Rugby League
Cheat mode:
The following codes assume that the buttons are in
the default configuration and may need to be adjusted if they
have been changed.
Master code
Press Up, Down, Up, Left, Down,
Right, Up(2), Down, Left, Right,
Left, Down(2), Up, Left(2), Right(2),
Square(2), Left, Down(2), Up, Circle
at the credits screen to unlock all FMV sequences, teams, grounds,
and special features.
kiwikid.
Mech players:
Press Left, Right(3), Down, Up,
Down, Circle, Square at the "Join Team"
screen.
Legionnaire players:
Press Down, Left, Down, Right,
Down, Up, Square, Circle at the "Join
Team" screen.
Roman Colosseum stadium:
Press Down(2), Up(2), Right, Left,
Right, Left, Square at the "Match Settings"
in single game mode.
Big heads:
Pause game play, then press Up(2), Right,
Down, Left, Right(2), Circle, Square.
Small heads:
Pause game play, then press Circle(2), Down(2),
Square(2), Up, Left, Down, Right.
Production stills gallery:
Accumulate one hour of game play. Note: Games with
no human players do not add to this time.
Trent Slatter.
Behind the scenes FMV sequence:
Accumulate three hours of game play. Note: Games with
no human players do not add to this time.
Alternately, proceed to round 10 in NRL 2003 to unlock a behind
the scenes video in the extras menu.
Benjamin Strathie.
Canterbury Bulldogs vs. Paramatta Eels
game footage:
Accumulate seven hour of game play. Note: Games with
no human players do not add to this time.
Trent Slatter.
New Zealand Warriors vs. Canterbury Bulldogs
game footage:
Accumulate fifteen hours of game play. Note: Games
with no human players do not add to this time.
Trent Slatter.
New Zealand Warriors vs. Canberra Raiders
game footage:
Accumulate thirty-one hours of game play. Note: Games
with no human players do not add to this time.
Trent Slatter.
St. George Illawarra Dragons vs. North
Queensland Cowboys game footage:
Accumulate sixty-three hours of game play. Note: Games
with no human players do not add to this time.
Trent Slatter.
Season highlights FMV sequence:
Accumulate ninety-four hours of game play. Note: Games
with no human players do not add to this time.
Trent Slatter.
Cheerleaders FMV sequence:
Accumulate one hundred and twenty seven hours of game
play. Note: Games with no human players do not add to this time.
Trent Slatter.
World Club Championship series:
Win the Grand Final of the English Super League as
the Bradford Bulls, Castleford Tigers, Halifax , Huddersfield,
Hull FC, Leeds Rhinos, London Broncos, St Helens, Wakefield Trinity
Wildcats, Warrington Wolves, Widnes Vikings, or Wigan Warriors.
Note: Your team must be human controlled in all games.
Trent Slatter.
State Of Origin series:
Win the Grand Final of the Australian National League
as the Brisbane Broncos, Canterbury Bulldogs, Canberra Raiders,
Cronulla Sharks, Manly Sea Eagles, Melbourne Storm, Newcastle
Knights, New Zealand Warriors, North Queensland Cowboys, Penrith
Panthers, St. George Illawarra, South Sydney Rabbithos, Sydney
City Roosters, or Wests Tigers. Note: Your team must be human
controlled in all games.
Trent Slatter.
International teams:
Win the World Club Championship as any English Super
League or Australian National League team. Alternately, win the
State Of Origin series as Queensland or New South Wales. Note:
Your team must be human controlled in all games.
Trent Slatter.
City Vs. Country match:
Win the World Club Championship as any English Super
League or Australian National League team. Alternately, win the
State Of Origin series as Queensland or New South Wales. Note:
Your team must be human controlled in all games.
Trent Slatter.
Tri Tasman and Tri Nations series:
Win the State Of Origin series as Queensland or New
South Wales. Note: Your team must be human controlled in all games.
Trent Slatter.
League God difficulty:
Win the State Of Origin series under the Legend difficulty
setting.
George Kahwaji.
Sidhe team:
Win the Tran Tasmin International series under the
Legend difficulty setting. Then, look under custom teams in single
game mode to find the Sidhe team. Each member has a "10"
for all stats, making them the best team in the game.
George Kahwaji.
Distract kicker:
When the CPU's team is taking kicks at goal, press
R1 + R2 + L1 + L2. This should detract
the kicker, and he will miss a lot of the goals, even if they
are in front of the goals.
Michael Boyle.
Hint: Announced created player name:
Make a created player with a last name that is the
same as a regular player(the first name does not matter). When
you play a match and he gets the ball, the game will announce
his name instead of the number/position.
Aldino69.
Hint: Strange credits:
Watch the credits until the end. Wait at this screen
and a recipe for duck and a sauce will appear. Keep watching after
this has ended and "Whoa! Ducks!" will appear.
steve wicks.
Hint: Penalties:
When you are given a penalty and have the choice to
punt or kick for goal, choose to punt. Do not press Circle.
Your player will just stand there and waste time. This is useful
for if you are winning.
Anthony.
Glitch: No sin bin or send off:
To avoid being sin binned or sent off, when a player
has caused a penalty that looks like they could be sin binned,
pause game play during the replay. Take note of that player's
number. Interchange the player before the replay ends and it will
say that they have been sin binned/sent off, then it will say
they have been interchanged. By doing this, you can keep thirteen
players on the field at all times. If you wish, you can substitute
them back on before the punt for touch is taken and they will
not miss a play. Note: This will not work if they are closer than
20 meters to the goal line.
Da Rammo.
Strategy guides
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Al Amaloo. All rights reserved.
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