Eye Of The Beholder 2: Legend Of Darkmoon

Soft Floor Room

You arrive at (1) in this room. There is a blue gem here. Elsewhere in this 3X3 room, you should find a copper key, a green gem and a red gem at (2), (3) and (4). In the center of the room is a soft spot, but you won't be able to do much there at the moment.

Each of the 4 secret passages shown on the map can only be opened if you place all three gems (blue, green and red) in the same alcove. The gems will be gone forever as soon as the wall disappears to reveal the passage. This means that you can only access one out of the four hidden areas. Here's a description of what you will find in each area to help you decide which passage you wish to access.

The eastern passage leads to some very nice items: you will find a cleric scroll of Raise Dead, a +2 2-handed sword, a +3 platemail, a ring of adornment, a skull, a femur, a parchment from Lord James of Natingdale and a tropelet seed at (5). Unfortunately, the plaque at (6) happens to be true. This is a trap with no way out. You will be stuck here if you choose the eastern passage.

The northern passage leads to a door. When you step on (7), two darts will be fired at you from the south. They will miss if you are prepared and move away quickly enough. There is a warning plaque at (8) and you will be attacked by clerics there. A tropelet seed is all you get for your trouble.

The western passage leads to a 2-handed sword, 4 iron rations and a tropelet seed at (9). There are 4 more iron rations at (10).

Personally, I think the southern passage is the most rewarding. At (11) is a plaque that reads "Emergency supplies". You will find a wand of magic missiles, a mage scroll of lightning bolt and a tropelet seed at (12). At (13) there are 2 potions of extra healing, a potion of vitality and a potion of healing.

When you are ready to leave the Soft Floor Room, stand one square away from the center of the room. Then drop the tropelet seed on the soft spot (14) (select the seed then click it on the round spot). A teleportation field will appear. This will bring you back to the exact same place you were before on the Cleric Barracks level.

You have explored all you can on the Barracks level. Take the set of stairs labelled D to return to the temple ground level. (GROUND0). Use the teleporter T to go to the resurrection chamber. At (7), click on the holy symbol on the wall. You will now be offered an option to resurrect Amber, who turns out to be a female thief/mage. It's up to you whether you want her in your party. Return to (6) by walking backward into either teleport T1.

We are now ready to resume our exploration of the underground. Take the stairs labelled C down to Underground Level 1 (GROUND1). Use the map to get to the stairs labelled F. When you emerge from the stairs F, location (32), check for a secret button on the east wall. This opens a hidden niche which contains a sling and a cleric scroll of Raise Dead. Follow the corridor and take the stairs labelled I down to Underground Level 3 (GROUND3).

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