Final Fantasy 8

The Train Trip - Mystery and Murder

Items:
Pet Pals Vol 2, Angelo's Card, 8x Zombie Powder

Magic:
Cure - grasslands
Water - near a huge tree trunk found which found near the truck.

Save Pts:
Deling City - Galbadia Hotel
Forest's Owls Headquarters near the controls room

GF: n/a


Great Plains of Galbadia (past)
Fungaur: Sleep, Scan, [Berserk], {Confuse}
Geezard: Thunder*, [Thundara*], Cure*, [Cura*]

Aborad President's Train
Fake President: Cure*
Gerogero: Esuna, Berserk, Double, Zombie


Now the mission had switches it's focus to Laguna and his company for the first time. The guy with long hair is Laguna Loire. The massive one is Ward Zaback. He is armed with a powerful Harpoon. Kiros Seagul is the other guy. He carries two long swords (katal). Pretty cool huh?

NOTE: At this moment of time, they will be able to access your GFs Cards, Items and Magic. Laguna will have all Squall's commands that you have equipped. Ward will have all Zell's commands that you have equipped. Kiros will have all the commands that you have equipped on Selphie. They will also be able to fight the Diablos that has been trapped inside the Magical Lamp, given by Cid. In this section, you will encounter random battles in the grasslands, similar to those at Great Plains of Galbadia. There is one common factor for all Laguna's Dream Sequences, that the maximum amount of gil they have is 3,000 gil.

The path is rather straight forward. Just simply walk along the track and head northeast. The path is surrounded by high grasslands. There is a Draw Point found along the path. [Cure] Now head up and you will see a lot of speech bubbles at a time. [it was actually Squall's thoughts] Make an counter-clockwise turn and you will find a Draw Point. Draw Water from the Draw Point and enter the truck. Next the truck will transport you to Deling. At the city, once you have exit from the truck, head south. You will be in an area where you see a path in "/" direction. You will find a hotel called Galbadia Hotel. At the main hall you will find a Save Point. Next you can choose to sleep in the hotel, it cost 100 gil. After the "goodnight's sleep", walk down the stairs found on the right of the main hall. Next talk to the waitress whom is wearing a blue velvet, and she is found in front of the piano. Next a lady dressed in red [Julia] will come out and play the piano. You will see Laguna talking to his pals. Once you regain control of Laguna, head and talk to Julia... Well, Laguna got a cramp! Now retreat! Next Julia will approach Laguna and have a short chit-chat. Julia will move upstairs and thus leaving Laguna in his thoughts. (well, you see Laguna is being invited to her room..) Now head back to the man at the counter and pick the first option. There you will see a brief talk between Laguna and the Julia. Again, the screen will then fade again...

Now it is time to change back to present.. Squall and his party wake up from that strange dream.... You will eventually get off the train at the Timber Town [I think it says "Timber Station", the wording is a bit too tough to read!] There is a booth, which will tell you something [It is a souvenir shop!].

- Owl's Tears - this one is under research.
- The Map of Timber - well, the lady has drawn up a map of Timber.
- Naughty Magazine - Zone is waiting for "Girl Next Door"
- Train Models

In front of the pet shop, there is a guy blocking the entrance. So that you can enter the shop for the time being.. You will meet up with the guy (Watts) and he will says the "The forests of Timber have changed" and you need to answer with the password [hint: look for the word " Owls"]


At The Train... [Forests Owl's Headquarters]
Your party will stay there for a while. You will meet the leader whom is dressed in blue [Zone] while the other is wearing a yellow cap is also the member of the Forest Owls [Watts]. Zone have always some trouble with his stomachache and always puke at a corner ^_^;. Go up the stairs on the extreme right. There is a Save Point at the left-hand side of the train. I suggest that you use it. Play a card game with Watts and try to win the Angelo's card, how to play refer to the card game Tutorial found in the Tutorial menu. Next you need to wake up the princess of Forest Owls.. Up the stairs and you will find the controls room on the right and you can also find a Save Point there.

Now exit from the area and continue to head up, until you reached a highly-polished cabin. Inside the room, is the person whom has danced with Squall at the Graduation Party. The moment she notices Squall, She hugs Squall and will have a brief chat. She will tell her name, [Rinoa]. Her dog will enter the cabin later and you can name her dog [Angelo]. She will also brief you about a Tutorial about her Limit Break. Notice that she keep on talking on Seifer (actually it was Seifer whom has introduce her to Cid so that she can have SeeD backup the Forest Owls to gain the Timber's independence.

Once she has left the room, head back to the main cabin where your party was. Everyone will have a short chit-chat. Next you will be led to a room (where they will discuss you about the plan to assassinate President Vinzar Deling), and show a model of the tunnel.

The Assassination Plan of the President (Gosh, its sounds serious!)
                               _____________________
========================      |                     |
=========Legend=========      | BRIEFING            |
========================      |_____________________|

[ ]     Train carriage        There will a be a strong sequence showing
#       Train tracks          the connections of the trains. You are
B       Blue                  in the blue train carriage and your 
R       Red                   aim is misplaced the president carriage.
Y       Yellow                After that long process, you will see
G       Green                 the connection [below the original one]
BBBB    Dummy car             Next you will given a try to test 
RRRR    President's car       entering the codes. 4 numbers for each
GGG1    Locomotive            codes. You need to do this two times.
GGG2    Last escort           But that's not all, you have to be careful
GGG3    2nd escort            of the sound and temperature sensors.
YYYY    Base


------------------------------------------------------------------------

Original Layout
                               
################################# [BBBB][YYYY]#########
                                    ###
#######################[GGG1][GGG2][RRRR][GGG3]########


After.....

########### [GGG1][GGG2][BBBB][GGG3]########
                                ###
      ################# [RRRR][YYYY]#############

Once you're ready, talk to the Zone and pick the first option. (that's means you are sure with the sequence.) Before heading there, you can view some magazines, actually it is Anarchist Monthly which summarize about the founding of Galbadia and how Vinzar Deling becomes to the President... Exit from this area. Head to the room where you met Rinoa earlier.. and get the Pet Pals Vol. 2 from the couch. If you are observant, you can find a dummy of Vinzar Deling in the controls room, it speaks! Talk to Watts and choose the 2nd option and the screen will fade... [that's OK]

You will now be at the top of the train and your characters will jump across to reach the other train [pressing X]. Next Rinoa will talk to Squall and the scene will switches to the President whom you are chasing after. There you will have to the "Connecting Guide" section and followed by an CGI, showing the unlocking of train carriages. Now you will be on the other green train carriage and doing the "Connecting Guide" and followed by another CGI of the unlocking of trains and the replacement of the train carriage.


Sub-Game
Connecting Guide
Aim: Enter the codes to unhook the train without being discovered byGalbadian soldiers. Your aim is to replace the President's carriage with the empty one.

    
==================              Triangle [4]
-----CONTROLS-----     Square [3]          Circle [1]
==================                  X [2]

                      L1:  Look left        R1: Look Right
                      Up:  Getting Up      Down: Move down

First, Squall will set up the device vertically on the top of the train. Rinoa will tell you the code. The code panel is shown on the top right-hand corner. You have to enter the number shown on the panel. For example: Let's says if the code to input is 4333, press Triangle, Square, Square, Square. You will be forced to stop if you are caught by the patrolling Galbadian soldiers. For the first train carriage, you have to input 3 codes within the given time limit. The codes need not to be input continuously. Note that you can can't move while input the codes on the panel. If a soldier is coming forward, press Up and Squall will be back at the top of the train. For the first mission, press L1 to look left to see the Galbadian soldiers are approaching you. For second time, you will have to input 5 codes with the same time limit. Press R2 to view right if Galbadian soldiers are moving towards you.If you have failed, you will given an extended time [note that this will decrease your SeeD ranking] If you managed to do this within the given time limit for the first time, your SeeD ranking will be promoted by one.

Now you will back at the place where you firstly enter this train. Zone will have another stomachache. Once gain control of Squall, head back to the place where you find the Save Point and save your game. Return and talk to the man wearing a cap [Watts] and pick the 2nd Option and the screen will fade once again...

Now you were in the carriage where the President was. Rinoa approaches the President but the structure of the President is rather uneasy.. As you have guessed, it is another Boss fight!


Boss 7 - Fake President
Fake President
Status
: Level 12
HP: 778

Gerogero
Status
: Level 12
HP: 3650

Description:
Fake President: President Deling's Double. Attacks in a strange way but not very strong, however...
Gerogero: A monster that possess as President Deling. Attacks with its deformed arms and status attacks.

Facts:
Gerogero:
Extremely weak against Holy
Weak against Fire/Earth
Poison has no effect.

Attacks:
Fake President: (Charge and bite), Vampire
Utoku: (Arm Bang), Fire*, Bolt*, (Dark Mist Breath), Blind, Berserk, Zombie, Dispel, Slow, Silence, Pain.

Draw:
Fake President: Cure
Gerogero: Esuna, Double, Berserk, Zombie

AP gained: 20.
Win: 8x Zombie Powder

Strategy
This battle is EXTREMELY easy... For you can just defeat the Boss with a Phoenix Down.. The Fake President is not that tough... instead it can be defeated rather easy (no sweat), just try to maintained your characters' HP at full health. After the battle, the fake president will drop down and eventually transformed into the Gerogero! Lights blast from the ground. Well, I could easy that it will be pretty easy to defeat it to use Potions/Cure/Phoenix Downs.. To fight head on, summon GF Ifrit. Also make use of this opportunity to stock up Double. The Boss has also a couple of dangerous tactics.

"Brrawggg!" The Boss yells and spits an energy breath against one character which causes a mixture of status ailments -- thus uses "Dark Mist Breath"
"Arm Bang" Using its deformed arms, the Gerogero whip hard the character with its deformed arms.

As you have defeat the Boss, you will back at the place where you will shown the train diagram. Zone will squat down and puke. Now talk to Rinoa whom is squatting along with the other two. (well.. it is their unique way of having a meeting ^_^;) Squall will follow Rinoa's suit and receive 2 pieces of paper. It is a message from Cid Kramer.. well,it meet that the assigned SeeD mercenaries (Squall, Selphie and Zell) are to serve the Forest Owls until the Independence of Timber ^_^;

Zone will have another stomach ache [is there something wrong with his stomach?] and you were told to head for the Timber TV station as the President is going to make a live telecast through the Communications Tower (so that's the reason why Galbadians are there...) Rinoa will join you and you will have to form a new party of three. Next exit from the area, through south. Head up the stairs and use that Save Point. Now talk to Watts and choose "...OK". The train will now return back to the Timber Station.

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Copyright © 1999 Scott Ong; HTML conversion ©1999 GWC, Inc. All Rights Reserved. Reproduction by any means is strictly forbidden.