Street Fighter 3: Third Strike
Fight as Gill:
Successfully complete the game with every character with the system
direction set to "Normal". Gill will appear in between
Yun and Yang at the character selection screen.
Vegeta.
Fight against Q:
Do not lose any rounds in arcade mode until the end of Stage 8
to fight against Q.
Fight as Shin Akuma:
Unlock Gill, then successfully complete the game with
the "M.S.F." rank as any other character with the all
default options (including Ex), the system direction set to "Normal".
Then hold Select while selecting Akuma at the versus mode
character selection screen.
Extra options:
Successfully complete arcade mode as Gill.
Alternate difficulties in Sean's bonus
stage:
Hold Down + LP + MK + HP when reaching
Sean's bonus stage for a harder difficulty. Hold Up + LK
+ MP + HK when reaching Sean's bonus stage for level
5.
System Direction page 8:
Successfully complete the game with five characters with the System
Direction set to "Normal".
System Direction page 9:
Successfully complete the game with ten characters with the System
Direction set to "Normal".
System Direction page 10:
Successfully complete the game with fifteen characters with the
System Direction set to "Normal".
Alternate costumes:
Highlight a fighter at the character selection screen, then hold
Start and press LP + HP + MK to use
a secret costume. For additional costumes, you must have first
completed the game with a fighter. Then, highlight that fighter
at the character selection screen, and hold Start and press
a Punch or Kick.
Hint: Defeating Gill:
When you are at Gill's stage, notice the red and blue
colored skin. He can control Fire, and Ice. He is difficult to
defeat because of these. He is quick. He can also stun you within
a matter of seconds. Use Akuma, Ryu, Ken, or Remy. Akuma is recommended
because of Messatsu GouHadou blast (first Super Art), and his
Messastu GouRasen (third Super Art). Ryu is recommended because
of his kicks and punches, and his Denjin-Hadou-Ken Charge (third
Super Art). It is useful when fully charged, blocks his Ice and
Pyro, launches 100% and stun. Ken is recommended because of his
Shoryu-Reppa and Shippu-Jinrai-Kyaku, and very powerful punch
and kick Super Arts. They can deal a lot of damage if done correctly.
Remy is recommended because of his second Super Art, Supreme Rising
Rage Flash. If done correctly, he will do a combo of 5 to 10 MAX,
25% to 33% of your opponent's health. Gill can perform three specials
in two matches.
simhhc.
Resurrection: Only available after Gill has been defeated, with
MAX Energy. Able to "come back from "defeat". You
can stop it; works best if using a Hadou Blast.
Meteor Strike. It has the same key-combo as a Hadou Blast. He
puts up his hand and his Ice and Pyro launches come down from
the screen. KO if not blocked.
Sapheric/Sepheric Wing: Gill grows or spreads Angel Wings. It
is difficult to do, but you can stop it. This takes over about
60% of your health if not blocked. If blocked, it takes about
35% of your health.
[Screenshot 1]
[Screenshot 2]
[Screenshot 3]
[Screenshot 4]
[Screenshot 5]
[Screenshot 6]
[Screenshot 7]
[Screenshot 8]
[Screenshot 9]
[Screenshot 10]
[Screenshot 11]
Hint: Akuma: Shun Goku Satsu hidden move:
Doing the Shun Goku Satsu is extremely difficult. Select
Akuma. Get your energy bar to MAX. choose his third Super Art.
Press Light Punch(2), Right, Light Kick,
Heavy Punch. You will teleport across the room, grab your
opponent, and do a 16-hit combo. If you K.O. your opponent, Akuma
will have his symbol on his back and a portal of flames on him.
[Screenshot 1]
[Screenshot 2]
[Screenshot 3]
[Screenshot 4]
simhhc.
Hint: Taunts:
To do a taunt with any character, press Hard Punch
+ Hard Kick.
simhhc.
Strategy guides
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2005, 2006 Al Amaloo. All rights reserved.
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