SSX
Note: This game is also titled Big SSX Snowboard Supercross
and Extreme Racing SSX.
Master code:
Press Square at the character selection screen to enter
the options menu. Then, hold L1 + L2 + R1
+ R2 and press Down, Left, Up, Right,
X, Circle, Triangle, Square. A sound
will confirm correct code entry. All courses, players, boards,
and costumes will be unlocked. Repeat the code to disable its
effects.
agoyra,
Levon Strachan
and Chansuto.
All players and courses:
Press Square at the character selection screen to enter
the options menu. Then, hold L1 + L2 + R1
+ R2 and press Down, Left, Up, Right,
X, Square, Triangle, Circle. A sound
will confirm correct code entry. Repeat the code to disable its
effects.
DrtyBrdJM.
Running man mode:
Press Square at the character selection screen to enter
the options menu. Then, hold L1 + L2 + R1
+ R2 and press Square, Triangle, Circle,
X, Square, Triangle, Circle, X
at the options screen. A sound will confirm correct code entry.
Your boarder will run down the course with his or her board on
their back. Repeat this code to disable its effects.
berver,
Brad and james placzek.
All course hints:
Press Square at the character selection screen to enter
the options menu. Then, hold L1 + L2 + R1
+ R2 and press Circle, X, Circle,
X, Circle, X, Circle, X at
the options screen. A sound will confirm correct code entry. Repeat
this code to disable its effects.
berver.
Full attributes:
Press Square at the character selection screen to enter
the options menu. Then, hold L1 + L2 + R1
+ R2 and press X(7), Square. A sound will
confirm correct code entry. This cheat will give you only one
board to ride with, no matter which one you select -- it may be
better to build up your rider without using this code. Repeat
the code to disable its effects.
Levon Strachan,
tygirwulf, Chansuto,
and TheOuterHeaven.
No outfits:
Press Square at the character selection screen to enter
the options menu. Then, hold L1 + L2 + R1
+ R2 and press Circle(7), X. A sound will
confirm correct code entry.
Duncan Denny.
Mallorca board:
Press Square at the character selection screen
to enter the options menu. Then, hold L1 + L2 +
R1 + R2 and press X(4), Triangle(4)
at the options screen. A sound will confirm correct code entry.
Note: You cannot change boards unless you enter the code a second
time to disable it.
Brad
and fuk ko.
Faster speed:
Press Square at the character selection screen
to enter the options menu. Then, hold L1 + L2 +
R1 + R2 and press X(8). A sound will confirm
correct code entry. The speed of your rider will be increased,
but it will not be reflected on the character information screen.
steve anderson
and Bdf831.
Japanese version:
Press Square at the character selection screen
to enter the options menu. Then, hold L1 + L2 +
R1 + R2 and press Square, X(7).
Merqury City Meltdown course:
Win a medal on the Elysium Alps course.
berver.
Mesablanca course:
Win a medal on the Merqury City Meltdown course.
berver.
Tokyo Megaplex course:
Win a medal on the Mesablanca course.
berver.
Aloha Ice Jam course:
Win a medal on the Tokyo Megaplex course.
berver.
Pipedream course:
Win a medal on the Tokyo Megaplex course.
berver.
Untracked course:
Win a medal on the Aloha Ice Jam course.
berver.
Play as Jurgen:
Win a gold medal in any mode. Alternately, win a gold
medal as Mac.
berver.
Play as JP:
Win two gold medals in any mode. Alternately, win a
gold medal as Moby.
berver.
Play as Zoe:
Win three gold medals in any mode. Alternately, win
a gold medal as Elise.
berver.
Play as Hiro:
Win four gold medals in any mode. Alternately, win
a gold medal as Kaori.
berver.
Alternate cosutmes:
Successfully complete all green circle or blue square
tricks to unlock two additional sets of costumes.
berver.
More boards:
An additional snowboard is unlocked each time your
snowboarder earns a new rank.
berver.
Hint: Aloha Ice Jam: Extra spins:
Get a trick boost before the jump at the end of the
tunnel. This will make it possible to do a spin with so many turns
that "???" will appear as a trick description. Note:
To get enough turns in, you need to have the wind up before you
get the trick boost at the end of the tunnel.
Marc Parrish.
Hint: Aloha Ice Jam: Shortcut:
When you are close to the final stretch there will
be a jump over two candy cane-like pipes. All the way to the left
is an "SSX" sign. Break through it, then go through
the obstacles. When there is one all the way in front of you (blocking
your way to the other section), do not jump over it. Instead,
press Select to get to the "final" stretch to
save a lot of time.
ArAmMaXiMiLiAn.
Hint: Aloha Ice Jam: Screams:
When on the course, you will see the audience a bit
above you on some turns. Hold X + Right to get a
boost. If done correctly, you will hit the spectators and you
will hear screaming.
Multiplicationcy.
Hint: Elysium Alps: Loop:
On the Elysium Alps stage, press Select just
into the Ice loop to come out at same speed on the other side.
Matt & Zac.
Hint: Elysium Alps: Ride over barricades:
Near the end of Elysium Alps, when you have to shred
the three panel glass barricades, get enough speed to go above
the first barricade and ride along the top corner edge to ride
over the top of all the barricades. Be careful and jump near the
end. If you fall off and have to break through glass, or other
objects in other courses, jump just before you hit and you will
not fall -- just slow down.
DJCFuzz.
Hint: Elysium Alps: Death:
Fall onto the rocks to "die" and teleport
to safety.
Multiplicationcy.
Hint: Merqury City Meltdown: Car alarm:
Run into a car and its alarm will go off.
Brian Jackson.
Hint: Merqury City Meltdown: Car wreck:
Go through the park to the big bridge. Just after the
first jump on the big bridge, go in the middle tunnel and have
a full booster ready. While moving, hit the boost and do a front
flip onto a small bridge with the cars driving on it. You will
cause a huge wreck and all the cars will stop.
Shmebilygt.
Hint: Merqury City Meltdown: Shortcut:
Soon after starting the race, there will be a big turn.
If you look closely, you can see a parking lot. Go straight through
it, then jump to the next building. Then jump to the next, between
two buildings. Immediately before this building will be two wires
hanging like this:
| |
Wire one- | |-Wire two
| |
| _ _ | _
| ^ |
Building one | | | Building two
| | |
_______________| | |________________
________________You_________________
When jump to those wires, go straight through the building to
exit in front of the finish line, saving approximately three minutes.
ArAmMaXiMiLiAn.
Immediately before the last checkpoint, do not jump on the glass
ramp. Instead, go around it. You will find a brick-lined tunnel
here. Drop in ahd you will see two trains go by. Time your jump
and get to the opposite side. If your timing is bad, you will
get hit by the trains and the level will reset. If done correctly,
this shortcut will shave about 40 seconds off your time.
TheOuterHeaven.
Hint: Merqury City Meltdown: Get shot into
the air:
You will see a statue in the level. You can jump through
legs or go on either side of it. You will then go along an icy
path with lots of lamp posts. Immediately before you get to the
gate to go out on the bridge, swerve to the left and jump on a
ship in the harbor. If you land on the conveyer belt, you will
get shot into the air. This is very to do, and lots of turbo is
recommended.
PJCADJ.
Hint: Merqury City Meltdown: Bad shortcuts:
Do not take the shortcuts in the course. They may appear
quicker, but most of them lead to alleys with no return.
Multiplicationcy.
Hint: Merqury City Meltdown: Death from
above finish:
Immediately before the last big jump, make sure you
have at least one red boost. Hold Square + X and
try to gain speed as much as possible. Release X at the
apex. If your timing and speed is just right, you should land
on the bridge just ahead. Continue straight and you will drop
in at the finish line.
TheOuterHeaven.
Hint: Mesablanca: Bridge shortcut:
At the part where the track splits in two, take the
path on the right. You will get to a ramp with red powder. Do
not jump. Instead, brake and you should reach a hole covered in
wood. Bust through it. In here, you can grind the rails if desired.
Push Select at any time to drop outside, past the bridge.
TheOuterHeaven.
Hint: Pipe Dream: Easy medals:
When trying to get a gold medal in the "show off"
level called Pipe Dream. When right next to the finish line, there
is a uphill sort of ramp you can use to get lots of tricks off.
When you land on the floor and get the points or bailed, press
Select to get a chance at the ramp again for the price
of an adrenaline boost. Repeat this to get the points needed for
the Bronze, Silver, and Gold medals.
RidiC.
Hint: Pipe Dream: Shortcut:
Go to the right or left in the middle of the track
and use the turbo. Ride on the rail and after that you get big
air.
Michael45000.
Hint: Pipe Dream: Secret area:
Get to the point where there are three rails with two
bowls on either sides. Turn to the right just after the checkpoint.
Go onto the ramp that is under another layer. After the ramp is
a drop. Turn around and ride back to where you dropped. There
should be a small tunnel there. Ride up the tunnel, through the
fans, and up the side of the wall to get to the upper level. Note:
Your boost must be full or at the extreme top of the red. Keep
the boost on the entire time.
Daniel.
Hint: Pipe Dream: Extra points:
After hitting the big wall at the end of the first
downhill in Pipe Dream, go to the far left or the far right. There
will be a pipe leading up to a tunnel. Get enough speed to reach
the apex of the pipe, but not enough speed to go through the tunnel.
Let your rider turn around and go back down the pipe. If done
correctly, he will flip upside down and get stuck under the pipe.
This may require several attempts -- it helps to hit boost once
when your boarder starts to slide backwards. The game will continue
to rack up points as if you are doing a rail slide. If done with
enough time, you can easily get 50,000 points. Press X
to get off the pipe, and be sure to leave enough time to get to
the checkpoint.
Robwa Picstl.
Hint: Tokyo Megaplex: Extra spins:
When doing the show off (or whenever you need an adrenaline
boost), jump immediately before getting into the air elevator.
Prep for a spin and you can get so many 360s that "???"
will appear as a trick description. Note: You can also do grabs
during this.
Broo Haha.
Hint: Tokyo Megaplex: Shortcuts:
Jump down through the first SSX sign into the big fan
area, then press Select as soon as you land on the snow
underneath. You will be dropped to the beginning of the pop-up
cylinders.
DJCFuzz
and grimsley.
Hint: Untracked: Secret Cave:
Make sure you have a full boost and do good tricks
on the first few jumps. You will reach a part of the level where
there are three choices that have large, rock walls to the left,
middle, and right. Go down the middle. You will then reach a part
that goes up in a slant on the left side and a right side that
goes down; take the left side. In order to get up it, use your
boost. Go up it and you will reach a cave that looks like the
waterslide in the Aloha Ice Jam level.
CheopsPyramid.
Hint: Finding secrets:
Bust through the blue SSX glass pieces to find various
secrets.
Matt & Zac.
Hint: Super degree turn:
Hold X and any direction on the D-pad
on any jump in any course. Release X as you go off of it.
If you turn right or left so many times, "???" will
appear, symbolizing a spin greater than an 1800.
Multiplicationcy.
Hint: Trick boost:
When you do more tricks, press Square to get
a boost. Also, hold the D-pad in the direction you want
to twist or flip before the trick -- after holding X, you
will do the trick faster.
Justin Risch.
Hint: Boost at start of race:
Press Forward during the countdown at the start
of a race. Note: This sometimes only works in the second and third
round.
ADRANGERS.
Hint: Pushing:
When racing, attempt to push then use your boost to
get away from your opponent as fast as possible. Try to speed
past opponents instead of knocking them down (unless you are Jurgen).
andy lunique.
Hint: Saving time:
When you go off a jump, do not do tricks. Doing tricks
actually slows you down in the air. Also, press Jump before
the edge of the jump. This way, you do not go as high, which helps
you maintain more momentum. You will also go faster when you land.
These tactics also decrease the chance of wiping out.
Sniper2654.
Hint: Mac's best board:
The best all-around board for Mac is actually the Interrupting
Pirate. It has the same statistics as the AniMac board, but the
Interrupting Pirate has better handling.
Maniacal
Chocobo!.
Hint: Easy Showoff mode medal:
If you are a few points short of a medal at the end
of the course, hold left or right spin prewind and press Select.
Every time you hit the ground you will receive 480 points. Repeat
this until you have completed getting the required number of points.
ChrisJD.
Glitch: Snowdream: Unlimited points:
Get onto a rail in the Snowdream level. As you are
riding it, if somebody knocks you off of the rail your score will
keep going up. As long as you do not jump or fall in any way as
you are riding in the snow, your score will continue to dramatically
rise. It is possible to get 30,000 points using this glitch on
only a single rail.
Wesley Copeland.
Glitch: Tokyo Megaplex : Fall below the
course:
Go through the Tokyo Megaplex level until you reach
the fan with the two boosts on either side. Ride up on the side
of the fan so your character is a straight line left to right
(horizontal), then press Select. If done correctly, you
will appear under the course in a bottomless pit. You can do tricks
in midair, but you will fall back very far in the race. Press
Select to get back out. You can get over 100,000 points
by doing tricks in the glitch.
Pie Man
and Multiplicationcy.
Glitch: Tokyo Megaplex: Teleport:
Get to the big fan area. Either jump through the fan
or go over the fan. As soon as you hit the snow on the other side
or on the inside of the pipe of the fan, press Select.
You will be instantly respawned to the beginning of the pop-up
cylinders.
Saraph.
Glitch: Strange view:
At the very start, go towards the glass just to the
right of the fans. When you get close, attempt a front flip into
the glass. If done correctly, the glass will not break but you
should go through it. Proceed to the finish line. You will not
win, but when you cross the finish line it will start showing
you from a different angle. Turn hard and go to the fan. Try any
trick and it will not show the normal view, but one from the audience
of you going up. This may require a few attempts.
OZof2008.
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Copyright © 2000,
2001, 2002 Al Amaloo. All rights reserved.
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