The web's largest cheats, codes, and game help site  

· DS
· PC
· XBOX 360
· MORE...




Madden NFL 2005

Card codes:
To enter the Card codes, select the "My Madden" option at the main menu. Select the "Madden Cards" option, then select the "Madden Codes" to enter the code.
lvrlw lvfa bsufcaba.

Card Code
Aaron Brooks Gold CardJ95K1J
Aaron Glenn Gold CardQ48E9G
Adewale Ogunleye Gold CardC12E9E
Ahman Green Gold CardT86L4C
Al Wilson Gold CardG72G2R
Alan Faneca Gold CardU32S9C
Amani Toomer Gold CardZ75G6M
Andre Carter Gold CardV76E2Q
Andre Johnson Gold CardE34S1M
Andy Reid Gold CardN44K1L
Anquan Boldin Gold CardS32F7K
Antoine Winfield Gold CardA12V7Z
Bill Cowher Gold CardS54T6U
Brad Hopkins Gold CardP44A8B
Bret Favre Gold CardL61D7B
Brian Billick Gold CardL27C4K
Brian Dawkins Gold CardY47B8Y
Brian Simmons Gold CardS22M6A
Brian Urlacher Gold CardZ34J4U
Brian Westbrook Gold CardV46I2I
Bubba Franks Gold CardU77F2W
Butch Davis Gold CardG77L6F
Byron Leftwich Gold CardC55V5C
Carson Palmer Gold CardO36V2H
Casey Hampton Gold CardZ11P9T
Chad Johnson Gold CardR85S2A
Chad Pennington Gold CardB64L2F
Champ Bailey Gold CardK89O9E
Charles Rogers Gold CardE57K9Y
Charles Woodson Gold CardF95N9J
Chris Hovan Gold CardF14C6J
Clinton Portis Gold CardR66V6J
Corey Simon Gold CardR11D7K
Courtney Brown Gold CardR42R75
Curtis Martin Gold CardK47X3G
Dallas Coach Gold CardO24U1Q
Damien Woody Gold CardF78I1I
Dante Hall Gold CardB23P8D
Dat Nguyen Gold CardQ86I2S
Daunte Culpepper Gold CardO62O9K
Dave Wannstedt Gold CardW73D7D
David Boston Gold CardA25I9F
David Carr Gold CardC16E2Q
Dennis Erickson Gold CardJ83E3T
Dennis Green Gold CardC18J7T
Derrick Brooks Gold CardP93I9Q
Derrick Mason Gold CardS98P3T
Deuce Mcallister Gold CardD11H4J
Dexter Coakley Gold CardL35K1A
Dexter Jackson Gold CardG16B2I
Dick Vermeil Gold CardF68V1W
Dom Capers Gold CardB97I6R
Domanick Davis Gold CardL58S3J
Donnie Edwards Gold CardE18Y5Z
Donovin Darius Gold CardQ11T7T
Donovon Mcnabb Gold CardT98J1I
Donte Stallworth Gold CardR75W3M
Dre' Bly Gold CardH19Q2O
Drew Bledsoe Gold CardW73M3E
Dwight Freeney Gold CardG76U2L
Ed Reed Gold CardG18Q2B
Edgerrin James Gold CardA75D7X
Eric Moulds Gold CardH34Z8K
Flozell Adams Gold CardR54T1O
Fred Taylor Gold CardI87X9Y
Grant Wistrom Gold CardE46M4Y
Herman Edwards Gold CardO19T2T
Hines Ward Gold CardM12B8F
Jack Del Rio Gold CardJ22P9I
Jake Delhomme Gold CardM86N9F
Jake Plummer Gold CardN74P8X
Jamie Sharper Gold CardW27I7G
Jason Taylor Gold CardO33S6I
Jason Webster Gold CardM74B3E
Jeff Fisher Gold CardN62B6J
Jeff Garcia Gold CardH32H7B
Jeremy Newberry Gold CardJ77Y8C
Jeremy Shocky Gold CardR34X5T
Jerry Porter Gold CardF71Q9Z
Jerry Rice Gold CardK34F8S
Jevon Kearse Gold CardA78B1C
Jim Haslett Gold CardG78R3W
Jim Mora Jr. Gold CardN46C3M
Jimmy Smith Gold CardI22J5W
Joe Horn Gold CardP91A1Q
Joey Harrington Gold CardZ68W8J
John Fox Gold CardQ98R7Y
Jon Gruden Gold CardH61I8A
Josh Mccown Gold CardO33Y4X
Julian Peterson Gold CardM89J8A
Julius Peppers Gold CardX54O4Z
Junior Seau Gold CardW26K6Q
Kabeer Gbaja-Biamala Gold CardU16I9Y
Keith Brooking Gold CardE12P4S
Keith Bulluck Gold CardM63N6V
Kendrell Bell Gold CardT96C7J
Kevan Barlow Gold CardA23T5E
Kevin Mawee Gold CardL76E6S
Kris Jenkins Gold CardW63O3K
Kyle Boller Gold CardA72F9X
Kyle Turley Gold CardY46A8V
Ladainian Tomlinson Gold CardM64D4E
La'roi Glover Gold CardK24L9K
Lavar Arrington Gold CardF19Q8W
Laveranues Coles Gold CardR98I5S
Lawyer Milloy Gold CardM37Y5B
Lee Suggs Gold CardZ94X6Q
Leonard Davis Gold CardH14M2V
Lovie Smith Gold CardL38V3A
Marc Bulger Gold CardU66B4S
Marcel Shipp Gold CardR42X2L
Marcus Stroud Gold CardE56I5O
Marcus Trufant Gold CardR46T5U
Mark Brunell Gold CardB66D9J
Marshell Faulk Gold CardU76G1U
Marty Booker Gold CardP51U4B
Marty Shottenheimer Gold CardD96A7S
Marvin Harrison Gold CardT11E8O
Marvin Lewis Gold CardP24S4H
Matt Hasselback Gold CardR68D5F
Michael Bennett Gold CardW81W2J
Michael Strahan Gold CardO66T6K
Michael Vick Gold CardH67B1F
Mike Alstott Gold CardD89F6W
Mike Brown Gold CardF12J8N
Mike Martz Gold CardR64A8E
Mike Mularkey Gold CardC56D6E
Mike Rucker Gold CardK89O6S
Mike Shanahan Gold CardH15L5Y
Mike Sherman Gold CardF84X6K
Mike Tice Gold CardY31T6Y
Nick Bernett Gold CardX95I7S
Norv Turner Gold CardF24K1M
Olin Kreutz Gold CardR17R2O
Orlando Pace Gold CardU42U9U
Patrick Surtain Gold CardH58T9X
Peerless Price Gold CardX75V6K
Peter Warrick Gold CardD86P8O
Peyton Manning Gold CardL48H4U
Plaxico Burress Gold CardK18P6J
Priest Holmes Gold CardX91N1L
Quentin Jammer Gold CardV55S3Q
Randy Moss Gold CardW79U7X
Ray Lewis Gold CardB94X6V
Reggie Wayne Gold CardR29S8C
Rex Grossman Gold CardC46P2A
Rich Gannon Gold CardQ69I1Y
Richard Seymore Gold CardL69T4T
Ricky Williams Gold CardP19V1N
Rod Smith Gold CardV22C4L
Rodney Harrison Gold CardO84I3J
Ronde Barber Gold CardJ72X8W
Roy Williams Gold CardJ76C6F
Rudi Johnson Gold CardW26J6H
Sam Madison Gold CardZ87T5C
Samari Rolle Gold CardC69H4Z
Santana Moss Gold CardH79E5B
Shaun Alexander Gold CardC95Z4P
Shaun Ellis Gold CardZ54F2B
Shaun Rogers Gold CardJ97X8M
Shawn Springs Gold CardZ28D2V
Simeon Rice Gold CardS62F9T
Stephen Davis Gold CardE39X9L
Steve Mariucci Gold CardV74Q3N
Steve Mcnair Gold CardS36T1I
Steve Smith Gold CardW91O2O
Takeo Spikes Gold CardB83A6C
Tedy Bruschi Gold CardK28Q3P
Terence Newman Gold CardW57Y5P
Terrel Suggs Gold CardV71A9Q
Tiki Barber Gold CardT43A2V
TJ Duckett Gold CardP67E1I
Todd Heap Gold CardH19M1G
Tom Brady Gold CardX22V7E
Tom Coughlin Gold CardS71D6H
Tony Dungy Gold CardY96R8V
Tony Gonzalez Gold CardN46E9N
Torry Holt Gold CardW96U7E
Travis Henry Gold CardF36M2Q
Trent Green Gold CardY46M4S
Ty Law Gold CardF13W1Z
Walter Jones Gold CardG57P1P
Will Shields Gold CardB52S8A
Zach Thomas Gold CardU63I3H
New England CoachN24L4Z
Washington CoachW63V9L
Seattle CoachV58U4Y
First and Fifteen (Opponent must get 15 yards for 1st down) V65J8P
First and Five (1st down yards set to 5) O72E9B
Unforced Errors (Opponent fumbles when jukes) L48G1E
Extra Credit (Points for interceptions and sacks) M89S8G
Tight Fit (Opponents uprights narrow)V34L6D
5th Down (Get 5 downs to get a 1st)P66C4L
3rd Down (Opponent has 3 downs to get a 1st) Z28X8K
Human Plow (Break tackle +75%)L96J7P
Super Dive (Diving distance +75%)D59K3Y
Da Boot (unlimited field goal range)I76X3T
Da Bomb (unlimited pass range)B61A8M
Lame Duck (Opponent lobs passes)D57R5S
Mistake Free (No fumbles or interceptions) X78P9Z
Fumbilitis (Opponents fumbles +75%)R14B8Z
Bingo! (+75% defensive interceptions)J33I8F
Mr. Mobility (QB cannot be sacked)Y59R8R
Bad spotN44D6E
Pocket ProtectorsG97L1J
QB On TargetE65S6M
Coffin CornerL96U8Z
Wind GustP13Q7V
Hands Of GlueR18C5K
Hands Of StoneW18R6P
Couch PotatoP39I7J
Time OutQ83L6Q
Worker's CompH89Q4Y
Super Bowl XXXIX StadiumD58F1B
Super Bowl XL StadiumO85P6I
Super Bowl XLI StadiumP48Z4D
Super Bowl XLII StadiumT67R1O
Aloha stadiumG67F5X
'58 ColtsP74X8J
'66 PackersG49P7W
'68 JetsC24W2A
'70 BrownsG12N1I
'72 DolphinsR79W6W
'74 SteelersR12D9B
'76 RaidersP96Q8M
'77 BroncosO18T2A
'78 DolphinsG97U5X
'80 RaidersK71K4E
'81 ChargersY27N9A
'82 RedskinsF56D6V
'83 RaidersD23T8S
'84 DolphinsX23Z8H
'85 BearsF92M8M
'86 GiantsK44F2Y
'88 49ersF77R8H
'90 EaglesG95F2Q
'91 LionsI89F4I
'92 CowboysI44A1O
'93 BillsY66K3O
'94 49ersN28Z9N
'96 PackersL21T4K
'98 BroncosJ13P1L
'99 RamsR95W8A
Bears Pump Up CrowdK17F2I
Bengals CheerleaderY22S6G
Bills CheerleaderF26S6X
Broncos CheerleaderB85U5C
Browns Pump Up CrowdB65Q1L
Buccaneers CheerleaderZ55Z7S
Cardinals CheerleaderQ91W5L
Chargers CheerleaderQ68S3F
Chiefs CheerleaderT46M6T
Colts CheerleaderM22Z6H
Cowboys CheerleaderJ84E3F
Dolphins CheerleaderE88T2J
Eagles CheerleaderQ88P3Q
Falcons CheerleaderW86F3F
49ers CheerleaderX61T6L
Giants Pump Up CrowdL13Z9J
Jaguars CheerleaderK32C2A
Jets Pump Up CrowdS45W1M
Lions Pump Up CrowdC18F4G
Packers Pump Up CrowdK26Y4V
Panthers CheerleaderM66N4D
Patriots CheerleaderO59P9C
Raiders CheerleaderG92L2E
Rams CheerleaderW73B8X
Ravens CheerleaderP98T6C
Redskins CheerleaderN19D6Q
Saints CheerleaderR99G2F
Seahawks CheerleaderA35T8R
Steelers Pump Up CrowdC98I2V
Titans CheerleaderQ81V4N
Texans CheerleaderR74G3W
Vikings CheerleaderE26H4L

ajones40, andy jesswein, ItalianBadAss201, ERS082881, Jack Hand, and Mrjrocmil.

Special card unlocks:
In addition to the usual way to unlock a card, some cards require a specific task to be completed.
Tate Schill.
Card 2: Earn a Gold in the All-Madden Chase and Tackle drill.
Card 30: Earn a Gold in the All-Madden Coffin Corner drill.
Card 38: Earn a Gold in the All-Madden Ground Attack drill.
Card 42: Earn a Gold in the All-Madden Precision Passing drill.
Card 52: Earn a Gold in the All-Madden Swat Ball drill.
Card 99: Earn a Gold in the All-Madden Trench Fight drill.
Card 104: Earn a Gold in the All-Madden Clutch Kicking drill.
Card 147: Earn a Gold in the All-Madden Pocket Presence drill.
Card 195: Earn a Gold in the Ground Attack drill.
Card 197: Earn a Gold in the Clutch Kicking drill.
Card 199: Earn a Gold in the Swat Ball drill.
Card 208: Earn a Gold in the Pocket Presence drill.
Card 209: Earn a Gold in the Trench Fight drill.
Card 210: Earn a Gold in the Precision Passing drill.
Card 211: Earn a Gold in the Coffin Corner drill.

Hint: Cheerleader and Pump Up Crowd Cards:
Successfully complete the "Game Situation" challenges in mini-camp mode. The Cheerleader or Pump Up Crowd Cards for the team used will be unlocked.

Hint: Madden Cards and game cheats:
Get a gold rank in any event on the All Pro, Pro and Rookie levels in mini-camp mode.

Hint: Change music:
While on the main screen, hold Square (help) and press R1 or L1 to change the song.

Hint: Extra push in tackles:
When you are a defender about to give a head-on-collision to the runner, press the Right Analog-stick Down to give extra push in your tackles, increasing the chance of a fumble.
Darren C. Sutton.

Hint: Diving hit-stick tackle:
Quickly press Square, then the Right Analog-stick in any direction. Your player will dive forward, then go for the big hit.

Hint: Easy tackles:
You can get numerous easy tackles with your MLB by using him during your kickoffs. Go to coaching strategies and find "Kickoff". Assign the third player from the left to be your MLB. Assign the first two players on the left as very slow CBs or FSs. When you kick off, kick the ball to the left side where your MLB is assigned. If you do not kick it too deeply, your MLB will be the first one downfield and will go unblocked into the return man. Note: If you have the roster space and some money, create a CB and FS and make all of their attributes zeros. You should have no trouble signing them to a contract. You can then use them on your kickoff squad and they will almost never make it downfield. With this trick, in addition to the tackles your MLB gets during the game, he will get one for every kickoff as well.
the enforcer.

Hint: Easy sacks:
When it is time to choose a play on defense, look at the top of the play calling screen. Above there is a bar that indicates how many running backs, wide receivers, and tight ends your opponent has on the field. Note: This only works if you are the only one playing. If the opponent has four or more wide receivers, one or less tight end, and two or less running backs on the play (the play works better if the amount of wide receivers is higher and tight ends and running backs are lower), choose "Goaline" and go to "Blitz C". Shift your line and outside linebackers to the right, then choose the last person on your line. After the snap, press Down + Triangle. Your team will blitz the QB. You will get the sack or force an interception on the play. This works about 85% of the time.
QB kiLLa.

Go to the settings and turn off offsides. Get a fast runner, go to the line of scrimmage, and keep running. He will be running in place. When the QB calls hike, he will run past the defenders and get a sack. This works about 80% of the time.

Hint: Easy sacks:
First, create a very good free safety and put him on your team. When you are configuring your game, enable "Easy Play" and set your defense to 3-4. Once the game has started, turn off offsides. Select 3-4. go down once, and press X. This play works best with this strategy. Then, select your FS and press Left Analog-stick Up + Right Analog-stick Down. This creates an impenetrable wall of defenders by making your line widen (covering those pesky TEs) and your linebackers in more for when the other team tries a dive. Once you have selected this, simply run up to the right of the line (the left side of the screen) about three feet to the outside of your DE. Simply keep running; as you will not move though your legs do. When the QB hikes the ball, keep running for him and sprint at him. If they try a run or pass, and as long as you are not blocked a sack is guaranteed. This also works with punts, although you must jump for the punter.

Hint: Easy onside kick recovery:
Get the power rating between 65 and 80; and the accuracy between 40 and 80. You should recover the kick about 90% of the time. For an even greater chance, try to get the power between 70 and 75; and the accuracy between 70 and 75.

Hint: Easy blocked punts:
It is possible to block a punt as long as it is against an opponent. Select "Punt Block" if you are sure your opponent is going to punt the ball. Then, take the cornerback on the weak side and get as close to the line of scrimmage as you can without going over. Watch your opponent's meter, and as soon as you think he will stop it, sprint across the line and just run directly into the punter. Do not try a big hit unless you want a fumble because you might miss him.
Chase A. DeLaney.

Select "Punt Block". The CPU will audible to bring in blockers. Take the fastest man from left side and bring him to the right so that he is the last man on the line of scrimmage . Just as the last man is about to be set on the CPU's team, come from right off the line of scrimmage and avoid blockers by running straight down then hit the punter. Note: You may want to try this at 4th and 6 or longer so a 5 yard flag will not give them a first down.

Hint: Easy pass:
Go to the "I Formation" and select "Slants" as a route. The key receiver is "Square". Wait one or two seconds then throw to the key receiver, who will catch the ball every time.

Choose any pass play and select "Hot Route". Select your best receiver and press Left Analog-stick Up. Run towards his side (behind the line of scrimmage) and tap Left Analog-stick Up while you tap the receiver's button. This works about 90% of the time.

When throwing the ball, let the CPU catch, then start to move the D-pad to run toward the endzone. This works best with the Washington Redskins.
Passing King.

Hint: Easy gains on run plays:
Enable the "Human Plow" Madden Card which increases your break tackles. Make sure your running back has a good break tackle rating (for example,Jamal Lewis or Stephen Davis). Also make sure it is a Gold card to make it effective throughout the entire game.

Hint: Easy wins:
Create a half-back with all the important stats full, and all the stats that he does not need lower. For example, raise his running ability and lower tackling. Sign him and make him your starting half-back. While in the game pause and go to "Settings", then "Gameplay". Go down to "A.I." and make your team have full stat bars. Make the CPU have empty stat bars. Then, go to "Penalties". Turn off "Offsides" and "False Starts". Resume the game. When you are on defense, be a lineman and run towards the quarterback. When the ball is snapped, press Circle and run at the quarterback. Sometimes you will get a sack. If they throw the ball, they will usually drop it. Keep running the ball with your new half-back.
John Clark.

Hint: Signing players to low salaries:
This trick will allow you to sign any player, no matter how big their default salary is, to a three year low-salary contract. You must do this before starting a franchise. First, edit the player's attributes from whatever they are currently down so that their overall rating is exactly 75. Depending on the position, you should be able to achieve this by simply lowering one or sometimes two of their attributes. Make sure to make a note what the original rating was so you can store the value later. Once all players you are editing are at an overall rating of 75, release the players to free agency. After releasing each player (you may have to sign some "no-name" players to your roster to maintain roster requirements, but you can release those temporary players later), back out of the roster management screen to the main menu. Choose the option to "Continue without saving" (this may not be necessary). Reenter the roster management screen and select "Free Agents." Go to whichever team you want to sign the players to and start looking for your players. You should notice that their new requested salaries and contract lengths will be for three years at a very low salary (depending on the position). Once you have signed all of your players back (and released the temporary players), go back to editing the players and return them to the original ratings. Note: According to the manual, your players will become upset if they feel they are being underpaid for how good they are performing -- you will more than likely have to re-sign some contracts throughout the year, but with the cap room you will save.
the enforcer.

Note: This trick only works on contracts that have completely expired. During the off-season, instead of resigning your players, edit them. Change their position to something that will lower their overall ratings. For example, move a DT to a TE; or make your QB a WR. Then, resign the player. He will play poorly at his new position, making him extremely cheap. Not all player positions can be changed, but a lot of them can -- especially the higher dollar positions. After you resign the player, move him back to his original position. His overall rating will return without any negative affects. For example, it is possible to resign LeRoy Glover to a six year deal worth $1.5 million with no signing bonus at the age of 32, with an overall rating of 97 by moving him to TE.
David Warthen.

Whenever you have to re-sign a player in franchise mode, go to player management and edit the player's position to something that would lower his stats. Re-sign him, then change him back to his original position. For example, make your QB a WR, and sign him. This also works for free agents, but not for draft picks. You cannot edit draftees until they are signed.
Adam Berry.

Hint: Getting good players:
In order to get a team that will last three to four years of dominance, must start with a team with lots of long contracts in place (for example, the Lions). They have four or six, six and seven year contracts on the good rookies. Trade for other players with long contracts. The first person you need to trade is the tight end that makes $12 million a year. Kellen Winslow from the Browns makes a good replacement. Make sure to not build too good of a roster, as your players have personalities and will get upset if they do not start, get the ball, etc. However, a decent roll playing team with outstanding players at these positions will take it every time. QB, HB, WR, or a second WR will not hurt. With DE/DT OLB/MLB CB SS/FS, 80-85 on every other player is more than sufficient. Also, if you trade these players from the rosters before your franchise, you can then edit them to make them better. However, be careful not to go too high on all of them, as they will all want more money and cause major backroom problems.
justin palmer.

Use the following trick to get high draft picks every year. Each year after pre-season, simulate or play the games up until week 5. Check the standings to learn who has the worst record so far. Then, initiate a trade with the worst team. Offer the worst team your first round pick for their first and third round picks. They will usually accept. If they do not, find another team that is bad and offer the same deal to them. Once they accept, you can then usually offer both of your third round picks to another bad team for their first round pick. Then after the season is over, you will generally have two first round picks very high in the first round. You will be without a third round pick, but it is well worth it for the two first round picks.
Jake Bumgarner.

Use any roster. Take the thirrd string or very last player in your depth chart and edit the player. You can do anything you want with him and his salary will be the same, no matter how bad or good he is.

If you find a great player as a free agent, you can sign him if you have a salary cap over $1 million. Just give the player seven years and your salary cap will get lower, but will not go under 0.
Darren C. Sutton.

First, do a Fantasy Draft with any team other than the Falcons. Once you finish the training camp, preseason, and five weeks in the regular season, look at the standings in the NFC East. You should see that the Falcons are 1-4 or 0-5. Trade your first round pick for their first round pick. This usually works. If not, trade with the next worst team.
Darren C. Sutton.

In franchise mode, create an offensive lineman that is 45 years old. Set his years in the league to 27. Put his stats all the way up, then sign him on free agency. Next, trade with any team and get any player or pick you desire. This works best with getting first round picks, but can also get a lot of good players. Because he is an offensive lineman, he will not have a huge impact on a team winning and will retire at the end of the season.

In franchise mode, go to "My Team", then "Team Info". Scroll over to "Team Morale". Look under the other team's morale for unhappy players. Those player will be easy to trade for.

Note: If you are starting a franchise with a created team, do not sign too many star players because you will be over the cap limit, and your players will complain about playing time. To have a good team, sign a QB, halfback, and wide receiver all with ratings of 85 to 99. For defense, sign a good middle linebacker, a good safety (strong or free), and a good cornerback, also all 85 or above. This will leave your team with a good offense and defense, and it will keep them under the cap limit.
E-A-G-L-E-S fanatic81.

If you want to create a quarterback with a 99 rating, but do not want to use all of your salary cap space, use the following trick. When you go to create your player, do not make his position QB. Instead, make him a kicker. Set his physical looks as usual. When adjusting his attributes, increase everything up to 99 except for his kick accuracy and kick power. Leave those two attributes at 50. His overall rating will still be 12. Once done, go into free agency and sign him. He will only want the league minimum. Then, go into your depth chart and start him as your QB. Since almost all his stats are 99, he will play better than any QB in the game, and you will not make a dent in your salary cap.
Jason Miller.

Before starting franchise mode, go to rosters and make all the second and third string players at a 12 rating. Make all the first string players at or above 90. Turn injuries off. If you turn the injuries off you should never have to use your second or third string. Making their rating at 12 will let you sign players for very little money. You will probably lose all of the preseason games, but will dominate and win all season games.

This trick allows you to make quite a bit of more salary cap room. You can easily get $8 to 10 million more. Before you advance to the Off-Season mode (any time during the season), go into "View Rosters". Sort the players by the number of years left on their contracts so that ones with the fewest years remaining are shown on top of the list. For anyone that you want to keep, re-sign them to a seven year contract and adjust the salary and signing bonus to get the most cap room from that player. Continue with all remaining players that you want to keep. You will get more cap room from players with the fewest years remaining on their contract. It does not work as well with if there are five to six years left. If you have players that can resist injury really well, there is not much need for good backups. You can sign lower quality backups to help clear up some cap room.
Mark Baumhardt.

Create a very good quarterback. Make his speed and catching stats low. Release one player and sign your created player. Trade your created player for whomever desired. Then, go back to the create a player. Select the person you just traded. Make him very fat and change his position to wide receiver. He will not catch a pass, and if he does he will not run very far. Try to make the created players signing bonus low so that it is not a waste of money.
John Clark.

Start a franchise and make every team player-controlled. Before playing any games, go to "Roster", then to "Trade Player". You can trade any player desired to any team. Stack your favorite team with all of the best players. The CPU will not stop you from any trade based on salary cap or team interest. You can put up to 55 of the best players in the NFL on one team. After you have your team set, export the team for use in other game modes.

From the main menu, go to the "Features" menu. Then, go to "Rosters". Next, go to "View Rosters". Select pick a player and go to "Attributes". Change all of them to 99. It is recommended that this only be done for the first string players, as it requires a lot of time. To change them back, delete the rosters from your hard drive or memory card.

To get a dream team in franchise mode, start a new franchise and set the user amount to 32 users. Turn fantasy draft on. Then, start fantasy mode and draft your team as you would if you were drafting a team full of the best players in the NFL, but with different teams. Once you have drafted a few All-Stars and gone through two or three rounds picking, you should have the base for a perfect football team. You can simulate the rest of the draft and go on to =franchise mode. Then, go to the trade menu and you can get all your best players that you drafted by just trading with the so called "users". For example, get Peyton Manning for a player such as Chris Simms. Once you have selected a player from the team you want to play with, with a good player from another team, a screen will appear asking if you and the other "user" agree with the trade. Answer "Yes" and you will now have an All-Star in place of a bad player.
Drew Hashop.

To receive high draft picks easily, sign high rated free agents such as Joe Johnson (rated 86) then trade them to teams with poor standings before the draft deadline expires (if you have not disabled the deadline). The poor standing teams will usually take the players for their first round picks, and sometimes you can even get more than one draft pick from a team for the player. This will give you high draft picks without having to trade important players or draft picks of your own.
Mike Yargeau.

Use the following trick to get a great team in franchise mode without a high salary cost. Start a new franchise. Pick a team. Do a fantasy draft and pick all the worst players. Then, release all of them and make your team from scratch, through create-a-player mode. Once done with the height, faces, etc., do not change the attributes. Save the player and sign him. Once you sign him, go back to create-a-player. Select his name and change all his attributes to maximum. Repeat this until you have a stacked team. The reason that all the worst players were selected is to keep you from having a high cap penalty during the next season. Note: This will take a few hours to complete.
Dylan Mc.

Hint: Fantasy draft:
The following players are selected in the rounds after their name. Therefore, you can draft them in the previous round if you have a good draft pick. For example, pick #6 to 10.

Roy Williams(FS): 7
Tony Gonzalez: 12
Deangelo Hall: 13
Ed Reed: 8
Larry Fitzgerald: 10
D. Akers: 21
Shane Lechler: 23
Rashaun Woods: 31
Jim Kleinsasser: 20
Clinton Portis: 2
Brian Urlacher: 2
Steven Jackson: 27
Roy Williams(WR): 8
Lee Evans: 15
Dante Hall: 15
Reggie Williams: 16
Justin Smith: 5
Julius Peppers: 3

For example, if Brian Urlacher is drated in the second round, you must draft him in the first. If Dante Hall is drafted in the fifteenth round, you must draft him in the fourteenth round. Note: These players are always drafted in the round given; choose wisely.
Eric Althauser.

Use the following steps to get Charles Woodson in franchise mode. Sign LB Jason Gildon or John Mobley then trade him with a first round and perhaps second round pick, and get Charles Woodson and a third round pick. After you get him, re-sign him for seven years and his morale should go up.
brandon leach.

In the fantasy draft, there are obvious stars that go great with any team but there are also some players how are rated fairly low (85 or below) and still seem like they cannot be stopped:

Jerome Bettis HB
Chris Gamble CB
R. Mathis CB
Eli Manning QB
Warrick Dunn HB
Micheal Lewis WR
Kenny Mixon LE
Kenchi Udeze RE
R.W. McQuarters CB
Ben Roethelisburger QB
Corneilius Griffin DT (rated 87)
Reggie Wayne WR

Some player are highly rated, but arguably do not perform as they should.

Mike McKenzie CB
Edgerrin James HB
Issac Bruce WR
Matt Hasselbeck QB
Chris Hovan DT
Corey Dillion
Takeo Spikes
Ted Washington

Hint: Recommended players:
To get a good team in the future you must get good rookies. Note: If you start them, they will get great very quickly. Some such players are as follows.

Larry Fitzgerald WR
Eli Manning QB
Sean Taylor FS
Roy Williams WR
Keniche Udeze DE
Robert Gallery LT
DeAngelo Hall CB
Steven Jackson RB
Bob Sanders FS
Ben Roethlisbergr QB

Hint: Faster player improvement:
Before playing under the All-Pro or All-Madden difficulty settings, play your franchise under the Rookie or Pro levels so you can increase stats for your players easily. This will give them more attribute upgrades throughout the season. The more yards your receivers or running backs get, the more points their ratings will increase.
Robert Carbuccia.

Hint: More effective running game:
First, make a tight end. His name, college, etc. is your choice. When you edit his appearance, make him 6'8", and 275 to 300 lbs. Then, make him have a muscular bulid in his body and arms. If you set his attributes ti above average or better (overall between 84 to 99), when you run a play that involves running towards the side the tight end is set, he will open holes and lanes that will enable you to gain 6 to 7 yards a carry.
Frank Franklin.

Hint: Tear up defenses:
On the All-Madden difficulty setting, use the Redskins playbook. Select the Was - J.Gibbs playbook. In the game, run on first down then select the Shotgun Trips formation on second down. If the Nickelback is not lined up with the second receiver, he is coming to get you or he is playing flat zone. If so, put the first receiver on a fly/streak route, and make the third receiver post to the sideline. This will work all the time if you have an accurate passer.
brandon leach.

Hint: Easy sacks and tackles:
To get more sacks and tackles for losses, turn offsides off. Run against the line of scrimmage. You will run in place. When the play starts you will immediately run into the backfield.
Jacob Furness.

Hint: Receiver distraction:
Use this trick when you are struggling on defense or you just want a turnover. Just before an opposing receiver catches a pass, press Triangle to "distract" the receiver. About 99% of the time he will drop or fumble the pass. This also works with a QB. Make sure you blitz, then as he is about to throw, press Triangle. He might throw it backwards. Then, the screen will read "Fumble". Use this near your endzone for easy safeties. Note: If you make a mistake, you will give the other team an easy touchdown and their morale will rise, causing them to play better. Note: This also works in two player mode.
Andrew Pressley.

Hint: Easy deep routes:
You can make an adjustment to your route in create-a-playbook that can make throwing the deep route much easier and the game more fun. In create-a-playbook, if you have a normal streak, adjust the route so that it is going to the side of the receiver (if on the right side, adjust the route to the right; if on left, adjust the route to the left). It is like a fade, and make sure it is at the maximum vertical yardyage. In a game, it usually works best with a play action, but it also is effective in shotgun against a normal man on man with a safety over the top situation. You should wait about two to three seconds, then lob it. It works well when you have a top speed receiver such as Bethel Johnson or Dante Hall, or against a cornerback about 93-94 speed.
Mike Ramkhelawan.

Hint: Easy yards:
Select a team, then go to the options and choose NYG-Tom Coughlin's playbook. Make sure your running back has at least 92 speed. Go the "I twins" and choose the "Off Tackle" play. It works all the time. Make sure there is no CB on the empty side and do not run it on third and long. If the hole is stuffed, always run directly at the tightend then spin and run toward and up the sideline. If done correctly, the only person that can get you is the safety. Also you should at least get a first down (depending on the level of play), if not a 20 or more yard gain. You also can run it to the side of twins; just make sure that the LBs and the line is shifted all the way to the right. If not, keep audibling the original play. It does not do anything for you, but gets the defense to start shifting around. Keep doing it until all of the LBs and the line shift all the way to the right.

For easy completions almost every time, use Lovie Smith's playbook. In that playbook, go to "Shotgun" then the "Trips" formation. In the formation, use almost any play in it. You will get a 2 on 3 wide receiver mismatch. Be careful, as the CPU will learn how to move their players over there, and will eventually know your play if you run it too often.
Drew Corey.

Use the following trick to get easy yards on the passing game. Make sure you pick a team with a good receiving tight end and at least one fast receiver. Also, make sure you have the play "Posts" on the Singleback formation. This play is very effective against any defense, and especially on a third and long play. Once you snap the ball, wait until the tight end slants on the post route then throw him a bullet pass. Almost all of the time he will complete the pass and get enough yards for the first down. Also, if you see that the receiver on the right has a lot of separation from the coverage, you can tap the button he is assigned to give him a long lob pass, that if completed could be good for about a forty-fifty yard completion, and he may also have enough separation to go for a touchdown. Most of the time though, just throw it to the tight end. It takes a very long time for the defenses to adjust, and you will be racking up points easily.
jason brummfield.

Hint: Shifty jukes when running the ball:
To have a higher chance of breaking tackles when running, press the Juke buttons according to which side you want to run to.

Hint: Avoid being sacked:
When a defender is going to tackle you. go left and right as fast as possible. He will duck or break it.
gage crooks.

Hint: Money play:
The hook routes are the most successful plays to complete in the game.

Hint: Ground Attack mini-camp:
An easy way to get gold on each level is to stand behind two pillars (linemen) that are bunched together and use playmaker to make your Full Back knock one of the other team's players down. After you have blocked them, it will be easier to score touchdowns or get long runs. This works most of the time.

Hint: Increased attendance in franchise mode:
Before playing a home game, enter the "Owner's" menu and set your "Advertising" as high as possible. After you play your game, return to the "Owner's" menu and set "Advertising" to zero, then simulate the rest of the games for that week. You will not be charged for the advertising, but your attendance will be higher. Do this before every home game to keep your attendance high without paying extra.
Robert Carbuccia.

Hint: Selecting a team in franchise mode:
Always choose a team that has between three and five good players on both sides of the ball (for example, the Philadelphia Eagles). That team has a very good passing game with T.O., and you can usually score on the first play of every drive you have. The Eagles also have a powerhouse defense with Kearse, Dawkins, Simon. Another good team to use, especially if you like to pass is the Indianapolis Colts, with Peyton Manning. The Colts have the weapons on offense to be a great team, but their defense has held them back from making the Superbowl. Also, if there is certain player that is not on the team you selected, use the following tricks. Do a fantasy draft and draft the desired player (for example, Ray Lewis). Another way that is not as time-consuming is to create a superstar rookie with all stats maxed at 99, with your choice for the name, appearance, and position. Sign your superstar rookie to your team for seven years and whatever amount of money you choose to give him. Note: you may take a hit in the salary cap if you use this method.
Randy Cook.

Hint: Fight Night 2004 reference:
A song from Fight Night 2004 can be heard in a stadium.

Hint: Deleting usernames:
Note: This trick requires Madden NFL 2004. Log on to Madden NFL 2004's online mode. Get on your account. Then, go to the selected username and press Circle. Log off and start Madden NFL 2005. Get on the Madden NFL 2005 online mode create a name.
johnny henderson.

Glitch: Freeze ball:
During your pat try, aim your kick as high as you can with full power. You will see the ball freeze and continue to spin above the mesh behind the FG.
Cheston Harrington.

Glitch: Teleporting football:
After any kickoff, go to the instant replay. If the camera starts on the goal line, move the play forward as slowly as possible. The football will slide all the way to the kicking tee. This does not always work, but happens at least once every game.
Taylor Faw.

Glitch: Freeze game:
In the sixteenth week of the first season, if you are playing with either the Steelers or the Ravens the game will freeze. You must to put your controller on the Steelers and change the Steelers uniform to the home uniform to prevent this from happening.

Glitch: Wrong name announced:
After scoring a touchdown with Steelers fullback Verron Haynes, Al Michaels will call him "Larry Centers".
Jeremy Russell.

Glitch: Announcement misspelling:
To have Al Michaels say Vinny Testeverde's name (Dallas Cowboys), you must change Vinny's last name "Testaverde" (default) to "Testeverde".

Glitch: Referee's mouth:
if you challenge a play, after the viewing of the play the ref's mouth does not move.

Glitch: Missing teams:
The game does not have the Bengals and Rams in the mini-camp games, and put the Eagles and Dolphins in twice. You must use the codes to get these cards.
Nug James.

Glitch: Happy QB and linemen:
After throwing an interception returned for a touchdown, the quarterback and one of the linemen are seen in an intermission sequence enjoying what the quarterback has just done.

Glitch: Keep playing after game is over:
In the last quarter in multi-player mode, score with no time remaining for the kickoff (for example, three seconds remaining, run for a touchdown or throw). Make sure when you are in the endzone that the clock is at "0". Choose to punt, and not an extra point kick. Set the meter as high as possible. Kick it as hard as possible; it does not have to be 100 -- just make it a good kick. Then after the ball goes through, anyone who has a controller should keep pressing L1 + R1 continuously very quickly, like for a replay. If replay comes up, watch the entire thing, then keep pressing L1 + R1. If the replay does not come up, keep pressing even when the score appears at the end. The kickoff screen should appear and say something strange for the yardage or play. Choose to kick. The other team will be invisible, but they will still be there. After every play or a couple of them, they will begin to appear. There is no time limit, allowing you to play for as long as desired to accumulate stats, points, etc. To exit, pause and end the game.
Shane W.

Strategy guides from GameFAQs
Published strategy guides
Published strategy guides: Collector's Edition
Action Replay, Code Breaker, and GameShark codes
Copyright © 2004, 2005 Al Amaloo. All rights reserved.