11. DEXAMS SHRINE : 1 Level dungheap of a mixed breed.
What? Whaddaya mean Journal entry 59. I don't have a Journal Enrty 59.
Damn you Electronic Arts Australia. So much for quality control..... You
didn't even give me a complete Adventurers Journal... Argggghhhhhhhh......
Whoa, I have just finished mapping it, and by God it one hard place. Save
very often. I garuntee you will loose at least one character to Death if you
are not careful when you fight HighPriests...
First off you will meet Dexam the Beholder, then Fzoul and then you will lose
another Bond. Now for the hard part, escape. Travel out the door to the north
and make your way down to point 3 where you will find te remains of an Elven
fighter, this will give you a map (Journal Entry) as well as being able to use
the Area Option, also you should find some treasure. Now go from the bootom,
up around the side and along the tope to point 5 where you will find Dexam, a
Medusa and some Minotaurs. Get into close range to Dexam and hack away as he
alone can wipe out your party. Now travel down to point 6 and to the Exit at
7. Outside you will meet Olive Ruskettle as well as see Nacacia in the
background. At this point in time I have no idea what she is doing in it,
maybe she is a Harper????
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14 | | | 5 | | D | D | S <--+----> N
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4 7 D | | | | | | |
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3 | | | | | | D | | |
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2 | | | | | | | | | | |3 | |
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0 | | | | | D |
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0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
1 = Start. Dexam & Fzoul
2 = Parchment (Random in maze, but here is where I found it.)
3 = Elven Warrior skeletion. Map
4 = Teleport to 3
5 = Dexam, Medusa & Minotaurs
6 = Zhents. (The only fixed position fight I bothered to include.)
7 = Exit to Wilderness
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