Silent Hill 4: The Room
One Weapon mode:
Successfully complete the game with a rank of 10 big
stars.
Brand New Fear mode:
Successfully complete the game under any difficulty.
Save the game after the credits complete to unlock the "Brand
New Fear" option.
Full Weapons/Apartment Replenish mode:
To unlock this mode you must have a 10 star ranking
in One Weapon mode. Full Weapons/Apartment Replenish Mode has
the following features. At the start of the game, upon entering
the subway system you will see that each and every weapon is laid
out in front of you. You can grab every one of them. Also, whenever
you return to your apartment, you will find six boxes of bullets
in the laundry room as well as ten Health Drinks in your refrigerator.
Richie.
Chainsaw:
Start a game in "Brand New Fear" mode. After entering
the Forest World for the first time go to Jasper's car. Search
near by for a cut tree trunk. Look next to it to find the chainsaw.
Submachine gun:
Successfully complete the game with a rank of at least 9 big stars.
Start a game in "Brand New Fear" mode and look in Room
202 in the Apartment World to find a submachine gun for Eileen.
Alternate Eileen costume:
Start a game in "Brand New Fear" mode. Continue until
the "Outside of Room 302" part of the game. Enter Room
303 and search it for Eileen's nurse costume. Collect it and complete
the game. When you start a new game, you can now have Eileen dressed
as a nurse.
Alternate Cynthia costume:
Unlock all four endings and Eileen's alternate costume on a single
game save. Start a new game and select Eileen's nurse costume.
Cynthia will wear her alternate costume.
To see Cynthia in some sexy lingerie, you must complete the game
four times.
Command Station.
Control loading screen:
Sometimes when the scene changes or you go through
a door, a black screen will appear with a ghost or a red/gray
circle. Use the Right Analog-stick to move the ghost, and
circle around or zoom in on them.
Jamie Weir.
Hint: Knock on window:
When looking outside, press X and you may knock
on the window. This trick has no use.
Stirs_and_Screams.
Hint: Turn corners shaper when running:
To make Henry turn corners more sharply while running,
release Run then turn. After you change directions, you
can continue to run. This works the best on staircases like the
tight ones in the Building World.
StyxRenegade125.
Hint: The Man's Doll:
When a strange man places the doll on the stairway,
do not take it. It actually makes things worse for you afterwards.
If you place it in your storage box, babies will appear above
the box, making it difficult to check your items. Your only choice
would be to hold it in your inventory, but it requires a slot
that you may need.
Stirs_and_Screams.
Note: This item has no use at all. When you get the doll, put
it in the box by Henry's television.
Mattio351.
Hint: Mannequin body parts:
When you enter the forest for the second time, go to
the corner with the torch. Take the torch and take it to your
laundry room in your apartment. Use the oil found on the workbench
inside there on the torch. When you return, you may light it when
you approach the other torches pressing X. This is used
to see down each well that happens to be in each corner of the
map. Be cautious however -- if you use the torch to attack or
unequip it, it will go out. This causes you to turn back to light
it. Killing all of the enemies first and running from the man
chasing you is recommended.
Stirs_and_Screams.
Hint: Saint Necklace:
Wearing the Saint Necklace, it has two usesl to keep
your "ghost sense" from causing actual damage, and to
actually exorcise spirits from your apartment. When wearing it
in any other world besides the apartment, the screen will do its
usual haziness when ghosts appear, but nothing more until the
necklace breaks. Keep in mind that the necklace will break if
you are confronted by ghosts for too long. Wearing the necklace
and running to a possessed area of your apartment will cause the
spirit to fight back, but if the necklace is not already broken,
the spirit will lose and disappear. Keep in mind that you must
have your apartment completely exorcised for the good endings.
wetrweyrey eryeryery.
Hint: Sword Of Obedience:
There is no need to waste a sword if you are just entering
areas for items. Instead, knock the ghost down and stab it with
the sword, get what you need, and take the sword back. After taking
the blade out, you have five to seven seconds to leave without
your "ghost sense" ringing out.
Stirs_and_Screams.
Hint: Midwhich Elementary school bus:
When looking out of your window during the day, you
will notice a school bus. If you look close enough, you will notice
it is A Midwhich Elementary school bus. This is a reference to
the original Silent Hill, where it is the school in which
you visit within the first thirty minutes of the game.
Stirs_and_Screams.
Hint: Ghost Cynthia and the candle:
Unlike most ghosts, if a candle is placed in front
of the ghost Cynthia, she will stand in place and scream as her
hair begins to float in every other direction. Other ghosts simply
fall.
Stirs_and_Screams.
Hint: Eileen's Special Gift:
Once you get to the wish house, after it has burnt
down the mysterious writing in blood can be read aloud by Eileen.
After some adjusting she will say "Okay...here goes..."
and read the words.
Stirs_and_Screams.
Hint: Eileen's damage:
If you allow Eileen to take enough damage, her appearance
will change for the worst, and she will walk faster towards the
pool in the final battle.
Stirs_and_Screams.
Hint: Eileen's behavior:
When you are about in the building world for the second
time, sometimes Eileen will act like the little kid and at other
times act as if being attacked by a demon or act like a demon.
Note: If you are near Eileen when she acts like a demon, it will
affect you health.
Daniel.
Hint: Stopping Cynthia's ghost:
Pinning Cynthia's ghost down in the turnstile area
makes it so she does not bother you and Eileen in the platform
area.
StyxRenegade125.
Hint: Leave Eileen behind:
When you are in the building world part two, use the
following trick to finish this scenario quickly. After the scene
when Richard Spectre appears in front of you, take the elevator
and go to the bottom floor (by using the bottom button). Go out
the elevator door (do not take the stairs). Once out, you can
see the corridor to the other side of the bars. Then go into the
elevator, leaving Eileen behind. You can now continue to the stairs
and pass through this corridor. You can see Eileen like a animal
on the other side. When you pass this corridor in the another
scenario, you must wait for Eileen because she is running behind
you like she was there all the time.
Qpa85.
Hint: Help Eileen with candles:
Use Holy Candles near Eileen it. They make the red
disappear for awhile, and may also heal her.
Colt LeRoy.
Hint: Defeating the Wall Monster Boss:
Once you have found the correct Wall Monster, equip
a strong weapon for Eileen (i.e. the chain or submachine gun).
Then, attack it with a charged rusty axe hit, and keep pounding
it with light attacks. While you are doing that, Eileen will help
out, which drastically increases the amount of damage the Wall
Monster receives, thus making the battle very easy.
StyxRenegade125.
Hint: Defeating "victims" or
ghosts:
The best way to take care of the "victims"
is to use a Sword Of Obedience or Silver Bullets. If have none
of these items you can only hope to find one or two.
Mattio351.
Hint: Endings:
To get different types of endings, you must do one
of four things. Either clear your apartment of ghosts before the
final battle, or do not; and let Eileen die or not. These two
course of actions create four different endings.
Stirs_and_Screams.
Hint: Call restaurant:
When you look out your window, you can see the phone
number of a restaurant. You can use the phone to call that number
for fun.
Thomas Pardoen.
Hint: Pet shop massacre:
In Building world (second time), outside the pet shop
there should be pieces of paper scattered about. Walk up to one
and press X. If done correctly, Henry should read it. It
will be a news report on a massacre which happened at the pet
shop, in which all the animals were gunned down by machine gun.
Once you have read it, you should hear animal noises and gunfire
coming from the shop. Enter the shop to find blood everywhere,
gun holes in the walls, and animal cages spread out everywhere.
Hint: Prison: Kitchen light:
If you want to turn on the kitchen lights, you must
make the three holes in each floor above each other leading you
to the kitchen. You can only move the holes of the third and second
floors. If it did not work, try another three holes above each
other leading you to the kitchen.
John Smith.
Hint: Prison: Ladders:
While in the prison, always use the ladders. This saves
time, and taking the stairs leads to being attacked by enemies.
The only reason the stairs are there is that so that Eileen can
get up and down. The only time not to use the stairs is when you
are going after Andrew DeSalvo's ghost for the generator room
key.
StyxRenegade125.
Hint: Prison: Rotating levels:
When rotating the second and third levels of the prison,
do it as follows. Turn the handle four times to the right on the
second floor, and two times to the right on the third floor. No
matter what difficulty level you are playing on, this will always
work.
StyxRenegade125.
Hint: Faster trip through hole:
To make the first trip through the hole go faster,
release the Analog-stick when the crawling sound is over
to make yourself stop. Then, immediately after you let go, push
it Forward again and repeat the process. To sum it up,
here is the order of operations. Go, stop when the crawling sound
stops, go, stop when the crawling sound stops, etc. This will
make the long trip a little shorter.
StyxRenegade125.
Hint: Radio clues:
Notice the suspicious radio in Henry's living room.
At certain parts throughout the game, you will be able to listen
to certain broadcasts. Listen to them carefully as they will be
part of the story and clue you into what is going on. After you
finish the subway, take out the chocolate milk and keep it in
your inventory; then save and restart. When you reload, look through
the front door peephole then go to the radio for a broadcast from
Washington. They will talk about a 3 year old boy.
OSeleniumO.
When you first use the radio in your living room, a report will
come on about a man who was arrested for being naked and urinating
in public. The name of the person is Suguru Murakoshi. He is the
director and scenario writer of the game.
Jamie Weir.
Hint: Avoiding dogs:
The dogs of Silent Hill can be annoying. They are fast
and inflict good damage, especially under the hard difficulty
setting when they attack in a group. However, you can get past
an area infested with dogs by simply walking. As long as you do
not attack one or walk up to one, you should be able to pass unhurt.
This is very useful in the beginning of the game under the hard
difficulty setting, as there are lots of dogs and no good weapons
on hand. A good example of this trick would be this. If you run
while on the platform (where Cynthia is shouting over the intercom),
a group of dogs will jump out of the subway car and attack. If
you walk, no dogs will appear from the car and you can proceed
to the escalator with no damage. Note: This will not help with
all enemies, just the dogs.
StyxRenegade125.
If you kill an enemy in an area infested with dogs, they will
all run over and suck the blood from it, allowing you to get past
them easily. Note: If you step in front of one, it will attack
you.
StyxRenegade125.
Hint: Ampoules:
Ampoules are the best of the healing items. There are
two Ampoules that can be found. One is in the storage room on
the first floor of the Hospital World. The other is in the bathroom
inside Room 106 (the second time around the Apartment World).
Save these for the final battle; they will help, especially under
the hard difficulty setting.
StyxRenegade125.
Hint: Guns:
The use of guns is not necessary. It is quite easy
to use melee weapons throughout the game. Also, using guns on
ghosts prove ineffective unless the bullets are silver.
Stirs_and_Screams.
Hint: Strange sights:
In the little rooms outside of the long spiral staircases
in the second part of the game, you can sometimes see some interesting
things (i.e. a swinging corpse, a sheep and a dancing baby).
StyxRenegade125.
If you look outside your apartment window during the evening time,
you can see a head floating upwards in front of the window. Note:
You do not have to examine the window; just look outside of it
from the middle of the room).
StyxRenegade125.
Hint: Exorcise apartment:
When the ghost tries to come in, place Holy Candle(s)
around it. This will destroy the ghost and will cost one candle.
You can put candles only near some locations. There is always
a location near the ghost where you can place one.
Colt LeRoy.
Hint: Batting practice:
When remaining idle with the aluminum bat is equipped,
Henry will begin to practice his swing.
Stirs_and_Screams.
Hint: Silent Hill reference:
There is reference to little Alessa from the original
Silent Hill. At the central area in the forest of Silent
Hill, inside the Wish House front the cupboard, you can read the
following: "There's scribbled note. Have you found Alessa
yet? How is Walter´s progress coming along? Send me a report."
Manuel Mejía.
Hint: Silent Hill 2
reference:
Billy and Miriam Locane are the two kids mentioned
in the article found in the trash in Silent Hill 3.
KungFuJeremy.
Walter Sullivan was the man that was mentioned in a newspaper
article in Silent Hill 2. The article stated that he killed
Billy and Miriam Locane with an axe, and later stabbed himself
in the neck with a soup spoon when they took him to jail. The
spoon was found buried two inches in his neck and he was dead
from blood loss.
sh2master.
Keep looking at the picture of Toluca Lake above Henry's couch.
Examine it and at one point he should mention the superintendent
telling him that his son and daughter-in-law went missing in Silent
Hill a few years ago. The superintendent's surname is Sunderland,
and he is most likely talking about James Sunderland, the main
character of Silent Hill 2.
PurpleDragon91.
Hint: Silent Hill 3 references:
Use the following trick to see Walter Sullivan
through the peephole of Room 302. Save the game before entering
the Apartment World 1st Time so you can repeat this as many times
as desired. It also helps if you have not looked through the peephole
in quite awhile. Go to Apartment World, 1st Time and run all the
way to where Walter is sitting on the stairs, waiting to offer
the Shabby Doll to you. The Shabby Doll is not necessary for this
trick. When you reach Walter, press X to have him speak
to you. It is up to you whether or not you want to hear what he
has to say. Either way, run directly to Room 301 and go to the
hole all the way to Room 302. When you wake up, go to your door
and look through the peephole and you might see Walter staring
at you for a minute before leaving. Having Walter appear through
the peephole is very random. Reset the game and reload until you
see him.
Sneaky Snake.
Before you complete Apartment world, look through the hole into
Eileen's room. You will see a rabbit doll from Silent Hill
3 slumped on a table. However, after Eileen is attacked by
little Walter, the doll will now be looking at the peek hole and
pointing at you.
KungFuJeremy.
Look out of the window of the living room section of apartment
302 when you are able to. In the sky floating over the buildings,
there is a large balloon that is one of the bunny creatures heads
from Silent Hill 3.
rednexus1.
Sometimes when you look outside of your window, you can look up
and see a floating rabbit that resembles the one from Silent
Hill 3. Also, when you look in the hole in the wall to your
neighbor's house after she gets to the hospital, you can see the
same rabbit.
Colt LeRoy.
Glitch: Ghost Richard's attacks:
Richard is immediately seen when revisiting the store.
His attacks are irritating to dodge due to his teleportation habits.
A way to stop him from attacking you momentarily is to stand against
the wall. He has a tendency to appear behind you. Put your back
against the wall and swing at him. If done correctly, Richard
will counter attack by teleporting inside of the wall. This will
cause his attack animation to repeat itself once the attack gets
halfway near you for a few seconds. Use that time to use the sword,
or run.
Stirs_and_Screams.
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2005, 2006 Al Amaloo. All rights reserved.
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