Final Fantasy 8

The Night at Balamb Garden

Items:
Battle Meter, 16x Wizard Stones, 1x Magical Lamp, 1x Diablo's Card, 8x G-Returner, 1x Weapon Mon Apr, 1x Pet Pals Vol. 1

Magic:
Same as Section 3.1

Save Pts:
Same as Section 3.1

GF: Diablos


Balamb Garden - Training Center
Grat: Silence, Sleep, [Berserk], {Confuse}
T-Rexaur: Fire*, Thunder*, {Quake}
Granaldo: Blind, Sleep, Shell
Raldo:

World of Darkness
Diablos: Demi, Cure* (Boss)


Proceed towards the Lobby. You will meet Quistis, Cid and Xu near the Directory of Balamb Garden. Talk to them and you will be given the following options:

- Felt good
- Sacred to death
- ... Whatever

Here is a piece of good news. The SeeD mission is being held successfully! Talk to Cid and he will speak for a short while. Now head right from here and you will meet Seifer at the entrance of the path that is leading towards the library. Talk to him... Noticed Seifer's expressions... He seems rather fed up. You want to know why?

Here comes the answer... Cid will enter this area and talk to Seifer, the reason why he has failed the SeeD test mainly because he like to do things on his own. Seifer's hatred is being stirred and stays at within that area. Now head for the elevator and you will hear the announcement as all Garden cadets are asked to head outside the classroom located on the 2nd floor. Now talk to everyone whom is within the area outside the classroom. Noticed that Zell is walking back and forth? He is rather nervous about his results. After a while, a Garden Faculty will come up and announce the results to the group of anxious cadets.

Announcing those whom has passed the SeeD test.... Zell of Squad B! and Squall of Squad B! Surprisingly, only Squall and Zell have passed the test among all, watch the expressions of those whom have failed the tests. Now the screen switches to the Cid's office where you have the Inauguration Ceremony. Only four Garden Cadets have passed the SeeD test Before you have left the area, talk to Cid. He will give you an item called the Battle Meter [it is something associated with your SeeD ranking, your battles (like how many times you have been KO, how many enemies that you have killed) which is accessible through the Balamb Garden Network or your Tutorial menu.] Next you will be shown the results of your performance at the Dollet Mission. [How to get full marks, read on..]

From now onwards you do the test at any moment of the game. Squall is now an official SeeD member. You will receive money, based on the number of steps on that you walk on the field. The higher the SeeD ranking it is, the more money that you will earn. To gain higher ranks for SeeD levels, do the SeeD tests. You will be promoted by 1 level each time after gaining full marks for each test. Before you had received money, you will hear a ring and find those stats at the lower part of the screen. If you walk for too long without doing anything related to the story, your SeeD level will decrease! So avoid that as much as you can. If you have SeeD level A, you will received 30,000 gil each time!

Here are the answers to the SeeD test:

 ______________________________________________________________________
/______________________________________________________________________\

Level 1:    Y, N, Y, Y, Y, N, N, Y, N, N    HOW TO DO THE TESTS?
Level 2:    Y, N, Y, Y, Y, N, Y, Y, N, N
Level 3:    N, N, Y, N, Y, Y, Y, N, Y, N    Just select "TEST after
Level 4:    N, Y, Y, Y, N, N, Y, Y, N, N    Squall has become a SeeD
Level 5:    N, N, N, Y, Y, N, N, Y, Y, Y    member [completed the Dollet
Level 6:    Y, N, Y, Y, N, N, Y, Y, N, Y    mission] from the TUTORIAL
Level 7:    Y, Y, Y, Y, Y, Y, N, Y, Y, N    menu. There you will be 
Level 8:    N, Y, N, N, Y, Y, N, N, Y, N    receiving a question whether
Level 9:    N, Y, N, N, N, N, N, N, Y, Y    you are doing the test or
Level 10:   Y, N, N, N, N, N, N, N, Y, N    not? Pick the option on the
Level 11:   Y, Y, N, Y, Y, N, Y, N, N, Y    left and you will be able 
Level 12:   N, Y, N, N, Y, N, Y, N, Y, N    to take the test.
Level 13:   Y, N, N, N, Y, N, N, N, N, N     __________________________
Level 14:   Y, Y, Y, Y, N, Y, Y, N, Y, N    |SeeD Test No. 4           |
Level 15:   Y, Y, N, N, N, N, N, Y, N, Y    | Q.2 xxxxxxxxxxxxxxxxxxx  |
Level 16:   Y, N, N, Y, N, Y, N, N, Y, N    |     xxxxxxxxxxxxxxxxxx   |
Level 17:   Y, N, N, N, Y, N, N, Y, N, N    |                          |
Level 18:   Y, N, N, N, Y, N, N, N, N, N    |     [YES]     [NO]       |
Level 19:   Y, N, N, Y, N, N, N, N, N, Y    |__________________________|
Level 20:   Y, Y, N, Y, N, Y, Y, Y, N, N
Level 21:   Y, Y, Y, Y, N, N, Y, Y, Y, N    Above is an ASCII art on how
Level 22:   N, N, N, Y, N, N, N, Y, Y, N    the screen should look like.
Level 23:   Y, N, N, N, N, Y, Y, Y, Y, Y    
Level 24:   Y, Y, N, N, Y, Y, N, N, N, Y    NOTES:
Level 25:   Y, N, Y, Y, Y, N, N, Y, N, N    Once you input the wrong
Level 26:   Y, Y, N, Y, N, Y, N, Y, N, N    answers, you will not be
Level 27:   N, Y, N, N, N, N, Y, N, Y, N    able to enter the answers
Level 28:   Y, N, N, Y, Y, Y, N, Y, N, N    for that question. You have
Level 29:   N, N, N, Y, Y, N, N, N, Y, N    to reset the test again. 
Level 30:   N, Y, N, N, N, N, Y, N, N, N
________________________________________________________________________

KEY: Y stands for Yes, and N stands for No.
________________________________________________________________________


These answers will help to promote Squall's SeeD Level by 1. Once Squall is an officially SeeD member, you will be able to receive money through walking around the field. The highest SeeD Level that the test can give Squall is Level 30. To get SeeD Level 31 or A, you can get this by defeating more monsters or proceed in completing the game. The TEST option is only accessible after Squall has finished the Dollet Mission.

NOTES ABOUT SeeD Tests...


Did you know?
The Dollet Mission is also a SeeD test. The test results depends solely on your actions in the game from field test at the Fire Cavern to the Dollet Dukedom Parliament Mission. The status are classified in the 5 categories: To get full marks here are requirements. I would like to thank Mark Kim for his intensive guide on this area Thanks a lot! I have make some corrections regarding the word width and certain changes.

Ifrit's Fire Cave:
Select Ten Minutes as opposed to Forty Minutes on the Japanese version. If you want to draw a whole lot of Magic, then do your powering-up outside and after Ifrit joins in. Be sure to check Ifrit's HP's with scan (I know that you've scanned it for us on your FAQ) because if you deplete all of Ifrit's HP's and if there's a lot of time left, then this will only hurt your evaluation. For example, if you have caused 1,000 points of damage to Ifrit thus far, then you should wait until the timer reaches 35 seconds or about and then finish Ifrit off with physical attacks. You may need to set the Battle Message to VERY FAST in order to avoid accidential expiration of the time limit. This is EXTREMELY RISKY but it's quite worth the effort because this helps your rating a bit.

From the start of the Dollet Field Exam:
* AVOID TALKING TO ANYBODY with the exception of Seifer Almasy and Zell Dincht. Follow orders from Seifer at all times. If you blow Seifer off at the sub, then it won't look good on your evaluation. You will receive less points and a lower rank if you initiate any conversations in between the following: Anybody in Dollet, anybody in Balamb, Quistis Trepe, Xu, Headmaster Cid, Raijin, Fuujin, anybody other than Zell or Seifer. Some conversations may wield heavier penalties than the others.

So, to help you out a bit, here's how each of the five categories would like:

Judgment: How much time was left right after Ifrit finished his defeat speech and as soon as the Experience Claim Screen rings up. For example, if I had a time of 6 seconds left by the time the screen switches, then my evaluation would look so far. This has NOTHING to do with character levels. Only the time remaining will be tabulated on your final evaluation.

Conduct: The more time you have on the clock when you complete the withdrawal order, the better your evaluation will be.

Attack: The more enemies you kill, the better your evaluation would be. I'm thinking that it will be the combined amount of enemies your ENTIRE PARTY has killed in their own hands. This does not include enemies killed by Guardian Forces.

Spirit: Never ever run away from battles, except for the first fight against the X-ATM092.

Attitude: The number of people you talked to from the start of the Dollet Field Exam until the grade report is given. There are mandatory penalties for talking to ANYBODY other than Seifer Almasy or Zell Dincht. Don't talk to Selphie Tilmitt until Seifer leaves your party. For example, if I have talked to Quistis Trepe near the Directory, then I would only suffer lower ranks. This includes talking to anybody at Balamb, shopping at Balamb, using the Hotel at Balamb, just about anything used to initiate conversations at Balamb will detract your rating. Note that talking to some people will wield heavier penalties than others.


After getting the item, exit from that area. Now you should be back at the walkway in front of classroom. Proceed to the classroom... You will meet Seifer, along with his pals Fujin and Raijin. To your surprise... they have clapped for those whom have passed the SeeD test!

Next Squall will be back at the Dormitory. Selphie is there, dressed in her brand new SeeD Graduation suit. Proceed to the room near the Save Point and examine the bed. Pick the second option and Squall will change his clothes into his SeeD graduation suit. You can save your game by using the Save Point. Just simply walk away from the Dormitory or talk to Selphie. Squall will be leaning against the wall of the ballroom. What a loner... Zell will come by and try to talk to Squall… (well Squall is still so unfriendly if you chooses "..."). Next Selphie will come and asked Squall whether he is interested in joining the Garden Festival Committee. This switches to the meeting of Squall's love and of course a fantastic FMV of Squall dancing with his loved one.

Now the scene switches to the balcony, where Squall will have a short conversation with Quistis. Quistis will tell you to change back to your clothes and meet her at the hall of the Training Center. Exit from the balcony and Squall will be on his thoughts "Why Quistis wants me to do at this moment of time?" Examine the bed and pick the first option, equip GFs on both Squall and Quistis only. Exit from the Dormitory. Notice that the walkways leading to the other areas of Balamb Garden are being sealed off, except for walkways leading to the Dormitory and the Training Center. Proceed to the training center and you will eventually meet up with Quistis at the walkway. She will tell you whether you have met up with T-Rexaur... and tells you the way to defeat it! This leads to the Status Junction Tutorial..

Well, I have brought up the map once again:

Map of the Training Center
  N                                   L e g e n d
W-|-E       _X____________            SP    Save Point 
  S        |   SP xxxxx   |==\\       DP    Draw Point
          /     xxxxx  DP   / \\      xxx   Grasslands/Rocks
         /     /xxxxxxxxx|    ||      ||    bridge
        /      |xxxxxxxxx|  /--/      /--/  Metal walkway
        |      |xxxxxxxxx| /--/    [GG|GG]  Gates
         \     \xxxxxxxxx//--/        X     The "forbidden" Area
          [GG|GG]       [GG|GG]

Defeat the T-Rexaur: Meet your Doom
This monster is *very* tough. At a low level of 8, it has already 10,000+ HP! How to defeat it? Here is before hand preparations you need to do before the battle.

- Get 100x Sleep and junctioned it to ST-Atk-J [GF Siren have that ability]
- Get Shiva's Doom Command.
- Junction 100x Blizzard* to your character's Elem-Atk-J
- Junction 100x Double to the character's Str-J

Get into the battle, have Squall attack the T-Rexaur and it should does double the damage that you normally does to a normal monster. The T-Rexaur is very weak against Sleep. Once it is on sleep, summon GF Shiva for Quistis or cast Doom on the GF... Well stock up magic or just use to GF and wait for the T-Rexaur's Death..


From that area, you will find red pipes and raw substances used as building materials. Just proceed forward. Now you will find a Save Point found with the rocks. Walk up and go through the brighten gateway. [Do you know that, this is actually a secret place for student lovers of Balamb Garden, why Quistis has brought Squall here...]. This place is marked "X" on the map as the "forbidden" area

There will be a short and slow sequence between the two. From that spot, they will be able to view the building of Balamb Garden. It seems that Quistis is talking about her past on how she has joined SeeD. Of course,Squall is still cold-blooded as before..

After the conversation has ended, head right and absorb some magic from the Draw Point located near the edge of the land [Blizzard]. Head right and cross the bridge. Walk towards south and...

Ahhh!

You see a girl being surrounded by a huge insect! [remember the girl whom has peeped into Infirmary at the beginning?]. Squall draws his sword and started to attack on the monster... It's another Boss fight!


Boss 5 - Granaldo
Status
: Level 11
HP: 1,538

3x Raldo
Status
: Level 11
HP: 350

Description:
Granaldo: A large insect type monster that is a survior of some ancient race uses its large spikes and tail toattack.
Raldo: May look slow due to its stone-like body but it is actually quite fast, may appear in numbers.

Facts:
Granaldo: Weak against Wind

Attacks:
Granaldo: (Claw Swipe), (Tail whip)
Raldo: (Claw Swipe)
Combined: (Rolling Raldo),(Raldo Bomb)

Draw:
Granaldo: Sleep, Blind, Shell
Raldo: Fire*, Thunder*, Protect

AP gained:14
Win: 16x Wizard Stones

Granaldo's Data Information

           [||||||||| < HP > |||||||||]
                 || STR   DEF ||||]
                ||| INT   SPI |||]
                  [ DEX   EVA 

Raldo's Data Information

               [||||| < HP > |||||]
                 [| STR   DEF |||||||]
               [||| INT   SPI |||||||||]
             [||||| DEX   EVA 

Strategy
This Boss isn't that tough as those Raldos will not attacked your characters when the main Boss is around. The Boss is pretty weak in physical attacks. Just use the magic that you have already drawn from the monsters. Note that the Boss can make of the Raldo and use as it's weapon. Make full use of the Guardian Monsters and Magic to deal the Boss a deadly blow. Cast Cure or use Potions to restore lost HP. You will get 14 AP when you defeat all three. The battle will only end when all of them were killed. To reduce damage, draw Protect [reduce physical damage] and Shell [reduces damage done by magic]. Shell works well against Magic attacks, but also reduce the rate of healing, so take note.

You can draw Sleep from the Boss and use it on the Boss. While the Boss is under the Sleep status, summon your GFs and you will be able get rid of the Raldos at one time! If the main Boss is under the Sleep status, take this opportunity to stock up Protect and Shell, they works well!


After the battle, the girl whom was being harmed by Granaldo is being saved... but suddenly 2 white SeeDs appears from nowhere (?). Since the girl is saved, now exit from the Training Center... Quistis will now say that the mission has ended and you're free to go back to your room. (kinda strange... got a weird feeling)

Now head back to Dormitory and you will find Zell (still dressed in his SeeD uniform) there. He will tell you that their dorms has been changed to a single-dormitory... Looks good huh? Time to take a nap... ZZZZZ..

The next morning, you will be asked to head for the Central Gate and it is an EMERGENCY. So hurry... also nab the Weapon Mon Apr from the desk on the right. Now head for the Central Gate...

At the central gate, you will have another short sequence... Zell is still not there but he comes with a super cool surf board! [known as "T-Boards"] However, T-Boards are not allowed in the compound... and watch some funny sequence... T-Board being confiscated ^_^; Now you will be asked to head for Timber where you are going to tell a group known as "The Forest Owls". And Cid will give the password, here is it:

The person: "The forests of Timber have changed"
Your reply: "But owls are still around"

Now exit, but before you leave you could talk to Cid and he will give you an item called the "Magicial Lamp" and he said that it is cursed… Well, make sure that your party is in full health before you uses the item from the item menu as this lead to a Boss fight!


Boss 6 - Diablos
Status
: Level 10
HP: 8,000
Description: A mysterious GF living in another dimension. Use a powerful gravity attack called Gravijia
Facts: Weak against Wind
Draw List: Demi, Cure*
Attacks: (charge), Curaga (counter), Gravijia, Demi
Win: 8x G-Returner, Diablos' Card
AP gained: 20
Diablos' Data Information

         [||||||||||| < HP > |||||||||||]
             [||||| STR   DEF ||||||]
               [||| INT   SPI ||||||||]
                 [| DEX   EVA ]

Strategy
"Who dares to disturb my sleep?"
This fight is very tough for low levels. But there is a way to defeat it. Here is the method.

Junction…
100x Sleep to your ST-Atk-J
100x Double to your Mag-J
100x Fire/Blizzard/Thunder to your Str-J
Have Selphie in your party, with Full-cure learned
Adequate supply of Phoenix Downs.

Start the battle by stocking Demi. Have all characters with the following commands: Attack, Magic, Draw, Item as their basic commands. (I don't summon GFs to fight this GF… perhaps one character with GF, Magic and Draw) Draw as much Demi as possible for it is good for boost up your character's stats. Be careful of the following attacks:

Gravijia: extreme dangerous as you reduces 3/4 of your character's HP and it affects all characters.
Demi: does the same as Gravijia but to only one character.
(charge): This is killer weapon after the Boss have cast Gravijia.

The Boss looks tough with the above and plus its high HP at low levels. To defeat it. Draw Demi and choose Stock instead of Cast. Next turn, cast your stocked Demi on the Boss. [It is rather difficult as it fails most of the time, that's Double is useful for.] and the Diablos will counter it with Curaga on the character that uses the Demi on the Boss! For this battle, it is really easy to use your character's Limit Breaks. Use them only once and next restore your HP. If you managed to defeat it, here is a humorous comment:

"Too much sleep... too weak." ^_^;)

Exit from Garden and you are back on the World Map. You had rent a vehicle, you will find your vehicle at the spot, where you have parked. You can enter the Dock using the car too. If you don't have, walk towards the Balamb Town. As you arrived at the town, head south from the Gas Station. Now walk down and make a left turn, there you will meet Zell's close friend. Next, walk left and you will reach the train station. There is a shop situated at the right side of the station, which sells items. [Refer to Section 3.3 for more details, I have included a shopping list.] Purchase some Phoenix Downs, it will help you in the later part of the game..

After this, talk to the man at the station and pay him 3,000 gil to enter the train. What happended if you have insufficent gil..., just head back to the World Map and level up for about 15 minutes and you will receive some cash ^_^;


Inside The Train....
There is a Save Point inside the train. Next Zell will talk to both Squall and Selphie. They will leave the room. Follow their suit. Talk to Zell and he will enter the room on the left. Selphie will remain at the walkway of the train, happily singing. Now head inside the room and talk to Zell whom is sitting on the crouch. Zell will handled the Pet Pals Vol. 1 to you that he has found on the train. Move towards Zell and pick any option. Well it is about Timber Town.

Then Selphie will enter the room, looking unwell. Suddenly, Selphie passes out, so is Zell. Squall tries to approach them, but suddenly fall unconscious, lying on the ground and the screen fades.... No no! this isn't the headaches which, Cloud of FF7 has regularly has!

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Copyright © 1999 Scott Ong; HTML conversion ©1999 GWC, Inc. All Rights Reserved. Reproduction by any means is strictly forbidden.