Eye Of The Beholder

Level 5 - Dwarven Ruins And Camp
Walls: Fitted stone walls.
Monsters: Dwarves, possibly friendly and giant spiders
inhabit this level.
Locations and Events:
1. The east steps lead up to location 67 on level 4.
2. There is a dwarvish rune of safe passage on the illusionary
north wall. These runes mark the ancient dwarves maze of illusionary
walls.
3. There is a dwarvish rune of safe passage on the illusionary
west wall.
4. There is a cleric scroll of Prayer here.
5. There is scale mail and a dwarven key here.
6. There is a dwarvish rune of safe passage on the illusionary
west wall.
7. Spider area.
8. There is an illusionary wall to the north.
9. There is no way to open the door on this side--it must be opened
from the north side.
10. There is a gargoyle keyhole in the north wall. Use a dwarven
key to open the door.
11 - 12. There are iron rations here.
13. This door is part way open-it must be forced open.
14. There is a secret button on the west wall that opens the western
door.
15. There is a dwarvish rune of safe passage on the illusionary
west wall.
16. Spider area.
17. The stairs lead up to level 4, location 78.
18. Push the button to open this door-- It can only be opened
from this side.
19 - 20. Spider area.
21. There is a cleric scroll of Hold Person.
22. There are iron rations here.
23. There is a gargoyle decoration on the illusionary north wall.
24. There is a portal on the north wall. The door requires the
stone necklace as a key to teleport to level 7, location 67.
25. There is a mage scroll of Haste.
26. A stone necklace portal key can be found on a shelf in the
east wall.
27. You meet Armun, the leader of the dwarven camp. If you agree
to help the dwarves, they will give you six rations and a stone
medallion portal key. Dorhum, a dwarven fighter, will also ask
to join. He wants to help find prince Keirgar.
28. There is a dwarvish tune of safe passage on the illusionary
west wall.
29. There are three pits on the ceiling here from level 4.
30. A dwarven cleric here will heal wounded characters or resurrect
any dead NPCs. This is an opportunity to bring any of the bones
you found back to life.
31. There is an inscription reading: "Pantry" on the
east wall. There is also a poison potion here - Do NOT drink it.
32. These doors cannot be opened from the north side.
33. There is a gargoyle keyhole on the north wall - Use a dwarven
key to open the northern door.
34. There is a gargoyle keyhole on the north wall - Use a dwarven
key to open the northern door.
35. These stairs lead down to level 6, location 1.
36. There is a message here: "Please reset drain holes when
finished."
37. There is a gargoyle lever with his arm in the up position.
Pull it down to resets drain holes which doses most of the pits
on this level.
38. There are more dwarves here.
39. There is a jeweled lever in the up position on the west wall.
Pull it down to open the south door. As you move into the maze
to the south, pits will open behind your characters. Be careful
as the party moves through the area not to double back or get
trapped in a dead end.
40. There is a message on the south wall that reads: "Greed
will be your downfall."
41. There is a -3 cursed sling here and a -3 cursed axe to the
northeast.
42. This is a teleporter to just south of location 37.
43. There is a key here.
44. There is a pair of leather boots here.
45. There is a blue-gem ring of Feather Fall here.
46. There is a key here.
47. There is an ornate keyhole here. Insert a key to open the
east door.
48. There is a keyhole on south wall. Insert a key to open the
eastern wall. There is plate mail and a mage scroll of Invisibility
10' here.
49. The teleporter here will take the you to location 50.
50. Your party is teleported here from location 49.
51 - 53. Spider area.
54. Push the button on the north wall to make the western wall
disappear.
55. There is dwarven rune of safe passage on the illusionary east
wall.
56. There is a rock here. The walls to the east are an illusion.
57. This area will teleport your party to location 58A and rotate
them 180 degrees --Watch your compass.
58A. Your party teleports here from location 57.
58B. The walls to the north and west are illusions and there is
a Wand of Frost here.
59. The pressure plate here opens a pit to the north.
60. There is a dwarvish rune of safe passage on the illusionary
north wall.
61. There is a dwarvish rune of safe passage on the illusionary
west wall.
62. There is a rock here.
63. There is a dwarvish rune of safe passage on the illusionary
north wall. On the west wall is an inscription that reads: "You've
made it this far. Good luck."
64. There is a spear and iron rations here.
65. There is a dwarvish rune of safe passage on the illusionary
east wall.
66. These stairs lead down to level 6, location 2.
67. There is a cleric scroll of Aid here.
68. There are iron rations here.
69. Push the secret button on the east wall to make it disappear.
70. Spider area. There is a mage scroll of Dispel Magic here.
71. The secret button on the south wall opens the passage to the
south.
72. Destination of teleporters A, B, C.
73. Destination of teleporter D. The lever here opens the door
at 81.
74. Destination of teleporters E, F.
75. Destination of teleporter G. This door is opened by the lever
at 82.
76. Destination of teleporter K.
77. Destination of teleporter L. On the east wall is inscribed:
"Things are not always as they appear."
78. Destination of teleporter M.
79. This lever opens the door at 80.
80. This door is opened by the lever at 79.
81. This door is opened by the lever at 73.
82. This lever opens the door at 75.
83. There is an inaccessible non-magical long sword here.
Teleporters
A. Teleporter to 72.
B. Teleporter to 72.
C. Teleporter to 72.
D. Teleporter to 73.
E. Teleporter to 74.
F. Teleporter to 74.
G. Teleporter to 75.
H. Teleporter to 72.
I. Teleporter to Teleporter A.
J. To Teleporter K. There is also an inaccessible cleric scroll
of Detect Magic here.
K. Teleporter to 76.
L. Teleporter to 77.
M. Teleporter to 78.
N. Teleporter to teleporter G.
O. Teleporter to Teleporter F.
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