Eye Of The Beholder 2:
Legend Of Darkmoon
Temple Of Darkmoon Ground Level
After entering the temple, there are several ways to continue.
At (1) if you smash the decorative windows on the north and south
walls, the 2 clerics will attack you. If you do not break the
windows at (1), then you will carry on a conversation with the
clerics at (2). You can also choose to attack them here. If you
do not attack them at (2), then you will meet another character
at (3) and learn about another missing person, Calandra. Choose
any course of action you like. It will not alter the rest of the
game.
At (4) Note the 4 wind carving on the north wall. This will be
important later. At (5) is a door which you can open by pushing
the button on the right. If you haven't fought it out with the
clerics up to this point, they will forbid you from entering the
door. If you want to see more of the game, you must ignore them
and enter the doorway. At this point in time, the clerics will
attack you, and you may as well take care of them now.
You may argue that in this situation you are really the aggressor
and that there isn't enough justifiable reason to kill the clerics.
I'll just say that in order to carry on with the game, the clerics
have to be killed sooner or later, and leave the moral issue for
you to mull over.
At (6) there is a secret button on the west wall. Push it to open
the wall and reveal a teleporter. This teleporter leads to a small
resurrection chamber. At (7) is a plaque that tells you may use
the service of this chamber 3 times. At (8) is a holy symbol that
takes care of the actual resurrection process. We will be returning
to this area later in the game.
Here's a little surprise: There are actually _two_ identical chambers.
When you use the teleporters at (9), you will be teleported randomly
either to the temple ground level or to the other chamber. You
are allowed to use the holy symbol for resurrection 3 times in
one chamber only. The holy symbol in the second chamber has no
power. A good trick would be to drop a rock or a bone in front
of the holy symbol in one chamber. This way you can quickly identify
which room you have arrived at after using the teleporter. I could
not find any other use or purpose for the second chamber.
If you have trouble using the teleporter(s) to return to the temple
ground level, try facing west and walking _backwards_ into the
teleporter.
We'll now do some serious dungeon exploration by taking the stairs
C down to the Temple Undergrounds.
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