Eye Of The Beholder 2:
Legend Of Darkmoon
South Talon Tower Level 9
At (1) push the button on the door to open it. Once you enter
this door, it will close automatically. There is no escape now
until you have successfully killed Dran. The doors at (2), (3)
and (4) can all be opened by pushing the buttons on them. You
should cast the mage spell of Haste and then save your game before
opening the door at (4).
You will confront Dran Draggore for a final time at (5). From
this point on, it's a fight to the death. I never found a spell
that's effective against Dran and trying to cast spells while
doing the "fight and dance" routine only served to mess
up my timing. Eventually, I simply resorted to pure hack n' slash.
The best way to battle Dran is to lure him south to one of the
2X3 areas. Swing at him once and then step aside. When he moves
in front of you, have the other fighter take a swing and then
step aside again. If he moves to your flank instead of in front
of you, you must quickly move forward and then turn around to
track him. With some practice, this dance routine is not difficult
to perfect. But you almost must use the keyboard for movement
and the mouse to swing the weapons in order to get the timing
right. Every so often, Dran will actually move _away_ from you.
If your party is in good shape, use this opportunity to save the
game to record your progress.
Don't be too quick to congratulate yourself when Dran goes down
the first time. Remember his namesake. The fight is only half
over and your trouble is just beginning. The second half of the
fight requires even quicker and better timing on your part but
the logistics are the same. Good luck. The people at Waterdeep
awaits report of your victory.
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