Metal Gear Solid 3: Snake Eater
Control title screen:
Press L3 to change the background pattern color.
Press R1 or R2 to control its speed. Press L1
to place the black silhouette from the foreground to the background.
Press L2 to change the color of the black silhouette. Press
R3 to change the screen's color. Press Triangle
to turn the background black.
Control introduction sequence:
In the opening sequence, press L3 to cycle the
language of the text that scrolls across the screen. If pressed
enough times, it turns into a snake skeleton. You can also press
R1 during the opening sequence to hear a girl whisper "Snake
eater". Move the Right Analog-stick during the opening
sequence and birds will fly across the screen in the direction
it is moved. Move the Left Analog-stick to control the
direction of the credits. If you press the D-pad you can
make dots appear on the screen. If you move the Right Analog-stick,
soldiers with parachutes will go across the screen. Press R3
to control the picture that goes across the screen when you move
the Right Analog-stick.
David How Shing Koy.
Hold L1 + L2 + R1 + R2
+ Start + Select during game play.
Connection bonus (Japanese version):
Connect a USB cable between the game and a PSP with
Metal Gear Acid. Start or load a Metal Gear Solid 3:
Snake Eater game to start with the Stealth Camo and the EZ
Hidden ending text:
After dying, remain idle at the "Game Over"
screen. The letters will change until the words "Time Paradox"
appears. This will also happen if Eva, Revolver Ocelot, or Sokolov
Watch intermission sequence through Snake's
At certain points during some intermission sequences,
the caption "R1" will appear for a moment at the upper
right corner. Pressing this will allow you to see through Snake's
eyes during that exact moment, giving you a unique perspective
and occasionally allow you to see something hidden. Sometimes,
but not always, you will even be able to move around your view
with the Left Analog-stick (for example, at the beginning
of Operation Snake Eater when you are in the jet, look up to see
a hidden picture of a model). Note: Press X to skip the
intermission sequence. Press Triangle to zoom in.
Alternate intermission sequence credits:
When a name appears during an intermission sequence
in parenthesis, it indicates the voice actor who provided the
dialogue. While the name is displayed, press Circle to
change the credits to the person that provided the dialogue in
the Japanese version of the game.
Ending credits secret:
At the end of the game the credits will start. You
can skip them if desired, but you will miss out on something.
After all the credits have passed, the title of the game will
appear an a black screen. Once at this part someone that sounds
like Ocelot will start talking. He reveals that he is with the
CIA and he has triple crossed the Russians. He also reveals some
other interesting facts.
Tsuchinoko animal and Infinite Face Paint:
A mousetrap is required for this trick. While you are
fighting Ocelot, notice that there is a tree which is cut off
with branches sticking out the side that you can also climb. Remember
this tree and what it looks like. Then, go to Graniny Gorki South
(immediately after the Ponizovje Warehouse). Graniny Gorki South
is a large area filled with trees. Find it that tree in the north,
if you are coming from the Ponizovje Warehouse exit. When you
find it, there should be a lot of bushes nearby. Take your mousetrap
and lay it down in the bushes, mostly near that tree though. Place
it about an inch of screen length away from that tree. Lay it
down and look at the ground. If done correctly, you should see
a rabbit hit the mousetrap first. Lay down on the floor and crawl
to pick up your mousetrap again (like a claymore mine), and get
the animal as well. Then, get up, and put your mousetrap down
again. It does not have to be in the exact location, but close
enough. Then, instead of looking down, run around the forest until
you hear the noise of a captured animal. Run back. pick up the
animal, and it should be a snake. Keep repeating this process
until you get the Tsuchinoko. There should be a rabbit, two snakes,
a squirrel, another snake, another squirrel, then the Tsuchinoko.
Dispose of all of them or eat them to fit the Tsuchinoko, because
they are alive and take up space. When you retrieve it, do not
look in your food items area. Call Major Zero immediately. He
will tell you information that you may need to know. Keep it alive
in the cage (do not eat it). If you keep it alive through the
entire game, when everything is completed and your ranking appears
at the end, you should notice that you now have the Infinite Face
Paint. Note: Use the following trick to keep the Tsuchinoko when
you lose the food when Snake gets captured at Groznyj Grad. When
you find EVA at Tikhogornyj, behind Waterfall area she will give
you your backpack, Equip your MK22. Notice that in your food Items,
you do not have the Tsuchinoko. This is why you must hurry and
go back out of the waterfall. When your out of the waterfall,
stay on the trail that you came out of from the waterfall (on
the right side of the river). Follow it down till you see the
Tsuchinoko squirming on the floor. Quickly shoot it with the MK22.
Grab it and make sure that it is in a cage and still alive. Take
it through the rest of the game alive without eating it, and you
will get the Infinite Face Paint.
If you put down a mouse trap in any heavy forest area, save game
afterwards. Then, keep reloading and checking your traps. You
can find the Tsuchinoko randomly caught in the trap. If you look
and there is nothing decent in the traps, press L1 + R1
+ L2 + R2 + Start + Select to reset
the game. Go back into "Load" and replay your saved
game. Eventually there will be a Tsuchinoko in the trap. This
can take 5 minutes or 4 to 5 hours.
Green Face Paint:
Successfully complete Duel mode and have the top score
in "Normal" to unlock the Green Face Paint.
Kabuki Face Paint:
After you meet Eva behind the waterfall in Tikhogornyj,
go back out of the waterfall. As soon as you come out, there should
be a small lake in front of you with fish in it. Look in the northeast
corner of the lake to find the Kabuki Face Paint.
Oyama Face Paint:
Go to Graniny Gorki Lab Exterior: Inside Walls. Go
to the west side of the area. Walk north when you reach a light
pole. There will be a grassy area next to the main building. About
halfway into the grassy area, there should be a hole in the wall
which leads into a duct. Enter the hole. Once inside, go to the
left and the Oyama Face Paint will be there.
Snow Face Paint:
When you get to Balshaya Past Base, go to the south.
There should be a turret. To the left of the turret is a tunnel.
Go into the tunnel. Under the first wooden bridge, there will
be the Snow Face Paint.
Water Face Paint:
Immediately after you defeat The Fear, go all the way
back to Ponizovje South. It will be at the beginning of Ponizovje
Zombie Face Paint:
The Zombie Face Paint is located in Rassvet. It is
behind the building where you meet Sokolov and EVA, and next to
the two barrels. Note: It can only be found while in Operation
Get the top five high scores in the Snake Vs. Ape mini-game.
eowere rar brild.
Alternately, successfully complete the game.
Select the "I liked MG2" option when starting
the game. This will also change the introduction sequence.
Defeat Ocelot to get the Animals camouflage.
Get the high score in each stage of the Snake Vs. Ape
Cold War camouflage:
Defeat Volgen to get the Cold War camouflage.
Successfully complete "Special" with top
scores to unlock the DPM camouflage. Alternately, obtain the "MGS3:
First Bite" CD and download the camouflage from it.
Defeat The Fury to get the Fire camouflage.
The Fire camouflage is flame retardant. You will not incur any
Go to Grainy Gorki Lab second floor and go into the
bathroom. Break the last stall door off (kicking recommended).
Go inside to find the Fly camouflage. When wearing it, flies will
suddenly swarm around you.
The GA-KO camo has the ability to make the Kirotan
frogs call out to you when it is equipped. It is located in the
first swamp north of Sokolov's research facility. It is in the
northeast section, in shallow water. They will barely appear,
even with thermal goggles. Once it is equipped, exit the survival
viewer and you will hear the Kirotan frog only three times. If
the sound is weak, you are not close to it. Move to another part
of the area and press Start to open the survival viewer.
Then, press X to exit and hear the frogs again. If the
sound is stronger, then you are getting closer. Repeat this process
to find the Kirotan Frogs in every area.
After you meet EVA for the first time, the next area is a large
swamp area. Move to the west (left) and swim under some logs to
find the Croc Cap. Then, go to the northeastern corner (top right)
of the map to find the GA-KO camouflage. .
The Grenade camouflage gives unlimited grenades. It
can be downloaded from the official web site for the game.
Hornet Stripe camouflage:
Defeat The Pain to get the Pain camouflage.
The Mummy camouflage makes you take less damage. It
can be downloaded from the official web site for the game.
Get near The End and when he hits you, open your map
from survival viewer and sneak to the red dot. The dot is The
End. Point a shotgun at him. Note: The weapon must be the shotgun.
He will lay down but will not give it to you. Aim your shotgun
two or three more times and he will give the Moss Camouflage to
To get this camo easily you will need is the Spirit Camouflage,
a shotgun, and the AP sensor. The Spirit camouflage eliminates
the sound of your footsteps and the AP sensor makes a lot of beeps
when someone is near you. Run around until you get shot at. When
you get shot by The End, his location will appear on the map.
Look at the map, and find his position. Try to get around him,
as you must approach him from behind. He cannot hear your approach
due to the Spirit Camouflage. Run to his position, and when you
get near, walk slowly towards him. When you are a few feet away,
point the M37 Shotgun at him. Do not shoot. Just point at him
in first person view. Keep moving the shotgun (while remaining
in first person view) up and down. When you have aimed at his
head about three times he will give you the Moss Camouflage. The
Moss Camouflage will give you 100% camouflage in grassy areas
and restore your stamina when you are in the light.
Use the Directional Mic to locate The End. He breathes loudly,
and from time to time he will mutter, "This... is the end...".
Sometimes he will even fall asleep, snoring loudly. From there,
use the map in the survival viewer to discern which sniping position
he has taken, as well as a route to him that allows you to remain
hidden. When you get close enough to hear his breathing without
the help of the directional mic, switch to moving with the D-pad
and you will begin to walk quietly, making your footsteps silent.
Walk up behind him and hold him up, then aim at his head three
times with whatever weapon you have equipped. He will say "I
don't think so" twice, then finally relent and surrender
his camo. Note: If you do not hear his breathing anywhere, go
to a different section of the forest and try again. When you get
to the section he is in, you will definitely hear it. Also, defeat
The End with tranq rounds and CQC to obtain his sniper rifle.
When his defeat sequence ends, you are staring straight at it.
You can see the edge of the box spinning out from behind a tree.
On the Virtuous mission, you will reach a bridge. Drop
down the wall at the far end of the bridge (left side). There
will be a ledge with an M16, grenades and some kind of med-kit.
Go to the same area on the Snake Eater mission to find the Raindrop
Santa Claus camouflage:
This camo is unlocked by downloading it online to your
Defeat The Boss to get the Snake camouflage.
Return to the locker where you originally stuffed Major
Raidenkov into. This can only be done after you get your equipment
from Eva under the waterfall. When you return to the locker and
open it, instead of Raidenkov's body being inside, you will find
the Sneaking Suit. Put on the mask and the Sneaking Suit for some
old fashioned 1960's Raiden action.
Note: Across from the suit and about two doors down is a worker's
costume. This will allow you to plant the C3 with no trouble,
as the entire room is full of them. Note: Do not use the mask
as they will recognize that Ivan is dead.
The Sneaking suit cuts all damage in half and reduces your stamina
loss. Call Sigint while equipped for a better description.
The Fear's Spider Camo is one of the best in the game.
It will raise you camo up to 75 to 80 no matter where you are,
but there is a catch. When wear it, the camo will drain your stamina.
It is best to only use it when absolutely needed.
Successfully complete the game.
While equipping The Sorrow's Spirit camouflage, be careful of
how you attack an enemy. Your stamina goes down with every enemy
Instead of killing yourself at the beginning of the river when
fighting The Sorrow, go all the way to the end. Stay clear of
the ghosts and just walk to the sides of the river to avoid Sorrow's
tentacles. When you reach the end, he will say "Leave this
place, you do not belong here." You will see a corpse under
The Sorrow. Make sure you have your Revival Pill equipped, and
walk through the corpse. You will die. When the "Snake is
dead" message appears, press L2 and go to the revival
pill. While still in the items menu, press Circle. An intermission
sequence will start. When EVA gives you your itemsat the waterfall,
you will have the Spirit camouflage. This camo reduces stamina
loss and eliminates footstep noise.
Find and shoot the hidden frog in every area to unlock
the Stealth camouflage.
Go through the entire game with no Alert modes to unlock the Stealth
camouflage. Note: Caution modes also count as alert modes at the
end of the game.
Successfully complete the game.
When you go back to Graznyj Grad for the second time,
you can find a maintenance crew uniform in the locker room where
you hid the Major earlier. It is in one of the lockers against
the wall of windows that look into the lobby of the building.
This suit is especially useful when you have to plant the C3 charges
in the hanger. Just do not get too close to anyone or they will
recognize that you are not a crew member.
Slower stamina loss:
Select the "I liked MGS1" option when starting
the game. This will also change the introduction sequence to show
Snake without a beard.
Non-lethal force bonus:
Defeat all Bosses without using lethal force to unlock
one of the following special camouflages.
Animals camouflage (reduces hand shaking when aiming guns)
Cold War camouflage (some enemies hesitate when shooting)
Fire camouflage (fire damage reduced)
Hornet Stripe camouflage (keep hornets, leeches, and spiders away;
can tame hornets)
Spider camouflage (stealth increased while stamina is reduced)
Successfully complete the game.
Successfully complete the game.
PAL version completion bonuses:
Successfully complete the game in the European PAL
version of the game to unlock Duel mode, European Extreme mode,
and Demo Theatre mode. Note: After all intermission sequences
are unlocked in Demo Theatre mode, a bonus "Peep Show"
sequence featuring Eva in her underwear in various videos will
To get The Boss' gun, the Patriot, successfully complete
the game. This gun fires like a machine gun and carries unlimited
ammo. However, if you use it during game play it will lower your
rank at the end.
The Patriot is The Boss' assault pistol that carries unlimited
ammunition. To unlock it, defeat The Boss with any weapon under
any difficulty setting. She will give it to you. In order to start
with it in the game, during the long intermission sequence after
you defeat The Boss you will be asked To save your data on the
second time, save the data into a new data slot. It will be in
your backpack in the new data you saved the file in. Also, if
you picked the Single Action Army (SAA) on the right during the
showdown with Ocelot, it will also be in your backpack in the
new data you saved.
Single Action Army:
During Ocelot scene at the end, you must choose the
unloaded weapon to obtain this weapon after the ending.
To start with the Single Action Army gun, when you are at the
final duel with Ocelot choose the right box. He will shoot you,
but it is a blank. He feels that he got his revenge, puts the
gun in your pocket, and falls out the airplane. If you choose
the left box, you will shoot him, then give the gun back to him.
Thus you, will not start with it in the next game.
New memory card image:
In the Torture room, when you regain control of Snake
lay down on the bed and save the game. Quit the game. Turn off
the PlayStation2 and remove the game disc. Then, turn the PlayStation2
back on and view your memory card. The flowers on the Patriot
should now be red.
Hint: Using the Single Action Army:
In order to kill anyone with the Single Action Army,
do not to shoot the enemy but instead shoot behind the enemy.
The Single Action Army ricochets. Shooting behind the enemy will
cause the bullets to bounce back and hit him.
When you equip the Single Action Army revolver, go into first
person view and move the Right Analog-stick in circles
to spin it.
Hint: View item and weapon details:
While in the backpack, you can see the informaion for
an item (hold R2) or a weapon (hold L2). This is
different from the viewer by pressing R1. You can use the
D-pad or Right Analog-stick to scroll through your
equipped items. Note: This only applies to items or weapons you
Hint: Radio frequencies:
The following radio frequencies for healing, fire support
and alert cancellation are random on every disc. Every game you
start will use the same frequencies, but only for that disc. The
only ways you can find the frequencies are to either interrogate
enemies, or tune into different frequencies until you find them.
Hint: Cancel alert radio:
Tune to 144.40 on your radio to cancel Alert mode.
Note: This can only be done one time.
During alert mode, grab a guard and interrogate him. He will give
you a radio frequency number. Call it and the alert will go away.
Note: The number changes.
The following is a list of some of the "Cancel alert"
Hint: Healing radio:
Using the interrogation maneuver on some guards by
using L3 while engaged in Close Quarters Combat. This will
make them spit out various hints, some of which will tell you
secret stations you can tune to with your radio. After getting
at least one secret frequency number, a new selection under your
"Memory" will be available called "Healing Radio".
There are a total of eight secret frequencies you can find. Each
will heal Snake to various degrees when you listen to them, and
your life/stamina meter will appear to show you by how much it
is helping you.
The following is a list of all "Healing Radio" frequencies:
148.39 Surfing Guitar / 66 Boys
146.65 Rock Me Baby / 66 Boys
148.96 Pillow Talk / Starry.K
144.86 Jumpin' Johnny / Chunk Raspberry
143.32 Sailor / Starry.K
145.83 Salty Catfish / 66 Boys
142.09 Sea Breeze / Sergei Mantis
141.85 Don't Be Afraid / Rika Muranaka
Hint: Fire support radio:
Tune to one of the following radio frequencies for
Hint: Referred as dead on the radio:
When fighting The Sorrow, call anyone using your radio.
They will think you are dead and start talking as if you died
in any part of the game.
Hint: Additional radio information:
When you are on the radio and talking to somebody,
press Left Analog-stick Left or Left Analog-stick Right.
Let it go to the last picture of the person you are talking to
and it will give you background information on them.
Hint: Snake's nightmare:
When captured in the cell after Volgin's torture, save
and quit (while inside the cell). Snake will go to sleep. When
you load the game again, it will appear that you are in a colorless
room with men attacking you with canes. After a while, Snake will
wake up shocked. Note: If you do not quit after the save, you
will not fall asleep; remember Para-Medic's words "If you
save the game and quit, you will fall asleep..."
Hint: Eva's bathing suit:
After you crash with Eva, after beating the Shagohod
there will be two more areas before you reach The Boss. In the
second area, there will be a fork. There will be a tree at the
very beginning of the right fork. Go behind it and enter first
person view. Shoot the frog. Then, get near Eva and open up the
survival viewer. Go to "Cure", then to Eva. She should
now be in her bathing suit.
Hint: Aggravate Eva:
At the scene where you have to make your way to the
Wig with an injured Eva, take a fake death pill. She will be alerted
and rush to your side. If you revive yourself, she will be annoyed
at you. Continue doing this and she will not believe you, making
her more aggravated each time.
Hide from Eva in a box or put on the Monkey Mask in front of her.
Lay on the ground and wait for Eva to also lie down. Try to crawl
on top of Eva. She will start yelling and you will get a Codec
call from Para medic.
Stare at Eva for a few seconds and she will tell you to stop.
Put books down in front of Eva. She will start yelling and call
Snake a pervert.
Hint: Suggestive Eva comments:
After the motorcycle crashes, shoot Eva with a dart.
This will make her say things like, "mmm
spot..." and "Ohh... Snake that feels so good
In the forest after you and Eva defeat the colonel (when she is
hurt by the branch of the tree) shoot her with the tranq gun (M22
or EZ gun). She will then fall asleep. Wait by her and eventually
she will have a dream about Snake and talk in her sleep.
Hint: Interrogate Eva:
Get Eva to stand, then grab her and interrogate her
as you would a guard. She will say four different things. Note:
You must keep holding L3.These are: "And then when
I was 17", "Instant noodles", "36 23 34",
and "Up up down down left right I forgot the rest".
When you interrogate Eva, she says four things. These all have
meaning, however insignificant. "And then when I was 17..."
means that she is telling Snake about her life, and only got up
to 17 years old here. "Instant noodles" refers to the
food you obtain in the game. "36 23 34" are her measurements
(bust, waist, hips). "Up up down down, left right I forgot
the rest" is a code from the NES game, Contra.
Hint: Jiggly Eva:
When you are with Eva go to the cure screen and press
R1. This will display an x-ray of her. If you zoom in,
notice that everything is visible. Also, if you move the camera
up and down she will get a little jiggly.
When you are helping her through the woods after the crash, go
to the survival viewer and view her skeleton. Zoom in close then
turn her to the side.
You need to be with Eva in order for this to work. Go into the
Survival Viewer and go to "Cure". Select Eva and press
L1. The screen should be an X-ray. If you zoom in and turn
Eva slightly, you should be able to see her nipples.
Hint: Sick Eva:
When walking with eva near the end of the game, you
can make her throw up by going into the cure menu and spinning
Hint: Eva with black hair:
When you are on the mission to go to the lake to fight
the Boss, use your EZ gun or MK22 to put EVA to sleep. Drag her
body in water, then drag her in the dirt. Keep dragging her, then
wake her up. Look behind and her hair will look black.
Hint: Eva's medical record:
Near the end of the game when you are supposed to cure
Eva, take a look at her medical history. Among many other injuries
you will find a breast enhancement, a broken fingernail, a bad
case of gas, and some other funny things.
Hint: Get Eva through extreme mode:
Use the following trick to complete areas when you
are with Eva in extreme mode. Its very difficult to bypass the
parts with Eva in extreme mode because there are a lot of enemies
and her stamina runs low very quickly. Put her to sleep by shooting
her with your tranquilizer gun. By doing this, her stamina replenishes
and does not run low. Carry her yourself so she does not get lost,
left behind, or shot and dies. To wake her up at the end of the
areas, go to "Cure" and use the survival knife to awaken
Hint: Drunk Granin:
Stay after talking to Granin in the little room between
the cells and the room he is drunk in. He laughs and starts saying
"Someone's in here!", falls asleep, then dreams "Ahh
Tanya yes ohhh". Note: Keep knocking on his door a and he
will get angry.
Hint: Kill Ocelot:
After you get Sokolov, and after the scenes, the GRU
soldiers will be on the ground. Just kill Ocelot as you would
a soldier. You will see the "Game Over" screen with
the message "Ocelot is Dead".
Hint: Wound Ocelot:
After you complete the game, you should get a Single
Action Army or a Patriot. Play the game again until Snake fights
Ocelot (in movie mode) for the first time. When Ocelot and all
of his guards are passed out, shoot Ocelot in the leg once (Single
Action Army recommended). If done correctly, when you fight him
in the game he will have a bandage around his leg. You can also
kill him, and the Colonel will come on and say something funny
about not killing him because you need him for the future.
Hint: Defeating Ocelot:
Use the following trick to get an upper hand on Ocelot
during the shoot out in the canyon. When fighting Ocelot, there
should be a tree near him. Look on one of the branches. It looks
like there is a fruit is hanging on it. It is not a fruit, but
actually a bee's nest. Shoot it, and for a few seconds Ocelot
will stop shooting at you and will try to kill the bees. This
is your chance to open fire on him and do some major damage.
Hint: Showdown with Ocelot:
At almost the end of the game, when you have the showdown
with Ocelot, you can do one of three things. Choose the gun on
Snake's left and you will not get the Single Action Army in New
Game. Select the gun on Snake's right shoot Ocelot and get the
Single Action Army in the New Game. Select the gun on Snake's
right, but do not pull the trigger. An intermission sequence will
start after Ocelot pulls the trigger the sixth time, and you will
still get the Single Action Army in the New Game.
In the final duel with Ocelot, save the game. Choose the gun on
the right, aim for his body, and shoot. He will say that it is
a blank. Reload the game and choose the gun on the right again
and aim for the wall. You will see a bullet hole in the wall.
To do a quick draw duel with Ocelot, stand directly in front of
him at the edge of the cliff. You may get shot a few times and
probably be hit, but it will work eventually. He will call a quick
draw duel after a few shots. If you have an automatic, it will
really pay off.
Hint: Worried Signit:
Equip the box and call Signit. This will start a conversation
with Snake saying how the box makes him feel safe, and it is his
destiny. This will thoroughly creep out Singit.
Hint: Signit's dream:
Radio Sigint immediately after playing the Nightmare
mini-game. He will tell you about a dream he had.
After your nightmare in the cell, call Signit. He will say he
has had a worse dream and that it was a giant tank made of crap
turning everything into crap. Also call Para-Medic afterwards.
Snake will get mad because in a earlier conversation, Para-Medic
started talking about Dracula (if you killed a vampire bat), and
Snake says that he hates him and is secretly scared. From now
on if she says Dracula snake will cut her off at Dra or Drac.
Hint: Sigint: Funny calls:
Call him with the following items, weapons, face paint,
or camo on: Sneaking Suit, Tux, GA-KO, Naked Camo, Box, Patriot,
EZ Gun, or any of the non-helpful face paint.
Equip the Camo Oyama and Zombie. Para Medic will cut in on both
and Signit gets mad also with the Raiden Mask and the Naked camo.
Hint: Signit describes camouflage:
If you keep calling for Sigint, eventually he will
describe the uniform your wearing, then the face paint. Note:
When he describes a uniform, you can change it to get another
description. You will not have to go through all the other conversations
Hint: Para-Medic: Funny calls:
Basically with anything that you capture, either animals
or plants, you can get a laugh from calling her because she describes
In the mountain area, kill a guard. This will attract vultures.
Once a vulture appears and begins to eat the dead guard, kill
it and eat it, then call her.
When you are in the area where you are dressed up as a Scientist,
there is an area in the building that is outside. Near this tree
is a mushroom that Para-Medic has no information for. Once you
have talked to her, eat it. Then when you get the chance, quickly
call her back.
In the cave, find a Russian Glow Cap. Call her before eating one.
Then eat it, and call her back.
When you obtain the Raikov uniform, put the entire thing on and
call Para-Medic. She will not know who Snake is and confuse him
Hint: Kill Sokolov:
When you go to rescue Sokolov, kill all enemies (to
make this easier). Then, go to the east side. Near the ladder
is a window. Once there, throw a grenade in it. You will hear
Sokolov scream and the "Game Over" screen will appear
with the message "Sokolov is dead".
Hint: Screaming Sokolov:
To make Sokolov scream, go near his room (crawl space,
window, or door). Fire a shot and he will say, "Please stop!"
or will scream.
Hint: Crocodile cap:
When you meet Eva the first time, in the next area
is a big swamp. Get into the swamp and go north. You will see
two logs blocking your way. Go underwater and cross the logs to
get to the area, where there is an ivy tree. Climb up the tree
and press Triangle. Hang and move on the rope until you
see another rope beneath you. When you see another rope, hang
so that it comes directly beneath you and press X and then
Triangle to grab to the second rope. Move yourself all
the way to the other side of the rope and drop down to get the
Note: To find out what Para-Medic and Major Zero think of Snake
when he has his Crocodile Cap on, wear it then contact Major Zero.
You will find out what he and Para-Medic think of his new Cap.
When in the prison cell after Colonel Volgin's torture,
look around on the floor. There is a fork. This can be used to
skewer small animals (which Snake immediately eats), or as a method
of self defense.
After you get captured by Volgin, equip the fork and call Sigint.
Snake and Sigint will have a conversation over what the fork could
be used for.
In the east wing of the Groznyj Grad Weapons facility,
in the "break room" area just north of the door leading
to the hanger, there are two tables. Underneath one of these two
tables (usually the left) is a box containing a handkerchief soaked
in a knockout agent. It is highly effective when used in CQC.
Hint: Game magazines:
After you escape from your cell in Groznyj Grad, you
will be in a hallway. Run through the exit to the cells and past
the guard station. Run as far south as you can, then turn into
the left door. On the bed, there will be a magazine. This is the
Gamepro magazine that featured Metal Gear Solid 3: Snake Eater
on the cover.
When going through the Laboratory you can find issues of EGM and
PSM that featured Metal Gear Solid 3: Snake Eater on the
Hint: Playboy magazine:
In Graniny Gorki Lab B1 East, there is a Playboy magazine
in an office.
When you get Golovas, which are the all around best
food in the game in restoring stamina, do not dispose of them
if they spoil. Eat them even if they are spoiled. It does not
matter because you can just open up the Cure Survival menu and
spin Snake around so that he throws up when you exit it, therefore
curing the food poisoning. You will lose a quarter stamina, but
it is worth it when you are low on food or are not able to hunt.
Hint: EZ gun:
To get the EZ gun, which has infinite tranquilizer
bullets, play under the Very Easy difficulty setting.
Alternately, capture all 47 animals and plants. Note: You do not
have to keep or eat them. After capturing one, you can drop it
from your inventory.
Hint: Mosin Nagant gun:
After defeating The End, go directly west to find a
clearing. The box should be there. Use thermal goggles to find
it easier. The rifle is called a Mosin Nagant and is a tranquilizer
sniper rifle. Call Sigint while gun is equipped for a history
The shotgun is located in East Sokrovenno. When you
meet The End, turn back to the south exit. You will find an area
with lots of traps (you just passed the area to meet The End).
Once you are there, turn east and there will be a cottage. The
shotgun is located in the area.
When you fall into the dark cave, get the torch behind the waterfalls.
Then, craw through a tunnel to get on top of the waterfalls. Keep
going until you see two tunnels, one directly ahead and another
on your right. Go to the one on your right. Keep going and you
should see a place with a long hole in the wall. Use your torch
and look on the ground near the hole. You will see a long box
containing the shotgun. The shotgun is also useful against The
Hint: American Portable Light Machine Gun:
This weapon is located in the room behind some boxes
where the shotgun is found. Check the entire area to find more
items. Note: It is recommended to first eliminate all the enemies
before searching the area. You can go back to fight The End.
Hint: Dragunov (SVD) sniper rifle early:
The Dragunov Sniper Rifle is actually available in
the Virtuous mission, although the path to find it is easy to
miss. Near the beginning of the mission, when you encounter the
first pair of sentries (in North Dremuchij), after the intermission,
move east from where you are standing. You can eliminate the sentries
if you wish. After a little looking, you will find a path previously
blocked by the end of the camera's view. Go east through the path,
then south through the plants, and the box for the Rifle should
be there with a full load of ammunition. You will lose it when
you start the Snake Eater mission.
Hint: Get M16-E1 early:
To get the M16-E1 assault rifle in the Virtuous Mission,
go to the bridge in the Dolinovodno section and get to the end
of the bridge. This works best if you eliminate all sentries first.
When nearer to the end of the bridge, let yourself fall to the
left. When you grab the bridge to keep from falling into the ravine,
there should be a tree branch jutting out from a ledge under you.
Press X then Triangle to let go of the bridge and
grab the tree limb. Press Triangle once more to lift yourself
onto the limb, then walk onto the ledge. An M16-E1 should be there,
with full ammunition and two other items. To leave, follow the
trail to the left and walk to safety.
Hint: Get M37 Shotgun early:
To get the M37 Shotgun, go to the warehouse in Rassvet,
before you rescue Sokolov. Search on the left side of the warehouse.
In one of the nooks south of the stairs, there will be a case
containing and M37 shotgun, with full ammunition. This is much
easier if you dispatch the sentries prior to your shotgun rampage.
Hint: Quick reload:
While reloading your gun, quickly press R2(2),
which will unequip and re-equip your gun to cancel the reloading
time and still have your gun reloaded with ammunition. This method
is only effective with guns that take more than two seconds to
reload (for example, the RPG-7).
and Christopher Box.
Hint: Aiming firearms:
When firing either of your pistols (the MK22 or the
M9111A1), you will aim using the center pin of the sight. Whatever
that pin is on is what you will be firing at. When using any other
weapon, the shot goes directly towards the middle of your screen.
Hint: Kill Gavial crocodile:
When a Gavial opens its mouth to yawn, throw a grenade
in and watch as it blows up into little pieces. Pick them all
up for rations.
Use the following trick to kill a Gavial without any grenades
or a gun. Walk to a Gavial while holding the survival knife and
cut continuously. Note: This does not save any time, but will
save ammunition. It is recommended that you approach from the
Arm the knife and use the thrust to hit the gavial in the head.
Hint: Escaping from prison:
After being tortured by Volgin, you will be put into
a prison cell. There are two ways to get out. The first is to
get the fork off the ground and dig out the fake death pill that
The Boss shot into your leg out and use it. Or, if you pressed
R1 during the torture scene you may have seen The Sorrow
holding a number (144.75). Call this while you are in prison.
The doors will open and you will be able to escape.
and KiKito Romero Bebo.
An alternate way to get out of the prision cell after Volgin's
torture, is to make Snake sick. Snake will vomit, and the guard
will open the door to check on you. As soon as he opens the door,
take him out and you will be free.
Kevin, KiKito Romero Bebo,
During the scene when Snake meets up with Sokolov in Groznyj Grad,
while being disguised as Raikov, look carefully at the left side
of the door on the wall in the room during their dialog. You will
see the blueprints for the Shagohod. Zoom in on the top right
corner of the blueprint to see the radio frequency to open the
jail cell door. It can be best seen when Sokolov talks about the
Shagohod. There will be a brief moment when Sokolov mentions the
Shagohod, then points towards the blueprint. Press Triangle
and the Analog-stick to zoom in and focus on the frequency
When you are locked up after being tortured by Volgin, Johnny
will keep throwing you food a few minutes apart. Throw the food
back to him through a small opening in the bars on the cell door.
He will eat, get sick and come back. Throw him anything else he
gives you. There will be an intermission sequence where Johnny
says that you are not so bad. During this he will say he filched
some cigarettes from your equipment, which he gives back to you.
These are the gas cigarettes which you can use to knock him out.
Then, use the frequency 144.75 to open the door. This is very
useful if you are trying to get through the game without being
seen to get the stealth camouflage, or if you are playing on European
Get the Cig Gun in the lab. When in the cell, throw three items
of food to the guard and a cinematic will play. Press R1
when he shows you the photo to get the code for the door. He give
you the Cig Gun. Shoot him with it and put him to sleep. Use the
code to open the door and run out of the cell.
Hint: Regaining stamina after torture:
When in the prison cell after Colonel Volgin's torture,
wait a little while. The guard makes two stops by your cell. With
each stop he says "Chow Time!" and throws you a ration.
There is also a rat running around your cell. Use the fork to
skewer and eat it to help regain stamina.
Hint: Escape torture:
To escape Volgin's torture unharmed, hold R2.
This saves health for the time that you get outside. You will
have leftover energy for when you get shot.
Hint: Annoy guard in torture chamber:
Go up to the prison door and make noise (press Circle).
Keep doing this and he will eventually get mad and say "No
more food for you" or something similar. Note: He may literally
stop giving you food; before you do this stock up on food or get
your stamina up by killing the rats. Also, if you hide under the
bed he also gets angry.
Hint: Sick prison guard:
After the torture scene and you are in the cell, throw
the food you are given (and the rat). The guard will say, "Oh
you're not hungry? Thanks!". The guard will then say, "OWHHWH...."
"OWW... I can't hold it any more". He will run for the
restroom, start screaming, then say, "OHH... I don't think
it will come out" followed later by, "I didn't think
that was possible". He will try to flush the toilet, and
it will become clogged.
Hint: Sprinting guard:
In Groznyj Grad 1F immediately after you meet up with
Eva in the waterfall, when u go through the door you will hear
someone saying "Move!" and shooting. When you go closer,
you will see two guards. One guard is running back and forth and
the other is shooting in the air and screaming "Sprint!"
and "On the double!"
Hint: Poisoned guard:
Toss a snake at a guard. This will cause the guard
to wrestle with it. If its a poisonous snake, it will infect the
Hint: Saluting guard:
When dressed as Radien, go to a solider and hold Triangle.
The longer you hold Triangle, the longer they will salute.
Hint: Weaker guards:
Whenever you come up on a Russian outpost, try to find
their food and ammo supply houses/rooms. Plant TNT charges and
the houses/rooms will explode. This will cause the enemy in that
area to get weaker. You can hear them saying how hungry they are.
If you take a ration or something and throw it at a group of soldiers
they will yell "Food!" and race for it. If they start
shooting at you, after they use up that clip they will have to
switch to their pistol.
Hint: Interrogate guard with a shield:
When the guard gets close, throw a grenade. He will
become dazed. That is your chance to grab and interrogate him.
Note: Use him as a shield to kill other guards first.
Hint: Defeating guards with shields:
To kill a guard with a shield, shoot the slit. This
saves heath and time. This requires good aim.
Hint: Waking up guards:
Knocked out or sleeping guards can be awakened by standing
near them and pressing Circle several times to kick them.
Every time they are kicked, one of the white Zs or stars above
their head will disappear. After all the stars or Zs are gone
the guard will wake up and you can interrogate and/or kill them.
Hint: Keep guards down:
Use the following trick to avoid getting bothered anymore
by guards that you have control over. After you get any information
from them or whatever is needed, knock them out. Quickly drag
him to a nearby bush or somewhere else that is hidden. Drop him
once, and get whatever item comes out. Pick him up again and drag
him two or three more steps. Drop him again and another item may
appear. To make sure that the guard does not wake up anymore to
bother you, crouch next to him. Equip the knife and start stabbing
him. Make sure that you are not in your stomach because Snake
will make noise while he stabs him. After about five or six stabs,
the white Z's should go away. The guard will not get up anymore.
Hint: Instant kill:
For a quick kill, manually aim at the target's head
and shoot. If this does not kill them instantly, it will do a
good amount of damage and they will probably die after the next
Hint: Hold live grenade:
When you take out a grenade, you can hear Snake pull
the pin. He will stand there with it, and the grenade will never
blow up (because he is holding down the little thing that connects
to the pin source).
Hint: Immortal GRU and KGB troops:
When fighting Revolver Ocelot, shoot bullets or throw
grenades at the squad in the back. They will duck the grenades
and dodge the bullets (even Patriot).
Hint: Shock GRU radioman:
When fighting GRU soldiers, fire at the radioman's
radio. You will see a small shock when you get a direct hit.
Hint: Johnny guard reference:
In Metal Gear Solid , when Snake was searching
for the DARPA Chief in the ventilation shaft, if you looked down
through one of the gaps there was a guard on the toilet named
Johnny. Then, in Metal Gear Solid 2 when Emma is balancing
on the oil fence, if you equip the D-Mic you will hear her talking
to the same guard, Johnny. In Metal Gear Solid 3, when
Snake (or Big Boss) is talking to a lonely guard, the guard shows
him a picture of his son, and tells him that his son's name is
P J Addison.
While in the cell, take a look at the guard's head. He has a "J"
on the front of his face mask. This indicates that this is Johnny.
Hint: Sick Snake:
During a mission, go into the items screen by pressing
Start. Press R1 to go into View mode to see Snake
in the middle, and a set of coordinates on the left side of the
screen. Both Analog-sticks will control the rotation of
the view of Snake. Spin the view very fast either to the left
or right so that Snake is spinning, and tilt the camera up and
down continuously. Do this for at least ten seconds then exit
back to the game. If done correctly, Snake should vomit. Note:
Be careful as patrols can hear Snake vomit.
Hint: Sleeping Snake:
To make Snake fall asleep with "Zzz" above
his head, eat a special mushroom to the west of the warehouse.
Equip the handkerchief and wipe it in the air a few times until
Snake falls asleep.
Hint: Snake stretches:
Go into the survival viewer and go to "Cure"
Press R1(3) to see Snake stretching. It changes depending
on his status.
Hint: Defeating The Boss:
Equip your Snow Camo and put on your Desert facepaint.
Then, run next to one of the logs and lie down until The Boss
runs and hides behind a tree. Equip your sniper rifle and get
into your kneeling position. Find where The Boss is hiding and
wait for her to poke out. Shoot her, and wait for her to hide.
You do not have to lay down or move, and if you are far away enough
you will avoid her CQC moves. Just sit in the same spot and continue
shooting her with the sniper rifle. You will make quick work of
She is afraid of grenades. Put some distance between yourself
and her and start throwing the WP (incendiary) grenades. If you
are an accurate thrower, once she starts burning and falls down,
continue to throw WP grenades to the same location. If by chance
she gets up to run towards you, time the throw to intercept her
as she runs towards you. When she falls again, keep throwing more
WP grenades to the same area. You will defeat her quickly. You
will also do damage with regular grenades, and she even says "grenade"
as she tries to dodge them. If you do connect, you will inflict
heavy damage to her.
An easy way to defeat The Boss towards the end of the game is
to put on the Snow Camo and apply an appropriate face design (Desert
recommended). Stay crouched and you will not be noticed as easily.
She will be looking for you and become confused, As soon as you
see an opening, fire at her with any desired gun (one with a silencer
is recommended, as your location will remain unknown). If you
are engaged in CQC, keep tapping Circle and most of the
time you will counter the attack and perform an attack of you
own. If you ever find The Boss on the floor, take out any gun
and fire simultaneously on her head or body. She will lose about
one sixth of her health. Be careful -- as soon as she gets up
she will fire at you while running away.
Use the following trick to defeat The Boss with the tranquilizer
gun. It is recommended you have at least one life medicine. Save
the game at the start of the battle. Wait a little while to play
(or use Healing Radio). Then, put on the thermal goggles. When
she runs towards you, go to the sides and try to punch her three
times but do not use CQC, as she will revert it .After you knock
her down, shoot her in the head. Note: You can only shoot her
twice. Repeat this until her stamina is down.
When fight starts, The Boss attacks. Quickly run away, tumble,
then very quickly lay down. Note: Make sure you are wearing the
Snow camouflage. If you do not have it, wear the Sneaking camouflage
instead; The Boss can see you, but not by much. Wear your heat
sensing goggles to find The Boss in the white flowers. If you
do not have them, use the sensor to hear her or to see her on
the radar. Take out the sniper gun while kneeling and hit her
three to four times. This will knock her out. After that, quickly
lay down and move swiftly and cautiously to a different part of
the area. If The Boss finds you, you will hear, "Ha, I found
you!" or "There you are" and she will shoot. Quickly
run, tumble, and lie down. Sometimes you will hear her say, "Where
did you go?", "He-he disappeared", "How did
he vanish?" or "He vanished!". If you see or hear
a snake near you and if your stamina and health are down, attack
and eat it. If you shoot near The Boss and not hit her, she will
notice you. However, she sometimes does not notice you in the
flowers. Note: With the heat sensing goggles on, she is a white
figure, and if she notices you, you will see a "!" above
her head. Repeat this several times. Note that you are timed for
ten minutes. When it gets to the final five minutes, you will
hear the "Snake Eater" theme song.
When fighting The Boss at the end, just before you escape, plant
claymores in the grass and equip your mine detector. When The
Boss enters CQC, she will most likely hit one of your claymores,
making the battle easier. The best location for the claymores
would be in the middle of the field, and have Snake hide behind
When she charges at you for CQC, you can easily counter it when
you see the exclamation point over Snake's head. If you cannot
see it, you still can hear him grunt. When you see or hear those
signs, tap Circle and you will easily counter her CQC.
You can now shoot her in the head twice while she is bent over,
or CQC throw her to the ground, then shoot her.
Use your survivor knife and to stab her. Continue stabbing her
until The Boss' life gauge reaches Zero. Note: When The Boss uses
CQC, she will not be able to take the knife away.
When The Boss says something and starts running towards you, shoot
her. Keep doing this to kill her.
This trick is only for masters of CQC. When fighting The Boss,
wait until she uses her CQC moves the second time. Note: This
will fail if you try it in the very beginning of the battle. When
she does, quickly tap Circle to defend yourself against
her moves. As soon as she finishes, use your own CQC (the move
that bashes enemies to the ground is needed). When she falls,
quickly switch to a accurate automatic rifle and finish her. Repeat
this as many times needed.
Note: After you defeat The Boss, hold Triangle to control
When fighting The Boss, one way to avoid damage from her CQC attacks
is to counter them. This can easily be done if you listen for
a distinct sound every time she begins to attack you physically.
At the moment you hear this sound, press Circle. You should
immediately grab her arm and push her away. At this point you
can punch her, shoot her, etc. This is very helpful when getting
the Snake camouflage, as you can kick her when she is down.
First, use your bare hands to try and knock The Boss down . Once
she is down, use your American light portable machine gun and
shoot her about 5 to 7 seconds, or as long as you can before running
and switching back to using your hands before she wakes up. Once
she wakes up, continue the process until you defeat her. Note:
Sometimes when you try to knock her down, The Boss will counter
and knock you down, then start shooting you with the Patriot.
Hint: Bypassing The End:
When you first encounter The End on the dock in the
wheelchair, pay attention. Once the scene is over, equip your
SVD Sniper weapon, then shoot the man wheeling him in. Once he
is dead, shoot The End as many times as you can before he escapes
into the facility. If done correctly, he will laugh and the wheelchair
will explode and hit Snake.
You must first be in the river area. Once there, put on leaf camo
with woodland face paint. Remain still for awhile but keep looking
around. When you look directly at him, you will see a glare. Once
you see that, shoot as fast as possible. He will notice you about
five seconds later. Repeat this until he is killed.
Hint: Defeating The End:
The battle with The End is a grueling sniper battle,
but if you know what you are doing you will be able to take him
down without being harmed. First, go to the river area. It has
a lot of space and will make it easy for you to hide. Go to the
lower half of the river area and find one of the hollowed out
logs. Equip your Tree Bark Camo and wait for The End to begin
snoring. This may take some time and patience, but it will be
worth it. Also, watch out for his parrot. If you find and shoot
it, The End will have a difficult time finding you. Once you hear
him snoring, equip your Leaf Camo and look for the "Z"s
around his head. You can either go around him and use your Mk22,
or take out your sniper rifle and shoot him. Either way, you will
inflict heavy damage. Repeat this one or two more times to defeat
Try to find a green bird while battling The End. Shooting it will
make him more aggressive, as it is his pet parakeet. At the end
of battle, an intermission sequence featuring a transparent image
of the bird (like a ghost) will replace the live bird. If you
collect it as food, Para-Medic will say its odd to find a bird
like this in the area, and not to eat it because it is so pretty.
If you are wondering, it tastes bad anyway.
When fighting The End, kill his parrot. The parrot tells him where
you are. With it dead, it is easier to sneak up behind and kill
him. In the first area where you meet him, to the northwest is
a building with ammunition in it. The bird will appear there,
as long as you go there first. It is perched on the southeast
corner of the building. Kill it, and the fight will be much easier.
Also The End gets mad and it is funny to hear.
As you fight The End, he falls asleep. Hunt him and find his location,
then shoot him with your MK22. Even if he has a little over half
of his consciousness remaining, he will immediately be defeated.
Apparently, if you can tranquilize him in the head while he is
asleep, it does a considerable amount of damage.
Using the directional mic, you can find The End. Just listen for
him breathing deeply, and usually he will say "This is The
Save the game immediately after the fight starts. Wait a few days
or change the system date to over one week ahead and return. You
will see an intermission sequence, where The End dies of old age
and you do not have to continue the fight.
Quickly take out the SVD sniper rifle when The End first appears
during the intermission sequence in Operation Snake Eater. Shoot
his escort and The End. He will explode and will not have to be
faced in the Boss battle.
This trick requires the sniper rifle. At the end of the area of
shallow water and the Hover Sentries, is an exit point on the
left that leads to a storage place. In this storage room is the
sniper rifle. Once you have it, go back. Go to the area where
you see the intermission sequence of The Fear, Vulgin and The
Boss. After it ends, equip the sniper rifle and aim for the guard
pushing The End in the wheelchair. Then, hit The End. He will
die, then explode. The flames will hurt you, even from that distance.
If desired, shoot the guard, and watch The End scoot himself inside.
If you kill him there, you will must take on the Ocelot soldiers
in the jungle part.
You will need Thermal Goggles for this trick. Equip the Thermal
Goggles and any weapon that can do substantial damage quickly
(for example, the shotgun). Run and look for him. Once he shows
up on your map, sneak up behind him as usual. When he runs away,
he should leave tracks that you can see with the Thermal Goggles.
Then, just keep following him around until you kill him.
While fighting The End, you can tranquilize his pet parrot and
keep it in a cage. Do this by shooting tranqs in the trees while
aiming for The End. You may also eat the parrot, but it barely
raises stamina and "tastes bad".
First, get The End to shoot at you. Make sure you are wearing
The Spirit camouflage. Use the map to locate where he is located.
Sneak up on him and hold him up. After he sets off his grenade,
turn on your thermal goggles. The End's footprints will be visible.
Follow them to his current location, and you will soon defeat
In the area before you enter the warehouse, The End is sitting
in his wheelchair. Take out your SVD (which is required), and
aim for his head. You will see a guard come up from behind The
End and start wheeling him off. Shoot him as many times as you
can before he exits the screen. If you are lucky you can kill
him here, and not have to fight him later. GRU soldiers will be
in his place. They will have snipers and sentries posted up everywhere.
This works under any difficulty setting. Also, after you kill
The End his wheelchair will explode, and a wheel will fly and
hit you in the face.
When battling The End, go to the map screen press Up(2),
Down(2), Left, Right, Left, Right,
Square, Triangle to see him on the map.
In the intermission sequence when the Fear wheels out the End
for the first time while he is asleep, keep pressing R2
towards The End. You will be allowed to select a weapon. Select
your Drugunov (must be previously equipped). Quickly aim for the
End's head before he goes. You may have to shoot him twice until
he falls into the water. This prevents you from having to battle
him later in the game.
Choose a "part" on the map and place a claymore mine
on all the sniper spots. except for the one where you choose take
your stand. After awhile The End will trigger the mines and get
John Håkon Næss.
Equip your M63 American light portable machine gun. Then, go to
the waterfall area and keep running around until The End says
something like "Good night" or "This is the end"
and tries to shoot you. After he shoots, look at the map. The
End will be visible on it. Run to his location and start shooting
him. Keep repeating this until you kill The End. You may use other
guns, but it is recommended that you use the M63. If you are hit
by one of The End's tranquilizer rounds, your stamina will keep
decreasing until you run out of stamina and pass out, unless you
take out the bullet . Before you try to fight The End, stock up
on food. If you try to find food when you are fighting The End,
do not go into first person mode; sometimes when you exit first
person view, The End may suddenly appear at your back and start
Get the sniper rifle, then get back to the place you started.
Then, kill his bird (optional) and go to the climbable tree to
the northwest, just before the first mountain/hill to the west
starts. This involves The End shooting first. Once you are up
on the tree, go to about the middle of the branch and stand there.
Do not worry when hear him running around, He cannot sneak up
on you. After he shoots once, go to your map. The red circle will
indicate his location. Once you know his location, which is the
same place every time, get down the tree. Stay on the east side
of that mountain/hill (stay tight to it, but be fast). Once you
are about three body lengths away from the end of the cliff, crawl
the rest of the way. Once you can see his scope flashing, equip
your sniper rifle and shoot as fast as possible.
Get the Thermal Goggles before you fight The End and find batteries
for it. To find The End, wander around until he sees and shoots
at you. If you are hit, quickly go to "Cure" and take
the dart out of you by using the knife. Once it is taken out,
make sure you have your thermal goggles on "Quick Switch"
(where you have equipped them before, and pressing L2 would
equip them). Put them on, then press R1 to the destination
you were hit from (to find the destination, just look which way
the dart is pointing from). You should see a fat moving red hot
blob moving. Follow him. He runs faster than you. However with
your thermal goggles you should see his footsteps and see where
he is hiding. When you follow them, keep looking in front of you
-- he can be very close. When he is running he will also stop
to take a breath. Go to him and keep shooting. In the center of
the forest is a weapon hut. Inside is a sniper rifle. Open the
door, take what you need, then TNT it (press Square, run
out, roll, then press Circle). If The End is close, he
will hear it and either run or shoot you.
Use the following trick for an easy way to get a stamina kill
on The End. Go up to where you battle him. Find a hollow log to
lie down inside and wait there for about twenty minutes. He should
die because his stamina runs out. Make sure you are completely
covered or he will shoot you.
Mesal Gear Solid.
Go to the northwest area (waterfalls). Take out the M37 shotgun
and follow The End around. When you get close, shoot him. Repeat
this until he is dead.
Using the Thermal Goggles is a good way of spotting hidden bodies,
whether they are animals or humans. Searching the bushes where
The End hides with the Thermal Goggles helps reveal his location
faster. Once spotted, he tends to run after dropping a stun grenade.
When he does this, use the Thermal Goggles and you can track him
down because his (and your) footsteps glow with residual heat.
When you see him hiding again, duck down and shoot a group of
tranq darts until he runs again. This will net you the Tranq sniper
The Stealth Suit, Spirit Camouflage, Directional Microphone, Thermal
Goggles are useful for this trick. The EZ Gun is also useful if
playing in Very Easy mode. He will not be able to see you if you
have the Stealth Suit unless you are directly in front of him;
the same for his bird. The Spirit Camouflage will muffle your
footsteps. You can even hold him up to get the Moss Camouflage.
Shooting and running is the best way to do it. Simply find his
location, shoot him three or four times, then chase after him
when he tosses a Stun Grenade. Use the Thermal Goggles to find
follow his footsteps. Another helpful trick is to catch and knock
out his bird with the EZ gun or the MK22. If you equip the cage
and set it free, it will fly back to The End and circle around
During your battle with The End, capture his parrot by using a
tranquilizer pistol. Set it free andthe parrot will squawk and
circle over The End's head; revealing his sniper position and
allowing you to shoot him. After you shoot him, The End will relocate.
You can recapture the parrot and repeat this method until The
End is defeated. If you find it difficult to recapture the parrot,
move to another Sokrovenno area, then return. The parrot should
be perched at one of its usual locations. If you find it difficult
to see the parrot circling over The End, use your directional
microphone and listen for The End scolding the parrot.
Hint: Defeating The Fear:
Beating The Fear with the Mk22 is no simple task --
once his stamina gets low enough, he will run off and find food
to raise his stamina back up. The easiest way to defeat The Fear
is to equip your Thermal Goggles and stay in the location that
you start the battle in. When you have lowered his stamina enough,
he will jump out of your range. Watch which direction he goes
to in first person view, then run there. If you are quick enough,
you will catch him in the tree trying to get some food. Shoot
him a few more times and you will finish The Fear.
When fighting The Fear, equip to your weapon inventory poisonous
foods or sleepy mushrooms. Then, before he starts hunting for
food, throw them out on the ground. When he looks for food, he
will sometimes go for the food that you threw on the ground other
than hunting for his own. This may help when trying to defeat
him by using only non-lethal attacks.
Defeating The Fear is easy with one move. Kill a few poisonous
dart tree frogs (they are represented by little red dots moving
around on the ground). Equip them in your weapon inventory. Find
one of the many traps between two trees and aim for that area.
When The Fear runs out of stamina, he will go for your food as
long as you are near it. If you placed it right under a trap trigger
(the rope that sets the trap off) he will come down, take the
bait, get hit by the trap, and vomit. Then, shoot him about two
or three times with the MK22.
This trick works on all difficulties, especially extreme. Kill
as many animals as you can find before facing him. When you are
at The Fear, save the game and turn off the PlayStation2. Before
you start the game again, set the system date to one year ahead.
Therefore, all your food will be rotten. This process will make
it easier to kill The Fear by shooting your rotten food at him,
letting him eat it, and slowly draining his life. It will also
add a bonus three seconds when he realizes it is rotten -- shoot
him as many times as possible.
Go to a tree with vines on it. Climb it until you get to the branch
above it. Put on your thermal goggles, and it is a lot easer to
kill him. Note: If you want the Spider Camo use the MK22 or the
EZ gun. Keep a close eye on him so that he does not run to find
food. If he does, just wait until he gets back in a tree and repeat
until you kill him.
In order to get The Fear's special camouflage (Spider camo), you
must "kill" him using the MK22. The Fear can be a difficult
Boss, because he feeds to restore his stamina. However, there
is a quick way to defeat him with just a little bit of luck. Using
the thermal goggles and your MK22. Bring his stamina down to just
over two bars. Then, switch your weapon to the stun grenade. Start
to throw grenades in every direction, making sure not to face
them as they explode. The Fear will likely be blinded, and will
not be able to feed. If you continue to throw them, grabbing whatever
animals you incidentally kill, you can leave The Fear with only
one food option - poison dart frogs. If he eats one of these,
he will exclaim, "It's poison!" As soon as you hear
this, you are set. Keep throwing Stun Grenades until the intermission
One way to defeat The Fear without taking much damage is to climb
the tree near the back of the level and go out on the tree limbs.
If you wait for him to say "Fear!", he will start to
shoot at you. To dodge his arrows, press Triangle to hang
down on the branch. Immediately after that, press Triangle
again to bring yourself back on the branch. While you are doing
this, you cannot be hit. Repeat this as long as he is shooting
at you. While on the branch it should be a lot easier to see The
Fear; if you are standing there, he only goes on two other trees.
It is a lot easier to kill The Fear with the AK, but if you want
the secret camouflage, use the tranquilizer gun.
For an easy way to get The Fear's stamina down, find poison dart
frogs. Shoot them with the tranquilizer and put them in your inventory.
When The Fear gets hungry, he will eat the poison dart frogs and
his stamina will slowly decrease. Note: if you use the MK22 to
shoot The Fear. his stamina will fall faster. Also, The Fear will
eat the poison frogs first. When he does, he will say "Poison!!"
and his stamina will decrease. If done under the normal difficulty
setting, you should get The Fear's stealth.
Heal yourself with the knife. After that, wear your Thermal Goggles.
You will now be able to see The Fear and can kill him easily.
Equip a stun grenade. Have your fake death pill ready. Equip your
AK-47. Have your thermal goggles ready. Cure yourself from his
poison attack at the beginning, then lay flat on the floor and
take the fake death pill. He will run to investigate. Wait until
he reaches you and turns around. He will mutter something. Quickly
take the revival pill and toss the stun grenade in front of him
while you are still on the floor. Quickly turn around, get up,
and equip your AK47. If done correctly, he will be stunned for
a few seconds. Shoot him quickly and you will notice his stamina
decrease very quickly. When he is stunned, if you use any weapon
he loses stamina. He will soon have very little stamina and try
to hide on some trees. Follow him and finish him off with a few
MK22 shots. This requires less than one minute.
Hint: Defeating The Fury:
Wear the Spider camouflage and black face paint. When
the battle starts, run straight to the end of the row and do a
left U-turn down the next row. However, stop at the beginning
of that row. You can get a single shot off at him with the shotgun.
Then, run to the main door. Once at the door, crouch down and
he will eventually walk by. You can shoot him and he will not
see you if you have the correct camouflage and your stamina level
is high enough. He stops at two places in front of the door where
he can easily be shot. He will fly off after every shot and return
where you can shoot him again until he dies. Sitting by the door
allows you to defeat him without any damage to Snake.
Good aim is required for this trick. To defeat the Fury and get
his camouflage, you must take out a gun with bullets, not tranquilizers
(M1911A1 suggested). When the Fury is next to one of the sets
of oil tanks in the area, shoot the barrels and they will explode,
taking a decent amount of damage out of him. Make sure not to
hit the Fury with your bullet or you will not be able to get his
camouflage. Do not waste any oil tanks in this battle. If you
destroy all the oil tanks when the Fury is next to them and he
is still alive, start shooting him with the Mk22, or when under
the very easy difficulty setting, use the EZ gun and shoot him
in the head. When you have defeated the Fury there will be an
intermission sequence and the area where you fought him will be
blocked. Do not try to get in there as the camouflage will be
where you are.
Take out your sniper rifle and shoot him twice. Then, take out
your shotgun and fire it three or four times to kill him.
Equip the black facepaint and the black camo. The tux works as
well. Sneak up behind him and slash him with your knife. This
will do an incredible amount of damage as it rips his suit. Repeat
this a few times and he will be defeated. Note: You still get
the camo for using the knife.
rhys taylor taylor.
Hint: Defeating GRU soliders in the Rassvet:
When you first enter the Rassvet area, there are soliders
near you or are going to be near you. Take out your EZ Gun (or
a real gun that can kill), and shoot in the air or at a solider.
They will try to find you. Press Start, go to the camo
at the main menu and wear one that fits perfectly with the grass
around you. Go into a corner and lay down. When a guard hears
but does not see you, take out the EZ gun or any other gun and
shoot them. Note: If another solider comes into the same area
they may see the person dead or sleeping. If sleeping, the solider
will kick the other one and wake him up; then the place goes in
caution mode, If dead, the other guards will start to panic and
go into high alert. Try using the EZ gun, and when all the guards
are sleeping, shoot them with a real gun to kill them. After you
get the first one or two guards down, go farther and closer to
the Rassvet. Hide in grass. There is a part where there are trees
where you can hide and attack from. If they find you, run, or
attack. If you decide to run, go farther north and there should
be some crawl-spaces. Climb in them and go to the west side. There
are soldiers here. Attack and kill them. There should be at least
seven soldiers at the most in the Rassvet. When you get all of
them, there is an area with a door. Go in the door and you will
find Sokolov. An intermission sequence starts, then Sokolov escapes.
Ocelot will find you, and more soldiers will arrive. This will
be more difficult than the first part, but do the same thing as
before. Go to where there are steps and another intermission sequence
and KiKito Romero Bebo.
Hint: Defeating The Pain:
The Pain is the first Boss that you will fight in this
game, not counting your little duel with Ocelot. This Boss is
a Hornet Trooper that can control wasps. On the very easy mode,
find the shotgun before you fight him. If you do not have it and
have already fought Ocelot, you will not be able to get one. Shoot
when he either is about to shoot you, is prancing around, or does
not have wasps protecting him like body armor. With a few well
placed shots, you will be fighting the second part of him. This
is when he has his Halloween mask off to reveal his deformed face.
During this time, he will have his body armor of wasps and will
have wasps that will fly into your body that eats your organs
away. Para-Medic will tell you how to heal. The Pain's health
is still very low. Also, try to fight in the water. When he shoots
the wasps at you, swim underwater so they cannot get you. If you
run out of ammunition, use your AK 47.
When fighting The Pain, he will sometimes use his hornets as a
shield. When he does, shoot him a few times with the M37 shotgun
and the hornets will scatter. This is useful, as he likes to use
the hornets as a shield often. No other weapon except for the
grenade will hurt him when he does this.
Hint: Defeating the Shagohod:
Take out your RPG and aim for the Shagohod's treads.
When you hit one of them, the Shagohod will be stunned for a fear
seconds and give you an opportunity to attack. There is only one
place you can do damage and this is on its back where sparks are
flying out. You can only hit it once per tread damage, but if
you shoot the weak point then aim for the treads and wait for
them to start moving again and shoot, the Shagohod will be done
for before you make a full rotation around him.
and KiKito Romero Bebo.
Because you will be using RPG-7 for most, if not all, of the battle,
this method works very well. When you shoot the Shagohad's tread
with your first missile, quickly press R2(2) to reload
fast, and shoot the Shagohad's weak spot. Repeat the process until
Shagohad gets back in motion. You can hit the Shagohad two to
four times in one standing by using this method. The same can
be done for for Volgin.
and KiKito Romero Bebo.
Hint: Avoiding damage from the Shagohod
on the runway:
To avoid being harmed by the Shagohod while you are
driving down the runway, attack the Shagohod's treads. This will
slow the Shagohod down, keeping it from getting close enough to
Hint: Defeating The Sorrow:
The Sorrow does not really do much as far as fighting,
but if you want an easier battle with him you must keep your kill
count at a minimum. The Sorrow only attacks you with the soldiers
that you have killed in the game. If you only used your Mk22 throughout
the game, there will be no soldiers to attack you.
The Sorrow is tricky, and only attacks you with the soldiers you
have killed. When you have passed all of the dead soldiers The
Sorrow will teleport his own corpse. Walk into the corpse and
you will die. At the "Snake is dead" screen, hold L1
and look for the Revival Pill that is shaped like your tooth.
Press Circle to use it, and you will wake up again.
Dodge all ghosts while moving forward without stopping. Go all
the way downriver to the point where Sorrow hovers over his own
dead carcass. Punch Sorrow , which actually kills you. Before
the letters have a chance to complete and read "Snake is
dead", quickly press L2 to take the reviving pill.
Snake wakes up underwater and swims to the surface. The game will
resume. If you do not take the pill, the game ends.
This trick requires grenades. Drop about four grenades until you
die. When you are dead, hold L2 and scroll to the revival
pill. Press Circle when the menu is on it. An intermission
sequence should start, with Snake underwater.
When you find yourself in the river being attacked by the people
you have killed, press X to dive down in the water. Then,
just wait underwater until your life goes down all the way. This
will cause you to drown yourself in a matter of seconds.
When The Sorrow hits you with his tentacle, it will show you an
image of his life and death. If you attempt to swim, a guard's
ghost will rise from the water and stop you. Note: During the
battle, The Sorrow will sometimes say you will be killed by your
own sons, which is ironic considering who Snake turns out to be.
If you use white powder grenades to kill a guard in the battle,
the guards will spontaneously burst into flames.
When you are in the nightmare created by The Sorrow, do not move.
Instead, go into your backpack and take out everything except
for the fake revival pill (in your options menu). Then take off
every weapon but the handkerchief. If you do not have it, then
use grenades. Exit the menu. Wave the handkerchief above your
head in first-person mode until you fall asleep. Then you will
die. In the screen that reads "Snake Is Dead", hold
L2 and select the revival pill. Then, press Circle
and an intermission sequence featuring Snake waking up in the
water will begin.
and Mike Gessel.
Go to the survival viewer and equip all of the weapons that use
explosives (rocket launcher, grenades, etc.). Then, exit the survival
viewer and go underwater. Start shooting at the ground close to
you. Do not worry about ammunition; it will come back. After you
die, hold L2 and use the revival pill. You will wake up
from the dream that you had about battling The Sorrow.
After you fall off the falls, you are supposedly dead. In the
fight, call Para Medic, EVA, or anyone else and they will think
you are dead. When the Boss fight begins, ghosts will appear.
The Sorrow will attack with all of the dead soldiers that you
killed, Note: When you fight The Sorrow, do not touch the dead
ones; they will hurt you. When you are near The Sorrow, there
is going to be a light and a swirl coming toward you. Dodge it
or you will get hurt. Ignore the monsters and dead people and
The Fears attacks. When you get to the end, you will see your
dead self in the water, and if you touch The Sorrow, you will
die instantly. When you die, the message "Snake is dead"
will appear. Press L1 and take out your revival pill. Press
Circle and you will be alive again. Then you have to do
Use the handkerchief or fake death pill to bring up the "Snake
Is Dead" screen, then immediately use the Revival Pill. An
intermission sequence will start, showing Snake waking up underwater.
This can be used at anytime to avoid having to walk all the way
to where his body is found.
At the start of the fight with The Sorrow, go to your backpack
and equip you Revival Pill. Next, press X to crouch, then
press Left Analog-stick Forward to lay down underwater.
Wait until you oxygen and health gage diminish and you die. Once
the "Snake is dead" message fully appears on the screen,
hold L2 to bring up the item screen. Then, select and use
your Revival Pill.
Hint: See The Sorrow's corpse:
Get to the section in the first part of the game after
The Boss throws you off the bridge and Snake is fixing himself
up. During the intermission when the "R1" icon appears,
and you can see what he is looking at, look to the left in the
river. You can see The Sorrow's corpse laying in the water against
Hint: Funny Ghosts and comments during
The Sorrow battle:
If you killed a solider during the game while he was
looking at a book or magazine, he will be walking down the river
looking at the book and say "Show me more". If you shot
and killed a soldier by shooting him in the crotch, he will be
walking down the river saying "I'm worthless now", while
holding his crotch.
Hint: Defeating Volgin:
Defeating Volgin on top of the Shagohod is the same
as fighting it the first time. Take out your RPG and aim for the
treads. When you hit the treads, you will stun the Shagohod and
leave a window open to do damage to Volgin. You cannot hurt him
unless you shoot him in the sides of the back. Make sure you are
close enough to get behind him and unload with any gun. Do this
to make quick work of Volgin.
Rather than wasting time by shooting with the M63 or RPGs at Shagohad
and Volgin, simply equip the grenades and constantly throw them
at him. It should not take long to entirely drain his energy and
eventually destroy him.
Volgin is fairly easy once you know how to get around him, when
fighting for the first time. Wait until he starts recharging electricity
or is charging electricity to attack you. Once he is in either
of those situations, this is an opening for you. Get behind as
fast as possible and fire at his head. Takes decreases the most
health from him with the least amount of time. Be careful -- unequip
your weapon quickly. If you are caught a few times in his electric
ball, your ammunition that remains in your gun will blow up. After
you decrease half of his health, his attacks will get more aggressive
-- be cautious.
When you are trying to take down his stamina bar, use stun grenades.
After Volgin gets on the Shagohod, shoot the treads with the RPG-7,
then use the sniper rifle to shoot his head. This takes away a
lot of his life. Do this one more time and you will defeat him.
The following trick is an easy way to defeat Volgin on top of
the Shagohod. Once the battle begins with Volgin chasing Eva,
move Snake to one of the two turret guns. Get inside and maneuver
the turret gun towards Volgin and the Shagohod. Wait until Volgin
is at the farthest end away from Snake. Once you have determined
that he is far enough, start shooting at Volgin (preferably at
his head). Continue shooting at him until he is dead. You should
not have to worry about ammunition because the turret gun has
an unlimited amount. In the event that you do not achieve the
actions described above with the first turret gun, there is also
a second one that you can use.
When battle starts, equip the M63 and fire at him. Eventually
the shield will break and you will do some good damage. Repeat
this until he is defeated.
Use a fully-automatic weapon such as the AK-47 or the big machine
gun that can hold 210 rounds. Do not be afraid of his electric
attack that blows your bullets out of its cartridge. If you keep
shooting you should hit him. Repeat this until he is dead. Also,
make sure to pick up ammunition that Ocelot throws down at you.
To defeat Volgin by the help CQC, do the CQC then let him go.
Quickly switch to any weapon except for the knife and shoot him.
Then, switch back to hand. Keep doing this until his life gauge
reaches zero. Note: Do not use CQC when he has electricity around
Take out his stamina bar with stun grenades so that he will recharge
his electricity. Then, plant claymores around him. He should step
on them when he is done recharging. This will do heavy damage
to Volgin's health.
When Volgin has turned to charge or otherwise with the M37, shoot
him in the back. This takes large amounts of life away. That will
gives you a lot of time next to beating him in the second fight.
While fighting Volgin after you found Eva in the passage way to
Groznygrad, there will be a glowing mushroom. Kick or shoot it
and pick it up. In the fight against Volgin, throw it at him.
Make sure you do not get shocked.
When you fight Volgin one on one, equip the SAA (Single Action
Army) that you get from the Boss. Fire at the wall behind him.
The bullets should then ricochet and hit Volgin. Volgin's shield
can only block bullets from the front -- the majority of the SAA
bullets should hit him if aimed properly. While doing this, it
helps if you do a quick reload by tapping R2(2) to avoid
getting attacked during the long reload time for the SAA.
If you are going for no kills, an easier way to defeat Volgin
is by throwing Stun Grenades. This will nicely deplete his stamina
for the first half of the fight when you can use CQC easily, leaving
you more time in the next half to either fight him the same way
or fighting him with your own method.
A very easy way to get the Cold War camouflage and take out Volgen
is to use stun grenades.You can defeat him in about a minute.
Hint: Frustrate Volgin:
In the battle against Volgin in the Shagohod hanger,
put on the Raikov mask. Volgin will begin to say things like "
Ivan?". This will make Volgin slightly more aggressive, and
make it easier to attack his back. However, his attacks will become
CQC is a very helpful technique when you are surrounded,
stalking, or if your health and stamina are low and are in high
alert and need to have a human shield. CQC is simple, yet effective.
If you wish not to be discovered then you should use it. To grab
an enemy, press Circle while next to him, You then can
do a number of things.
To bash an enemy, press Circle (grab) while next to them
and move the Left Analog-stick in any direction. This knocks
out an enemy.
To slit an enemy's throat, grab the them and hold Circle.
This is an instant kill.
To use an emery as a shield, grab him with a gun marked CQC and
press L1 to go into first person view. Press Square
to aim your gun and release Circle to shoot. You can also
drag him by moving the Left Analog-stick in the direction
you want to move.
To interrogate a guard, grab him then hold L3.
After you get skilled with CQC try making your own moves by combining
CQC with normal combat.
Hint: Destroying helicopters:
When you are on the mountain, shoot the helicopter
pilots and they will explode.
Destroy the Hind helicopters at the compounds with helipads. When
you go up the mountain, they will no longer appear, but will be
replaced with flying platforms.
If you look at the chopper in the Bolshaya Past base and talk
to the major, they will say it looks like a modified version of
a Hip type chopper. Snake suggests calling it a Hind and the major
agrees. Note: in Metal Gear Solid, Liquid Snake flew a
Hind D. You can plant TNT on the Hind and blow it up. Stay way
out of the way because the explosion is very big.
Aim the SVD sniper rifle into the cockpit of the helicopter (in
sniper mode) and fire off a few shots. If you are looking at the
helicopter from the side, aim for the second pilot closest to
the back; he controls the vehicle.
Hint: Deflecting bullets:
If you have the Single Action Army revolver and are
being shot at, press R3 to twirl the gun and the bullets
will not hit you.
Hint: Easier Boss battles:
When you are facing any of the bosses (except The Boss),
you can use the Fake Death. When you use it, they will think you
are dead and will not pay attention. You can now use the Revival,
wake up, and get some free shots in against them.
To defeat all Bosses, easier, use the M37 shotgun.When they give
you a chance, shoot them with the shotgun. This takes a lot of
life away. Note: Do not use the M37 on The End.
Hint: Getting camouflage from Bosses:
Defeat the Bosses (except for The End) with the MK22
or the Easy gun to get their camouflage.
Hint: Purge poison:
When Snake is stricken with food poisoning, use the
"Sick Snake" trick to make him vomit. It will cure the
food poisoning. Note: The "Sick Snake" can be done when
standing and crouching.
Hint: Un-spoil food:
Save the game, then set the system clock back several
days. This should make the food edible again.
Hint: Sleep talking:
In the scene where you have to reach the Wig with Eva
injured, shoot her with a tranquilizer dart. She will pass out
and begin to talk in her sleep. To wake her up again, go into
the survival viewer and cure her with the knife. Alternately,
you can kick her awake.
Eventually, Eva will replace the word "Snake" with other
names like "Boss" and "Fido".
Hint: Bigger torch flame:
This trick is has no actual effect other than making
the flame look bigger when you swing it. Get the torch and NVG
in the cave. Equip them both from your backpack and turn them
both on. Your flame will appear twice as large, and when sparks
shoot off they are more visible.
Be careful when using the sonar. If you are close to
an enemy and use it, they can hear the sonar "beep".
This has the potential of putting them on alert.
Hint: Saving medical supplies:
If running low on medical supplies or want to use less,
only heal part of the wound. As you heal the wound, the circle
around it will become smaller. When healing a wound with one item,
it will make the wound automatically heal, but the more supplies
used the faster it will heal.
Hint: Finding medical supplies:
You can get medical supplies from special garden plants
(which appear using the thermal goggles), holding up soldiers/scientists,
dragging scientists, and from special fruits and animals.
Hint: Battle damaged Snake:
Before you go into surgery for any necessary treatment
of wounds, change Snake's camouflage to "Naked." After
you apply bandages to wounds, they will show up on Snake's body.
Hint: False grenade:
Take out a grenade. When you take it out, you can hear
Snake pull the pin out. Then, run around or stay in one spot.
The grenade will not blow up.
Note: If you call Sigint with the grenade equipped, he will say
that they are a special kind of grenade that will not explode
if you keep holding the lever.
Hint: Avoiding detection by workers:
When wearing a scientist or maintenance uniform, stay
away from other workers as they will know you are not one of them.
Use cig-spray or the handkerchief to knock them out first.
Hint: Sneaking around the Groznyj Grad:
When you first get to the Groznyj Grad, there are Ocelot's
guard's. Some are very stupid. If you are near a guard or anything
else, tap on the wall to get them near you. Then, kill them with
any of your EZ or other guns and they will be down for awhile.
Note: If another guard is near the guard that you hit, he will
say, "Are you ok?" or something similar. If you have
Major Raikov's uniform on, this may not work. If you do not have
the Major's hat, no one will believe you, and they will take you
down. When you get nearer to where you need to go (anywhere in
the area), hide under or in trucks until the guards are gone.
Note: If you are on caution, and still in the 90's or 80's, go
under a car or truck and do not move. Sometimes the guards can
see you under them, and in alert they can still find you. If they
see you, they will attack and alert mode will keep rising. When
a guard is near you and you are not on caution or alert mode,
take out your knife or dagger. Do not get to close and hit or
cut them in the leg. This will make them fall to the ground. This
may not always work if you are in alert or caution mode. Do not
attack; the more you hit a guard in caution or alert mode, the
more the alert or caution mode will rise and make it difficult
for you to escape. If you are found by a guard, run or attack.
If you choose to attack, use the EZ gun to knock them out. If
more are coming, do the same, though. If you choose to escape,
if there are boxes nearby and a guard has not seen you yet, climb
the boxes and go on a roof and lay down. This may not always work.
If there are no boxes available, but there is a door, go though
that door. In most cases, there is a truck in every area. Hide
under them. In one or two parts of the base are secret openings
in the ground that lead to specific areas for an easy escape.
When you put Raikov in the locker, wait until you go back to Groznyi
Grad. When on the mission when you must put C3 on the liquid fuel
tanks, take the long way and go to the east wing. Go back to the
locker where you put Raikov in. Notice that he is gone but that
The Boss's uniform (the white one) is there in his place. This
uniform takes half the damage from punches, gunshots, and fire.
In the last row of lockers you will find the maintenance uniform.
You cannot use your guns with this on. However, with this uniform
you can sneak through the main wing undetected.
Hint: Act like a scientist:
While wearing the scientist uniform, press Triangle
to adjust your glasses or hold Triangle to hold your finger
at your glasses, posing like an actual scientist.
Hint: Two dead scientists:
In the place where you fight The Fear at the time you
catch the Tsuchinoko (night), have a run around. If you look around
a bit in first person view, you can see two dead scientists. One
will be hung up by his foot, and the other will be attached violently
to a spiked pole. The scientist on the spiked pole is easier to
find, but they are bother rather difficult to see. You must look
up to find the scientist hanging by his foot.
Hint: Opening the door in weapons lab and
To open the door that requires a radio frequency, you
must capture a guard. Hold the knife to him to get the information
by pressing L3 (145.86). Call that while standing in front
of door to open it. You should hear a click. Once inside the door,
the very powerful Scorpion (includes laser sighting) can be found
in the far northeast of the room, along with ammunition. Note:
The room can only be entered through the door located to the east.
The one to the west does not open until after the east door is
There is an officer that keeps walking through a locked door.
All you have to do to get the Scorpion is follow him into the
room while wearing the scientist's disguise.
Hint: Hidden intermission sequences:
In Groznyj Grad after the torture scene, you will wake
up in the prison. Get the fork and remove the bullet, but do not
remove the transmitter. Then, continue the game. Later when you
meet Eva behind the water fall, there will be a funny extra intermission
sequence that takes place after Snake pushes her away from the
kiss. The extra scene will only play if you still have the transmitter
in you at this point.
At the end when Snake is looking at the grave of The Boss, then
salutes it, press R1 to see all the graves around him moving
as if blurred from tears.
While facing The End, let him shoot you with as many tranquilizer
darts as possible until you collapse. When this happens, a hidden
intermission sequence begins, showing him picking you up and carrying
you all the way back to Graniny Gorki, with the Japanese model
and the frog on the table. For some reason he forgets and leaves
the door completely open for your escape.
After defeating The Boss, a horse will come to you. Hold R1
to see the ghost of The Boss behind the horse. The R1 display
up at the top right is not shown.
After you have been captured and find yourself in the cell, do
not break out admiralty. Hang around for awhile. You will see
the guard "Johnny" get sick and run to the bathroom.
Let this happen at least three times. After the third time an
intermission sequence will begin, where Snake and Johnny talk,
and he gives Snake his cigs with the knock out gas.
When fighting Ocelot on the wig, choose the pistol on the left
(loaded). Then, let Ocelot shoot all of six shots and wait. After
awhile, an intermission sequence will occur where Ocelot asks
why Snake did not shoot.
During the intermission sequence before you fight Volgin the first
time, hold L1 to see The Sorrow holding up a sign that
has the timer for the C3. He pops up a few times during this scene.
When you have just fixed your arm at the end of the Virtuous mission,
there will be a very short first person intermission sequence.
Immediately press R1 and look directly to the left to see
a skeleton wearing a uniform.
When you enter Granin's office in the intermission sequence, you
will hear the Metal Gear Solid theme song. The music sounds
like elevator music. When the voice actor for Granin appears,
the music will be switch.
Hint: See Ocelot in intermission sequence:
During the final intermission sequence, just after
Snake is given his medal, press R1 (it is not prompted)
If you look to the left, you can see Ocelot for the last time
outside of the window.
Hint: Fighting Raikov:
When you first get to Graznyj Grad, you must steal
Major Raikov's uniform. He can be found in the restroom, and will
use Raiden's "Double Kick" and "Cartwheel"
Hint: Interrogate Raikov:
When in the east wing of the weapons lab, find Raikov
and interrogate him. He will say things like "Water... The
Colonel is weak against water". He will also say "The
Colonel... He has trouble with bright mushrooms".
Hint: Raikov in a thong:
When you are inside Groznyj Grad East Wing Corridor
must get Colonel Raikov's outfit from him, get his uniform. After
the intermission sequence is over, open the locker that Raikov
is in. He will fall onto the ground. Look in first person view
to see that Raikov is wearing a thong. If you leave him on the
ground and go for the door, Major Zero will tell you to put Raikov
back in the "closet" or locker.
Hint: Naken Raiden appearance:
Kill Raikov to see a naked Raiden running down the
Hint: Hit on by Raikov:
Go to the building where steal Raikov's clothing. Wear
the scientist's outfit and mask. Go to the locker room, then begin
knocking the doors off the lockers. Raikov will appear and ask
"What are you doing?". Look at him and he will get very
close and say "How beautiful".
Hint: Raikov acts strangely:
Wear the Raikov costume and mask in front of Raikov.
He will act like any other guard. If you wear a scientist costume,
he will grab you below the belt, then smack you to the ground
and move on
Hint: Raikov gets insulted:
When trying to get the outfit to imitate Raikov, call
Eva. She will first tell you what to do. Call her again and Snake
will ask why Major Raikov has Colonel class clearance. Eva will
say "You dont know? Even after seeing the photo"? Snake
will respond "No". She will then say "You're a
little slow. Think about it", then hang up on you. When Volgin
walks in and sees Snake in his Raikov costume he will say, "Major
you were suppose to meet me in my room", then grabs Snake
below the belt. He reaches back and does it again before saying
"I know the Major better then anyone else". Later, after
The Boss asks Volgin if he will kill Snake, he agrees but says
that he will first make him pay for hurting Ivan. Raikov's first
name is Ivan. Raikov when seeing food on the floor says "food"
in an high pitch whiny voice.
Hint: Fool people as Raikov:
When wearing Raikov's uniform and mask, punch the guards
and scientists. The guards will apologize or thank you for hitting
them. The scientists will become afraid.
When wearing Raikov's uniform, get in the box while people are
watching. If guards see you, they will look at it, lift up the
box, think that Raikov is underneath, and apologize. If scientists
see you, they will keep looking at the box, fascinated.
Hint: Hitting below the belt:
Get to the part where you have to find Major Raikov
and take his uniform. Dress up like Ivan Raikov and go to the
other gaurds. They must salute to Ivan. During that time, go into
first person view and aim at a guard's crotch and punch them.
The guard will grab his crotch and fall face down, knocked out.
This can also be done when you go into the research facility where
you must find Granin. Dress up like a scientist and punch the
guards or other scientists in the crotch.
Hint: Self healing:
This trick is difficult to do, but is worth it under
the Hard or Extreme difficulty. When you have a serious injury
with red in your health bar, heal it part way. The wound should
start to heal by itself. Your health should increase by the amount
that it healed by itself. This helps save medical supplies.
Hint: The Patriots appearance:
When you are in the room with the President, there
will be several people in the room with you. They include Major
Zero, Para-Medic, Sigint, and some other people. These "other
people" are unknown to the player. However if you count them,
there should be exactly twelve. This is the same number of the
highest members of The Patriots. Also, if you look at their chests
they will have the same ID's of the highest twelve members of
The Patriots in Metal Gear Solid 2: Sons of Liberty.
Hint: Humorous Sigint conversation:
Call Sigint wearing no camouflage (naked).
Hint: Special snakes:
When you are fighting The Boss at the field of daffodils,
throw a grenade anywhere when you get the chance. If you hear
the sound of an animal turning into a ration, put your thermal
goggles on and look for the ration with a special snake inside.
Press Start and look at your food. If you picked it up,
you will have a snake named after one of the sons of Big Boss.
You can eat it, and he loves it. If you do not find a ration or
hear a sound, throw another grenade. Eventually you will get one.
They are mostly near the rocks.
When you fight The Boss, you can find three secret snakes (Snake
I, Snake J and Snake K). They are white, which makes them difficult
to find. Thermal goggles are useless, and the white flowers hide
them with the naked eye. Try to use the Sonar. The Snake I is
called "Liquid Snake", Snake J is "Sold Snake",
and Snake K is "Solidus Snake".
An easier way to find the three white snakes during the fight
with the Boss is to look for the three logs that are just laying
around. Run over to the logs and lay down next to the side of
the log that faces away from the center. Snake Liquid, Solid,
and Solidus should be there.
Hint: Vulture ghost:
If you kill a soldier on the mountains, then kill the
vulture eating him, you will see a soldier's ghost being pecked
at by a vulture ghost.
Occasionally, more often when a vulture is pecking at guard ghost,
you can hear someone say "You fed on me" in an extremely
Hint: Parrot ghost:
When fighting The End, find his parrot and kill it.
Eat the parrot, then kill The End. When you are fighting the Sorrow,
look closely to see a ghost parrot on The End's arm. It will say
Hint: Ghost guard runs on water:
Sometimes a ghost guard will appear running on the
water by you during the area with The Sorrow. This may happen
if you toss a guard's body off the bridge.
Hint: Ghost guard heads:
When you are fighting The Sorrow, all the people you
killed will appear as ghosts. However, if you want their head
chopped off, do the CQC. Hold the CQC and Snake will use his knife
to cut their neck. Then when you are with The Sorrow, the soldiers
you killed with the CQC they will appear with their heads falling
off. They will say "My head; it's gonna fall off" or
"Help! It's gonna fall off".
Hint: Game developers' faces:
Take some pictures when you are facing The Sorrow.
Save them, then go into the picture viewer. Start editing the
colors and you will notice faces of the game developers in the
Hint: Virtuous Mission: Frog locations:
1. South Dremuchij: Behind some trees above the cliff in the northeast,
up at the large hole in the ceiling.
2. Dremujij Swamplands: In the far north beyond the swamp behind
some trees in the east. Look close, because it is difficult to
3. North Dremuchij: On top of a hollow tree stump in the northeast.
4. Dolinovodno: On top of a post at the south end of the bridge.
5. Rassvet: On the wall in the northwest section of the building,
there is a hole in the wall. Look through the hole and you should
Hint: Snake Eater: Frog locations:
1. East Dremuchij: Amongst a pile of logs in the west of the middle
2. North Dremuchij: Atop the hill in the middle of the northern
area. Shoot from the west side.
3. Dremuchij Swamplands: On the ground behind a tree on the west
side of the swamp.
4. South Dremuchij: In the far southwestern corner atop a high
ledge. Climb over the logs to get a shot at it.
5. Dolinovodno: On top of a post on the north side of the bridge.
6. Rassvet: Underneath the stairs on the west side of the building.
7. Chyornyj Prud: Underwater next to a tree in the far northern
part of the pond.
8. Bolshaya Past South: In the middle of a group of trees on the
southeastern side of an electrical fence in the north.
9. Bolshaya Past Base: Under the corner table in the barracks
10. Bolshaya Crevice Past: In the area to the south where Ocelot's
soldiers are located. Climb the tree and look to the south and
you should see it.
11. Chyomaya Peschera Cave Branch: From the area where you get
the torch, go through the path on the left. Follow it, then crawl
through the holes in the ground until you finally reach a hole
in the ground with water below. Do not jump in. Instead, look
to the south in first person view and you should see it. There
is also a set of night vision goggles here. Make sure to get them
because they are very useful.
12. Chyornaya Peschera Cave: In the area where you fight The Pain,
look up at the large hole in the ceiling. You should see it right
on the edge.
13. Chyornaya Peschera Cave Entrance: In the middle section there
is a small area with some ammunition and mines planted. Go in
and look up above the way that you came in and you should see
14. South Ponizovje: At the very beginning of the area, look to
the northwest. You should see it on the land.
15. Ponizovje Warehouse: Exterior: There is a red gate in the
southwest. The frog sits on top of it.
16. Ponizovje Warehouse: Very high up on the ceiling on the rafters
above the stairs. Look close because it is difficult to spot.
You will have to look from the ground in the south because you
cant see it from the top of the stairs.
17. West Ponizovje: This area is very easy to miss. In South Ponizovje
near the end of the level, there is a hard to see path in the
canyon on the left. The frog is underwater behind a grate in the
north. Also, in the building in this area you can get your sniper
18. Graniny Gorki South: In a tree in the northwest corner. Climb
one of the trees to the southeast of this one and look northwest
and you should see it.
20. Graniny Gorki Lab Exterior: Outside Walls: In the inside of
the electric fence in between some trees in the west.
21. Graniny Gorki Lab Exterior: Inside Walls: There is a small
building in the east that cannot be entered but has a barred window.
Look through this barred window and you should see it.
22. Graniny Gorki Lab 1F: On top of the lockers near the stairs.
Note: There is not one on the second floor. The first and second
floors count as one area.
23. Graniny Gorki Lab B1 East: In plain sight in the westernmost
24. Graniny Gorki Lab B1 West: On a table against the west wall
in the room with the TV.
25. South Svyatogornyj: At the very beginning at the top of the
wall with the door you entered the area through.
26. West Svyatogornyj: In the southwest area. It is to the west
of a crawl through log and a pitfall.
27. East Svyatogornyj: This place is also easy to miss. When you
leave West Svyatogornyj, make sure to take the exit in the northeast,
not to the northwest. There is a large building in the northeast
section of this area. The frog is on a shelf in the bedroom.
28. South Sokrovenno: Right outside the building with the sniper
rifle against the northern wall.
29. North Sokrovenno: On the ground next to a tree at the north
end of the upside down "U" shaped area in the south.
30. West Sokrovenno: The far South at the end of the river.
31. Krasnagorje Tunnel: About halfway through the tunnel on the
ground (before climbing the endless ladder).
32. Krasnagorje Mountain Base: Near the end of the area at the
northwest end, look up. You should see it on the hill.
33. Krasnagorje Mountainside: At the end of the area on top of
the building with the food inside.
34. Krasnogorje Mountaintop: The southeast corner. Stand next
to the building with the bullets and items to get a good shot.
35. Krasnogorje Mountaintop Ruins: On a shelf near the entrance
36. Krasnogorje Mountaintop: Behind Ruins: On the radio tower
at the southeast of the base about halfway up. This one is difficult
to see -- look closely.
37. Groznyj Grad Underground Tunnel: In the area where you fight
The Fury on top of a red pipeline. Stand near the red door and
look up and to the south and you should see it.
38. Southwest Groznyj Grad: The building in the west, the middle
one. Look in the slightly open door to see it.
39. Northeast Groznyj Grad: In the crawl space behind a grate.
The entrance to the crawl space is in the northeast, just above
the food storehouse.
40. Southeast Groznyj Grad: On top of the building, southeast
corner. Climb the stairs to get to where you can see it.
41. Northwest Groznyj Grad: On an inaccessible staircase in the
southwest. Climb the boxes to get a shot at it.
42. Groznyj Grad Torture room: Underneath the desk in the room
in the northwest.
43. Groznyj Grad Weapons Lab: East Wing: On top of a bookshelf
at the far north end of the second floor locker room.
44. Groznyj Grag Weapons Lab: West Wing Corridor: Look out the
window to the south at the large pole with the sirens on it. It
will be on top.
45. Tikhogornyj: At the south end of the river under the log.
46. Tikhogornyj: Behind Waterfall: In the room with the ladder.
It is sitting on top of a pipe in the southwest.
47. Groznyj Grad Weapons Lab: Main Wing: In between two of the
computers in the west (on the west side of the Shagohod).
48. Groznyj Grad B1F (area where you fight Volgin): Next to some
boxes in the west up above the platform (on the first floor).
48. Groznyj Grad: The next few frogs must be shot while riding
on a motorcycle. Saving at the beginning of every one of these
areas is recommended, so if you miss you can restart and go back
and get it. With most of these, the sniper rifle will give you
the best shot.Early in the level when you stop on account of some
guards, look up at the watchtower on top of the spotlight. The
frog should be there. Note: You will move soon, so shoot fast.
49. Groznyj Grad Runway South: The first time you stop because
of some soldiers, there will be a forklift to the left of the
soldiers (your left). The frog will be on the seat.
50. Groznyj Grad Runway (part 1): On a sign on the left side of
the road after you turn about halfway through the area.
51. Groznyj Grad Runway (part 2): It will be on one of the signs
on the right side (looking ahead) of the road. It is early into
the area. You will need your sniper rifle for this.
52. Groznyj Grad Rail Bridge (sniping part): On the arch underneath
the bridge on the left side of the bridge. You will need to stand
up to see it.
53. Groznyj Grad Rail Bridge: At the base of the radio tower in
the west. You will be on foot for this one.
54. Groznyj Grad Rail Bridge North: At the roadblock at the very
end of the area. It is in between the left and middle barricades.
55. South Lazorevo: Near the beginning of the area. It will be
on the ground in front of a rock just slightly to the right (looking
ahead). A log will be in front of it, and you will pass it quickly.
Look and shoot fast.
56. North Lazorevo: On a rock on the left (looking ahead) near
the beginning of the area. Note: There is no more motorcycle shots
after this frog.
57. South Zaozyorje: On the western path below the log bridge.
Stand on the log bridge and look down and to the east.
58. East Zaozyorje: At the fork where the paths split in the south
is a tree. The frog is in between that tree and the hill. Look
closely because it is a tight space.
59. Rokovoj Bereg: On the highest point of a tree in the south.
Hint: Health items:
Serum: Suitable for poisonous infections by snakes, spiders or
Antidote: Suitable for food poisoning.
Cold Medicine: Suitable for colds.
Digestive Medicine: Suitable for bellyaches.
Ointment: Suitable for burns.
Splint: Fixes broken bones
Disinfectant: Suitable for cuts and bullet wounds.
Styptic: Suitable for cuts and bullet wounds (stops the bleeding).
Bandage: Suitable for burns, cuts, bullet wounds and fractures.
Suture Kit: Suitable for cuts (stitches up the wound).
Hint: Transformable items:
Many items from animals and plants can be transformed.
and KiKito Romero.
Honey: Transforms into Ointment.
Chinese Plantain: Transforms into Styptic (plant).
Slav Horehound: Transforms into Disinfectant (plant).
Amur Kudzu: Transforms into Cold Medicine (plant).
Ezo Comfrey: Transforms into Splint (plant).
Baikal Scaly Tooth: Transforms into Antidote (mushroom).
Russian False Mango: Transforms into Digestive Medicine (Fruit).
European Rabbit: Transforms into Serum (animal).
Hint: Theme song:
The theme song from the game is played while you are
in the escalators of the tunnel that is open when you defeat The
End. The stairs are long enough to play the theme song.
Hint: Final Fantasy reference:
When Major Zero tells you the password "Who
are the Patriots?", and that ADAM or EVA would answer "La-le-li-le-lo",
it is a reference to the original Final Fantasy. The Dwarves
that live in the mountains in Final Fantasy sometimes shout
"La-le-lo!" and do a jig for you.
Hint: Metal Gear Acid
Wear the scientist disguise and enter the Graniny
Gorki Lab 1F area. Keep interrogating the first guard in the lobby
until he tells you that "JEHUTY" is a password for Metal
KiKito Romero Bebo.
At the Bolshaya Past Base, interrogate all enemy soldiers. One
of them will reveal that "VIPER" is a password for Metal
and KiKito Romero Bebo.
Interrogate the guard in the factory that is atop the steps in
extreme mode to learn that "MIKA" is a code for Metal
Hint: Metal Gear Solid,
Metal Gear Solid 2, and Z.O.E. references:
During the scene with Granin, you will be given
the option to press R1 to look around. During the second
time you are given a chance to do this, if you look around you
will see the robot from Zone Of The Enders and Metal Gears
Ray and Rex action figures.
Hint: Metal Gear Solid
When Granin shows you the plans for Metal Gear:
REX, he will say he is sending it to a friend in the United States.
It will then show a picture of Granin and Otacon's father.
During the game when you radio Sigint after talking to Granin,
Sigint will mention someone in the States writing a paper on a
bi-pedal walking tank and hint at Hal's father: "Emmerson?
Hint: Metal Gear Solid 2
Once you have to go through the east wing of the
lab a second time, go to the locker room. The one that you hid
the colonel in is empty (it has a red stripe). Hide in it, then
look down in first person view to see a poster that reads "Metal
Gear Solid 2: Sons of Liberty" and has a picture of Raiden.
In several points in the game you can hear the Metal Gear Solid
2 theme, such as after "way to fall" in the credits,
and in Granin's room when you first enter.
The Boss says that there is only room for one boss and one snake
in this world. Liquid Snake says the same thing near the end of
Metal Gear Solid 2.
Hint: Silent Hill 3 reference:
In Granin Lab in the second floor library, there
are lots of paintings above the furniture. There are three paintings
of the Silent Hill 3 church in this room (the ones that
depict the birth of the goddess, the goddess in the red cloth,
and another one.
After entering the Gorki lab dressed as a scientist, enter the
second floor and make your way to the library. If you look on
the wall that the door is on, you will notice that one of the
paintings is actually the painting found in Silent Hill 3,
entitled "The Mother of God". It is a picture of Alessa.
Hint: Syphon Filter and
Splinter Cell references:
When you play Snake vs. Monkey for the first time,
listen to the conversation between Snake and Colonel Campbell.
Snake will suggest to send Gabe (referring to Gabe Logan from
Syphon Filter) or Sam (referring to Sam Fisher from Splinter
Cell) to do the mission. They are all spies.
Hint: Alternate introduction sequence:
Press Up(2), Down(2), Left, Right,
Left, Right, Square, Triangle at the
first Konami logo when first starting the game. The sound from
the classic "Konami code" from original Metal Gear
on the NES will play. The names that appear during the introduction
sequence will now be those of the game designers.
and gary roberts.
During the timeline shown at the end of the game, when
the events of 1970 come up, the first three words are "The
United Snates" instead of "The United States".
Talk to EVA over the radio. Push Right repeatedly until
her personal information is shown. EVA's hometown, spelled "Meridien,
ID" is supposed to be "Meridian, ID".
Res Sin Kai "Kilo".
Glitch: Wrong dialogue:
When on the mission to go to the lake and fight the
Boss, grab ahold of Eva, then let her go. She will say "Stop
shooting me", when in fact you actually grabbed her.
Glitch: Arrows in Snake through entire
When fighting The Fear, get shot by one of his arrows.
Then, go to the "Cure" option and cure it with everything
except your knife. Then, let it heal. The arrow will remain stuck
inside of you for the entire game.
Glitch: Bodies do not fade to black:
When you kill someone, look at them with the thermal
goggles on. Notice that their body heat does not fade out as it
did in Metal Gear Solid 2.
Glitch: Snake teleports:
At the Ponizovje Warehouse, the location immediately
after your battle with The Fear, go to the spot just before the
top of the stairs. You are able to press your back against the
wall and have the camera face towards the large doors. While having
your back pressed to the wall, press Triangle and Snake
will automatically "teleport" to the location directly
above where you were then jump over the rail and hang there.
Glitch: Historical inaccuracy:
Snow Camouflage was invented in 1978 by a man by the
name of Robert Hoague, sixteen years after the time frame in which
the game is set (1962).
Glitch: Re-appearing parrot:
During the battle with The End, you have a chance to
capture his parrot, put him in your inventory, and even eat it.
The cinematic after you defeat The End shows him with his parrot
even if you have captured, killed or eaten it. After the cinematic,
you will still have it in your inventory if you caught it.
Published strategy guides: Official Strategy Guide
Published strategy guides: Limited Edition Strategy Guide
Action Replay, Code Breaker, and GameShark codes
Copyright © 2004-2011
Al Amaloo. All rights reserved.