Final Fantasy 8

The Assassination Plan

Items:
"1x Odine Bangle", 1x Weapon Mon May, 12x G-Returner, 1x Elixir

Magic:
Esuna - draw point at the Sewers.
Zombie - draw point at the Sewers
Bio - draw point at the Sewers

Save Pts:
Caraway's Mansion - entrance.
Deling City - the backyard of the President's Residence
Caraway's Mansion - the path before the sewers

GF:
Carbuncle


Deling City Sewers
Creeps: Thunder*, Life
Red Bat: Thunder*, Scan, [Drain]
Buel: Fire*, Thunder*, Blizzard*, Death
Iguion: Cure*, Esuna, Break, Carbuncle
Seifer: Fire*, Cure*, Life
Edea: Cure*, Dispel, Life, Double


Finally, you are back at Galbadia... (you will also know the importance of cars...). Next it is time to head back to Deling Train Station. Just simply walk up and head right. Talk to the train attendant and board the bus back to Caraway's Residence. Now talk to the guard and tell him your password. Let's says if the pin is 016, press 6, 1, 0 in this order]. If you have entered the pin correctly, you will be able to head for the mansion. There is a Save Point here. Save your game.

Enter the mansion. Once in the mansion talk to Rinoa, and she will talk to Squall for a while (the general is always like that... and she is the daughter of the General?). After a while, General Caraway will enter the hall and greet you and brief you about your mission. If Rinoa is in your party, she will leave your party and you will have to re-organize. [well, her father thinks that the mission is too dangerous for her...] Well. You will be taking a course around Deling where you will brief you about this... Next he will tell you more about the mission. Your group will be divided into two teams.

Well... next he will bring you to the Clock Tower where next he will tell you to make the necessary preparations for the battle. Now browse around and head back to the Residence. Next you will there be assigned into two teams. The leader and the sniper will be at one team -- well it is Squall and Irvine -- whereas the remaining guys will be in the Gateway team... (what a disappointment for Zell ^_^;)

Now you will be regaining control of Quistis and company... Just exit from the area and they will meet up with Rinoa and Rinoa told her that she has find a item that can constrain the Sorceress' magic by putting the Odine Bangle on the Sorceress... Of course Quistis will bombard her with a series of questions..(quite mean..)

The screen will changes back to Squall, noticed that the streets has becoming crowded of sudden. They are going to welcome the Sorceress, the person whom you are looking for. [so the Sorceress' name is called Edea] Simply follow Caraway and you will end up at the President's Residence. Now the screen will now switches back to Quistis and her party. Quistis want to apologize to Rinoa... Now head back to the mansion through the right path from the Gateway. Next you will have a sequence between Rinoa and her father. (Caraway is trying to lock Rinoa up in the room) Rinoa will leave the mansion and head on her own... Meanwhile, Quistis and her party comes back and found that the door was locked! It seems that they have gotten themselves into this mess ^_^;


At the President's Residence
You will now gain control of Rinoa. There is a Save Point on the left. Observe that there are a grey manhole here... examine the manhole and choose to go... Move left thrice and you will find the Weapon Mon May. Head back and now you will have to do some climbing. Head to the crate and press X. Climb up until you reach the ledge. Head left.

In this area, head for the ladder located on the left extreme side of the building. Now head up to the ceiling and Rinoa will reach the building. (she actually stammers..) There is a chair in front of you. Proceed and examine it ... KA-Boom ! Rinoa was injured by Edea and Rinoa is then risen into mid-air... followed by a CGI..

Edea talks for a while (err isn't her on the side of President Deling?). Delivering a magic blow on the President, causing the President lying dead on the ground. Irvine spotted Rinoa and both of them think why Rinoa's up there!? Edea proceed to the hall and raises her hand, summoning monsters! (she want to offer Rinoa as a sacrifice..)

Irvine will try to persuade Squall that they have to enter the mansion or Rinoa will be doomed... Squall will talk to Irvine that the gate has not opened yet.

The screen switches back to Quistis and her company. Now you have to find a way to get so that you can help Squall and Irvine... and carry on the mission. Look closely on the painting on the right. It's a statue of girl holding a glass. On the extreme top-left hand corner is also a statue of a girl. So to make it the same, get a glass from the cabinet next to the statue and press X to place it on the statue. It will then reveal a trap door! Enter the trap door and head down to the basement. There is a Save Point. To climb onto structures such as ladders, press X to examine it, press up and down to move. Remember to Junction GFs...

Now go down through the ladder and onto the wooden platform next to the gear and press X, Quistis and her company will be able to reach the other side of the basement. Head up and you will have another CGI (the parade has started!)


Moving towards President's Resisdence…
Now you will be able to move during intervals. Just follow Irvine and sneak into the building. Equip Irvine and Squall with GFs as everything will be reset. Now, climb up the crates, following Rinoa's suit. Use the Save Point if needed. Now after you have climb onto the ceiling, try to move Squall towards the edge of the main building. Head for the door!

You will find the President lying on the ground. In the next area, you will find a hatch located on the right of the red carpet. Ignore and proceed to the room. There you will see the unarmed Rinoa being attacked by those two monsters and you will have to fight them!


Boss 10 - Iguion
Status
: Level 19
HP: 1747
Description: A mutation of a gateway decoration. Uses Petrify attacks. Someone has given it the Reflect Power.
Facts:Weak against Earth/Holy. Fire/Poison has no effect.
Squall's Lv: 27
Attacks: (claw swipe), Resonance (both), Magma Breath, (bite)
Draw List: Cure*, Esuna, Petrify, Carbuncle
AP gained: 20 AP
Win: 8x G-Returner
Mug: 6x G-Returner (for one only..)
Iguion's Data Information

         [||||||||||| < HP > |||||||||||]
              [|||| STR  DEF |||||||||]
               [||| INT  SPI |]
                  [ DEX  EVA

Strategy
At this time you can only have Squall and Irvine in your party. Use all GFs except for Ifrit. If low on HP, draw some healing spells (draw Cure* from the BOSS..) and this should not be tough (anyway it is not tough ^_^;). Beware of the BOSS' Magma Breath as it could turn one of your members into stone (Petrify, you will see a countdown of 20..]. To counter with that status disorder, use Esuna which can be drawn from the BOSS. Remember to draw Carbuncle from them! Note that you can only draw once. For the case of Irvine, his Limit Breaks are only usable if you have Ammo in your stock [they can be bought in the Deling Shop and Timber Shop]. Summoning Brothers with the "Boost" support will be a good idea. Hopefully that Squall has stocked up enough Double magic to provide effective healing. GFs can be recovered... really sorry. I have found the way and the method is mentioned in my site. But still it is better to draw it now as it is going to be a long time..


After defeating the Boss, Squall will try to help Rinoa. Rinoa will keep on hanging onto Squall's sleeve. Is there something wrong with Rinoa? [Well she is very terrified..] Exit from this area and head for the hatch, examine it and you will eventually reached the destination, where the General has told you to head to. Now examine the rifle that's on the left of entrance and you will have a short event. [hey guys, did you see Seifer in CGI?]... Well here is a piece of bad news... Irvine isafraid... Now switches back to Quistis and her company....


Deling City Sewers...
This section is tough. I have lost my way quite a few times. Writing a precise guide will make you more confused. So I will try to give out the hints to this section:

1. Note that you can walk across gears, by examining them, pressing the X button. The gears are turning in a certain direction either clockwise nor anti-clockwise. If you want to cross the gear from left to right, find a gear that is moving clockwise.

2. There are only three Draw Points found here.
[Esuna] - is located near a gear... need to knock a ladder…
[Zombie] - it requires you to go to the other side…
[Bio] - it is located southeast from the Zombie draw point plus it is hidden. Need to use Move-Find ability.

3. You can open some of the doors in this section.

4. If you cannot proceed further, then you are on the wrong track.

5. Try to nab some Corel Fragment from the Creeps as it allows Quistis to learn a new Limit Break.

At the beginning of the path, you find that you can only walk along the path on the left. Actually the destination is on the RIGHT end of the Sewers... At the end of the sewers, you will find a Save Point. Climb up that ladder. Now you will reach an area with a door. Press X at the ladder, pick the first option and you will reach the area where you will find a small window. Zell will look through the hole and followed by a short CGI... the clock has hit 20:00! Now push the switch [looks like a telephone] and you will have another great CGI..

Squall will try to persuade Irvine to take the shot. Take it as a trial run... Bang! Irvine's shot is very accurate, but it was deflected by Edea's powerful magic. Squall will say a few words (which means that he is going down... looks like he has to face Seifer...) and you will be shown the menu. Equip all GFs on Squall, Rinoa and Irvine before pressing Triangle to exit and it will be followed by a CGI

A short talk with Edea, Seifer and Squall. Squall battles on Seifer one on one... IT'S REVENGE TIME!


Boss 11 - Seifer
Status
: Level 20
HP: 1150
Description: Decided to become the Sorceress' Knight under Edea. Conjures fire magic in conjunction with sword attacks.
Facts: n/a
Attacks: (sword slash), Fira*, (fire sword slash)
Squall's Lv: 27
Draw: Fire*, Cure*, Life
AP gained: 0
Win: n/a
Mug: ???
Strategy
This battle, you can only control Squall, but this would not be tough. If you are lack of HP, just draw Cure* from Seifer and use it for yourself. You can even dealt a finishing blow with a GF... Seifer is pretty weak... Take this opportunity to stock up Life Magic.


After the battle, Seifer will be wounded and kneel down. Next you will have to fight Edea, the final Boss of Disc 1! During the battle, both Rinoa and Irvine will come forward to aid you... (well... Rinoa felt that she should help Squall on a friend basis and Irvine wants to pay for that missed shot..)


Boss 11 - Edea
Status
: Level 27
HP: 7,000
Description: A powerful sorceress and ruler of Galbadia. Her sorceress powers may be the most powerful in the world.
Facts: n/a
Squall's Lv: 27
Attacks: Firaga, Blizzarga, Thundaga, Dispel
Draw: Cure*, Dispel, Life, Double
AP gained: 20
Win: n/a
Mug: Elixir
Edea's Data Information

         [||||||||||| < HP > |||||||||||]
                 [| STR   DEF ||||||]
             [||||| INT   SPI |||||||]
                [|| DEX   EVA ]

Strategy
This BOSS is very tough. She has very damaging magic such as Firaga and Blizzaga. Her magic does damage about 300+. Draw some magic from her and use it for your own use. Use attack, special moves, GF to dish out damage. There is an easy way of defeating her. Make sure that your party is being healed to full health and then cast Carbuncle on your entire party. Now all the magic spell will be reflect onto her. Or she will waste her turns in casting Dispel to break off the Reflect status for each party member. [seize this opportunity to summon GFs] If you have the Reflect status, and want to heal your HP, use Potions. Cast Double on two members to provide effective healing. [also stock Double in the process, make sure you have Item as your fourth command in case you need to restore HP using items.


Next you will have ending CGI for Disc 1... Squall is injured by ... END OF DISC 1 (Save your game)

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