Hint: Train Pheonix:
Successfully complete the game and save it once the credits are
done. Then, reload your game. Two weeks after you completed the
game, a feather from Suzaku is left behind. He asks you to train
a Pheonix, and tells you that the feather allows you to revive
a Pheonix from a disc. From this point on you can revive Pheonix
Hint: Adventure + mode:
Successfully complete the game. Once done, wait three weeks. After
the third week you will get a visit from Mr. Karnab. He informs
you that new passageways have opened in the ruins that you have.
Go to adventure and press Right or Left to switch
from normal adventure to Adventure +. Adventure + is much harder
then normal adventure. All the wild monsters are "S"
rank, and the ruins have many levels (about 10). Of course, the
items are much better in Adventure +. Sraptor826.
Hint: Easy wins: A very easy way to go through the storyline quickly
is to get a monster dedicated to Power and Accuracy, Train it
in Power and Accuracy mostly, but have all its other stats at
level 10. The power and accuracy easily raise to level 20 to 30.
Most monsters through E, D, C, B, and A classes will not be able
to dodge your attacks, and they will be KOed in one to two moves.
This works well against Bosses and in dungeons, since they attack
rarely which leaves them wide open for quick attacks that will
do devastating damage. Having 700 Power and Accuracy makes the
final Boss very easy to defeat in both forms. Note: Monsters such
as Bleakons are perfect for this, since their Power and Accuracy
are raised quickly and easily. Sraptor826.
Hint: Easy training:
If you have a new monster that has trouble in adventures, use
this trick to get it leveled up faster. Go to an adventure, it
does not matter where. Make sure you have a powerful monster in
your party. Battle an enemy, and instead of KOing them with the
powerful monster, weaken them so that they only have a sliver
of life renamining. Then, switch with your weaker monster and
allow it to finish the monster. The experience will be rewarded
mostly to the weaker monster. This is an easy way to give it experience
and allow it to gain new attacks and abilities. Sraptor826.
Hint: Delete your monster:
if you happen to accidentally get a monster you do not want (usually
by pressing X too fast when regenerating monsters), you
can get rid of it for good. When you go to the association and
select "Retire", the lady will ask you if you want to
freeze it. Tell her "No". She will then ask if you want
to retire it. Tell her "Yes". It will not use up a spot
in your freezer and you will get rid of an unwanted monster.
Hint: Get rid of unwanted traits:
When you fill up the traits on your monster's data you can get
rid of unwanted traits like Genius. To do so, level up until you
get another trait. You will be asked if you want to delete a trait
to make room for a new one. Nickswill.
Hint: Increased monster stats:
It seems that a monster that you use directly from a CD or DVD
has better stats than one that you use from the book. Leded.
Hint: Rare vs. common monsters: Rare monsters seem to be lot better when you first
look at their stats. However, there are a few things to think
about. Rare monsters have a tendency to die sooner than common
monsters. Rare monsters also have a tendency to get irritated
easily, more so than common monsters. Rare monsters, unlike common
ones, seem to only train well at the things they start off well
at; common ones can do well at almost any training gadget. Rare
monsters are not much better than common ones. For example, raise
a Joker and a Ghars. The Ghars will only train well at Speed,
Accuracy and Intelligence. The Joker will train well at everything
and live longer. Hoopdreams00.
Hint: Power Rangers reference:
When you are able to go to the Association, do
so and freeze your current monster (select "Retire").
You will be sent to the shrine after your monster is frozen to
get a new one. When you have to switch discs, leave the Monster
Rancher 4 disc. The game will ask if you want to use the Monster
Rancher 4 disc. Select "Yes". Before the reviving
movie starts, the reviving person will tell you about Pandora
discs. The monster you get is an Antler that resembles a Power
Ranger, but without the shade. Take it home and look at the page
you have for that monster. Read the information section and it
will mention that it is a ranger. This must be done at the beginning
of the game. Additionally, it does not really matter what rank
you or monster are at when you do this. However, try checking
the Monster Rancher 4 disc after you complete each rank.
When your rank goes up, the Antler type changes but it is still
the same monster, just a different color. After you revive it,
you will get the page for that monster.