Eye Of The Beholder

Level 7 - Upper Reaches Of The Drow
Walls: The walls of this level are carved out of dark,
purple bloodstone mixed with black onyx.
Monsters: Skeletal lords and drow inhabit this level.
Locations and Events:
1. These stairs lead to up level 6, location 46. When you reach
level 7, there will be several drow guarding the entrance to the
level - Do not attack them. Bribe them with kenku eggs, and no
drow patrols will attack you unless you attack first.
2. Drow patrol this area.
3. A message is inscribed on the north wall reads: "Don't
delay."
4. Stepping on pressure plates 4A, 4B, 4C, or 4D sets off a Fireball
that flies east from 4A, and turns north at 4B and then flies
up the corridor and into the wall - Beware!
5. There is a cleric scroll of Slow Poison here.
6. There is a cleric scroll of Create Food here.
7. There is a mage scroll of Fireball here.
8. On the east wall is a spider keyhole. Insert a gold key to
open the door.
9. Beyond this door to the east are stairs leading up to level
6, location 48.
10. This door can only be opened from this side.
11. One drow guards this room. There is a cleric scroll of Bless,
a necklace, and rations in the south west comer of the room.
12. There is an arrow here.
13. There is an ornate, non-magical Shield here.
14. There are two pits to the north of this location. Push the
button on the west wall to close the pit directly to the north.
When you push the button, a Fireball flies south from location
17, turns east at location 16, and hits the wall east of location
16.
15. Stepping on this pressure plate sets off a Fireball trap from
location 17 towards the party--Don't move, the Fireball will turn
east at location 16 before it hits the party.
16. This is where the Fireball veers off to the east.
17. There are scorched holes in the north wall from the Fireball
trap at location 15.
18. This door can be opened from either side.
19A. A skeletal lord is released from this alcove when you step
on the pressure plate at location 20. There are also the human
bones of the cleric Ileria and a cleric holy symbol here.
19B. A skeletal lord is released from this alcove when you step
on the pressure plate at location 20.
19C. A skeletal lord is released from this alcove when you step
on the pressure plate at location 20.
20. Step on this pressure plate to open the three doors at location
19, releasing three skeletal lords at locations 19A, B, and C.
21. There is a key, a cleric scroll of Remove Paralysis, and a
cleric scroll of Protection from Evil 10' here.
22. Two drow patrol this area.
23. Insert a key in this keyhole to open the south door.
24. There are arrows here.
25. There is a Luckstone Medallion here.
26. These stairs lead down to level 8, location 1.
27. A drow patrols this area.
28. There is an arrow here.
29. There are three drow patrolling this area.
30. There are scorch holes on the east and west walls here.
31. There are scorched holes on the east and west walls. There
is also a Potion of Healing and a key here.
32. The stairs to the west lead down to level 8, location 2. On
the south wall is a spider keyhole that requires a drow key. This
opens the door to the east, revealing stairs that lead down to
level 8, location 9.
33. These stairs lead down to level 8, location 16.
34. There is an inscription on the south wall read: "One
battle for glory."
35. One skeletal lord guards this room.
36. On the north wall is a message that reads: "One sacrifice
made."
37. There is a spider button on the north wall, and an empty shelf
on the west. Place an item on the shelf then push the spider button
to open the south passage
38. This pit leads to level 8, location 81. You can jump through
without being harmed.
39. On the northern wall is a message that reads: "One leap
of faith." There is a +2 ring of protection here.
40. These stairs lead down level 8, location 14. The writing on
the west wall reads: "No turning back."
41. A message is written on the east wall reads: "One way."
42. Written on the east wall is a message that reads: "Fight
for your freedom."
43. The button on the south wall reveals four passages - one to
the west, one to the east, and two to the south.
44. There is a skeletal lord in this alcove. Step in here to open
the door at location 53 and find a suit of banded armor.
45. Stepping in here opens the door at location 51 B. There is
also a jeweled key in this area.
46A. There are spider buttons on the north and south walls. The
north button opens the door to location 44, while the south button
opens the door to location 45.
46B. There are spider buttons on the north and south walls. The
north button opens the door to location 47, while the south button
opens the door to location 48.
47. There is a skeletal lord in this alcove. Stepping in here
opens the door at location 54. There are also three arrows here.
48. There are two skeletal lords in this alcove. Stepping in here
opens the door at location 56. There is also a ruby key here.
49. The spider button on the south wall opens the door to location
50.
50. There are skeletal lords in this alcove. Stepping in here
opens the door at location 57. There is also a mage scroll of
Lightning Bolt here.
51 A. This location is blocked by a wall until the button at location
43 is pushed. There are spider buttons on the north and south
walls. The north button opens the door to location 51 B, while
the south button opens the door to location 53.
51 B. Step in here to open the door at location 45. There is also
a jeweled key here.
52. There are spider buttons on the north and south walls. The
north button opens the door to location 56, while the south button
opens the door to location 54.
53. There is a skeletal lord in this alcove. Step in here to open
the door at location 44 and find a cleric scroll of Cure Light
Wounds.
54. There is a skeletal lord in this alcove. Step in here to open
the door at location 44 and find a drow key.
55. The spider button on the north wall opens the door to location
57.
56. There is a skeletal lord in this alcove. Step in here to open
the door at location 48 and find a mage scroll of Fear.
57. There is a skeletal lord in this alcove. Step in here to open
the door at location 50 and find a drow key.
58. On the south wall is a silver spider keyhole. Insert a jeweled
key to open the door to the west.
59. On the south wall is a silver spider keyhole. Insert a drow
key in it to open the door to the west.
60. On the south wall is a silver spider keyhole. Insert a drow
key in it to open the door to the west.
61. On the south wall is a silver spider keyhole. Insert a jeweled
key in it to open the door to the west.
62. There is an empty shelf carved in the south wall.
63. On the north wall is a portal which requires the stone medallion
as a key. Place the key on the blank brick to activate the portal
and teleport your party to level 4, location 59. On the east wall
is an inactive portal.
64. There is a useless wand and a rock here.
65. On the north wall is a portal which requires the stone dagger
as a key. Place the key on the blank brick to activate the portal
and teleport your party to level 9, location 11.
66. There is a glowing rock here.
67. On the west wall is a portal which requires the stone holy
symbol as a key. Place the key on the blank brick to activate
the portal and teleport your party to level 11, location 3. On
the north wall is a portal which requires the stone necklace as
a key. Place the key on the blank brick to activate the portal
and teleport your party to level 5, location 24.
68. There is a silver spider keyhole on the north wall. Insert
a ruby key in it to open the door.
69. These stairs lead down to level 8, location 24.
70. This is the destination of the teleporter at location 83.
71. The are two skeletal lords in this alcove.
72. This teleporter transports the party to location 82.
73. There is a message inscribed on the north wall that reads:
"Weapon."
74. In this area is a +3 short sword named "Slicer."
75. There is a gold lever on the south wall. Pull it to open the
door to location 74. Once this is done, location 80 and 77 can
no longer be reached.
76. There is a message inscribed on the north wall that reads:
"Armor."
77. In this room are +3 elven Bracers of Defense.
78. There is a gold lever on the south wall. Pull it to open the
door to location 77. Once this is done, location 80 and 74 can
no longer be reached.
79. There is a message inscribed on the north wall: "Magic."
80. There is a Ring of Wizardry here.
81. There is a gold lever on the south wall. Pull it to open the
door to location 80. Once this is done, location hand location
74 can no longer be reached.
82. This is the destination of the teleporter at location 72.
83. This teleporter transports the party to location 70.
Back to the table of contents
Copyright © 1990 Anonymous; HTML conversion ©1999
GWC, Inc. All Rights Reserved. Reproduction by any means is strictly
forbidden.
|