Megaforce mode: Press R2, L2, Up, Down,
X, R2(2) during game play. Restart the level to
remove its effect. David (motorheadfan2001).
Alternate menu screen: Unlock the Silenced Ballers gun, then go to the main
menu. The Ballers in Hitman's hand now have silencers on them.
Hint: Silenced ballers gun: Successfully complete a level with a "Silent Assassin"
rank. scott ashman
and Jeff Keefer.
Hint: Sawed-off shotgun: Successfully complete a level with a "Silent Assassin"
rank twice. scott ashman
and Jeff Keefer.
Hint: M4: Successfully complete five levels with a "Silent
Assassin" rank to get the M4. Alternately, complete the Shogun
Showdown level with a "Silent Assassin" rank. Big_me420.
Successfully complete the St. Petersburg Stakeout, Tubeway Torpedo,
and Invitation to a Party levels with a "Silent Assassin"
rank all in one session. Martin.
Hint: Using the Methoxyfluorane (Anesthetic):
Equip the Anesthetic and go to your target person.
Hold [Fire] as long as desired. While using it, you will
automatically use two bottles, or if held longer, you can use
three to five bottles. Each bottle will result in one minute of
unconsciousness. Be careful or he will tell the guards about you.
You can also take their clothes, but if they wake up without them
they will tell the guards. John Gregory Angeles.
Hint: Double pistols of any type: Take all of the pistols in the game and drop them into
a pile. Next, tap X very quickly to pick up your guns.
You will end up with a combination of guns, such as the Double
Eagle and revolver. Reloads for the guns are also very fast when
you press R2. Note: The gun combination depends on which
two guns you picked up last. Kevin Letera.
Hint: Silent Assassin ranks: You can still get a "Silent Assassin" rank
on a mission if you are spotted. To get a "Silent Assassin"
rank, there has to be nothing in the aggression bar. You can make
sure of this by only using chloroform on guards and eliminating
the target with just one shot. Batty Crease.
Hint: Ambush the Temple: Easy Silent Assassin
rank: Start the level by running into the city and move in
a general direction to the left until you reach a building. On
your map, this is the bottom right building with a silver icon.
Go in there and a man will talk to you. After that, walk up behind
him (there is no need to sneak), and use some Anesthetic on him.
Take his clothes then get out of the building. Then, go to your
map. Note: This is very hard to describe in detail because the
position of the agent is different each time. Look for the small
red weapon pick-up icon. Go in, and a man sitting at a chair will
fire two shots in the air, but no one will be alerted. After the
intermission sequence, look at your map and find the yellow icon
that is stationary (another one will be moving). The stationary
icon will be somewhere in one of the two main plaza areas. Wherever
the stationary icon is, go into the storage thing under it, and
go up the stairs. Sneak up on the man at the window and Fiber
Wire him. Take his Sniper Rifle, and take out the other yellow
icon. Then, take pictures of the two dead men. Take the pictures
back to the agent, and follow your map to the exit. Jon Muire.
Hint: Anathema: Easy Silent Assassin rank:
At the start, wait for the guard at the side door of
the gates to urinate then sneak in. Run straight to the cellar
steps then sneak up to the kitchen. Save the game at this point.
Check your map and wait for the Don to enter his bedroom. When
he does, the guard outside his room should leave and go to another
room. Quickly get up there. You can take the Don out with the
silenced 9mm. Aim at his head. Take his keys and jump off the
balcony to the yard. Save the game at this point. Hurry to the
pool and wait until the coast is clear. Next, enter the side door
to the house and run to the kitchen. Sneak down to the basement,
making sure that the cook does not see you. Go to the only room
in the basement where 47 will say that Victorio is not there.
From here, check your map and wait until the guard urinates again.
Then, run to the tool shed/car garage. Once there, get the sniper
rifle. Wait until he is done urinating and leaves to chat with
his the guard at the kitchen steps. Run out the door and make
for a clean get away through the front gates where you first saw
the postman enter. Jeff Keefer.
You begin this level with a 9mm Pistol SD, Fiber Wire, Anesthetic
and the Ballers. When you start, ignore the mail man and just
go to the side door. Stand outside, but to the right of the door
so the guard that comes out does not spot you.. When he goes out,
he will take urinate. Tap L1 so that you are under stealth
and sneak up to him slowly and quietly. Use the Anesthetic on
him. Take his clothing and hand gun. Equip your 9mm SD and tap
Square to put it in your holster.. Get the body and drag
it just inside the door, or the guard that walks outside will
spot him. You have to make sure that no one is alerted or killed
besides the target throughout this entire level. Once you drop
the body, walk casually all the way to the back of the yard (on
the right side of the house). Avoid getting too close to the guards
because they might shoot you. As you reach the back of the yard,
open your map and see where the Don and driver are located. If
they are walking towards the back to urinate, run in quickly,
take a left as you walk in the door, and climb the ladder without
getting spotted. As soon as you get on the roof, run to the office
and enter the first door you encounter. The Don will now enter
the house and be on his way to the office. Tap Square to
pull out your silenced 9mm pistol. Walk to the other exit of the
office, which is directly across from the door you entered. Open
the door, go out slightly, and do a 180 turn so that you are facing
the office. This is done so that there is less of a chance that
the Don will spot you when he walks in. Tap R3 so that
you can get a better shot and take him out with one head shot.
Once he walks in, he will not spot you and will walk to his desk.
Aim for the head and shoot. Make sure that you shoot with the
silenced 9mm pistol so you will not be detected. Walk up to his
body and pick up the revolver and room key. Drag the body to the
door you entered from. Tap Square to put your hand gun
in your holster. Save the game at this point. You must exit that
room, but the guards will almost always see right through you.
Walk through the left door (as if you were looking towards the
front of the house) and walk casually. The guard just outside
will be extremely cautious and the meter will be flashing red.
Do not panic. Just keep walking and take a left. If he shoots,
pause game play then load from your previous save and try again.
When you take that left, go through the door to your right. You
will be able to pick up some ammunition in that room, but you
will not really need it as you cannot shoot anyone to get the
Silent Assassin rank. As soon as you enter that that room, there
will be another door that will be on your left that leads to the
kitchen. Check your map and make sure that no guard is there.
If there is only a green circle in your map, it is the cook and
she will not be alarmed. Run down the stairs quickly, walk in
the kitchen, and walk towards the basement stairs. From there,
you can run to the door where your main objective is located.
Once you open the door, you will find no one and walk out the
other door (left of the door you just opened). Save the game at
this point. Once you climb up those steps, you will be in the
main yard again. You have to exit through the door you came in
through. The guard should still be knocked out. There will be
two guards in front of the house looking around. Try and walk
closer to the wall to decrease the chances of being spotted. Run
as fast as you can through the door and main exit and you will
get a Silent Assassin rank. If you get a message that the guards
are alarmed, start over from your last save point. If they call
you and are close and chase you. they will see the knocked out
guard which will alarm them and you will have to start from the
last save point. If you take too long, the mail man will deliver
the flowers, the maid will go to the Don's office and see that
he is dead which will also fail the Silent Assassin rank. SickoehStylezFTW.
If you have a sniper rifle that you can start with, use it. If
not, when you start all you need is the Anesthetic. From the hill
you begin at, run down at a right diagonal. You should be next
to a door with a guard inside. He will exit and start to urinate.
When he does, use the entire bottle of Anesthetic on him. Take
his clothes and gun and walk inside the door. Next, walk over
to the back garage door entrance. Go in and get the sniper rifle.
Walk back to the hill you started at. If you look in your scope,
you will see the Don playing golf on his deck. Snipe him. Drop
the rifle and run back to the door. Then, walk over to where to
Don is located. Pick up the key and walk to the other side of
the house, down into the cellar. Open the door, walk in the room,
and immediately walk back out. Walk out of the cellar and out
the door you came in. If the coast is clear, run to the exit and
you are done. Nate Barclay.
Go down to the side door and hide just to the right of the door.
In a minute, a thug will come out to urinate. When he does, sneak
in the door behind him (use stealth mode). Run to the basement
stairs, wait until the grocery boy starts to go up the stairs,
then run after him. When you get to the stairs, enter stealth
mode and use Anesthetic on the thug by the kitchen door. Then,
run to the doorway that leads to the pool. Save the game at this
point. Check your map to see when the two men leave to urinate.
When they do so, use the ladder. When you reach the roof, go to
the door facing the roof you are on. Once inside the office, go
to the door directly across from the one that you are in. Stand
in the doorway. Take out your 9mm SD (first person view recommended
for better aiming). When the Don reaches his desk, shoot him in
the head. Collect his room key, then drag him to the door where
you first came in. Do not take him all the way outside. Save the
game at this point. Check your map. When the two men by the pool
go inside (this takes a while), drag the Don over the peak of
the roof. When the guys go onto the balcony, they will not see
him. Next, run to the edge of the roof and look to the right.
You will see a little ledge that runs along the side of the building.
Run along it until you are above the basement stairs. Drop down
into them. Then, go into the room where Vittorio is supposed to
be at. Diana will say here bit. Check your map. When the man by
the side door where you first came in goes to chat with his friend
at the kitchen stairs, run for the side door then on to the exit.
You are now done with Silent Assassin rank. Note: If the thugs
are alarmed at all, you will not get the ranking.
gfvlp rsur, eaefaeura agcmgl.
Start out on the hill. If you have a sniper rifle, turn about
45 degrees to the right and zoom in with it. You should see a
man that is the Don. You will notice him because he is swinging
a golf club. Kill him, then go down the hill. Hide behind the
trees and snipe the two guards at the gates. Go in and hide behind
trees. Snipe all the men that you can see. Go towards the garage.
Be careful as there are more men out here. Snipe them, then go
to the door along the wall that leads to the pool. Climb the ladder
there and kill that target. Drop your sniper rifle to a place
where you will not forget it. Take a guard's clothes and get a
9mm out. Take the key from the guard that you just killed. Go
in the house, to the Don's room. There is a small door leading
to the outside where the don was located. Take what he has and
follow the remainder of mission as instructed. Hbk4ever05.
Start by running to the door nearest to you. When the guard comes
out to urinate, use the Anesthetic to knock him out and take his
clothes (and gun if desired). Then, go inside. Go to the right
until you reach the stairs to the basement, then go inside. Wait
until only the cook is in the room above, then walk up the stairs
and enter the door. Go through the door directly in front of you
and close it once outside. There should be an opening to the left
of the door. Walk through it, making sure you hug the wall. Once
you reach the balcony of the Don's office, walk to the door on
the right. Sneak while opening the door. Shoot the Don with a
silenced weapon, take the keys and whatever else, then walk through
the ledge back. As you walk on the ledge, the door to the basement
should be under you. Carefully drop, enter, do what you need to
do, and simply walk out through your entry point to leave. Rafael Chua.
As you start out, run down and stand out of sight on the opposite
side of the small wall to the right of the door (that the one
the man exits from to urinate). When he does, sneak up and strangle
him with the Fiber Wire. Drag his body through the door and drop
it on the other side. Take his clothes and gun. Go to the back
of the garage and move north toward the villa house. Walk past
the kitchen door and go north to a door with the pool area on
the other side. Look at the map screen, and wait for two guards
to walk to the northern field on the other side of the door. You
may have to wait a while, but they will go there. You also may
not see them at first, as they go inside. Once the guards stop
in the field, go through the door and run left to the ladder leading
to the roof. Climb it up and run across the roof. Then, go across
a board to the balcony. Do not go through the door on the other
side of the board. Instead, go around to the door on the other
side of the balcony. Look through the keyhole and wait for the
Don to walk into the room and stand facing in the other direction.
If you see a message anytime before this point that states "The
Don has been alarmed", there will be a man packing a shotgun
on the other side of the door. If this happens, restart the level
and try to stay further away from all the guards. When the Don
walks in the room, sneak up behind him and strangle him with the
Fiber Wire. Take his keys and exit the room through the door in
the northeast corner. Move east across the roof, turn right, and
walk along the edging of the building for a bit. Drop down to
the grass just in front of the stairs leading to the basement.
If you land on the stairs, you will hurt yourself and perhaps
die. Go down into the basement, open the first door to the right
to release Vittorio. The room is empty. Diana tells you he was
moved before you arrived. Exit the basement through the door you
entered, then run to the door where the man whose clothes you
stole is laying. If anyone sees you running and starts shooting,
ignore them and keep running. If you fire back, you will not get
a Silent Assassin rank. Exit the villa grounds through that door,
then run to your right along the road through which the postman
enters at the beginning. Exit to complete the mission. Josh Greene.
This trick only requires the Anesthetic and 9mm SD pistol. When
the level starts, run down the hill you are standing on towards
the side door. Stay to the right side of the door or the guard
that exits to urinate will spot you. When he appears, sneak up
to him. Knock him out with the Anesthetic and take his clothes.
Go straight towards the cellar, and when inside save the game.
Go to the kitchen and go through the door to your right when you
are upstairs. Check the map and run towards the study. Grab the
degeal then check your map again. Go towards the stairs which
leads to the left side of the Don's bedroom. Wait at the stairs
where the guard cannot see you, but you can still see him. Wait
until the guard moves aside and goes to another hallway. Go into
the Don's bedroom and hide behind his bed. Wait until the Don
enters and goes to the balcony then returns. At this point, use
your 9mm SD to take out the Don with just one head shot. Pick
up the revolver and the room key from his body. Then, jump out
of the balcony and get back to the cellar unnoticed. Check the
only room in the basement, then go to the garage. Grab the sniper
rifle and escape through the door you entered the house. Run towards
the exit to finish the mission. Mercury.
Start by running down the hill and to the door in front of you.
Wait at the right-hand side of the door in sneak mode with Anesthetic
ready. A man will come out to urinate at the trees. Use all five
bottles of Anesthetic on him. Take his clothes and gun if desired,
then go in the door. Move north across the courtyard avoiding
the guards. When you get to the end, there should be a door to
your left. Go in there and wait for two guards to walk past you.
Then, go in and climb the ladders to your left near the trees.
Sneak across the roof to the balcony. Go across the wooden plank
to the door on the other side. If you are quick enough, you can
sneak through the door and Fiber Wire the Don. If he is not there,
wait for him outside then sneak in. Take the room key and his
gun if desired. Go back down the ladders, avoiding the guards.
Walk back across the courtyard and into the basement. Check the
room, then exit using the door used to enter. You may have to
use more Anesthetic on the guard. Then, go to the exit. Martin.
Start the level with a sniper rifle (preferably the W2000 Custom
rifle). When you begin, walk as far to the left as possible, then
look at the mansion with your sniper rifle. You will see the Don
practicing his golf swing on a balcony to the left side. Shoot
him in the head when he comes through with his golf swing. If
done correctly, he will fall backwards off the balcony. Then,
look down to the back door in the trees. When the guard appears,
snipe him with one shot. Run down the hill to the guard and take
his clothes, drop your rifle, and walk through the door. Slowly
walk over to where you saw the Don fall. Make sure no one sees
you pick up his key. Once you have the key, save the game. Then,
start walking around the front of the mansion to the basement
steps. If anybody notices you, restart from the saved game. Go
into the basement as usual and find that the room is empty. Carefully
walk back to the door you came through. Walk through it then walk
to the gate to complete the level with a "Silent Assassin"
Hint: Anathema: Easy completion: When you start out, run to the man carrying the groceries.
Wait until he turns and starts towards the door, then head shoot
him with your 9mm SD. Drag his body behind his truck. Next, run
to the guard urinating. If he finishes by now, do not worry. Just
follow him and get back slightly so that he will look around,
stop, then turn around and walk through again. Headshoot him and
hide him somewhere. Then, do the same with the postman. There
is a little corner near the gate on the inside of the mansion
grounds where you can put your weapons. Hug the wall so that the
guard in front of the garage will not see you. Drop them all except
for the Fiber Wire and the Anesthetic. Then, get the Sniper Rifle
from the garage. Enable the "Megaforce mode" code and
position yourself where you started. Go to the left nearest the
exit gate and position yourself. If done correctly, the shot will
knock the Don off the balcony without the guards knowing unless
they find out you are an assassin. Get the postman disguise and
go the to the front gate. When you pass the search, go to the
little corner and pick up your guns. Quick equip the SD and put
it away. Then, go to the Don's body (which should be behind the
side of the house). Take his belongings. From here, there are
three ways to finish the mission: Continue through the door ahead;
give the flowers to the maid; or (if given flowers to maid), grab
the grocery disguise. The Runaway Five Teen.
Continue through the door ahead: Occasionally a lone guard and
the Don's son and brother will patrol this area. Wait until the
lone guard is out of sight then run all the way to the other side
and hug the wall to the other side. There is a door that leads
to the main interior grounds. There will be the guard outside
the kitchen. Kill him then run to the basement and unlock the
door where the priest is "held". At the moment, the
one who pops out of the kitchen every now and then and one of
the guards guarding the front door will check on him. Go all the
way back, then hug the wall where you dropped your weapons and
go back to the door where the guard was urinating. Leave the level.
Give the flowers to the maid: Continue back to the path to the
front door. Give the flowers to the maid then quickly (but do
not run) go to the outside door and close it. Check your map and
make sure the maid and the guard go inside the room that is one
up and to the left to where you entered. Time the door closing,
then run to the left room and close it. If a guard comes in where
you entered the room, close the door on him. He will go away.
Next go to the kitchen (behind the cook's back) and go to the
basement. Unlock the door, then either sneak out through the basement
through the grounds, or sneak through the pool area and back through
the front gates.
Grab grocery disguise: Exit the front gates and change into the
grocery boy disguise. You should not be alerted by entering the
kitchen. Try to sneak to the basement and then unlock the door.
Go back from you came and exit.
If you have a sniper rifle or crossbow at the beginning of the
mission, keep a low profile in the trees and zoom into the far
reaches of the villa. You should see the Don playing golf. It
is easy to take him out with one shot from there. Just do not
alert the guards. Tom Cameron.
Hint: Anathema: Urinating guard: Equip a sniper rifle and watch the door directly in
front of you. If you watch long enough, a guard will appear and
walk to the trees on the left side of the door and urinate. Do
not shoot him too soon or you will miss the funniest part. Big D.
Hint: At The Gates: Custom W2000 rifle:
Use the following trick to get the W2000, which is
best sniper rifle (the only one that is silenced). Start the mission
with a rifle and take out the guards in your sight. Follow the
road and be ready for the "Sniper has acquired target"
message. After this, quickly run back a few yards, and he will
probably lost you. The snipers are at towers to your left. At
your left it is a hill that helps give you cover. The first sniper
at the tower at the right is an easy target. After him, you will
see another one at a higher tower. Do not shoot him. Walk back
and save the game. His rifle is very fast and powerful. Use your
sniper rifle to shoot him, but do not try to kill him with a headshot.
You must hit him lower than his rifle. If done correctly, you
will see him dropping his rifle out the window while falling back.
Do not run to take it, as another sniper is at a tower to your
left. Use your map to find him. Kill him, then find the rifle.
It is a custom version of W2000 with very powerful shot and is
silenced. You can kill multiple enemies with one shot. Note: Do
not stop trying if he does not drop the rifle; try to hit him
at the correct spot. Abec_BBR.
Hint: Basement Killing: Easy Silent Assassin
rank: You need to bring Anesthetic. Once you have started
the level, go into the men's restroom. It is located on the left
side of the map. If you look closely on the sign near the door,
it should read "Gentlemen". Once inside, wait in any
stall except the last one until the delivery boy enters to urinate.
While he is doing so, sneak up behind and use your Anesthetic.
Take his clothes and drop all of your guns in a different stall.
Keep your Fiber Wire. Then, go to the food court. Go to the window
and wait for the delivery boy to give you a pizza. Once you have
it, go to the elevator while staying as far away from the guards
as much possible. Once you are down there, go to the second basement
and pick the lock. Once you are down there, watch out for chips
on the floor. The man at the computer will hear them. After you
get past the chips, strangle the man with the Fiber Wire. Then,
head back upstairs and return to the bathroom. Change your clothes
and hide in the stall with your guns. You must hide because once
you get back up, the delivery boy should be telling the guards
about someone taking his clothes. Wait for the police to stop
entering the bathroom. Once this happens, go into the place with
your stash. Go into it and get the Smoke Bomb. Then, go to the
laundry room and drop the bomb into the chute. Next, go outside
the fire department and wait until all the fireman have exited.
Because of the Smoke Bomb, the fire alarm should have gone off.
When they are out, go in, change into the fireman outfit, and
grab an ax. Then, run down the fire stairs and enter the office
where the stairs are to get to your target. Once there, use the
fire ax or the gun in the cabinet to destroy the computer. Once
that is done, go into the elevator. Apf20000.
You will only need the Anesthetic, 9mm SD, and the Fiber Wire.
You will start in the little "booth". Check your map
to see where the Hitman symbol is located and go to the area.
Before going in the door, check your map to see if there are any
guards walking in that room. If there are no guards, go in. Open
locker #137 and only take the Smoke Bomb. Walk to the clothes
shaft and drop the 9mm SD down one of them (while not being seen
by any guards). Next, check your map and go to the men's bathroom
on the other side of the level. Go in the bathroom stall that
is second from the right. Stay there until the pizza delivery
boy walks in. Then, go into sneak mode and use all five bottles
of Anesthetic on him when he is going to the bathroom. You may
want to shut the door before taking his clothes. Save the game
at this point. Leave all your guns in one of the bathroom stalls.
Go to the elevator, through the metal detectors. Take the elevator
down to the basement. Walk to where the 9mm SD that you dropped
down the shaft earlier is located. Take it, then walk to the area
the kill target is at. Once you have picked the lock at the very
bottom of the stairs, sneak all the way to the "Kill target".
Be careful not to step on the potato chips, as this will alarm
him. Stand behind him with the Fiber Wire and use it. Drag his
body behind the desk. Save the game at this point. Drop the Smoke
Bomb in this room. Stand outside of the police office for a short
while. Once the fire alarm goes off, wait till the police run
out of the office. Shoot the computer all the way to the left.
Then, run into the elevator. matt M.D..
You are not required to bring anything with you (except Fibre
Wire which is automatically selected) for this trick. As soon
as you start, run to the guards quarters which is around the corner
to your right. As you enter, wait the for guard that is in there
to enter the room on the left and for the door to shut. Quickly
run into the room on your right. Open locker 137 and take all
of the contents. Quickly leave, making sure that you have holstered
the pistol. Go into the gentlemen's toilets, which are located
behind the first door on your right as you leave the guard's room.
Enter one of the stalls and use the Smoke Bomb. From this point
on, speed is essential. Leave and run to the fire department room
at the other side of the building. When the fire alarm sounds,
all of the firemen will run out of the fire departmen. Make sure
all of the firemen have left (using map or counting either five
or six of them). Then, run into the room they just vacated and
change into the fireman's outfit. This may cause your alert meter
to flash. If it goes red, it could be a problem later. Note: Try
to get as close up to the locker as possible; this hides you from
whatever it is that that sees you. Pick up a fire ax and leave.
Run through the metal detectors and to the elevator. Enter it
and ride down to the basement. If you have done this quickly enough,
the fire alarm should still be on (but cannot be heard from basement).
There should be at most one guard there. Go to the stairs to the
lower basement. Drop your ax down the stairs, and shoot the surveillance
computer with your 9mm SD. Then, run down the stairs picking up
the ax on the way, so that the guards will not see it when they
return. Drop your ax near the door and pick the lock to the room.
Although this is slow, sneak your way to the target, avoiding
the crisps which will make a noise if stepped on. Kill the target
with the Fibre Wire. After the intermission sequence, run back
to the door (and pick up your ax if desired). This is where you
have a problem. Up above in the room where the elevator is located
are at least two guards. If you did not get a red bar while changing
into fireman clothes, then this is a lot easier. If you did, do
not worry. You might want to save your game at this point. Run
back up to the stairs through the door and into the elevator before
the guards realize that you are there. If your alert bar flashes
red, you may not get the Silent Assassin rank, because you are
only allowed one close encounter. If you did not get Silent Assassin,
check the stats at the end, There should only be one close encounter,
if any. James 648.
Hint: Basement Killing: Easy Total Ninja
rank: Start with an SP12 Shotgun and any silent pistol. When
you begin, jump out and shoot the policeman next to the counter.
Make sure that nobody sees you. Then, go to him and take his gun.
Next, go to the men's bathroom and wait until the pizza boy enters.
Kill him and take his clothes. Get out of the bathroom and go
to the laundry room. Wait till the policeman that sits directly
outside of the door goes into it all the way. Then, run in and
go into the room he is in and shoot him. Go across to the police
department and go to the locker that has the "!" on
it. Get the Smoke Bomb from it. Leave and return to the laundry
room. Place the bomb down the shaft. Go to the fire department
and wait until the firefighters leave and take the costume laying
on the table. along with a Fire Ax. Do not run -- go through the
scanners. If it goes off notice that they do not do anything,
because they think it is the ax. Go the elevator on the right
side. Enter and go down to the basement. Sneak into the office
and shoot them both, then quickly run down the stairs beyond the
door. Keep going until you reach the pick lock door. When you
open it, go into stealth mode (tap L1) and get past the
chips without stepping on them. When you get directly next to
the man at the computer, hit him with the ax. When done, go back
upstairs and shoot the computer to the left then quickly go into
the elevator. You will be awarded a Total Ninja ranking. Ssedona2.
Hint: Basement Killing: Getting the pizza
boy's clothes safely: Use the following trick to get the clothes from the
pizza boy without him telling anyone. Wait at the restroom on
the left of the map in the fourth stall. Wait for the pizza delivery
boy to arrive and use five bottles of Anesthetic on him. Do not
take his clothes. Go to the room with the sign "Food Delivery"
unnoticed by guards. If guard appears, hide close to the wall
and he will go away. Before the delivery boy tells you "Cannot
go--- you no access la", equip the Anesthetic and use two
bottles on him. Then, take his clothes and wait for him to get
up. John Gregory Angeles.
Hint: Death of Hannelore: Easy Silent Assassin
rank: When the level starts, immediately run to the brown
boxes and wait for the guard to go up the little "hill".
Run towards the water and stay along it. Go into the sewer and
look at your map. Find the way up the stairs. When you get there,
do not go up the steps. There should be four walls that stick
out. Find the one that is the darkest and go through it. Then,
go up the ladder and head right into the room. Go left and keep
running to the next room. The doctors will run, but just keep
going. When you cannot go through any more doors, look on the
bed and change into the clothes quickly. Go out the way you came
from quickly and run. Some of the doors on your right have bathrooms.
Find the one that does not have one. Walk out calmly and go to
the supply room. Get the door key then go to where the lady you
are supposed to kill. When you arrive, there should be two people
sitting down. Wait for the nurse to get up and talk to you. Follow
her up the stairs and she will take you to the lady in the green.
Wait for the nurse to leave and the lady in the green goes to
the window. While she is still talking, go up behind her and cut
her throat or strangle her. After she dies, drag her out the door
and watch out for any patients or innocents. Go straight across
the circle so the guards do not see you. Go to the door on the
right and put her inside. Walk out calmly and go back all the
way you came from. When you reach the end of the sewer where you
first entered, watch out for any guards that may be present. When
it is clear, run to your motorboat, still in your doctor's clothing.
Start by dropping any rifle that you have and equip, then holster,
your Anesthetic. Wait for the nearest bodyguard to go to the nearest
narrow passage. Run to the helicopter landing site and go into
the sewers. Watch out for the bodyguard patrolling it. Run to
the end of the sewers but do not go up the ladder, as the guards
will see you. On your right while facing the ladder is a passage.
Go there. Watch out for bodyguards, nurses, doctors, or patients
that are going your way. Save the game. If you get through this,
go to the room on your right. With luck, there will be no one
there. If there is, wait for the doctor to go away. Alternately,
sneak by the crouch behind him not using anything; he will not
even notice you and go away. Go to the last room and change into
the doctor's clothes. Walk to the place with the Hitman symbol.
Get the door key and poison. Bodyguards will not notice your disguise.
Go to the place where Dr. Von Kamprad is located and talk to her.
Poison her water first, and when she returns to drink her water
she will die. Immediately drag her to the room with the symbols.
Walk to your boat and you will receive a Silent Assassin rank
without using your weapons. Note: Use the Anesthetic was in emergency
situations. John Gregory Angeles.
Hint: Gontranno Sanctuary: Flying scarecrow:
Equip a Fiber Wire and stand slightly to the right
of the scarecrow. Double lean to the left and strangle it. If
this does not work or you strangle it normally, walk slightly
to the left or right of it. John Gregory Angeles.
Hint: The Graveyard Shift: Easy Silent
Assassin rank: You need Anesthetic for this trick. As you start the
level by the elevator, drop you axe and look at your map. You
will see a room to your left side with an attention point. Move
to the door on your left side, but do not open it. Wait until
the guard moves aside, then open the door and move calmly towards
the room. Pick the lock and open the door. Grab the keycard and
save the game. Get out of the room and knock out the guard with
the Anesthetic. Take his clothes and hide his body in one of the
bathrooms. No one will find him there. Look at your map and you
will see a room directly in front of the server room. Its door
is marked red. Run towards that door and make sure that the guard
does not see you. When you reach the door, open it with your keycard
and put a bullet in the server cooler. This will overheat the
server and cause the administrator to run towards the server room
and enter it. When he does so, enter the room after him before
the door is locked again. Knock him out with the Anesthetic, plant
the bug, then calmly get out of the room. Save the game at this
point. Run towards the great window leading to the skybridge.
Smash it by puting a bullet into it. Ignore the guards outside
and just run towards the exit to complete the level. Mercury.
You will need a silenced pistol and Anesthetic for this mission.
As soon as you start, go into the room to your left that has a
"!" blinking in it. This one is the closest blinking
one next to you on your map. Once inside, shoot the camera aimed
at the coffee pot. Then, go back into the elevator and get the
Anesthetic ready. Watch your map for the system administrator
to walk into the room with the camera that you shot. While he
is standing looking at the camera, sneak up behind him and use
all five slots of Anesthetic on him. You only have about five
minutes to complete the next part; and must be quick. It is difficult,
so run when you can. Take his clothes as soon as he is out cold.
Run to his office and grab the key card. His office should be
the room with the "!" in it on the far left of the map.
Run to the office that has a "!" blinking in it with
the yellow door. This room should be at the top of your map; it
is the left room (and not the right one). Plant the bug on the
computer server. Run to the big window and shoot it with your
silenced pistol. Then, run all the way to the exit. It will be
difficult with the guards there, but by now the administrator
is waking up and about to tell the guards someone took his clothes.
The trick for this mission is not to get noticed or shoot anyone.
Also, in order to walk faster, walk backwards. Dust Rogers.
Hint: Hidden Valley: Easy Silent Assassin
rank: When you start the level, stay in the shadows of the
trees to avoid being spotted by the sniper. This may require a
few attempts. When you see the tunnel, run towards it. Run along
it towards the Agency pick-up. When get near the end of the tunnel,
crouch and take out your Anesthetic. Look at your map and wait
for guard patrolling there to walk away from you. Follow him.
When he stops, use the Anesthetic on him. Make sure to use all
five bottles. Then, take his clothes and pick up his gun. Save
the game at this point. Note: In this level you do not have to
complete your objective. Look at your map to see where the exit
sign is located. Run when you can, but when you are near snipers
walk. Try to stay far away from guards as they will check your
I.D. and begin shooting at you. When you come near the exit again,
stay as close to the mountains as possible and run. You will be
able to complete the level with a Silent Assassin rank. ponygirl38.
Hint: Hidden Valley: Getting the custom
rifle: Take any sniper rifle into the Hidden Valley level.
Creep to the area where the truck stops and watch the sniper in
the tower. As he is stretching, he holds the custom rifle out
of the window. Shoot him in the side and he will drop the rifle
out of the window. If it drops on the roof, just restart and try
shooting him further up in his side, The M195 rifle is recommended,
as does shooting him in the armpit. Sibols.
Hint: Invitation To A Party: Easy Silent
Assassin rank: Run down the road that the Agency's pickup is down,
heading west until you see a man wearing a tuxedo walking towards
you. Knock him out with the Anesthetic and hide his body around
the wall. Take his clothes and grab the invitation. Go to the
front gate and show the guard your invitation. He will let you
in. Go through the front door and go into the ballroom. Wait until
General Zuphikov walks past the maid's room, then kill him with
the Fiber Wire. Drag his body into that room. It is the one next
to the maid's room, closest to the ballroom door. By now, the
German ambassador should be walking up to the office on the second
floor, alone. Follow him, and when he gets to the office, knock
him out with the Anesthetic. Take his combination and use it to
open the safe. Take the briefcase and go back downstairs. Walk
out the front door and go through the front gate. Run back to
your boat, and you should complete this level with a Silent Assassin
When you start, chloroform the waiter. Take his clothes and his
key. Go to the agency pick-up and get the poison. Enter the right
gate entrance (not the center one). Enter through the garage door.
Carefully walk past the guards through the hallway and go into
the kitchen. Get the champagne glass. Exit through the first door
on the left. Go to the top of the stairs on the left. Put the
poison into the glass. Enter the main room and wait for the general.
Walk up to him and he will take the poisoned glass. He will cough
and run into the bathroom. Follow him and watch him vomit to death.
Then, carefully go upstairs and enter the secret entrance to the
second floor balcony (go up the left staircase, go in south left
south door, walk into the wall right in front of you, then open
the door). Be careful, because there will be guard, a W2000 sniper
rifle and a guest's clothes. Quickly put on the clothes and leave
without the guard seeing you. Ignore the sniper rifle. Buy now
the Spetsnaz has held up the ambassador. Quickly go to where the
agent and the ambassador are located. Go into the connecting room.
Sneak in behind the Spetsnaz agent and Fiber Wire him, slit his
throat, or shoot him in the back of the head with the silenced
9mm; make sure he dies quickly. If he is not already dead, chloroform
the ambassador. Get the suitcase and leave through the front door,
then exit through the gate you first entered (not the center one)
and proceed back to the boat. ANTlzack.
Your objectives are to eliminate the general and to retrieve the
suitcase. In this mission, there is also a Spetnaz agent trying
to retrieve the case. Do not eliminate him unless he tries to
kill you or gets to the suitcase before you. If you kill him,
you will not get the Silent Assassin rank. When the mission starts,
immediately run up the stairs and take out the Fiber Wire. Sneak
up to the waiter who is smoking. After you strangle him, drag
his body and hide it behind the nearby dumpster. Take his clothes
and a key then run up to the open road. Check your map and you
will notice the agency pickup is hidden in an alley. Run towards
it. Do not worry about being spotted, as you are in disguise.
Pick up the poison and anything else you need. Then, check your
map and you will notice that a guest is arriving on the far end.
Run towards the guest and hide in the alley behind him. With perfect
timing, you can strangle him. Hide his body without being noticed.
This may require a few attempts. When you finally succeed, take
his tuxedo and invitation. Then, walk towards the gatekeeper.
With your invitation, he will let you in. Walk towards the entrance
and enter the building. There will be two staircases and a huge
door which leads to the party, However, instead look for a small
side door which leads down to the kitchen. Go down and through
the kitchen, ignoring the cook. Then, pass the bodyguards and
look for a small room on the side. Go inside and you will find
another waiter's suit and a 9mm pistol with ammunition. Put on
the suit then go back to the kitchen. Take a champagne glass and
go up the stairs. Without anyone noticing, poison the glass. Your
objective is to kill the general and retrieve the suitcase. Go
into the party hall and walk towards the general. He will take
the glass and drink it, then run outside. Your first objective
is now complete. Now, look for the ambassador (marked as a VIP
on the map). He will go up the stairs. Follow him. Then, follow
him into a room with a safe. When he opens the safe and turns
his back, strangle him and take the brief case. Hide it in any
other room on the same floor. Then, run back all the way tp the
kitchen without being noticed. Go into the room where you found
the waiter's suit. Change back into the tuxedo then rush back
into the room where you hid the case. If you run into any trouble
with the Spetnaz agent, eliminate him with the silenced 9mm pistol
and hide his body. Take the case and rush out of the building
without being noticed. Run back to the starting point of the mission
to end it. pritish sai.
Hint: Invitation To A Party: Getting the
Sniper Rifle: If you want to pick up the Sniper Rifle and the suitcase
at the same time, holster any weapons you may be carrying and
pick up the suitcase. It should be in your left hand. Then, pick
up the rifle and you will drop the suitcase on the ground. Take
out you 9mm SD and the rifle should go into your left hand. Holster
you 9mm SD, then pick up the suitcase. You now have the suitcase
in your left hand, and have shifted the rifle to your right. You
can even use the rifle with one hand.
Get the briefcase but do not kill the general. Instead, run to
your boat and drop the briefcase directly next to it. Go back,
kill the general, then get the rifle. Next, go up to your boat
the mission will be completed. Try different positions for the
briefcase if you do not get it the first time. obnysalt fireforge.
Hint: Invitation To A Party: Secret entrance:
Do all the necessary objectives and go to the second
floor of the level. Take the left set of stairs and turn left.
If you look closely, you will see a keyhole. Open the door and
go to the narrow passage. Be careful because there is a bodyguard
here. This secret area contains a W2000 rifle, some sniper ammunition,
and guest clothes. John Gregory Angeles.
Hint: Invitation To A Party: Saving the
Ambassador: Go inside the mansion and into the ballroom. Find the
tall agent that is by himself next to the piano. Wait until the
Ambassador (as shown in the photo) enters the room to talk to
the agent about the briefcase inside the safe. After they are
done talking, they will exit the ballroom and the Ambassador will
escort the agent to the room with the safe. Follow them, but do
not get too close. They will enter the room with the safe and
will talk to each other before the Ambassador opens it. Go inside
the room next to the room that they are in without looking suspicious.
Look inside the keyhole in the room that you are in, and you can
see the agent pointing a .54 pistol at the Ambassador to kill
him. Open the door and wait until the Ambassador opens the safe.
This is your chance to take out the agent silently. Take the briefcase
inside the safe and exit the room. The Ambassador will be directly
in front of the table, very scared. kkonz2.
Hint: Jacuzzi Job: Easy Silent Assassin
rank: When the level starts, immediately hop over the railing
next to you and enter the door. Go towards the two double doors
that lead to the elevator hallway but do not go through either
of them. Stand between them, next to the potted tree. If you are
in the correct location, the guards will not see you when they
enter. Once they have passed, calmly walk through the double doors
and toward the Jacuzzi room. Enter it and stand behind the screen
so that the bikini guards cannot see you. Wait for them to go
to the bathroom then sneak up and rope Charlie Sidjan with the
fiber wire. Quickly drag his body towards the door and position
him and yourself so that when the door opens you will be hidden
behind it. When the girls re-enter the room they will not see
you. After they walk by, drag Charlie into the bathroom across
the hall. By doing this, the girls will not find his dead body
immediately. A male guard should now be heading your way. If desired,
open the door and chloroform him as he turns and walks back from
the end of the hall. Hide his body in the bathroom as well. Next,
walk straight to the piano room where the expensive statue is,
but do not take it. Exit the doors and wait outside, watching
your map. When the computer woman turns around (green circle on
map), enter her room then sneak up behind her when she has the
wall safe open. Feed her some chloroform and take the money in
the safe. Leave her body there -- no one will see it. Exit the
other door in the room and cross the hallway to the next room.
Smash the fuses so the power goes out. Head back, grab the statue,
then wait for the technician to arrive in the elevator. Stay out
of his sight. When he exits the elevator and heads for the fuse
box, walk into the elevator and get your Silent Assassin rank.
Note: You can optionally chloroform the second male guard in the
dark when he cannot see you. Also, if you cannot see in the dark,
turn up your brightness on your screen or get the nightvision
(difficult to use) near the statue. SuperJer.
Hint: Kirov Park Meeting: Easy Silent Assassin
rank: Note: This is the easiest level to complete with a
"Silent Assassin" rank. You will need the crossbow from
the hidden valley at the Gates And Shogun Showdown level. Start
by running to the dumpsters directly in front of you. Hide behind
the box so that the patrolling guard does not see you. When he
goes back behind the wall, run and get the car bomb. Then, run
down the sewer that is visible when you run from your boat. Keep
going to the left of the wall and you will eventually get to a
turning. Go down here and you find a ladder that leads to the
underside of the car. Place the bomb then climb down. Go to the
ladder that is nearest to the radio tower and climb out. There
will be a guard that will stay at the door of the tower for a
long time. Go behind the wall. As soon as he goes past the wall,
run up and pick the lock. Then, run to the right of the radio
tower. Do not go up the ladder. Instead, hide as far behind the
tower as you can. Wait for awhile until the guard goes behind
the wall again then climb up the ladder. Save the game at this
point. Look through the scope and you should see the two targets
walking around the park. Do not shoot them the first time you
see them. Wait until they come back and take out the man in the
brown. Save the game at this point. Wait until the "Objective
Updated" message appears then check which way the guard down
at the bottom is facing. Drop the crossbow and go down the ladder.
Run to the place that you hid at previously. He should return
to his patrolling. When he goes behind the wall that you waited
for him to go behind before, run out the door and to the manhole.
Then, run back to the manhole you started from in the sewers and
check where the nearest guard is located. Climb out and run to
The Anesthetic and custom rifle are recommended. Otherwise, you
will be using the sniper rifle you will get at the pick up. When
you start the level, wait for the limousine to pass by you without
getting spotted. Check your map and make sure the guard is not
heading towards the dumpsters where the weapon drop is located.
Once the guard is walking the other way, run toward the dumpster
and get your weapons. If you do not have the custom rifle, get
the sniper rifle that was assigned for the mission. As soon as
you get all your weapons, run to the street and go down the manhole.
Once in the sewers, run all the way to the manhole next to the
one you climbed down. If you check your map, it is located all
the way to the left. Once you climb it, you be under the General's
limousine. Set the car bomb and climb down. Open your map. You
have to go to second man hole from your left . When you go up,
you should be near the water tower. As soon as you are up on the
streets again, run towards the building that is closer to the
water tower. Stay on the side of the street, not the alleyway.
Hide from the guard but make sure you can still see what he is
doing. Save the game at this point. Once the guard is walking
beside the water tower (away from the streets), run to the door,
pick the lock, and run besides the water tower (on the side the
guard is not on). Hide as close to the wall as possible near the
corner, drop the sniper rifle, then take out your Anesthetic and
have it ready. Tap L1 so you can be ready to walk silently
when the guard is near. The guard will pass right next to you,
walking toward the street. When he passes by you, start walking
towards him. As soon as he stops, use all your Anesthetic on him.
Take his clothes, run and get your sniper riffle then climb the
water tower. As soon as you are ready to shoot, save the game.
Aim towards the park and shoot the Mafia leader. He will be wearing
a brown outfit. If the Mafia leader cannot be seen because the
General is in the way, take the shot at the General. It will go
through and you will take out two men down with one shot. If you
just shoot the Mafia leader, the General will run towards his
limousine, which will explode with the car bomb you set. Go down
the tower and run towards the manhole you came out from. Climb
down and run toward the very first man hole you climbed down from
(the one near the weapon pick up). Then, run toward your boat.
Get the two car bombs from behind the dumpster (and do not get
spotted by the guard). Go into the sewers and go left. Go to the
ladder that comes up under the limousine. You can tell which one
is correct by comparing the sewer and street maps. Go up the ladder.
You will see the bottom of the car. Place a bomb. Go back down
the ladder and move to the far side of the sewer. Check your map
for the manhole that exits behind the building by the Mafia man's
limousine. Go up that ladder and wait for the limousine driver
to urinate behind the building. When he does so, sneak up on him
and use the Anesthetic. Take his uniform. You may want to save
the game at this point. Walk up to the limousine and place the
other bomb. If the guards start shooting at you, just reload from
behind the building. Once the bomb is placed, walk back to the
boat. Both men will try to leave and blow up in their cars. You
will not have alerted anyone or fired a single shot. LiquidSin.
You will need a rifle to do this. At the start, run behind the
garbage dumpsters and wait for the patrolling guard to turn around.
Then, run to the nearest Kirov Park entrance (specifically the
one from which the limo came from). Stay on the opposite side
of the road from the guards. Use the scope on your rifle to look
into the park. Wait for the two targets to arrive and walk into
the park. When they start hugging, shoot them with one shot and
you have killed them both. Check your objectives to make sure
you did this successfully. Run back to your boat to get a Silent
Assassin rank. This trick works well if you have the Custom Rifle.
Start by waiting the first limousine to pass. Then, wait for the
guard in front to pass. Go to the dumpster to get your weapons,
especially the two car bombs. Run to the nearest sewer unnoticed
by the guards. Run all the way to the left of your map until you
find a ladder and put the bomb in the limousine. Then, look at
your map of the sewers. Check which is the longest passage and
go there (center-up on the map). Wait for the driver to urinate.
He will not run if he sees you; do not crouch or do something
else. Use the entire bottle of Methoxyfluorane (Anesthetic) on
the driver. Take his clothes, walk to the limousine, and plant
the bomb. The guards will not notice. Go to the sewer (from the
one you came from) and listen to the targets calling for help.
Go to the beginning sewer that you came from and go to your boat
until they explode. You will still get the Silent Assasin rank
even if the "Warning: the guards have found the dead bodyguard"
message appears. John Gregory Angeles.
As soon as you start, run directly to the Agency Drop Point and
pick up the Drugenov sniper rifle, unless you already have one.
Do not bother with the extra ammunition. Run to the river and
walk toward the cathedral. Stay as close to the wall next to the
river as possible Position 47 directly in front of the park entrance.
If you stick to the river wall, the guards at the entrance will
not see you. Wait until the targets are in the park area, then
go into sniper mode. You should be looking at the broken wall
opposite. If not, find a target and follow him through your scope.
When the targets meet, they will give each other a big comical
hug. When they do this, aim for the head or neck of the back person
and take the shot. The bullet will pass through both people, killing
them both with one shot. Once this is done, exit sniper mode and
run directly to the boat where you started. Do not kill any guards.
Get to the boat and the mission will end with a "Silent Assassin"
rank and two silenced Baller pistols. Repeat this mission again
to get the sawed-off shotgun. Jeremy Finnemore.
Hint: Motorcade Interception: Easy Silent
Assassin rank: Walk over to get the sniper rifle that the agency dropped
off for you. There is a building across from here that has stairs
that only go up one story. Make sure you do not get spotted with
the rifle in your hand and make you way to those steps, but do
not go up them. Use them to hide behind. Set your aim to where
you are still behind the stairs and have the last bit of road
that the limousine will get to before entering the castle gates
in view. This should leave you with a good shot at your target.
Once you have scored the shot, drop the rifle and walk calmly
to the exit. It may take a few attempts to hit the target. Note:
When you start this level, it is recommended that you bring a
9mm SD. Start by walking normally to the agency drop-off and get
the .50 caliber sniper rifle. Holster it, then run and duck behind
the boxes next to the street. Keep checking your map until there
are no guards on the street in front of you. Once the street is
clear, run across the street to the building with the stairs behind
it. Position yourself on the steps so that you have a good view
of the road, but the guards cannot see you from the street. Kneel
down, and once the note that the motorcade has reached the gates
appears, save the game. Zoom in with the rifle and shoot the target
through the window of the limo. Immediately drop your rifle and
walk around the area. Find a hiding location near the MP guards.
Eventually the sound of the machine guns will die down. This indicates
that the MP guards have all shot each other. Quickly run to where
the MP guards were located and pick up an M4. Run as fast as you
can to the exit, because there will probably be one or two MP
guards remaining who will chase you once you pick up the M4. If
you run into a regular guard on the way to the exit, either avoid
him or kill him with one shot to the head. If it is an MP guard,
just keep going. If done correctly, you will get a "Silent
Assassin" rank and have an M4 in your gun hut. Gannonguy.
Hint: Motorcade Interception: Getting the
M4 (M16): Start by clearing everyone out of the level. Then meet
with the man that gives you the .50 caliber sniper rifle. Next,
go to the gate that the motorcade drives through, Wait directly
beside the gate until the motorcade comes through. Once you have
your sight on the man you have to kill, shoot him then run off
to the left of the level. Hide behind one of the buildings. Ditch
the sniper rifle and do not leave any guns in your hands. Find
a U.N. guard that you can sneak up on. Sneak up behind him and
strangle him with the Fiber Wire. Note: You will not fail the
mission when you use the Fiber Wire. Pick up the M4 and run to
the exit. matt M.D..
Kill off all the Arab guards on the level, then get the MI-9 sniper
from your contact. Snipe the Sheik before the convoy gets to the
gates. Immediately, the machine guns on the jeeps will open fire
on the city. The U.N. troops will run into the city. Find a good
hiding location and wait. You cannot shoot or you will fail the
mission. However, you can fiber wire them. If you fiber wire one
of the troops, you do not actually fail the mission. Wait for
one to break away from the other troops then choke him to death.
Take his M4 and quickly run to the exit. Alternately, the troops
manning the M-60s on the jeeps will sometimes shoot the other
troops in the back. Then it is just a matter of running to the
body, taking the gun, and not getting shot too much by the M-60s.
Hint: Murder At The Bazaar: Easy completion:
Equip any silenced guns, the Crossbow with at least
three arrows, and the AK-47. When you start, you will be near
the entrance to the bazaar. Get into sniper mode while using your
Crossbow. Zoom in as far as you can and you will see the Colonel
coming around the corner. Snipe him in the head, then quickly
run to the backdoor of LT.'s House. Quickly unlock his door. To
do this, open your map and look at it quickly. Crouch, then silently
open the door and close it. Ready your .22, 9mm Silencer, or Silverballer
.45 Surpressed. Crouch, climb the stairs, and look up. Get a good
shot at the LT.'s head and shoot. If done correctly, he will not
be disturbed if you miss and hit the upper floor. Quickly run
to his bedroom and pick up the coordinates. If you check your
map, two guards will walk in and stay on the first floor, talking.
Drag the LT. to the left side of the bed and wait for them to
leave. Go out the same way used to enter. A guard should be walking
towards the map's right from the back door. Kill the guard. Use
his clothes and your/his AK-47 for disguise. Drag it to a hidden
location. There is one with boxes near the back of the LT's house.
If you do not kill him here, wait until he is past the alley near
where you started the level and kill him -- thus also making a
good spot to hide his body. Next, pick up the Colonel's Key and
find the exit. Note: If desired you can use the LT.'s and the
Colonel's clothes, but you would probably get shot. The Runaway Five Teen.
Hint: Murder At The Bazzar: Easy Silent
Assassin rank: You will need the 9mm SD pistol for this trick. When
the level starts, move towards the lieutenant's quarters, but
do not enter yet. Wait for the two guards to pass by, then pick
the lock of the backside door of the quarters. Enter the sneak
mode and open the door. Note: If you not get into sneak mode,
the lieutenant will hear you and call for help. Get inside and
move up the stairs. Take out your Fiber Wire and strangle the
lieutenant and get the coordinates from him. Do not let your sneak
mode guard down yet. Move cautiously downwards and leave without
getting spotted by the guards who have entered the quarter. Then,
move towards the bazaar. Check your map and you will see a ladder
leading up. Wait for the two guards to patrol back to their positions,
then climb the ladder. You are on the bazaar. The second lieutenant
should now be under the first window to your left. Check the map
to make sure. Save your game and take out the 9mm SD pistol. Move
towards the window and finish the job with a headshot. Quickly
climb down the ladder and save the game. Move calmly towards the
bazaar and make sure there are no guards around the dead lieutenant.
Grab his key, then get out of the bazaar. Move towards the exit
to complete the level. Mercury.
Hint: Redemption At Gotranno: Your objectives are to eliminate all of Sergei's bodyguards,
and to eliminate Segei Zavarothkhov. Note: You will need these
weapons :SPAZ 12 Shotgun, Svd sniper, the sniper from Motorcade
Interception, the sniper from the second to last mission, SMG,
AK-47, 9mm pistol, revolver, Deagle, crossbow, and the Hitman
Ballers. When the final mission starts, do not run out into the
open or you will die. Instead ,check the map and look for two
bodyguards. When they are out of range and slowly turn their backs,
run up to the big door and jump down the stone stairs. Before
you run to your weapon shed, look out for a sniper and time your
run to the shed. When inside, equip and be ready with your Spaz
12. Crouch and wait for the door to open and the agents to run
in. With one shot each, about five agents will die. After all
the agents are dead, take off the Spaz 12 and take out a silenced
sniper. Carefully snipe outside and look for an agent who is sniping
from the monument-like building. Take him out. Now, go back inside
the shed. Take every pistol you find, SMGs, and any other weapon
that can be holstered. In addition, take your Spaz 12 and go into
the building next to your tool shed. Open it and eliminate every
agent you find. Look for a church key and enter the sanctuary.
Go up the stairs and kill the two agents who are on top. Then,
wait for an agent who will pop up and kill him. If you run low
on ammunition, use the SMG. Next, open the door and kill the sniping
agent. Then, run all the way to your weapon shed. Run back to
the place where you eliminated the two agents with a good weapon.
Now, run back and forth until you have three snipers, a crossbow,
an AK-47 and Spaz 12 all stored with you inside the sanctuary.
Then, utilize the crossbow and kill all the agents who are sniping
on top. There are now lots of agents below. Carefully crouch and
sniper all of them with a silenced sniper. Once all are dead,
only Sergei remains. Run down and find a door which leads to the
main hall. Go to the confessing chamber and shoot the heart. Sergei
will run out into an open room. With your Spaz 12, wait for him
to come out and give him five shots. Alternately, run to the big
cross and hide behind it. Once there, out Sergei when he is vulnerable.
Start by running directly to the doors on your right. Go through,
jump off the cliff, and run to your gun shed. Grab any automatic
weapon and take out the four men coming after you. If you do not
kill four guards, check your radar; there is a chance that they
did not see you or did not give chase. Once they are dead, grab
any sniper rifle and take out the guard at the obstacle course.
When all five guards outside are dead, grab any automatic weapon
(for example, the M4) and full ammunition. Go back to the area
where you started and go to the door leading into the church.
Kill the man in front of you and try to pick off the person whose
elbow sticks past the wall. Check the radar to see if someone
will come to investigate. They will not move on a patrol inside.
Move into the left staircase room and kill the guard there. Note:
All guards here are sure shots and pack high heat. Kill them quickly.
Go up the stairs, open the right door, and kill the two guards.
Crouch, open the left door, and kill the guard before he turns
around. Once he is dead, stay crouched and edge up until you can
see the far guard. Stand up and try for a quick headshot. Once
he is dead, go back downstairs to the other stairway. Before you
head up, open the door and step in just enough to drop the guard.
Do not go out too far or else the other guards with custom rifles
will kill you. Go up the stairs and get ready to drop two guards
quickly. Open the door and kill the closer one first then unload
in the direction of the other custom rifle wielding guard. Once
he is down the worst parts are over. Crouch and move forward.
Look through the slits to find the guard(s) on the opposite side.
When they are dead, pick the far door to go around the semi circle
to the other side. Pick off the last two guards to complete the
first objective. Go back and grab the rifle to shoot the heart
glass in the confession booth. This will call out the Boss. Stay
where you are and grab your automatic again. Since he has a SP12,
it is best to camp and wait for him. He may stop on the middle
section above the confession booth. If so, drop him. If not, drop
him faster than he does you. Zac me.
Hint: Redemption at Gontranno: Defeating
Sergei: After you have killed all of the bodyguards, get a
sniper rifle. Go into the confession booth and wait for the Sergei
to appear. When he begins to come out, run across the church and
hide behind the cross. When Sergei is in front of you on the second
level, fire one shot to the head. Note: If you are in stealth
mode when you open a door, no one will hear you.
In order to fight the Boss, you have to eliminate all of the hitmen.
This will make the Boss battle much easier. When you have killed
all of the hitmen, enter the confession room on the left. This
is the one that you pray in during the first level's loading screen.
The priest will be in the confession room directly next to you,
being held captive by the Russian general. The only way to get
the general out is to crouch down and shoot a bullet at the heart
on the confession booth's inside wall. A short intermission will
start and the general will come out, firing an SP12. Use any automatic
rifle and fire, making sure every bullet connects. Make sure you
have the full amount of ammunition equipped in the gun. He should
die within a few seconds. Randy Lannet.
After you have killed all of Sergei's bodyguards, return to the
gun collection place. Select your M60 and full ammunition. Reload
the gun and about five shots from it should kill Sergei. Mercury.
Go to your shed and pick up any desired weapons and a knife (kitchen
knife, combat knife, scalpel, etc.). Kill all of the bodyguards
and go to the confession booth. Aim at the window and shoot. After
the intermission sequence, equip your knife, run up behind Sergei
and slit his throat. You must stay behind and run up against his
back. Note: For a miserable death, try using the fiber wire. Blake8843.
Kill all of Sergei's men and go into the confessional. Then, shoot
through the heart and wait for Sergei to go to the next room.
Immediately go to the side of the room, crouch, and wait for him
to come out. Equip a SPAZ 12 shotgun. When he comes out, shoot
him six or seven times. pritish sai.
Hint: Secret Valley: Easy Silent Assassin
rank: A sniper rifle is required for this trick At the Tracking
Hayamoto level, add a sniper rifle to your inventory. When you
complete that level, you will have the sniper rifle with you at
the start of the Secret Valley level. When the level starts, take
out the sniper covering the entrance to the tunnel with your sniper
rifle. Wait until a cargo truck arrives. Look at your map and
make sure that all of the men guarding the entrance are looking
towards the alley before getting inside the back of the truck.
Duck and wait until the truck stops. Get out of the truck and
save the game at this point. Run until you reach the location
where three guards are patrolling the way, up and down. Hide behind
a pillar in the middle of the way and wait until the guard in
front of you turns around and begins patrolling downwards. The
guards are patrolling in a zigzag pattern. Do the same thing without
getting spotted by the guard patrolling upwards. You will probably
get spotted a few times before managing to do this successfully.
Save the game after you have passed the guards and reach a safe
location. Look at the map to see four guards blocking the way.
Wait until a truck to arrive, but do not jump into it. The guards
will check the truck and they will spot you if you hide inside
it. Instead, wait until the truck reaches the guards, and they
start to check it. Walk on the right side of the road and sneak
by the guards while they are checking the truck. Save the game
after you have passed the guards. Afterwards, you will reach a
place with three guards patrolling up and down again. Use the
same trick done previously and save the game afterwards. Look
at your map to see many guards blocking the way out. Move towards
the ladder at the upper corner at the map. Be careful, as a guard
is patrolling the place. Do not kill or knock out the guard. Get
past the guard and go up the ladder. Watch out for the sniper
and avoid him at all costs by running towards the trees directly
in front of you. Afterwards, just run to the exit and you will
have completed the level with a Silent Assassin rank. vahagn baghomian.
Hint: Shogon Showdown: Easy Silent Assassin
rank: You will need Anesthetic for this trick. When the level
starts, enter the door at the right side of the stairs leading
to the courtyard. Walk up the stairs and enter sneak mode. When
you reach the first floor, look through the keyhole. When the
guard turns, open the door and stay behind a pillar. Note: Walking
on the wooden floor makes noise, alerting the guard. Walk on the
brown platforms connecting to the pillars to prevent this. Use
the Anesthetic to take out the guard, Be careful not to step on
the wooden floor. When the guard is unconscious, take his SMG
and clothes. Remember not to exit sneak mode during this process.
After taking the clothes, walk on the brown platforms and go down
the stairs to your left (in sneak mode). When downstairs, take
the door to the left. Walk to the next door, open it, and take
the key card on the shelf next to you on the right side. Go back
the way you came from and move to the lasers. Before deactivating
them, save the game and exit sneak mode. Deactivate the lasers,
walk past the guards, and move upstairs. Continue to walk upstairs
until you reach the fourth floor. Look at the map. There are two
women in this area, one moving and one that is not. Move to the
woman that does not move. She will give you a key card. After
that, go back the way you came from and move upstairs. Deactivate
the lasers and move on. There should be three guards. Sneak past
the guard standing in the middle of the room and do not allow
him to see you, as he will check your ID. Move upstairs and you
will see Hayamoto (the target). Wait until he moves towards the
window, then put a shot in his head. When you do this, four ninjas
will jump down from the ceiling and attack. To avoid the fight,
after you kill Hayamoto tun towards him. Grab the key card he
is holding and climb through the window. Outside the window is
a walkway. Move through it. When you think you have reached the
end, jump down. You will reach another walkway. Repeat what was
done before and jump down when you reach the end. At the end you
will find yourself in the courtyard. Avoid the guards at all costs
and go to where you took out the guard with the Anesthetic. Deactivate
the lasers again and go through. Move to the right to find stairs
leading down. Go down and look at your map. Move down the stairs
leading to the museum and get the guidance system. Also take the
22.SD pistol. It is one of the objets in the museum. Afterwards,
go to the exit to get a Silent Assassin rank and the M4 rifle,
if you do not already have it. Mercury.
Hint: Shogun Showdown: .22 SD: A silenced gun that does not trigger metal detectors
is the .22 SD. It is well hidden in the castle. To find it, go
to where you find the ''Missile Guidance Sys.'', which is located
in the basement. The gun is on display. Go to the other displays.
The .22 SD is in a little corner behind glass and is all white.
It is useful because it is silenced and does not trigger metal
detectors. You can only find it in this level. wac_synergy.
Hint: Shogun Showdown: Easy Silent Assassin
rank: Your objectives are to eliminate Hayamoto Sr., retrieve
the bomb kit, and to escape. When the mission starts, slowly walk
towards the door near you. Quietly get inside and run up the stairs.
When you are at the top, check your map to see if any of he ninjas
are following you up the stairs. If they are, you must restart
the level. If they are not, save at this point. Then, look through
the keyhole and wait for the ninja to turn his back. When he lets
his guard down, slowly open the door and sneak behind him. You
have two choices. You can either shoot him with 9 mm pistol SD
or run fast and strangle him with the Fiber Wire. After he is
dead, hide the body and take the clothes. Then, go back to the
starting of the level and enter the outside compound. Once there,
you will find a special helicopter and four or five white ninjas.
Ignore them and enter the wooden building. Explore it and its
interior pathways to find a keycard. Take it, then go back to
the starting point for the level. Go back to the place where you
eliminated the first ninja. Use the keycard to open the laser
doors. Now, check your map and explore every floor until you find
a museum where the bomb kit is kept. Take it, and also look for
a silenced pistol on display, which is useful in the next mission.
Then, wait for the ninja to enter the museum. Slowly strangle
him, use the 9 mm pistol, or just sneak past him into the next
room. Save the game and search every floor until you find a point
of interest on the map. When you are near it, there are two rooms
with two Japanese women. Find a hiding location and wait for the
first woman to leave the room. Note: If she sees you, she will
alert the guards. When she is out of the way, enter the room and
look for the second Japanese woman. There will be a conversation,
and she will give you a special key. Save the game and exit the
room without being noticed. Do not worry about the ninjas who
hide in the ceilings. They will be the least suspicious. Next,
be ready with your silenced pistol. Hayamoto will be on the sixth
floor on the map. Go to the sixth floor, but hide behind a wall
which is behind a special electric door. Next, check your map
and wait for Hayamoto to move towards his window. This is the
ideal time to sneak past the guards and enter Hayamoto's room.
Devise this strategy, and when you are in Hayamoto's room quickly
shoot him in the head with the silenced pistol and run towards
his body. Once there, take his special card and jump out of the
window as ninjas slowly flood his room. Jump from roof to roof
until you land in the compound with the special helicopter. Run
towards it, and the mission will be over. pritish sai.
Hint: St. Petersburg Revisited: Easy completion:
As the level starts, get to the lockers and get the
sniper rifle. The rounds for the sniper rifle are nto live rounds
and you will not be able to take anybody out with it. Drop the
sniper rifle -- this only leaves you the Fiber-Wire to complete
the level. Get upstairs and enter the door leading to the sewers.
Move throw the sewers and climb up the ladder which led you to
the side of the parked truck when playing the St. Petersburg Stakeout
level. As you approach Sergei's place, a sniper will attack you.
Stand behind a wall and save the game, then quickly cross the
street towards the building. Enter through the main door. Enter
sneak mode before opening the door. Remain in sneak mode and go
upstairs. Turn right and open the door. The sniper should be directly
in front of you. Sneak up behind him and finish him off with the
Fiber-wire. After the intermission sequence ends, get the sniper
rifle lying beside the dead sniper. Run down and exit through
the main door. Run back all the way towards the sewers. Do not
stop as the Russian Mafia is chasing you. When you reach the ladder
leading to the sewers, climb down and run towards the exit. Note:
Some Russian Mafia guards are in the sewers. Just ignore them
and run past. Mercury.
Hint: St. Petersburg Stakeout: When you start, do not get your equipment yet. If you
do this, the civilians that always wander the subway will complain
to the guard. Instead, go to the other locker area with the guard
in it and shoot him. Drag him behind the shelf-locker part. Take
his clothes, but do not take his AK-47. There should be another
guard that will coming to check in. Kill him if desired. Then,
get your equipment and return to the lockers again. Go to the
door, then unlock the door to the sewers. An easy way to do this
is to look at your map for moment and 47 should have it opened.
Then on your map, find the path that you go across to the right
of your screen and keep going until you see a ladder. Climb it.
If you found the correct path, to your left will be an opening,
and straight ahead is an alley. Go to the end of an alley and
kill the person guarding the ledge at the end. Then, check your
map. Near the Pushkin Building, there is a building with a point
of interest symbol. Run towards it, but not near the guards. Go
to about the thirrd floor. Kill the guard inside patrolling. Then,
find the room that has an open window straight from the open window
of the Pushkin Building. Diana will provide information about
the target while you are getting ready to snipe. Have the scope
vision on (it is the bald man that is drinking). Shoot at the
body. If you aim at the head and shoot, you might hit another
general or the man in the jacket. It is all right if you are alerted,
but watch for the two guards coming in the building. Either kill
them or escape from them. Then, go all the way back the way you
came in and escape in the subway. The Runaway Five Teen.
Hint: St. Petersburg Stakeout Easy Silent
Assassin rank: Do not directly get the sniper rifle from your locker
when you begin the mission. If you do, it will alert a civilian
and they will warn a guard. First, get a guard uniform. To get
the bonus, you cannot kill the guard; you will need the Anesthetic.
Go up the wide stairs forward and to the left of the insertion
point. Follow the hallway, go up the escalator, and take the first
left. There is a guard that patrols here. There are also some
lockers that he steps behind. Wait until he goes behind the lockers,
then pull your Anesthetic. Wait in sneak mode around the opposite
side of the lockers, right near the corner. Save the game at this
point, as it is fairly difficult to time the Anesthetic correctly,
and it will prevent you from having to waste time running to the
same spot. Make sure when you anesthetize him that you give him
the full five bottles. Drag him behind the lockers, take his clothes,
and take his gun. Run back down the escalators and ditch the gun
as you are running. You do not need the AK -- you just do not
want him to have it when he wakes up. Get your sniper rifle from
the locker, and the civilians will not care that you are carrying
a gun because you have a soldier's uniform. Run back to the room
where you knocked the guard out and go through the door on your
right. Pick the lock in the next room and follow the left wall
until you reach a ladder. Climb up into the street and go to the
building across from the meeting room. Run when you can, but do
not make the guards too suspicious. Go right in the front door
of the building -- it saves time and the guards are on patrol
instead of just standing there. Go up, and make the sniper hit.
Save the game, then start heading back the way that you came from.
By now, the anesthetized soldier has probably awakened. When you
are exiting the sewers, check through the keyhole of the second
door. Watch for the guard (in his underwear) to go back behind
the lockers. Open the door in sneak mode, then run onto the subway.
The trick for the bonus, as always, is to have no aggression.
If you kill anyone besides your target, you may still get the
Silent Assassin rating, but you will not get the bonus. Also,
you may find it easier to get the Silent Assassin rating on the
next level if you keep that sniper rifle with you. Scarceas.
When the level starts, go to the locker area and get your equipment.
Wait for the civilians to go to the back of the subway platforms,
then run to the first set of stairs leading to the streets. Go
to the base of the second set of stairs and wait for another guard
to come in and go into to the room where the first guard is located.
At that point, exit to the streets. Take a left to the first alleyway,
then a right towards another alley. At the end of the alley, take
a right toward the wall with an opening. Make sure that the guard
that patrols the area in front of the wall is a good distance
away, then cross the street. There is an alley to the left. Run
down until you get close to the corner, then enter sneak mode
and equip the anesthetic. To your left is a guard. Drug the guard,
take his clothes, and drag him around the corner. Pick up the
sniper rifle and continue to the apartment building. Remember
to lower the sniper rifle and walk when you are close to other
guards. Shoot the general that is sitting at the table making
the drinking motion. Next, walk back to the metro station. If
done correctly, you will have more than enough time to finish
the level before the guard you took the clothes from wakes up.
Hint: Temple City Ambush: Easy Silent Assassin
rank: You only need the Fiber Wire. Start the level and meet
the contact (marked with the Agency Pickup sign). He will tell
you about a shop called Carpets Inter where you have to meet Agent
Smith. After the conversation, equip your Fiber Wire and holster
it. Look at your map for another Agency Pickup sign. Go to that
sign (Carpets Inter) using your map. Open the door and the Agent
will fire two shots in the air. After the conversation, look at
your map for the stationary enemy. He can be in any building only
surrounding the point of interests. Look for the building where
he is located. Get inside the shop in front of it then go left
upstairs in sneak mode without being noticed. Take out the Fiber
Wire and look for him. If he is not in the one in which you are
at, try the next shop. If he is in the building that you are in,
kill him with the Fiber Wire. Then, take his photo, his clothes,
and his sniper rifle. Next, look for the other one in your building.
As he just passes that building, take him out and take his photo.
If you cannot, wait for the guards around him to go. However if
there are only civilians around him, take his photo and bring
them back to the Agent. Then, go to the exit point. murtaza ali.
Hint: Temple City Ambush: Fun during mission:
Before starting get the Combat Knife, Kitchen Knife,
and/or Scalpel. Also enable the "God mode" code. When
you start the level, reach your first contact shop (near where
you start with the Indian Man, SP12, and ammunition). Talk to
him as usual, then kill him. Next, wait for a Cult Member to walk
near the shop. Kill him, then drag him to inside the shop and
take his clothes. You may have to wait a long time for one to
appear. Kill any civilians walking by, and drag them in while
waiting for your disguise. Also kill any Cult women and leave
them there so that a Cult man will pass by. After getting your
disguise, kill everybody with your knife when there is no one
else around. Then, kill the ones who find the body. Also play
as usual to get the camera to photograph the assassins and kill
them with a knife. If you have not killed everybody before completing
the level, do so now. The civilians will start to distrust the
Cult. The Runaway Five Teen.
Hint: Terminal Hospitality: Easy Silent
Assassin rank: Use the Anesthetic on any of the cult members outside
of the hospital and take his clothes. Get to the basement and
shut off the generator. This will turn off the life support for
the cult leader, killing him instantly. Then, return to the boat
to complete the mission without firing a shot. Bionuke118.
Use Anesthetic on one of the guards outside. Walk to the entrance
of the hospital. Go in the front door and walk up the stairway
on the left. Go into the nurse's office where your equipment is
located. You may have to either kill or use Anesthetic on the
nurse. Pick the lock, go in, and get the night vision goggles.
Enter the next room, change into the doctor's clothes, and pick
up the Anesthetic. Walk out of her office and take the elevator
on the second floor down to the basement. Save the game. Once
you get down to the basement, turn left and go to the consultant's
office. Pick the lock, but make sure that there are no guards
around. Pick up the scalpel from the storage room. Then, proceed
to the room with the generator. Turning it off is an option, but
shutting off the lights makes the job slightly easier. Put on
the night vision and make your way to the surgery rooms. The cult
leader could be in any of them. He is the only patient that is
bald, and there are men with orange togas and guns in his room,
not doctors. If you have the lights on, you cannot pick the wrong
room, or the doctors will report you. Take out your scalpel and
kill the cult leader. There will be one door on both ends of the
surgery hallway, leading to the stairs. It does not matter which
one you go through. Go to the bottom of the stairs and pick the
lock. There is a clone at the bottom of the stairs near your boat
shooting at you with ballers. Do not follow him when he tries
to run from you. He has a trap set in the room he escapes to.
Walk calmly back to your boat. Daniel Buckalew.
Hint: Tracking Hayamoto: Easy Silent Assassin
rank: Start by waiting until all the nearby guards have turned
around. Then, run towards the guard near the back of the house,
but start sneaking once you get near him. Follow him until he
stops. Bring out the Anesthetic and use it on him. Take his clothes,
hide him, then go to the back of the house. Hide behind the rock
near the bodyguard. Wait until he finishes talking to the other
guard. Then, casually walk towards the door and enter. Go to the
room with the exclamation point and cut the Fugu fish. Wait until
the guard and the chef exit, then run to the nearest bowl of food
you can find. Place the transmitter and the Fugu fish inside,
then run to the other side of the table and to the second door
you find. Take the chef's clothes and wait again until the guard
has entered and left again. Go back to the door you came in and
exit. Try to walk past the two guards talking outside, back behind
the house, past the half-naked guard, to the exit. Make sure you
do not let the two guards near the exit see you while walking.
You could try walking close to the wall, and finally to the exit.
Anesthetic is required for this trick. When the level starts,
wait for the two guards directly in front of you to turn towards
the level's exit. By then, the guard that is on the front steps
should go back in. The other guard should also be walking away
from you. Quickly run past the front entrance and stay along the
garage doors. You may need to move silently here so that the last
guard in front does not hear you. Then, go around to the side
of the building and wait until there is only one guard out back.
He will start walking towards you. Turn and walk more towards
the back. When he does, quietly head to the door he was standing
by, but do not go in. From here, run around to the very back of
the restaurant to a door that is there. Wait until the chef comes
out to urinate. Sneak up and give him a full dose of Anesthetic.
Take his clothes and drag him just inside the gate near you. Then,
walk inside and go down the hall to the left. Enter the door on
your left. Quickly cut the poisonous fish. Then, walk out calmly
and go to the plate on the left in the kitchen. Place the transmitter
and the poisonous fish in it, then walk out the door you came
in from. You may want to save the game at this point. Wait for
the guard to walk towards the back of the area and run back over
to the side of the building. Wait for the single guard to be walking
towards the far right of the area on the map, then head back to
where you started the mission. By now the transmitter should be
planted and Hayamoto Jr. should be dead. Hide behind the rock
until the two guards are walking to the right of the area. Crawl
behind the bushes until you are sure that the two guards cannot
see you, then sneak to the gate to finish the level with a "Silent
Assassin" rank. Big_me420.
Start by waiting until the two guards in front of you turn around
and have start to walk towards the exit. Then, run up to the entrance
of the building and run along the wall. Get to the garage. Open
the garage door, then close it when you get in. Check your map.
There will be one guard just inside the door, and one guard patrolling.
Take out your Anesthetic and get ready. When the patrolling guard
moves back the other way, away from the door, go up and honk the
horn. Run back to the door on the left side. When the guard goes
to the car to check it, chloroform him. Take his clothes and gun.
Enter through the door. Go through the door with the green sheet.
Then, enter through the other green door. Wait for the patrolling
guard to walk towards the garage door entrance and calmly walk
along the wall. Enter the closest door to your right. Proceed
to the room with the exclamation point. Change into the chef's
clothes and put your gun away. Walk to the room where the fish
is located. Cut it, then place the transmitter and fish in the
sushi on the left. Turn around and walk out the door back to your
rock. Wait for Hayamoto to die, then walk out the exit. Daniel Buckalew.
Hint: Training: Fight the watermelons or
pigs: To fight the pigs, go in the yard where three pigs
are kept. You can shoot them with your guns or whack them with
your Fire Axe, Katana Sword or Golf Club. To fight the watermelons,
go where the training course located. There are three watermelons
in front of the course. You can shoot them and they will explode.
Hint: Tubeway Torpedo: Easy Silent Assassin
rank: When the level starts, check your map and move to the
ladder marked with a large red arrow and climb up. Use your Anesthetic
on the guard standing behind the nearest crate. Drag him behind
the crate and take his clothes and weapon. Get your equipment,
then jump into the back of the truck and crouch so that the guards
will not spot you when it leaves. When the truck reaches the headquarters.
Jump out as soon as the truck stops and save the game. Follow
the guard at a safe distance into the building. Take the elevator
without being seen by the guard patrolling the place. When you
reach the first basement, save the game again. There is a guard
directly in front of you. Wait until he is at a safe distance
and follow him. If any of the guards suspects you, just keep going.
When you reach the control room, enter it and exit through the
door in the upper corner of the room. Note: Do not enter the service
room from the control room side. Open the second door and enter
the service room from the other side. Put a bullet from your 9mm
SD pistol into the machine in front of you. This will disable
the surveillance. Get out of the room and look at your map. Go
to the room with the attention mark. Pick the lock and change
your clothes. Then. move to the sewer room. Arm and drop your
bomb close to the wall and exit the room. Make sure the guard
is not there. Note: Drop your AK there as well, as an officer
does not carry a rifle. Next, move to the elevator and take it
to the second basement. Save the game at this point. Walk towards
the observation room and pick the lock. Move towards the table
in the upper corner of the room and drop your personal pager near
the it. Then, move and stand at the left side of the door and
take out your phone. Make sure that the guard is not nearby. Press
Fire to activate the phone. The personal pager will beep,
and the general will enter the room to investigate. Take out your
9mm SD pistol and take him out with a headshot. Pick up his weapons
and move into the next room. Free the prisoner and follow him
to the elevator. Take it up, then go to the sewer room where you
dropped the bomb. Remember to pick up your AK, then detonate the
bomb with the remote. Run towards the exit to complete the level.
Get to the point after you have killed the General, secured the
hostage, and made your way to the elevator. When you start up
the elevator an intermission sequence with the guard running up
and activating the alarm appears, alerting the "elevator
watchman". Press the X as soon as the intermission
sequence starts; the "elevator watchman" will not be
alerted and you can walk past him. You can then make your way
to the lieutenant's office and hide behind the wooden desk. Use
your mini-bomb remote to activate the bomb and destroy the wall.
Watch your map and all the gaurds will react then return to posts.
Two guards will go through the office on the way there, and two
will come back through the office to their quarters. Make sure
the guard patrolling that sector is no longer in the "sewer
wall" room and it will be a leisurely stroll out to a Silent
Assassin rank. Brian.
Hint: Tubeway Torpedo: Sneaking past the
guard at the elevator: When you reach the place where the elevator to the
second basement is located, save the game. To do this trick you
do not need the lieutenant's uniform. You need Anesthetic. Look
at your map and make sure no one is looking towards the elevator
and that nobody is in the room except the guard sitting on the
chair. Move behind him, knock him out with the Anesthetic (use
the whole bottle). Then, take the elevator down. When the guards
find him, they will only look around and get back to their positions.
This is a safer way to achieve the Silent Assassin rank, as you
only fire one bullet (to take out the target). Mercury.
Hint: "Killing" the scarecrow:
When you are at your home (shed near church), equip
your fiberwire and go to the scarecrow. Get behind it, and go
into sneak mode (tap L1). Press R3 to go into first-person
view then hold R1. Once you are aiming at the target drawn
on the back of the scarecrow, release R1. Once 47 is done
strangling it, it will be on the floor without a head. SketchJC.
Hint: More ammunition: If you are near a stack of ammunition but are notified
by the game that you cannot pick it up, use the following trick
to get almost twice as much normal ammunition. For example, if
you have a shotgun with full ammunition and are next to a pile
of shotgun ammunition, fire one shot, reload, then pick up the
ammunition. You will now have almost double the ammunition. Quicksilvernick.
Hint: Getting the M4 (M16): On the motorcade level, you need to clear the town
quickly and grab the supplied rifle. Shoot your target. This will
cause the UN guards to stop and run on foot to your position.
Wait until they get through the gates, then dodge their shots
and put them in the cross fire from the remaining troops outside.
Since you cannot hurt them, do not shoot. They will soon shoot
their own men. Then, just run up and grab an M4. This may not
be easy, but it does work. Iggyzoot.
To get the M4 easier, just use the fiber wire on the UN guards.
Hint: Getting the .22SD pistol: The .22SD is well hidden in the castle level where
you have to kill Hayamoto senior. It is one of the items that
is displayed in his museum. scott ashman.
The .22SD does not trigger metal detectors. It is useful in the
Basement Killing level. Philip Molla.
Hint: Holstered Uzi: When holding the Uzi, take out the Ballers. The Uzi
will be fully holstered, like a pistol. Batty Crease.
Hint: Gun collection: Throughout all the levels you will run into many different
types of guns. Whenever you see a gun that you do not already
have, pick it up. After you complete the level on which you found
the gun, the gun will now be available at your house. You will
have ammunition in the room for you to use if desired. However,
there are many guns that are too big to carry inside your clothes
and therefore must be held in the open. You will not be able to
pick up a gun of the same size or greater without dropping the
one you are holding. You will find other guns on the same level
that you cannot pick up because you are already holding one, and
the gun you want is simply too big to conceal. In this case, you
will have to decide which gun you want more then finish the level
with it. You can always replay that level to get the other gun
that was left behind. SerratedEdge4.
When you find a rifle or hand gun that you want for your collection,
pick it up. Holster it, take out a hand gun that you started with
and enable the "Level skip" code. You will drop the
hand gun. Save the game and you will have the new gun. Aaron Ross.
Hint: Animals: When at your home area with the shed of guns, you may
shoot down the birds either on the ground or while they fly in
the air. Each bird that is shot will fall to its corresponding
area and remain there until you leave the level. You can also
shoot the pigs in their pen.
Hint: Pick locks quicker: Pick a lock, look at your map, and exit. The lock will
be picked. Quicksilvernick.
Hint: Fast kills: When playing in any level, just run or sneak up to
an enemy and fight him with your fists. He will soon be out cold.
Once he is, use any gun to shoot him anywhere on his body. He
will not get back up. Alex Watson.
Hint: Hold two pistols at once: Take out the pistol that you want in your right hand
and drop it. Next, take out your Ballers and also drop them. Then,
take out the pistol you want in your left hand. Pick up your Ballers
and your gun should switch hands. Finally, pick up the last gun
and you should be holding two pistols. The sawn-off shotgun can
also be used for this. Phillip.
Hint: Running knife attack: Change to first person view and use the knife. You
can attack while running if you press Attack many times.
Hint: Hit dragged bodies: Equip a two-handed melee weapon (sword, axe, club,
etc.) while dragging a body. Press R1 as if to attack normally,
but look towards the body. You will give it a satisfying whack.
Try this several times in quick succession. RustySwitchblade.
Hint: Stretched arms: Enable the "Nailgun mode" code and pin a
person to the wall. Try to drag them and their arms will stretch
like elastic. corey miller.
On any level, enable the "Nailgun mode" code. Kill someone
and drag them by their arms or legs. Pull them as far as you can,
then release. They will automatically let go like a slingshot.
Enable the "Nailgun mode" code and make a man stick
to a wall at a reachable height. Walk over to him, press Drag,
then walk backwards. The person will be stretched out. Martin.
Glitch: Automatic sawn-off shotgun: Equip the Ballers. Drop them. Equip any handgun. Pick
up the Ballers. Then, equip the sawn off shotgun. when Doing this,
you will transfer the handgun you were holding to your left hand
when you pick up the Ballers. You will still be holding it when
you equip the sawn-off shotgun. You will not need to reload manually,
as the weapon will now just take away from the spare ammunition.
Glitch: Falling enemies: In the Terminal Hospitality level, go up to the roof.
Search the rail-like stone structures until you can see a walkway-like
part, almost level to the stone railing. Lead some guards to that
point and hit them with a close-range attack with a gun. Hit them
twice and they will fall of the edge. However, in a few moments
they will get up, as if nothing happened. Philip Molla.
Glitch: Redemption at Gontranno: Missing
body: When you get in the church, use the fibre wire on the
door that leads to the confession chapel. Sergei is in there.
47 will do the motion as if he was killing Sergei, but Sergei's
body is not there. dantedevil.