You Will Receive A Pilots License". Keep
flying. Remember to keep straight. Do not try to go to another
city (Las Venturas or San Fierro). If you do, you will receive
a four star wanted level and missiles will shoot you down. After
about fifteen minutes of flying over nothing but water, look at
your map. You should see that every part of the map is uncovered.
If not, fly slightly north, but stay as is so you will not run
into Las Venturas. Check again in five minutes. Your map should
be fully uncovered. After your map is uncovered, fly another fifteen
to twenty minutes. When you fly about forty minutes total, you
should see a message stating, "You Received Your Pilots Licenses!".
If not, keep flying until that happens. You can turn back around
a fly towards Los Santos. Make sure you do not go into any other
city while doing this. Land your plane on the runway. Only go
towards the ones in Los Santos. When you land, you now can see
the whole map and have your pilots licenses. With the licenses,
you will be able to enter any airport's pilots entrance and fly
any of the planes.
Los Santos: Misspelling:
In Downtown Los Santos, there is an Atrium. (you fight
inside it in Big Smoke's mission, Just Business). There are two
entrances; a front and a side. When you enter the front door,
the corner display correctly shows "Atrium". However,
if you enter the side door, the corner display shows that you
entered the "Attrium".
Red County: Walk through wall:
When you are by your house on the hills directly behind
the "Vinewood" sign, go behind the house where the pool
is located. Walk over to the wall and go straight, where another
wall meets that wall. You will be able to walk through the wall,
and if you walk in the correcl location, you will fall and the
"Loading" message will appear. The game will place you
on a road below the "Vinewood" sign.
Red County: Walk underwater:
Go to the top right corner of the first region and
you should be at Hanky Panky Point. With the pointer on your map,
follow the interstate left slowly until you just get into Red
Country. As soon as the pointer hits Red Country, stop. Place
a target there and go to that location on the interstate. Once
you are there, find the cluster of seven trees that are very close
together and go to them. Then go directly in the water from where
you are at. Once you are in the water go off shore about 10 to
15 feet then turn around and face the shore. Then, start swimming
towards the shore again. Look along the bottom of the land where
it meets the water. Look for an orange starfish. Swim towards
it and it and when you hit it you should be able to walk under
Red County: Fall through map:
Get a police bike, and go to the section of the tracks
that leads to Red County if you keep driving. Keep moving your
bike against the right side so that it sparks severely, but does
not crash. After about 30 seconds, you should fall through the
map. The bike will fall and disappear, and CJ will appear somewhere
on the map randomly.
San Fierro: Hospital underworld gateway:
Go to San Fierro's hospital. There are two different
buildings that are connected by a walkway that is over the road.
Go towards the western building (hospital) were the cane is located.
(where you get dropped off when you visit the hospital). To your
left should be an ambulance. Go towards the ambulance, and face
the east building "across the road". As you look across
the road, you will see doors and a part of the building (hospital)
that sticks out. [Screenshot]
Fly between the doors and the part of the building that is sticking
out to reach the gateway to get in the hospital underworld. To
get back to the real world, sink down to the endless pit. CJ will
respawn at the closest street. You can also fly though the opening
of the hospital where you first entered the underworld.
San Fierro: Fall through ground:
Go to where you can get in Mavericks. Make sure you
are riding a motorcycle and keep hitting the pillars. Iif you
hit the correct one (near the third one) hard enough, you should
fall. Everything should turn gray and you will not see CJ any
more. You will reappear directly next to the pillar you fell through.
San Fierro: Fly under city:
There is be a construction site behind the safehouse.
Go across the construction site to the building behind it, at
the two player icon location. Enable the "Spawn Jetpack"
code and fly up. There is a domed-shaped part of the roof that
sticks out. Fly up until CJ's head touches the roof. Then, fly
against the wall. If you are at the correct location, you will
go inside the building. Once inside, sink down until you are under
the city. If you go down too far you will appear at a random location
in the city.
San Fierro: Ghost edge:
Go to the garage that you own. Go to the back of the
building and try to jump on the back of it. You cannot because
the edge is raised. You must get a running start down the hill
behind the building to get on it, and once you are on it, you
can tell where it starts.
San Fierro: Helicopter in garage:
Occasionally at the helipad that is guarded with a
police garage not far from it, if you go into the garage when
the helicopter is present, you will find another helicopter at
the bottom floor of the garage.
San Fierro: Lose custom paint job at mod
There is a problem with the mod garage by the Ocean
Flats area (not the mod garage by your garage and Wang Cars).
If you have a modified car with a custom paint job stored in one
of your garages and do not use it for awhile, the car will actually
lose the fancy paint job and suddenly have a coat of a plain color.
San Fierro: Misspelling:
In San Fierro, the gym is called "Cobra Marital
Arts" instead of "Cobra Martial Arts".
There is a Cluckin' Bell in the Ocean Flats area. Walk up in front
of it to see that it is spelled "Clukchin' Bell".
In Zero's shop, there are many boxes on shelves of trains, cars,
etc. However, one of them is labeled "Tourismo" with
a picture of a Turismo on it. There is only one car exactly like
the one on the box in the shop, and the actual name is Turismo
San Fierro: Hidden island:
Go out very far to the left from San Fierro. You can
find a secret island. Note: It was found during the Pier 69 mission
while chasing Ryder in his boat. You can knock his boat onto land,
so he cannot move. Note: The island is difficult to find.
San Fierro: CJ always walks backwards and
Go to the Cobra "Marital" Arts gym and learn
the moves from your "master". Then, request to spar
with him. As soon as the sparring match begins, hold R1
to lock on to your opponent. Do not release R1 until the
fight is completely over. Once you have locked on, approach him
and press Circle to punch him repeatedly until he goes
outside of the ring. The moment that he exits the ring, do not
throw another punch, but instead press the Left Analog-stick
Back until the game blacks out of the fight. If done correctly
(and this may require some practice), CJ will begin walking backwards
without you using the controller. Depending on how you moved the
Left Analog-stick at the end of the sparring match, CJ
will either sidestep slightly or fully back-up. He will stop doing
this if you attempt to attack, jump, crouch, enter a vehicle,
or pause game play. Do not worry if you deactivate this effect,
as it can be turned on again at any time. You can exit the door
but, depending on how you do it, one of three thing may happen.
First, CJ will stop walking backwards and return to normal. Second,
CJ will walk around backwards outside of the gym. Third, CJ will
forever walk in and out of the door until you deactivate the glitch
(for example, by jumping or if you find some way to move forward
before CJ goes back through the door). You can run or walk forward
while CJ walks backwards, and the result is a somewhat of a sliding
movement that sends CJ moving at an angle. You may enter or exit
doors at will, but some of the time CJ may either get caught in
the eternal door stance or end up walking like normal again.
San Fierro: walk on water in two player
Go to the police dock in two player mode. Get close
to the boat that is outside of the dock. It should have a roof
on it (on the right, if you look at the dock entrance). Go close
enough to it to get a five star wanted level. Then, stay under
the boat so that a helicopter can shoot at it and blow it up.
Go inside the boat, under the lid, with both players. Then, make
player one kiss player two. While you are kissing, player two
will disappear. If you press Select controller two, you
will notice that he is walking on water. You shoot and walk around
with no lung capacity limit.
San Fierro: Floating parking valets:
Go to the valet parking hotel without your uniform
on. Stand next to the valets when a car drives up. When the person
gets out of their car, quickly run and jack it. The parking valet
will begin to chase you down. Do not take off. Instead, back the
car up far from the valet. Then, hit the gas run over parking
valet. You will hear a crack when you hit him, which indicates
that you killed him. Back away slowly and you will see that the
parking valet floating dead in the air, with his back and head
arched back. This can also be done with the other parking valets.
San Fierro: Rain stopped by missing roof:
There is a building in the Garcia area, Big Smoke's
meth lab, that no longer has a roof, due to the fact that you
blew it up in a mission. When it rains you can stand inside the
building and it does not rain.
Tierra Robada: Haunted Vortex:
On the beach out beside the boating school, a Vortex
can sometimes be seen driving itself.
Whetstone: CJ spontaneously combusts:
Go to the level area of ground at the peak of Mt. Chiliad,
where the mountain bike race is located. Take out a rocket launcher.
Aim at the Mountain Bike. The green reticule will home in on the
bike. Fire at the bike and blow it up. Then, aim at the bike again,
manually. Note: The second time around, the reticule will not
automatically aim on the "wreckage" of the bike. When
you fire a second missile at the bike, CJ will catch fire. You
can be 30 feet away and still catch fire. Also, the same effect
has occurs when firing a missile at the bike to "blow it
up", then shooting it with a sniper rifle. However when using
the rifle it will usually require two or three rounds before CJ
catches on fire.
Whetsone: Flying hovercraft:
Get up to the top of Mount Chiliad where the flag and
mountain bike are located. Enable the "Spawn Vortex"
code to get the hovercraft. Look for the little slope-like jump
thing next to the flag near the fence. This is where you will
jump off. Get the Vortex lined up with this ramp and jump off
it. While you are in the air, control the Vortex so that it flies
to get a flying hovercraft.
Whetstone: Never fall off your bike:
Go to the top of Mount Chiliad. Get the parachute and
get on the mountain bike at the correct time for the bicycle race
challenge. Make sure that the parachute is your current weapon
before the race starts. When the race begins, do not go through
the checkpoints. There will be a ramp on the left side with a
flag beside it. Cycle there and jump off the mountain with your
bike as soon a s the race starts. When CJ is in the air with the
mountain bike, press Triangle to jump off the bike. Then
while in the air, press Circle to open your parachute.
You must do this quickly before CJ is put to the race track again.
However, once you open the parachute in the air, CJ will be put
on the race track again, with him riding a bike. However, this
time you will have a parachute opened while riding your BMX, and
CJ will not be holding the bike's handlebars. He will instead
be holding the parachute. You can now go downhill at any angle
and at any speed without falling off the bike. Note: You must
end the race to take your bike elsewhere. If you try to jump off
the cliff again while you have the parachute, you will appear
on the track without any parachute. Once you finish the race with
your parachute on you, you can go anywhere with it. You can enable
the "Massive bunny hops" code and jump as high as desired
and land at any angle without falling. Note: Make sure you do
this before you get on the bike. Getting off your bike will release
the parachute; if you try to do any awkward stunts you might fall.
You will not fall unless you release the parachute. Get off the
bike to release the parachute.
Whetstone: Die on bike:
When you have enough biking skill, go to Mt. Chiliad
for the Chiliad challenge. Go off the ledge to the left and jump
off the bike. When you would get put back on the bike at the top,
you will be dead, but will still climb on the bike.
Whetstone: Parachute on bike:
In the Chillad challenge, get a parachute and enable
the "CJ jumps higher" code. Once donem start the challenge
and jump off Mount Chillad and jump on the bike, Open your chute
and it will bounce you back. When you arrive your chute will be
Whetstone: Climb a 100 ft. tree:
Located in the Back O Beyond area is a tree that is
leaning over a swamp. CJ can walk up the tree. Note: If you fall
off, make sure you have completed the Paramedic missions so that
you do not die. [Screenshot]
Whetstone: Strange water:
Go to the Back O Beyond area. The swamp water there
completely makes any vehicle disappear, while in the water. [Screenshot]
Whetstone: No trees:
Go to the strange water area in the Back O Beyond.
Get close to the water until it reaches CJ's knee. Turn the camera
so that you are looking at CJ from the water. Notice that there
are no trees. However, when you put your camera up, there will
be trees around you.
Whetstone: Run in mid-air:
In the Xbox version, get the parachute from the top
of Mt. Chiliad and parachute off. Immediately after landing, enter
the pause menu. Select "Replay" and it will appear as
if you ran out of the sky with the parachute in your hand.
Burglary mission: Easy money:
When in a burglary mission, go into a new house. Go
into the bedroom and shoot the sleeping people or person. Go directly
back outside without stealing anything. Then, go back in and steal
the television. Put it in the van then go back. The television
will be in there again. Keep repeating this until the end of night
to get about $8,000.
555 WE TIP mission:
Before completing the mission, enable the "City
in Chaos" or "Pedestrians riot" codes. When you
call the cops, instead of arresting the D.A. they will beat him
to death. Note: The mission will never finish the intermission
sequence. Instead the cops will walk away and nothing will happen.
Save your game before trying this.
Emmet mission: Emmet attacks:
At the start of the game, there is a mission named
"Emmet". You will start at Big Smoke's house. He says
that there is a person who has "all the pieces you need".
You and Big Smoke will go to a small warehouse. Emmet says "I'm
sorry 'bout Beverly," your mother. Emmet gives you and Big
Smoke a gun. You must shoot the bottles stacked on crates. Instead
of shooting the bottles, shoot Emmet. After approximately twenty
shots, he will begin to attack you. He ignores your shots when
you hit him. You can still shoot the bottles. When you finish
shooting all the bottles, he will stop. If Emmet is fighting you,
you can shoot Big Smoke. After five shots, he will drop dead.
A message will appear stating "Mission Failed! Big Smoke
is history!" will appear. Emmet will vanish. You can do this
High Noon mission: Helpless Pulaski:
Run in front of Officer Pulaski's car as soon as the
mission starts, before he can get in it. Start firing at the windshield
once he gets in. The car will stop and he will get out and put
his hands up, followed by an extended period of time where he
just stands idly by doing nothing. This gives you about thirty
seconds to attack him as much as desired before he starts firing
back. He also will not get back in his car once he is out. This
makes the mission much easier.
High Noon mission: Regenerating car:
Destroy Pulaski's car with any heavy weapon such as
the minigun. The car will get destroyed, but Pulaski is now leaning
against a fully intact version of his car in the intermission
sequence immediately afterwards. When the intermission sequence
is over, the car is now available for you to drive.
High Stakes, Low-Rider mission:
You will notice in the VMA that CJ's sister is sitting
in the chair with Cesar. However, when Cesar ask you to follow
him, CJ's stister is replaced with a different black girl, normally
the ones who are walking around CJ's block with a blue jersey
and a white hat. She will still shout out in CJ's sisters voice.
Druppy46 I Love you.
Madd Dogg mission:
In the mission where you save Madd Dogg from jumping
off a building , there is glitch that causes him to jump in about
two seconds, making it impossible to save him and progress further
in the game. This glitch happens when you use any of the "Pedestrian"
codes, such as "Pedestrians riot" or "pedestrians
are Elvis". Also, do not use the "Pedestrian riot"
code for races as it will ruin the game and you will not be able
to complete it. Note: The glitch only occurs if you activate a
"Pedestrian" code and save the game. Even if you deactivate
the code before saving, your game will still be affected. As long
as you do not save your game after activating it you should be
Mike Toreno mission: T Bone in two places
Drive the car into the water and swim away. T Bone
will be still in the car, but will not die. Get another car, ignoring
the "You left T Bone behind" message. Drive to the airport.
While going there, you can still hear T Bone talking. As you arrive,
shoot at the targets and watch the intermission sequence featuring
T Bone getting Mike Toreno out.
jong yang foo.
Mike Toreno mission: Strange T-Bone behavior:
In the mission, when instructed to get into the car
and doing so, you can choose any car desired. Get out and choose
a faster vehicle with T-Bone following you. T-Bone's following
actions for entering and exiting vehicles are scripted strangely.
For example, if you crash and get thrown off a motorcycle with
T-Bone on it with you, he will get up and walk to any nearby vehicle
door, and then follow you.
Misappropriation mission: Helicopter:
When you need to get the dossier from the target, shoot
him in the head through the windshield, as soon as he gets in.
He will be dead, the dossier will fall out, but the helicopter
will still start, even though he is dead. However, It will not
Saint Mark's Bistro mission: Fall through
Enable the "Unlimited health", "Maximum
lung capacity", and "Super jump" codes. Then, do
what is necessary to get to Saint Marks and Bistro in the mission.
Go through the compound, and there is a part that is outside.
Jump over the tall wall without killing every single person. After
that, you should be in Liberty City and can walk around a short
distance before you fall back to San Andreas.
After reaching Saint Mark's Bistro and killing a few bodyguards,
you can go outside. However, it is just a small enclosed parking
lot. Enable the "Super jump" code. You will be able
to hop the wall. However, if you try to go onto the road or farther,
you will fall until you land in water. The only way to exit is
to drown or commit suicide.
Tagging Up Turf mission: Sweet drives from
When Sweet tells you to hit up the Ballas place in
East Las Santos, go there. When you get out and he tells you that
he is going to hit another hood, enable the "Spawn Jetpack"
code. Follow him while using the Jetpack to walk fast. Look at
Sweet to see that he is in the passenger seat, driving. His hands
look like he is holding a steering wheel.
Wrong Side Of The Tracks mission: Floating
There are four Latino gang members on top of the train
that you have must catch and kill. They have guns that they will
shoot you with. Fail the mission intentionally, then find the
train that they where on. Instead of gang members, you will see
instead see floating guns that move and fire at you. Note: They
Enter any area that is normally blocked
Early in the game, if you decide to explore town, roads,
and highways, you will find that certain areas are blocked off
(for example, as roadblocks on a bridge linking the town north
of the area that you start in). Normally, you cannot access areas
until later in the game as you meet certain requirements.. Follow
these steps, and you can get anywhere on the map. When you start,
either look for an aircraft to pilot, or enter a code to spawn
a flying vehicle or items (for example, the Hunter, Hydra, Jetpack,
or Stunt Plane. If you are a beginner at this game or not skilled
at flying a helicopter or any of the airplanes, the Jetpack is
recommended. It is easier to learn to use than some of the other
flying vehicles, and you will not have to worry about crashing
or ejecting by accident. A boat would also work. It is also recommended
that you enable a code to get extra weapons as well as making
sure that you have full health. Get in the flying vehicle. Make
sure there are no cops neary by, as they will think that you are
stealing a vehicle in front of them and will try to arrest you
if they see you get into it. Fly to the blocked off area. You
will know that an area is blocked off by the debris or roadblocks
on the roads. If done correctly, you will go into the area that
is normally blocked off and whatever desired. Your wanted level
will jump to about four stars. The cops will start attacking you
as soon as you arrive. Because of this, be prepared to get into
a big battle with the cops (they will even send helicopters after
you as well). If you are flying a helicopter or one of the fighter
planes, you can shoot down the helicopters and the cops are no
longer a big threat while you are in the air. If they kill or
bust you, you will be sent back to the area that you started at.
All locked shops open:
During the opening sequence, wait until you get to
the part where Officer Tenpenny says "So how you been Carl,
how's your wonderful family?". During this scene, enable
the "Spawn Jetpack" code. When it gets to the part where
they toss you out of the car, nothing will happen. You will see
a Jetpack with no one in it, and the "Wasted" message
will appear. When you re-appear at the hospital, it takes a while,
but you eventually regain control of your character. Go back to
Grove Street and find the Binco or the Gym in Ganton. You will
notice that they are open, along with every locked shop in town.
This is a useful trick for buying all the items you desire early.
Change song on radio:
When in any vehicle except for anything involving the
law (police, army or ambulance), set it on a radio station to
your liking. Then, enable the "Spawn Jetpack" code.
If done correctly, the last song that was playing on that radio
station should be different. CJ's is also wearing a Jetpack inside
a car, and his legs are going through the bottom.
Decapitated police officer driver:
Get at least a one star wanted level. Make a police
car chase you on foot. Run away from it until you do not see the
officer sitting in the driver's seat then shoot in the area where
the officer's head would be. When the police car pulls up to you,
the officer's head will be blown off and the car will still chase
you. However, the officer will never get out.
After obtaining a katana, find a two player icon and
activate multi-player mode. Have player two decapitate CJ. Exit
out of two player mode, and CJ will have no head.
Play in two player mode with Denise and have the other player
cut off your head. You will lose the mission, but then can continue
playing without a head and bleed forever.
saul beltran, max gastelum, and ricardo gastelum.
Note: This does not always work. Start a co-op mission as boyfriend
and girlfriend. Have the girlfriend and enable the "Weapons"
codewith the rifle. Then, have her go to CJ and aim at his head
manually. Fire, and hopefully they head will be shot off. After
CJ appears, he should have no head and will be squirting blood
on the ground.
Get on a mountain bike and press Square to back
up. While still pressing Square, tap X. CJ will
stretch out of proportion and spin around like crazy.
Get on a bike, then hold Square until you start to reverse.
Then, press tap X to go into a sprint. CJ will then do
a dance on his bike.
Elliott and Outlaw_Spike.
Get a mountain bike. While on the bike hold Square
+ X. CJ should be twisted and turned until X is
When at a fast food restaurant (such as Cluckin' Bell
or Well Stacked Pizza), have a gun with you (preferably a pistol),
Go into a corner and aim. Walk up to the counter and put the cross-hairs
on the cashier's head. Shoot the cashier, and wait. The cashier
should back up with their hands raised, say something, then fall
to the floor. Note: This best done at Cluckin' Bell.
Walk into Ammu-Nation with a country rifle. Back up at a distance,
and without aiming, shoot the clerk. He should shoot you for about
three or four seconds before you hear him make a dying sound and
hear someone outside the store yell and run.
Late paramedic death:
Have an assassins knife. Kill someone and wait for
an ambulance to arrive. Get behind the paramedic with the knife
as your weapon. When the paramedic goes down to help the person,
lock-on (while crouching) then press Circle. You will be
stabbing the air. While he is still helping the person killed
earlier, do the same thing done to the paramedic to another person
nearby (before the paramedic gets up). When the paramedic gets
up, he should take one step from the body then act as if he was
being choked before dying.
Remote explosives go through door:
Buy some remote explosives at Ammu-Nation, then steal
a car. Get out of the car and throw one at the drivers door, then
open the door. The explosive will stay in the same place, and
the door will go through it.
Remote explosives go through airplanes:
Find an airport, then look for a plane. Note: This
trick will not work on airplanes spawned through a code. Throw
one or more remote explosive at the same plane. Notice they will
pass through the plane.
No remote explosion:
Go into Ammu-Nation. There will be a red circle to
go into shooting practice. Get close to that circle, then throw
over twenty remote explosives at that door. Without pressing the
remote, step in the red circle. You will go to the target practice.
Complete round 1, then quit. When your out of target practice,
notice there are no explosives by the door, but you still have
the remote. Press the remote. and there will be no explosion.
Go to any house that you own at a distance so that the garage
does not open. Throw a remote explosive on the garage, then get
close enough for the garage open. Notice that the explosive(s)
will fall off the garage onto the ground. Press the remote and
nothing will happen.
Stunt Plane rides:
In two player mode, have player one enable the "Spawn
Jetpack" code and get out of the Jetpack. Have player two
get the Jetpack. Have player one enable the "Spawn Stunt
plane" code. Have player one enter the Stunt Plane and player
two fly on top of The Stunt plane and remain there. Player one
can now fly the plane while player two is on top of the plane,
enjoying the ride.
Walk on air:
When in a helicopter, fly above the giant bridge and
try to land in the middle. The helicopter will land in mid air,
and you can get out and walk around in the air.
Note: If you have done all the missions in San Fierro this will
not work. Go to a two player icon, preferably the one by CJ's
garage. Go to the construction site, then go to the burnt up building.
Across from it is a building with a parking lot with a fence.
Go to that parking lot. Choose the fireman, swimmer, or prostitute.
Enable the "Flying cars" code and get a car. Go to bridge
north of San Fierro. Land in the this area. [Screenshot]
Enable the "Spawn Jetpack" code and get out so that
player two can get in. Also spawn one for yourself. Have both
players fly up in the air. Then, have player two fly slightly
higher than you. Then, have your player press Square, then
press Triangle. You should be walking on air.
Get a Flatbed and another car with a roof. Park the car behind
the Flatbed. Jump on the car, the jump on the Flatbed. CJ will
look as if he is climbing on the truck but is actually in the
air. He will then stand on air.
Before being able to get to the Gant Bridge normally, enable the
"Spawn Jetpack" code. Fly to the Gant Bridge. When you
reach the bridge, go up against the fences on the road and fly
with the jetpack. Keep flying until you reach one of the beams.
Take the jetpack off. You can now walk on top of the air above
Die in air:
Note: This cannot be done if you completed all the
missions in San Fierro. Spawn a plane and a parachute. Fly north
of San Fierro. Go over the bridge and to the land. Then, go back
and jump out and land on the thing with a parachute. Get that
parachute and jump towards San Fierro. Activate the parachute
and CJ will die in the air. [Screenshot]
Fall to death in blackness:
Go into a Cluck N' Bell and jump behind the counter.
Then, jump on the counter so that if you move you cannot get off
of it. Keep jumping up into the ceiling by pressing Square.If
done correctly, you should find yourself on a black screen, falling
to your death.
Fall through 8-Track race track:
Before you enter the race marker, enable the "Flying
cars" code. Enter your race car. Even though you try to fly,
the roads always suck you down. This may require numerous attempts.
Once you are over the fence, fly straight into the ground. You
will fall into a black pit for about thirty seconds. You will
hit a gray platform. You can still drive, but invisible walls
will block your car. If you manage a way out, you will be thrown
into an invisible lake. You will sink into water. You can still
hear people cheering. When your health runs out, a message will
appear stating "You have been disqualified for destroying
your vehicle." You will appear outside. You will suddenly
drop dead, but your lung capacity will keep rising.
Go to any strip club. Look for the red circle for a
lap dance and go into it. When you come out, CJ will be next to
the marker. Walk into it immediately and press Triangle
for another lap dance. The screen should turn black. Note: The
only way to exit is to reset the PlayStation2.
Pose for the camera:
This trick can be done at any time in the game. First,
make sure your camera is in your hand. While running, quickly
tap R1 to aim, but do not release the Left Analog-stick.
If done correctly, CJ will be in a running stance, but will be
completely still. You can rotate the Left Analog-stick
during this time, and he will pivot on one foot.
Stuck in camera view:
Have CJ get a camera from either Cranberry Station
or his safe house in Ganton. Go to Cranberry Station, where you
can get another camera. Go to the area where your girlfriend Michelle
calls. Take out the camera then use the "Recruit anyone with
guns or rockets" codes. Recruit only one person, then press
L1 to get into the camera mode. Allow your gang member
to take your picture then wait for Michelle to call. Answer the
phone with L1. Notice that the person taking you picture
appears on the screen with you, and you will lose your camera
and also be stuck in this mode. To exit, wait until another camera
appears in the corner, then grab it. Press L1 again to
get in camera mode again. Only this time, you will not see your
gang member. Press Triangle to exit this mode and get the
Camera mode in water:
Get a camera then go to any place by the ocean that
has railings (for example, Bayside, Bayside Marina, Esplanade
North, etc.). Equip the camera, climb over the railings, and immediately
(while CJ is falling into the water), hold R1. If done
correctly, CJ will fall in the water still in the viewfinder mode.
You can swim around, dive in water, etc.; however, you cannot
take pictures. To exit, release R1.
Get a flamethrower and take it to your house on Grove
Street. Put a motorbike in the garage, then torch the garage for
about twenty seconds. Get caught alight by the fire, then wait
for it to go out. Enable the "Armor, health, money, and street
creds" code and you should catch fire again. Note: This may
take a few attempts.
Survive high fall:
Take a Shamal or Hydra into the second meter of altitude.
With a parachute, jump out of the plane and press Circle
to open it. Then, immediately press Triangle. You will
fall to the ground, and if you have full health you will survive
with just a little remaining.
Swim in first person view:
Get a rocket launcher or sniper rifle and go near a
body of water. Jump in, and before you hit the water, aim and
hold it. You should be in the aiming mode of that gun. This also
works with other guns.
When on a boat, get on the edge of it and hold R1. If you
did not fall in the water, press R1 again until you do.
When you fall, do not release R1. If done correctly, you
can swim in first person view.
Fly in first person view:
This trick requires a Jetpack and a camera. Get a Jetpack,
then press Triangle to take it off. Select the camera,
aim it, then unaim it. You may need some time until you hear the
sound that plays when you pick something up. When you hear that,
release R1, then quickly press it again. If done correctly,
you can fly the Jetpack in first person view.
Cars as submarine:
Enable the "Flying cars" and "Maximum
lung capacity" codes. Drive in the water use X to
Bicycle catches on fire:
If a bicycle is upside down, it will catch on fire.
However, it is very difficult to get bicycle to stay upside down.
Find a bicycle then enable the "Spawn Jetpack"
code. Note: When you press L1 you will do a bunny hop.
When you are in the air press L2, R1, R2
then wait until you land before entering the rest of the code.
Get any weapon on back of motorbike:
Get any motorcycle. Go to the two player icon. Have
player one select any gun (for example, the AK-47 ). Have player
two ride and player one get on the back. Have player one do the
"Spawn Jetpack" code. You should now have a jet pack,
player two should do an endo. While you are in an endo, have player
one quickly press Triangle. You should now have the AK-47
or whatever weapon selected when you got on the motorcycle.
Shoot with a rifle a the car:
Start two player mode. Have player one (without any
weapon) get in a police car, then get out. Then, have player two
get in the driver's seat and player one to go to the passenger's
seat with a rifle in his hand. You can now shoot from the car
with the rifle at other cars and make them explode earlier.
Turning in water:
When in a car, drive into water and your car will float.
When in this position, hold R1 + Square and move
the Left Analog-stick. Your car will start to turn. Once
your car is submerged below water, to allow the car to turn you
must just press Square. This is an easy way to get the
When piloting the Dinghy through the Boat School slalom
course, it is possible to capsize the boat. Sometimes when this
happens, CJ will die instantly, as if the boat had crushed him,
instead of continuing to drive the boat and having his Lung Capacity
Meter appear as would normally happen.
The Leviathan helicopter is normally unsinkable. However
if you land it upside down in the water, it will begin to slowly
sink tail first. Once fully submerged, it will slowly rotate into
an upright position and become stuck, floating in a vertical position
Land Hydra on water:
Fly a Hydra directly above the water. Gently and barely
land it on the water. If done correctly your Hydra should be floating
on the water. To get off the water, just put the jets facing upward.
Lowrider remains in position:
Get a lowrider with hydraulics. Put the car in any
hydraulic position desired. While holding the car in that direction,
press Triangle to get out. You can see the car remain that
way. For example, have the back of the car raised in the air.
When in a lowrider at night, look at the headlights
and bounce the car up and down. Notice that the lights on the
ground stay in one location while the lights on the car move up
Use other weapon on motorcycle:
Have an Uzi of any kind and another weapon. Get a motorcycle
and stand next to it. Select the Uzi. If you have more weapons,
select one next to the one you want to hold on the bike. Then,
press Triangle to get on the motorcycle. Just before the
radio station starts, quickly press L2 or R2 to
switch weapons. If done correctly, you should have the weapon
equipped and be holding on the bike. You cannot fire the weapon
while on the bike. This may require a few attempts. The best weapons
to use are the AK47, M4, and the shotgun.
Tow a Monster truck with a Tow Truck or Tractor. It
will still sound as if you are driving the Monster. You can also
fling the Monster truck like the tanker.
Monster hydraulics-like motion:
Drive a Monster to San Fierro. Drive along until you
find the trolley. Drive behind the trolley so that your front
bumper is touching the it and accelerate. You should see the front
end of the monster move down, then pop up.
Find a Packer. Move the Right Analog-stick Down
so that the railing moves up. Then, get out and walk up the ramp.
You will either do one of two things. You will stop but remain
walking (if this happens, jump); or you will walk straight. As
soon as you get under the top ramp, the packer will do some crazy
things, such as tilt so that only one side of tires is touching
Get a Monster truck and drive down by the docks in
Los Santos until you see a Packer. Line up the Monster with the
back end of the Packer and drive up the ramp. This should send
the Packer up in the air and do backflips.
If you try to tow a semi truck with a Tractor, it will
speed up incredibly fast, giving you almost no time to control
it. This will send both you and the truck flying.
Flipping road train:
Get a road train then get a trailer attached to it.
Enable the "Flying cars" code and start driving. The
road train will go up in the air and flip over because of the
Floating train engine:
Enable the "Cars fly away" code. Steal a
train then go very fast until it goes off the tracks. If done
correctly one of the rear train cars will come forward and hit
the train engine. You will float away and will never be able to
Huskic and Harris Inc..
Before the train arrives enable the "Cars fly away"
code. Wait for the passenger or freight train. Get the train to
top speed. When it gets derailed it will start is descend. If
you remain inside it will take you upwards with it.
Go to Los Santos International Airport, and use the
"Spawn Jetpack" code to reach the top of the communications
tower. Once on the top, there is a small circular platform with
a thin platform around it, with just enough room to stand on.
Stand on it, and make sure it is the border around the very top
platform. Enable the "Spawn Rhino tank" code. If done
correctly, the tank will spawn and immediately ricochet off the
top and do multiple spins and somersaults in the air before finally
hitting the ground below. This can be very funny if done correctly.
Steal a Tractor, and grab onto a Tanker (tractor-trailer
truck/18 wheeler). Back up to the front of the Tanker and latch
on to it. Drive forward, then turn sharply into circles. The Tanker
should go flying through the air. This may require several attempts.
Backflip with Tanker:
Enable the "Spawn Tanker" code and "Flying
Cars" code. Get in the tanker and try to fly it. The tanker
will fly about one yard, but the tanker's trailer will then push
it back because it is not a vehicle and is not affected by the
"Flying Cars" code, which will make the tanker do a
backflip. Note: The tanker may fall on its back most of the time,
in places that are hard to get out such as alleyways, buildings,
Flying Rhino tank:
Enable the "Fast motion" and "Vehicle
of death" codes. Hold R2 and drive forward. Shoot
as fast as possible and eventually the tank will start spinning
so fast that it will shoot up into the sky. [Screenshot]
Spawn a monster truck and drive at medium speed. Drive
near a car and lightly hit it on one of its corners, or drive
the monster truck into the rear part of the car. If done correctly,
the car will fly straight up into the air and crash down. This
works best on a taxi and low riders.
Missing helicopter pilots:
Get a three star wanted level and go to any high point
(for example, the tallest building in Downtown Los Santos, the
Big Pointy Building in San Fierro, or one of the towers on the
Garver or Gant bridges). Wait until a police helicopter comes
after you. When on your high point, the chopper will stay at about
the same altitude as you are. You can look inside the chopper
and see that there is no one inside.
Get a wanted level high enough to have helicopters chase you.
Get the Jetpack and fly up to the helicopters. You will notice
that there are no pilots in them.
Police helicopter does not get destroyed:
Get into an army aircraft (Hunter or Hydra). Get a
three star wanted level to get a police chopper after you. If
you are in an Hydra, go into hover mode. Get high up into the
air, and the police chopper will go after you. Shoot the chopper
down with your bullets or rockets. When the chopper is smoking
and spiraling towards the ground, quickly enable the "Lower
wanted level" code. Your wanted level will be lifted, and
the police chopper will stop spiraling towards the ground and
just fly away like normal. The chopper will still be smoking and
emitting explosions. The chopper is indestructible -- you cannot
bring down the smoking chopper afterwards.
Make a policeman steal someone else's car:
Enable the "Cars fly away" code. Enable the
"Spawn Quadbike" code and ride it. Then, find a police
car. Hit the police car with the Quadbike very lightly. Get off
the Quadbike and quickly get in the car. It will not open the
first time. The policeman will fall out of his car, then start
running around in circles. When the police car is high enough,
he will enter someone else's car.
Drive around with parachute:
Go to the top of Mount Chilliad with a parachute. If
you cannot find one, there is one on top of the mountain near
a Camper and a Journey. Equip your parachute and jump on the mountain
bike. You should trigger the downhill race. Then, jump off the
edge with the bike, but before you go over jump off and deploy
your parachute. You should spawn back on top with the bike, but
with your parachute still deployed.
Enable the "Flying cars", "Drive on
water", and "All cars have nitrous" codes. Fly
up into the air and activate the nitrous. Fly directly at the
water and you should go under. Keep enabling the "Armor,
health, and money" code to avoid dying. Once you get to the
bottom, you should go underground. You will soon reappear on land
like a hovercar. Note: Use a fast car such as a Cheetah, XR 360,
Car flies very high and fast:
Find a place that has a roof that goes out from the
wall (for example, the house next to the donut shop in Los Santos).
Park a car there, enable the "Cars fly away" code and
steal another car. Hit the car under the roof, and exit the car,
enter the car that is flying away. Then, enable the "Flying
cars" code. Your car can now fly very high and fast.
Chopper does not chop:
Shoot some people and/or police to get a least a three
start wanted level. Then, enable the "Spawn Jetpack"
code and fly up. Wait for a helicopter to arrive. When it does,
try to land on top of it. When you do, the blades will not chop
Feet appear through bottom of car:
Enter a car and enable the "Spawn Jetpack"
code. Your feet will appear through the bottom of the car. This
also works with planes and helicopters. With bikes, CJ will appear
to be standing up on the bike.
Blaine G, Brett N, Seth S.
Get in a car, preferably a BF Injection, and enable the "Spawn
Jetpack" code. Then, press L2 or R2 to see
CJ's legs sticking out of the bottom of the car, with a Jetpack
on his back.
Unharmed by car:
Go to a highway where cars drive very fast. When you
see a car coming, run into it. CJ will be propelled backward without
any of his health missing.
Tree through car:
This is best done when at a location with a tree that
can be knocked down and a store you can enter. Get a car and drive
it into the tree. This should knock it down. Park the car directly
over where the tree once stood. Enter the store by using the yellow
upside down triangle, then exit. The tree will now be sticking
out of your car.
Fall through ocean bottom:
Enable the "Maximum lung capacity" code.
Get in any vehicle and drive into the ocean. You will slowly sink.
Remain in car and it will get dark as you go further down. You
will go through the ocean bottom. Stay in car and you will sink
for about thirty more seconds before respawning near the closest
road to the ocean.
Enable the "Drive on water" code and drive out in the
ocean with a Rhino tank. Disable the "Drive on water"
code and let yourself sink. Note: You need a high lung capacity.
If you go far enough, you should be teleported on the highway.
Get a plane (recommended) or a car with the "Flying car"
code enabled. Go to any part of the deep ocean. Either disable
the "Flying car" code or carefully land the plane in
the water. It may take a minute or two, but when you get to the
bottom the plane will go into the rock. You will then appear on
With a small hovercraft, drive for about thirty seconds out to
deep sea. Sink the hovercraft and stay inside. The hovercraft
will sink to the bottom of the sea and go through the floor. The
game will automatically drop you from the sky onto the third island.
Note: The "Unlimited lung capacity" code is required.
Fall through gym:
Go into a gym and get into a corner. Enable the "Spawn
Jetpack" code and fly straight up. You should fly above the
ceiling. While flying up, go forward slightly and release X
so that you can fall. it is a long drop down, but when you hit
the ground there is nothing but the sun, land, and water. You
will rarely encounter people and weapons. Note: The only way out
is through death from drowning or suicide.
Float up forever:
Get a car and enable the "Cars float when hit"
code. Then, go to the train station. Wait for the train to arrive.
When it does, hit it with the car. It will not fly away. Hijack
the train, then go really very fast to derail it. when done, the
train will float up, You can go so it will almost be as if you
are in space.
Unlock importing and exporting. Buy a car from imports
and use the crane to get the car off the ship. When the car is
hovering over level ground, hold X so that the car goes
down as far as possible. Exit the crane and enter the car. The
crane will still have a hold on your vehicle. When it reaches
the end of the line, it rises from the ground and swings back.
Enable the "Cars fly away" code. Get in the
floating car. Hold the Left Analog-stick in any direction
and the car will "dance". Note: If you hold the Left
Analog-stick too long, the car will explode.
Steal a car, drive it to a safe location, and get out
of it. Attach a remote bomb to the hood. Get back into the car
and any car you hit with the one you are driving will explode.
Your car will not sustain any damage and you will not lose any
Anthony Johnson and Brian Caswell.
Invincible flaming car:
Enable the "Vehicle of death" code. Get in
a car then get out and have a few vehicles hit it. The car should
start smoking and erupt into flames. Get in the car and it will
remain flaming, but will not explode.
Enable the "Vehicle of death" code and get
into a car. This trick only works for one car at a time, so make
it something special. Then, deactivate the code while in the car.
This will return all the other cars in the game back to normal,
except for the one that you are in. The car you are in is indestructible,
even if you step outside of it and try to blow it up; only now
it cannot blow up the other cars on the road. Using a Pay N' Spray
or any mod shop negates this effect. Note: Oddly enough, when
the cheat is active and you use a mod shop, the car is again destructible,
but can still blow up other cars. The next part makes the glitch
even more odd. Take your new, indestructible, yet less deadly,
car and put it into a garage. Save the game, and restart. The
car that you have in your garage is now bullet-proof, sort of.
Bullet can pop its tires and break its windows, but will not affect
any other part of the car. The gas tank can be shot repeatedly,
with no effect. The downside is that everything else about the
car is normal; hitting walls does damage and setting it on fire
or flipping it over can blow it up. You can shoot rockets at it
or satchel explosives, or grenades, to an extent. The fire from
the explosives eventually destroys the car, though being rocket-proof
would be useful while driving. Using mod shops and the Pay N'
Spray does not affect your car's bulletproof exterior; you can
fix any crash problems and still remain bulletproof. Enabling
the code again turns everything back to normal, as though you
had put the code in for the first time.
Put any car in you garage. Shoot the car until it catches
on fire and is about to explode. Quickly walk away from the door
so that it will close. If done correctly, you will hear an explosion.
Walk up to the garage so it will open. The car that was blown
up should still be there, with fire around it as if it had actually
Car blows up twice:
This can be difficult to do. Stand on the side of the
car. Throw a grenade, making sure it hits the car, then run away.
If done correctly, the car should explode, catch on fire a few
seconds later, and blow up again.
Save people from car explosion:
Stand on the side of the car. Make sure it has a driver.
It helps if the car is stopped. Throw a grenade, making sure it
hits the car. Then, immediately after you press Circle,
press Triangle to force the driver out. While C.J. is doing
it, flick the Left Analog-stick to prevent him from entering
the car. While C.J. is pulling the driver out, the car should
explode. The animation and the explosion will make C.J. appear
as if he is saving a life.
Get any Dighy boat (there is one by the dam). Enable
the "Flying boats" code. Get in it and drive it for
a short while (about two to five seconds). Exit the boat, but
do not jump in the water. Look at the engines they will still
be running. If you jump out, it will still be running but the
boat will drive away from you. If you chase it, it will go faster
and try to stay away from you. Note: If you start to drive it
again it will no longer be "haunted". You can repeat
this as many times as desired.
Activate the nitrous in a car and put it inside your
garage. While the nitrous is still activated, shoot the car until
it explodes, then allow the garage door to close. When the door
opens again, the nitrous will always remain activated in that
Exceed garage limit:
When you want to park a car in a garage but the game
states that you cannot store another vehicle, you drive the car
near the garage and get out. Then, hop in the car and drive in.
Get as close as you can to a full garage in your car. Step out,
then go up to your garage (it should now be opening). Jump back
in your car, then quickly drive the car into the garage.
Get a Tow Truck and get a car that you want to save. Get the car
out to the garage and attach it to the Tow Truck. Drive into the
garage, take off the car on the back, and that car will not count.
Get automatic fire with any weapon:
In two player mode, enable any weapon code one time.
Waste all the ammunition in your SMG gun. Then, hold the weapon
you want to have automatic fire (Desert Eagle recommended). Get
in the passenger side of a car while the other player drives.
While holding the Desert Eagle in the car, enable the same weapon
code again. You can now shoot the gun automatically.
Get any gun for drive-by in two player
Start two player mode and use up all of your Uzi ammunition.
Select the weapon that you want to use. Note: Not all weapons
work, but the following as well as possibly others will: pistol,
Uzi, shotgun, silenced pistol, and AK-47. Get into a car. Have
player one enable a weapon code that contains the weapon that
you selected. You should now be able to use that weapon in the
Find a two player icon and start playing. Have a shotgun or another
desired gun. Make sure you do not have any type of submachine
gun. Get inside with your gun equipped. Enable Weapons (tier 3)
code and start firing. The combat shotgun fires at the normal
rate, but the submachine guns do not.
There are many parts of the Julius Thruway East median
that satchel charges can go through one side and fall into the
median. This is usually best seen where the median begins to get
vertical. They will still take effect anyway when you use them.
Also, the bombs will rarely teleport to other sections of the
median when you load the inside of it with satchels.
Lose no health when car explodes:
Try to steal a vehicle and enable the "Destroy
all cars" code so that it will take effect when your character
starts to get into the car. You will be forced out, but not lose
Fireproof player in two player mode:
When in two player mode, toss a Molotov cocktail and
have player two go through the flames. They will not catch on
Fight with cell phone:
Wait until Cesar calls on your cell phone and tells
you that the Yay or courier is leaving San Fierro and that they
are on bikes. To fight with a cell phone in your hand, press Triangle
to hang up while he is talking to you. Then, immediately aim at
a pedestrian with your fists as a weapon. Your cell phone should
still be in your hand. You will be able to hit people with the
cell phone. If you change weapons, it will disable this effect.
Stab someone with your fist:
While stabbing a downed or dead person with the knife,
tap L2 to put away your knife and just have a fist. It
will sound and appear as if you are still stabbing the person
only with a bare fist.
Start two player mode and get on a skyscraper. Have
one player on the edge of the building and the other player directly
behind him. Have the player on the edge jump off, and immediately
afterwards have the other in the same spot jump off. As soon as
one player lands, the second one will follow and land on him.
You will now notice that the second player will have almost full
health, using the first player as a cushion.
Go into a Burger Shot restaurant and kill everyone.
Then, leave and immediately go back in. Kill everyone until you
have four stars on your wanted meter. Cops will enter the shop.
If you start shooting, all the cops will act like the people in
the shop, and curl up scared. The cops will not shoot you. If
you kill them, more will just keep appearing in the same locations.
Cops spawn in club:
Get a three star level level while in a club. Three
or four cops will appear and start shooting.
Recruited cops give wanted level:
Enable the "Recruit anyone into your gang"
code. Go up to some police and press R1 to target them
(without a gun in your hand). Press Up to recruit them.
Go anywhere where the cops are not at. Shoot or punch someone,
or just shoot nothing. Your recruited cop will put a one star
wanted level on you.
Gang members in house:
Make a gang, with however many members as desired.
Then, go inside your house and press Up to call for your
gang to follow. They cannot go inside the house. Save the game.
When you are done, they will be standing in the kitchen. You can
shoot them, punch them, or walk through them with nothing happening
to them. They will talk to you, but they do not move and nothing
Get together a small gang of your own. Then, go inside the Johnson
Family house while pressing Up. Save the game while holding
Up. When you are done saving, the gang members will be
inside your house. However, they will not actually be there. You
can still talk to them, disassemble the gang, recruit them again,
and shoot at them. Your weapon skill will go up, but they will
Find a cab driving around with a passenger. Note: This
may also work with other cars and your gang members. Take the
car and drive it into water (best done at the Glen Park area in
Los Santos). Get out of the car as it is driving into the water
and go ashore, so you can see the passenger trying to swim. After
a short while he or she will be dead, still are trying to swim.
Aim at the person and the target will appear black, indicating
that the person is dead. Fire at the car's gas tank to make it
explode and send the person flying ashore. They will now run around
for awhile, then act like a normal person. However, they will
be invincible and will still be targeted black.
Wield a knife (tier 2 weapon), and walk up behind one
of your fellow gang members. Target him and press Up to
recruit him into your posse. Before he can turn around, press
Triangle and cut his throat. Note that after you do so,
he will fall to the ground quite differently than the other members
of the population. As soon as he hits the ground, he will rise
back up "from the dead".
Fire while out of ammunition:
If you fire a gun out of a car in two player mode with
no ammunition, it will still fire but no bullets will actually
be shot out.
This trick will effect the combat shotgun and the SMG.
Go to a shooting range in an Ammu-Nation. Quit the challenge after
it starts. You will notice that your combat shotgun and SMG have
doubled the amount of ammunition you had before you went in. Keep
entering and exiting the challenge and you will notice the ammunition
indicator has disappeared below the picture of those two weapons.
When this has happened, you will have unlimited ammunition for
the combat shotgun and SMG.
Make the moon bigger and smaller:
Using the sniper rifle, shoot the moon at night. It
will begin to shrink. After it gets to a certain size, it will
begin to grow again.
Get into a plane. Change the view to first person.
Once the moon appears, start spinning and the moon will also spin
as you do. This can also work in a car with the "Flying cars"
code enabled. As long as you are looking out from the windshield,
and have the moon in sight, the moon will spin as you spin.
Fast pool ball:
Go to any bar with a sniper rifle in hand. Play pool
but do not shoot. Exit the pool table and shoot a ball with the
sniper rifle. It will go so fast that it almost cannot be seen.
To get the full effect, play a game to where one to three balls
are remaining, then repeat the process.
Floating pool balls:
Go into a bar and start shooting the balls on the pool
table with a sniper rifle. They will sometimes fly off of the
table but not fall to the ground. Instead, they will float in
mid-air as if there was still a table under them.
Keep burglar mask:
Start a burglary mission. During the mission, go into
a barber shop and walk to the red circle but do not change your
haircut yet. Stay in the seat until the end of the mission. After
the mission, change your haircut but do not buy it. Instead, press
Triangle to cancel the haircut and press Triangle
again to get up from the seat. If done correctly, the barber will
shave the burglar mask on your face (walking changes into sneaking).
Note: If you die you will lose the mask.
Notice that when you use your flamethrower and are
aimed at the floor, you create a small flame or a few that expire
in awhile. When they begin to arise, the fire truck arrives and
extinguishes the fire. To do this glitch, eat something beforehand
to prevent hunger. This may take some time. Do a fire line with
your flamethrower of at least four flames horizontally with no
cops nearby (or they begin to chase you). Keep watching the fire,
centering by using the R3 camera view, trying not to move
CJ only if necessary. If the fire truck arrives to extinguish
the fire, repeat this until you get a whirlwind of fire of a decent
size. When you get it, it cannot be extinguished. If you keep
it centered with the R3 camera view and watch, after awhile
the fire truck leaves the fire alone. The fire physics are strange,
but if you move the Right Analog-stick slowly and walk
just a little bit, you can aim the fire. Keep doing this and you
can move it in a certain direction. Do not worry if the flames
are close to you, they do not cause damage until you move CJ to
the flames. If there are pedestrians walking to the flames ,they
will not suffer any damage, even though they do not runaway .However,
vehicles can take damage. To make them explode they must be stopped
for a certain period of time. Try it on traffic lights or when
another vehicle is blocking the path. This is particularly useful
on highways where cars travel at high speed. There are multiple
wrecks and you can wait to watch them all explode . You will not
get a wanted level for doing this.
Set fire to a car with no fire appearing
Wait for the traffic lights to turn red and the cars
to stop. Stand about three meters away from the car in front with
a flamethrower. Tap Circle and you will hear the sound
of the flamethrower, but see no flame. The car will catch fire.
Drive forever on fire:
Enable the "Vehicle of death" code. Get in
a car and disable the code while inside. Get out and set yourself
on fire (completing the firefighter missions first recommended).
Then, quickly get in your vehicle. Your vehicle will be on fire,
as if it were going to explode. However, it will not, and you
can drive around like this for as long as desired. To stop this
effect, go to a Pay N' Spray, garage, or mod garage.
No remote explosion:
Set a remote explosive then get in a car and drive
about three blocks away from it. Return, and you will not see
it anywhere. When you use the remote to detonate it, nothing will
happen. Enable the "Unlimited ammunition" code, set
an explosive, then detonate it. Even after you detonate it, you
will notice that you will still have the remote. You can press
it, nothing will happen, and you will always have it.
Get in a car and enable the "Spawn Jetpack"
code. Press Select until you are at the front bumper view,
then press X. While you are moving, press Square
+ L2 + R2. Back up a few feet, then stop. Release
all buttons, and look forward to see floating fire balls.
Get a person to die on top of a car. Note: You cannot
kill them by hitting them with the car. Then, get in the car they
died on top of. The car will move, but the body will remain in
its position, off the ground.
Get a rocket or grenade launcher and go near a river
or beach with fish. Shoot the fish with a rocket or grenade. The
fish will fly out of the water and swim around in mid air.
Go to any beach area. Swim a little bit underwater to find a school
of fish, dolphin, or turtle in the shallow parts. Get back to
the beach where you are neck deep in the water, but still able
to use a weapon. Aim the rocket launcher in the part of water
where you last saw the aforementioned aquatic life. Fire off a
few rockets. If all goes well, you should see a splash on the
surface of the water and whatever you shot will come out and start
flying around in the air.
Enable the "Recruit anyone into your gang"
code. Recruit three pedestrians, then get into an ambulance. Enable
the "Flying cars" code and take off (best done from
your house). Gain altitude for about one minute, then press R3
to start the ambulance missions. Your pedestrians will bail out
of the ambulance. Note: You can also do this with your girlfriend
in the ambulance. After she bails out, the heart icon will still
appear on the map, indicating that she is still alive and available
Do the following next to or near a Pay N' Spray. Steal
a car that has one person driving and one person in the passenger
side. Steal it from the driver's side. Once you are driving, make
sure the passenger does not jump out and pull into the Pay N'
Spray. Once it is done repainting the car, the pedestrian will
get out. He or she will be invincible and cannot be killed.
Get a bike or something easy to climb into. Go close to a Pay
N' Spray and find a person to hit. If they chase you, get on the
bike and ride into the Pay N' Spray, but make sure the person
is in there with you. When you come out, try killing the person.
They will not die.
Dead girlfriend datable:
When on a date with your girlfriend, enable the "Super
punches" code. Punch her, and she will die. However, the
heart icon will still appear on the map, indicating that she is
still alive and available for dating.
Start two player mode and get in a Leviathan helicopter.
Land in the ocean. Have the player in the passenger side hijack
the driver. He will fall straight into the ocean and be able to
just walk around and shoot instead of swim.
In two player mode, go to the dam. Get inside the Sea Sparrow
helicopter. Fly anywhere on water and land. Have the passenger
get out and go to the driver side of the helicopter. Press Triangle
so that player two throws you (the driver) out. When you get thrown
out, you will fall to the bottom of the water and be able to shoot
guns and fly or drive.
In two player mode, get in a boat. Have player one at the edge
of the boat. Have second two press L1 to do a kiss. When
you are moving (at the edge), player one should tip and go to
the bottom of the lake or ocean. You can now roam around the lake
or ocean without using lung capacity or gravity.
Start two player mode, then go in a speedboat but do
not drive it. Press L1 to kiss, You will notice that one
of the player are missing. Press Select to get a close
up view of the character that is missing.
You can walk underwater by going to the docks and hitting a car.
The driver should get out and chase you and drive over to the
edge. Before they jump, drive a little bit farther until both
of you are over the edge. Then he will pull you out of the car
and you will fall into the water. You can now walk underwater.
Enable the "Cars drive on water" and "Cars
fly" codes. Spawn a Tanker and drive on the water. You will
do a back-flip. If you go fast enough, you will dive to the bottom
and be able to drive underwater. You can also shoot out of vehicle
while underwater. If you leave the water, while surfacing the
tanker will jump very high then land back on dry ground.
Enable the "Maximum lung capacity" code and get any
desired car. Drive into the water, and you can now drive underwater.
To get out of the car you must drive back on land.
Stuck in the water:
Get a vehicle after enabling the "Drive on water"
code. Drive out in the water away from the land. Keep going until
the land on the start screen is very tiny. Then, turn around and
try to go back. You should be stuck in an infinite loop in the
water. Note: When you enable the boat or vehicle codes it may
seem difficult to get into them.
Stupid boat drivers:
To do this glitch, you must find a boat which is being
driven by someone. Get near the boat and press Square to
climb on it. The boat driver will stop driving the boat, and will
try to get of it. However he will walk into the water and drown.
You can also do this glitch with police boats, but you will need
to get a high wanted level.
To do this glitch you must get a Sea Sparrow. You can
get one at Bayside Marina (where the boat school is found) at
a helipad. The Sea Sparrow sometimes will spawn there. When you
get it, land on water and exit the helicopter, which will leave
the door open. Swim to it and look through the glass. You will
see land where the water was suppose to be at but it is not there.
Get under the map:
To get under the map from anywhere, enable the "Flying
cars" code. Get a car and fly very far out to sea, almost
off of map. Then, make sure you have a lot of lung capacity and
dive straight into the water. Let your car float to the bottom
and it will go though the floor. Your screen will get darker and
darker. Note: This will take away CJ's muscle and fat. Also, if
you go under too far, you will be spawned close to the shore.
Wrong restaurant name:
Go to the Cluckin' Bell. Take out a sniper rifle and
look at the cups hanging on the wall. They say "Burger Shot".
Go to Well Stacked Pizza Co. Go to the back, where the employees
are. Look at the register with a camera, sniper rifle, or another
zoomable view item. At the top of the register you can see the
words "Burger Shot".
Wrong restaurant orders:
Enter a Burger Shot or Clucking Bell. Sometimes there
may be a person ordering from the other cashier (the one that
is beside the cashier that you order from). The other cashier
will be serving a "Full Rack Pizza" instead of burgers.
Note: If you did not see anyone ordering from the other cashier,
exit the restaurant and come back in until one appears.
Free Pay N' Spray:
Get a car that can be used for the pimping missions.
Go to a Pay N' Spray. When the door is closing, press R3
to activate the pimping missions. Then press R3 to deactivate
the missions after the door has closed and is re-opening. The
door will open again, giving you a free spray. You can repeat
this as many times as desired.
Hold Down when you go into the Pay N' Spray. Hold it until
the door opens and you should get a free respray.
Sub Urban turns into Ammu-Nation:
While at any Sub Urban store, take out a camera and
zoom in on the mirror that is close to the changing area. The
mirror disappears, and you can see the interior of an Ammu-Nation.
Stuck playing basketball:
While in the Jetpack, if you play basketball you will
get stuck and have to re-load the game.
Stuck in running position:
Have CJ take out his camera. Then, very quickly press
R1 repeatedly. Eventually CJ will be stuck in his running
position (but not move). You can turn him around, and jump to
Aim the rocket launcher at anything and move around.
You will move by staying put.
Wear night vision goggles without their
Activate the night vision goggles and play any type
of arcade game (They Came From Uranus, etc.). When you exit the
arcade game, CJ will still be wearing the goggles, but their effect
is not there.
Jetpack sound without Jetpack:
Go to a ticket machine at an airport. Buy a ticket,
then when the game shows you flying in the plane, enable the "Spawn
Jetpack" code. You will hear the Jetpack, but will not see
it. When the flight is over and you appear, you will not be wearing
Jetpack while on ATV:
When you are on the ATV, enable the "Spawn Jetpack"
code. CJ will now have the Jetpack while on the ATV.
Stuck with Jetpack and basketball:
Go to Sweet's house with a jetpack on and go to Sweet's
basketball court. Take off your jetpack and pick up the basketball.
Then, walk into your jetpack. You will have the jetpack on normally
and the basketball will bounce by itself as if you were bouncing
it, but you actually are not. If you try to fly forward you will,
but you will go slightly side to side. As you fly/strafe in mid
air, the basketball will continue to bounce by itself. To get
rid of the jetpack you must first get rid of the basketball. To
do this, fly/strafe away from Sweet's house. The basketball is
now gone. Land and take the jetpack off.
Use sawn-off shotguns with Jetpack:
Enable the "Tier 3 weapons" code, then get
a Jetpack. The weapon you hold in your hand will not change when
you use the Jetpack. Set the weapon for the Combat Shotgun and
get on the Jetpack, then enable the "Tier 2 weapons"
code. You will now be able to use the Sawn-Off Shotgun (or both,
if you have the maximum weapon skill) while flying the Jetpack,
instead of the default Machine Pistol.
Parachuting CJ without the parachute:
Go to the Sherman Dam. Get a Hydra jet or a Shamal.
Reach the jet's maximum height. Have a parachute and jump out
directly over the dam. Open your parachute immediately, and press
Triangle to get out of it as soon as you can. CJ should
be stuck in the parachuting position without the parachute. He
will fall into the water and still be frozen in that position.
Note: The only way to exit is to restart the PlayStation2. Not
even suicide can get you out of this position. Also, it might
take a few attempts to do it correctly.
Get a plane and fly all the way to either the southeast,
southwest, northeast, or northwest of the map where the ocean
is found. Keep flying for thirty minutes in that direction, then
jump out of the plane. Do not open the parachute and intentionally
drown. When you arrive at the hospital, check your map. You will
see that there are enormous amounts of new territories in San
Fierro, Las Venturas, and some in Las Santos. You can take over
these territories, and they only have one wave.
Unlock locations early:
At the start of the game there will be an introduction
sequence were Ten Penny and other officers accuse you of a homicide.
Enable the "Spawn Jetpack" code about fifteen seconds
before they throw you out. Once they throw you out, the "Wasted!"
message will appear and you will respawn at the hospital. Everything
that is accessible will be unlocked except for the safe houses.
Nothing will appear on your map until you unlock it during game
play. This includes the casinos and clothes stores (only the Four
Dragons and Caligula's Palace are normally open).
Rain through overhang:
Go to a Burger Shot when it is raining. If there is
an overhang where the drive through window is located, drive under
it. Notice that the rain goes through it.
While driving the Vortex hovercraft on land, if you
are do a power-slide and Triangle or R2, the game
may freeze, and you will lose all unsaved information. Try not
to press R2, L2, or Triangle until completely
stopped, and facing forward.
Play basketball with the Jetpack. The game will freeze. To resume,
you will have to reload your game and lose any progress made from
your last save.
Sigh Of A God.
Cheat codes, hints, FAQs
Copyright © 2004-2009
Al Amaloo. All rights reserved.