Eye Of The Beholder 2:
Legend Of Darkmoon
Soft Floor Room
You arrive at (1) in this room. There is a blue gem here. Elsewhere
in this 3X3 room, you should find a copper key, a green gem and
a red gem at (2), (3) and (4). In the center of the room is a
soft spot, but you won't be able to do much there at the moment.
Each of the 4 secret passages shown on the map can only be opened
if you place all three gems (blue, green and red) in the same
alcove. The gems will be gone forever as soon as the wall disappears
to reveal the passage. This means that you can only access one
out of the four hidden areas. Here's a description of what you
will find in each area to help you decide which passage you wish
to access.
The eastern passage leads to some very nice items: you will find
a cleric scroll of Raise Dead, a +2 2-handed sword, a +3 platemail,
a ring of adornment, a skull, a femur, a parchment from Lord James
of Natingdale and a tropelet seed at (5). Unfortunately, the plaque
at (6) happens to be true. This is a trap with no way out. You
will be stuck here if you choose the eastern passage.
The northern passage leads to a door. When you step on (7), two
darts will be fired at you from the south. They will miss if you
are prepared and move away quickly enough. There is a warning
plaque at (8) and you will be attacked by clerics there. A tropelet
seed is all you get for your trouble.
The western passage leads to a 2-handed sword, 4 iron rations
and a tropelet seed at (9). There are 4 more iron rations at (10).
Personally, I think the southern passage is the most rewarding.
At (11) is a plaque that reads "Emergency supplies".
You will find a wand of magic missiles, a mage scroll of lightning
bolt and a tropelet seed at (12). At (13) there are 2 potions
of extra healing, a potion of vitality and a potion of healing.
When you are ready to leave the Soft Floor Room, stand one square
away from the center of the room. Then drop the tropelet seed
on the soft spot (14) (select the seed then click it on the round
spot). A teleportation field will appear. This will bring you
back to the exact same place you were before on the Cleric Barracks
level.
You have explored all you can on the Barracks level. Take the
set of stairs labelled D to return to the temple ground level.
(GROUND0). Use the teleporter T to go to the resurrection chamber.
At (7), click on the holy symbol on the wall. You will now be
offered an option to resurrect Amber, who turns out to be a female
thief/mage. It's up to you whether you want her in your party.
Return to (6) by walking backward into either teleport T1.
We are now ready to resume our exploration of the underground.
Take the stairs labelled C down to Underground Level 1 (GROUND1).
Use the map to get to the stairs labelled F. When you emerge from
the stairs F, location (32), check for a secret button on the
east wall. This opens a hidden niche which contains a sling and
a cleric scroll of Raise Dead. Follow the corridor and take the
stairs labelled I down to Underground Level 3 (GROUND3).
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