Full health gauge: Pause game play, then hold L1 + R1 (in
order) and quickly press Right, Down, Left,
Up. A sound will confirm correct code entry.
Full Master Mode gauge: Pause game play, then hold L1 + R1 (in
order) and quickly press Left, Down, Right,
Up. A sound will confirm correct code entry.
Health drops to 1 point: Pause game play, then hold L2 + R2 (in
order) and quickly press Down, Up, Right,
Left, Down, Up. A sound will confirm correct
code entry.
Master Mode gauge drops to 1 point: Pause game play, then hold L2 + R2 (in
order) and quickly press Right, Left, Right,
Left, Down(2). A sound will confirm correct code
entry.
Enemies shoot faster: Pause game play, then hold L2 + R2 (in
order) and quickly press Right, Down, Left,
Up. A sound will confirm correct code entry.
Play as Cow Girl Anne: Successfully complete survival mode two or more times.
Play as Way of the Samurai 1 and 2: Successfully complete all stages (including each of
the extra stages) under the super hard difficulty setting.
Other bonus characters: Find the wanted posters in the following stages to
unlock the corresponding character.
.
Faceless Hard stage 8 (Saloon): Found over the chandelier
Donna Hard stage 11 (Cactus Gulch): Get to a position where the
train station is behind you. Look on the terrace of the building
to the left and diagonal from your location.
Killer Hard extra stage 2 (Coal Mine): Above the coal mine entrance.
Nathan Hard stage 9 (Coal mine): From the starting location, search
the building directly in front, and beyond the slippery ground.
Jean Hard stage 12 (Wilderness): Found in the air next to the bridge.
Rando Hard stage 15 (Fort): Search the back of the right side of
the fort.
Goldberg (normal) Hard stage 16 (Goldberg Residence): Look behind the back stairs
inside Goldberg's room.
Goldberg (battle) Easy extra stage 1 (Fort): Found diagonally above the statue.
Harvey Hard extra stage 4 (Coal Mine): Look behind the bridge.
General Hard stage 7 (Cactus Gulch): Search inside the small room
along the tracks.
Lanky Hard stage 14 (Wilderness): Look around the entrance to the
stage.
Oaf Hard stage 2 (Saloon): Search down by the stairs.
Ripper Hard stage 1 (Cactus Gulch): Found above the general store
next to the saloon.
Eve Hard stage 3 (Cactus Gulch): Hidden in the back of the small
path next to the train station,
Bart Hard stage 6 (Fort): Found in an opening by the entrance to
the courtyard.
Vile Hard stage 4 (Ghost Town): From your starting position, look
behind the road blocking sign in front of you.
Little Baby Hard stage 5 (Goldberg Residence): Found behind a door.
Faceless (type 2) Hard stage 13 (Saloon): Look on the pipe next to the stage.
Claudia Hard extra stage 4 (Coal Mine): Go past the bridge and enter
the room with a crane. It is on the wall to the right.
Anne Hard stage 10 (Ghost Town): Found in mid-air in the cemetery.
Joey Hard stage 9 (Coal Mine): Go past the bridge and look above
the dead end to the right.
Ralph Hard stage 16 (Goldberg Residence): On the first floor, search
the pipe on the back left.
Urchin Normal extra stage 5 (Wilderness): Look at the top of the
hill.
Sweetheart Normal stage 16 (Wilderness): Look in the dining room, behind
the screen.
Brat Hard stage 10 (Ghost Town): Search inside the bathroom.
Extra stages:
Extra Stage 6: Complete all the custom rules for stage 6; or complete
stages 1 through 15 under the normal difficulty setting at experience
level 20 or higher
Extra Stage 9: Complete all the custom rules for stage 9; or complete
stages 1 through 15 under the normal difficulty setting at experience
level 30 or higher
Extra stage 10: Complete all the custom rules for stage 10; or
complete stages 1 through 15 under the normal difficulty setting
at experience level 40 or higher
Extra stage 13: Complete all the custom rules for stage 13; or
complete stages 1 through 15 under the normal difficulty setting
at experience level 50 or higher
Extra Stage 16: Complete all the custom rules for stage 16; or
complete stages 1 through 15 under the normal difficulty setting
at experience level 60 or higher
Bonus items:
Afro: Reach experience level 10
Angel Wings: Reach experience level 70
Bad Guy Hat: Set a high score on stage 2, normal difficulty
Badguy Boots L: Set a high score on stage 11, normal difficulty
Badguy Boots R: Set a high score on stage 10, normal difficulty
Bandana: Set a high score on stage 5, normal difficulty
Boxing Belt: Set a high score on stage 4, hard difficulty
Boxing Glove L: Set a high score on Stage 14, hard difficulty
Boxing Glove R: Set a high score on Stage 13, hard difficulty
Carnival Mask: Reach experience level 12
Cat Ears: Set a high score on stage 2, hard difficulty
Cat Paw L: Set a high score on stage 7, hard difficulty
Cat Paw R: Set a high score on stage 6, hard difficulty
Cat Tail: Set a high score on stage 12, normal difficulty
Chainsaw: Reach experience level 60
Chimney: Set high score on stage 16, hard difficulty
Coffin: Reach experience level 32
Cowboy Boot R: Set high score on stage 8, normal difficulty
Cowboy Boots L: Set high score on stage 9, normal difficulty
Cowboy Hat: Set high score on stage 1, normal difficulty
Demon Horns: Set high score on stage 1, hard difficulty
Demon Mask: Reach experience level 23
Demon Tail: Set high score on stage 15, hard difficulty
Demon Wings: Set high score on stage 5, hard difficulty
Eyepatch: Reach experience level 40
Flower: Reach experience level 50
Fox Mask: Reach experience level 16
Gas Mask: Reach experience level 83
Good Guy Hat: Set high score on stage 3, normal difficulty
Goodguy Boots L: Set high score on stage 13, normal difficulty
Goodguy Boots R: Set high score on stage 12, normal difficulty
Guitar: Set high score on stage 6, normal difficulty
Halo: Reach experience level 80
Hawk: Reach experience level 36
Headband: Reach experience level 38
Hockey Mask: Reach experience level 53
Hopsy Paw L: Set high score on stage 10, hard difficulty
Hopsy Paw R: Set high score on stage 9, hard difficulty
Knight Armor: Set high score on stage Extra 6, normal difficulty
Knight Leg L: Set high score on stage Extra 10, normal difficulty
Knight Leg R: Set high score on stage Extra 9, normal difficulty
Knight Shoulder L: Set high score on stage Extra 16, normal difficulty
Knight Shoulder R: Set high score on stage Extra 13, normal difficulty
Lasso: Set high score on stage 4, normal difficulty
Locomotive: Set high score on stage 11, hard difficulty
Lute: Reach experience level 21
Modern Weapon: Reach experience level 44
Monkey: Reach experience level 34
Mr. Hopsy: Set high score on stage 3, hard difficulty
Noh Mask: Reach experience level 48
NV Goggles: Reach experience level 99
Parrot: Reach experience level 28
Pirate Cape: Reach experience level 42
Pirate Hat: Reach experience level 41
Samurai Armor: Set high score on stage Extra 6, hard difficulty
Samurai Helm: Set high score on stage 16, normal difficulty
Samurai Leg L: Set high score on stage Extra 10, hard difficulty
Samurai Leg R: Set high score on stage Extra 9, hard difficulty
Samurai Shoulder L: Set high score on stage Extra 16, hard difficulty
Samurai Shoulder R: Set high score on stage Extra 13, hard difficulty
Shades: Reach experience level 46
Sherriff Badge: Set high score on stage 7, normal difficulty
Showy Boots L: Set high score on stage 15, normal difficulty
Showy Boots R: Set high score on stage 14, normal difficulty
Spectacles: Reach experience level 14
Steam Engine: Set high score on stage 8, hard difficulty
Straw Basket: Reach experience level 90
Tengu Mask: Reach experience level 19
Throwing Star: Reach experience level 30
Umbrella: Reach experience level 26
Best swords (sword class): The following is how to unlock the best swords for
each weapon class. Wurd77.
Scythe (High stance): Successfully complete Extra Stage 6 under
the Hard difficulty setting.
Murasame (Low stance): Successfully complete Extra Stage 9 under
the Hard difficulty setting.
Takefuji (One: handed): Successfully complete Extra Stage 10 under
the Hard difficulty setting.
Un'en (Sheathed stance): Successfully complete Extra Stage 13
under the Hard difficulty setting.
Jumangoku (Dual: wield): Successfully complete Extra Stage 16
under the Hard difficulty setting.
Shinbutsu-Goshirae: Successfully complete all Custom Rules for every stage
(including Extra stages) under the Normal and Hard difficulty
settings. This sword allows you to use the double jump skill,
the deflect skill, and its combo is infinite, making it the best
sword in the game. Note: Custom rules "No Master Mode"
and "Constant Master Mode" must be used separately and
not together. Wurd77.
Scorpion Shotgun: Successfully complete the game under the Normal
difficulty setting.
Desert Dog Machinegun: Successfully complete all stages (including
the Extra stages) under the Normal difficulty setting.
Hidden package art: Slip the game's cover art out from the case and turn
it over to see an alternate version.
Hard difficulty setting: Successfully complete the first sixteen stages under
the normal difficulty setting.
Insane difficulty setting: Successfully complete the first sixteen stages under
the hard difficulty setting
Survival mode: Successfully complete the first sixteen stages under
the insane difficulty setting
Hint: Blocking bullets: When enemies are shooting, you can block the bullets
better by tapping R1 or Circle repeatedly until
you are ready to make a move on them. MeStUp0019.
Hint: Defeating Jean: On stage 3 with your first Boss battle with Jean, run
and hide behind the stagecoach. Jean will run up to it on the
other side. He will try to shoot you but cannot. However you can
still hit him. Keep swinging your sword and it will go through
the stagecoach and hit Jean. Keep this up until he is dead. You
should not have lost any health. Kage Hotaru.
Hint: Defeating Rando: Use a low stance weapon and keep deflecting his bullets
back at him with Circle. tina.broderick.