Eye Of The Beholder 2: Legend Of Darkmoon

South Talon Tower Level 9

At (1) push the button on the door to open it. Once you enter this door, it will close automatically. There is no escape now until you have successfully killed Dran. The doors at (2), (3) and (4) can all be opened by pushing the buttons on them. You should cast the mage spell of Haste and then save your game before opening the door at (4).

You will confront Dran Draggore for a final time at (5). From this point on, it's a fight to the death. I never found a spell that's effective against Dran and trying to cast spells while doing the "fight and dance" routine only served to mess up my timing. Eventually, I simply resorted to pure hack n' slash.

The best way to battle Dran is to lure him south to one of the 2X3 areas. Swing at him once and then step aside. When he moves in front of you, have the other fighter take a swing and then step aside again. If he moves to your flank instead of in front of you, you must quickly move forward and then turn around to track him. With some practice, this dance routine is not difficult to perfect. But you almost must use the keyboard for movement and the mouse to swing the weapons in order to get the timing right. Every so often, Dran will actually move _away_ from you. If your party is in good shape, use this opportunity to save the game to record your progress.

Don't be too quick to congratulate yourself when Dran goes down the first time. Remember his namesake. The fight is only half over and your trouble is just beginning. The second half of the fight requires even quicker and better timing on your part but the logistics are the same. Good luck. The people at Waterdeep awaits report of your victory.

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