Move faster: Hold R2 when testing your game to turn and run
faster.
Faster time: Hold R1 when testing your game when it is under
the default time setting to force time to move faster.
Hint: Making weapons available to any character:
Make a class and select what kind of weapon you want
your character to wield. Then, make weapons for that character
to use. Next, change the class again if you want them to wield
different weapons and repeat the weapon making. Then, choose the
class has your character's battle model. For example, if you want
a young boy to fight and wield a sword and shield instead of a
dagger, you can use this method to use him as the character to
wield swords instead of the daggers, without the 3D model changing
during battle to an adult who you do not want fighting.
and James Austen.