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Resident Evil Outbreak File #2

Alternate Alyssa costumes:
The B and C costumes are already unlocked and can be bought respectively for 1,000 points and 3,000 points. For her D costume, find the required SP items. For her E costume, complete Showdown 1 or B1 Extreme Battle modes to make them available for 10,000 points.
unefb.

Alternate Cindy costumes:
The B and C costumes are already unlocked and can be bought respectively for 1,000 points and 3,000 points. For her D costume, find the rrequired SP items. For her E costume, complete Showdown 2 or B2 Extreme Battle modes to make them available for 30,000 points.

Alternate Kevin costumes:
The B costume is already unlocked and can be bought for 1,000 points For his C costume, find the required SP items.

End Of The Road scenario:
Complete the Wild Things, Underbelly, Flashback and Desperate Times scenario.

Game modes:

AIPC Amount Set: Complete End Of The Road mode to make it available for 5,000 points.
Extra Battle A-1: Complete two scenarios to make it available for 3,000 points.
Extra Battle A-2: Complete four scenarios to make it available for 5,000 points.
Extra Battle A-3: Complete Extra Battle A-2 mode to make it available for 10,000 points.
Extra Battle B-1: Complete three scenarios to make it available for 3,000 points.
Extra Battle B-2: Complete five scenarios to make it available for 5,000 points.
Extra Battle B-3: Complete Extra Battle B-2 mode to make it available for 10,000 points.
Hard Mode: Complete End Of The Road mode to make it available for 2,000 points.
Infinity Mode: Complete all scenarios in Very Hard mode to make it available for 50,000 points.
Nightmare Mode: Complete all scenarios in Very Hard mode to make it available for 10,000 points.
Very Hard Mode: Complete all Scenarios in Hard mode to make it available for 3,000 points.

Characters:
Complete the indicated task to unlock the corresponding character.
Darkstorm55.

Al and Al C: Complete the Flashback scenario to make them available for 4,000 points.
Arnold U.B.C.S: Complete the End Of The Road scenario in Very Hard mode to make him available for 5,000 points.
Austin: Talk to Austin in the Observation Deck scenario, then talk to Patrick or Lloyd to make him available for 4,000 points.
Axeman and Al B: Complete the Flashback scenario in Very Hard mode to make them available for 8,000 points.
Ben Bertolucci: Complete the Desperate Times scenario to make him available for 3,000 points.
Carter: Complete the End Of The Road scenario to make him available for 3,000 points.
Dorothy: Complete the Flashback scenario with a "Good" ending to make her available for 5,000 points.
Fred, Andy, Jean, and Tony: Complete the Desperate Times scenario to make them available for 5,000 points.
Kurt and Kurt B: Complete the Flashback scenario with the "Truth" ending with Alyssa to make them available for 3,000 points.
Linda: Complete the End Of The Road scenario with a "Good" ending to make her available for 4,000 points.
Marvin Branagh: Complete the Desperate Times scenario with Kevin to make him available for 4,000 points.
Ms. White, Ms. Peace, and Ms. Water: Collect all 260 SP items to make them available for 50,000 points.
Nathan and Samuel: Complete the Desperate Times scenario in Hard mode to make them available for 4,000 points.
Patrick and Lloyd: Complete the Wild Thing scenario to make them available for 3,000 points.
Reagan and Reagan B: Complete the Flashback scenario with an "Illusion" ending and the sub-quest to make them available for 3,000 points.
Rita: Complete the Desperate Times scenario in Very Hard mode to make her available for 6,000 points.
Rodriguez U.S.S.: Complete the End Of The Road scenario to make him available for 5,000 points.

Sounds:

Alyssa's Voice: Collect Alyssa's SP items to make it available for 2,000 points.
Cindy's Voice: Collect Cindy's SP items to make it available for 2,000 points.
David's Voice: Collect David's SP items to make it available for 2,000 points.
Desperate Times BGM: Complete the Desperate Times scenario to make it available for 1,000 points.
End Of The Road BGM: Complete the End Of The Road scenario to make it available for 1,000 points.
ETC BGM: Complete all scenarios to make it available for 1,000 points.
Flashback BGM: Complete the Flashback scenario to make it available for 1,000 points.
George's Voice: Collect George's SP items to make it available for 2,000 points.
Jim's Voice: Collect Jim's SP items to make it available for 2,000 points.
Kevin's Voice: Collect Kevin's SP items to make it available for 2,000 points.
Mark's Voice: Collect Mark's SP items to make it available for 2,000 points.
Underbelly BGM: Complete the Underbelly scenario to make it available for 1,000 points.
Wild Things BGM: Complete the Wild Things scenario to make it available for 1,000 points.
Yoko's Voice: Collect Yoko's SP Items to make it available for 2,000 points.

Art gallery:

Kevin Type A CG Artwork: Complete any three scenarios as Kevin to make it available for 500 points.
Kevin Type B CG Artwork: Complete any three scenarios as Kevin to make it available for 1,000 points.
Kevin Type A Sketch: Complete any three scenarios as Kevin to make it available for 500 points.

Hint: Scenario: End of the Road: Landmines:
In either online or offline mode, landmines will be visible as small black cubes on the ground. Avoid them as best you can, putting a safe distance between yourself and them. Or, if you feel the NPC' running with you are useless, send them ahead to where the mine is with the "Go" command. They will take the damage rather than you.
Windra.

Hint: Avoiding instant deaths:
Windra.

Wild Things: Elephants: Keep clear of their feet, only going close to them if you have no choice but to use a melee weapon. Their front legs will raise in the air and slam down without much warning. While in the office building, avoid staying near the windows for too long.
Wild Things: Lions: The moment you hear them emit a low snarl or screeching noise, get out of the line of fire.
Wild Things: Crocodile: Keep yourself in good health while traversing through the water if being pursued. While standing at the edge of the lake, do not idle for too long, and rapidly hit the buttons to escape if the it lunges out and grabs your foot.
Desperate Times: Window Zombies: Steer clear of the windows. If caught, call out the "Help" command to get NPCs to help you out, or frantically press buttons.
Flashback: Axeman: When he goes in for an instant kill, he will let out a raspy growl and start to raise his axe, aiming to slice down on whoever's head is before him. Simply move out of the way.
End of the Road: Hunters: The moment they start to screech, move. Do not stay in front of them for too long.
End of the Road: Mr. X, type 2: The moment this mutation raises his arms in the air, get a good distance away from him unless you want to get sliced open.
End of the Road: Nyx: This glob of stuff will pull its arm back and slam its palm into the ground, pinning whoever it strikes to the ground, then pulling them into its body. There is no way to escape it unless your allies kill Nyx for you before your Virus gauge wipes you out. The moment you see the arm pull back for an overhand swing, get out of the way quickly.

Hint: Leon and Resident Evil 2 reference:
At the end of the Desperate Times level when you are in the truck, you will pass a police car. The person in that car is Leon from Resident Evil 2 and 4. There are ways to prove that Leon is here. If Kevin, he will say, "He hasn't finished training his new recruits". Marvin will enter the room that Leon will discover him on Resident Evil 2.
Logan Livengood and Darkstorm55.


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