Eleven attribute points: Highlight the tournament option on the main menu. Press
L(3), R, L, R, L, R.
A sound will confirm correct code entry. Each player may distribute
eleven attribute points instead of nine. Also, The maximum points
possible for an attribute will be raised from five to six.
Thirteen attribute points: Highlight the tournament option on the main menu. Press
L(3), R, L, R, L, R,
Up, Right, Down, Left, Down,
Right, R(2). A sound will confirm correct code entry.
Each player may distribute thirteen attribute points. Also, The
maximum points possible for an attribute will be raised to seven.
Fifteen attribute points: Highlight the tournament option on the main menu. Press
L(3), R, L, R, L, R,
Up, Right, Down, Left, Down,
Right, R(2), Right, Down(2), Left,
Up, Right, L, R, L, R,
L, R. A sound will confirm correct code entry. Each
player may distribute fifteen attribute points. Also, The maximum
points possible for an attribute will be raised to eight.
Nine continues: Highlight the tournament option on the main menu. Press
Left, Right, Left, Right, L(2),
R(3). The word "fight" will be spoken to confirm
correct code entry. The continues in quest mode will increase
from three to nine.
Disable throws: Highlight the tournament option on the main menu. Press
R, Right, L(2), Left(2), R(2).
Information in this section was contributed by Kenshin.
Disable dizzies: Highlight the tournament option on the main menu. Press
Down(2), Left, Up, Down(2), Left,
Up, R(2), L.
Information in this section was contributed by Kenshin.
Fight as Bosses: Highlight the tournament option on the main menu. Press
L, R, Up, L(2), Down, R(2).
A laugh will confirm correct code entry. Two Boss characters will
be selectable in all modes except story mode.
Move list: Key: D: Down, F: Forward, B: Back,
P: Punch, K: Kick, L: Light, M: Medium,
H: Hard, DF: Down/Forward, DB -Down/Back
Information in this section was contributed by Jesse Smith.
Billy Lee Dragon Uppercut F, DF, D + P Lunge Strike F, F + LP Dragon Spin D, DB, B + P Dragon Projectile B, F + P
Jimmy Lee Dragon Uppercut F, DF, D + P Lunge Strike F, F + LP Dragon Spin D, DB, B + P Dragon Fire B, F + P
Bones Head Throw F, DF, D + K Eye Zap D, DB, B + P Gun Shot F, DF, D + K Vertabrae Strike F, F + MK Arm Hammer F, F + MP
Dominique Ponytail Bolt F, DF, F + K Spin Kick D, DB, B + K Stiletto Kick D + MK (In Mid-Air)
Slide Kick D, D + LK
Sickle Air Buzzsaw F, DF, F + K Ground Buzzsaw D, DB, B + P Helicopter Spin B, F, + P Energy Blade D, DF, F + P
Icepick Pole Vault D, DB, B + LK Hammer Head F, F + MP Ice Dagger D, DF, F + P Iceball B, F + P Hack n' Slash LP (repeatedly)
Shadow Master Teleport F, DF, D, DB, B
+ P, K Rushing Blade B, F + P Ground Fireball B, F + K Shadow Fire D, DF, F + P
Trigger Happy Drill Shot D, DB, B + K Cannon Blast B, F + P Explo-Punch D, DB, B + MP Force Field LK (repeatedly)
Rocket Uppercut F, DF, D + P
Jawbreaker Yell Projectile D, DB, B + P Biscuit Spit B, F + P Flying Head-Butt F, F, + LP Ground Fireball F, DF, D + K Bulldog Shake F, F + HK (close)
Chew & Spit F, F + HP (close)
Blade Spin Kick B, F + K Torpedo B, F + P Shish-Kebab LP (repeatedly)
Slide Stab F, F + P Blade Ripper D, DB, B + MP
Countdown Flame Thrower D, DB, B + HP Rocket Dive F, F + K Breaker Spin B, F + k Eye Laser B, F + P Missile Shot F, DF, D + K
Sekka Claw Roll Attack D, DB, B + P Foot-to-Head Attack F, F + HK Flying Hand Stab B, F + HK Claw Spin D, DB, B + K Flying Grinder D, D + LK